Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
Sibling Blades: Difference between revisions
Thecornerman (talk | contribs) |
Thecornerman (talk | contribs) m (Text replacement - "\|newunits=\d+\n" to "") |
||
(10 intermediate revisions by 5 users not shown) | |||
Line 10: | Line 10: | ||
{{Quote|[[Say'ri|She]] is a rebel and traitor to the empire. I have no sister.|Yen'fay}} | {{Quote|[[Say'ri|She]] is a rebel and traitor to the empire. I have no sister.|Yen'fay}} | ||
'''Sibling Blades''' is the eighteenth chapter in {{FE13}}. In this chapter, the [[Shepherds (group)|Shepherds]] take on [[Yen'fay]], the traitorous leader of the [[Chon'sin]] people and key subordinate of [[Walhart]], within the confines of an active volcano that may turn the tides of the war back toward the Shepherds' favor. | '''Sibling Blades''' (Japanese: {{hl|双剣の兄弟|Futaken no kyōdai}} ''Twin-blade Brothers'') is the eighteenth chapter in {{FE13}}. In this chapter, the [[Shepherds (group)|Shepherds]] take on [[Yen'fay]], the traitorous leader of the [[Chon'sin]] people and key subordinate of [[Walhart]], within the confines of an active volcano that may turn the tides of the war back toward the Shepherds' favor. | ||
In addition to the [[The Conqueror|next chapter in the storyline]], completing this chapter will also unlock the [[The Threat of Silence|seventeenth paralogue chapter]]. | In addition to the [[The Conqueror|next chapter in the storyline]], completing this chapter will also unlock the [[The Threat of Silence|seventeenth paralogue chapter]]. | ||
Line 31: | Line 31: | ||
|victory=Defeat [[Yen'fay]] | |victory=Defeat [[Yen'fay]] | ||
|defeat=[[Chrom]] or [[Robin]] dies | |defeat=[[Chrom]] or [[Robin]] dies | ||
|ally= | |ally=1–13 | ||
|enemy={{ | |enemy={{h|31|Excellus appears briefly at the start of the battle to increase this count to 32; he leaves before the start of turn 1 player phase}} | ||
|map=[[File:Cm fe13 18.png]] | |map=[[File:Cm fe13 18.png]] | ||
|col=15 | |||
|row=30 | |||
}} | }} | ||
|content2={{ChapData | |content2={{ChapData | ||
|victory=Defeat [[Yen'fay]] | |victory=Defeat [[Yen'fay]] | ||
|defeat=[[Chrom]] or [[Robin]] dies | |defeat=[[Chrom]] or [[Robin]] dies | ||
|ally= | |ally=1–13 | ||
|enemy={{ | |enemy={{h|39|Excellus appears briefly at the start of the battle to increase this count to 40; he leaves before the start of turn 1 player phase}} | ||
|map=[[File:Cm fe13 18 h.png]] | |map=[[File:Cm fe13 18 h.png]] | ||
|col=15 | |||
|row=30 | |||
}} | }} | ||
|content3={{ChapData | |content3={{ChapData | ||
|victory=Defeat [[Yen'fay]] | |victory=Defeat [[Yen'fay]] | ||
|defeat=[[Chrom]] or [[Robin]] dies | |defeat=[[Chrom]] or [[Robin]] dies | ||
|ally= | |ally=1–13 | ||
|enemy={{ | |enemy={{h|47|Excellus appears briefly at the start of the battle to increase this count to 48; he leaves before the start of turn 1 player phase}} | ||
|map=[[File:Cm fe13 18 l.png]] | |map=[[File:Cm fe13 18 l.png]] | ||
|col=15 | |||
|row=30 | |||
}} | }} | ||
}} | }} | ||
This chapter features floors islets that become patches of [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|hazard terrain]] on certain specific turns. If an enemy stands on an islet that becomes hazard terrain, they will be provoked by the damage taken and begin moving. If there is a [[chest]] on an islet that becomes hazard terrain, it will be destroyed and become impossible to open, meaning it must be opened beforehand if one wishes to obtain its contents. The floor changes are fixed, occurring at the beginning of certain phases each time the chapter is played. | |||
This chapter features floors islets that become patches of [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|hazard terrain]] on certain specific turns. If an enemy stands on an islet that becomes hazard terrain, they will be provoked by the damage taken and begin moving. If there is a [[chest]] on an islet that becomes hazard terrain, it will be destroyed and become impossible to open, meaning it must be opened beforehand if one wishes to obtain its contents. The floor changes are fixed, | |||
