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Emmeryn (chapter): Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "Grima" to "Grima")
m (Text replacement - "([Cc])hapter (\d+)" to "$1hapter $2")
 
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|new units=[[Libra]], [[Tharja]]
|new units=[[Libra]], [[Tharja]]
|boss=[[Campari]]
|boss=[[Campari]]
|previous=[[The Grimleal]]
|next=[[Renewal (chapter)|Renewal]]
}}
}}
{{Quote|No reaction...Was I wrong, then? Chrom...This is some torch I'm passing you...So be it. Chrom...Lissa...And all my people...Know that I loved you.|Emmeryn's last words}}
{{Quote|No reaction...Was I wrong, then? Chrom...This is some torch I'm passing you...So be it. Chrom...Lissa...And all my people...Know that I loved you.|Emmeryn's last words}}


'''Emmeryn''' (Japanese: {{hl|聖王エメリナ|Sei'ō emerina}} ''Holy Queen Emerina'') is the ninth chapter in {{FE13}}. In this chapter, the [[Shepherds (group)|Shepherds]] arrive at [[Plegia]] Castle with the goal of rescuing their [[Emmeryn|abducted exalt]] before the Plegians execute her. Events take an unexpected turn after the end of the main skirmish.
'''Emmeryn''' (Japanese: {{hl|聖王エメリナ|Sei'ō emerina}} ''Holy Queen Emerina'') is the ninth chapter in {{FE13}}. In this chapter, the [[Shepherds (group)|Shepherds]] arrive at [[Plegia]] Castle with the goal of rescuing [[Emmeryn]] before the Plegians execute her. Events take an unexpected turn after the end of the main skirmish.


In addition to [[Renewal (chapter)|next chapter in the storyline]], completing this chapter will also unlock the [[Anna the Merchant|fourth paralogue chapter]].
In addition to [[Renewal (chapter)|the next chapter in the storyline]], completing this chapter will also unlock the [[Anna the Merchant|fourth paralogue chapter]].


==Plot==
==Plot==
{{main|Emmeryn (chapter)/Script}}
{{main|Emmeryn (chapter)/Script}}
Inside Plegia Castle, a soldier reports to [[Gangrel]] and [[Aversa]] that they could not ascertain whether the [[Fire Emblem (Archanean item)|Fire Emblem]] or [[Chrom]] was among the [[Ylisse]]an force. Aversa, displeased, kills the soldier. Gangrel suspects Chrom and the Fire Emblem are among the Ylisseans, and awaits their arrival. At the [[Shepherds (group)|Shepherds]]' camp, a spy reports to [[Basilio]] that [[Emmeryn]] is to be executed at Plegia Castle the following day. The Shepherds harden their resolve, hopeful for tomorrow. Elsewhere, [[Validar]] informs [[Grima]] that with Emmeryn's execution, events are falling back on course. The morning of the execution, Robin wakes from a nightmare before being informed by [[Lissa]] that it is time to march. At Plegia Castle Emmeryn and a Plegian soldier are situated at the end of a stone plank. Gangrel emerges and delivers a speech to the Plegians before ordering the executioner to kill Emmeryn. Flavia throws an axe at the soldier, knocking him off the plank before he can kill Emmeryn.
[[Gangrel]] and [[Aversa]] plot to slaughter the incoming [[Ylisse]]an vanguard, [[Chrom]], [[Robin]], [[Basilio]], and [[Flavia]] finalize their plan to rescue [[Emmeryn]], and [[Validar]] gloats to [[Grima]] about how events are returning to their destined course. The day of Emmeryn's execution comes, and the [[Shepherds (group)|Shepherds]] arrive and attack the [[Plegia]]n forces. The Shepherds clear a path to Emmeryn so that [[Phila]] and her squad of pegasus knights can extract her, but Aversa summons a horde of [[Risen]] archers who wipe out Phila and her troops. With the Shepherds cornered, Gangrel again demands they surrender the [[Fire Emblem (Archanean item)|Fire Emblem]]; when Chrom agrees to hand it over, Emmeryn begs the Plegian people to turn away from the path of war and voluntarily casts herself off the ledge. A distraught and enraged Chrom swears to kill Gangrel, but Basilio and Flavia force him to retreat. [[Masked Marth|Marth]], witnessing these events, laments that she arrived too late and Emmeryn's death sets the world back on course to a bleak future.
 
As the battle begins, Chrom orders that the soldiers be prioritized and Gangrel will be dealt with later; Gangrel orders his men kill all of the Ylisseans as he and Aversa leave. One of the Plegian dark mages, [[Tharja]], responds to the orders apathetically. An Ylissean war monk, [[Libra]], rushes to intervene in Emmeryn's execution. The commander of the Plegian fighters, [[Campari]], orders a wyvern brigade to cut off the Ylissean escape.
 
During the battle, Libra recognizes Chrom as Emmeryn's brother and prince of Ylisse, and joins the Shepherds. Chrom mistakes Libra for a woman, though Libra quickly corrects him. Chrom also recognizes that Tharja is reluctant to fight; she explains that she is not driven by loyalty to Plegia and Gangrel, and joins the Shepherds following an invitation from Chrom.
 
Once the battle ends, Chrom signals for [[Phila]] and her pegasus knights to enter the battle and save Emmeryn. Aversa summons Risen archers, who kill Phila and the knights. Gangrel then taunts Chrom and the shepherds before offering an ultimatum: he will let Emmeryn live in exchange for the [[Fire Emblem (Archanean item)|Fire Emblem]]. Emmeryn asks Gangrel to listen to reason, but when he is unresponsive, she decides to sacrifice herself rather than force Chrom make a choice; despite his pleas, Emmeryn lets herself fall off the high perch. Chrom, enraged, threatens to kill Gangrel, but Basilio convinces him that they must escape. [[Lucina|Marth]] laments that she arrived too late, and Emmeryn's death sets the world back on course to a bleak future.


