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Rival Bands: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Line 30: Line 30:
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13{{hover|+1|Upon Yarne being recruited}}
|ally=13{{h|+1|Upon Yarne being recruited}}
|other={{hover|11|Initially assigned to the Riders of Dawn; switches to the Stonewall Knights should the player back them; count drops to 0 should the player back neither side}}
|other={{h|11|Initially assigned to the Riders of Dawn; switches to the Stonewall Knights should the player back them; count drops to 0 should the player back neither side}}
|enemy={{hover|11|Initially assigned to the Stonewall Knights; switches to the Riders of Dawn should the player back them; count increases to 22 should the player back neither side}}{{hover|+(12/24)|First-turn reinforcements; 12 if the player backs a side, 24 if the player backs neither side}}
|enemy={{h|11|Initially assigned to the Stonewall Knights; switches to the Riders of Dawn should the player back them; count increases to 22 should the player back neither side}}{{h|+(12/24)|First-turn reinforcements; 12 if the player backs a side, 24 if the player backs neither side}}
|map=[[File:Cm fe13 13x.png]]
|map=[[File:Cm fe13 13x.png]]
|col=24
|col=24
Line 40: Line 40:
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13{{hover|+1|Upon Yarne being recruited}}
|ally=13{{h|+1|Upon Yarne being recruited}}
|other={{hover|11|Initially assigned to the Riders of Dawn; switches to the Stonewall Knights should the player back them; count drops to 0 should the player back neither side}}
|other={{h|11|Initially assigned to the Riders of Dawn; switches to the Stonewall Knights should the player back them; count drops to 0 should the player back neither side}}
|enemy={{hover|11|Initially assigned to the Stonewall Knights; switches to the Riders of Dawn should the player back them; count increases to 22 should the player back neither side}}{{hover|+(16/24)|First-turn reinforcements; 16 if the player backs a side, 28 if the player backs neither side}}
|enemy={{h|11|Initially assigned to the Stonewall Knights; switches to the Riders of Dawn should the player back them; count increases to 22 should the player back neither side}}{{h|+(16/24)|First-turn reinforcements; 16 if the player backs a side, 28 if the player backs neither side}}
|map=[[File:Cm fe13 13x.png]]
|map=[[File:Cm fe13 13x.png]]
|col=24
|col=24
Line 50: Line 50:
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13{{hover|+1|Upon Yarne being recruited}}
|ally=13{{h|+1|Upon Yarne being recruited}}
|other={{hover|11|Initially assigned to the Riders of Dawn; switches to the Stonewall Knights should the player back them; count drops to 0 should the player back neither side}}
|other={{h|11|Initially assigned to the Riders of Dawn; switches to the Stonewall Knights should the player back them; count drops to 0 should the player back neither side}}
|enemy={{hover|11|Initially assigned to the Stonewall Knights; switches to the Riders of Dawn should the player back them; count increases to 22 should the player back neither side}}{{hover|+(22/28)|First-turn reinforcements; 16 if the player backs a side, 24 if the player backs neither side}}
|enemy={{h|11|Initially assigned to the Stonewall Knights; switches to the Riders of Dawn should the player back them; count increases to 22 should the player back neither side}}{{h|+(22/28)|First-turn reinforcements; 16 if the player backs a side, 24 if the player backs neither side}}
|map=[[File:Cm fe13 13x.png]]
|map=[[File:Cm fe13 13x.png]]
|col=24
|col=24
Line 186: Line 186:
|#=1
|#=1
|hp=Varies
|hp=Varies
|str=Varies{{hover|+3|Granted by Beaststone}}
|str=Varies{{h|+3|Granted by Beaststone}}
|mag=Varies
|mag=Varies
|skill=Varies{{hover|+5|Granted by Beaststone}}
|skill=Varies{{h|+5|Granted by Beaststone}}
|spd=Varies{{hover|+5|Granted by Beaststone}}
|spd=Varies{{h|+5|Granted by Beaststone}}
|lck=Varies{{hover|+4|Granted by Beaststone}}
|lck=Varies{{h|+4|Granted by Beaststone}}
|def=Varies{{hover|+1|Granted by Beaststone}}
|def=Varies{{h|+1|Granted by Beaststone}}
|res=Varies
|res=Varies
|mov=6
|mov=6