One islet will become hazard terrain each player phase and enemy phase. On the first player phase, the western starting islet is destroyed, and islets continue to be destroyed in an alternating Z-shaped pattern. On the first enemy phase, the islet east of [[Yen'fay]] is destroyed, and islets continue to be destroyed in an alternating S-shaped pattern. | One islet will become hazard terrain each player phase and enemy phase. On the first player phase, the western starting islet is destroyed, and islets continue to be destroyed in an alternating Z-shaped pattern. On the first enemy phase, the islet east of [[Yen'fay]] is destroyed, and islets continue to be destroyed in an alternating S-shaped pattern. | ||
Line 61: | Line 65: | ||
{{ChapChars | {{ChapChars | ||
|game#=13 | |game#=13 | ||
| | |forced1=chrom l | ||
|forced1article=Chrom | |||
| | |return1=robin {{#var:A}} | ||
| | |return1article=Robin | ||
| | |return2=lissa | ||
| | |return3=frederick | ||
| | |return4=sully | ||
| | |return5=virion | ||
| | |return6=stahl | ||
| | |return7=vaike | ||
| | |return8=miriel | ||
| | |return9=sumia | ||
| | |return10=kellam | ||
| | |return11=lon'qu | ||
| | |return12=ricken | ||
| | |return13=maribelle | ||
| | |return14=panne | ||
| | |return15=gaius | ||
| | |return16=cordelia | ||
| | |return17=gregor | ||
| | |return18=nowi | ||
| | |return19=libra | ||
| | |return20=tharja | ||
| | |return21=olivia | ||
| | |return22=cherche | ||
| | |return23=henry | ||
| | |return24=lucina | ||
| | |return25=say'ri | ||
| | |||
}} | }} | ||
<small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small> | <small>Note: The returning characters list does not include any characters recruitable in [[paralogue]]s, as the player may not have taken on any available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small> | ||
Line 96: | Line 99: | ||
{{ChapItems | {{ChapItems | ||
|platform=3ds01 | |platform=3ds01 | ||
|item1= | |item1=Amatsu | ||
|obtain1=Dropped by | |obtain1=Dropped by [[Yen'fay]] | ||
|item2= | |item2=Noble Rapier | ||
|obtain2=Dropped by | |obtain2=Dropped by [[Yen'fay]] | ||
|item3= | |item3=Concoction | ||
|obtain3=Dropped by enemy [[ | |obtain3=Dropped by enemy [[Warrior]] | ||
|item4= | |item4=Silver Axe | ||
|obtain4=Dropped by enemy [[ | |obtain4=Dropped by enemy [[Griffon Rider]] | ||
|item5= | |item5=Silver Lance | ||
|obtain5=Dropped by enemy [[Paladin]] | |obtain5=Dropped by enemy [[Paladin]] | ||
|item6= | |item6=Arcfire | ||
|obtain6=Dropped by enemy [[ | |obtain6=Dropped by enemy [[Sage]] | ||
|item7= | |item7=Killer Lance | ||
|obtain7=Dropped by [[ | |obtain7=Dropped by enemy [[Paladin]] | ||
|item8= | |item8=Armorslayer | ||
|obtain8=Dropped by [[ | |obtain8=Dropped by enemy [[Swordmaster]] | ||
|item9=Second Seal | |item9=Second Seal | ||
|obtain9=Open northwestern [[chest]]<br><small>(Becomes [[Terrain#Scrap|unobtainable]] on turn 11 enemy phase)</small> | |obtain9=Open northwestern [[chest]]<br><small>(Becomes [[Terrain#Scrap|unobtainable]] on turn 11 enemy phase)</small> | ||
Line 172: | Line 175: | ||
|tab3=Lunatic(+) | |tab3=Lunatic(+) | ||
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}} | |content1={{ChapUnitHdr|type=Enemy|platform=3ds01}} | ||
{{ChapUnitCellFE13 | |||
|name=[[Yen'fay]] | |||
|class=Swordmaster | |||
|version=yen'fay | |||
|lv=15 | |||
|#=1 | |||
|hp=50 | |||
|str=22 | |||
|mag=3 | |||
|skill=27 | |||
|spd=28 | |||
|lck=24 | |||
|def=15 | |||
|res=13 | |||
|inventory={{Item|13|Amatsu|type=drop}} • {{Item|13|Noble Rapier|type=drop}}<br>{{Item|13|Vantage}} | |||
|notes=The space he stands on does not become a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|hazard tile]]. | |||
}} | |||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
|name=[[Valm]]ese | |name=[[Valm]]ese | ||
Line 186: | Line 206: | ||
|res=11~12 | |res=11~12 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have | |inventory={{Item|13|Silver Lance}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 202: | Line 222: | ||
|res=11~12 | |res=11~12 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}}<br><small>Can have | |inventory={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 218: | Line 238: | ||
