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A Man for Flowers: Difference between revisions
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{{Chapter Infobox | {{Chapter Infobox | ||
|image= | |image= | ||
|location=Great Gate | |location=Great Gate | ||
|new units=[[Inigo]] | |new units=[[Inigo]] | ||
|boss=[[Jamil (Awakening)|Jamil]] | |boss=[[Jamil (Awakening)|Jamil]] | ||
}} | }} | ||
{{Quote|Indeed. How does Inigo have your ring when there is only one in all the world? Unless it IS your ring and I brought it back from the future!|Inigo, to Olivia}} | |||
In this chapter, the [[Shepherds (group)|Shepherds]] come across a bandit keep being defended by | '''A Man for Flowers''' (Japanese: {{hl|花の似合う男|Hana no niauotoko}} ''Man whom flowers suit'') is the sixth paralogue chapter in {{FE13}}. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after clearing [[Of Sacred Blood|Chapter 13]] and once [[Olivia]] is [[Love#Awakening|married]]. Reaching this chapter has additional requirements; the player must either clear [[Flames on the Blue|Chapter 14]] or unlock [[Disowned by Time|Paralogue 12]]. | ||
In this chapter, the [[Shepherds (group)|Shepherds]] come across a bandit keep being defended by [[Inigo]], who happens to be the son of [[Olivia]]. | |||
==Plot== | ==Plot== | ||
{{main|A Man for Flowers/Script}} | {{main|A Man for Flowers/Script}} | ||
While climbing mountain, [[Robin]] and Olivia converse; Olivia doubts her usefulness, but Robin assures her that her dancing is greatly helpful. [[Chrom]] then informs Robin that they are nearing a bandits; camp, and will begin battle soon. Near the bandits' camp, [[Inigo]] kills a bandit in defense of a woman from a nearby village; he assures her he will be fine, and urges her to return to town for her safety. As the battle begins, Chrom notices Inigo fighting the bandits alone, and moves to aid him. | |||
If Chrom talks to Inigo and is not his father, Chrom offers to help and offers his name; Inigo recognizes it, and begins to act shyly. Inigo thanks Chrom for his help, and informs Chrom that he will put down the rebels then see a village girl for a date. If Chrom is Inigo's father, Inigo reveals himself to be Chrom's son upon hearing Chrom's name, and shows his Brand in his right eye. Inigo then says he will return to battle then have a date, then leaves. If Olivia talks to Inigo, they startle each other; Inigo asks her to not stare at him and leaves, and Olivia notes to herself that he does not make her feel shy. | |||
After the battle, if Inigo killed at least one bandit, the village girl from before will present Chrom a reward for protecting them. Regardless of Inigo's kill count, he will present Olivia with his copy of her wedding ring to prove that he is her son from the future; he states that he spent his time looking for her by looking for dancers. Inigo reveals that he can dance, but both he and Olivia feel to shy to dance in front of each other. Later, when Inigo intends to visit the village girl for tea, Chrom informs him that the army is leaving, and Inigo goes with them. | |||
==Chapter data== | ==Chapter data== | ||
Line 35: | Line 27: | ||
|tab3=Lunatic | |tab3=Lunatic | ||
|content1={{ChapData | |content1={{ChapData | ||
|victory=Rout the enemy | |victory=Rout the enemy | ||
|defeat=Chrom or Robin | |defeat=[[Chrom]] or [[Robin]] dies | ||
|ally= | |ally=1–13{{h|+1|Upon Inigo being recruited}} | ||
|other=1{{ | |other=1{{h|−1|Upon Inigo being recruited}} | ||
|enemy=27 | |enemy=27 | ||
|map=[[File:Cm fe13 6x.png]] | |||
|col=30 | |||
|row=26 | |||
}} | }} | ||
|content2={{ChapData | |content2={{ChapData | ||
|victory=Rout the enemy | |victory=Rout the enemy | ||
|defeat=Chrom or Robin | |defeat=[[Chrom]] or [[Robin]] dies | ||
|ally= | |ally=1–13{{h|+1|Upon Inigo being recruited}} | ||
|other=1{{ | |other=1{{h|−1|Upon Inigo being recruited}} | ||
|enemy=32 | |enemy=32 | ||
|map=[[File:Cm fe13 6x h.png]] | |||
|col=30 | |||
|row=26 | |||
}} | }} | ||
|content3={{ChapData | |content3={{ChapData | ||
|victory=Rout the enemy | |victory=Rout the enemy | ||
|defeat=Chrom or Robin | |defeat=[[Chrom]] or [[Robin]] dies | ||
|ally= | |ally=1–13{{h|+1|Upon Inigo being recruited}} | ||
|other=1{{ | |other=1{{h|−1|Upon Inigo being recruited}} | ||
|enemy=38 | |enemy=38 | ||
|map=[[File:Cm fe13 6x l.png]] | |||
|col=30 | |||
|row=26 | |||
}} | }} | ||
}} | }} | ||
===Character data=== | ===Character data=== | ||
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose> | |||
{{ChapChars | {{ChapChars | ||
|game#=13 | |game#=13 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Inigo | |name=Inigo | ||
Line 69: | Line 68: | ||
|HP=Varies | |HP=Varies | ||
|lv=10 | |lv=10 | ||
|recruitment method=[[NPC]], | |inventory={{Item|13|Killing Edge}}<br>{{Item|13|Concoction}} | ||
|recruitment method=[[NPC]], talk to with [[Chrom]] or [[Olivia]] | |||
}} | }} | ||
|forced1=chrom l | |||
| | |forced1article=Chrom | ||
| | |return1=robin {{#var:A}} | ||
| | |return1article=Robin | ||
| | |return2=lissa | ||
| | |return3=frederick | ||
| | |return4=sully | ||
| | |return5=virion | ||
| | |return6=stahl | ||
| | |return7=vaike | ||
| | |return8=miriel | ||
| | |return9=sumia | ||
| | |return10=kellam | ||
