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Naga's Voice: Difference between revisions

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m (Text replacement - "Battle preparations" to "Preparations")
 
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|game={{FE13}}
|game={{FE13}}
|location=The Mila Tree
|location=The Mila Tree
|new units=
|boss=[[Cervantes]]
|boss=[[Cervantes]]
|previous=[[Smoldering Resistance]]
|next=[[Inexorable Death]]
}}
}}
{{Quote|*Huff huff* Ugh...How many stairs are there in a case of stairs? Because I'm already sick of this stupid staircase!|Lissa}}
{{Quote|*Huff huff* Ugh...How many stairs are there in a case of stairs? Because I'm already sick of this stupid staircase!|Lissa}}


'''Naga's Voice''' is the sixteenth chapter in {{FE13}}. In this chapter, the [[Shepherds (chapter)|Shepherds]] fight their way up the Mila Tree in an effort to reach the shrine at its top; en route, they face off against a [[Cervantes|commander]] proud of his beard. Once at the top, [[Tiki]] reveals how powerful the [[Fire Emblem (Archanean item)|Fire Emblem]] can truly become and tasks the group into finding the remainder of its gemstones.
'''Naga's Voice''' (Japanese: {{hl|神竜の巫女|Shinryū no miko}} ''The Divine Dragon Priestess'') is the sixteenth chapter in {{FE13}}. In this chapter, the [[Shepherds (chapter)|Shepherds]] fight their way up the Mila Tree in an effort to reach the shrine at its top; en route, they face off against a [[Cervantes|commander]] proud of his beard. Once at the top, [[Tiki]] reveals how powerful the [[Fire Emblem (Archanean item)|Fire Emblem]] can truly become and tasks the group into finding the remainder of its gemstones.


==Plot==
==Plot==
{{main|Naga's Voice/Script}}
{{main|Naga's Voice/Script}}
Having arrived at the Mila Tree, [[Lissa]] says she doesn't think she's ever felt so small, with [[Basilio]] saying he can't even see the top of it; [[Frederick]], also finding the tree impressive, asks if the shrine they're looking for really is hiding all the way up in its branches, to which [[Say'ri]] confirms and reveals a great staircase in its trunk leads to the shrine, but the [[Valm]]ese troops have closed off the only route to the steps--then makes a plant-based pun. [[Chrom]] states that they'll just have to break through the Valmese line of defense and calls the [[Shepherds (group)|Shepherds]] into action. [[Preparations]] take place at this point.
As the [[Shepherds (group)|Shepherds]] arrive at the Mila Tree, they remark on its great size and [[Say'ri]] directs them to entrance, which [[Valm]] guards. The Valmese forces, led by [[Cervantes]], notice their approach and prepare for battle.


Once preparations are finished, the leader of this group of the Valmese forces, [[Cervantes]], notices the Shepherds' arrival, asking them to come closer while comparing himself to a spider and the Shepherds to flies. A Valmese soldier arrives and tells Cervantes that [[Excellus]] was right, [[Ylisse]]an forces approach; Cervantes asks the soldier if he's daft, as the soldier repeated what he himself just said, with the soldier apologizing. Cervantes reveals the Shepherds must have some skill to make it to the Mila Tree, but he'll show them the meaning of the word "fear"; the soldier mistakes the word Cervantes wants to show the meaning of as "beard", revealing that the Shepherds would be impressed with Cervantes's beard. Cervantes angrily corrects the soldier, and the soldier apologizes, then Cervantes does reveal that his beard is indeed impressive--he hasn't shaved since his very first battle, and he hasn't ever lost, and as such, his beard makes him invincible, revealing this phenomenon to be science. The battle begins at this point.
When the battle ends, Say'ri takes the Shepherds to the shrine at the top of the tree. Once there, they meet [[Tiki]], who confirms that [[Chrom]] and [[Lucina]] are of descendants of the [[first exalt]]. When Tiki asks to see the [[Fire Emblem (Archanean item)|Fire Emblem]], she notices that all but one of the five Gemstones, [[Argent]], have been removed; she states that all the Gemstones must be mounted on the Emblem to perform the [[Awakening (rite)|Awakening]] and protect the world from [[Grima]]—Tiki senses his life force growing stronger, and his return is a threat that must be prepared for. Tiki kept possession of [[Azure]] and grants it to Chrom to mount on the Fire Emblem; Say'ri states that [[Vert]] was stolen from [[Chon'sin]] by [[Walhart]] and [[Basilio]] notes that [[Gules]] was safeguarded by the West Khan in [[Ferox]], though it was lost some time ago, leaving one Gemstone unaccounted for. Tiki states that she cannot yet engage in battle, but she will serve to unite the Resistance.


Cervantes will call for reinforcements after three full turns of battle; he'll do so by comparing the Valmese forces including himself to spiders; the reinforcements will start to arrive on the fifth turn. Once the battle ends, Say'ri says she almost pities the enemies of Ylisse. Chrom asks Say'ri if she knows the way to the shrine; Say'ri confirms this, and asks everyone to follow her and be quick.
The Shepherds return to the base of the Mila Tree and receive reports that Tiki's call is already unifying the Resistance. Say'ri informs the Shepherds that Walhart's forces are split into three divisions: one to the north led by Walhart, one to the south led by [[Yen'fay]], and one between them. [[Robin]] states that, if they take the central division, they could cut off communications between the stronger two and potentially cause chaos. Say'ri confirms that the central division at Fort Steiger is not far from the Mila Tree, and suggests splitting the bulk of the [[Ylisse]]an army to the north and south, sending a small squad to take the fort. The Shepherds agree, and begin to act quickly.
 
We cut to the heights of the tree, with the camera zeroing in on the shrine, where Lissa complains about the vast quantity of stairs, that she's already sick of this staircase. [[Lucina]] asks if [[Tiki]] really lives this far up. Say'ri calls out to Tiki, asking if she's there and for an answer; Tiki, yawning as if having just woke up, arrives on the scene, with Say'ri relived to see she's all right. Lucina asks if she's really in Tiki's presence and if Tiki really speaks for the divine dragon; Tiki mistakes Lucina for [[Marth]], to which Lucina quickly introduces herself but also reveals that she did once masquerade as Marth, then asks Tiki if they might have already met. Tiki denies it and apologizes, but reveals she did remind her of someone she once knew, someone long gone during her endless sleep; after a reaction from Lucina, Tiki asks her if she and Chrom are indeed of the exalted bloodline, to which Chrom confirms. Tiki then asks Chrom if he possesses the [[Fire Emblem (Archanean item)|Fire Emblem]], a relic that should have been passed down through his family; Chrom reveals he does indeed have the Fire Emblem, with Tiki relieved to know it hasn't been lost. Tiki then asks where the Gemstones are, as she sees only [[Argent]] set into the Fire Emblem.
 
We cut to a shot of the five Gemstones, where Chrom naturally asks what they are. Tiki reveals there are five of them--Argent, [[Sable]], [[Gules]], [[Azure]], and [[Vert]], each holding a portion of [[Naga]]'s power, and when mounted onto the Fire Emblem allow one to peform the [[Awakening (rite)|Awakening]]; Frederick reveals the Awakening as the rite the [[Founder of Ylisse|first exalt]] used to channel Naga's power. Tiki adds that the Fire Emblem's power allowed the first exalt to defeat [[Grima (character)|Grima]], yet its power was too much for men and as such the Gemstones scattered; Tiki then reveals she holds Azure. Say'ri reveals [[Chon'sin|her kingdom]] had safeguarded Vert for generations, but it was recently stolen by [[Walhart]]'s men; Lucina asks Tiki where the two other Gemstones are, but Tiki states Sable and Gules are no longer known to her, that they may have been taken long ago at the time of the Schism. Basilio reveals [[Ferox]] was founded during the Schism as were most all nations in the realm; Lissa asks Basilio if he actually has one of the Gemstones, with [[Flavia]] scoffing and implying nobody would entrust him with such a thing--Basilio reveals that Ferox actually did keep Gules and wonders if he never informed Flavia, which Flavia confirms and Basilio stating it must have slipped his mind. Basilio reveals the West-Khans did once safeguard Gules, but it was lost long before his lifetime. Tiki then gives Chrom Azure, and with it, the Shepherds now possess two of the Gemstones and must now seek out the others and perform the Awakening, that their world must be defended from Grima at all costs. Chrom states he's confused--he thought Grima's power was sealed away; Tiki confirms this point, but reveals that there are [[Grimleal|some who want to change that]], that Grima's life force grows even now and with it the long shadows of despair. After a brief reaction from Lucina, Chrom asks when and where Grima will return, to which Tiki states she cannot know, but reveals she can feel his presence looming closer and closer. The task is a heavy burden, but it must fall to Chrom as he is of exalted blood.
 
We cut to a shot of the Fire Emblem with Argent already set therein, where we see Azure get set into it. Robin reveals that the group owes Tiki a great debt. Tiki then reveals Robin has something; Robin asks what exactly, Tiki then reveals he/she has power like hers, which Robin naturally questions. Tiki reveals she is still groggy from her slumber, with her words outpacing her thoughts; Say'ri asks Tiki if she's all right, with Tiki revealing she's fine albeit very tired, with not enough strength to join the Shepherds in the fray as of yet. Tiki will, however, call the people together in prayer for an end to this conflict. The player may save their game at this point.
 
We cut back to the base of the Mila Tree, where Chrom, Robin, Say'ri, and Flavia have gathered. Say'ri reveals that factions of the Resistance have already united in answer to Tiki's call, and that soon the bards will sing of a day where Walhart gets conquered, Chrom revealing it a tune he's anxious to hear. Robin reveals Walhart won't roll over dead at the first sign of trouble, Say'ri adding that he'll muster his forces to put down the Rebellion, and his gaze will then turn to the Shepherds; against his full might, the Shepherds won't last long. Chrom asks where Walhart's armies are garrisoned; Say'ri reveals the Valmese Imperial Army is comprised of three main divisons, one each in the north, south, and lands between. Walhart himself commands the northern forces, with might easily exceeding that of the Shepherds. [[Yen'fay]] leads the southern forces, his host said to rival Walhart's. Robin is brainstorming about these divisions, and Flavia notices he/she has a plan; Robin notes if they could divide their divisions, such as disrupting supplies and communications, then introduce misinformation to add to the confusion, a whisper here and there, the panic would spread on its own--all the quicker for their great number, such a giant force could then collapse under its own weight. Chrom asks Say'ri about the third division; Say'ri reveals it's at Fort Steiger, halfway along the highroad, not that far from the Mila Tree. The Shepherds might stand a chance against the garrison at Fort Steiger ([[Pheros|their leader]] going unrevealed), but it would take speed and luck. Walhart and Yen'fay should hear of the Shepherds' exploits soon, if they haven't already; Say'ri suggest sending the bulk of the army north and south to mask Robin's plan, with Chrom leading an elite force to quietly slip through to Fort Steiger, to which Chrom and Flavia both accept. Say'ri reveals that they could be dead before nightfall yet nobody hesitates, courage worth inspiration and enough to win the war.


