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The Sword or the Knee: Difference between revisions
m (→Chapter data) |
Thecornerman (talk | contribs) m (→Enemy data) |
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Line 179: | Line 179: | ||
|res=9~10 | |res=9~10 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have | |inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=The northern one begins moving unprovoked on turn 8. | |notes=The northern one begins moving unprovoked on turn 8. | ||
}} | }} | ||
Line 196: | Line 196: | ||
|res=9~10 | |res=9~10 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have | |inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=The northern two both begin moving unprovoked on turn 8. | |notes=The northern two both begin moving unprovoked on turn 8. | ||
}} | }} | ||
Line 230: | Line 230: | ||
|res=8~9 | |res=8~9 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have | |inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=• The furthest southern two immediately begin moving unprovoked.<br>• The center one begins moving unprovoked on turn 8. | |notes=• The furthest southern two immediately begin moving unprovoked.<br>• The center one begins moving unprovoked on turn 8. | ||
}} | }} | ||
Line 247: | Line 247: | ||
|res=7~8 | |res=7~8 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have | |inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=• The furthest southern two immediately begin moving unprovoked.<br>• The northern two both begin moving unprovoked on turn 8. | |notes=• The furthest southern two immediately begin moving unprovoked.<br>• The northern two both begin moving unprovoked on turn 8. | ||
}} | }} | ||
Line 264: | Line 264: | ||
|res=9~10 | |res=9~10 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have | |inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=The southern one immediately begins moving unprovoked. | |notes=The southern one immediately begins moving unprovoked. | ||
}} | }} | ||
Line 281: | Line 281: | ||
|res=9~10 | |res=9~10 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have | |inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=The southern one immediately begins moving unprovoked. | |notes=The southern one immediately begins moving unprovoked. | ||
}} | }} | ||
Line 298: | Line 298: | ||
|res=8~9 | |res=8~9 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}}<br><small>Can have | |inventory={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Immediately begins moving unprovoked. | |notes=Immediately begins moving unprovoked. | ||
}} | }} | ||
Line 315: | Line 315: | ||
|res=13~14 | |res=13~14 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have | |inventory={{Item|13|Arcwind}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=• The southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 8. | |notes=• The southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 8. | ||
}} | }} | ||
Line 332: | Line 332: | ||
|res=13~14 | |res=13~14 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have | |inventory={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=• The southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 8. | |notes=• The southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 8. | ||
}} | }} | ||
Line 349: | Line 349: | ||
|res=8~9 | |res=8~9 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Sword}} • {{Item|13|Elixir|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have | |inventory={{Item|13|Silver Sword}} • {{Item|13|Elixir|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 365: | Line 365: | ||
|res=13~14 | |res=13~14 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have | |inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 416: | Line 416: | ||
|res=8~9 | |res=8~9 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have | |inventory={{Item|13|Silver Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 8. | |notes=Begins moving unprovoked on turn 8. | ||
}} | }} | ||
Line 433: | Line 433: | ||
|res=8~9 | |res=8~9 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Bow}} • {{Item|13|Longbow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}}<br><small>Can have | |inventory={{Item|13|Silver Bow}} • {{Item|13|Longbow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 8. | |notes=Begins moving unprovoked on turn 8. | ||
}} | }} | ||
Line 450: | Line 450: | ||
|res=8~9 | |res=8~9 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Bow}} • {{Item|13|Longbow|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}}<br><small>Can have | |inventory={{Item|13|Silver Bow}} • {{Item|13|Longbow|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 8. | |notes=Begins moving unprovoked on turn 8. | ||
}} | }} | ||
Line 467: | Line 467: | ||
|res=14~15 | |res=14~15 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe}} • {{Item|13|Physic|type=drop}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have | |inventory={{Item|13|Silver Axe}} • {{Item|13|Physic|type=drop}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 483: | Line 483: | ||
|res=14~15 | |res=14~15 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe}} • {{Item|13|Physic}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have | |inventory={{Item|13|Silver Axe}} • {{Item|13|Physic}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 518: | Line 518: | ||
|res=9~10 | |res=9~10 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have | |inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 534: | Line 534: | ||