| | |return11=lon'qu | ||
| | |return12=ricken | ||
| | |return13=maribelle | ||
| | |return14=panne | ||
| | |return15=gaius | ||
| | |return16=cordelia | ||
| | |return17=gregor | ||
| | |return18=nowi | ||
| | |return19=libra | ||
| | |return20=tharja | ||
| | |return21=olivia | ||
| | |return22=cherche | ||
| | |return23=henry | ||
| | |return24=lucina | ||
| | |||
}} | }} | ||
<small>Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other [[paralogue]]s, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small> | <small>Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other [[paralogue]]s, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small> | ||
===Item data=== | ===Item data=== | ||
{{ChapItems|platform=3ds01|item1= | {{ChapItems|platform=3ds01 | ||
|obtain1=Dropped by | |item1=Master Seal | ||
|obtain1=Dropped by [[Jamil (Awakening)|Jamil]] | |||
|item2= | |item2=Door Key | ||
|obtain2=Dropped by [[ | |obtain2=Dropped by enemy [[General]] | ||
|item3=Elixir | |item3=Elixir | ||
|obtain3=At chapter's end, if [[Inigo]] got at least one kill | |obtain3=At chapter's end, if [[Inigo]] got at least one kill | ||
|item4=Killing Edge | |item4=Killing Edge | ||
|obtain4=At chapter's end, if Inigo got at least two kills | |obtain4=At chapter's end, if [[Inigo]] got at least two kills | ||
|item5=Speedwing | |item5=Speedwing | ||
|obtain5=At chapter's end, if Inigo got at least three kills | |obtain5=At chapter's end, if [[Inigo]] got at least three kills | ||
|item6=Bullion (M) | |item6=Bullion (M) | ||
|item6image=bullion medium | |item6image=bullion medium | ||
|item6article=Bullion | |item6article=Bullion | ||
|obtain6=At chapter's end, if Inigo got at least four kills | |obtain6=At chapter's end, if [[Inigo]] got at least four kills | ||
|itemlast=Hammerne | |itemlast=Hammerne | ||
|obtainlast=At chapter's end, if Inigo got at least five kills | |obtainlast=At chapter's end, if [[Inigo]] got at least five kills | ||
}} | }} | ||
Line 163: | Line 157: | ||
===[[Event tile]]s=== | ===[[Event tile]]s=== | ||
*Column 23, row 16: In [[Terrain# | *Column 23, row 16: In [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|woods]] northeast of [[Inigo]]'s starting position | ||
*Column 9, row 13: Adjacent to both a | *Column 9, row 13: Adjacent to both a door and a [[General]] that drops a [[Door Key]] | ||
===Enemy data=== | ===Enemy data=== | ||
:''Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.'' | |||
{{Tab | {{Tab | ||
|width=100% | |width=100% | ||
Line 172: | Line 167: | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Lunatic(+) | |tab3=Lunatic(+) | ||
|content1={{ | |content1={{ChapUnitHdr|type=Enemy|platform=3ds01}} | ||
|platform=3ds01 | {{ChapUnitCellFE13 | ||
| | |name=[[Jamil (Awakening)|Jamil]] | ||
| | |class=Assassin | ||
| | |lv=15 | ||
|#1= | |#=1 | ||
| | |hp=50 | ||
| | |str=24 | ||
| | |mag=0 | ||
| | |skill=30 | ||
| | |spd=27 | ||
|#2= | |lck=15 | ||
| | |def=14 | ||
| | |res=8 | ||
| | |mov=6 | ||
| | |inventory={{Item|13|Silver Sword}} • {{Item|13|Silver Bow}} • {{Item|13|Master Seal|type=drop}}<br>{{Item|13|Avoid +10}} | ||
| | |notes=Only moves to attack units in range. | ||
|#3= | }} | ||
| | {{ChapUnitCellFE13 | ||
| | |name=Ruffian | ||
| | |class=Dark Flier | ||
| | |lv=8 | ||
| | |#=2 | ||
|# | |hp=38~39 | ||
| | |str=11~12 | ||
| | |mag=16~17 | ||
| | |skill=18~19 | ||
| | |spd=20~21 | ||
| | |lck=19~20 | ||
|# | |def=11~12 | ||
| | |res=20~21 | ||
| | |mov=8 | ||
| | |inventory={{Item|13|Arcwind}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small> | ||
| | |notes=Immediately begins moving unprovoked. | ||
| | }} | ||
|# | {{ChapUnitCellFE13 | ||
| | |name=Ruffian | ||
| | |class=Griffon Rider | ||
| | |lv=8 | ||
| | |#=3 | ||
| | |hp=45~46 | ||
|# | |str=19~20 | ||
| | |mag=0 | ||
| | |skill=20~21 | ||
|spd=19~20 | |||
|lck=15~16 | |||
| | |def=15~16 | ||
|# | |res=6~7 | ||
| | |mov=8 | ||
|- | |inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small> | ||
| | |notes=Immediately begins moving unprovoked. | ||
| | }} | ||
| | {{ChapUnitCellFE13 | ||
|# | |name=Ruffian | ||
| | |class=Dark Flier | ||
| | |lv=8 | ||
| | |#=2 | ||
| | |hp=38~39 | ||
| | |str=11~12 | ||
|# | |mag=16~17 | ||
| | |skill=18~19 | ||
| | |spd=20~21 | ||
|lck=19~20 | |||
|def=11~12 | |||
| | |res=20~21 | ||
|# | |mov=8 | ||
| | |inventory={{Item|13|Arcfire}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small> | ||
| | |notes=Immediately begins moving unprovoked. | ||
| | }} | ||
| | {{ChapUnitCellFE13 | ||
| | |name=Ruffian | ||
|# | |class=Dark Flier | ||
| | |lv=8 | ||
| | |#=1 | ||
| | |hp=38~39 | ||
| | |str=11~12 | ||
| | |mag=16~17 | ||
|# | |skill=18~19 | ||
| | |spd=20~21 | ||
| | |lck=19~20 | ||
| | |def=11~12 | ||
| | |res=20~21 | ||
| | |mov=8 | ||
|# | |inventory={{Item|13|Arcthunder}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small> | ||
| | |notes=Immediately begins moving unprovoked. | ||
| | }} | ||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
| | |class=Griffon Rider | ||
|# | |lv=8 | ||
| | |#=2 | ||
| | |hp=45~46 | ||
| | |str=19~20 | ||
| | |mag=0 | ||
| | |skill=20~21 | ||
| | |spd=19~20 | ||
|lck=15~16 | |||
|def=15~16 | |||
|res=6~7 | |||
|mov=8 | |||