===Summary===
===Summary===
Line 35: Line 31:
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=12{{hover|+2|Upon Libra and Tharja being recruited}}
|ally=1–12{{h|+2|Upon Libra and Tharja being recruited}}
|other=1{{hover|-1|Upon Libra being recruited}}
|other=1{{h|−1|Upon Libra being recruited}}
|enemy={{hover|17|Displays 19 during battle preparations; Gangrel and Aversa leave the area before the first turn}}{{hover|+6|Reinforcements}}{{hover|-1|Upon Tharja being recruited}}
|enemy={{h|17|Displays 19 during battle preparations; Gangrel and Aversa leave the area before the first turn}}{{h|+6|Reinforcements}}{{h|−1|Upon Tharja being recruited}}
|map=[[File:Cm fe13 9.png]]
|map=[[File:Cm fe13 9.png]]
|col=20
|row=20
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=12{{hover|+2|Upon Libra and Tharja being recruited}}
|ally=1–12{{h|+2|Upon Libra and Tharja being recruited}}
|other=1{{hover|-1|Upon Libra being recruited}}
|other=1{{h|−1|Upon Libra being recruited}}
|enemy={{hover|19|Displays 21 during battle preparations; Gangrel and Aversa leave the area before the first turn}}{{hover|+6|Reinforcements}}{{hover|-1|Upon Tharja being recruited}}
|enemy={{h|19|Displays 21 during battle preparations; Gangrel and Aversa leave the area before the first turn}}{{h|+6|Reinforcements}}{{h|−1|Upon Tharja being recruited}}
|map=[[File:Cm fe13 9 h.png]]
|map=[[File:Cm fe13 9 h.png]]
|col=20
|row=20
}}
}}
|content3={{ChapData
|content3={{ChapData
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=12{{hover|+2|Upon Libra and Tharja being recruited}}
|ally=1–12{{h|+2|Upon Libra and Tharja being recruited}}
|other=1{{hover|-1|Upon Libra being recruited}}
|other=1{{h|−1|Upon Libra being recruited}}
|enemy={{hover|21|Displays 23 during battle preparations; Gangrel and Aversa leave the area before the first turn}}{{hover|+8|Reinforcements}}{{hover|-1|Upon Tharja being recruited}}
|enemy={{h|21|Displays 23 during battle preparations; Gangrel and Aversa leave the area before the first turn}}{{h|+8|Reinforcements}}{{h|−1|Upon Tharja being recruited}}
|map=[[File:Cm fe13 9 l.png]]
|map=[[File:Cm fe13 9 l.png]]
|col=20
|row=20
}}
}}
}}
}}
The chapter's map is 20 columns by 20 rows.


===Character data===
===Character data===
Line 64: Line 64:
{{ChapChars
{{ChapChars
|game#=13
|game#=13
|newunits=2
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Libra
|name=Libra
|portrait=[[File:Small portrait libra fe13.png]]
|portrait=[[File:Small portrait libra fe13.png]]
|class=War Monk
|class=War Monk
|HP={{hover|38|39 on Hard, 40 on Lunatic}}
|HP={{h|38|Normal}}/{{h|39|Hard}}/{{h|40|Lunatic}}
|lv=1
|lv=1
|recruitment method=[[NPC]], speak to with [[Chrom]]
|inventory={{Item|13|Killer Axe}}<br>{{Item|13|Mend}}<br>{{Item|13|Ward}}<br>{{Item|13|Concoction}}
|recruitment method=[[NPC]], talk to with [[Chrom]]
}}
}}
|newunit2={{NewUnit
|newunit2={{NewUnit
Line 77: Line 77:
|portrait=[[File:Small portrait tharja fe13.png]]
|portrait=[[File:Small portrait tharja fe13.png]]
|class=Dark Mage
|class=Dark Mage
|HP={{hover|25|26 on Lunatic}}
|HP={{h|25|Normal/Hard}}/{{h|26|Lunatic}}
|lv=10
|lv=10
|recruitment method=Enemy, speak to with Chrom
|inventory={{Item|13|Elthunder|type=drop}}<br>{{Item|13|Nosferatu}}
|recruitment method=Enemy, talk to with Chrom
}}
}}
|return1=chrom l
|forced1=chrom l
|return1article=Chrom  
|forced1article=Chrom  
|return2=avatar {{#var:A}}-default
|return1=robin {{#var:A}}
|return2article=Robin
|return1article=Robin
|return3=lissa
|return2=lissa
|return4=frederick
|return3=frederick
|return5=sully
|return4=sully
|return6=virion
|return5=virion
|return7=stahl
|return6=stahl
|return8=vaike
|return7=vaike
|return9=miriel
|return8=miriel
|return10=sumia
|return9=sumia
|return11=kellam
|return10=kellam
|return12=lon'qu
|return11=lon'qu
|return13=ricken
|return12=ricken
|return14=maribelle
|return13=maribelle
|return15=panne
|return14=panne
|return16=gaius
|return15=gaius
|return17=cordelia
|return16=cordelia
|return18=gregor
|return17=gregor
|return19=nowi
|return18=nowi
}}
}}
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
Line 159: Line 160:


