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The Threat of Silence: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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{{Quote|The Voice is defenseless in this state. We must become her shield until the rite is complete. We await your strategy, Robin. Make us as a wall of steel!|Say'ri}}
{{Quote|The Voice is defenseless in this state. We must become her shield until the rite is complete. We await your strategy, Robin. Make us as a wall of steel!|Say'ri}}


'''The Threat of Silence''' is the seventeenth paralogue chapter in {{FE13}}. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In this chapter, [[Tiki]] is performing a ritual that will channel [[Naga]]'s power into her at a very inopportune time--a band of [[Risen]] show up during the ritual. It is up to the [[Shepherds (group)|Shepherds]] to protect Tiki from the Risen and ensure the ritual is completed.
'''The Threat of Silence''' (Japanese: {{hl|悠久の思い|Yūkyū no omoi}} ''Eternal thoughts'') is the seventeenth paralogue chapter in {{FE13}}. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In this chapter, [[Tiki]] performs a ritual that will channel [[Naga]]'s power into her, but is interrupted as a band of [[Risen]] show up during the ritual. It is up to the [[Shepherds (group)|Shepherds]] to protect Tiki from the Risen and ensure the ritual is completed.


==Plot==
==Plot==
Line 25: Line 25:
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13
|ally=1–13
|other=1
|other=1
|enemy=7{{hover|+30|Reinforcements}}
|enemy=7{{h|+30|Reinforcements}}
|map=[[File:Cm fe13 17x.png]]
|map=[[File:Cm fe13 17x.png]]
|col=29
|col=29
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|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13
|ally=1–13
|other=1
|other=1
|enemy=11{{hover|+30|Reinforcements}}
|enemy=11{{h|+30|Reinforcements}}
|map=[[File:Cm fe13 17x h.png]]
|map=[[File:Cm fe13 17x h.png]]
|col=29
|col=29
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|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Chrom]] or [[Robin]] dies
|defeat=[[Chrom]] or [[Robin]] dies
|ally=13
|ally=1–13
|other=1
|other=1
|enemy=11{{hover|+44|Reinforcements}}
|enemy=11{{h|+44|Reinforcements}}
|map=[[File:Cm fe13 17x h.png]]
|map=[[File:Cm fe13 17x h.png]]
|col=29
|col=29
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{{ChapChars
{{ChapChars
|game#=13
|game#=13
|newunits=1
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Tiki
|name=Tiki
|portrait=[[File:Small portrait tiki fe13.png]]
|portrait=[[File:Small portrait tiki fe13.png]]
|class=Manakete
|class=Manakete
|HP={{hover|39|Normal}}/{{hover|44|Hard}}/{{hover|49|Lunatic}}
|HP={{h|39|Normal}}/{{h|44|Hard}}/{{h|49|Lunatic}}
|lv=20
|lv=20
|inventory={{Item|13|Dragonstone+}}
|inventory={{Item|13|Dragonstone+}}
|recruitment method=Automatically at the end of the chapter if she survived
|recruitment method=Automatically at the end of the chapter if she survived
}}
}}
|return1=chrom l
|forced1=chrom l
|return1article=Chrom  
|forced1article=Chrom  
|return2=avatar {{#var:A}}-default
|return1=robin {{#var:A}}
|return2article=Robin
|return1article=Robin
|return3=lissa
|return2=lissa
|return4=frederick
|return3=frederick
|return5=sully
|return4=sully
|return6=virion
|return5=virion
|return7=stahl
|return6=stahl
|return8=vaike
|return7=vaike
|return9=miriel
|return8=miriel
|return10=sumia
|return9=sumia
|return11=kellam
|return10=kellam
|return12=lon'qu
|return11=lon'qu
|return13=ricken
|return12=ricken
|return14=maribelle
|return13=maribelle
|return15=panne
|return14=panne
|return16=gaius
|return15=gaius
|return17=cordelia
|return16=cordelia
|return18=gregor
|return17=gregor
|return19=nowi
|return18=nowi
|return20=libra
|return19=libra
|return21=tharja
|return20=tharja
|return22=olivia
|return21=olivia
|return23=cherche
|return22=cherche
|return24=henry
|return23=henry
|return25=lucina
|return24=lucina
|return26=say'ri
|return25=say'ri
}}
}}
<small>Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other [[paralogue]]s, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
<small>Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other [[paralogue]]s, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any [[bonus unit]]s, as they are recruitable at the player's discretion.</small>
Line 152: Line 151:
|tab3=Lunatic(+)
|tab3=Lunatic(+)
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|content1={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Risen Chief]]
|class=Griffon Rider
|version=risen
|lv=12
|#=1
|hp=49
|str=22
|mag=0
|skill=23
|spd=22
|lck=17
|def=18
|res=9
|mov=8
|inventory={{Item|13|Tomahawk}} • {{Item|13|Hammerne|type=drop}}<br>{{Item|13|Tantivy}}