|inventory={{Item|13|Beaststone}} • {{Item|13|Elixir}}<br>{{Item|13|Even Rhythm}} • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from his father}} • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from Panne}}
|inventory={{Item|13|Beaststone}} • {{Item|13|Elixir}}<br>{{Item|13|Even Rhythm}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from his father}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from Panne}}
|notes=• See [[Yarne/Stats|here]] for more information on Yarne's stats.<br>• Begins moving unprovoked on turn 2.
|notes=• See [[Yarne/Stats|here]] for more information on Yarne's stats.<br>• Begins moving unprovoked on turn 2.
}}
}}
Line 211: Line 211:
|res=8~9
|res=8~9
|mov=5
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 2.
|notes=Begins moving unprovoked on turn 2.
}}
}}
Line 228: Line 228:
|res=8~9
|res=8~9
|mov=5
|mov=5
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The western one immediately begins moving unprovoked.<br>• The eastern two begin moving unprovoked on turn 2.
|notes=• The western one immediately begins moving unprovoked.<br>• The eastern two begin moving unprovoked on turn 2.
}}
}}
Line 245: Line 245:
|res=11~12
|res=11~12
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 262: Line 262:
|res=13~14
|res=13~14
|mov=6
|mov=6
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 279: Line 279:
|res=13~14
|res=13~14
|mov=6
|mov=6
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 315: Line 315:
|res=11~12
|res=11~12
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 331: Line 331:
|res=8~9
|res=8~9
|mov=5
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 347: Line 347:
|res=8~9
|res=8~9
|mov=5
|mov=5
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 363: Line 363:
|res=8~9
|res=8~9
|mov=5
|mov=5
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 379: Line 379:
|res=8~9
|res=8~9
|mov=5
|mov=5
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 395: Line 395:
|res=13~14
|res=13~14
|mov=6
|mov=6
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 411: Line 411:
|res=13~14
|res=13~14
|mov=6
|mov=6
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 427: Line 427:
|res=13~14
|res=13~14
|mov=6
|mov=6
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
|last=y
}}
}}
Line 439: Line 439:
|#=1
|#=1
|hp=Varies
|hp=Varies
|str=Varies{{hover|+3|Granted by Beaststone}}
|str=Varies{{h|+3|Granted by Beaststone}}
|mag=Varies
|mag=Varies
|skill=Varies{{hover|+5|Granted by Beaststone}}
|skill=Varies{{h|+5|Granted by Beaststone}}
|spd=Varies{{hover|+5|Granted by Beaststone}}
|spd=Varies{{h|+5|Granted by Beaststone}}
|lck=Varies{{hover|+4|Granted by Beaststone}}
|lck=Varies{{h|+4|Granted by Beaststone}}
|def=Varies{{hover|+1|Granted by Beaststone}}
|def=Varies{{h|+1|Granted by Beaststone}}
|res=Varies
|res=Varies
|mov=6
|mov=6
|inventory={{Item|13|Beaststone}} • {{Item|13|Elixir}}<br>{{Item|13|Even Rhythm}} • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from his father}} • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from Panne}}
|inventory={{Item|13|Beaststone}} • {{Item|13|Elixir}}<br>{{Item|13|Even Rhythm}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from his father}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from Panne}}
|notes=• See [[Yarne/Stats|here]] for more information on Yarne's stats.<br>• Begins moving unprovoked on turn 2.
|notes=• See [[Yarne/Stats|here]] for more information on Yarne's stats.<br>• Begins moving unprovoked on turn 2.
}}
}}
Line 464: Line 464:
|res=10
|res=10
|mov=5
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 2.
|notes=Begins moving unprovoked on turn 2.
}}
}}
Line 481: Line 481:
|res=10
|res=10
|mov=5
|mov=5
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The western one immediately begins moving unprovoked.<br>• The eastern two begin moving unprovoked on turn 2.
|notes=• The western one immediately begins moving unprovoked.<br>• The eastern two begin moving unprovoked on turn 2.
}}
}}
Line 498: Line 498:
|res=13~14
|res=13~14
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra|link=Astra (skill)}} • {{Item|13|Swordfaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra|link=Astra (skill)}} • {{Item|13|Swordfaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 515: Line 515:
|res=15~16
|res=15~16
|mov=6
|mov=6
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 532: Line 532:
|res=15~16
|res=15~16
|mov=6
|mov=6
|inventory={{Item|13|Thoron}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Thoron}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 568: Line 568:
|res=13~14
|res=13~14
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra|link=Astra (skill)}} • {{Item|13|Swordfaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra|link=Astra (skill)}} • {{Item|13|Swordfaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 584: Line 584:
|res=10
|res=10
|mov=5
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 590: Line 590:
|class=General
|class=General
|lv=6
|lv=6
|#={{hover|2|If neither side is backed}}/{{hover|3|If the Riders of Dawn are backed}}
|#={{h|2|If neither side is backed}}/{{h|3|If the Riders of Dawn are backed}}
|hp=60
|hp=60
|str=28
|str=28
Line 600: Line 600:
|res=10
|res=10
|mov=5
|mov=5
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 606: Line 606:
|class=General
|class=General
|lv=6
|lv=6
|#={{hover|1|If neither side is backed}}/{{hover|2|If the Riders of Dawn are backed}}
|#={{h|1|If neither side is backed}}/{{h|2|If the Riders of Dawn are backed}}
|hp=60
|hp=60
|str=28
|str=28
Line 616: Line 616:
|res=10
|res=10
|mov=5
|mov=5
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 632: Line 632:
|res=10
|res=10
|mov=5
|mov=5
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 638: Line 638:
|class=Sage
|class=Sage
|lv=6
|lv=6
|#={{hover|1|If neither side is backed}}/{{hover|2|If the Riders of Dawn are backed}}
|#={{h|1|If neither side is backed}}/{{h|2|If the Riders of Dawn are backed}}
|hp=42~43
|hp=42~43
|str=1
|str=1
Line 648: Line 648:
|res=15~16
|res=15~16
|mov=6
|mov=6
|inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 654: Line 654:
|class=Sage
|class=Sage
|lv=6
|lv=6
|#={{hover|1|If neither side is backed}}/{{hover|2|If the Riders of Dawn are backed}}
|#={{h|1|If neither side is backed}}/{{h|2|If the Riders of Dawn are backed}}
|hp=42~43
|hp=42~43
|str=1
|str=1
Line 664: Line 664:
|res=15~16
|res=15~16
|mov=6
|mov=6
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 680: Line 680:
|res=15~16
|res=15~16
|mov=6
|mov=6
|inventory={{Item|13|Thoron}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Thoron}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
|last=y
}}
}}
Line 692: Line 692:
|#=1
|#=1
|hp=Varies
|hp=Varies
|str=Varies{{hover|+3|Granted by Beaststone}}
|str=Varies{{h|+3|Granted by Beaststone}}
|mag=Varies
|mag=Varies
|skill=Varies{{hover|+5|Granted by Beaststone}}
|skill=Varies{{h|+5|Granted by Beaststone}}
|spd=Varies{{hover|+5|Granted by Beaststone}}
|spd=Varies{{h|+5|Granted by Beaststone}}
|lck=Varies{{hover|+4|Granted by Beaststone}}
|lck=Varies{{h|+4|Granted by Beaststone}}
|def=Varies{{hover|+1|Granted by Beaststone}}
|def=Varies{{h|+1|Granted by Beaststone}}
|res=Varies
|res=Varies
|mov=6
|mov=6
|inventory={{Item|13|Beaststone}} • {{Item|13|Elixir}}<br>{{Item|13|Even Rhythm}} • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from his father}} • [[File:Is 3ds01 outrealm skill.png]] {{hover|Varies|Inherited from Panne}}
|inventory={{Item|13|Beaststone}} • {{Item|13|Elixir}}<br>{{Item|13|Even Rhythm}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from his father}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from Panne}}
|notes=• See [[Yarne/Stats|here]] for more information on Yarne's stats.<br>• Begins moving unprovoked on turn 2.
|notes=• See [[Yarne/Stats|here]] for more information on Yarne's stats.<br>• Begins moving unprovoked on turn 2.
}}
}}
Line 717: Line 717:
|res=12
|res=12
|mov=5
|mov=5
|inventory={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Begins moving unprovoked on turn 2.
|notes=Begins moving unprovoked on turn 2.
}}
}}
Line 734: Line 734:
|res=12
|res=12
|mov=5
|mov=5
|inventory={{Item|13|Silver Lance|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=• The western one immediately begins moving unprovoked.<br>• The eastern two begin moving unprovoked on turn 2.
|notes=• The western one immediately begins moving unprovoked.<br>• The eastern two begin moving unprovoked on turn 2.
}}
}}
Line 751: Line 751:
|res=17
|res=17
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{hover|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra|link=Astra (skill)}} • {{Item|13|Swordfaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra|link=Astra (skill)}} • {{Item|13|Swordfaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 768: Line 768:
|res=20
|res=20
|mov=6
|mov=6
|inventory={{Item|13|Bolganone|type=forged}}{{hover|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 785: Line 785:
|res=20
|res=20
|mov=6
|mov=6
|inventory={{Item|13|Thoron|type=forged}}{{hover|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 802: Line 802:
|res=16
|res=16
|mov=5
|mov=5
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Hit Rate +10}} • {{Item|13|Indoor Fighter}} • {{Item|13|Pavise}}
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Hit Rate +10}} • {{Item|13|Indoor Fighter}} • {{Item|13|Pavise}}
|notes=Begins moving unprovoked on turn 4.
|notes=Begins moving unprovoked on turn 4.
|last=y
|last=y
Line 811: Line 811:
|class=Swordmaster
|class=Swordmaster
|lv=6
|lv=6
|#={{hover|5|If neither side is backed}}/{{hover|7|If the Riders of Dawn are backed}}
|#={{h|5|If neither side is backed}}/{{h|7|If the Riders of Dawn are backed}}
|hp=56
|hp=56
|str=25
|str=25
Line 821: Line 821:
|res=17
|res=17
|mov=6
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{hover|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra|link=Astra (skill)}} • {{Item|13|Swordfaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra|link=Astra (skill)}} • {{Item|13|Swordfaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 827: Line 827:
|class=General
|class=General
|lv=6
|lv=6
|#={{hover|2|If neither side is backed}}/{{hover|3|If the Riders of Dawn are backed}}
|#={{h|2|If neither side is backed}}/{{h|3|If the Riders of Dawn are backed}}
|hp=72
|hp=72
|str=34
|str=34
Line 837: Line 837:
|res=12
|res=12
|mov=5
|mov=5
|inventory={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 843: Line 843:
|class=General
|class=General
|lv=6
|lv=6
|#={{hover|2|If neither side is backed}}/{{hover|3|If the Riders of Dawn are backed}}
|#={{h|2|If neither side is backed}}/{{h|3|If the Riders of Dawn are backed}}
|hp=72
|hp=72
|str=34
|str=34
Line 853: Line 853:
|res=12
|res=12
|mov=5
|mov=5
|inventory={{Item|13|Spear|type=forged}}{{hover|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 859: Line 859:
|class=General
|class=General
|lv=6
|lv=6
|#={{hover|1|If neither side is backed}}/{{hover|2|If the Riders of Dawn are backed}}
|#={{h|1|If neither side is backed}}/{{h|2|If the Riders of Dawn are backed}}
|hp=72
|hp=72
|str=34
|str=34
Line 869: Line 869:
|res=12
|res=12
|mov=5
|mov=5
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 875: Line 875:
|class=General
|class=General
|lv=6
|lv=6
|#={{hover|1|If neither side is backed}}/{{hover|2|If the Riders of Dawn are backed}}
|#={{h|1|If neither side is backed}}/{{h|2|If the Riders of Dawn are backed}}
|hp=72
|hp=72
|str=34
|str=34
Line 885: Line 885:
|res=12
|res=12
|mov=5
|mov=5
|inventory={{Item|13|Silver Lance|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 891: Line 891:
|class=Sage
|class=Sage
|lv=6
|lv=6
|#={{hover|1|If neither side is backed}}/{{hover|2|If the Riders of Dawn are backed}}
|#={{h|1|If neither side is backed}}/{{h|2|If the Riders of Dawn are backed}}
|hp=51
|hp=51
|str=1
|str=1
Line 901: Line 901:
|res=20
|res=20
|mov=6
|mov=6
|inventory={{Item|13|Rexcalibur|type=forged}}{{hover|*|14 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|14 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 907: Line 907:
|class=Sage
|class=Sage
|lv=6
|lv=6
|#={{hover|1|If neither side is backed}}/{{hover|2|If the Riders of Dawn are backed}}
|#={{h|1|If neither side is backed}}/{{h|2|If the Riders of Dawn are backed}}
|hp=51
|hp=51
|str=1
|str=1
Line 917: Line 917:
|res=20
|res=20
|mov=6
|mov=6
|inventory={{Item|13|Bolganone|type=forged}}{{hover|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 933: Line 933:
|res=20
|res=20
|mov=6
|mov=6
|inventory={{Item|13|Thoron|type=forged}}{{hover|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|last=y
|last=y
}}
}}
Line 940: Line 940:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:


{{div col|13em}}
*{{Item|13|Pass}}
*{{Item|13|Pass}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
Line 947: Line 948:
*{{Item|13|Aegis+}}
*{{Item|13|Aegis+}}
*{{Item|13|Pavise+}}
*{{Item|13|Pavise+}}
{{div col end}}
}}
}}


Line 973: Line 975:
|res=12~13
|res=12~13
|mov=8
|mov=8
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 991: Line 993:
|res=12~13
|res=12~13
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,009: Line 1,011:
|res=17~18
|res=17~18
|mov=8
|mov=8
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,027: Line 1,029:
|res=5~6
|res=5~6
|mov=8
|mov=8
|inventory={{Item|13|Steel Bow}} • {{Item|13|Steel Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Bow}} • {{Item|13|Steel Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,045: Line 1,047:
|res=17~18
|res=17~18
|mov=8
|mov=8
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,063: Line 1,065:
|res=12~13
|res=12~13
|mov=8
|mov=8
|inventory={{Item|13|Spear}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,101: Line 1,103:
|res=17~18
|res=17~18
|mov=8
|mov=8
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,118: Line 1,120:
|res=17~18
|res=17~18
|mov=8
|mov=8
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,135: Line 1,137:
|res=17~18
|res=17~18
|mov=8
|mov=8
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,152: Line 1,154:
|res=5~6
|res=5~6
|mov=8
|mov=8
|inventory={{Item|13|Steel Bow}} • {{Item|13|Steel Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Bow}} • {{Item|13|Steel Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,169: Line 1,171:
|res=12~13
|res=12~13
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,186: Line 1,188:
|res=12~13
|res=12~13
|mov=8
|mov=8
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
|last=y
}}
}}
Line 1,206: Line 1,208:
|res=14~15
|res=14~15
|mov=8
|mov=8
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,224: Line 1,226:
|res=14~15
|res=14~15
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,242: Line 1,244:
|res=21
|res=21
|mov=8
|mov=8
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,260: Line 1,262:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Silver Bow}} • {{Item|13|Silver Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Bow}} • {{Item|13|Silver Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,278: Line 1,280:
|res=21
|res=21
|mov=8
|mov=8
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,296: Line 1,298:
|res=14~15
|res=14~15
|mov=8
|mov=8
|inventory={{Item|13|Spear}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,334: Line 1,336:
|res=21
|res=21
|mov=8
|mov=8
|inventory={{Item|13|Thoron}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Thoron}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,351: Line 1,353:
|res=21
|res=21
|mov=8
|mov=8
|inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,368: Line 1,370:
|res=21
|res=21
|mov=8
|mov=8
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,375: Line 1,377:
|type=other
|type=other
|lv=6
|lv=6
|#={{hover|3|If neither side is backed}}/{{hover|4|If the Stonewall Knights are backed}}
|#={{h|3|If neither side is backed}}/{{h|4|If the Stonewall Knights are backed}}
|hp=52~53
|hp=52~53
|str=19~20
|str=19~20
Line 1,385: Line 1,387:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Silver Bow}} • {{Item|13|Silver Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Bow}} • {{Item|13|Silver Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,392: Line 1,394:
|type=other
|type=other
|lv=6
|lv=6
|#={{hover|4|If neither side is backed}}/{{hover|6|If the Stonewall Knights are backed}}
|#={{h|4|If neither side is backed}}/{{h|6|If the Stonewall Knights are backed}}
|hp=52~53
|hp=52~53
|str=23~24
|str=23~24
Line 1,402: Line 1,404:
|res=14~15
|res=14~15
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,419: Line 1,421:
|res=14~15
|res=14~15
|mov=8
|mov=8
|inventoryr{{Item|13|Silver Sword}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0-1 skill(s) at random</small>
|inventoryr{{Item|13|Silver Sword}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,426: Line 1,428:
|type=other
|type=other
|lv=6
|lv=6
|#={{hover|1|Only if the Stonewall Knights are backed}}
|#={{h|1|Only if the Stonewall Knights are backed}}
|hp=52~53
|hp=52~53
|str=23~24
|str=23~24
Line 1,436: Line 1,438:
|res=14~15
|res=14~15
|mov=8
|mov=8
|inventory={{Item|13|Spear}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
|last=y
}}
}}
Line 1,455: Line 1,457:
|res=18
|res=18
|mov=8
|mov=8
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,472: Line 1,474:
|res=18
|res=18
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,489: Line 1,491:
|res=26
|res=26
|mov=8
|mov=8
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,506: Line 1,508:
|res=8
|res=8
|mov=8
|mov=8
|inventory={{Item|13|Silver Bow}} • {{Item|13|Silver Sword}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Bow}} • {{Item|13|Silver Sword}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,523: Line 1,525:
|res=26
|res=26
|mov=8
|mov=8
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,540: Line 1,542:
|res=18
|res=18
|mov=8
|mov=8
|inventory={{Item|13|Spear}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,576: Line 1,578:
|res=26
|res=26
|mov=8
|mov=8
|inventory={{Item|13|Thoron|type=forged}}{{hover|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,582: Line 1,584:
|class=Valkyrie
|class=Valkyrie
|lv=6
|lv=6
|#={{hover|1|If neither side is backed}}/{{hover|2|If the Stonewall Knights are backed}}
|#={{h|1|If neither side is backed}}/{{h|2|If the Stonewall Knights are backed}}
|hp=50
|hp=50
|str=0
|str=0
Line 1,592: Line 1,594:
|res=26
|res=26
|mov=8
|mov=8
|inventory={{Item|13|Rexcalibur|type=forged}}{{hover|*|14 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|14 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,608: Line 1,610:
|res=26
|res=26
|mov=8
|mov=8
|inventory={{Item|13|Bolganone|type=forged}}{{hover|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Demoiselle}} • {{Item|13|Rally Resistance}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,614: Line 1,616:
|class=Bow Knight
|class=Bow Knight
|lv=6
|lv=6
|#={{hover|4|If neither side is backed}}/{{hover|7|If the Stonewall Knights are backed}}
|#={{h|4|If neither side is backed}}/{{h|7|If the Stonewall Knights are backed}}
|hp=64
|hp=64
|str=24
|str=24
Line 1,624: Line 1,626:
|res=8
|res=8
|mov=8
|mov=8
|inventory={{Item|13|Silver Bow|type=forged}}{{hover|*|17 Mt, 85 Hit}} • {{Item|13|Silver Sword|type=forged}}{{hover|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}} • {{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,630: Line 1,632:
|class=Paladin
|class=Paladin
|lv=6
|lv=6
|#={{hover|4|If neither side is backed}}/{{hover|6|If the Stonewall Knights are backed}}
|#={{h|4|If neither side is backed}}/{{h|6|If the Stonewall Knights are backed}}
|hp=64
|hp=64
|str=29
|str=29
Line 1,640: Line 1,642:
|res=18
|res=18
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,646: Line 1,648:
|class=Paladin
|class=Paladin
|lv=6
|lv=6
|#={{hover|2|If neither side is backed}}/{{hover|3|If the Stonewall Knights are backed}}
|#={{h|2|If neither side is backed}}/{{h|3|If the Stonewall Knights are backed}}
|hp=64
|hp=64
|str=29
|str=29
Line 1,656: Line 1,658:
|res=18
|res=18
|mov=8
|mov=8
|inventory={{Item|13|Silver Sword|type=forged}}{{hover|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,662: Line 1,664:
|class=Paladin
|class=Paladin
|lv=6
|lv=6
|#={{hover|1|Only if the Stonewall Knights are backed}}
|#={{h|1|Only if the Stonewall Knights are backed}}
|hp=64
|hp=64
|str=29
|str=29
Line 1,672: Line 1,674:
|res=18
|res=18
|mov=8
|mov=8
|inventory={{Item|13|Spear}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|last=y
|last=y
}}
}}
Line 1,679: Line 1,681:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:


{{div col|13em}}
*{{Item|13|Pass}}
*{{Item|13|Pass}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
Line 1,686: Line 1,689:
*{{Item|13|Aegis+}}
*{{Item|13|Aegis+}}
*{{Item|13|Pavise+}}
*{{Item|13|Pavise+}}
{{div col end}}
}}
}}


Line 1,747: Line 1,751:
|res=16
|res=16
|move=5
|move=5
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}}<br>{{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}
|skills={{Item|13|Hit Rate +10}}<br>{{Item|13|Indoor Fighter}}<br>{{Item|13|Pavise}}
|skills={{Item|13|Hit Rate +10}}<br>{{Item|13|Indoor Fighter}}<br>{{Item|13|Pavise}}
|la=A
|la=A

Revision as of 04:22, 10 September 2022

Large-secret-book.png

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Rival Bands


Location

Law's End

New units

Yarne

Boss(es)

Gyral, Dalen

Greetings, traveler. We're backers of the Stonewall Knights. Try this lance out. It'll put those dastard riders in their place!
— A backer of the Stonewall Knights in the northwestern village
Welcome, friend. We're supporters of the Riders of Dawn here. Take this hammer. It'll send those pesky knights running for the hills!
— A backer of the Riders of Dawn in the southeastern village

Rival Bands is the thirteenth paralogue chapter in Fire Emblem Awakening. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after both clearing chapter 13 and have Panne married. There are no additional requirements to reach the chapter, as the chapter connects to the area chapter 10 took place at.

Two rival mercenary bands are fighting over one piece of real estate in this chapter, and it's up to the player to decide which band to support en route to ending a needless skirmish--if they even wish to support one of the mercenary bands. One of the mercenary bands has recruited a taguel boy into their ranks; as it turns out, the taguel happens to be the son of a Shepherd of like species.

Plot

Main article: Rival Bands/Script

Near villages in Plegia, two mercenaries leading opposing groups—Gyral leading the Stonewall Knights, and Dalen leading the Riders of Dawn—argue over territory as the Shepherds arrive. Frederick notes that any fighting will be harmful to the villages, and that, as the groups are too hostile to negotiate, it would be best if they backed one side to expedite the fighting. As the battle starts, the player may chose to back the Stonewall Knights, the Riders of Dawn, or to fight both at once.

During the battle, if Chrom talks to Yarne, Chrom startles Yarne, and Yarne eagerly surrenders when prompted. If Panne talks to Yarne, Panne identifies Yarne as a taguel, and Yarne identifies her as his mother. Panne concludes he came from the future with Lucina, but is upset that her son has no "taguel pride" and is "consort[ing] with common thugs".