|res=9~10 | |res=9~10 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have | |inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 550: | Line 550: | ||
|res=8~9 | |res=8~9 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have | |inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 566: | Line 566: | ||
|res=13~14 | |res=13~14 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have | |inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 582: | Line 582: | ||
|res=13~14 | |res=13~14 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have | |inventory={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 598: | Line 598: | ||
|res=7~8 | |res=7~8 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have | |inventory={{Item|13|Tomahawk}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|last=y | |last=y | ||
}} | }} | ||
Line 617: | Line 617: | ||
|res=10~11 | |res=10~11 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have | |inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=• The southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 6. | |notes=• The southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 6. | ||
}} | }} | ||
Line 634: | Line 634: | ||
|res=10~11 | |res=10~11 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have | |inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=• The southern two immediately begin moving unprovoked.<br>• The northern two begin moving unprovoked on turn 6. | |notes=• The southern two immediately begin moving unprovoked.<br>• The northern two begin moving unprovoked on turn 6. | ||
}} | }} | ||
Line 648: | Line 648: | ||
|spd=17 | |spd=17 | ||
|lck=23 | |lck=23 | ||
|def=30{{ | |def=30{{h|+2|Granted by Defense +2}} | ||
|res=13 | |res=13 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Tomahawk|type=forged}}{{ | |inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}} • {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Pavise}} | ||
|notes=Immediately begins moving unprovoked. | |notes=Immediately begins moving unprovoked. | ||
}} | }} | ||
Line 668: | Line 668: | ||
|res=10~11 | |res=10~11 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have | |inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=• The furthest southern two immediately begin moving unprovoked.<br>• The center one begins moving unprovoked on turn 6.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Warrior]] or [[Sage]]—or until one of them is fought; in either case, he begins moving. | |notes=• The furthest southern two immediately begin moving unprovoked.<br>• The center one begins moving unprovoked on turn 6.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Warrior]] or [[Sage]]—or until one of them is fought; in either case, he begins moving. | ||
}} | }} | ||
Line 685: | Line 685: | ||
|res=8~9 | |res=8~9 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have | |inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=• The furthest southern two immediately begin moving unprovoked.<br>• The northern two begin moving unprovoked on turn 6.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him, the nearby [[Hero]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby Hero or Sage—or until one of them is fought; in either case, he begins moving. | |notes=• The furthest southern two immediately begin moving unprovoked.<br>• The northern two begin moving unprovoked on turn 6.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him, the nearby [[Hero]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby Hero or Sage—or until one of them is fought; in either case, he begins moving. | ||
}} | }} | ||
Line 702: | Line 702: | ||
|res=10~11 | |res=10~11 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have | |inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=The southern one immediately begins moving unprovoked. | |notes=The southern one immediately begins moving unprovoked. | ||
}} | }} | ||
Line 719: | Line 719: | ||
|res=10~11 | |res=10~11 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have | |inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=The southern one immediately begins moving unprovoked. | |notes=The southern one immediately begins moving unprovoked. | ||
}} | }} | ||
Line 736: | Line 736: | ||
|res=10~11 | |res=10~11 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have | |inventory={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Immediately begins moving unprovoked. | |notes=Immediately begins moving unprovoked. | ||
}} | }} | ||
Line 753: | Line 753: | ||
|res=15~16 | |res=15~16 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have | |inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=• The center-southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 6.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]] or [[Warrior]]—or until one of them is fought; in either case, he begins moving. | |notes=• The center-southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 6.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]] or [[Warrior]]—or until one of them is fought; in either case, he begins moving. | ||
}} | }} | ||
Line 770: | Line 770: | ||
|res=15~16 | |res=15~16 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Thoron}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have | |inventory={{Item|13|Thoron}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=• The center-southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 6.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving. | |notes=• The center-southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 6.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving. | ||