|res=6~7 | |res=6~7 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have | |inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 234: | Line 254: | ||
|res=6~7 | |res=6~7 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe}} • {{Item|13|Concoction|type=drop}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have | |inventory={{Item|13|Silver Axe}} • {{Item|13|Concoction|type=drop}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 250: | Line 270: | ||
|res=13~14 | |res=13~14 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have | |inventory={{Item|13|Arcfire}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 266: | Line 286: | ||
|res=6~7 | |res=6~7 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Silver Axe|type=drop}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have | |inventory={{Item|13|Silver Axe|type=drop}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 282: | Line 302: | ||
|res=6~7 | |res=6~7 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have | |inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 298: | Line 318: | ||
|res=11~12 | |res=11~12 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have | |inventory={{Item|13|Silver Sword}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 314: | Line 334: | ||
|res=11~12 | |res=11~12 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Silver Lance|type=drop}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have | |inventory={{Item|13|Silver Lance|type=drop}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 330: | Line 350: | ||
|res=13~14 | |res=13~14 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have | |inventory={{Item|13|Arcthunder}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 346: | Line 366: | ||
|res=13~14 | |res=13~14 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Arcfire|type=drop}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have | |inventory={{Item|13|Arcfire|type=drop}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 362: | Line 382: | ||
|res=11~12 | |res=11~12 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Killer Lance|type=drop}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have | |inventory={{Item|13|Killer Lance|type=drop}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 378: | Line 398: | ||
|res=11~12 | |res=11~12 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Armorslayer|type=drop}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}}<br><small>Can have | |inventory={{Item|13|Armorslayer|type=drop}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 394: | Line 414: | ||
|res=6~7 | |res=6~7 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have | |inventory={{Item|13|Tomahawk}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 410: | Line 430: | ||
|res=13~14 | |res=13~14 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have | |inventory={{Item|13|Arcwind}}<br>{{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 426: | Line 446: | ||
|res=6~7 | |res=6~7 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe}} • {{Item|13|Silver Bow}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have | |inventory={{Item|13|Silver Axe}} • {{Item|13|Silver Bow}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 442: | Line 462: | ||
|res=11~12 | |res=11~12 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Spear}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have | |inventory={{Item|13|Spear}}<br>{{Item|13|Outdoor Fighter}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}} | |||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
|name=[[Yen'fay]] | |name=[[Yen'fay]] | ||
Line 450: | Line 473: | ||
|lv=15 | |lv=15 | ||
|#=1 | |#=1 | ||
|hp= | |hp=56 | ||
|str= | |str=26 | ||
|mag=3 | |mag=3 | ||
|skill= | |skill=32 | ||
|spd= | |spd=33 | ||
|lck= | |lck=28 | ||
|def= | |def=17 | ||
|res= | |res=15 | ||
|inventory={{Item|13|Amatsu|type=drop}} • {{Item|13|Noble Rapier|type=drop}}<br>{{Item|13|Vantage}} | |inventory={{Item|13|Amatsu|type=drop}} • {{Item|13|Noble Rapier|type=drop}}<br>{{Item|13|Avoid +10}} • {{Item|13|Astra}} • {{Item|13|Vantage}} | ||