===Summary===
===Summary===
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|tab3=Lunatic
|tab3=Lunatic
|content1={{ChapData
|content1={{ChapData
|victory=Defeat [[Cervantes]].
|victory=Defeat [[Cervantes]]
|defeat=Chrom or Robin die.
|defeat=[[Chrom]] or [[Robin]] dies
|ally=14
|ally=1–14
|enemy={{hover|24|Divided into two factions; 21 Valmese, 3 Ruffian}}{{hover|+12|Reinforcements, representing the Valmese faction}}
|enemy={{h|24|Divided into two factions; 21 Valmese, 3 Ruffian}}{{h|+12|Reinforcements, representing the Valmese faction}}
|map=[[File:Cm fe13 16.png]]
|col=20
|row=28
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Defeat [[Cervantes]].
|victory=Defeat [[Cervantes]]
|defeat=Chrom or Robin die.
|defeat=[[Chrom]] or [[Robin]] dies
|ally=14
|ally=1–14
|enemy={{hover|31|Divided into two factions; 28 Valmese, 3 Ruffian}}{{hover|+16|Reinforcements, representing the Valmese faction}}
|enemy={{h|31|Divided into two factions; 28 Valmese, 3 Ruffian}}{{h|+16|Reinforcements, representing the Valmese faction}}
|map=[[File:Cm fe13 16 h.png]]
|col=20
|row=28
}}
}}
|content3={{ChapData
|content3={{ChapData
|victory=Defeat [[Cervantes]].
|victory=Defeat [[Cervantes]]
|defeat=Chrom or Robin die.
|defeat=[[Chrom]] or [[Robin]] dies
|ally=14
|ally=1–14
|enemy={{hover|31|Divided into two factions; 28 Valmese, 3 Ruffian}}{{hover|+22|Reinforcements, representing the Valmese faction}}
|enemy={{h|31|Divided into two factions; 28 Valmese, 3 Ruffian}}{{h|+22|Reinforcements, representing the Valmese faction}}
|map=[[File:Cm fe13 16 h.png]]
|col=20
|row=28
}}
}}
}}
}}
The chapter's map is 20 columns by 28 rows.


===Character data===
===Character data===
<choose><option>{{#vardefine:A|male}}</option><option>{{#vardefine:A|female}}</option></choose>
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{ChapChars
{{ChapChars
|game#=13
|game#=13
|newunits=0
|forced1=chrom l
|return1=chrom l
|forced1article=Chrom  
|return1article=Chrom
|return1=robin {{#var:A}}
|return2=avatar {{#switch:{{#var:A}}|male=m|female=f}}-default
|return1article=Robin
|return2article=Robin
|return2=lissa
|return3=lissa
|return3=frederick
|return4=frederick
|return4=sully
|return5=sully
|return5=virion
|return6=virion
|return6=stahl
|return7=stahl
|return7=vaike
|return8=vaike
|return8=miriel
|return9=miriel
|return9=sumia
|return10=sumia
|return10=kellam
|return11=kellam
|return11=lon'qu
|return12=lon'qu
|return12=ricken
|return13=ricken
|return13=maribelle
|return14=maribelle
|return14=panne
|return15=panne
|return15=gaius
|return16=gaius
|return16=cordelia
|return17=cordelia
|return17=gregor
|return18=gregor
|return18=nowi
|return19=nowi
|return19=libra
|return20=libra
|return20=tharja
|return21=tharja
|return21=olivia
|return22=olivia
|return22=cherche
|return23=cherche
|return23=henry
|return24=henry
|return24=lucina
|return25=lucina
|return25=say'ri
|return26=say'ri
}}
}}
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
Line 96: Line 95:
{{ChapItems
{{ChapItems
|platform=3ds01
|platform=3ds01
|item1=Silver Sword
|item1=Bullion (M)
|obtain1=Dropped by an enemy [[Hero]]
|item1image=bullion medium
|-
|item1article=Bullion
|item2=Short Spear
|obtain1=Dropped by [[Cervantes]]
|obtain2=Dropped by an enemy [[Pegasus Knight]]
|item2=Bullion (M)
|-
|item2image=bullion medium
|item3=Mend
|item2article=Bullion
|obtain3=Dropped by an enemy [[Falcon Knight]]
|obtain2=Dropped by enemy [[Thief]]
|-
|item3=Speedwing
|obtain3=Dropped by enemy [[Thief]]
|item4=Master Seal
|item4=Master Seal
|obtain4=Dropped by an enemy [[Sniper]]
|obtain4=Dropped by enemy [[Thief]]
|-
|item5=Beast Killer
|item5=Steel Sword
|obtain5=Dropped by enemy [[Pegasus Knight]]
|obtain5=Dropped by an enemy [[Bow Knight]]
|item6=Silver Sword
|-
|obtain6=Dropped by enemy [[Hero]]
|item6=Steel Bow
|item7=Killer Axe
|obtain6=Dropped by an enemy [[Warrior]]
|obtain7=Dropped by enemy [[Fighter]]
|-
|item8=Short Spear
|item7=Bullion (M)
|obtain8=Dropped by enemy [[Pegasus Knight]]
|item7image=bullion medium
|item9=Mend
|item7article=Bullion
|obtain9=Dropped by enemy [[Falcon Knight]]
|obtain7=Dropped by an enemy [[Thief]]
|item10=Master Seal
|-
|obtain10=Dropped by enemy [[Sniper]]
|item8=Speedwing
|item11=Steel Sword
|obtain8=Dropped by an enemy Thief
|obtain11=Dropped by enemy [[Bow Knight]]
|-
|item12=Steel Bow
|item9=Master Seal
|obtain12=Dropped by enemy [[Warrior]]
|obtain9=Dropped by an enemy Thief
|itemlast=Concoction
|-
|obtainlast=Dropped by enemy [[Fighter]] (reinforcement)
|item10=Beast Killer
|obtain10=Dropped by an enemy Pegasus Knight
|-
|item11=Killer Axe
|obtain11=Dropped by an enemy [[Fighter]]
|-
|item12=Concoction
|obtain12=Droppedy by an enemy Fighter (reinforcement)
|-
|itemlast=Bullion (M)
|itemlastimage=bullion medium
|itemlastarticle=Bullion
|obtainlast=Dropped by [[Cervantes]]
}}
}}


Line 180: Line 167:


===Enemy data===
===Enemy data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Tab
{{Tab
|width=100%
|width=100%
Line 185: Line 173:
|tab2=Hard
|tab2=Hard
|tab3=Lunatic(+)
|tab3=Lunatic(+)
|content1={{ChapEnemies
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|platform=3ds01
{{ChapUnitCellFE13
|name1=[[Valm]]ese
|name=[[Cervantes]]
|class1=Fighter
|class=General
|lv1=20
|lv=10
|#1=7
|#=1
|inventory1={{Item|13|Steel Axe}}
|hp=55
|notes1=The southern three immediately begin moving unprovoked.<br>The northern two will not move until provoked.
|str=28
|-
|mag=0
|name2=[[Valm]]ese
|skill=25
|class2=Pegasus Knight
|spd=15
|lv2=20
|lck=20
|#2=1
|def=28
|inventory2={{Item|13|Beast Killer|type=drop}}
|res=12
|notes2=Immediately begins moving unprovoked.
|inventory={{Item|13|Tomahawk}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Indoor Fighter}}
|-
}}
|name3=[[Valm]]ese
{{ChapUnitCellFE13
|class3=Warrior
|name=Ruffian
|lv3=3
|class=Thief
|#3=1
|lv=15
|inventory3={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have 0-1 skill(s) at random</small>
|#=1
|notes3=Immediately begins moving unprovoked.
|hp=24~25
|-
|str=8~9
|name4=[[Valm]]ese
|mag=0
|class4=Hero
|skill=12
|lv4=3
|spd=14~15
|#4=1
|lck=5~6
|inventory4={{Item|13|Silver Sword|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|def=4~5
|notes4=Immediately begins moving unprovoked.
|res=0~1
|-
|mov=5
|name5=[[Valm]]ese
|inventory={{Item|13|Steel Sword}} {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Locktouch}}
|class5=Fighter
|notes=Prioritizes escaping via the north.<br>• Moves three spaces per turn.
|lv5=20
}}
|#5=1
{{ChapUnitCellFE13
|inventory5={{Item|13|Killer Axe|type=drop}}
|name=Ruffian
|-
|class=Thief
|name6=[[Valm]]ese
|lv=15
|class6=Pegasus Knight
|#=1
|lv6=20
|hp=24~25
|#6=1
|str=8~9
|inventory6={{Item|13|Short Spear|type=drop}}
|mag=0
|-
|skill=12
|name7=[[Valm]]ese
|spd=14~15
|class7=Falcon Knight
|lck=5~6
|lv7=3
|def=4~5
|#7=1
|res=0~1
|inventory7={{Item|13|Silver Lance}} • {{Item|13|Mend|type=drop}}<br>{{Item|13|Speed +2}} {{Item|13|Relief}} {{Item|13|Rally Speed}}<br><small>Can have 0-1 skill(s) at random</small>
|mov=5
|-
|inventory={{Item|13|Steel Sword}} • {{Item|13|Speedwing|type=drop}}<br>{{Item|13|Locktouch}}
|name8=[[Valm]]ese
|notes=Prioritizes escaping via the north.<br>• Moves three spaces per turn.
|class8=Hero
}}
|lv8=3
{{ChapUnitCellFE13
|#8=1
|name=Ruffian
|inventory8={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
|class=Thief
|-
|lv=15
|name9=[[Valm]]ese
|#=1
|class9=Sniper
|hp=24~25
|lv9=3
|str=8~9
|#9=1
|mag=0
|inventory9={{Item|13|Silver Bow}} • {{Item|13|Master Seal|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}}<br><small>Can have 0-1 skill(s) at random</small>
|skill=12
|-
|spd=14~15
|name10=[[Valm]]ese
|lck=5~6
|class10=Bow Knight
|def=4~5
|lv10=3
|res=0~1
|#10=1
|mov=5
|inventory10={{Item|13|Silver Bow}} • {{Item|13|Steel Sword|type=drop}}<br>{{Item|13|Patience}} {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Steel Sword}} • {{Item|13|Master Seal|type=drop}}<br>{{Item|13|Locktouch}}
|-
|notes=• Prioritizes escaping via the north.<br>• Moves three spaces per turn.
|name11=[[Valm]]ese
}}
|class11=Bow Knight
{{ChapUnitCellFE13
|lv11=3
|name=[[Valm]]ese
|#11=1
|class=Fighter
|inventory11={{Item|13|Silver Bow}} • {{Item|13|Steel Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} {{Item|13|Rally Skill}}<br><small>Can have 0-1 skill(s) at random</small>
|lv=20
|-
|#=7
|name12=[[Valm]]ese
|hp=36~37
|class12=Pegasus Knight
|str=16~17
|lv12=20
|mag=0
|#12=1
|skill=12~13
|inventory12={{Item|13|Steel Lance}}
|spd=9~10
|-
|lck=10~11
|name13=[[Valm]]ese
|def=7~8
|class13=Falcon Knight
|res=1~2
|lv13=3
|mov=5
|#13=1
|inventory={{Item|13|Steel Axe}}
|inventory13={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} {{Item|13|Relief}} • {{Item|13|Rally Speed}}<br><small>Can have 0-1 skill(s) at random</small>
|notes=The southern three immediately begin moving unprovoked.<br>• The center two begin moving unprovoked on turn 7.
|-
}}
|name14=[[Valm]]ese
{{ChapUnitCellFE13
|class14=Warrior
|name=[[Valm]]ese
|lv14=3
|class=Pegasus Knight
|#14=1
|lv=20
|inventory14={{Item|13|Silver Axe}} • {{Item|13|Steel Bow|type=drop}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have 0-1 skill(s) at random</small>
|#=1
|notes14=Will not move until provoked.
|hp=29~30
|-
|str=10~11
|name15=Ruffian
|mag=2
|class15=Thief
|skill=16~17
|lv15=15
|spd=17~18
|#15=1
|lck=14~15
|inventory15={{Item|13|Steel Sword}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Locktouch}}
|def=7~8
|notes15=Prioritizes escaping via the north.<br>Moves three spaces per turn.
|res=14~15
|-
|mov=7
|name16=Ruffian
|inventory={{Item|13|Beast Killer|type=drop}}
|class16=Thief
|notes=Immediately begins moving unprovoked.
|lv16=15
}}
|#16=1
{{ChapUnitCellFE13
|inventory16={{Item|13|Steel Sword}} • {{Item|13|Speedwing|type=drop}}<br>{{Item|13|Locktouch}}
|name=[[Valm]]ese
|notes16=Prioritizes escaping via the north.<br>Moves three spaces per turn.
|class=Warrior
|-
|lv=3
|name17=Ruffian
|#=1
|class17=Thief
|hp=44~45
|lv17=15
|str=22~23
|#17=1
|mag=0
|inventory17={{Item|13|Steel Sword}} • {{Item|13|Master Seal|type=drop}}<br>{{Item|13|Locktouch}}
|skill=16~17
|notes17=Prioritizes escaping via the north.<br>Moves three spaces per turn.
|spd=13~14
|-
|lck=14~15
|nameb=[[Cervantes]]
|def=12~13
|classb=General
|res=6~7
|lvb=10
|mov=6
|inventoryb={{Item|13|Tomahawk}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Indoor Fighter}}
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have 0–1 skill(s) at random</small>
|notesb=Immobile.<br>Most other remaining enemies begin moving unprovoked on turn 7.
|notes=Immediately begins moving unprovoked.
|-
}}
|namer1=[[Valm]]ese
{{ChapUnitCellFE13
|classr1=Fighter
|name=[[Valm]]ese
|lvr1=20
|class=Hero
|#r1=2
|lv=3
|inventoryr1={{Item|13|Steel Axe}}
|#=1
|-
|hp=40~41
|namer2=[[Valm]]ese
|str=17~18
|classr2=Fighter
|mag=1
|lvr2=20
|skill=21~22
|#r2=1
|spd=18~19
|inventoryr2={{Item|13|Short Axe}}
|lck=13~14
|-
|def=14~15
|namer3=[[Valm]]ese
|res=7~8
|classr3=Hero
|mov=6
|lvr3=3
|inventory={{Item|13|Silver Sword|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small>
|#r3=1
|notes=Immediately begins moving unprovoked.
|inventoryr3={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0-1 skill(s) at random</small>
}}
|-
{{ChapUnitCellFE13
|namer4=[[Valm]]ese
|name=[[Valm]]ese
|classr4=Fighter
|class=Fighter
|lvr4=20
|lv=20
|#r4=1
|#=1
|inventoryr4={{Item|13|Short Axe}} • {{Item|13|Concoction|type=drop}}
|hp=36~37
|-
|str=16~17
|namer5=[[Valm]]ese
|mag=0
|classr5=Warrior
|skill=12~13
|lvr5=3
|spd=9~10
|#r5=1
|lck=10~11
|inventoryr5={{Item|13|Silver Axe}} • {{Item|13|Steel Bow}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have 0-1 skill(s) at random</small>
|def=7~8
|-
|res=1~2
|namer6=[[Valm]]ese
|mov=5
|classr6=Pegasus Knight
|inventory={{Item|13|Killer Axe|type=drop}}
|lvr6=20
|notes=Begins moving unprovoked on turn 7.
|#r6=2
}}
|inventoryr6={{Item|13|Steel Lance}}
{{ChapUnitCellFE13
|-
|name=[[Valm]]ese
|namer7=[[Valm]]ese
|class=Pegasus Knight
|classr7=Pegasus Knight
|lv=20
|lvr7=20
|#=1
|#r7=2
|hp=29~30
|inventoryr7={{Item|13|Short Spear}}
|str=10~11
|-
|mag=2
|namerl=[[Valm]]ese
|skill=16~17
|classrl=Bow Knight
|spd=17~18
|lvrl=3
|lck=14~15
|#rl=2
|def=7~8
|inventoryrl={{Item|13|Silver Bow}} • {{Item|13|Steel Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}}<br><small>Can have 0-1 skill(s) at random</small>
|res=14~15
|mov=7
|inventory={{Item|13|Short Spear|type=drop}}
|notes=Begins moving unprovoked on turn 7.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Falcon Knight
|lv=3
|#=1
|hp=36~37
|str=15~16
|mag=9~10
|skill=20~21
|spd=20~21
|lck=18~19
|def=10~11
|res=16~17
|mov=8
|inventory={{Item|13|Silver Lance}} • {{Item|13|Mend|type=drop}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 7.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=3
|#=1
|hp=40~41
|str=17~18
|mag=1
|skill=21~22
|spd=18~19
|lck=13~14
|def=14~15
|res=7~8
|mov=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 7.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sniper
|lv=3
|#=1
|hp=38~39
|str=14~15
|mag=1
|skill=22~23
|spd=15~16
|lck=10~11
|def=14~15
|res=7~8
|mov=6
|inventory={{Item|13|Silver Bow}} • {{Item|13|Master Seal|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 7.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Bow Knight
|lv=3
|#=1
|hp=40~41
|str=15~16
|mag=0
|skill=18~19
|spd=16~17
|lck=10~11
|def=10~11
|res=4~5
|mov=8
|inventory={{Item|13|Silver Bow}} • {{Item|13|Steel Sword|type=drop}}<br>{{Item|13|Patience}} {{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Rally Skill}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 7.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Bow Knight
|lv=3
|#=1
|hp=40~41
|str=15~16
|mag=0
|skill=18~19
|spd=16~17
|lck=10~11
|def=10~11
|res=4~5
|mov=8
|inventory={{Item|13|Silver Bow}} • {{Item|13|Steel Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Rally Skill}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 7.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Pegasus Knight
|lv=20
|#=1
|hp=29~30
|str=10~11
|mag=2
|skill=16~17
|spd=17~18
|lck=14~15
|def=7~8
|res=14~15
|mov=7
|inventory={{Item|13|Steel Lance}}
|notes=Begins moving unprovoked on turn 7.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Falcon Knight
|lv=3
|#=1
|hp=36~37
|str=15~16
|mag=9~10
|skill=20~21
|spd=20~21
|lck=18~19
|def=10~11
|res=16~17
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 7.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=3
|#=1
|hp=44~45
|str=22~23
|mag=0
|skill=16~17
|spd=13~14
|lck=14~15
|def=12~13
|res=6~7
|mov=6
|inventory={{Item|13|Silver Axe}} • {{Item|13|Steel Bow|type=drop}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Fighter
|lv=20
|#=2
|hp=36~37
|str=16~17
|mag=0
|skill=12~13
|spd=9~10
|lck=10~11
|def=7~8
|res=1~2
|mov=5
|inventory={{Item|13|Steel Axe}}
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Fighter
|lv=20
|#=1
|hp=36~37
|str=16~17
|mag=0
|skill=12~13
|spd=9~10
|lck=10~11
|def=7~8
|res=1~2
|mov=5
|inventory={{Item|13|Short Axe}}
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=3
|#=1
|hp=40~41
|str=17~18
|mag=1
|skill=21~22
|spd=18~19
|lck=13~14
|def=14~15
|res=7~8
|mov=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Fighter
|lv=20
|#=1
|hp=36~37
|str=16~17
|mag=0
|skill=12~13
|spd=9~10
|lck=10~11
|def=7~8
|res=1~2
|mov=5
|inventory={{Item|13|Short Axe}} • {{Item|13|Concoction|type=drop}}
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=3
|#=1
|hp=44~45
|str=22~23
|mag=0
|skill=16~17
|spd=13~14
|lck=14~15
|def=12~13
|res=6~7
|mov=6
|inventory={{Item|13|Silver Axe}} • {{Item|13|Steel Bow}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Pegasus Knight
|lv=20
|#=2
|hp=29~30
|str=10~11
|mag=2
|skill=16~17
|spd=17~18
|lck=14~15
|def=7~8
|res=14~15
|mov=7
|inventory={{Item|13|Steel Lance}}
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Pegasus Knight
|lv=20
|#=2
|hp=29~30
|str=10~11
|mag=2
|skill=16~17
|spd=17~18
|lck=14~15
|def=7~8
|res=14~15
|mov=7
|inventory={{Item|13|Short Spear}}
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Bow Knight
|lv=3
|#=2
|hp=40~41
|str=15~16
|mag=0
|skill=18~19
|spd=16~17
|lck=10~11
|def=10~11
|res=4~5
|mov=8
|inventory={{Item|13|Silver Bow}} • {{Item|13|Steel Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Rally Skill}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Cervantes]]
|class=General
|lv=10
|#=1
|hp=63
|str=32
|mag=0
|skill=28
|spd=17
|lck=23
|def=30{{h|+2|Granted by Defense +2}}
|res=13
|inventory={{Item|13|Tomahawk}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Pavise}}
}}
{{ChapUnitCellFE13
|name=Ruffian
|class=Thief
|lv=15
|#=1
|hp=28~29
|str=10~11
|mag=0
|skill=15~16
|spd=17~18
|lck=7~8
|def=4~5
|res=0~1
|mov=5
|inventory={{Item|13|Steel Sword}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small>
|notes=• Prioritizes escaping via the north.<br>• Moves four spaces per turn.
}}
{{ChapUnitCellFE13
|name=Ruffian
|class=Thief
|lv=15
|#=1
|hp=28~29
|str=10~11
|mag=0
|skill=15~16
|spd=17~18
|lck=7~8
|def=4~5
|res=0~1
|mov=5
|inventory={{Item|13|Steel Sword}} • {{Item|13|Speedwing|type=drop}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small>
|notes=• Prioritizes escaping via the north.<br>• Moves four spaces per turn.
}}
{{ChapUnitCellFE13
|name=Ruffian
|class=Thief
|lv=15
|#=1
|hp=28~29
|str=10~11
|mag=0
|skill=15~16
|spd=17~18
|lck=7~8
|def=4~5
|res=0~1
|mov=5
|inventory={{Item|13|Steel Sword}} • {{Item|13|Master Seal|type=drop}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small>
|notes=• Prioritizes escaping via the north.<br>• Moves four spaces per turn.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Fighter
|lv=20
|#=7
|hp=42~43
|str=19~20