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sorcerer | |||
|lv=8 | |||
|#=2 | |||
|hp=46~47 | |||
|str=2 | |||
|mag=17~18 | |||
|skill=11~12 | |||
|spd=11~12 | |||
|lck=10~11 | |||
|def=15~16 | |||
|res=16~17 | |||
|mov=6 | |||
|inventory={{Item|13|Ruin}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=• The northern one begins moving if an [[Assassin]] in the same row, or a [[General]] or Assassin in the furthest southern row of the fortress is provoked.<br>• The southern one only moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Assassin | |||
|lv=8 | |||
|#=4 | |||
|hp=41~42 | |||
|str=20~21 | |||
|mag=0 | |||
|skill=27 | |||
|spd=25 | |||
|lck=11~12 | |||
|def=11~12 | |||
|res=4~5 | |||
|mov=6 | |||
|inventory={{Item|13|Silver Bow}} • {{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Movement +1}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=• The furthest northern one and the furthest southern one both begin moving if either of them, the [[Sorcerer]] or Assassin in the furthest northern row of the fortress, or a [[General]] or Assassin from the furthest southern row of the fortress is provoked.<br>• The center-northern one only moves to attack units in range.<br>• The center-southern one begins moving if the General or Assassin in the same row is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Assassin | |||
|lv=8 | |||
|#=2 | |||
|hp=41~42 | |||
|str=20~21 | |||
|mag=0 | |||
|skill=27 | |||
|spd=25 | |||
|lck=11~12 | |||
|def=11~12 | |||
|res=4~5 | |||
|mov=6 | |||
|inventory={{Item|13|Silver Sword}} • {{Item|13|Silver Bow}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Movement +1}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=• The northern one begins moving if the [[Sorcerer]] or Assassin in the same row, or a [[General]] or Assassin in the furthest southern row of the fortress is provoked.<br>• The southern one begins moving if the General or Assassin in the same row is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=General | |||
|lv=8 | |||
|#=2 | |||
|hp=54 | |||
|str=25 | |||
|mag=0 | |||
|skill=17~18 | |||
|spd=10~11 | |||
|lck=14~15 | |||
|def=24~25 | |||
|res=9~10 | |||
|mov=5 | |||
|inventory={{Item|13|Spear}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=• The northern one only moves to attack units in range.<br>• The southern one begins moving if the General or [[Assassin]] in the same row, or a [[Sorcerer]] or Assassin in the furthest northern row of the fortress is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sorcerer | |||
|lv=8 | |||
|#=1 | |||
|hp=46~47 | |||
|str=2 | |||
|mag=17~18 | |||
|skill=11~12 | |||
|spd=11~12 | |||
|lck=10~11 | |||
|def=15~16 | |||
|res=16~17 | |||
|mov=6 | |||
|inventory={{Item|13|Nosferatu}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=Only moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=General | |||
|lv=8 | |||
|#=1 | |||
|hp=54 | |||
|str=25 | |||
|mag=0 | |||
|skill=17~18 | |||
|spd=10~11 | |||
|lck=14~15 | |||
|def=24~25 | |||
|res=9~10 | |||
|mov=5 | |||
|inventory={{Item|13|Silver Lance}} • {{Item|13|Door Key|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=Begins moving if an [[Assassin]] in the same row is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sorcerer | |||
|lv=8 | |||
|#=1 | |||
|hp=46~47 | |||
|str=2 | |||
|mag=17~18 | |||
|skill=11~12 | |||
|spd=11~12 | |||
|lck=10~11 | |||
|def=15~16 | |||
|res=16~17 | |||
|mov=6 | |||
|inventory={{Item|13|Waste}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=Only moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=General | |||
|lv=8 | |||
|#=1 | |||
|hp=54 | |||
|str=25 | |||
|mag=0 | |||
|skill=17~18 | |||
|spd=10~11 | |||
|lck=14~15 | |||
|def=24~25 | |||
|res=9~10 | |||
|mov=5 | |||
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=Only moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sorcerer | |||
|lv=8 | |||
|#=1 | |||
|hp=46~47 | |||
|str=2 | |||
|mag=17~18 | |||
|skill=11~12 | |||
|spd=11~12 | |||
|lck=10~11 | |||
|def=15~16 | |||
|res=16~17 | |||
|mov=6 | |||
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=Only moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=General | |||
|lv=8 | |||
|#=1 | |||
|hp=54 | |||
|str=25 | |||
|mag=0 | |||
|skill=17~18 | |||
|spd=10~11 | |||
|lck=14~15 | |||
|def=24~25 | |||
|res=9~10 | |||
|mov=5 | |||
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}}<br><small>Can have 0–1 skill(s) at random</small> | |||
|notes=Begins moving if the [[Assassin]] or General in the same row, or a [[Sorcerer]] or Assassin in the furthest northern row of the fortress is provoked. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}} | |||
{{ChapUnitCellFE13 | |||
|name=[[Jamil (Awakening)|Jamil]] | |||
|class=Assassin | |||
|lv=15 | |||
|#=1 | |||
|hp=57 | |||
|str=28 | |||
|mag=0 | |||
|skill=35 | |||
|spd=32 | |||
|lck=18 | |||
|def=16 | |||
|res=9 | |||
|mov=6 | |||
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}} • {{Item|13|Silver Bow}} • {{Item|13|Master Seal|type=drop}}<br>{{Item|13|Avoid +10}} • {{Item|13|Pass}} | |||
|notes=Only moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Dark Flier | |||
|lv=8 | |||
|#=2 | |||
|hp=45~46 | |||
|str=13~14 | |||
|mag=19~20 | |||
|skill=22 | |||
|spd=24~25 | |||
|lck=24~25 | |||