|notes=The space he stands on does not become a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|hazard tile]]. | |notes=The space he stands on does not become a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|hazard tile]]. | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
|name=[[Valm]]ese | |name=[[Valm]]ese | ||
Line 478: | Line 498: | ||
|res=13~14 | |res=13~14 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have | |inventory={{Item|13|Silver Lance}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 494: | Line 514: | ||
|res=13~14 | |res=13~14 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra | |inventory={{Item|13|Silver Sword}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra}} • {{Item|13|Swordfaire}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 510: | Line 530: | ||
|res=7~8 | |res=7~8 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have | |inventory={{Item|13|Silver Axe}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 526: | Line 546: | ||
|res=15~16 | |res=15~16 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have | |inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 542: | Line 562: | ||
|res=7~8 | |res=7~8 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe}} • {{Item|13|Concoction|type=drop}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have | |inventory={{Item|13|Silver Axe}} • {{Item|13|Concoction|type=drop}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 558: | Line 578: | ||
|res=15~16 | |res=15~16 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have | |inventory={{Item|13|Bolganone}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 574: | Line 594: | ||
|res=7~8 | |res=7~8 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Silver Axe|type=drop}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have | |inventory={{Item|13|Silver Axe|type=drop}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 590: | Line 610: | ||
|res=7~8 | |res=7~8 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have | |inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 606: | Line 626: | ||
|res=13~14 | |res=13~14 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Silver Sword}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have | |inventory={{Item|13|Silver Sword}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 622: | Line 642: | ||
|res=13~14 | |res=13~14 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Silver Lance|type=drop}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have | |inventory={{Item|13|Silver Lance|type=drop}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 638: | Line 658: | ||
|res=15~16 | |res=15~16 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Thoron}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have | |inventory={{Item|13|Thoron}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 654: | Line 674: | ||
|res=15~16 | |res=15~16 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Bolganone}} • {{Item|13|Arcfire|type=drop}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have | |inventory={{Item|13|Bolganone}} • {{Item|13|Arcfire|type=drop}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 670: | Line 690: | ||
|res=13~14 | |res=13~14 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Killer Lance|type=forged}}{{ | |inventory={{Item|13|Killer Lance|type=forged}}{{h|*|14 Mt, 90 Hit}} • {{Item|13|Killer Lance|type=drop}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 686: | Line 706: | ||
|res=13~14 | |res=13~14 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Armorslayer|type=forged}}{{ | |inventory={{Item|13|Armorslayer|type=forged}}{{h|*|12 Mt, 90 Hit}} • {{Item|13|Armorslayer|type=drop}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra}} • {{Item|13|Swordfaire}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 702: | Line 722: | ||
|res=7~8 | |res=7~8 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have | |inventory={{Item|13|Tomahawk}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 718: | Line 738: | ||
|res=7~8 | |res=7~8 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe}} • {{Item|13|Silver Bow}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have | |inventory={{Item|13|Silver Axe}} • {{Item|13|Silver Bow}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Can have 0–1 skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 734: | Line 754: | ||