|mag=0
|skill=14~15
|spd=11~12
|lck=13~14
|def=8~9
|res=1~2
|mov=5
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern three immediately begin moving unprovoked.<br>• The center two begin moving unprovoked on turn 6.<br>• The northern two will not move until a unit is in range of at least two of the following—either of them, the nearby [[Warrior]], or the two nearby [[Hero]]es—or until one of them is fought; in either case, both begin moving.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Pegasus Knight
|lv=20
|#=1
|hp=34~35
|str=12~13
|mag=2
|skill=19~20
|spd=20~21
|lck=18
|def=7~8
|res=16~17
|mov=7
|inventory={{Item|13|Beast Killer|type=drop}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=3
|#=1
|hp=52~53
|str=26~27
|mag=0
|skill=19~20
|spd=15~16
|lck=18~19
|def=13~14
|res=7~8
|mov=6
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=3
|#=1
|hp=48~49
|str=21~22
|mag=1
|skill=25~26
|spd=22~23
|lck=16~17
|def=15~16
|res=8~9
|mov=6
|inventory={{Item|13|Silver Sword|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=3
|#=3
|hp=52~53
|str=26~27
|mag=0
|skill=19~20
|spd=15~16
|lck=18~19
|def=13~14
|res=7~8
|mov=6
|inventory={{Item|13|Silver Axe}} • {{Item|13|Silver Bow}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern one immediately begins moving unprovoked.<br>• The northern two begin moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=3
|#=2
|hp=48~49
|str=21~22
|mag=1
|skill=25~26
|spd=22~23
|lck=16~17
|def=15~16
|res=8~9
|mov=6
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern one begins moving unprovoked on turn 6.<br>• The northern one will not move until a unit is in range of at least two of the following—him, the two nearby [[Fighter]]s, or the nearby [[Warrior]] or Hero—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Fighter
|lv=20
|#=1
|hp=42~43
|str=19~20
|mag=0
|skill=14~15
|spd=11~12
|lck=13~14
|def=8~9
|res=1~2
|mov=5
|inventory={{Item|13|Killer Axe|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Pegasus Knight
|lv=20
|#=1
|hp=34~35
|str=12~13
|mag=2
|skill=19~20
|spd=20~21
|lck=18
|def=7~8
|res=16~17
|mov=7
|inventory={{Item|13|Short Spear|type=drop}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Falcon Knight
|lv=3
|#=1
|hp=43~44
|str=18~19
|mag=11~12
|skill=24~25
|spd=24~25
|lck=23~24
|def=11~12
|res=19~20
|mov=8
|inventory={{Item|13|Silver Lance}} • {{Item|13|Mend|type=drop}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=3
|#=3
|hp=48~49
|str=21~22
|mag=1
|skill=25~26
|spd=22~23
|lck=16~17
|def=15~16
|res=8~9
|mov=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern two begin moving unprovoked on turn 6.<br>• The northern one will not move until a unit is in range of at least two of the following—him, the two nearby [[Fighter]]s, or the nearby [[Warrior]] or Hero—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sniper
|lv=3
|#=1
|hp=46~47
|str=17~18
|mag=1
|skill=26~27
|spd=18~19
|lck=13~14
|def=15~16
|res=8~9
|mov=6
|inventory={{Item|13|Silver Bow}} • {{Item|13|Master Seal|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Bow Knight
|lv=3
|#=1
|hp=48~49
|str=18~19
|mag=0
|skill=21~22
|spd=19~20
|lck=13~14
|def=11~12
|res=4~5
|mov=8
|inventory={{Item|13|Silver Bow}} • {{Item|13|Steel Sword|type=drop}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Bow Knight
|lv=3
|#=1
|hp=48~49
|str=18~19
|mag=0
|skill=21~22
|spd=19~20
|lck=13~14
|def=11~12
|res=4~5
|mov=8
|inventory={{Item|13|Silver Bow}} • {{Item|13|Silver Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Pegasus Knight
|lv=20
|#=1
|hp=34~35
|str=12~13
|mag=2
|skill=19~20
|spd=20~21
|lck=18
|def=7~8
|res=16~17
|mov=7
|inventory={{Item|13|Steel Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Falcon Knight
|lv=3
|#=1
|hp=43~44
|str=18~19
|mag=11~12
|skill=24~25
|spd=24~25
|lck=23~24
|def=11~12
|res=19~20
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=3
|#=1
|hp=52~53
|str=26~27
|mag=0
|skill=19~20
|spd=15~16
|lck=18~19
|def=13~14
|res=7~8
|mov=6
|inventory={{Item|13|Silver Axe}} • {{Item|13|Steel Bow|type=drop}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, the two nearby [[Fighter]]s, or the two nearby [[Hero]]es—or until one of them is fought; in either case, he begins moving.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Fighter
|lv=20
|#=2
|hp=42~43
|str=19~20
|mag=0
|skill=14~15
|spd=11~12
|lck=13~14
|def=8~9
|res=1~2
|mov=5
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Fighter
|lv=20
|#=1
|hp=42~43
|str=19~20
|mag=0
|skill=14~15
|spd=11~12
|lck=13~14
|def=8~9
|res=1~2
|mov=5
|inventory={{Item|13|Short Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=3
|#=1
|hp=48~49
|str=21~22
|mag=1
|skill=25~26
|spd=22~23
|lck=16~17
|def=15~16
|res=8~9
|mov=6
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=3
|#=1
|hp=48~49
|str=21~22
|mag=1
|skill=25~26
|spd=22~23
|lck=16~17
|def=15~16
|res=8~9
|mov=6
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Fighter
|lv=20
|#=1
|hp=42~43
|str=19~20
|mag=0
|skill=14~15
|spd=11~12
|lck=13~14
|def=8~9
|res=1~2
|mov=5
|inventory={{Item|13|Short Axe}} • {{Item|13|Concoction|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=3
|#=2
|hp=52~53
|str=26~27
|mag=0
|skill=19~20
|spd=15~16
|lck=18~19
|def=13~14
|res=7~8
|mov=6
|inventory={{Item|13|Silver Axe}} • {{Item|13|Silver Bow}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Falcon Knight
|lv=3
|#=2
|hp=43~44
|str=18~19
|mag=11~12
|skill=24~25
|spd=24~25
|lck=23~24
|def=11~12
|res=19~20
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Falcon Knight
|lv=3
|#=2
|hp=43~44
|str=18~19
|mag=11~12
|skill=24~25
|spd=24~25
|lck=23~24
|def=11~12
|res=19~20
|mov=8
|inventory={{Item|13|Spear}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Bow Knight
|lv=3
|#=4
|hp=48~49
|str=18~19
|mag=0
|skill=21~22
|spd=19~20
|lck=13~14
|def=11~12
|res=4~5
|mov=8
|inventory={{Item|13|Silver Bow}} • {{Item|13|Silver Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Cervantes]]
|class=General
|lv=10
|#=1
|hp=75
|str=38
|mag=0
|skill=32
|spd=20
|lck=28
|def=33{{h|+2|Granted by Defense +2}}
|res=15
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Pavise}}
}}
{{ChapUnitCellFE13
|name=Ruffian
|class=Thief
|lv=15
|#=1
|hp=36
|str=13
|mag=0
|skill=20
|spd=22
|lck=10
|def=5
|res=1
|mov=5
|inventory={{Item|13|Silver Sword}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small>
|notes=Prioritizes escaping via the north.
}}
{{ChapUnitCellFE13
|name=Ruffian
|class=Thief
|lv=15
|#=1
|hp=36
|str=13
|mag=0
|skill=20
|spd=22
|lck=10
|def=5
|res=1
|mov=5
|inventory={{Item|13|Silver Sword}} • {{Item|13|Speedwing|type=drop}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small>
|notes=Prioritizes escaping via the north.
}}
{{ChapUnitCellFE13
|name=Ruffian
|class=Thief
|lv=15
|#=1
|hp=36
|str=13
|mag=0
|skill=20
|spd=22
|lck=10
|def=5
|res=1
|mov=5
|inventory={{Item|13|Silver Sword}} • {{Item|13|Master Seal|type=drop}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small>
|notes=Prioritizes escaping via the north.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Fighter
|lv=20
|#=7
|hp=52
|str=24
|mag=0
|skill=19
|spd=14
|lck=17
|def=9
|res=2
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern three immediately begin moving unprovoked.<br>• The center two begin moving unprovoked on turn 6.<br>• The northern two will not move until a unit is in range of at least two of the following—either of them, the nearby [[Warrior]], or the two nearby [[Hero]]es—or until one of them is fought; in either case, both begin moving.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Pegasus Knight
|lv=20
|#=1
|hp=42
|str=15
|mag=2
|skill=24
|spd=25
|lck=24
|def=8
|res=20
|mov=7
|inventory={{Item|13|Beast Killer|type=forged}}{{h|*|13 Mt, 80 Hit}} • {{Item|13|Beast Killer|type=drop}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=3
|#=1
|hp=64
|str=33
|mag=0
|skill=25
|spd=20
|lck=24
|def=17
|res=10
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=3
|#=1
|hp=59
|str=27
|mag=1
|skill=32
|spd=28
|lck=22
|def=19
|res=12
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}} • {{Item|13|Silver Sword|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=3
|#=3
|hp=64
|str=33
|mag=0
|skill=25
|spd=20
|lck=24
|def=17
|res=10
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=• The southern one immediately begins moving unprovoked.<br>• The northern two begin moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=3
|#=2
|hp=59
|str=27
|mag=1
|skill=32
|spd=28
|lck=22
|def=19
|res=12
|mov=6
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The southern one immediately begins moving unprovoked.<br>• The northern one will not move until a unit is in range of at least two of the following—him, the two nearby [[Fighter]]s, or the nearby [[Warrior]] or Hero—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Fighter
|lv=20
|#=1
|hp=52
|str=24
|mag=0
|skill=19
|spd=14
|lck=17
|def=9
|res=2
|mov=5
|inventory={{Item|13|Killer Axe|type=forged}}{{h|*|16 Mt, 80 Hit}} • {{Item|13|Killer Axe|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Pegasus Knight
|lv=20
|#=1
|hp=42
|str=15
|mag=2
|skill=24
|spd=25
|lck=24
|def=8
|res=20
|mov=7
|inventory={{Item|13|Spear}} • {{Item|13|Short Spear|type=drop}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Falcon Knight
|lv=3
|#=1
|hp=53
|str=23
|mag=16
|skill=31
|spd=31
|lck=31
|def=14
|res=25
|mov=8
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}} • {{Item|13|Mend|type=drop}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=3
|#=3
|hp=59
|str=27
|mag=1
|skill=32
|spd=28
|lck=22
|def=19
|res=12
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=• The southern two begin moving unprovoked on turn 6.<br>• The northern one will not move until a unit is in range of at least two of the following—him, the two nearby [[Fighter]]s, or the nearby [[Warrior]] or Hero—or until one of them is fought; in either case, he begins moving.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sniper
|lv=3
|#=1
|hp=57
|str=22
|mag=1
|skill=33
|spd=24
|lck=18
|def=19
|res=12
|mov=6
|inventory={{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}} • {{Item|13|Master Seal|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Bow Knight
|lv=3
|#=1
|hp=59
|str=23
|mag=0
|skill=27
|spd=25
|lck=18
|def=14
|res=7
|mov=8
|inventory={{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}} • {{Item|13|Steel Sword|type=drop}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Bow Knight
|lv=3
|#=1
|hp=59
|str=23
|mag=0
|skill=27
|spd=25
|lck=18
|def=14
|res=7
|mov=8
|inventory={{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}} • {{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Pegasus Knight
|lv=20
|#=1
|hp=42
|str=15
|mag=2
|skill=24
|spd=25
|lck=24
|def=8
|res=20
|mov=7
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Falcon Knight
|lv=3
|#=1
|hp=53
|str=23
|mag=16
|skill=31
|spd=31
|lck=31
|def=14
|res=25
|mov=8
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 6.
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=3
|#=1
|hp=64
|str=33
|mag=0
|skill=25
|spd=20
|lck=24
|def=17
|res=10
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Steel Bow|type=drop}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–2 skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, the two nearby [[Fighter]]s, or the two nearby [[Hero]]es—or until one of them is fought; in either case, he begins moving.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Fighter
|lv=20
|#=2
|hp=52
|str=24
|mag=0
|skill=19
|spd=14
|lck=17
|def=9
|res=2
|mov=5
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Fighter
|lv=20
|#=1
|hp=52
|str=24
|mag=0
|skill=19
|spd=14
|lck=17
|def=9
|res=2
|mov=5
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=3
|#=1
|hp=59
|str=27
|mag=1
|skill=32
|spd=28
|lck=22
|def=19
|res=12
|mov=6
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Can have 0–2 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Hero
|lv=3
|#=1
|hp=59
|str=27
|mag=1
|skill=32
|spd=28
|lck=22
|def=19
|res=12
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol}} • {{Item|13|Axebreaker}}<br><small>Can have 0–2 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Sniper
|lv=3
|#=2
|hp=57
|str=22
|mag=1
|skill=33
|spd=24
|lck=18
|def=19
|res=12
|mov=6
|inventory={{Item|13|Longbow|type=forged}}{{h|*|17 Mt, 90 Hit}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have 0–2 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Fighter
|lv=20
|#=1
|hp=52
|str=24
|mag=0
|skill=19
|spd=14
|lck=17
|def=9
|res=2
|mov=5
|inventory={{Item|13|Tomahawk}} • {{Item|13|Concoction|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Warrior
|lv=3
|#=2
|hp=64
|str=33
|mag=0
|skill=25
|spd=20
|lck=24
|def=17
|res=10
|mov=6
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–2 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Valm]]ese