|def=13~14 | |||
|res=24~25 | |||
|mov=8 | |||
|inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|14 Mt, 95 Hit}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Griffon Rider | |||
|lv=8 | |||
|#=4 | |||
|hp=53~54 | |||
|str=23 | |||
|mag=0 | |||
|skill=24 | |||
|spd=23 | |||
|lck=19 | |||
|def=18~19 | |||
|res=8~9 | |||
|mov=8 | |||
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Dark Flier | |||
|lv=8 | |||
|#=2 | |||
|hp=45~46 | |||
|str=13~14 | |||
|mag=19~20 | |||
|skill=22 | |||
|spd=24~25 | |||
|lck=24~25 | |||
|def=13~14 | |||
|res=24~25 | |||
|mov=8 | |||
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Dark Flier | |||
|lv=8 | |||
|#=2 | |||
|hp=45~46 | |||
|str=13~14 | |||
|mag=19~20 | |||
|skill=22 | |||
|spd=24~25 | |||
|lck=24~25 | |||
|def=13~14 | |||
|res=24~25 | |||
|mov=8 | |||
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Griffon Rider | |||
|lv=8 | |||
|#=2 | |||
|hp=53~54 | |||
|str=23 | |||
|mag=0 | |||
|skill=24 | |||
|spd=23 | |||
|lck=19 | |||
|def=18~19 | |||
|res=8~9 | |||
|mov=8 | |||
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sorcerer | |||
|lv=8 | |||
|#=2 | |||
|hp=54~55 | |||
|str=2 | |||
|mag=21 | |||
|skill=14~15 | |||
|spd=14~15 | |||
|lck=13~14 | |||
|def=18~19 | |||
|res=19~20 | |||
|mov=6 | |||
|inventory={{Item|13|Ruin|type=forged}}{{h|*|8 Mt, 70 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=• The northern one begins moving if an [[Assassin]] in the same row, a [[General]] or Assassin in the furthest southern row of the fortress, or a General or Sorcerer in the second-furthest northern row of the fortress is provoked.<br>• The southern one begins moving if the Assassin, General, or Sorcerer in the same row is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Assassin | |||
|lv=8 | |||
|#=4 | |||
|hp=49 | |||
|str=24 | |||
|mag=0 | |||
|skill=31~32 | |||
|spd=29~30 | |||
|lck=14~15 | |||
|def=13~14 | |||
|res=6~7 | |||
|mov=6 | |||
|inventory={{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}} • {{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Movement +1}} • {{Item|13|Pass}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=• The furthest northern one and the furthest southern one both begin moving if either of them, a [[Sorcerer]], Assassin, or [[General]] in the furthest northern two rows of the fortress, or a General or Assassin from the furthest southern row of the fortress is provoked.<br>• The center-northern one begins moving if a Sorcerer or General in the same row is provoked.<br>• The center-southern one begins moving if the General or Assassin in the same row is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Assassin | |||
|lv=8 | |||
|#=2 | |||
|hp=49 | |||
|str=24 | |||
|mag=0 | |||
|skill=31~32 | |||
|spd=29~30 | |||
|lck=14~15 | |||
|def=13~14 | |||
|res=6~7 | |||
|mov=6 | |||
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}} • {{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Movement +1}} • {{Item|13|Pass}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=• The northern one begins moving if the [[Sorcerer]] or Assassin in the same row, a [[General]] or Assassin in the furthest southern row of the fortress, or a General or Sorcerer in the second-furthest northern row of the fortress is provoked.<br>• The southern one begins moving if the General or Assassin in the same row is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=General | |||
|lv=8 | |||
|#=2 | |||
|hp=63 | |||
|str=29~30 | |||
|mag=0 | |||
|skill=20~21 | |||
|spd=12~13 | |||
|lck=18 | |||
|def=27~28 | |||
|res=11 | |||
|mov=5 | |||
|inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=• The northern one begins moving if a [[Sorcerer]] or [[Assassin]] in the same row is provoked.<br>• The southern one begins moving if the General or Assassin in the same row, or a Sorcerer, Assassin, or General in the furthest northern two rows of the fortress is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sorcerer | |||
|lv=8 | |||
|#=2 | |||
|hp=54~55 | |||
|str=2 | |||
|mag=21 | |||
|skill=14~15 | |||
|spd=14~15 | |||
|lck=13~14 | |||
|def=18~19 | |||
|res=19~20 | |||
|mov=6 | |||
|inventory={{Item|13|Nosferatu|type=forged}}{{h|*|15 Mt, 85 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=• The southern one begins moving if the Sorcerer, [[Assassin]], or [[General]] in the same row is provoked.<br>• The northern one begins moving if the General or Sorcerer in the same row, a Sorcerer or Assassin in the furthest northern row of the fortress, or a General or Assassin in the furthest southern row of the fortress is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=General | |||
|lv=8 | |||
|#=1 | |||
|hp=63 | |||
|str=29~30 | |||
|mag=0 | |||
|skill=20~21 | |||
|spd=12~13 | |||
|lck=18 | |||
|def=27~28 | |||
|res=11 | |||
|mov=5 | |||
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}} • {{Item|13|Door Key|type=drop}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=Begins moving if an [[Assassin]] in the same row is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sorcerer | |||
|lv=8 | |||
|#=1 | |||
|hp=54~55 | |||
|str=2 | |||
|mag=21 | |||
|skill=14~15 | |||
|spd=14~15 | |||
|lck=13~14 | |||
|def=18~19 | |||
|res=19~20 | |||
|mov=6 | |||
