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Death's Embrace

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Death's Embrace (Japanese: 生と死の境に On the border between life and death) is a downloadable content xenologue chapter in Fire Emblem Awakening. As a xenologue chapter, it does not officially bear a chapter number; if all xenologues are purchased and its list is viewed at the Outrealm Gate, Death's Embrace is the sixteenth one from the top in the North American version of the game. Officially in Japan and unofficially in North America, Death's Embrace is part of the second series of DLC releases, a distinction that does not exist in the PAL regions.

Death's Embrace


Location

Outrealms

New units

Est

Boss(es)

Algol

...Can you hear me? Answer me! Open your eyes! Damn. This one's dead as well...
— Chrom

This chapter was first made available on August 9, 2012 in Japan, April 11, 2013 in North America, and August 8-9 in the PAL regions.

In this chapter, the Shepherds take on a sick and twisted mastermind killing people and turning them into Risen in the name of art. En route to doing so, they free these Risen from the state the mastermind put them into, allowing them to embrace death.

Plot

Main article: Death's Embrace/Script

In an Outrealm, Chrom and the Shepherds find a village whose every resident has been killed. Frederick reports that, according to a neighboring village, this was done by an evil cult that has taken the strongest of the villagers to a nearby temple as captives. The Shepherds travel to the temple to discover Algol, who has crafted an army of Risen to serve him. Chrom resolves to destroy the Risen and kill Algol. During battle, the Risen Risen express gratitude as they are defeated. At the start of turn 11, Algol flees, frustrating Chrom.

After battle, if Algol was defeated, Chrom laments that they could not prevent Algol from destroying villages, but Frederick assures him that they have done all the Outrealms allow them to; additionally, Lissa gives Chrom an Einherjar of Est that was found in the temple. If Algol escaped, the Shepherds are unable to find him in the temple, but Frederick suggests they destroy the temple to prevent him from using it again.

Website summary

American: Deep within the underground temple in the Outrealm, a wicked sorcerer has created a grotesque army of soldiers.[1]
European: Deep within the underground temple in the Outrealm, a wicked sorcerer has created a grotesque army of soldiers that Chrom and his army must defeat.

North American eShop summary

Break through the deadly traps in the ancient temple! Can you win in under ten turns?

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Chrom or Robin dies 1–12 {{{partner}}} {{{other}}} 37+31
 
Difficulty rating: ★★★★★
Map dimensions:
25 columns by 25 rows
Block sizes:
Japan: ??
North America: 47
PAL region: ??
Map phase music: "Murderous Puppets" from New Mystery of the Emblem
Battle phase music: "Tearing Shadows" from New Mystery of the Emblem
Note: Due to known flaws in how the game's downloadable content system handles music, the game may fail to load the music assigned to this chapter. If this happens, the music normally assigned to skirmishes in the base game will play.
Pricing:
Japan: ¥250
United States: $3.00
Europe: €2.49
United Kingdom: £2.29
Australia: $3.25
New Zealand: $4.25
Also available in: Challenge Pack

United States: $6.50
Europe: €5.99
United Kingdom: £5.39
Australia: $7.80
New Zealand: $10.20

Character data

Characters
New units
Est
 
Pegasus Knight
HP
20
Inventory
--
Level
5
Automatically at the end of the chapter if Algol was defeated and the player accepts the given offer
Required characters
 
Available characters
           

Note: The returning characters list represents the minimum characterbase recruitable by the point the player can first access the Outrealm Gate. If more chapters along the main story path are cleared, or if any paralogues are cleared, the player can have access to characters not listed here by the point the chapter is first started. As bonus units are recruitable at the player's discretion, the returning characters list does not list them either.

Item data

There are no items available in this chapter.

Event tiles

There are no event tiles in this chapter.

