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Infinite Regalia
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“ | -VISITORS FROM ANOTHER WORLD... -DO YOU SEEK OUR TREASURES? -IS THAT WHY YOU HAVE COME? |
” | — One incarnation each of Mus, Bovis, and Tigris |
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Infinite Regalia (Japanese: 無限の神器 Infinite sacred treasures) is a downloadable content xenologue chapter in Fire Emblem Awakening. As a xenologue chapter, it does not officially bear a chapter number; if all xenologues are purchased and its list is viewed at the Outrealm Gate, Infinite Regalia is the sixth one from the top in the North American version of the game. Officially in Japan and unofficially in North America, Infinite Regalia is part of the first series of DLC releases, a distinction that does not exist in the PAL regions.
This chapter was first made available on May 24, 2012 in Japan, March 7, 2013 in North America, and May 23-24 in the PAL regions.
In this chapter, the Shepherds take on a very large group of Deadlords in hopes of obtaining three very rare weapons under their guard.
Plot
- Main article:
Infinite Regalia/Script
Having arrived in a ruined Outrealm, Chrom asks where the Shepherds have arrived this time, that the ruins they're in look like they've been ruined for ages; in succession, this is followed by Mus noting visitors have arrived from another world, Bovis asking if the Shepherds seek their treasures, and Tigris asking if that is why they have come. Chrom asks the figures who they are, to which Lepus introduces the group as the Deadlords, Draco stating that they are bodies of fallen warriors given purpose, and Anguilla stating that they are made to guard the treasures within these ruins; Chrom asks why the Deadlords are fallen warriors, that they appear healthy enough to him and even powerful. Equus states that, in their final hour was the hour that changed their world, Ovis revealed that they fought and paid the ultimate price, and Simia states that these forms are the only testament to their sacrifice. Chrom notes the Deadlords' tale as sad and asks if they have names; Mus, Bovis, Tigris, Lepus, and Draco introduce themselves, before Chrom cuts Anguilla off while she's introducing herself, saying he gets the idea that they all have names. Gallus state that they are a group of thirty-six standing guard to great treasures; Canis state that three paths lead to the Shepherds' reward--left, right, and center; Porcus states that if power, wisdom, and luck are the Shepherds' allies, they should summon them now. Preparations take place at this point; the battle begins once preparations are complete.
Once the battle finishes, Mus will note the Shepherds' accomplishments as impressive, with Bovis stating it honors them to trade blows with such mighty warriors, and Tigris stating that all thirty-six of them will start paying the Shepherds homage one by one; Chrom cuts off Tigris before he mentions who gets the first homage, with Chrom stating that the homages aren't necessary at all ever--the Shepherds need to get back to their own world and finish their struggle there. Lepus sees the Shepherds' cause as noble, with Draco stating that Chrom's decision is a pity all the same, with Anguilla asking Chrom if the Shepherds will return to visit again; Chrom asks Anguilla if the Deadlords want them to, asking if they're lonely. Equus states that they are the Deadlords, they do not succumb to mortal emotion; Ovis states that, from a good battle, they might derive from a bit of mortal pleasure; Simia states that if the Shepherds want more treasures, they may always find the Deadlords in this area, to which Chrom thanks Simia for the invitation and asking that they do indeed meet again. Gallus says they do wish to meet again, with Canis saying that all thirty-six of the Deadlords will wait, with Porcus stating that they will do so forever. Chrom starts silently speaking to Robin asking that they get out of there before the Deadlords start talking again; Mus reappears on the scene and reveals it occurred to the group that they failed to give Chrom one last reward, with Chrom asking what it is. Tigris states that the card they're about to give houses an Einherjar, an old soul at that; Lepus reveals that Eldigan the Lionheart was one of the strongest of his time, with Draco stating that now his power belongs to the Shepherds, with Chrom thanking Draco and saying Eldigan's power is indeed in good hands. Anguilla asks Chrom if he enjoyed their reward and stating that the Shepherds must visit him again, with Equus asking if the Shepherds actually will visit them again. The player is prompted at this point if they want to add Eldigan to their party; if the player accepts, Eldigan says he swears to serve the Shepherds well.