|notes=Will not act until turn 5, or until attacked.
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Risen]]
|name=[[Risen]]
Line 167: Line 184:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 184: Line 201:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 201: Line 218:
|res=18~19
|res=18~19
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 218: Line 235:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Risen Chief]]
|class=Griffon Rider
|version=risen
|lv=12
|#=1
|hp=49
|str=22
|mag=0
|skill=23
|spd=22
|lck=17
|def=18
|res=9
|mov=8
|inventory={{Item|13|Tomahawk}} • {{Item|13|Hammerne|type=drop}}<br>{{Item|13|Tantivy}}
|notes=Will not act until turn 5, or until attacked.
|last=y
|last=y
}}
}}
Line 255: Line 254:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Spear}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 272: Line 271:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 289: Line 288:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 306: Line 305:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 323: Line 322:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 340: Line 339:
|res=6~7
|res=6~7
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 357: Line 356:
|res=18~19
|res=18~19
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 374: Line 373:
|res=19~20
|res=19~20
|mov=8
|mov=8
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcthunder}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 391: Line 390:
|res=19~20
|res=19~20
|mov=8
|mov=8
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcfire}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 408: Line 407:
|res=19~20
|res=19~20
|mov=8
|mov=8
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Arcwind}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
|last=y
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|content2={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Risen Chief]]
|class=Griffon Rider
|version=risen
|lv=12
|#=1
|hp=56
|str=25
|mag=0
|skill=26
|spd=25
|lck=20
|def=20
|res=10
|mov=8
|inventory={{Item|13|Tomahawk}} • {{Item|13|Hammerne|type=drop}}<br>{{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}
|notes=Will not act until turn 5, or until attacked.
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Risen]]
|name=[[Risen]]
Line 428: Line 445:
|res=7~8
|res=7~8
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 445: Line 462:
|res=7~8
|res=7~8
|mov=8
|mov=8
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 462: Line 479:
|res=21~22
|res=21~22
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 479: Line 496:
|res=21~22
|res=21~22
|mov=8
|mov=8
|inventory={{Item|13|Spear}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 496: Line 513:
|res=7~=8
|res=7~=8
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 513: Line 530:
|res=7~=8
|res=7~=8
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 530: Line 547:
|res=7~=8
|res=7~=8
|mov=8
|mov=8
|inventory={{Item|13|Spear}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Risen Chief]]
|class=Griffon Rider
|version=risen
|lv=12
|#=1
|hp=56
|str=25
|mag=0
|skill=26
|spd=25
|lck=20
|def=20
|res=10
|mov=8
|inventory={{Item|13|Tomahawk}} • {{Item|13|Hammerne|type=drop}}<br>{{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}
|notes=Will not act until turn 5, or until attacked.
|last=y
|last=y
}}
}}
Line 567: Line 566:
|res=7~=8
|res=7~=8
|mov=8
|mov=8
|inventory={{Item|13|Spear}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Spear}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 584: Line 583:
|res=7~=8
|res=7~=8
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 601: Line 600:
|res=7~=8
|res=7~=8
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 618: Line 617:
|res=7~=8
|res=7~=8
|mov=8
|mov=8
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 635: Line 634:
|res=7~8
|res=7~8
|mov=8
|mov=8
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Tomahawk}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 652: Line 651:
|res=7~8
|res=7~8
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Axe}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 669: Line 668:
|res=21~22
|res=21~22
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Silver Lance}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 686: Line 685:
|res=22~23
|res=22~23
|mov=8
|mov=8
|inventory={{Item|13|Thoron}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Thoron}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 703: Line 702:
|res=22~23
|res=22~23
|mov=8
|mov=8
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Bolganone}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Can have 0–1 skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 720: Line 719:
|res=22~23
|res=22~23
|mov=8
|mov=8
|inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Can have 0-1 skill(s) at random</small>
|inventory={{Item|13|Rexcalibur}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Can have 0–1 skill(s) at random</small>
|last=y
|last=y
}}
}}
{{ChapUnitFtr}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
|content3={{ChapUnitHdr|type=Enemy|platform=3ds01}}
{{ChapUnitCellFE13
|name=[[Risen Chief]]
|class=Griffon Rider
|version=risen
|lv=12
|#=1
|hp=67
|str=30
|mag=0
|skill=31
|spd=30
|lck=25
|def=22
|res=11
|mov=8
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}} • {{Item|13|Hammerne|type=drop}}<br>{{Item|13|Hit Rate +10}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}
|notes=Will not act until turn 5, or until attacked.
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
|name=[[Risen]]
|name=[[Risen]]
Line 740: Line 757:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 757: Line 774:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 774: Line 791:
|res=27
|res=27
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 791: Line 808:
|res=27
|res=27
|mov=8
|mov=8
|inventory={{Item|13|Spear|type=forged}}{{hover|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 808: Line 825:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 825: Line 842:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 842: Line 859:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Spear|type=forged}}{{hover|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
{{ChapUnitCellFE13
|name=[[Risen Chief]]
|class=Griffon Rider
|version=risen
|lv=12
|#=1
|hp=67
|str=30
|mag=0
|skill=31
|spd=30
|lck=25
|def=22
|res=11
|mov=8
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}} • {{Item|13|Hammerne|type=drop}}<br>{{Item|13|Hit Rate +10}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}
|notes=Will not act until turn 5, or until attacked.
|last=y
|last=y
}}
}}
Line 879: Line 878:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Spear|type=forged}}{{hover|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 896: Line 895:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 913: Line 912:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 930: Line 929:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Quick Burn}} • {{Item|13|Swordbreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 947: Line 946:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 964: Line 963:
|res=9
|res=9
|mov=8
|mov=8
|inventory={{Item|13|Silver Axe|type=forged}}{{hover|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Axe|type=forged}}{{h|*|19 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Strength +2}} • {{Item|13|Tantivy}} • {{Item|13|Lancebreaker}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 981: Line 980:
|res=27
|res=27
|mov=8
|mov=8
|inventory={{Item|13|Silver Lance|type=forged}}{{hover|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Silver Lance|type=forged}}{{h|*|17 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 998: Line 997:
|res=28
|res=28
|mov=8
|mov=8
|inventory={{Item|13|Thoron|type=forged}}{{hover|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Thoron|type=forged}}{{h|*|18 Mt, 75 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,015: Line 1,014:
|res=28
|res=28
|mov=8
|mov=8
|inventory={{Item|13|Bolganone|type=forged}}{{hover|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Bolganone|type=forged}}{{h|*|16 Mt, 85 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,032: Line 1,031:
|res=28
|res=28
|mov=8
|mov=8
|inventory={{Item|13|Rexcalibur|type=forged}}{{hover|*|14 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Rexcalibur|type=forged}}{{h|*|14 Mt, 95 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Movement}} • {{Item|13|Galeforce}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
}}
}}
{{ChapUnitCellFE13
{{ChapUnitCellFE13
Line 1,049: Line 1,048:
|res=27
|res=27
|mov=8
|mov=8
|inventory={{Item|13|Spear|type=forged}}{{hover|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Will always have Hit Rate +10; can have 0-2 more skill(s) at random</small>
|inventory={{Item|13|Spear|type=forged}}{{h|*|12 Mt, 80 Hit}}<br>{{Item|13|Hit Rate +10}}<br>{{Item|13|Speed +2}} • {{Item|13|Relief}} • {{Item|13|Rally Speed}} • {{Item|13|Lancefaire}}<br><small>Will always have Hit Rate +10; can have 0–2 more skill(s) at random</small>
|last=y
|last=y
}}
}}
Line 1,056: Line 1,055:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:
Lunatic+ mode is set up exactly the same as Lunatic mode, only varying by enemies having two additional skills at random from the following pool:


{{div col|13em}}
*{{Item|13|Pass}}
*{{Item|13|Pass}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
*{{Item|13|Hawkeye|link=Hawkeye (skill)}}
Line 1,063: Line 1,063:
*{{Item|13|Aegis+}}
*{{Item|13|Aegis+}}
*{{Item|13|Pavise+}}
*{{Item|13|Pavise+}}
{{div col end}}
}}
}}


Line 1,074: Line 1,075:
**1 [[Griffon Rider]] with a [[Silver Axe]] from the western border of the map
**1 [[Griffon Rider]] with a [[Silver Axe]] from the western border of the map
**1 [[Falcon Knight]] with a [[Silver Lance]] from the eastern border of the map
**1 [[Falcon Knight]] with a [[Silver Lance]] from the eastern border of the map
**1 [[Dark Flier]] with [[Arcthunder]]{{hover|*|Normal}}/[[Thoron]]{{hover|*|Hard/Lunatic}} from the eastern border of the map
**1 [[Dark Flier]] with [[Arcthunder]] <small>(Normal)</small>/[[Thoron]] <small>(Hard/Lunatic)</small> from the eastern border of the map
*Turn 3
*Turn 3
**1 [[Dark Flier]] with [[Arcfire]]{{hover|*|Normal}}/[[Bolganone]]{{hover|*|Hard/Lunatic}} from west of the boss's starting position
**1 [[Dark Flier]] with [[Arcfire]] <small>(Normal)</small>/[[Bolganone]] <small>(Hard/Lunatic)</small> from west of the boss's starting position
**2 [[Falcon Knight]]s with [[Silver Lance]]s from the west and east of the boss's starting position
**2 [[Falcon Knight]]s with [[Silver Lance]]s from the west and east of the boss's starting position
**1 [[Dark Flier]] with [[Arcwind]]{{hover|*|Normal}}/[[Rexcalibur]]{{hover|*|Hard/Lunatic}} from east of the boss's starting position
**1 [[Dark Flier]] with [[Arcwind]] <small>(Normal)</small>/[[Rexcalibur]] <small>(Hard/Lunatic)</small> from east of the boss's starting position
**1 [[Wyvern Lord]] with a [[Silver Lance]] from the western border of the map
**1 [[Wyvern Lord]] with a [[Silver Lance]] from the western border of the map
**1 [[Wyvern Lord]] with a [[Spear]] from the western border of the map
**1 [[Wyvern Lord]] with a [[Spear]] from the western border of the map
Line 1,087: Line 1,088:
**3 [[Griffon Rider]]s with [[Silver Axe]]s from the west and east of the boss's starting position
**3 [[Griffon Rider]]s with [[Silver Axe]]s from the west and east of the boss's starting position
**1 [[Griffon Rider]] with a [[Tomahawk]] from east of the boss's starting position
**1 [[Griffon Rider]] with a [[Tomahawk]] from east of the boss's starting position
**1 [[Dark Flier]] with [[Arcfire]]{{hover|*|Normal}}/[[Bolganone]]{{hover|*|Hard/Lunatic}} from the western border of the map
**1 [[Dark Flier]] with [[Arcfire]] <small>(Normal)</small>/[[Bolganone]] <small>(Hard/Lunatic)</small> from the western border of the map
**2 [[Falcon Knight]]s with [[Silver Lance]]s from the western border of the map
**2 [[Falcon Knight]]s with [[Silver Lance]]s from the western border of the map
**1 [[Dark Flier]] with [[Arcthunder]]{{hover|*|Normal}}/[[Thoron]]{{hover|*|Hard/Lunatic}} from the western border of the map
**1 [[Dark Flier]] with [[Arcthunder]] <small>(Normal)</small>/[[Thoron]] <small>(Hard/Lunatic)</small> from the western border of the map
**1 [[Wyvern Lord]] with a [[Tomahawk]] from the eastern border of the map
**1 [[Wyvern Lord]] with a [[Tomahawk]] from the eastern border of the map
**1 [[Wyvern Lord]] with a [[Silver Lance]] from the eastern border of the map
**1 [[Wyvern Lord]] with a [[Silver Lance]] from the eastern border of the map
Line 1,233: Line 1,234:
|res=11
|res=11
|move=8
|move=8
|inventory={{Item|13|Tomahawk|type=forged}}{{hover|*|14 Mt, 70 Hit}}<br>{{Item|13|Hammerne|type=drop}}
|inventory={{Item|13|Tomahawk|type=forged}}{{h|*|14 Mt, 70 Hit}}<br>{{Item|13|Hammerne|type=drop}}
|skills={{Item|13|Hit Rate +10}}<br>{{Item|13|Tantivy}}<br>{{Item|13|Lancebreaker}}
|skills={{Item|13|Hit Rate +10}}<br>{{Item|13|Tantivy}}<br>{{Item|13|Lancebreaker}}
|ax=A
|ax=A
Line 1,249: Line 1,250:
{{Names
{{Names
|eng-name=The Threat of Silence
|eng-name=The Threat of Silence
|eng-mean=
|jpn-name={{h|悠久の思い|Yūkyū no omoi}}
|jap-name={{hover|悠久の思い|Yūkyū no omoi}}
|jpn-mean=Eternal thoughts
|jap-mean=Eternal Thoughts
|fren-name=Un silence menaçant
|fren-name=
|fren-mean=An ominous silence
|fren-mean=
|span-name=La amenaza del silencio
|span-name=
|span-mean=The threat of silence
|span-mean=
|ger-name=Bedrohte Ruhe
|ger-name=Bedrohte Ruhe
|ger-mean=Threatened Silence
|ger-mean=Threatened Silence