===Enemy data===
===Enemy data===
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.''
{{Tab
{{Tab
|width=100%
|width=100%
Line 164: Line 166:
|tab2=Hard
|tab2=Hard
|tab3=Lunatic(+)
|tab3=Lunatic(+)
|content1={{ChapEnemies
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|platform=3ds01
{{ChapUnitCellFE13
|name1=[[Plegia]]n
|name=[[Campari]]
|class1=Soldier
|class=General
|lv1=11
|lv=1
|#1=1
|#=1
|inventory1={{Item|13|Javelin|type=drop}}
|hp=41
|notes1=Immediately begins moving unprovoked.
|str=17
|-
|mag=1
|name2=[[Plegia]]n
|skill=14
|class2=Soldier
|spd=4
|lv2=11
|lck=10
|#2=4
|def=18
|inventory2={{Item|13|Steel Lance}}
|res=3
|notes2=The western two immediately begin moving unprovoked.
|inventory={{Item|13|Short Spear}} • {{Item|13|Dracoshield|type=drop}}
|-
}}
|name3=[[Plegia]]n
{{ChapUnitCellFE13
|class3=Archer
|name=[[Plegia]]n
|lv3=9
|class=Soldier
|#3=2
|lv=11
|inventory3={{Item|13|Steel Bow}}
|#=1
|notes3=Immediately begins moving unprovoked.
|hp=25
|-
|str=9
|name4=[[Plegia]]n
|mag=0
|class4=Wyvern Rider
|skill=9
|lv4=11
|spd=9
|#4=5
|lck=7
|inventory4={{Item|13|Steel Axe}}
|def=6
|notes4=The western two immediately begin moving unprovoked.
|res=1~2
|-
|mov=5
|name5=[[Plegia]]n
|inventory={{Item|13|Javelin|type=drop}}
|class5=Dark Mage
|notes=Immediately begins moving unprovoked.
|lv5=9
}}
|#5=1
{{ChapUnitCellFE13
|inventory5={{Item|13|Flux}}
|name=[[Plegia]]n
|-
|class=Soldier
|name6=[[Plegia]]n
|lv=11
|class6=Mage
|#=4
|lv6=9
|hp=25
|#6=1
|str=9
|inventory6={{Item|13|Elfire}}
|mag=0
|-
|skill=9
|name7=[[Plegia]]n
|spd=9
|class7=Archer
|lck=7
|lv7=9
|def=6
|#7=1
|res=1~2
|inventory7={{Item|13|Killer Bow|type=drop}}
|mov=5
|-
|inventory={{Item|13|Steel Lance}}
|name8=[[Tharja]]
|notes=The western two immediately begin moving unprovoked.
|class8=Dark Mage
}}
|version8=tharja
{{ChapUnitCellFE13
|lv8=10
|name=[[Plegia]]n
|#8=1
|class=Archer
|inventory8={{Item|13|Elthunder|type=drop}} • {{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}
|lv=9
|-
|#=2
|name9=[[Gangrel]]
|hp=23~24
|class9=Trickster
|str=9
|version9=gangrel
|mag=0
|lv9=5
|skill=11~12
|#9=1
|spd=8
|inventory9={{Item|13|Levin Sword}} • {{Item|13|Dragonstone}}<br>{{Item|13|Locktouch}}
|lck=4
|notes9=Leaves before the start of turn 1.
|def=5
|-
|res=1~2
|name10=[[Aversa]]
|mov=5
|class10=Dark Flier
|inventory={{Item|13|Steel Bow}}
|version10=aversa
|notes=Immediately begins moving unprovoked.
|lv10=16
}}
|#10=1
{{ChapUnitCellFE13
|inventory10={{Item|13|Goetia}}<br>{{Item|13|Shadowgift}}
|name=[[Plegia]]n
|notes10=Leaves before the start of turn 1.
|class=Wyvern Rider
|-
|lv=11
|nameb=[[Campari]]
|#=5
|classb=General
|hp=26
|lvb=1
|str=11
|inventoryb={{Item|13|Short Spear}} • {{Item|13|Dracoshield|type=drop}}
|mag=0
|notesb=Immobile.
|skill=8~9
|-
|spd=7~8
|namer1=[[Plegia]]n
|lck=6
|classr1=Wyvern Rider
|def=10
|lvr1=11
|res=0~1
|#r1=2
|mov=7
|inventoryr1={{Item|13|Steel Axe}}
|inventory={{Item|13|Steel Axe}}
|-
|notes=The western two immediately begin moving unprovoked.
|namer2=[[Plegia]]n
}}
|classr2=Wyvern Rider
{{ChapUnitCellFE13
|lvr2=11
|name=[[Plegia]]n
|#r2=1
|class=Dark Mage
|inventoryr2={{Item|13|Hand Axe|type=drop}}
|lv=9
|-
|#=1
|namer3=[[Plegia]]n
|hp=24~25
|classr3=Wyvern Rider
|str=1
|lvr3=11
|mag=7
|#r3=1
|skill=5~6
|inventoryr3={{Item|13|Hand Axe}}
|spd=5~6
|-
|lck=3~4
|namer4=[[Plegia]]n
|def=5
|classr4=Soldier
|res=4
|lvr4=11
|mov=5
|#r4=1
|inventory={{Item|13|Flux}}
|inventoryr4={{Item|13|Steel Lance}}
}}
|-
{{ChapUnitCellFE13
|namerl=[[Plegia]]n
|name=[[Plegia]]n
|classrl=Mage
|class=Mage
|lvrl=9
|lv=9
|#rl=1
|#=1
|inventoryrl={{Item|13|Elwind}}
|hp=21~22
|str=0
|mag=8~9
|skill=7~8
|spd=7~8
|lck=5~6
|def=3
|res=5
|mov=5
|inventory={{Item|13|Elfire}}
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Archer
|lv=9
|#=1
|hp=23~24
|str=9
|mag=0
|skill=11~12
|spd=8
|lck=4
|def=5
|res=1~2
|mov=5
|inventory={{Item|13|Killer Bow|type=drop}}
}}
{{ChapUnitCellFE13
|name=[[Tharja]]
|class=Dark Mage
|version=tharja
|lv=10
|#=1
|hp=25
|str=4
|mag=11
|skill=5
|spd=12
|lck=3
|def=10
|res=7
|mov=5
|inventory={{Item|13|Elthunder|type=drop}} • {{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}
}}
{{ChapUnitCellFE13
|name=[[Aversa]]
|class=Dark Flier
|version=aversa
|lv=16
|#=1
|hp=47
|str=21
|mag=28
|skill=26
|spd=28
|lck=21
|def=15
|res=25
|inventory={{Item|13|Goetia}}<br>{{Item|13|Shadowgift}}
|notes=Leaves the map before the start of turn 1.
}}
{{ChapUnitCellFE13
|name=[[Gangrel]]
|class=Trickster
|version=gangrel
|lv=5
|#=1
|hp=35
|str=12
|mag=8
|skill=20
|spd=20
|lck=15
|def=8
|res=12
|inventory={{Item|13|Levin Sword}} • {{Item|13|Dragonstone}}<br>{{Item|13|Locktouch}}
|notes=Leaves the map before the start of turn 1.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Wyvern Rider
|lv=11
|#=2
|hp=26
|str=11
|mag=0
|skill=8~9
|spd=7~8
|lck=6
|def=10
|res=0~1
|mov=7
|inventory={{Item|13|Steel Axe}}
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Wyvern Rider
|lv=11
|#=1
|hp=26
|str=11
|mag=0
|skill=8~9
|spd=7~8
|lck=6
|def=10
|res=0~1
|mov=7
|inventory={{Item|13|Hand Axe|type=drop}}
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Wyvern Rider
|lv=11
|#=1
|hp=26
|str=11
|mag=0
|skill=8~9
|spd=7~8
|lck=6
|def=10
|res=0~1
|mov=7
|inventory={{Item|13|Hand Axe}}
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Soldier
|lv=11
|#=1
|hp=25
|str=9
|mag=0
|skill=9
|spd=9
|lck=7
|def=6
|res=1~2
|mov=5
|inventory={{Item|13|Steel Lance}}
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Mage
|lv=9
|#=1
|hp=21~22
|str=0
|mag=8~9
|skill=7~8
|spd=7~8
|lck=5~6
|def=3
|res=5
|mov=5
|inventory={{Item|13|Elwind}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Campari]]
|class=General
|lv=1
|#=1
|hp=49
|str=21
|mag=1
|skill=17
|spd=6
|lck=13
|def=20
|res=4
|inventory={{Item|13|Short Spear}} • {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Indoor Fighter}}
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Soldier
|lv=11
|#=1
|hp=30~31
|str=10~11
|mag=0
|skill=10~11
|spd=10~11
|lck=8~9
|def=6~7
|res=1~2
|mov=5
|inventory={{Item|13|Javelin|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Soldier
|lv=11
|#=4
|hp=30~31
|str=10~11
|mag=0
|skill=10~11
|spd=10~11
|lck=8~9
|def=6~7
|res=1~2
|mov=5
|inventory={{Item|13|Steel Lance}}
|notes=• The western two immediately begin moving unprovoked.<br>• The eastern two begin moving unprovoked on turn 5.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Mage
|lv=9
|#=2
|hp=25~26
|str=0
|mag=11
|skill=9~10
|spd=9~10
|lck=7~8
|def=3~4
|res=6
|mov=5
|inventory={{Item|13|Elfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The western one immediately begins moving unprovoked.<br>• The eastern one begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Archer
|lv=9
|#=3
|hp=28~29
|str=10~11
|mag=0
|skill=13~14
|spd=9~10
|lck=5~6
|def=5~6
|res=1~2
|mov=5
|inventory={{Item|13|Steel Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The western two immediately begin moving unprovoked.<br>• The eastern one begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Wyvern Rider
|lv=11
|#=5
|hp=30~31
|str=13~14
|mag=0
|skill=10
|spd=9
|lck=7~8
|def=10~11
|res=0~1
|mov=7
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The western two immediately begin moving unprovoked.<br>• The eastern three begin moving unprovoked on turn 5.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Dark Mage
|lv=9
|#=1
|hp=29~30
|str=1
|mag=8~9
|skill=6~7
|spd=6~7
|lck=4~5
|def=5~6
|res=4~5
|mov=5
|inventory={{Item|13|Flux}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Archer
|lv=9
|#=1
|hp=28~29
|str=10~11
|mag=0
|skill=13~14
|spd=9~10
|lck=5~6
|def=5~6
|res=1~2
|mov=5
|inventory={{Item|13|Killer Bow|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE13
|name=[[Tharja]]
|class=Dark Mage
|version=tharja
|lv=10
|#=1
|hp=25
|str=4
|mag=11
|skill=5
|spd=12
|lck=3
|def=10
|res=7
|mov=5
|inventory={{Item|13|Elthunder|type=drop}} • {{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}
|notes=Begins moving unprovoked on turn 5.