}} | }} | ||
Line 787: | Line 787: | ||
|res=15~16 | |res=15~16 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have | |inventory={{Item|13|Bolganone}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=• The eastern one immediately begins moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving. | |notes=• The eastern one immediately begins moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving. | ||
}} | }} | ||
Line 804: | Line 804: | ||
|res=10~11 | |res=10~11 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Sword}} • {{Item|13|Elixir|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have | |inventory={{Item|13|Silver Sword}} • {{Item|13|Elixir|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Will not move until a unit is in range of at least two of the following—him, the nearby [[Warrior]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving. | |notes=Will not move until a unit is in range of at least two of the following—him, the nearby [[Warrior]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving. | ||
}} | }} | ||
Line 832: | Line 832: | ||
|hp=52 | |hp=52 | ||
|str=5 | |str=5 | ||
|mag=28{{ | |mag=28{{h|+7|+2 granted by Magic +2, +5 granted by Tomefaire}} | ||
|skill=24 | |skill=24 | ||
|spd=25 | |spd=25 | ||
Line 839: | Line 839: | ||
|res=22 | |res=22 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Bolganone|type=forged}}{{ | |inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}} • {{Item|13|Bolganone|type=drop}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Tomefaire}} | ||
|notes=Begins moving unprovoked on turn 6. | |notes=Begins moving unprovoked on turn 6. | ||
}} | }} | ||
Line 856: | Line 856: | ||
|res=10~11 | |res=10~11 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have | |inventory={{Item|13|Silver Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 6. | |notes=Begins moving unprovoked on turn 6. | ||
}} | }} | ||
Line 873: | Line 873: | ||
|res=10~11 | |res=10~11 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Longbow|type=forged}}{{ | |inventory={{Item|13|Longbow|type=forged}}{{h|*|13 Mt, 80 Hit}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 6. | |notes=Begins moving unprovoked on turn 6. | ||
}} | }} | ||
Line 890: | Line 890: | ||
|res=10~11 | |res=10~11 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Longbow|type=forged}}{{ | |inventory={{Item|13|Longbow|type=forged}}{{h|*|13 Mt, 80 Hit}} • {{Item|13|Longbow|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 6. | |notes=Begins moving unprovoked on turn 6. | ||
}} | }} | ||
Line 907: | Line 907: | ||
|res=17~18 | |res=17~18 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe}} • {{Item|13|Physic|type=drop}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Miracle}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have | |inventory={{Item|13|Silver Axe}} • {{Item|13|Physic|type=drop}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Miracle}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 923: | Line 923: | ||
|res=17~18 | |res=17~18 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe}} • {{Item|13|Physic}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Miracle}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have | |inventory={{Item|13|Silver Axe}} • {{Item|13|Physic}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Miracle}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 958: | Line 958: | ||
|res=10~11 | |res=10~11 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have | |inventory={{Item|13|Silver Axe}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 974: | Line 974: | ||
|res=10~11 | |res=10~11 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have | |inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 990: | Line 990: | ||
|res=10~11 | |res=10~11 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have | |inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 1,006: | Line 1,006: | ||
|res=15~16 | |res=15~16 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have | |inventory={{Item|13|Bolganone}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 1,022: | Line 1,022: | ||
|res=15~16 | |res=15~16 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Thoron}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have | |inventory={{Item|13|Thoron}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 1,038: | Line 1,038: | ||
|res=8~9 | |res=8~9 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have | |inventory={{Item|13|Tomahawk}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 1,054: | Line 1,054: | ||
|res=8~9 | |res=8~9 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe}} • {{Item|13|Silver Bow}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have | |inventory={{Item|13|Silver Axe}} • {{Item|13|Silver Bow}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 1,070: | Line 1,070: | ||
|res=10~11 | |res=10~11 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have | |inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 1,086: | Line 1,086: | ||
|res=15~16 | |res=15~16 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have | |inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 1,102: | Line 1,102: | ||
|res=10~11 | |res=10~11 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have | |inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|last=y | |last=y | ||