|res=13~14 | |res=13~14 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Spear}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have | |inventory={{Item|13|Spear}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Can have 0–1 skill(s) at random</small> | ||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}} | |||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
|name=[[Yen'fay]] | |name=[[Yen'fay]] | ||
Line 742: | Line 765: | ||
|lv=15 | |lv=15 | ||
|#=1 | |#=1 | ||
|hp= | |hp=66 | ||
|str= | |str=32{{h|+5|Granted by Swordfaire}} | ||
|mag=3 | |mag=3 | ||
|skill= | |skill=39 | ||
|spd= | |spd=41 | ||
|lck= | |lck=34 | ||
|def= | |def=21 | ||
|res= | |res=19 | ||
|inventory={{Item|13|Amatsu|type=drop}} • {{Item|13|Noble Rapier|type=drop}}<br>{{Item|13|Avoid +10}} • {{Item|13| | |inventory={{Item|13|Amatsu|type=drop}} • {{Item|13|Noble Rapier|type=drop}}<br>{{Item|13|Hit Rate +10}} • {{Item|13|Avoid +10}} • {{Item|13|Swordfaire}} • {{Item|13|Astra}} • {{Item|13|Vantage}} | ||
|notes=The space he stands on does not become a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|hazard tile]]. | |notes=The space he stands on does not become a [[Terrain/Nintendo 3DS games#Fire Emblem Awakening|hazard tile]]. | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
|name=[[Valm]]ese | |name=[[Valm]]ese | ||
Line 770: | Line 790: | ||
|res=17 | |res=17 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Silver Lance|type=forged}}{{ | |inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 786: | Line 806: | ||
|res=17 | |res=17 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Sword|type=forged}}{{ | |inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra}} • {{Item|13|Swordfaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 802: | Line 822: | ||
|res=10 | |res=10 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe|type=forged}}{{ | |inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 818: | Line 838: | ||
|res=20 | |res=20 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Rexcalibur|type=forged}}{{ | |inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|14 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 834: | Line 854: | ||
|res=10 | |res=10 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe|type=forged}}{{ | |inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}} • {{Item|13|Concoction|type=drop}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 850: | Line 870: | ||
|res=20 | |res=20 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Bolganone|type=forged}}{{ | |inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 866: | Line 886: | ||
|res=17 | |res=17 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Silver Sword|type=forged}}{{ | |inventory={{Item|13|Silver Sword|type=forged}}{{h|*|15 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 882: | Line 902: | ||
|res=9 | |res=9 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Silver Axe|type=forged}}{{ | |inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Silver Axe|type=drop}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 898: | Line 918: | ||
|res=9 | |res=9 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Silver Axe|type=forged}}{{ | |inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 914: | Line 934: | ||
|res=17 | |res=17 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Silver Lance|type=forged}}{{ | |inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}} • {{Item|13|Silver Lance|type=drop}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 930: | Line 950: | ||
|res=20 | |res=20 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Thoron|type=forged}}{{ | |inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 946: | Line 966: | ||
|res=20 | |res=20 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Bolganone|type=forged}}{{ | |inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}} • {{Item|13|Arcfire|type=drop}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Miracle}} • {{Item|13|Magic +2}} • {{Item|13|Focus}} • {{Item|13|Rally Magic}} • {{Item|13|Tomefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 962: | Line 982: | ||