}}
{{ChapUnitCellFE13
|name=[[Aversa]]
|class=Dark Flier
|version=aversa
|lv=16
|#=1
|hp=53
|str=23
|mag=31
|skill=29
|spd=32{{h|+2|Granted by Speed +2}}
|lck=25
|def=16
|res=28
|inventory={{Item|13|Goetia}}<br>{{Item|13|Speed +2}} • {{Item|13|Galeforce}} • {{Item|13|Shadowgift}}
|notes=Leaves the map before the start of turn 1.
}}
{{ChapUnitCellFE13
|name=[[Gangrel]]
|class=Trickster
|version=gangrel
|lv=5
|#=1
|hp=41
|str=15
|mag=11
|skill=24
|spd=24
|lck=18
|def=9
|res=14
|inventory={{Item|13|Levin Sword}} • {{Item|13|Dragonstone}}<br>{{Item|13|Locktouch}} • {{Item|13|Lucky Seven}}
|notes=Leaves the map before the start of turn 1.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Wyvern Rider
|lv=11
|#=2
|hp=30~31
|str=13~14
|mag=0
|skill=10
|spd=9
|lck=7~8
|def=10~11
|res=0~1
|mov=7
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Wyvern Rider
|lv=11
|#=1
|hp=30~31
|str=13~14
|mag=0
|skill=10
|spd=9
|lck=7~8
|def=10~11
|res=0~1
|mov=7
|inventory={{Item|13|Hand Axe|type=drop}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Wyvern Rider
|lv=11
|#=1
|hp=30~31
|str=13~14
|mag=0
|skill=10
|spd=9
|lck=7~8
|def=10~11
|res=0~1
|mov=7
|inventory={{Item|13|Hand Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Soldier
|lv=11
|#=1
|hp=30~31
|str=10~11
|mag=0
|skill=10~11
|spd=10~11
|lck=8~9
|def=6~7
|res=1~2
|mov=5
|inventory={{Item|13|Steel Lance}}
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Mage
|lv=9
|#=1
|hp=25~26
|str=0
|mag=11
|skill=9~10
|spd=9~10
|lck=7~8
|def=3~4
|res=6
|mov=5
|inventory={{Item|13|Elwind}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Campari]]
|class=General
|lv=1
|#=1
|hp=61
|str=27
|mag=1
|skill=21
|spd=9
|lck=18
|def=23
|res=6
|inventory={{Item|13|Spear}} • {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Indoor Fighter}} • {{Item|13|Pavise}}
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Soldier
|lv=11
|#=5
|hp=39
|str=14
|mag=0
|skill=14
|spd=14
|lck=12
|def=8
|res=3
|mov=5
|inventory={{Item|13|Silver Lance}}
|notes=• The western three immediately begin moving unprovoked.<br>• The eastern two will not move until a unit is in range of at least two of the following—either of them, [[Tharja]], the eastern [[Mage]], the three eastern [[Wyvern Rider]]s, or the two eastern [[Archer]]s—or until one of them is fought, or until turn 5; in any such case, both begin moving.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Soldier
|lv=11
|#=1
|hp=39
|str=14
|mag=0
|skill=14
|spd=14
|lck=12
|def=8
|res=3
|mov=5
|inventory={{Item|13|Short Spear}} • {{Item|13|Javelin|type=drop}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Mage
|lv=9
|#=2
|hp=31
|str=0
|mag=15
|skill=12
|spd=12
|lck=10
|def=4
|res=8
|mov=5
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=• The western one immediately begins moving unprovoked.<br>• The eastern one will not move until a unit is in range of at least two of the following—him, [[Tharja]], the two eastern [[Soldier]]s, the three eastern [[Wyvern Rider]]s, or the two eastern [[Archer]]s—or until one of them is fought, or until turn 5; in any such case, he begins moving.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Archer
|lv=9
|#=1
|hp=36
|str=13
|mag=0
|skill=18
|spd=12
|lck=8
|def=6
|res=2
|mov=5
|inventory={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Wyvern Rider
|lv=11
|#=2
|hp=38
|str=17
|mag=0
|skill=13
|spd=12
|lck=11
|def=12
|res=1
|mov=7
|inventory={{Item|13|Steel Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Soldier
|lv=11
|#=1
|hp=39
|str=14
|mag=0
|skill=14
|spd=14
|lck=12
|def=8
|res=3
|mov=5
|inventory={{Item|13|Steel Lance}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Archer
|lv=9
|#=1
|hp=36
|str=13
|mag=0
|skill=18
|spd=12
|lck=8
|def=6
|res=2
|mov=5
|inventory={{Item|13|Steel Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Dark Mage
|lv=9
|#=1
|hp=37
|str=1
|mag=11
|skill=9
|spd=9
|lck=7
|def=6
|res=7
|mov=5
|inventory={{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Wyvern Rider
|lv=11
|#=3
|hp=38
|str=17
|mag=0
|skill=13
|spd=12
|lck=11
|def=12
|res=1
|mov=7
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—any of them, [[Tharja]], the eastern [[Mage]], the two eastern [[Soldier]]s, or the two eastern [[Archer]]s—or until one of them is fought, or until turn 5; in any such case, all three begin moving.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Archer
|lv=9
|#=1
|hp=36
|str=13
|mag=0
|skill=18
|spd=12
|lck=8
|def=6
|res=2
|mov=5
|inventory={{Item|13|Killer Bow|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, [[Tharja]], the eastern [[Mage]], the two eastern [[Soldier]]s, the three eastern [[Wyvern Rider]]s, or the other eastern Archer—or until one of them is fought, or until turn 5; in any such case, he begins moving.
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Archer
|lv=9
|#=1
|hp=36
|str=13
|mag=0
|skill=18
|spd=12
|lck=8
|def=6
|res=2
|mov=5
|inventory={{Item|13|Killer Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience|link=Prescience (Awakening)}}<br><small>Can have 0–1 skill(s) at random</small>
|notes=Will not move until a unit is in range of at least two of the following—him, [[Tharja]], the eastern [[Mage]], the two eastern [[Soldier]]s, the three eastern [[Wyvern Rider]]s, or the other eastern Archer—or until one of them is fought, or until turn 5; in any such case, he begins moving.
}}
{{ChapUnitCellFE13
|name=[[Tharja]]
|class=Dark Mage
|version=tharja
|lv=10
|#=1
|hp=26
|str=4
|mag=12
|skill=5
|spd=13
|lck=3
|def=10
|res=7
|mov=5
|inventory={{Item|13|Elthunder|type=drop}}<br>{{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}
|notes=Will not move until a unit is in range of at least two of the following—her, the eastern [[Mage]], the two eastern [[Soldier]]s, the three eastern [[Wyvern Rider]]s, or the two eastern [[Archer]]s—or until one of them is fought, or until turn 5; in any such case, she begins moving.
}}
{{ChapUnitCellFE13
|name=[[Aversa]]
|class=Dark Flier
|version=aversa
|lv=16
|#=1
|hp=62
|str=26
|mag=35
|skill=34
|spd=37{{h|+2|Granted by Speed +2}}
|lck=32
|def=18
|res=33
|inventory={{Item|13|Goetia}}<br>{{Item|13|Speed +2}} • {{Item|13|Galeforce}} • {{Item|13|Shadowgift}}
|notes=Leaves the map before the start of turn 1.
}}
{{ChapUnitCellFE13
|name=[[Gangrel]]
|class=Trickster
|version=gangrel
|lv=5
|#=1
|hp=49
|str=20
|mag=15
|skill=29
|spd=29
|lck=22
|def=11
|res=16
|inventory={{Item|13|Levin Sword|type=forged}}{{h|*|14 Mt, 90 Hit}} • {{Item|13|Dragonstone}}<br>{{Item|13|Locktouch}} • {{Item|13|Lucky Seven}} • {{Item|13|Acrobat}}
|notes=Leaves the map before the start of turn 1.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Wyvern Rider
|lv=11
|#=3
|hp=38
|str=17
|mag=0
|skill=13
|spd=12
|lck=11
|def=12
|res=1
|mov=7
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Wyvern Rider
|lv=11
|#=1
|hp=38
|str=17
|mag=0
|skill=13
|spd=12
|lck=11
|def=12
|res=1
|mov=7
|inventory={{Item|13|Short Axe}} • {{Item|13|Hand Axe|type=drop}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Plegia]]n
|class=Wyvern Rider
|lv=11
|#=2
|hp=38
|str=17
|mag=0
|skill=13
|spd=12
|lck=11
|def=12
|res=1
|mov=7
|inventory={{Item|13|Short Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE13
|platform=3ds01
|name=[[Plegia]]n
|name1=[[Plegia]]n
|class=Soldier
|class1=Soldier
|lv=11
|lv1=11
|#=1
|#1=1
|hp=39
|inventory1={{Item|13|Javelin|type=drop}}
|str=14
|notes1=Immediately begins moving unprovoked.
|mag=0
|-
|skill=14
|name2=[[Plegia]]n
|spd=14
|class2=Soldier
|lck=12
|lv2=11
|def=8
|#2=4
|res=3
|inventory2={{Item|13|Steel Lance}}
|mov=5
|notes2=• The western two immediately begin moving unprovoked.<br>• The eastern two begin moving unprovoked on turn 5.
|inventory={{Item|13|Silver Lance}}
|-
|name3=[[Plegia]]n
|class3=Mage
|lv3=9
|#3=2
|inventory3={{Item|13|Elfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0-1 skill(s) at random</small>
|notes3=• The western one immediately begins moving unprovoked.<br>• The eastern one begins moving unprovoked on turn 5.