|class=Falcon Knight
|lv=3
|#=3
|hp=53
|str=23
|mag=16
|skill=31
|spd=31
|lck=31
|def=14
|res=25
|mov=8
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0–2 skill(s) at random</small>
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE13
|platform=3ds01
|name=[[Valm]]ese
|name1=[[Valm]]ese
|class=Falcon Knight
|class1=Fighter
|lv=3
|lv1=20
|#=3
|#1=7
|hp=53
|inventory1={{Item|13|Steel Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|str=23
|notes1=The southern three immediately begin moving unprovoked.
|mag=16
|-
|skill=31
|name2=[[Valm]]ese
|spd=31
|class2=Pegasus Knight
|lck=31
|lv2=20
|def=14
|#2=1
|res=25
|inventory2={{Item|13|Beast Killer|type=drop}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0-1 skill(s) at random</small>
|mov=8
|notes2=Immediately begins moving unprovoked.
|inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0–2 skill(s) at random</small>
|-
|name3=[[Valm]]ese
|class3=Warrior
|lv3=3
|#3=1
|inventory3={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0-1 skill(s) at random</small>
|notes3=Immediately begins moving unprovoked.
|-
|name4=[[Valm]]ese
|class4=Hero
|lv4=3
|#4=1
|inventory4={{Item|13|Silver Sword|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|notes4=Immediately begins moving unprovoked.
|-
|name5=[[Valm]]ese
|class5=Warrior
|lv5=3
|#5=3
|inventory5={{Item|13|Silver Axe}} • {{Item|13|Silver Bow}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0-1 skill(s) at random</small>
|notes5=The southern one immediately begins moving unprovoked.
|-
|name6=[[Valm]]ese
|class6=Hero
|lv6=3
|#6=2
|inventory6={{Item|13|Tomahawk}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|name7=[[Valm]]ese
|class7=Fighter
|lv7=20
|#7=1
|inventory7={{Item|13|Killer Axe|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|name8=[[Valm]]ese
|class8=Pegasus Knight
|lv8=20
|#8=1
|inventory8={{Item|13|Short Spear|type=drop}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|name9=[[Valm]]ese
|class9=Falcon Knight
|lv9=3
|#9=1
|inventory9={{Item|13|Silver Lance}} • {{Item|13|Mend|type=drop}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|name10=[[Valm]]ese
|class10=Hero
|lv10=3
|#10=3
|inventory10={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|name11=[[Valm]]ese
|class11=Sniper
|lv11=3
|#11=1
|inventory11={{Item|13|Silver Bow}} • {{Item|13|Master Seal|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|name12=[[Valm]]ese
|class12=Bow Knight
|lv12=3
|#12=1
|inventory12={{Item|13|Silver Bow}} • {{Item|13|Steel Sword|type=drop}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|name13=[[Valm]]ese
|class13=Bow Knight
|lv13=3
|#13=1
|inventory13={{Item|13|Silver Bow}} • {{Item|13|Silver Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|name14=[[Valm]]ese
|class14=Pegasus Knight
|lv14=20
|#14=1
|inventory14={{Item|13|Steel Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|name15=[[Valm]]ese
|class15=Falcon Knight
|lv15=3
|#15=1
|inventory15={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|name16=[[Valm]]ese
|class16=Warrior
|lv16=3
|#16=1
|inventory16={{Item|13|Silver Axe}} • {{Item|13|Steel Bow|type=drop}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0-1 skill(s) at random</small>
|notes16=He and his squad will not move until a unit is in range of at least two of them.
|-
|name17=Ruffian
|class17=Thief
|lv17=15
|#17=1
|inventory17={{Item|13|Steel Sword}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small>
|notes17=Prioritizes escaping via the north.<br>Moves four spaces per turn.
|-
|name18=Ruffian
|class18=Thief
|lv18=15
|#18=1
|inventory18={{Item|13|Steel Sword}} • {{Item|13|Speedwing|type=drop}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small>
|notes18=Prioritizes escaping via the north.<br>Moves four spaces per turn.
|-
|name19=Ruffian
|class19=Thief
|lv19=15
|#19=1
|inventory19={{Item|13|Steel Sword}} • {{Item|13|Master Seal|type=drop}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small>
|notes19=Prioritizes escaping via the north.<br>Moves four spaces per turn.
|-
|nameb=[[Cervantes]]
|classb=General
|lvb=10
|inventoryb={{Item|13|Tomahawk}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Pavise}}
|notesb=Immobile.<br>Most other remaining enemies begin moving unprovoked on turn 6.
|-
|namer1=[[Valm]]ese
|classr1=Fighter
|lvr1=20
|#r1=2
|inventoryr1={{Item|13|Steel Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer2=[[Valm]]ese
|classr2=Fighter
|lvr2=20
|#r2=1
|inventoryr2={{Item|13|Short Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer3=[[Valm]]ese
|classr3=Hero
|lvr3=3
|#r3=1
|inventoryr3={{Item|13|Silver Sword}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer4=[[Valm]]ese
|classr4=Hero
|lvr4=3
|#r4=1
|inventoryr4={{Item|13|Silver Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer5=[[Valm]]ese
|classr5=Fighter
|lvr5=20
|#r5=1
|inventoryr5={{Item|13|Short Axe}} • {{Item|13|Concoction|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer6=[[Valm]]ese
|classr6=Warrior
|lvr6=3
|#r6=2
|inventoryr6={{Item|13|Silver Axe}} • {{Item|13|Silver Bow}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer7=[[Valm]]ese
|classr7=Falcon Knight
|lvr7=3
|#r7=2
|inventoryr7={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer8=[[Valm]]ese
|classr8=Falcon Knight
|lvr8=3
|#r8=2
|inventoryr8={{Item|13|Spear}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|namerl=[[Valm]]ese
|classrl=Bow Knight
|lvrl=3
|#rl=4
|inventoryrl={{Item|13|Silver Bow}} • {{Item|13|Silver Sword}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Can have 0-1 skill(s) at random</small>
}}
}}
|content3={{ChapEnemies
{{ChapUnitCellFE13
|platform=3ds01
|name=[[Valm]]ese
|name1=[[Valm]]ese
|class=Bow Knight
|class1=Fighter
|lv=3
|lv1=20
|#=6
|#1=7
|hp=59
|inventory1={{Item|13|Silver Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|str=23
|notes1=The southern three immediately begin moving unprovoked.
|mag=0
|-
|skill=27
|name2=[[Valm]]ese
|spd=25
|class2=Pegasus Knight
|lck=18
|lv2=20
|def=14
|#2=1
|res=7
|inventory2={{Item|13|Beast Killer|type=forged}}{{hover|*|13 Mt, 80 Hit}} • {{Item|13|Beast Killer|type=drop}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0-1 skill(s) at random</small>
|mov=8
|notes2=Immediately begins moving unprovoked.
|inventory={{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}} • {{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Can have 0–2 skill(s) at random</small>
|-
|last=y
|name3=[[Valm]]ese
|class3=Warrior
|lv3=3
|#3=1
|inventory3={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0-2 skill(s) at random</small>
|notes3=Immediately begins moving unprovoked.
|-
|name4=[[Valm]]ese
|class4=Hero
|lv4=3
|#4=1
|inventory4={{Item|13|Silver Sword|type=forged}}{{hover|*|15 Mt, 95 Hit}} • {{Item|13|Silver Sword|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have 0-2 skill(s) at random</small>
|notes4=Immediately begins moving unprovoked.
|-
|name5=[[Valm]]ese
|class5=Warrior
|lv5=3
|#5=3
|inventory5={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}} • {{Item|13|Silver Bow|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0-2 skill(s) at random</small>
|notes5=The southern one immediately begins moving unprovoked.
|-
|name6=[[Valm]]ese
|class6=Hero
|lv6=3
|#6=2
|inventory6={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|notes6=The southern one immediately begins moving unprovoked.
|-
|name7=[[Valm]]ese
|class7=Fighter
|lv7=20
|#7=1
|inventory7={{Item|13|Killer Axe|type=forged}}{{hover|*|16 Mt, 80 Hit}} • {{Item|13|Killer Axe|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|name8=[[Valm]]ese
|class8=Pegasus Knight
|lv8=20
|#8=1
|inventory8={{Item|13|Spear}} • {{Item|13|Short Spear|type=drop}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|name9=[[Valm]]ese
|class9=Falcon Knight
|lv9=3
|#9=1
|inventory9={{Item|13|Silver Lance|type=forged}}{{hover|*|17 Mt, 85 Hit}} • {{Item|13|Mend|type=drop}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0-2 skill(s) at random</small>
|-
|name10=[[Valm]]ese
|class10=Hero
|lv10=3
|#10=3
|inventory10={{Item|13|Silver Sword|type=forged}}{{hover|*|15 Mt, 95 Hit}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have 0-2 skill(s) at random</small>
|-
|name11=[[Valm]]ese
|class11=Sniper
|lv11=3
|#11=1
|inventory11={{Item|13|Silver Bow|type=forged}}{{hover|*|17 Mt, 85 Hit}} • {{Item|13|Master Seal|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have 0-2 skill(s) at random</small>
|-
|name12=[[Valm]]ese
|class12=Bow Knight
|lv12=3
|#12=1
|inventory12={{Item|13|Silver Bow|type=forged}}{{hover|17 Mt, 85 Hit}} • {{Item|13|Steel Sword|type=drop}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Can have 0-2 skill(s) at random</small>
|-
|name13=[[Valm]]ese
|class13=Bow Knight
|lv13=3
|#13=1
|inventory13={{Item|13|Silver Bow|type=forged}}{{hover|*|17 Mt, 85 Hit}} • {{Item|13|Silver Sword|type=forged}}{{hover|*|15 Mt, 95 Hit}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Can have 0-2 skill(s) at random</small>
|-
|name14=[[Valm]]ese
|class14=Pegasus Knight
|lv14=20
|#14=1
|inventory14={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|name15=[[Valm]]ese
|class15=Falcon Knight
|lv15=3
|#15=1
|inventory15={{Item|13|Silver Lance|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0-2 skill(s) at random</small>
|-
|name16=[[Valm]]ese
|class16=Warrior
|lv16=3
|#16=1
|inventory16={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}} • {{Item|13|Steel Bow|type=drop}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0-2 skill(s) at random</small>
|notes16=He and his squad will not move until a unit is in range of at least two of them.
|-
|name17=Ruffian
|class17=Thief
|lv17=15
|#17=1
|inventory17={{Item|13|Silver Sword}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small>
|notes17=Prioritizes escaping via the north.
|-
|name18=Ruffian
|class18=Thief
|lv18=15
|#18=1
|inventory18={{Item|13|Silver Sword}} • {{Item|13|Speedwing|type=drop}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small>
|notes18=Prioritizes escaping via the north.
|-
|name19=Ruffian
|class19=Thief
|lv19=15
|#19=1
|inventory19={{Item|13|Silver Sword}} • {{Item|13|Master Seal|type=drop}}<br>{{Item|13|Locktouch}} • {{Item|13|Underdog}}<br><small>Will always have Locktouch, but may not have Underdog</small>
|notes19=Prioritizes escaping via the north.
|-
|nameb=[[Cervantes]]
|classb=General
|lvb=10
|inventoryb={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}} • {{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Pavise}}
|notesb=Immobile.<br>Most other remaining enemies begin moving unprovoked on turn 6.
|-
|namer1=[[Valm]]ese
|classr1=Fighter
|lvr1=20
|#r1=2
|inventoryr1={{Item|13|Silver Axe}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer2=[[Valm]]ese
|classr2=Fighter
|lvr2=20
|#r2=1
|inventoryr2={{Item|13|Tomahawk}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer3=[[Valm]]ese
|classr3=Hero
|lvr3=3
|#r3=1
|inventoryr3={{Item|13|Silver Sword|type=forged}}{{hover|*|15 Mt, 95 Hit}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have 0-2 skill(s) at random</small>
|-
|namer4=[[Valm]]ese
|classr4=Hero
|lvr4=3
|#r4=1
|inventoryr4={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Patience}} • {{Item|13|Sol|link=Sol (skill)}} • {{Item|13|Axebreaker}}<br><small>Can have 0-2 skill(s) at random</small>
|-
|namer5=[[Valm]]ese
|classr5=Sniper
|lvr5=3
|#r5=2
|inventoryr5={{Item|13|Longbow|type=forged}}{{hover|*|17 Mt, 90 Hit}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Hit Rate +20}} • {{Item|13|Bowfaire}}<br><small>Can have 0-2 skill(s) at random</small>
|-
|namer6=[[Valm]]ese
|classr6=Fighter
|lvr6=20
|#r6=1
|inventoryr6={{Item|13|Tomahawk}} • {{Item|13|Concoction|type=drop}}<br>{{Item|13|HP +5}} • {{Item|13|Zeal}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer7=[[Valm]]ese
|classr7=Warrior
|lvr7=3
|#r7=2
|inventoryr7={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}} • {{Item|13|Silver Bow|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0-2 skill(s) at random</small>
|-
|namer8=[[Valm]]ese
|classr8=Falcon Knight
|lvr8=3
|#r8=3
|inventoryr8={{Item|13|Silver Lance|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0-2 skill(s) at random</small>
|-
|namer9=[[Valm]]ese
|classr9=Falcon Knight
|lvr9=3
|#r9=3
|inventoryr9={{Item|13|Spear|type=forged}}{{hover|*|12 Mt, 80 Hit}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0-2 skill(s) at random</small>
|-
|namerl=[[Valm]]ese
|classrl=Bow Knight
|lvrl=3
|#rl=6
|inventoryrl={{Item|13|Silver Bow|type=forged}}{{hover|*|17 Mt, 85 Hit}} • {{Item|13|Silver Sword|type=forged}}{{hover|*|15 Mt, 95 Hit}}<br>{{Item|13|Patience}} • {{Item|13|Skill +2}} • {{Item|13|Prescience}} • {{Item|13|Rally Skill}} • {{Item|13|Bowbreaker}}<br><small>Can have 0-2 skill(s) at random</small>
}}
}}
{{ChapUnitFtr}}


Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:


{{div col|13em}}
*{{Item|13|Pass}}
*{{Item|13|Pass}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
Line 738: Line 1,610:
*{{Item|13|Aegis+}}
*{{Item|13|Aegis+}}
*{{Item|13|Pavise+}}
*{{Item|13|Pavise+}}
{{div col end}}
}}
}}


====Reinforcements====
====Reinforcements====
*Turn 4 <small>(Hard/Lunatic)</small>/5 <small>(Normal)</small>
*Turn 4 <small>(Hard/Lunatic)</small>/5 <small>(Normal)</small>
**2 [[Fighter]]s with [[Steel Axe]]s{{hover|*|Normal/Hard}}/[[Silver Axe]]s{{hover|*|Lunatic}}; one from each of the branches by ally starting positions
**2 [[Fighter]]s with [[Steel Axe]]s <small>(Normal/Hard)</small>/[[Silver Axe]]s <small>(Lunatic)</small>; one from each of the branches by ally starting positions
**1 [[Fighter]] with a [[Short Axe]]{{hover|*|Normal/Hard}}/[[Tomahawk]]{{hover|*|Lunatic}} from the western branch by ally starting positions
**1 [[Fighter]] with a [[Short Axe]] <small>(Normal/Hard)</small>/[[Tomahawk]] <small>(Lunatic)</small> from the western branch by ally starting positions
**1 [[Hero]] with a [[Silver Sword]] from the western branch by ally starting positions
**1 [[Hero]] with a [[Silver Sword]] from the western branch by ally starting positions
**1 [[Hero]] with a [[Silver Axe]] from the western branch by ally starting positions <small>(Hard/Lunatic only)</small>
**1 [[Hero]] with a [[Silver Axe]] from the western branch by ally starting positions <small>(Hard/Lunatic only)</small>
**2 [[Sniper]]s; one from each of the branches by ally starting positions <small>(Lunatic only)</small>
**2 [[Sniper]]s; one from each of the branches by ally starting positions <small>(Lunatic only)</small>
**1 [[Fighter]] with a [[Short Axe]]{{hover|*|Normal/Hard}}/[[Tomahawk]]{{hover|*|Lunatic}} that drops a [[Concoction]] from the eastern branch by ally starting positions
**1 [[Fighter]] with a [[Short Axe]] <small>(Normal/Hard)</small>/[[Tomahawk]] <small>(Lunatic)</small> that drops a [[Concoction]] from the eastern branch by ally starting positions
**{{hover|1|Normal}}/{{hover|2|Hard}} [[Warrior]]s from the eastern branch by ally starting positions
**1 <small>(Normal)</small>/2 <small>(Hard/Lunatic)</small> [[Warrior]](s) from the eastern branch by ally starting positions
*Turn 5 <small>(Hard/Lunatic only)</small>
*Turn 5 <small>(Hard/Lunatic only)</small>
**{{hover|2|Hard}}/{{hover|3|Lunatic}} [[Falcon Knight]]s with [[Silver Lance]]s; {{hover|one|Hard}}/{{hover|two|Lunatic}} from the branch in the north of the map's western border, one from the water in the north of the map's eastern border
**2 <small>(Hard)</small>/3 <small>(Lunatic)</small> [[Falcon Knight]]s with [[Silver Lance]]s; one <small>(Hard)</small>/two <small>(Lunatic)</small> from the branch in the north of the map's western border, one from the water in the north of the map's eastern border
**2 [[Falcon Knight]]s with [[Spear]]s; one from the western border by ally starting positions, one from the eastern border by ally starting positions
**2 [[Falcon Knight]]s with [[Spear]]s; one from the western border by ally starting positions, one from the eastern border by ally starting positions
**1 [[Falcon Knight]] with a [[Spear]] from the water in the north of the map's eastern border <small>(Lunatic only)</small>
**1 [[Falcon Knight]] with a [[Spear]] from the water in the north of the map's eastern border <small>(Lunatic only)</small>
Line 757: Line 1,630:
**2 [[Pegasus Knight]]s with [[Short Spear]]s; one from the western border by ally starting positions, one from the eastern border by ally starting positions
**2 [[Pegasus Knight]]s with [[Short Spear]]s; one from the western border by ally starting positions, one from the eastern border by ally starting positions
*Turn 6 <small>(Hard/Lunatic)</small>/7 <small>(Normal)</small>
*Turn 6 <small>(Hard/Lunatic)</small>/7 <small>(Normal)</small>
**{{hover|2|Normal}}/{{hover|4|Hard}}/{{hover|6|Lunatic}} [[Bow Knight]]s; {{hover|one|Normal}}/{{hover|two|Hard}}/{{hover|three|Lunatic}} from each of the branches by ally starting positions
**2 <small>(Normal)</small>/4 <small>(Hard)</small>/6 <small>(Lunatic)</small> [[Bow Knight]]s; one <small>(Normal)</small>/two <small>(Hard)</small>/three <small>(Lunatic)</small> from each of the branches by ally starting positions