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Algol Berserker 20 1 80 50+5 0 35 41 20 34 30 6   Brave Axe
  Axefaire  Swordbreaker  Sol  Vengeance  Vantage
Leaves the map on turn 10.
  Risen Assassin 20 6 67~68 35~36 0 44 43 26~27 24~25 16~17 6+1   Silver Sword
  Movement +1  Pass
  Avoid +10
Will always have top row's skills; can have 0-1 more skill(s) at random
--
  Risen Hero 20 2 72~73 37~38 1 42 39~40 31~32 29~30 22~23 6   Silver Axe
  Patience  Axebreaker  Bowbreaker  Sol
  HP +5  Zeal
Will always have top row's skills; can have 0-1 more skill(s) at random
--
  Risen Hero 20 3 72~73 37~38 1 42 39~40 31~32 29~30 22~23 6   Silver Sword
  Patience  Axebreaker  Bowbreaker  Sol
  HP +5  Zeal
Will always have top row's skills; can have 0-1 more skill(s) at random
--
  Risen Sniper 20 5 70~71 32~33+5 1 43+2 36~37 28~29 31~32 22~23 6   Silver Bow
  Skill +2  Prescience  Bowfaire  Swordbreaker
  Hit Rate +20
Will always have top row's skills; can have 0-1 more skill(s) at random
--
  Risen Sniper 20 4 70~71 32~33+5 1 43+2 36~37 28~29 31~32 22~23 6   Longbow
  Skill +2  Prescience  Bowfaire  Swordbreaker
  Hit Rate +20
Will always have top row's skills; can have 0-1 more skill(s) at random
The far western one and the northeastern one immediately begin moving unprovoked.
  Risen Sorcerer 20 3 73~74 2 33~34 27~28 27~28 26~27 28~29 30~31 6+1   Nosferatu
  Movement +1  Hex  Anathema  Bowbreaker
--
  Risen Swordmaster 20 4 66~67 34~35 2 42 44 36 25~26 25~26 6   Silver Sword
  Avoid +10  Swordbreaker  Astra
The far northwestern one immediately begins moving unprovoked.
  Risen Berserker 20 3 80 47~48+5 0 28~29 38~39 26~27 24~25 16~17 6   Silver Axe
  Gamble  Axefaire  Swordbreaker
  Wrath
Will always have top row's skills; can have 0-1 more skill(s) at random
--
  Risen Warrior 20 5 80 43+5 0 35~36 30~31 33~34 28~29 20~21 6   Silver Axe
  Gamble  Axefaire  Swordbreaker
  HP +5  Rally Strength
Will always have top row's skills; can have 0-1 more skill(s) at random
The northwestern one and the far eastern one immediately begin moving unprovoked.
  Risen Sorcerer 20 1 73~74 2 33~34 27~28 27~28 26~27 28~29 30~31 6+1   Mire
  Movement +1  Hex  Anathema  Bowbreaker
Immediately begins moving unprovoked.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Risen Chief Soldier 20 1 80 45+5 10 43 43 20 43 30 5   Brave Lance
  Lancefaire  Axebreaker  Luna  Vengeance  Counter
Will not move until provoked.
  Risen Berserker 20 3 80 47~48+5 0 28~29 38~39 26~27 24~25 16~17 6   Silver Axe
  Gamble  Axefaire  Swordbreaker
  Wrath
Will always have top row's skills; can have 0-1 more skill(s) at random
--
  Risen Sniper 20 3 70~71 32~33+5 1 43+2 36~37 28~29 31~32 22~23 6   Silver Bow
  Skill +2  Prescience  Bowfaire  Swordbreaker
  Hit Rate +20
Will always have top row's skills; can have 0-1 more skill(s) at random
--
  Risen Hero 20 3 72~73 37~38 1 42 39~40 31~32 29~30 22~23 6   Silver Axe
  Patience  Axebreaker  Bowbreaker  Sol
  HP +5  Zeal
Will always have top row's skills; can have 0-1 more skill(s) at random
--
  Risen Assassin 20 3 67~68 35~36 0 44 43 26~27 24~25 16~17 6+1   Silver Sword
  Movement +1  Pass
  Avoid +10
Will always have top row's skills; can have 0-1 more skill(s) at random
--
  Risen Swordmaster 20 6 66~67 34~35 2 42 44 36 25~26 25~26 6   Silver Sword
  Avoid +10  Swordbreaker  Astra
--
  Risen Sorcerer 20 7 73~74 2 33~34 27~28 27~28 26~27 28~29 30~31 6+1   Nosferatu
  Movement +1  Hex  Anathema  Bowbreaker
--
  Risen Sniper 20 3 70~71 32~33+5 1 43+2 36~37 28~29 31~32 22~23 6   Longbow
  Skill +2  Prescience  Bowfaire  Swordbreaker
  Hit Rate +20
Will always have top row's skills; can have 0-1 more skill(s) at random
--
  Risen Sorcerer 20 2 73~74 2 33~34 27~28 27~28 26~27 28~29 30~31 6+1   Mire
  Movement +1  Hex  Anathema  Bowbreaker
--

Reinforcements

Boss data

Main article: Algol

Normal Hard Lunatic

 
  Berserker
Level 20
Movement 6
Stats
Max HP 80 Speed 41
Strength 50+5 Luck 20
Magic 0 Defense 34
Skill 35 Resistance 30
Inventory Skills
  Brave Axe   Axefaire
  Swordbreaker
  Sol
  Vengeance
  Vantage
Weapon Levels
  --   --   A
  --   --   --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

The spike tiles reduce all units' HP to 1 before the player phase starts, making for a dangerous battlefield against foes attacking at ranges 3 and greater should your units not have Lifetaker and/or Vantage. The 3x3 square in the middle fully revitalizes every unit inside it after the spike tiles unleash their effect.


This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • This is the only chapter in Awakening to include a Risen Chief where the Risen Chief is not the boss of the chapter.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Death's Embrace

--

Japanese

生と死の境に

On the border between life and death

Spanish

El abrazo de la muerte

Death's embrace

French

Étreinte fatale

Fatal embrace

German

Dunkle Umarmung

Lethal Embrace

Italian

Abbraccio letale

Lethal embrace

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

  1. Official Site - Fire Emblem Awakening - DLC - Death’s Embrace, nintendo.com (archived by the Wayback Machine), Retrieved: November 9, 2014
← Rogues & Redeemers 3 • Death's Embrace • Five-Anna Firefight →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
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SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
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Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
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Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map