}} | }} | ||
Line 1,121: | Line 1,121: | ||
|res=13 | |res=13 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Silver Axe|type=forged}}{{ | |inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|notes=• The southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 4. | |notes=• The southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 4. | ||
}} | }} | ||
Line 1,138: | Line 1,138: | ||
|res=13 | |res=13 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Silver Lance|type=forged}}{{ | |inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|notes=• The southern two immediately begin moving unprovoked.<br>• The northern two begin moving unprovoked on turn 4. | |notes=• The southern two immediately begin moving unprovoked.<br>• The northern two begin moving unprovoked on turn 4. | ||
}} | }} | ||
Line 1,155: | Line 1,155: | ||
|res=13 | |res=13 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Spear|type=forged}}{{ | |inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|notes=The southern three immediately begin moving unprovoked. | |notes=The southern three immediately begin moving unprovoked. | ||
}} | }} | ||
Line 1,172: | Line 1,172: | ||
|res=13 | |res=13 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Tomahawk|type=forged}}{{ | |inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|notes=The southern three immediately begin moving unprovoked. | |notes=The southern three immediately begin moving unprovoked. | ||
}} | }} | ||
Line 1,186: | Line 1,186: | ||
|spd=20 | |spd=20 | ||
|lck=28 | |lck=28 | ||
|def=33{{ | |def=33{{h|+2|Granted by Defense +2}} | ||
|res=15 | |res=15 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Tomahawk|type=forged}}{{ | |inventory={{Item|13|Tomahawk|type=forged}}{{h|*|18 Mt, 80 Hit}} • {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Hit Rate +10}} • {{Item|13|Indoor Fighter}} • {{Item|13|Pavise}} | ||
|notes=Immediately begins moving unprovoked. | |notes=Immediately begins moving unprovoked. | ||
}} | }} | ||
Line 1,206: | Line 1,206: | ||
|res=13 | |res=13 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Sword|type=forged}}{{ | |inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|notes=• The furthest southern two immediately begin moving unprovoked.<br>• The center one begins moving unprovoked on turn 4.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Warrior]] or [[Sage]]—or until one of them is fought; in either case, he begins moving.<br>• The northern two will not move until a unit is in range of at least two of the following—either of them, [[Walhart]], the two nearby [[War Monk]]s, or the two nearby Sages—or until one of them is fought; in either case, both begin moving. | |notes=• The furthest southern two immediately begin moving unprovoked.<br>• The center one begins moving unprovoked on turn 4.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Warrior]] or [[Sage]]—or until one of them is fought; in either case, he begins moving.<br>• The northern two will not move until a unit is in range of at least two of the following—either of them, [[Walhart]], the two nearby [[War Monk]]s, or the two nearby Sages—or until one of them is fought; in either case, both begin moving. | ||
}} | }} | ||
Line 1,223: | Line 1,223: | ||
|res=11 | |res=11 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe|type=forged}}{{ | |inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|notes=Immediately begins moving unprovoked. | |notes=Immediately begins moving unprovoked. | ||
}} | }} | ||
Line 1,240: | Line 1,240: | ||
|res=13 | |res=13 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Bow|type=forged}}{{ | |inventory={{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|notes=Immediately begins moving unprovoked. | |notes=Immediately begins moving unprovoked. | ||
}} | }} | ||
Line 1,257: | Line 1,257: | ||
|res=20 | |res=20 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Rexcalibur|type=forged}}{{ | |inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|14 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|notes=• The center-southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 4.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]] or [[Warrior]]—or until one of them is fought; in either case, he begins moving. | |notes=• The center-southern two immediately begin moving unprovoked.<br>• The northern one begins moving unprovoked on turn 4.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]] or [[Warrior]]—or until one of them is fought; in either case, he begins moving. | ||
}} | }} | ||
Line 1,274: | Line 1,274: | ||
|res=20 | |res=20 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Thoron|type=forged}}{{ | |inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|notes=• The center-southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 4.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving. | |notes=• The center-southern one immediately begins moving unprovoked.<br>• The northern one begins moving unprovoked on turn 4.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving. | ||
}} | }} | ||
Line 1,291: | Line 1,291: | ||
|res=20 | |res=20 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Bolganone|type=forged}}{{ | |inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|notes=• The eastern one immediately begins moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving. | |notes=• The eastern one immediately begins moving unprovoked.<br>• The western one will not move until a unit is in range of at least two of the following—him or the nearby [[Hero]], [[Warrior]], or Sage—or until one of them is fought; in either case, he begins moving. | ||