|inventory={{Item|13|Waste|type=forged}}{{h|*|14 Mt, 55 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=Begins moving if the [[General]] or Sorcerer in the same row is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=General | |||
|lv=8 | |||
|#=1 | |||
|hp=63 | |||
|str=29~30 | |||
|mag=0 | |||
|skill=20~21 | |||
|spd=12~13 | |||
|lck=18 | |||
|def=27~28 | |||
|res=11 | |||
|mov=5 | |||
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=Begins moving if a [[Sorcerer]] in the same row is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sorcerer | |||
|lv=8 | |||
|#=1 | |||
|hp=54~55 | |||
|str=2 | |||
|mag=21 | |||
|skill=14~15 | |||
|spd=14~15 | |||
|lck=13~14 | |||
|def=18~19 | |||
|res=19~20 | |||
|mov=6 | |||
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=Begins moving if the Sorcerer or [[General]] in the same row is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=General | |||
|lv=8 | |||
|#=2 | |||
|hp=63 | |||
|str=29~30 | |||
|mag=0 | |||
|skill=20~21 | |||
|spd=12~13 | |||
|lck=18 | |||
|def=27~28 | |||
|res=11 | |||
|mov=5 | |||
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=Both begin moving if either of them, a [[Sorcerer]] or [[Assassin]] in the furthest northern two rows of the fortress, or the Assassin or General in the furthest southern row of the fortress is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sorcerer | |||
|lv=8 | |||
|#=1 | |||
|hp=54~55 | |||
|str=2 | |||
|mag=21 | |||
|skill=14~15 | |||
|spd=14~15 | |||
|lck=13~14 | |||
|def=18~19 | |||
|res=19~20 | |||
|mov=6 | |||
|inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|14 Mt, 95 Hit}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Can have 0–2 skill(s) at random</small> | |||
|notes=Begins moving if the [[General]] or Sorcerer in the same row, a Sorcerer or [[Assassin]] in the furthest northern row of the fortress, or a General or Assassin in the furthest southern row of the fortress is provoked. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}} | |||
{{ChapUnitCellFE13 | |||
|name=[[Jamil (Awakening)|Jamil]] | |||
|class=Assassin | |||
|lv=15 | |||
|#=1 | |||
|hp=68 | |||
|str=33 | |||
|mag=0 | |||
|skill=41 | |||
|spd=38 | |||
|lck=22 | |||
|def=20 | |||
|res=12 | |||
|mov=6 | |||
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|19 Mt, 105 Hit}} • {{Item|13|Silver Bow|type=forged}}{{h|*|21 Mt, 95 Hit}} • {{Item|13|Master Seal|type=drop}}<br>{{Item|13|Hit Rate +10}} • {{Item|13|Avoid +10}} • {{Item|13|Pass}} | |||
|notes=Only moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Dark Flier | |||
|lv=8 | |||
|#=2 | |||
|hp=55 | |||
|str=17 | |||
|mag=24 | |||
|skill=28 | |||
|spd=31 | |||
|lck=32 | |||
|def=17 | |||
|res=31 | |||
|mov=8 | |||
|inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|18 Mt, 105 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Will always have Hit Rate +10; can have 0–3 more skill(s) at random</small> | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Griffon Rider | |||
|lv=8 | |||
|#=4 | |||
|hp=66 | |||
|str=29 | |||
|mag=0 | |||
|skill=30 | |||
|spd=29 | |||
|lck=25 | |||
|def=23 | |||
|res=11 | |||
|mov=8 | |||
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|23 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0–3 more skill(s) at random</small> | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Dark Flier | |||
|lv=8 | |||
|#=3 | |||
|hp=55 | |||
|str=17 | |||
|mag=24 | |||
|skill=28 | |||
|spd=31 | |||
|lck=32 | |||
|def=17 | |||
|res=31 | |||
|mov=8 | |||
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|20 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Will always have Hit Rate +10; can have 0–3 more skill(s) at random</small> | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Dark Flier | |||
|lv=8 | |||
|#=2 | |||
|hp=55 | |||
|str=17 | |||
|mag=24 | |||
|skill=28 | |||
|spd=31 | |||
|lck=32 | |||
|def=17 | |||
|res=31 | |||
|mov=8 | |||
|inventory={{Item|13|Thoron|type=forged}}{{h|*|22 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Will always have Hit Rate +10; can have 0–3 more skill(s) at random</small> | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Griffon Rider | |||
|lv=8 | |||
|#=3 | |||
|hp=66 | |||
|str=29 | |||
|mag=0 | |||
|skill=30 | |||
|spd=29 | |||
|lck=25 | |||
|def=23 | |||
|res=11 | |||
|mov=8 | |||
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|18 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0–3 more skill(s) at random</small> | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sorcerer | |||
|lv=8 | |||
|#=2 | |||
|hp=67 | |||
|str=2 | |||
|mag=27 | |||
|skill=19 | |||
|spd=19 | |||
|lck=18 | |||
|def=23 | |||
|res=24 | |||
|mov=6 | |||
|inventory={{Item|13|Ruin|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Will always have Hit Rate +10; can have 0–3 more skill(s) at random</small> | |||
|notes=• The northern one begins moving if an [[Assassin]] in the same row, a [[General]] or Assassin in the furthest southern row of the fortress, or a General or Sorcerer in the second-furthest northern row of the fortress is provoked.<br>• The southern one begins moving if the Assassin, General, or Sorcerer in the same row is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Assassin | |||
|lv=8 | |||
|#=4 | |||