|res=10 | |res=10 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Silver Axe|type=forged}}{{ | |inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}} • {{Item|13|Silver Bow|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 978: | Line 998: | ||
|res=17 | |res=17 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Killer Lance|type=forged}}{{ | |inventory={{Item|13|Killer Lance|type=forged}}{{h|*|18 Mt, 100 Hit}} • {{Item|13|Killer Lance|type=drop}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 994: | Line 1,014: | ||
|res=17 | |res=17 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Armorslayer|type=forged}}{{ | |inventory={{Item|13|Armorslayer|type=forged}}{{h|*|16 Mt, 100 Hit}} • {{Item|13|Armorslayer|type=drop}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Avoid +10}} • {{Item|13|Vantage}} • {{Item|13|Astra}} • {{Item|13|Swordfaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 1,010: | Line 1,030: | ||
|res=10 | |res=10 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|13|Tomahawk|type=forged}}{{ | |inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Gamble}} • {{Item|13|HP +5}} • {{Item|13|Zeal}} • {{Item|13|Rally Strength}} • {{Item|13|Counter}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
}} | }} | ||
{{ChapUnitCellFE13 | {{ChapUnitCellFE13 | ||
Line 1,026: | Line 1,046: | ||
|res=17 | |res=17 | ||
|mov=8 | |mov=8 | ||
|inventory={{Item|13|Spear|type=forged}}{{ | |inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Outdoor Fighter}} • {{Item|13|Aegis}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small> | ||
|last=y | |last=y | ||
}} | }} | ||
Line 1,050: | Line 1,053: | ||
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool: | Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool: | ||
{{div col|13em}} | |||
*{{Item|13|Pass}} | *{{Item|13|Pass}} | ||
*{{Item|13|Hawkeye|link=Hawkeye (skill)}} | *{{Item|13|Hawkeye|link=Hawkeye (skill)}} | ||
Line 1,057: | Line 1,061: | ||
*{{Item|13|Aegis+}} | *{{Item|13|Aegis+}} | ||
*{{Item|13|Pavise+}} | *{{Item|13|Pavise+}} | ||
{{div col end}} | |||
}} | }} | ||
Line 1,096: | Line 1,101: | ||
|res=15 | |res=15 | ||
|inventory={{Item|13|Amatsu|type=drop}}<br>{{Item|13|Noble Rapier|type=drop}} | |inventory={{Item|13|Amatsu|type=drop}}<br>{{Item|13|Noble Rapier|type=drop}} | ||
|skills={{Item|13|Avoid +10}}<br>{{Item|13|Astra | |skills={{Item|13|Avoid +10}}<br>{{Item|13|Astra}}<br>{{Item|13|Vantage}} | ||
|sw=A | |sw=A | ||
}} | }} | ||
Line 1,105: | Line 1,110: | ||
|lv=15 | |lv=15 | ||
|HP=66 | |HP=66 | ||
|str=32{{ | |str=32{{h|+5|Granted by Swordfaire}} | ||
|magic=3 | |magic=3 | ||
|skill=39 | |skill=39 | ||
Line 1,113: | Line 1,118: | ||
|res=19 | |res=19 | ||
|inventory={{Item|13|Amatsu|type=drop}}<br>{{Item|13|Noble Rapier|type=drop}} | |inventory={{Item|13|Amatsu|type=drop}}<br>{{Item|13|Noble Rapier|type=drop}} | ||
|skills={{Item|13|Hit Rate +10}}<br>{{Item|13|Avoid +10}}<br>{{Item|13|Swordfaire}}<br>{{Item|13|Astra | |skills={{Item|13|Hit Rate +10}}<br>{{Item|13|Avoid +10}}<br>{{Item|13|Swordfaire}}<br>{{Item|13|Astra}}<br>{{Item|13|Vantage}} | ||
|sw=A | |sw=A | ||
}} | }} | ||
Line 1,129: | Line 1,134: | ||
{{Names | {{Names | ||
|eng-name=Sibling Blades | |eng-name=Sibling Blades | ||
| | |jpn-name={{h|双剣の兄弟|Futaken no kyōdai}} | ||
| | |jpn-mean=Twin-blade Brothers | ||
|span-name=Sables hermanos | |span-name=Sables hermanos | ||
|span-mean=Sibling sabers | |span-mean=Sibling sabers |
Latest revision as of 17:39, 13 February 2024
| ||||||||
|
“ | She is a rebel and traitor to the empire. I have no sister. | ” | — Yen'fay |
---|
Sibling Blades (Japanese: 双剣の兄弟 Twin-blade Brothers) is the eighteenth chapter in Fire Emblem Awakening. In this chapter, the Shepherds take on Yen'fay, the traitorous leader of the Chon'sin people and key subordinate of Walhart, within the confines of an active volcano that may turn the tides of the war back toward the Shepherds' favor.
In addition to the next chapter in the storyline, completing this chapter will also unlock the seventeenth paralogue chapter.