}} | }} | ||
Line 1,308: | Line 1,308: | ||
|res=13 | |res=13 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Sword|type=forged}}{{ | |inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}} • {{Item|13|Elixir|type=drop}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|notes=Will not move until a unit is in range of at least two of the following—him, the nearby [[Warrior]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving. | |notes=Will not move until a unit is in range of at least two of the following—him, the nearby [[Warrior]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving. | ||
}} | }} | ||
Line 1,325: | Line 1,325: | ||
|res=2 | |res=2 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Silver Sword|type=forged}}{{ | |inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small> | ||
|notes=Prioritizes opening the right eastern [[chest]], then escaping via the east. | |notes=Prioritizes opening the right eastern [[chest]], then escaping via the east. | ||
}} | }} | ||
Line 1,336: | Line 1,336: | ||
|hp=60 | |hp=60 | ||
|str=5 | |str=5 | ||
|mag=33{{ | |mag=33{{h|+7|+2 granted by Magic +2, +5 granted by Tomefaire}} | ||
|skill=29 | |skill=29 | ||
|spd=30 | |spd=30 | ||
Line 1,343: | Line 1,343: | ||
|res=26 | |res=26 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Bolganone|type=forged}}{{ | |inventory={{Item|13|Bolganone|type=forged}}{{h|*|20 Mt, 95 Hit}} • {{Item|13|Bolganone|type=drop}}<br>{{Item|13|Magic +2}} • {{Item|13|Hit Rate +10}} • {{Item|13|Focus}} • {{Item|13|Tomefaire}} | ||
|notes=Begins moving unprovoked on turn 4. | |notes=Begins moving unprovoked on turn 4. | ||
}} | }} | ||
Line 1,360: | Line 1,360: | ||
|res=11 | |res=11 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe|type=forged}}{{ | |inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|notes=• The northern two begin moving unprovoked on turn 4.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him, the nearby [[Hero]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby Hero or Sage—or until one of them is fought; in either case, he begins moving. | |notes=• The northern two begin moving unprovoked on turn 4.<br>• The southwestern one will not move until a unit is in range of at least two of the following—him, the nearby [[Hero]], or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving.<br>• The southeastern one will not move until a unit is in range of at least two of the following—him or the nearby Hero or Sage—or until one of them is fought; in either case, he begins moving. | ||
}} | }} | ||
Line 1,377: | Line 1,377: | ||
|res=13 | |res=13 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe|type=forged}}{{ | |inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 4. | |notes=Begins moving unprovoked on turn 4. | ||
}} | }} | ||
Line 1,394: | Line 1,394: | ||
|res=13 | |res=13 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Longbow|type=forged}}{{ | |inventory={{Item|13|Longbow|type=forged}}{{h|*|17 Mt, 90 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 4. | |notes=Begins moving unprovoked on turn 4. | ||
}} | }} | ||
Line 1,411: | Line 1,411: | ||
|res=13 | |res=13 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Longbow|type=forged}}{{ | |inventory={{Item|13|Longbow|type=forged}}{{h|*|17 Mt, 90 Hit}} • {{Item|13|Longbow|type=drop}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 4. | |notes=Begins moving unprovoked on turn 4. | ||
}} | }} | ||
Line 1,428: | Line 1,428: | ||
|res=22 | |res=22 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe|type=forged}}{{ | |inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Physic|type=drop}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Miracle}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the nearby War Monk, the two nearby [[Hero]]es, or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving. | |notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the nearby War Monk, the two nearby [[Hero]]es, or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving. | ||
}} | }} | ||
Line 1,445: | Line 1,445: | ||
|res=22 | |res=22 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe|type=forged}}{{ | |inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Physic}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Resistance +2}} • {{Item|13|Healtouch}} • {{Item|13|Miracle}} • {{Item|13|Rally Luck}} • {{Item|13|Renewal}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the nearby War Monk, the two nearby [[Hero]]es, or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving. | |notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the nearby War Monk, the two nearby [[Hero]]es, or the two nearby [[Sage]]s—or until one of them is fought; in either case, he begins moving. | ||
}} | }} | ||
Line 1,462: | Line 1,462: | ||
|res=20 | |res=20 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Rexcalibur|type=forged}}{{ | |inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|14 Mt, 95 Hit}} • {{Item|13|Physic}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the two nearby [[War Monk]]s, the two nearby [[Hero]]es, or the nearby Sage—or until one of them is fought; in either case, he begins moving. | |notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the two nearby [[War Monk]]s, the two nearby [[Hero]]es, or the nearby Sage—or until one of them is fought; in either case, he begins moving. | ||