After the battle, Chrom wonders why the two mercenary groups fought, and Frederick informs him that they fight to dominate the limited sources of gold, and they become mercenaries as farmers' and merchants' profits are limited by banditry. If the player supported either group, the group will send thanks and a reward; if the player supported neither group, a villager will thank the Shepherds for driving off the mercenaries and give them a reward. If Yarne survived, Panne confronts him, asking his name; Panne states that Yarne is "living proof that man and taguel can coexist", but Yarne insists that Panne is the one who proved that by marrying a human.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Chrom or Robin dies 13+1 {{{partner}}} 11 11+(12/24)
Cm fe13 13x.png
Map dimensions:
24 columns by 20 rows

Character data

Characters
New units
Yarne
Small portrait yarne fe13.png
Taguel
HP
Varies
Inventory
Beaststone
Elixir
Level
10
Enemy or NPC, talk to with Chrom or Panne
(Enemy/NPC status depends on whether or not the player is backing the Stonewall Knights)
Available characters
Chrom l ​Avatar m-default ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​Cherche ​Henry ​Lucina ​

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other paralogues, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 bullion medium.png Bullion (M) Dropped by Gyral
(Not obtainable if Gyral is allied)
Is 3ds01 bullion medium.png Bullion (M) Dropped by Dalen
(Not obtainable if Dalen is allied)
Is 3ds01 beast killer.png Beast Killer Visit northwest village
(Not obtainable if backing the Riders of Dawn)
Is 3ds01 dracoshield.png Dracoshield Visit northeast village
(Not obtainable if backing the Riders of Dawn)
Is 3ds01 energy drop.png Energy Drop Visit southwest village
(Not obtainable if backing the Stonewall Knights)
Is 3ds01 hammer.png Hammer Visit southeast village
(Not obtainable if backing the Stonewall Knights)
Is 3ds01 bullion small.png 500G Automatically at end of chapter for each NPC that survived
Is 3ds01 bullion small.png 10,000G Automatically at end of chapter if player backed neither side

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 beaststone.png Beaststone 2,000
Is 3ds01 concoction.png Concoction 600
Is 3ds01 skill tonic.png Skill Tonic 150
Is 3ds01 speed tonic.png Speed Tonic 150
Is 3ds01 master seal.png Master Seal 2,500

Event tiles

  • Column 8, row 7: In Stonewall Knights territory; adjacent to the northernmost initial Swordmaster
  • Column 21, row 8: In Riders of Dawn territory; two squares north of the northernmost initial Bow Knight

Stonewall Knights data

The Stonewall Knights are by default shown as a red enemy faction. They become a green NPC faction should the player choose to back them. Stonewall Knights reinforcements emerge only if the player chooses to oppose them.
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 taguel yarne enemy.gif Yarne Taguel 10 1 Varies Varies+3 Varies Varies+5 Varies+5 Varies+4 Varies+1 Varies 6 Beaststone Elixir
Even RhythmIs 3ds01 outrealm skill.png VariesIs 3ds01 outrealm skill.png Varies
• See here for more information on Yarne's stats.
• Begins moving unprovoked on turn 2.
Ma 3ds01 general enemy.gif Mercenary General 6 2 52 24 0 16~17 10 13~14 23~24 8~9 5 Silver Axe
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 2.
Ma 3ds01 general enemy.gif Mercenary General 6 3 52 24 0 16~17 10 13~14 23~24 8~9 5 Silver Lance
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
• The western one immediately begins moving unprovoked.
• The eastern two begin moving unprovoked on turn 2.
Ma 3ds01 swordmaster enemy.gif Mercenary Swordmaster 6 2 39~40 16~17 2 22 24 17 12 11~12 6 Silver Sword
Avoid +10 Vantage
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 sage enemy.gif Mercenary Sage 6 1 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcfire
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 sage enemy.gif Mercenary Sage 6 1 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcthunder
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 general enemy.gif Gyral General 13 1 58 28 0 21 15 20 30 13 5 Tomahawk Bullion (M)This item is dropped upon this unit's defeat.
Indoor Fighter
Begins moving unprovoked on turn 4.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 swordmaster enemy.gif Mercenary Swordmaster 6 3 39~40 16~17 2 22 24 17 12 11~12 6 Silver Sword
Avoid +10 Vantage
Can have 0–1 skill(s) at random
--
Ma 3ds01 general enemy.gif Mercenary General 6 2 52 24 0 16~17 10 13~14 23~24 8~9 5 Silver Axe
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
--
Ma 3ds01 general enemy.gif Mercenary General 6 2 52 24 0 16~17 10 13~14 23~24 8~9 5 Spear
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
--
Ma 3ds01 general enemy.gif Mercenary General 6 1 52 24 0 16~17 10 13~14 23~24 8~9 5 Tomahawk
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
--
Ma 3ds01 general enemy.gif Mercenary General 6 1 52 24 0 16~17 10 13~14 23~24 8~9 5 Silver Lance
Defense +2 Indoor Fighter Rally Defense
Can have 0–1 skill(s) at random
--
Ma 3ds01 sage enemy.gif Mercenary Sage 6 1 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcwind
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
--
Ma 3ds01 sage enemy.gif Mercenary Sage 6 1 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcfire
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
--
Ma 3ds01 sage enemy.gif Mercenary Sage 6 1 36~37 1 17~18 14~15 16~17 13~14 8~9 13~14 6 Arcthunder
Magic +2 Focus Rally Magic
Can have 0–1 skill(s) at random
--