|hp=60 | |||
|str=30 | |||
|mag=0 | |||
|skill=38 | |||
|spd=36 | |||
|lck=19 | |||
|def=17 | |||
|res=9 | |||
|mov=6 | |||
|inventory={{Item|13|Silver Bow|type=forged}}{{h|*|21 Mt, 95 Hit}} • {{Item|13|Silver Sword|type=forged}}{{h|*|19 Mt, 105 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Movement +1}} • {{Item|13|Pass}}<br><small>Will always have Hit Rate +10; can have 0–3 more skill(s) at random</small> | |||
|notes=• The center-southern one begins moving unprovoked on turn 2, or if the General or Assassin in the same row is provoked.<br>• The furthest northern one and the furthest southern one both begin moving if either of them, a [[Sorcerer]], Assassin, or [[General]] in the furthest northern two rows of the fortress, or a General or Assassin from the furthest southern row of the fortress is provoked.<br>• The center-northern one begins moving if a Sorcerer or General in the same row is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Assassin | |||
|lv=8 | |||
|#=4 | |||
|hp=60 | |||
|str=30 | |||
|mag=0 | |||
|skill=38 | |||
|spd=36 | |||
|lck=19 | |||
|def=17 | |||
|res=9 | |||
|mov=6 | |||
|inventory={{Item|13|Silver Sword|type=forged}}{{h|*|19 Mt, 105 Hit}} • {{Item|13|Silver Bow|type=forged}}{{h|*|21 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Movement +1}} • {{Item|13|Pass}}<br><small>Will always have Hit Rate +10; can have 0–3 more skill(s) at random</small> | |||
|notes=• The southern one begins moving unprovoked on turn 2, or if the General or Assassin in the same row is provoked.<br>• The eastern two will not act until turn 2, or until either of them or an eastern General is attacked; in either case, both begin moving.<br>• The northern one begins moving if the [[Sorcerer]] or Assassin in the same row, a [[General]] or Assassin in the furthest southern row of the fortress, or a General or Sorcerer in the second-furthest northern row of the fortress is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=General | |||
|lv=8 | |||
|#=3 | |||
|hp=76 | |||
|str=36 | |||
|mag=0 | |||
|skill=25 | |||
|spd=16 | |||
|lck=24 | |||
|def=32 | |||
|res=14 | |||
|mov=5 | |||
|inventory={{Item|13|Spear|type=forged}}{{h|*|16 Mt, 90 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–3 more skill(s) at random</small> | |||
|notes=• The eastern one will not act until turn 2, or until an eastern General or Assassin is attacked; in either case, he begins moving.<br>• The northern one begins moving if a [[Sorcerer]] or [[Assassin]] in the same row is provoked.<br>• The southern one begins moving if the General or Assassin in the same row, or a Sorcerer, Assassin, or General in the furthest northern two rows of the fortress is provoked. | |||
}} | }} | ||
{{ChapUnitCellFE13 | |||
| | |name=Ruffian | ||
|class=Sorcerer | |||
| | |lv=8 | ||
| | |#=2 | ||
|# | |hp=67 | ||
| | |str=2 | ||
|mag=27 | |||
|skill=19 | |||
|spd=19 | |||
| | |lck=18 | ||
|def=23 | |||
| | |res=24 | ||
|mov=6 | |||
|inventory={{Item|13|Nosferatu|type=forged}}{{h|*|15 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Will always have Hit Rate +10; can have 0–3 more skill(s) at random</small> | |||
|notes=• The southern one begins moving if the Sorcerer, [[Assassin]], or [[General]] in the same row is provoked.<br>• The northern one begins moving if the General or Sorcerer in the same row, a Sorcerer or Assassin in the furthest northern row of the fortress, or a General or Assassin in the furthest southern row of the fortress is provoked. | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitCellFE13 | |||
| | |name=Ruffian | ||
|class=General | |||
| | |lv=8 | ||
| | |#=1 | ||
|#1 | |hp=76 | ||
|str=36 | |||
|mag=0 | |||
|skill=25 | |||
|spd=16 | |||
| | |lck=24 | ||
| | |def=32 | ||
| | |res=14 | ||
|mov=5 | |||
| | |inventory={{Item|13|Silver Lance|type=forged}}{{h|*|21 Mt, 95 Hit}} • {{Item|13|Door Key|type=drop}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–3 more skill(s) at random</small> | ||
|notes=Begins moving unprovoked on turn 2, or if an [[Assassin]] in the same row is provoked. | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sorcerer | |||
|lv=8 | |||
|#=1 | |||
|hp=67 | |||
|str=2 | |||
|mag=27 | |||
|skill=19 | |||
|spd=19 | |||
|lck=18 | |||
|def=23 | |||
|res=24 | |||
|mov=6 | |||
|inventory={{Item|13|Waste|type=forged}}{{h|*|18 Mt, 65 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Will always have Hit Rate +10; can have 0–3 more skill(s) at random</small> | |||
|notes=Begins moving if the [[General]] or Sorcerer in the same row is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=General | |||
|lv=8 | |||
|#=2 | |||
|hp=76 | |||
|str=36 | |||
|mag=0 | |||
|skill=25 | |||
|spd=16 | |||
|lck=24 | |||
|def=32 | |||
|res=14 | |||
|mov=5 | |||
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|18 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–3 more skill(s) at random</small> | |||
|notes=• The eastern one will not act until turn 2, or until an eastern General or [[Assassin]] is attacked; in either case, he begins moving.<br>• The western one begins moving if a [[Sorcerer]] in the same row is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sorcerer | |||
|lv=8 | |||
|#=1 | |||
|hp=67 | |||
|str=2 | |||
|mag=27 | |||