===Boss data===
===Boss data===
Line 767: Line 1,640:
|content1={{BossStats FE13
|content1={{BossStats FE13
|portrait=[[File:Small portrait cervantes fe13.png]]
|portrait=[[File:Small portrait cervantes fe13.png]]
|sprite=general enemy
|class=General
|class=General
|lv=10
|lv=10
Line 777: Line 1,651:
|def=28
|def=28
|res=12
|res=12
|move=-
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}
|skills={{Item|13|Indoor Fighter}}
|skills={{Item|13|Indoor Fighter}}
Line 785: Line 1,658:
|content2={{BossStats FE13
|content2={{BossStats FE13
|portrait=[[File:Small portrait cervantes fe13.png]]
|portrait=[[File:Small portrait cervantes fe13.png]]
|sprite=general enemy
|class=General
|class=General
|lv=10
|lv=10
Line 793: Line 1,667:
|spd=17
|spd=17
|luck=23
|luck=23
|def=30{{hover|+2|Granted by Defense +2 skill}}
|def=30{{h|+2|Granted by Defense +2}}
|res=13
|res=13
|move=-
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}
|skills={{Item|13|Defense +2}}<br>{{Item|13|Indoor Fighter}}<br>{{Item|13|Pavise}}
|skills={{Item|13|Defense +2}}<br>{{Item|13|Indoor Fighter}}<br>{{Item|13|Pavise}}
Line 803: Line 1,676:
|content3={{BossStats FE13
|content3={{BossStats FE13
|portrait=[[File:Small portrait cervantes fe13.png]]
|portrait=[[File:Small portrait cervantes fe13.png]]
|sprite=general enemy
|class=General
|class=General
|lv=10
|lv=10
Line 811: Line 1,685:
|spd=20
|spd=20
|luck=28
|luck=28
|def=33{{hover|+2|Granted by Defense +2 skill}}
|def=33{{h|+2|Granted by Defense +2}}
|res=15
|res=15
|move=-
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}}<br>{{Item|13|Bullion (M)|link=Bullion|image=bullion medium|type=drop}}
|skills={{Item|13|Defense +2}}<br>{{Item|13|Indoor Fighter}}<br>{{Item|13|Pavise}}
|skills={{Item|13|Defense +2}}<br>{{Item|13|Indoor Fighter}}<br>{{Item|13|Pavise}}
|la=A
|la=A
Line 824: Line 1,697:
{{Strategy}}
{{Strategy}}
{{sectstub}}
{{sectstub}}
 
<!--
==Trivia==
==Trivia==
 
-->
 
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Naga's Voice
|eng-name=Naga's Voice
|eng-mean=
|jpn-name={{h|神竜の巫女|Shinryū no miko}}
|jap-name={{hover|神竜の巫女|Shin ryū no miko}}
|jpn-mean=The Divine Dragon Priestess
|jap-mean=The Divine Dragon Priestess
|span-name=La voz del Dragón Divino
|span-mean=The voice of the Divine Dragon
|fren-name=Voix divine
|fren-name=Voix divine
|fren-mean=Divine Voice
|fren-mean=Divine Voice
|span-name=
|ger-name=Nagas Stimme
|span-mean=
|ger-mean=Naga's Voice
|ger-name=
|ital-name=La Voce di Naga
|ger-mean=
|ital-mean=Naga's Voice
|ital-name=
|ital-mean=
}}
}}



Latest revision as of 14:33, 11 November 2023

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Naga's Voice


Location

The Mila Tree

Boss(es)

Cervantes

Previous chapter(s)

Smoldering Resistance

Next chapter(s)

Inexorable Death

*Huff huff* Ugh...How many stairs are there in a case of stairs? Because I'm already sick of this stupid staircase!
— Lissa

Naga's Voice (Japanese: 神竜の巫女 The Divine Dragon Priestess) is the sixteenth chapter in Fire Emblem Awakening. In this chapter, the Shepherds fight their way up the Mila Tree in an effort to reach the shrine at its top; en route, they face off against a commander proud of his beard. Once at the top, Tiki reveals how powerful the Fire Emblem can truly become and tasks the group into finding the remainder of its gemstones.

Plot

Main article: Naga's Voice/Script

As the Shepherds arrive at the Mila Tree, they remark on its great size and Say'ri directs them to entrance, which Valm guards. The Valmese forces, led by Cervantes, notice their approach and prepare for battle.

When the battle ends, Say'ri takes the Shepherds to the shrine at the top of the tree. Once there, they meet Tiki, who confirms that Chrom and Lucina are of descendants of the first exalt. When Tiki asks to see the Fire Emblem, she notices that all but one of the five Gemstones, Argent, have been removed; she states that all the Gemstones must be mounted on the Emblem to perform the Awakening and protect the world from Grima—Tiki senses his life force growing stronger, and his return is a threat that must be prepared for. Tiki kept possession of Azure and grants it to Chrom to mount on the Fire Emblem; Say'ri states that Vert was stolen from Chon'sin by Walhart and Basilio notes that Gules was safeguarded by the West Khan in Ferox, though it was lost some time ago, leaving one Gemstone unaccounted for. Tiki states that she cannot yet engage in battle, but she will serve to unite the Resistance.

The Shepherds return to the base of the Mila Tree and receive reports that Tiki's call is already unifying the Resistance. Say'ri informs the Shepherds that Walhart's forces are split into three divisions: one to the north led by Walhart, one to the south led by Yen'fay, and one between them. Robin states that, if they take the central division, they could cut off communications between the stronger two and potentially cause chaos. Say'ri confirms that the central division at Fort Steiger is not far from the Mila Tree, and suggests splitting the bulk of the Ylissean army to the north and south, sending a small squad to take the fort. The Shepherds agree, and begin to act quickly.