Latest revision as of 17:37, 13 February 2024

Large-secret-book.png

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The Threat of Silence


Location

Divine Dragon Grounds

New units

Tiki

Boss(es)

Risen Chief

The Voice is defenseless in this state. We must become her shield until the rite is complete. We await your strategy, Robin. Make us as a wall of steel!
— Say'ri

The Threat of Silence (Japanese: 悠久の思い Eternal thoughts) is the seventeenth paralogue chapter in Fire Emblem Awakening. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. In this chapter, Tiki performs a ritual that will channel Naga's power into her, but is interrupted as a band of Risen show up during the ritual. It is up to the Shepherds to protect Tiki from the Risen and ensure the ritual is completed.

Plot

Main article: The Threat of Silence/Script

The Shepherds arrive at a location called Naga's Cradle, and Say'ri explains that Tiki can perform a rite there to regain her power. As Tiki focuses on the rite, Chrom notices Risen, and orders the Shepherds to defend her.

After the battle, if Tiki survived, she awakens and confirms the rite was successful, and vows to help the Shepherds in their cause to improve the world. If Tiki did not survive, Say'ri laments her death, and Chrom urges Say'ri to bring peace to the world for her sake.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Chrom or Robin dies 1–13 {{{partner}}} 1 7+30
Cm fe13 17x.png
Map dimensions:
29 columns by 21 rows

Character data

Characters
New units
Tiki
Small portrait tiki fe13.png
Manakete
HP
39/44/49
Inventory
Dragonstone+
Level
20
Automatically at the end of the chapter if she survived
Required characters
Chrom l ​
Available characters
Robin m ​Lissa ​Frederick ​Sully ​Virion ​Stahl ​Vaike ​Miriel ​Sumia ​Kellam ​Lon'qu ​Ricken ​Maribelle ​Panne ​Gaius ​Cordelia ​Gregor ​Nowi ​Libra ​Tharja ​Olivia ​Cherche ​Henry ​Lucina ​Say'ri ​

Note: The returning characters list only those recruited by the time this chapter is unlocked. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started. The returning characters list also does not include any characters recruitable in other paralogues, as the player may not have taken on any other available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
Is 3ds01 hammerne.png Hammerne Dropped by Risen Chief

Shop data

After clearing this chapter, the shop at this location will become available.