|-
|name4=[[Plegia]]n
|class4=Archer
|lv4=9
|#4=3
|inventory4={{Item|13|Steel Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes4=• The western two immediately begin moving unprovoked.<br>• The eastern one begins moving unprovoked on turn 5.
|-
|name5=[[Plegia]]n
|class5=Wyvern Rider
|lv5=11
|#5=5
|inventory5={{Item|13|Steel Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|notes5=• The western two immediately begin moving unprovoked.<br>• The eastern three begin moving unprovoked on turn 5.
|-
|name6=[[Plegia]]n
|class6=Dark Mage
|lv6=9
|#6=1
|inventory6={{Item|13|Flux}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|notes6=Begins moving unprovoked on turn 5.
|-
|name7=[[Plegia]]n
|class7=Archer
|lv7=9
|#7=1
|inventory7={{Item|13|Killer Bow|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes7=Begins moving unprovoked on turn 5.
|-
|name8=[[Tharja]]
|class8=Dark Mage
|version8=tharja
|lv8=10
|#8=1
|inventory8={{Item|13|Elthunder|type=drop}} • {{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}
|notes8=Begins moving unprovoked on turn 5.
|-
|name9=[[Gangrel]]
|class9=Trickster
|version9=gangrel
|lv9=5
|#9=1
|inventory9={{Item|13|Levin Sword}} • {{Item|13|Dragonstone}}<br>{{Item|13|Locktouch}} • {{Item|13|Lucky Seven}}
|notes9=Leaves before the start of turn 1.
|-
|name10=[[Aversa]]
|class10=Dark Flier
|version10=aversa
|lv10=16
|#10=1
|inventory10={{Item|13|Goetia}}<br>{{Item|13|Speed +2}} • {{Item|13|Galeforce}} • {{Item|13|Shadowgift}}
|notes10=Leaves before the start of turn 1.
|-
|nameb=[[Campari]]
|classb=General
|lvb=1
|inventoryb={{Item|13|Short Spear}} • {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Indoor Fighter}}
|notesb=Immobile.
|-
|namer1=[[Plegia]]n
|classr1=Wyvern Rider
|lvr1=11
|#r1=2
|inventoryr1={{Item|13|Steel Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer2=[[Plegia]]n
|classr2=Wyvern Rider
|lvr2=11
|#r2=1
|inventoryr2={{Item|13|Hand Axe|type=drop}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer3=[[Plegia]]n
|classr3=Wyvern Rider
|lvr3=11
|#r3=1
|inventoryr3={{Item|13|Hand Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer4=[[Plegia]]n
|classr4=Soldier
|lvr4=11
|#r4=1
|inventoryr4={{Item|13|Steel Lance}}
|-
|namerl=[[Plegia]]n
|classrl=Mage
|lvrl=9
|#rl=1
|inventoryrl={{Item|13|Elwind}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0-1 skill(s) at random</small>
}}
}}
|content3={{ChapEnemies
{{ChapUnitCellFE13
|platform=3ds01
|name=[[Plegia]]n
|name1=[[Plegia]]n
|class=Mage
|class1=Soldier
|lv=9
|lv1=11
|#=1
|#1=5
|hp=31
|inventory1={{Item|13|Silver Lance}}
|str=0
|notes1=• The western three immediately begin moving unprovoked.<br>• The eastern two will not move until a unit is in range of at least two of the following—either of them, [[Tharja]], the eastern [[Mage]], the three eastern [[Wyvern Rider]]s, or the two eastern [[Archer]]s—or until one of them is fought, or until turn 5; in any such case, both begin moving.
|mag=15
|-
|skill=12
|name2=[[Plegia]]n
|spd=12
|class2=Soldier
|lck=10
|lv2=11
|def=4
|#2=1
|res=8
|inventory2={{Item|13|Short Spear}} • {{Item|13|Javelin|type=drop}}
|mov=5
|notes2=Immediately begins moving unprovoked.
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0–1 skill(s) at random</small>
|-
|last=y
|name3=[[Plegia]]n
|class3=Mage
|lv3=9
|#3=2
|inventory3={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0-1 skill(s) at random</small>
|notes3=• The western one immediately begins moving unprovoked.<br>• The eastern one will not move until a unit is in range of at least two of the following—him, [[Tharja]], the two eastern [[Soldier]]s, the three eastern [[Wyvern Rider]]s, or the two eastern [[Archer]]s—or until one of them is fought, or until turn 5; in any such case, he begins moving.
|-
|name4=[[Plegia]]n
|class4=Archer
|lv4=9
|#4=1
|inventory4={{Item|13|Silver Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes4=Immediately begins moving unprovoked.
|-
|name5=[[Plegia]]n
|class5=Wyvern Rider
|lv5=11
|#5=2
|inventory5={{Item|13|Steel Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|notes5=Immediately begins moving unprovoked.
|-
|name6=[[Plegia]]n
|class6=Soldier
|lv6=11
|#6=1
|inventory6={{Item|13|Steel Lance}}
|notes6=Immediately begins moving unprovoked.
|-
|name7=[[Plegia]]n
|class7=Archer
|lv7=9
|#7=1
|inventory7={{Item|13|Steel Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes7=Immediately begins moving unprovoked.
|-
|name8=[[Plegia]]n
|class8=Dark Mage
|lv8=9
|#8=1
|inventory8={{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0-1 skill(s) at random</small>
|notes8=Immediately begins moving unprovoked.
|-
|name9=[[Plegia]]n
|class9=Wyvern Rider
|lv9=11
|#9=3
|inventory9={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|notes9=Will not move until a unit is in range of at least two of the following—any of them, [[Tharja]], the eastern [[Mage]], the two eastern [[Soldier]]s, or the two eastern [[Archer]]s—or until one of them is fought, or until turn 5; in any such case, all three begin moving.
|-
|name10=[[Plegia]]n
|class10=Archer
|lv10=9
|#10=1
|inventory10={{Item|13|Killer Bow|type=drop}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes10=Will not move until a unit is in range of at least two of the following—him, [[Tharja]], the eastern [[Mage]], the two eastern [[Soldier]]s, the three eastern [[Wyvern Rider]]s, or the other eastern Archer—or until one of them is fought, or until turn 5; in any such case, he begins moving.
|-
|name11=[[Plegia]]n
|class11=Archer
|lv11=9
|#11=1
|inventory11={{Item|13|Killer Bow}}<br>{{Item|13|Skill +2}} • {{Item|13|Prescience}}<br><small>Can have 0-1 skill(s) at random</small>
|notes11=Will not move until a unit is in range of at least two of the following—him, [[Tharja]], the eastern [[Mage]], the two eastern [[Soldier]]s, the three eastern [[Wyvern Rider]]s, or the other eastern Archer—or until one of them is fought, or until turn 5; in any such case, he begins moving.
|-
|name12=[[Tharja]]
|class12=Dark Mage
|version12=tharja
|lv12=10
|#12=1
|inventory12={{Item|13|Elthunder|type=drop}}<br>{{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}
|notes12=Will not move until a unit is in range of at least two of the following—her, the eastern [[Mage]], the two eastern [[Soldier]]s, the three eastern [[Wyvern Rider]]s, or the two eastern [[Archer]]s—or until one of them is fought, or until turn 5; in any such case, she begins moving.
|-
|name13=[[Gangrel]]
|class13=Trickster
|version13=gangrel
|lv13=5
|#13=1
|inventory13={{Item|13|Levin Sword|type=forged}}{{hover|*|14 Mt, 90 Hit}} • {{Item|13|Dragonstone}}<br>{{Item|13|Locktouch}} • {{Item|13|Lucky Seven}} • {{Item|13|Acrobat}}
|notes13=Leaves before the start of turn 1.
|-
|name14=[[Aversa]]
|class14=Dark Flier
|version14=aversa
|lv14=16
|#14=1
|inventory14={{Item|13|Goetia}}<br>{{Item|13|Speed +2}} • {{Item|13|Galeforce}} • {{Item|13|Shadowgift}}
|notes14=Leaves before the start of turn 1.
|-
|nameb=[[Campari]]
|classb=General
|lvb=1
|inventoryb={{Item|13|Spear}} • {{Item|13|Dracoshield|type=drop}}<br>{{Item|13|Indoor Fighter}} • {{Item|13|Pavise}}
|notesb=• Immobile.<br>• Most other remaining enemies begin moving unprovoked on turn 5.
|-
|namer1=[[Plegia]]n
|classr1=Wyvern Rider
|lvr1=11
|#r1=3
|inventoryr1={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer2=[[Plegia]]n
|classr2=Wyvern Rider
|lvr2=11
|#r2=1
|inventoryr2={{Item|13|Short Axe}} • {{Item|13|Hand Axe|type=drop}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer3=[[Plegia]]n
|classr3=Wyvern Rider
|lvr3=11
|#r3=2
|inventoryr3={{Item|13|Short Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|-
|namer4=[[Plegia]]n
|classr4=Soldier
|lvr4=11
|#r4=1
|inventoryr4={{Item|13|Silver Lance}}
|-
|namerl=[[Plegia]]n
|classrl=Mage
|lvrl=9
|#rl=1
|inventoryrl={{Item|13|Arcwind}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}}<br><small>Can have 0-1 skill(s) at random</small>
}}
}}
{{ChapUnitFtr}}


Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:


{{div col|13em}}
*{{Item|13|Pass}}
*{{Item|13|Pass}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
Line 531: Line 1,054:
*{{Item|13|Aegis+}}
*{{Item|13|Aegis+}}
*{{Item|13|Pavise+}}
*{{Item|13|Pavise+}}
{{div col end}}
}}
}}


====Reinforcements====
====Reinforcements====
*Turn 5
*Turn 5
**{{hover|2|Normal/Hard}}/{{hover|3|Lunatic}} [[Wyvern Rider]]s with [[Steel Axe]]s{{hover|*|Normal/Hard}}/[[Silver Axe]]s{{hover|*|Lunatic}} from north of ally starting positions
**2 <small>(Normal/Hard)</small>/3 <small>(Lunatic)</small> [[Wyvern Rider]]s with [[Steel Axe]]s <small>(Normal/Hard)</small>/[[Silver Axe]]s <small>(Lunatic)</small> from north of ally starting positions
**{{hover|2|Normal/Hard}}/{{hover|3|Lunatic}} [[Wyvern Rider]]s with [[Hand Axe]]s{{hover|*|Normal/Hard}}/[[Short Axe]]s{{hover|*|Lunatic}} from north of ally starting positions
**2 <small>(Normal/Hard)</small>/3 <small>(Lunatic)</small> [[Wyvern Rider]]s with [[Hand Axe]]s <small>(Normal/Hard)</small>/[[Short Axe]]s <small>(Lunatic)</small> from north of ally starting positions
**1 [[Soldier]] from fort southwest of Campari
**1 [[Soldier]] from fort southwest of Campari
**1 [[Mage]] from fort southeast of Campari
**1 [[Mage]] from fort southeast of Campari