Summary

The Voice is safe, but Emperor Walhart himself is now hunting Say'ri and company down. They must hurry to Fort Steiger to weaken his army.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Defeat Cervantes Player Partner Other Enemy
Defeat: Chrom or Robin dies 1–14 {{{partner}}} {{{other}}} 24+12
Cm fe13 16.png
Map dimensions:
20 columns by 28 rows

Character data

Characters
New units

None

Required characters
Chrom l ​
Available characters
Robin f ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​Cherche ​Henry ​Lucina ​Say'ri ​

Note: The returning characters list does not include any characters recruitable in paralogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 bullion medium.png Bullion (M) Dropped by Cervantes
Is 3ds01 bullion medium.png Bullion (M) Dropped by enemy Thief
Is 3ds01 speedwing.png Speedwing Dropped by enemy Thief
Is 3ds01 master seal.png Master Seal Dropped by enemy Thief
Is 3ds01 beast killer.png Beast Killer Dropped by enemy Pegasus Knight
Is 3ds01 silver sword.png Silver Sword Dropped by enemy Hero
Is 3ds01 killer axe.png Killer Axe Dropped by enemy Fighter
Is 3ds01 short spear.png Short Spear Dropped by enemy Pegasus Knight
Is 3ds01 mend.png Mend Dropped by enemy Falcon Knight
Is 3ds01 master seal.png Master Seal Dropped by enemy Sniper
Is 3ds01 steel sword.png Steel Sword Dropped by enemy Bow Knight
Is 3ds01 steel bow.png Steel Bow Dropped by enemy Warrior
Is 3ds01 concoction.png Concoction Dropped by enemy Fighter (reinforcement)

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 heal.png Heal 600
Is 3ds01 ward.png Ward 2,100
Is 3ds01 pure water.png Pure Water 600
Is 3ds01 hp tonic.png HP Tonic 150
Is 3ds01 second seal.png Second Seal 2,500

Event tiles

  • Column 10, row 21: One square east, four squares north of Chrom's starting position
  • Column 18, row 6: Two squares east, one square north of the initially-present Bow Knight that does not drop his Steel Sword

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 general enemy.gif Cervantes General 10 1 55 28 0 25 15 20 28 12 - Tomahawk Bullion (M)This item is dropped upon this unit's defeat.
Indoor Fighter
--
Ma 3ds01 thief enemy.gif Ruffian Thief 15 1 24~25 8~9 0 12 14~15 5~6 4~5 0~1 5 Steel Sword Bullion (M)This item is dropped upon this unit's defeat.
Locktouch
• Prioritizes escaping via the north.
• Moves three spaces per turn.
Ma 3ds01 thief enemy.gif Ruffian Thief 15 1 24~25 8~9 0 12 14~15 5~6 4~5 0~1 5 Steel Sword SpeedwingThis item is dropped upon this unit's defeat.
Locktouch
• Prioritizes escaping via the north.
• Moves three spaces per turn.
Ma 3ds01 thief enemy.gif Ruffian Thief 15 1 24~25 8~9 0 12 14~15 5~6 4~5 0~1 5 Steel Sword Master SealThis item is dropped upon this unit's defeat.
Locktouch
• Prioritizes escaping via the north.
• Moves three spaces per turn.
Ma 3ds01 fighter enemy.gif Valmese Fighter 20 7 36~37 16~17 0 12~13 9~10 10~11 7~8 1~2 5 Steel Axe
• The southern three immediately begin moving unprovoked.
• The center two begin moving unprovoked on turn 7.
Ma 3ds01 pegasus knight enemy.gif Valmese Pegasus Knight 20 1 29~30 10~11 2 16~17 17~18 14~15 7~8 14~15 7 Beast KillerThis item is dropped upon this unit's defeat.
Immediately begins moving unprovoked.
Ma 3ds01 warrior enemy.gif Valmese Warrior 3 1 44~45 22~23 0 16~17 13~14 14~15 12~13 6~7 6 Silver Axe
Gamble HP +5 Zeal Rally Strength
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 hero enemy.gif Valmese Hero 3 1 40~41 17~18 1 21~22 18~19 13~14 14~15 7~8 6 Silver SwordThis item is dropped upon this unit's defeat.
HP +5 Zeal Patience
Can have 0–1 skill(s) at random
Immediately begins moving unprovoked.
Ma 3ds01 fighter enemy.gif Valmese Fighter 20 1 36~37 16~17 0 12~13 9~10 10~11 7~8 1~2 5 Killer AxeThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 7.
Ma 3ds01 pegasus knight enemy.gif Valmese Pegasus Knight 20 1 29~30 10~11 2 16~17 17~18 14~15 7~8 14~15 7 Short SpearThis item is dropped upon this unit's defeat.
Begins moving unprovoked on turn 7.
Ma 3ds01 falcon knight enemy.gif Valmese Falcon Knight 3 1 36~37 15~16 9~10 20~21 20~21 18~19 10~11 16~17 8 Silver Lance MendThis item is dropped upon this unit's defeat.
Speed +2 Relief Rally Speed
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 7.
Ma 3ds01 hero enemy.gif Valmese Hero 3 1 40~41 17~18 1 21~22 18~19 13~14 14~15 7~8 6 Silver Sword
HP +5 Zeal Patience
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 7.
Ma 3ds01 sniper enemy.gif Valmese Sniper 3 1 38~39 14~15 1 22~23 15~16 10~11 14~15 7~8 6 Silver Bow Master SealThis item is dropped upon this unit's defeat.
Skill +2 Prescience Hit Rate +20
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 7.
Ma 3ds01 bow knight enemy.gif Valmese Bow Knight 3 1 40~41 15~16 0 18~19 16~17 10~11 10~11 4~5 8 Silver Bow Steel SwordThis item is dropped upon this unit's defeat.
Patience Skill +2 Prescience Rally Skill
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 7.
Ma 3ds01 bow knight enemy.gif Valmese Bow Knight 3 1 40~41 15~16 0 18~19 16~17 10~11 10~11 4~5 8 Silver Bow Steel Sword
Patience Skill +2 Prescience Rally Skill
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 7.
Ma 3ds01 pegasus knight enemy.gif Valmese Pegasus Knight 20 1 29~30 10~11 2 16~17 17~18 14~15 7~8 14~15 7 Steel Lance
Begins moving unprovoked on turn 7.
Ma 3ds01 falcon knight enemy.gif Valmese Falcon Knight 3 1 36~37 15~16 9~10 20~21 20~21 18~19 10~11 16~17 8 Silver Lance
Speed +2 Relief Rally Speed
Can have 0–1 skill(s) at random
Begins moving unprovoked on turn 7.
Ma 3ds01 warrior enemy.gif Valmese Warrior 3 1 44~45 22~23 0 16~17 13~14 14~15 12~13 6~7 6 Silver Axe Steel BowThis item is dropped upon this unit's defeat.
Gamble HP +5 Zeal Rally Strength
Can have 0–1 skill(s) at random
--
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 fighter enemy.gif Valmese Fighter 20 2 36~37 16~17 0 12~13 9~10 10~11 7~8 1~2 5 Steel Axe
--
Ma 3ds01 fighter enemy.gif Valmese Fighter 20 1 36~37 16~17 0 12~13 9~10 10~11 7~8 1~2 5 Short Axe
--
Ma 3ds01 hero enemy.gif Valmese Hero 3 1 40~41 17~18 1 21~22 18~19 13~14 14~15 7~8 6 Silver Sword
HP +5 Zeal Patience
Can have 0–1 skill(s) at random
--
Ma 3ds01 fighter enemy.gif Valmese Fighter 20 1 36~37 16~17 0 12~13 9~10 10~11 7~8 1~2 5 Short Axe ConcoctionThis item is dropped upon this unit's defeat.
--
Ma 3ds01 warrior enemy.gif Valmese Warrior 3 1 44~45 22~23 0 16~17 13~14 14~15 12~13 6~7 6 Silver Axe Steel Bow
Gamble HP +5 Zeal Rally Strength
Can have 0–1 skill(s) at random
--
Ma 3ds01 pegasus knight enemy.gif Valmese Pegasus Knight 20 2 29~30 10~11 2 16~17 17~18 14~15 7~8 14~15 7 Steel Lance
--
Ma 3ds01 pegasus knight enemy.gif Valmese Pegasus Knight 20 2 29~30 10~11 2 16~17 17~18 14~15 7~8 14~15 7 Short Spear
--
Ma 3ds01 bow knight enemy.gif Valmese Bow Knight 3 2 40~41 15~16 0 18~19 16~17 10~11 10~11 4~5 8 Silver Bow Steel Sword
Patience Skill +2 Prescience Rally Skill
Can have 0–1 skill(s) at random
--

Reinforcements

  • Turn 4 (Hard/Lunatic)/5 (Normal)
    • 2 Fighters with Steel Axes (Normal/Hard)/Silver Axes (Lunatic); one from each of the branches by ally starting positions
    • 1 Fighter with a Short Axe (Normal/Hard)/Tomahawk (Lunatic) from the western branch by ally starting positions
    • 1 Hero with a Silver Sword from the western branch by ally starting positions
    • 1 Hero with a Silver Axe from the western branch by ally starting positions (Hard/Lunatic only)
    • 2 Snipers; one from each of the branches by ally starting positions (Lunatic only)
    • 1 Fighter with a Short Axe (Normal/Hard)/Tomahawk (Lunatic) that drops a Concoction from the eastern branch by ally starting positions
    • 1 (Normal)/2 (Hard/Lunatic) Warrior(s) from the eastern branch by ally starting positions
  • Turn 5 (Hard/Lunatic only)
    • 2 (Hard)/3 (Lunatic) Falcon Knights with Silver Lances; one (Hard)/two (Lunatic) from the branch in the north of the map's western border, one from the water in the north of the map's eastern border
    • 2 Falcon Knights with Spears; one from the western border by ally starting positions, one from the eastern border by ally starting positions
    • 1 Falcon Knight with a Spear from the water in the north of the map's eastern border (Lunatic only)
  • Turn 6 (Normal only)
    • 2 Pegasus Knights with Steel Lances; one from the branch in the north of the map's western border, one from the water in the north of the map's eastern border
    • 2 Pegasus Knights with Short Spears; one from the western border by ally starting positions, one from the eastern border by ally starting positions
  • Turn 6 (Hard/Lunatic)/7 (Normal)
    • 2 (Normal)/4 (Hard)/6 (Lunatic) Bow Knights; one (Normal)/two (Hard)/three (Lunatic) from each of the branches by ally starting positions

Boss data

Main article: Cervantes

Normal Hard Lunatic

Small portrait cervantes fe13.png
Ma 3ds01 general enemy.gif General
Level 10
Movement -
Stats
Max HP 55 Speed 15
Strength 28 Luck 20
Magic 0 Defense 28
Skill 25 Resistance 12
Inventory Skills
Tomahawk
Bullion (M)This item is dropped upon this unit's defeat.
Indoor Fighter
Weapon Levels
Swords -- Lances B Axes B
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Naga's Voice

--

Japanese

神竜の巫女

The Divine Dragon Priestess

Spanish

La voz del Dragón Divino

The voice of the Divine Dragon

French

Voix divine

Divine Voice

German

Nagas Stimme

Naga's Voice

Italian

La Voce di Naga

Naga's Voice

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Smoldering Resistance • Naga's Voice • Inexorable Death →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map