}} | }} | ||
Line 1,479: | Line 1,479: | ||
|res=20 | |res=20 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Thoron|type=forged}}{{ | |inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}} • {{Item|13|Physic}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the two nearby [[War Monk]]s, the two nearby [[Hero]]es, or the nearby Sage—or until one of them is fought; in either case, he begins moving. | |notes=Will not move until a unit is in range of at least two of the following—him, [[Walhart]], the two nearby [[War Monk]]s, the two nearby [[Hero]]es, or the nearby Sage—or until one of them is fought; in either case, he begins moving. | ||
}} | }} | ||
Line 1,515: | Line 1,515: | ||
|res=13 | |res=13 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Silver Axe|type=forged}}{{ | |inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 1,531: | Line 1,531: | ||
|res=13 | |res=13 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Silver Lance|type=forged}}{{ | |inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 1,547: | Line 1,547: | ||
|res=13 | |res=13 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Sword|type=forged}}{{ | |inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 1,563: | Line 1,563: | ||
|res=20 | |res=20 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Bolganone|type=forged}}{{ | |inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 1,579: | Line 1,579: | ||
|res=20 | |res=20 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Thoron|type=forged}}{{ | |inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 1,595: | Line 1,595: | ||
|res=13 | |res=13 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Tomahawk|type=forged}}{{ | |inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 1,611: | Line 1,611: | ||
|res=13 | |res=13 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Spear|type=forged}}{{ | |inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 1,627: | Line 1,627: | ||
|res=11 | |res=11 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe|type=forged}}{{ | |inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 1,643: | Line 1,643: | ||
|res=11 | |res=11 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Tomahawk|type=forged}}{{ | |inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 1,659: | Line 1,659: | ||
|res=20 | |res=20 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Rexcalibur|type=forged}}{{ | |inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|14 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 1,675: | Line 1,675: | ||
|res=13 | |res=13 | ||
|mov=5 | |mov=5 | ||
|inventory={{Item|13|Tomahawk|type=forged}}{{ | |inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|last=y | |last=y | ||
}} | }} | ||
Line 1,682: | Line 1,682: | ||
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool: | Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool: | ||
{{div col|13em}} | |||
*{{Item|13|Pass}} | *{{Item|13|Pass}} | ||
*{{Item|13|Hawkeye|link=Hawkeye (skill)}} | *{{Item|13|Hawkeye|link=Hawkeye (skill)}} | ||
Line 1,689: | Line 1,690: | ||
*{{Item|13|Aegis+}} | *{{Item|13|Aegis+}} | ||
*{{Item|13|Pavise+}} | *{{Item|13|Pavise+}} | ||
{{div col end}} | |||
}} | }} | ||
Line 1,695: | Line 1,697: | ||
**1 [[General]] with a [[Silver Axe]] from the southern border of the central corridor | **1 [[General]] with a [[Silver Axe]] from the southern border of the central corridor | ||
**3 [[General]]s with [[Silver Lance]]s from the southern borders of the central, western, and eastern corridors | **3 [[General]]s with [[Silver Lance]]s from the southern borders of the central, western, and eastern corridors | ||
**{{ | **{{h|1|Normal/Hard}}/{{h|2|Lunatic}} [[Hero]](es) with [[Silver Sword]](s) from the southern border of the central corridor | ||
**2 [[Sage]]s with [[Arcfire]]{{ | **2 [[Sage]]s with [[Arcfire]]{{h|*|Normal}}/[[Bolganone]]{{h|*|Hard/Lunatic}}; one from the southern border of the central corridor, one from the southern border of the eastern corridor | ||
**1 [[Sage]] with [[Arcthunder]]{{ | **1 [[Sage]] with [[Arcthunder]]{{h|*|Normal}}/[[Thoron]]{{h|*|Hard/Lunatic}} from the southern border of the central corridor | ||
**1 [[Hero]] with a [[Tomahawk]] from the southern border of the central corridor <small>(Lunatic only)</small> | **1 [[Hero]] with a [[Tomahawk]] from the southern border of the central corridor <small>(Lunatic only)</small> | ||
**1 [[General]] with a [[Spear]] from the southern border of the central corridor <small>(Lunatic only)</small> | **1 [[General]] with a [[Spear]] from the southern border of the central corridor <small>(Lunatic only)</small> |
Revision as of 03:43, 10 September 2022
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“ | Rally every last man! We make our stand with Emperor Walhart! | ” | — A Valmese soldier, calling reinforcements |
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The Sword or the Knee is the twentieth chapter in Fire Emblem Awakening. In this chapter, Walhart and his generals are making their last stand against Chrom and the Shepherds with the freedom of the Valmese people on the line, in a battle that ends the second major arc of the game. The third major arc of the game begins with Chrom making preparations for a dangerous ritual, eventually learning the final Gemstone is held by a familiar face, who seemingly wishes to easily hand it over.