===NPC data===
===NPC data===
{{ChapOthers
{{Tab
|platform=3ds01
|width=100%
|namel=[[Libra]]
|tab1=Normal
|classl=War Monk
|tab2=Hard
|versionl=libra
|tab3=Lunatic
|lvl=1
|content1={{ChapUnitHdr|type=NPC|platform=3ds01}}
|#l=1
{{ChapUnitCellFE13
|inventoryl={{Item|13|Killer Axe}} • {{Item|13|Mend}} • {{Item|13|Ward}} • {{Item|13|Concoction}}<br>{{Item|13|Healtouch}} • {{Item|13|Miracle}}
|name=[[Libra]]
|notesl=Will move to [[Chrom]] and initiate his recruitment if he is in range.
|class=War Monk
|version=libra
|type=other
|lv=1
|#=1
|hp=38
|str=14
|mag=15
|skill=13
|spd=13
|lck=10
|def=11
|res=16
|mov=6
|inventory={{Item|13|Killer Axe}} • {{Item|13|Mend}} • {{Item|13|Ward}} • {{Item|13|Concoction}}<br>{{Item|13|Healtouch}} • {{Item|13|Miracle}}
|notes=Will move to [[Chrom]] and initiate his recruitment if he is in range.
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=NPC|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Libra]]
|class=War Monk
|version=libra
|type=other
|lv=1
|#=1
|hp=39
|str=14
|mag=16
|skill=13
|spd=14
|lck=10
|def=11
|res=16
|mov=6
|inventory={{Item|13|Killer Axe}} • {{Item|13|Mend}} • {{Item|13|Ward}} • {{Item|13|Concoction}}<br>{{Item|13|Healtouch}} • {{Item|13|Miracle}}
|notes=Will move to [[Chrom]] and initiate his recruitment if he is in range.
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=NPC|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Libra]]
|class=War Monk
|version=libra
|type=other
|lv=1
|#=1
|hp=40
|str=15
|mag=16
|skill=13
|spd=14
|lck=10
|def=12
|res=17
|mov=6
|inventory={{Item|13|Killer Axe}} • {{Item|13|Mend}} • {{Item|13|Ward}} • {{Item|13|Concoction}}<br>{{Item|13|Healtouch}} • {{Item|13|Miracle}}
|notes=Will move to [[Chrom]] and initiate his recruitment if he is in range.
|last=y
}}
{{ChapUnitFtr}}
}}
}}


Line 615: Line 1,201:
==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
{{sectstub}}
Take note of Libra in the southwest and Tharja in the southeast. Libra is a War Monk with base stats far in excess of what Lissa could hope to achieve even with an early promotion. He can actually take a bump or two if he needs to and is one of your best healers throughout the game. Meanwhile, Tharja is a strong Dark Mage who comes with the first copy of Nosferatu in the game. Nosferatu is extremely powerful in ''Awakening'', granting Dark Mages and Sorcerers unparalleled durability.
 
Send Robin south to reinforce Libra. It's likely you're going to need to expend a Rescue charge in order to either pull Libra out of the line of fire (especially if the Soldier attacking him has Counter) or hasten Robin's pace to save him sooner. Luckily, he prioritizes using his Concoction if wounded. You want to recruit him by turn 3. Once that's done, send Robin back north to intercept the incoming reinforcement Wyvern Riders. They will appear on turn 5, and every enemy on the map except Campari will aggro at that point. Clearing out the Wyvern Riders gives you a save avenue of retreat in case things get dicey. Recruiting Tharja without accidentally killing her is a bit tricky; you can use Libra or a decently trained Pegasus Knight to lure her out since she doesn't have the inflated stats of a typical Lunatic+ enemy and have Robin eradicate the rest of the enemies. Once the area is clear and Tharja has joined you, waltz up to Campari and delete him.
 
Upon clearing this chapter, all games will have at least 100 Renown, allowing you to claim the Second Seal. In addition, Steel weaponry becomes available in the shop, and should be made standard issue.


==Trivia==
==Trivia==
* [[Gangrel]] and [[Aversa]] are on the map during the battle preparations phase, but leave before the start of turn 1. Gangrel uses the wrong help text for this part of the game (it makes sense for his appearance in [[The Dead King's Lament|paralogue 18]]) and his movement is disabled here, but otherwises uses the exact setup he will use in [[Mad King Gangrel|chapter 11]], right down to the [[Dragonstone]] he will drop in that chapter (he is not set to drop it here). Aside from having no [[Goddess Icon]] in her inventory, Aversa uses the exact setup she will use in [[An Ill Presage|chapter 22]].
*During [[preparations]], Gangrel uses his help text description as a recruitable character (describing him as the "former king of Plegia"), rather than his description from [[Mad King Gangrel|Chapter&nbsp;11]].
** Aversa's significant statistical advantage over Gangrel foreshadows her having a more important role in the overall story than Gangrel.


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Emmeryn
|eng-name=Emmeryn
|eng-mean=
|jpn-name={{h|聖王エメリナ|Sei'ō emerina}}
|jap-name={{hover|聖王エメリナ|Sei'ō emerina}}
|jpn-mean=Holy Queen Emerina
|jap-mean=Holy Queen Emerina
|span-name=Emmeryn
|fren-name=Emmeryn
|fren-name=Emmeryn
|fren-mean=As above
|ger-name=Emmeryn
|span-name=
|span-mean=
|ger-name=
|ger-mean=
|ital-name=Emmeryn
|ital-name=Emmeryn
|ital-mean=As above
}}
}}



Latest revision as of 14:09, 28 March 2024

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Emmeryn

Cm fe13 9 full.png

Location

Plegia Castle Courtyard

New units

Libra, Tharja

Boss(es)

Campari

Previous chapter(s)

The Grimleal

Next chapter(s)

Renewal

No reaction...Was I wrong, then? Chrom...This is some torch I'm passing you...So be it. Chrom...Lissa...And all my people...Know that I loved you.
— Emmeryn's last words

Emmeryn (Japanese: 聖王エメリナ Holy Queen Emerina) is the ninth chapter in Fire Emblem Awakening. In this chapter, the Shepherds arrive at Plegia Castle with the goal of rescuing Emmeryn before the Plegians execute her. Events take an unexpected turn after the end of the main skirmish.

In addition to the next chapter in the storyline, completing this chapter will also unlock the fourth paralogue chapter.

Plot

Main article: Emmeryn (chapter)/Script

Gangrel and Aversa plot to slaughter the incoming Ylissean vanguard, Chrom, Robin, Basilio, and Flavia finalize their plan to rescue Emmeryn, and Validar gloats to Grima about how events are returning to their destined course. The day of Emmeryn's execution comes, and the Shepherds arrive and attack the Plegian forces. The Shepherds clear a path to Emmeryn so that Phila and her squad of pegasus knights can extract her, but Aversa summons a horde of Risen archers who wipe out Phila and her troops. With the Shepherds cornered, Gangrel again demands they surrender the Fire Emblem; when Chrom agrees to hand it over, Emmeryn begs the Plegian people to turn away from the path of war and voluntarily casts herself off the ledge. A distraught and enraged Chrom swears to kill Gangrel, but Basilio and Flavia force him to retreat. Marth, witnessing these events, laments that she arrived too late and Emmeryn's death sets the world back on course to a bleak future.