En route out of the Outrealm, Chrom tells the Avatar he was starting to think they might never get out of that place; Equus interrupts and reveals that the Deadlords almost forgot that they have another gift for the Shepherds, with Chrom reacting. Ovis says that, in honor of the Shepherds' victory, that Chrom take the Silver Card; Chrom asks what the Silver Card does, with Simia revealing that the Silver Card allows the player to buy from shops at lower prices, with Gallus stating that Simia is correct--the same quality items at new low, low prices. Canis states that such material goods are of no concern to them, with Porcus stating that the Silver Card should be considered a pact--a promise that the Shepherds will indeed return to this Outrealm again, Chrom saying he's got it and thanks Porcus; Chrom then states that the Deadlords really don't get out much.
Website summary
A set of unique weapons lay buried deep within ancient ruins, watched over by an evil warlord. No hero has ever been able to recover them–but then, you're not just any hero, are you?[1]
North American eShop summary
All this trouble over such a little item...
Rewards: Silver Card
Chapter data
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Victory: Defeat the boss Mus | Player | Enemy | ||||
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Defeat: Chrom or Robin dies, or the player's army is routed | 1–12 | 40 | ||||
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Difficulty rating: ★★★★ Map dimensions: 25 columns by 29 rows |
Block sizes: Japan: 36 North America: 36 PAL region: 36 | |||||
Map phase music: "Chapter 10: Light and Dark" from Genealogy of the Holy War Battle phase music: "Versus Arvis" from Genealogy of the Holy War Note: Due to known flaws in how the game's downloadable content system handles music, the game may fail to load the music assigned to this chapter. If this happens, the music normally assigned to skirmishes in the base game will play. | ||||||
Pricing: Japan: ¥300 United States: $2.50 Europe: €2.49 United Kingdom: £2.29 Australia: $3.25 New Zealand: $4.25 |
Also available in: Golden Pack United States: $6.00 Europe: €5.99 United Kingdom: £5.39 Australia: $7.80 New Zealand: $10.20 |
Character data
Characters | |||||||||||
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New units
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Available characters
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Note: The returning characters list represents the minimum characterbase recruitable by the point the player can first access the Outrealm Gate. If more chapters along the main story path are cleared, or if any paralogues are cleared, the player can have access to characters not listed here by the point the chapter is first started. As bonus units are recruitable at the player's discretion, the returning characters list does not list them either.
Item data
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- The items obtainable in all three chests are subject to special restrictions; items available in these chests, with the exception of the Bolt Axe, cannot be obtained from villages or chests in other DLC chapters.
Event tiles
- Column 6, row 17: Seven squares west, one square south from the boss Mus
- Column 21, row 3: Two squares east, one square north from the easternmost chest
Enemy data
- Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.
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Boss data
- Main article:
Mus
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
- This chapter is one of three DLC chapters to include non-Risen generic enemy units (the others being Summer Scramble and Apotheosis). Of the three, this is the only one to include Risen, albeit of the non-generic Deadlord variety.
- This chapter is the only one in the Golden Pack to have any fixed enemies, in this case the lead Mus and the four Thieves.
- This chapter is one of four non-skirmish situations in Awakening to include the preparations phase to not adhere to the typical chapter deployment style of Chrom being the sole mandatory deployment; the others are The Golden Gaffe, EXPonential Growth, and chapter 23 of the base game.
- Tiki and the children characters recognize this chapter's Deadlords as having been created from Chrom and the Shepherds. This suggests this chapter may take place in a known ruined future, such as Lucina's original future or the realm of the Future Past series.
- The final sequence of Deadlord dialogue slightly botches the established pattern; this sequence skips over Bovis and has Tigris follow Mus, then goes on to use Equus twice consecutively. The double usage of Equus suggests all of the dialogue between Mus and the second Equus was intended to be spoken by a different Deadlord than actually says the line.
- This chapter is one of only two DLC chapters that are the third to be released within their three-chapter packs to not be released in conjunction with the first chapter of another pack in the North American region (the other being The Future Past 3); this chapter was instead released in conjunction with the second chapter of the Lost Bloodlines Pack.
- This chapter is tied with Smash Brethren 3 as the highest-difficulty DLC chapter to have event tiles.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Infinite Regalia |
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Japanese |
無限の神器 |
Infinite sacred treasures |
Spanish |
Lluvia de obsequios |
Rain of gifts |
French |
Myriade d'insignes |
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German |
Unendliche Regalia |
Infinite Regalia |
Italian |
Innumerevoli Insegne |
Countless Insigna |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
- ↑ Official Site - Fire Emblem Awakening - DLC - Infinite Regalia (archived by the Wayback Machine), nintendo.com, Retrieved: November 5, 2014
← EXPonential Growth • | Infinite Regalia | • Lost Bloodlines 1 → |
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