|skill=19 | |||
|spd=19 | |||
|lck=18 | |||
|def=23 | |||
|res=24 | |||
|mov=6 | |||
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|20 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Will always have Hit Rate +10; can have 0–3 more skill(s) at random</small> | |||
|notes=Begins moving if the Sorcerer or [[General]] in the same row is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=General | |||
|lv=8 | |||
|#=2 | |||
|hp=76 | |||
|str=36 | |||
|mag=0 | |||
|skill=25 | |||
|spd=16 | |||
|lck=24 | |||
|def=32 | |||
|res=14 | |||
|mov=5 | |||
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|21 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Defense +2}} • {{Item|13|Indoor Fighter}} • {{Item|13|Rally Defense}} • {{Item|13|Pavise}}<br><small>Will always have Hit Rate +10; can have 0–3 more skill(s) at random</small> | |||
|notes=Both begin moving if either of them, a [[Sorcerer]] or [[Assassin]] in the furthest northern two rows of the fortress, or the Assassin or General in the furthest southern row of the fortress is provoked. | |||
}} | |||
{{ChapUnitCellFE13 | |||
|name=Ruffian | |||
|class=Sorcerer | |||
|lv=8 | |||
|#=1 | |||
|hp=67 | |||
|str=2 | |||
|mag=27 | |||
|skill=19 | |||
|spd=19 | |||
|lck=18 | |||
|def=23 | |||
|res=24 | |||
|mov=6 | |||
|inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|18 Mt, 105 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Hex}} • {{Item|13|Anathema}} • {{Item|13|Vengeance}} • {{Item|13|Tomebreaker}}<br><small>Will always have Hit Rate +10; can have 0–3 more skill(s) at random</small> | |||
|notes=Begins moving if the [[General]] or Sorcerer in the same row, a Sorcerer or [[Assassin]] in the furthest northern row of the fortress, or a General or Assassin in the furthest southern row of the fortress is provoked. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool: | Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool: | ||
{{div col|13em}} | |||
*{{Item|13|Pass}} | *{{Item|13|Pass}} | ||
*{{Item|13|Hawkeye|link=Hawkeye (skill)}} | *{{Item|13|Hawkeye|link=Hawkeye (skill)}} | ||
Line 485: | Line 1,037: | ||
*{{Item|13|Aegis+}} | *{{Item|13|Aegis+}} | ||
*{{Item|13|Pavise+}} | *{{Item|13|Pavise+}} | ||
{{div col end}} | |||
}} | }} | ||
===NPC data=== | ===NPC data=== | ||
{{ | {{ChapUnitHdr|type=NPC|platform=3ds01}} | ||
| | {{ChapUnitCellFE13 | ||
| | |name=[[Inigo]] | ||
| | |class=Mercenary | ||
|# | |version=inigo | ||
| | |type=other | ||
|lv=10 | |||
|#=1 | |||
|hp=Varies | |||
|str=Varies | |||
|mag=Varies | |||
|skill=Varies | |||
|spd=Varies | |||
|lck=Varies | |||
|def=Varies | |||
|res=Varies | |||
|mov=5 | |||
|inventory={{Item|13|Killing Edge}} • {{Item|13|Concoction}}<br>{{Item|13|Armsthrift}} • {{Item|13|Patience}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from his father}} • [[File:Is 3ds01 outrealm skill.png]] {{h|Varies|Inherited from Olivia}} | |||
|notes=• See [[Inigo/Stats]] for more information on Inigo's stats.<br>• Immediately begins moving unprovoked. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
===Boss data=== | ===Boss data=== | ||
Line 504: | Line 1,072: | ||
|content1={{BossStats FE13 | |content1={{BossStats FE13 | ||
|portrait=[[File:Small portrait gecko fe13.png]] | |portrait=[[File:Small portrait gecko fe13.png]] | ||
|sprite=assassin enemy | |||
|class=Assassin | |class=Assassin | ||
|lv=15 | |lv=15 | ||
Line 515: | Line 1,084: | ||
|res=8 | |res=8 | ||
|move=6 | |move=6 | ||
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Silver Bow}}<br> | |inventory={{Item|13|Silver Sword}}<br>{{Item|13|Silver Bow}}<br>{{Item|13|Master Seal|type=drop}} | ||
|skills={{Item|13|Avoid +10}} | |skills={{Item|13|Avoid +10}} | ||
|sw=B | |sw=B | ||
Line 522: | Line 1,091: | ||
|content2={{BossStats FE13 | |content2={{BossStats FE13 | ||
|portrait=[[File:Small portrait gecko fe13.png]] | |portrait=[[File:Small portrait gecko fe13.png]] | ||
|sprite=assassin enemy | |||
|class=Assassin | |class=Assassin | ||
|lv=15 | |lv=15 | ||
Line 533: | Line 1,103: | ||
|res=9 | |res=9 | ||
|move=6 | |move=6 | ||
|inventory={{Item|13|Silver Sword|type=forged}}{{ | |inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Silver Bow}}<br>{{Item|13|Master Seal|type=drop}} | ||
|skills={{Item|13|Avoid +10}}<br>{{Item|13|Pass}} | |skills={{Item|13|Avoid +10}}<br>{{Item|13|Pass}} | ||
|sw=B | |sw=B | ||
Line 540: | Line 1,110: | ||
|content3={{BossStats FE13 | |content3={{BossStats FE13 | ||
|portrait=[[File:Small portrait gecko fe13.png]] | |portrait=[[File:Small portrait gecko fe13.png]] | ||
|sprite=assassin enemy | |||
|class=Assassin | |class=Assassin | ||
|lv=15 | |lv=15 | ||
Line 551: | Line 1,122: | ||
|res=12 | |res=12 | ||
|move=6 | |move=6 | ||
|inventory= | |inventory={{Item|13|Silver Sword|type=forged}}{{h|*|19 Mt, 105 Hit}}<br>{{Item|13|Silver Bow|type=forged}}{{h|*|21 Mt, 95 Hit}}<br>{{Item|13|Master Seal|type=drop}} | ||
|skills={{Item|13|Hit Rate +10}}<br>{{Item|13|Avoid +10}}<br>{{Item|13|Pass}} | |skills={{Item|13|Hit Rate +10}}<br>{{Item|13|Avoid +10}}<br>{{Item|13|Pass}} | ||
|sw=A | |sw=A | ||
Line 569: | Line 1,140: | ||
{{Names | {{Names | ||
|eng-name=A Man for Flowers | |eng-name=A Man for Flowers | ||
| | |jpn-name={{h|花の似合う男|Hana no niauotoko}} | ||