Riders of Dawn data

The Riders of Dawn are by default shown as a green NPC faction. They become a red enemy faction should the player choose not to back them. Riders of Dawn reinforcements emerge only if the player chooses to oppose them.
Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic(+)

NPC Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 paladin other.gif Mercenary Paladin 6 2 45~46 19~20 1 16~17 17~18 14~15 17~18 12~13 8 Silver Sword
Outdoor Fighter
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 paladin other.gif Mercenary Paladin 6 2 45~46 19~20 1 16~17 17~18 14~15 17~18 12~13 8 Silver Lance
Outdoor Fighter
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 valkyrie other.gif Mercenary Valkyrie 6 1 35~36 0 15~16 11~12 21 17 7~8 17~18 8 Arcfire
Resistance +2 Demoiselle Rally Resistance
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 bow knight other.gif Mercenary Bow Knight 6 3 45~46 16~17 0 19~20 18~19 11~12 12 5~6 8 Steel Bow Steel Sword
Patience Skill +2 Prescience Rally Skill
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 valkyrie other.gif Mercenary Valkyrie 6 1 35~36 0 15~16 11~12 21 17 7~8 17~18 8 Arcwind
Resistance +2 Demoiselle Rally Resistance
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 paladin other.gif Mercenary Paladin 6 1 45~46 19~20 1 16~17 17~18 14~15 17~18 12~13 8 Spear
Outdoor Fighter
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 paladin other.gif Dalen Paladin 13 1 52 25 1 23 24 21 23 18 8 Spear Bullion (M)This item is dropped upon this unit's defeat.
Outdoor Fighter
Begins moving unprovoked on turn 4.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 valkyrie other.gif Mercenary Valkyrie 6 2 35~36 0 15~16 11~12 21 17 7~8 17~18 8 Arcthunder
Resistance +2 Demoiselle Rally Resistance
Can have 0–1 skill(s) at random
--
Ma 3ds01 valkyrie other.gif Mercenary Valkyrie 6 1 35~36 0 15~16 11~12 21 17 7~8 17~18 8 Arcwind
Resistance +2 Demoiselle Rally Resistance
Can have 0–1 skill(s) at random
--
Ma 3ds01 valkyrie other.gif Mercenary Valkyrie 6 1 35~36 0 15~16 11~12 21 17 7~8 17~18 8 Arcfire
Resistance +2 Demoiselle Rally Resistance
Can have 0–1 skill(s) at random
--
Ma 3ds01 bow knight other.gif Mercenary Bow Knight 6 3 45~46 16~17 0 19~20 18~19 11~12 12 5~6 8 Steel Bow Steel Sword
Patience Skill +2 Prescience Rally Skill
Can have 0–1 skill(s) at random
--
Ma 3ds01 paladin other.gif Mercenary Paladin 6 4 45~46 19~20 1 16~17 17~18 14~15 17~18 12~13 8 Silver Lance
Outdoor Fighter
Can have 0–1 skill(s) at random
--
Ma 3ds01 paladin other.gif Mercenary Paladin 6 1 45~46 19~20 1 16~17 17~18 14~15 17~18 12~13 8 Silver Sword
Outdoor Fighter
Can have 0–1 skill(s) at random
--

Boss data

Main articles: Gyral and Dalen

Gyral

Normal Hard Lunatic

Small portrait campari fe13.png
Ma 3ds01 general enemy.gif General
Level 13
Movement 5
Stats
Max HP 58 Speed 15
Strength 28 Luck 20
Magic 0 Defense 30
Skill 21 Resistance 13
Inventory Skills
Tomahawk
Bullion (M)This item is dropped upon this unit's defeat.
Indoor Fighter
Weapon Levels
Swords -- Lances E Axes B
Bows -- Tomes -- Staves --

Dalen

Normal Hard Lunatic

Small portrait dalton fe13.png
Ma 3ds01 paladin enemy.gif Paladin
Level 13
Movement 8
Stats
Max HP 52 Speed 24
Strength 25 Luck 21
Magic 1 Defense 23
Skill 23 Resistance 18
Inventory Skills
Spear
Bullion (M)This item is dropped upon this unit's defeat.
Outdoor Fighter
Weapon Levels
Swords E Lances B Axes --
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • Law's End is one of five locations on the world map that connects to only one other location (in this case, only to The Midmire), and as such is a dead end. The other four are the Outrealm Gate, Plegia Castle, Warriors' Tomb, and Grima.
  • This chapter's premise of two warring factions, with the player being allowed to pick a side or choosing not to pick either one, may have served as a precursor to the three split storylines of Fire Emblem Fates.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Rival Bands

French

Pris dans l'étau

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Disowned by Time • Rival Bands • Shadow in the Sands →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map