Plot
- Main article:
Sibling Blades/Script
The Shepherds break through the Resistance without much trouble, but doing so puts them between Yen'fay's forces and those of Walhart and the Resistance at the foot of a volcano, the Demon's Ignle. In order to mitigate the chance that the Resistance will pursue them, the Shepherds decide to climb the volcano, additionally allowing them control of how Yen'fay can approach. When Yen'fay arrives at the Demon's Ingle, Excellus teleports to him, commenting on his foul mood but commending him on his willingness to fight his sister, then leaves as the battle begins.
Once Yen'fay is dead, the Shepherds reconvene. Excellus arrives to taunt Say'ri, revealing that Yen'fay agreed to fight for the empire under the condition that they spare Say'ri's life. Excellus leaves having devastated Say'ri; she laments how she treated her brother, but she is comforted by Chrom and Robin, who convince her to continue fighting. Later, Chrom is informed by a soldier of Basilio's death at Walhart's hand, a fact confirmed by Flavia; she then gives Chrom Gules on behalf of Basilio. Say'ri arrives and informs them that Walhart and his forces have retreated to the imperial capital, also speculating that the Resistance turncoats may reconsider fighting for the empire now that two of the three divisions of the empire's miltary have been defeated. The Shepherds prepare for a decisive battle against Walhart at the capital.
Summary
The Ylisseans strike Yen'fay down and learn of his sacrifice. When they hear Basilio has died as well, it is decided the time has come to finally face Walhart.
Chapter data
Normal Hard Lunatic
This chapter features floors islets that become patches of hazard terrain on certain specific turns. If an enemy stands on an islet that becomes hazard terrain, they will be provoked by the damage taken and begin moving. If there is a chest on an islet that becomes hazard terrain, it will be destroyed and become impossible to open, meaning it must be opened beforehand if one wishes to obtain its contents. The floor changes are fixed, occurring at the beginning of certain phases each time the chapter is played.
One islet will become hazard terrain each player phase and enemy phase. On the first player phase, the western starting islet is destroyed, and islets continue to be destroyed in an alternating Z-shaped pattern. On the first enemy phase, the islet east of Yen'fay is destroyed, and islets continue to be destroyed in an alternating S-shaped pattern.
Character data
Characters | |
---|---|
New units
| |
| |
Required characters
| |
Available characters
| |
Note: The returning characters list does not include any characters recruitable in paralogues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.
Item data
| |||||||||||||||||||||||||||||||||||||||
|
Shop data
After clearing this chapter, the shop at this location will become available.
Normal stock Possible merchant items
Item | Price |
---|---|
Physic | 1,800 |
Recover | 1,950 |
Ward | 2,100 |
Dragonstone | 2,300 |
Beaststone | 2,000 |
Event tiles
- Column 2, row 10: One square south, one square west from a Silver Sword Swordmaster
- Column 8, row 20: Eight squares north of Yen'fay
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
Normal Hard Lunatic(+)
| |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Boss data
- Main article:
Yen'fay
Normal Hard Lunatic
|
|
|
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
In this chapter, certain parts of the terrain crumble on each phase. Apart from a select few tiles that stay sturdy regardless of what goes on and thus remain floor tiles throughout (including both of the stage's event tiles), each area of terrain has two phases. The terrain begins its life as a floor tile, which has its standard effect. In its second phase, it becomes a hazard tile, in which anyone standing on it at the start of their phase takes 10 damage. The stage's transformation is completed on turn 12 enemy phase. Any unopened chest in an area that becomes hazardous becomes a scrap tile, its treasure now unobtainable.
Trivia
- Despite the chapter's terrain gimmick potentailly implying otherwise, the location of The Demon's Ingle can indeed be revisited to fight skirmishes. In a skirmish, the terrain remains that which was presented in the chapter's preparations phase throughout the skirmish without any alterations between phases.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Sibling Blades |
-- |
Japanese |
双剣の兄弟 |
Twin-blade Brothers |
Spanish |
Sables hermanos |
Sibling sabers |
French |
Lames soeurs |
Sisters blades |
German |
Geschwisterklingen |
Sibling Blades |
Italian |
Confronto fraterno |
Fraternal confrontation |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← Inexorable Death • | Sibling Blades | • The Conqueror → |
---|