Summary

The rescue fails, and Chrom is forced to choose between the Fire Emblem and his sister. To spare him and the world further conflict, Emmeryn ends her life.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Chrom or Robin dies 1–12+2 {{{partner}}} 1−1 17+6−1
Cm fe13 9.png
Map dimensions:
20 columns by 20 rows

Character data

Characters
New units
Libra
Small portrait libra fe13.png
War Monk
HP
38/39/40
Inventory
Killer Axe
Mend
Ward
Concoction
Level
1
NPC, talk to with Chrom
Tharja
Small portrait tharja fe13.png
Dark Mage
HP
25/26
Inventory
ElthunderThis item is dropped upon this unit's defeat.
Nosferatu
Level
10
Enemy, talk to with Chrom
Required characters
Chrom l ​
Available characters
Robin m ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​

Note: The returning characters list does not include any characters recruitable in paralogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 javelin.png Javelin Dropped by enemy Soldier
Is 3ds01 killer bow.png Killer Bow Dropped by enemy Archer
Is 3ds01 elthunder.png Elthunder Dropped by Tharja if killed as an enemy
Is 3ds01 dracoshield.png Dracoshield Dropped by Campari
Is 3ds01 hand axe.png Hand Axe Dropped by an enemy Wyvern Rider (reinforcement)

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 steel sword.png Steel Sword 840
Is 3ds01 steel lance.png Steel Lance 910
Is 3ds01 steel axe.png Steel Axe 980
Is 3ds01 steel bow.png Steel Bow 910
Is 3ds01 flux.png Flux 540

Event tiles

  • Column 7, row 17: On the northern of two forts; one square north, one square west of the Mage
  • Column 15, row 15: On the right fort denoting the entrance to Plegia Caste proper

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 general enemy.gif Campari General 1 1 41 17 1 14 4 10 18 3 - Short Spear DracoshieldThis item is dropped upon this unit's defeat.
--
Ma 3ds01 soldier enemy.gif Plegian Soldier 11 1 25 9 0 9 9 7 6 1~2 5 JavelinThis item is dropped upon this unit's defeat.
Immediately begins moving unprovoked.
Ma 3ds01 soldier enemy.gif Plegian Soldier 11 4 25 9 0 9 9 7 6 1~2 5 Steel Lance
The western two immediately begin moving unprovoked.
Ma 3ds01 archer enemy.gif Plegian Archer 9 2 23~24 9 0 11~12 8 4 5 1~2 5 Steel Bow
Immediately begins moving unprovoked.
Ma 3ds01 wyvern rider enemy.gif Plegian Wyvern Rider 11 5 26 11 0 8~9 7~8 6 10 0~1 7 Steel Axe
The western two immediately begin moving unprovoked.
Ma 3ds01 dark mage enemy.gif Plegian Dark Mage 9 1 24~25 1 7 5~6 5~6 3~4 5 4 5 Flux
--
Ma 3ds01 mage enemy.gif Plegian Mage 9 1 21~22 0 8~9 7~8 7~8 5~6 3 5 5 Elfire
--
Ma 3ds01 archer enemy.gif Plegian Archer 9 1 23~24 9 0 11~12 8 4 5 1~2 5 Killer BowThis item is dropped upon this unit's defeat.
--
Ma 3ds01 dark mage tharja enemy.gif Tharja Dark Mage 10 1 25 4 11 5 12 3 10 7 5 ElthunderThis item is dropped upon this unit's defeat. Nosferatu
Hex Anathema
--
Ma 3ds01 dark flier aversa enemy.gif Aversa Dark Flier 16 1 47 21 28 26 28 21 15 25 - Goetia
Shadowgift
Leaves the map before the start of turn 1.
Ma 3ds01 trickster gangrel enemy.gif Gangrel Trickster 5 1 35 12 8 20 20 15 8 12 - Levin Sword Dragonstone
Locktouch
Leaves the map before the start of turn 1.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 wyvern rider enemy.gif Plegian Wyvern Rider 11 2 26 11 0 8~9 7~8 6 10 0~1 7 Steel Axe
--
Ma 3ds01 wyvern rider enemy.gif Plegian Wyvern Rider 11 1 26 11 0 8~9 7~8 6 10 0~1 7 Hand AxeThis item is dropped upon this unit's defeat.
--
Ma 3ds01 wyvern rider enemy.gif Plegian Wyvern Rider 11 1 26 11 0 8~9 7~8 6 10 0~1 7 Hand Axe
--
Ma 3ds01 soldier enemy.gif Plegian Soldier 11 1 25 9 0 9 9 7 6 1~2 5 Steel Lance
--
Ma 3ds01 mage enemy.gif Plegian Mage 9 1 21~22 0 8~9 7~8 7~8 5~6 3 5 5 Elwind
--

Reinforcements

NPC data

Normal Hard Lunatic

NPC Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 war monk libra other.gif Libra War Monk 1 1 38 14 15 13 13 10 11 16 6 Killer Axe Mend Ward Concoction
Healtouch Miracle
Will move to Chrom and initiate his recruitment if he is in range.

Boss data

Main article: Campari

Normal Hard Lunatic

Small portrait campari fe13.png
Ma 3ds01 general enemy.gif General
Level 1
Movement -
Stats
Max HP 41 Speed 4
Strength 17 Luck 10
Magic 1 Defense 18
Skill 14 Resistance 3
Inventory Skills
Short Spear
DracoshieldThis item is dropped upon this unit's defeat.
--
Weapon Levels
Swords -- Lances C Axes E
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

Take note of Libra in the southwest and Tharja in the southeast. Libra is a War Monk with base stats far in excess of what Lissa could hope to achieve even with an early promotion. He can actually take a bump or two if he needs to and is one of your best healers throughout the game. Meanwhile, Tharja is a strong Dark Mage who comes with the first copy of Nosferatu in the game. Nosferatu is extremely powerful in Awakening, granting Dark Mages and Sorcerers unparalleled durability.

Send Robin south to reinforce Libra. It's likely you're going to need to expend a Rescue charge in order to either pull Libra out of the line of fire (especially if the Soldier attacking him has Counter) or hasten Robin's pace to save him sooner. Luckily, he prioritizes using his Concoction if wounded. You want to recruit him by turn 3. Once that's done, send Robin back north to intercept the incoming reinforcement Wyvern Riders. They will appear on turn 5, and every enemy on the map except Campari will aggro at that point. Clearing out the Wyvern Riders gives you a save avenue of retreat in case things get dicey. Recruiting Tharja without accidentally killing her is a bit tricky; you can use Libra or a decently trained Pegasus Knight to lure her out since she doesn't have the inflated stats of a typical Lunatic+ enemy and have Robin eradicate the rest of the enemies. Once the area is clear and Tharja has joined you, waltz up to Campari and delete him.

Upon clearing this chapter, all games will have at least 100 Renown, allowing you to claim the Second Seal. In addition, Steel weaponry becomes available in the shop, and should be made standard issue.

Trivia

  • During preparations, Gangrel uses his help text description as a recruitable character (describing him as the "former king of Plegia"), rather than his description from Chapter 11.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Emmeryn

--

Japanese

聖王エメリナ

Holy Queen Emerina

Spanish

Emmeryn

--

French

Emmeryn

--

German

Emmeryn

--

Italian

Emmeryn

--

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← The Grimleal • Emmeryn • Renewal →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map