|jpn-mean=Man whom flowers suit | |||
| | |span-name=El hombre de las flores | ||
| | |span-mean=The man of flowers | ||
| | |fren-name=La fleur à l'épée | ||
| | |fren-mean=The sword flower | ||
| | |ger-name=Ein Mann für Blumen | ||
|ger-name= | |ger-mean=A Man for Flowers | ||
|ger-mean= | |ital-name=L'avventuriero galante | ||
|ital-name= | |ital-mean=The chivalrous adventurer | ||
|ital-mean= | |||
}} | }} | ||
Line 587: | Line 1,157: | ||
{{ChapterNav | {{ChapterNav | ||
|prechapter=Scion of Legend | |prechapter=Scion of Legend | ||
|nextchapter=Noble Lineage | |nextchapter=Noble Lineage | ||
}} | }} | ||
{{Nav13}} | {{Nav13}} | ||
{{DEFAULTSORT:Man for Flowers, A}} | |||
[[Category:Chapters of Fire Emblem Awakening]] | [[Category:Chapters of Fire Emblem Awakening]] |
Latest revision as of 13:06, 28 March 2024
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“ | Indeed. How does Inigo have your ring when there is only one in all the world? Unless it IS your ring and I brought it back from the future! | ” | — Inigo, to Olivia |
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A Man for Flowers (Japanese: 花の似合う男 Man whom flowers suit) is the sixth paralogue chapter in Fire Emblem Awakening. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after clearing Chapter 13 and once Olivia is married. Reaching this chapter has additional requirements; the player must either clear Chapter 14 or unlock Paralogue 12.
In this chapter, the Shepherds come across a bandit keep being defended by Inigo, who happens to be the son of Olivia.
Plot
- Main article:
A Man for Flowers/Script
While climbing mountain, Robin and Olivia converse; Olivia doubts her usefulness, but Robin assures her that her dancing is greatly helpful. Chrom then informs Robin that they are nearing a bandits; camp, and will begin battle soon. Near the bandits' camp, Inigo kills a bandit in defense of a woman from a nearby village; he assures her he will be fine, and urges her to return to town for her safety. As the battle begins, Chrom notices Inigo fighting the bandits alone, and moves to aid him.
If Chrom talks to Inigo and is not his father, Chrom offers to help and offers his name; Inigo recognizes it, and begins to act shyly. Inigo thanks Chrom for his help, and informs Chrom that he will put down the rebels then see a village girl for a date. If Chrom is Inigo's father, Inigo reveals himself to be Chrom's son upon hearing Chrom's name, and shows his Brand in his right eye. Inigo then says he will return to battle then have a date, then leaves. If Olivia talks to Inigo, they startle each other; Inigo asks her to not stare at him and leaves, and Olivia notes to herself that he does not make her feel shy.
After the battle, if Inigo killed at least one bandit, the village girl from before will present Chrom a reward for protecting them. Regardless of Inigo's kill count, he will present Olivia with his copy of her wedding ring to prove that he is her son from the future; he states that he spent his time looking for her by looking for dancers. Inigo reveals that he can dance, but both he and Olivia feel to shy to dance in front of each other. Later, when Inigo intends to visit the village girl for tea, Chrom informs him that the army is leaving, and Inigo goes with them.
Chapter data
Normal Hard Lunatic
Character data
Characters | |||||||||||
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New units
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Required characters
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Available characters
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Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other paralogues, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.
Item data
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Shop data
After clearing this chapter, the shop at this location will become available.
Normal stock Possible merchant items
Item | Price |
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Heal | 600 |
Rescue | 1,280 |
Concoction | 600 |
Elixir | 900 |
Second Seal | 2,500 |
Event tiles
- Column 23, row 16: In woods northeast of Inigo's starting position
- Column 9, row 13: Adjacent to both a door and a General that drops a Door Key
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Normal Hard Lunatic(+)
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NPC data
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Boss data
- Main article:
Jamil (Awakening)
Normal Hard Lunatic
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
- The map of this chapter is based on Duma Gate from Fire Emblem Gaiden.
- Similarly, the boss of this chapter shares his name in both English and Japanese with the boss of said map.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
A Man for Flowers |
-- |
Japanese |
花の似合う男 |
Man whom flowers suit |
Spanish |
El hombre de las flores |
The man of flowers |
French |
La fleur à l'épée |
The sword flower |
German |
Ein Mann für Blumen |
A Man for Flowers |
Italian |
L'avventuriero galante |
The chivalrous adventurer |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← Scion of Legend • | A Man for Flowers | • Noble Lineage → |
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