Plot
- Main article:
The Sword or the Knee/Script
In Walhart's throne room, Excellus concludes the southern dynasts had only allied with Yen'fay, and Walhart reveals that he is aware of many secrets Excellus thought he had kept secret, such as his correspondence with Aversa. When Excellus insults Walhart, he appoints Excallus as captain of his guard, allowing him the alternative of fighting Walhart then and there. As the Shepherds enter the throne room, Chrom spots Walhart and Robin notes that the Valmese soldiers seem willing to die fighting.
Once Walhart is defeated, Frederick informs Chrom that Walhart's soldiers have ceased hostilities; Chrom orders the Shepherds to stop fighting, and he reflects on the differences between how Walhart and Emmeryn united their people. At the throne room, Say'ri thanks Chrom for his assistance against Valm and grants him Vert, recovered from the Valmese. With Valm no longer a threat to Ylisse, Chrom and the Shepherds return to Ylisstol to prepare for the return of Grima.
At the Shepherds' garrison, Chrom and Robin reflect on the first few days after they met and how far they've come. Chrom states that Frederick has been searching for Sable, the final Gemstone for the Fire Emblem, and reveals some details of the Awakening ritual: Chrom must "brave Naga's fire"—if he survives, he will receive Naga's power, but he will die if he fails. Lucina objects to Chrom risking his life, but Chrom reassures her that he will be fine. Frederick returns and relays a message from Validar: Plegia has been guarding Sable and Chrom is invited there to receive it in person. While Chrom suspects it to be a trap, he accepts the invitation, citing it as their best chance to find Sable. Frederick suggests leaving the Fire Emblem in Ylisse, but Chrom states that it is safest with him, where Validar cannot send men to steal it unguarded.
Summary
Walhart's defeat ends the war--but Lucina's dark future edges closer. Chrom must perform the Awakening and heads to Plegia to secure the last Gemstone.
Chapter data
Normal Hard Lunatic
Character data
Characters | |
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New units
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Available characters
| |
Avatar f-default |
Note: The returning characters list does not include any characters recruitable in paralogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.
Item data
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Shop data
After clearing this chapter, the shop at this location will become available.
Normal stock Possible merchant items
Item | Price |
---|---|
Silver Lance | 1,560 |
Killer Lance | 1,680 |
Silver Axe | 1,740 |
Killer Axe | 1,860 |
Event tiles
- Column 9, row 13: Two squares south, two squares west of Excellus's initial position
- Column 13, row 8: Three squares north, two squares east of Excellus's initial position
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Normal Hard Lunatic(+)
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Reinforcements
- Turn 4 (Lunatic)/6 (Hard)/8 (Normal)
- 1 General with a Silver Axe from the southern border of the central corridor
- 3 Generals with Silver Lances from the southern borders of the central, western, and eastern corridors
- 1/2 Hero(es) with Silver Sword(s) from the southern border of the central corridor
- 2 Sages with Arcfire*/Bolganone*; one from the southern border of the central corridor, one from the southern border of the eastern corridor
- 1 Sage with Arcthunder*/Thoron* from the southern border of the central corridor
- 1 Hero with a Tomahawk from the southern border of the central corridor (Lunatic only)
- 1 General with a Spear from the southern border of the central corridor (Lunatic only)
- 2 Warriors with Silver Axes and Silver Bows from the southern border of the central corridor (Lunatic only)
- 1 Warrior with a Tomahawk from the southern border of the western corridor
- 1 Warrior with a Silver Axe and a Silver Bow from the southern border of the western corridor (Hard/Lunatic only)
- 1 General with a Spear from the southern border of the western corridor (Hard/Lunatic only)
- 1 Sage with Rexcalibur from the southern border of the eastern corridor (Hard/Lunatic only)
- 1 General with a Tomahawk from the southern border of the eastern corridor (Hard/Lunatic only)
Boss data
- Main article:
Walhart
Normal Hard Lunatic
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
At the end of this chapter on Lunatic+, you will have a minimum of 470 Renown (even if you skipped the paralogues). This means you can claim the Spirit Dust.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
The Sword or the Knee |
|
French |
Roi acculé |
Cornered king |
Italian |
Alle armi o alle catene |
To arms or to the shackles |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← The Conqueror • | The Sword or the Knee | • Five Gemstones → |
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