Armory contents

Normal stock Possible merchant items

Item Price
Is 3ds01 arcfire.png Arcfire 1,440
Is 3ds01 arcthunder.png Arcthunder 1,620
Is 3ds01 arcwind.png Arcwind 1,320
Is 3ds01 nosferatu.png Nosferatu 980
Is 3ds01 ruin.png Ruin 1,380

Event tiles

  • Column 9, row 7: Six squares west, five squares south from Tiki
  • Column 21, row 7: Six squares east, five squares south from Tiki

Enemy data

Stats with two figures separated by a ~ are presented as a range, representing stats that vary due to random growths. The figures to the left and right of the ~ are the stat's minimum and maximum possible values respectively.

Normal Hard Lunatic(+)

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 griffon rider risen enemy.gif Risen Chief Griffon Rider 12 1 49 22 0 23 22 17 18 9 8 Tomahawk HammerneThis item is dropped upon this unit's defeat.
Tantivy
Will not act until turn 5, or until attacked.
Ma 3ds01 griffon rider risen enemy.gif Risen Griffon Rider 5 2 42~43 18~19 0 19~20 18~19 14~15 14~15 6~7 8 Silver Axe
Strength +2 Tantivy
Can have 0–1 skill(s) at random
--
Ma 3ds01 griffon rider risen enemy.gif Risen Griffon Rider 5 2 42~43 18~19 0 19~20 18~19 14~15 14~15 6~7 8 Tomahawk
Strength +2 Tantivy
Can have 0–1 skill(s) at random
--
Ma 3ds01 falcon knight risen enemy.gif Risen Falcon Knight 5 1 38~39 16~17 10 21~22 21~22 19~20 11~12 18~19 8 Silver Lance
Speed +2 Relief Rally Speed
Can have 0–1 skill(s) at random
--
Ma 3ds01 wyvern lord risen enemy.gif Risen Wyvern Lord 5 1 44~45 21~22 0 15~16 14~15 13~14 19~20 6~7 8 Silver Lance
Strength +2 Tantivy Quick Burn
Can have 0–1 skill(s) at random
--
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 wyvern lord risen enemy.gif Risen Wyvern Lord 5 3 44~45 21~22 0 15~16 14~15 13~14 19~20 6~7 8 Spear
Strength +2 Tantivy Quick Burn
Can have 0–1 skill(s) at random
--
Ma 3ds01 wyvern lord risen enemy.gif Risen Wyvern Lord 5 3 44~45 21~22 0 15~16 14~15 13~14 19~20 6~7 8 Silver Axe
Strength +2 Tantivy Quick Burn
Can have 0–1 skill(s) at random
--
Ma 3ds01 wyvern lord risen enemy.gif Risen Wyvern Lord 5 3 44~45 21~22 0 15~16 14~15 13~14 19~20 6~7 8 Silver Lance
Strength +2 Tantivy Quick Burn
Can have 0–1 skill(s) at random
--
Ma 3ds01 wyvern lord risen enemy.gif Risen Wyvern Lord 5 2 44~45 21~22 0 15~16 14~15 13~14 19~20 6~7 8 Tomahawk
Strength +2 Tantivy Quick Burn
Can have 0–1 skill(s) at random
--
Ma 3ds01 griffon rider risen enemy.gif Risen Griffon Rider 5 3 42~43 18~19 0 19~20 18~19 14~15 14~15 6~7 8 Tomahawk
Strength +2 Tantivy
Can have 0–1 skill(s) at random
--
Ma 3ds01 griffon rider risen enemy.gif Risen Griffon Rider 5 6 42~43 18~19 0 19~20 18~19 14~15 14~15 6~7 8 Silver Axe
Strength +2 Tantivy
Can have 0–1 skill(s) at random
--
Ma 3ds01 falcon knight risen enemy.gif Risen Falcon Knight 5 5 38~39 16~17 10 21~22 21~22 19~20 11~12 18~19 8 Silver Lance
Speed +2 Relief Rally Speed
Can have 0–1 skill(s) at random
--
Ma 3ds01 dark flier risen enemy.gif Risen Dark Flier 5 2 36~37 10~11 15~16 17~18 19~20 17~18 10~11 19~20 8 Arcthunder
Speed +2 Relief
Can have 0–1 skill(s) at random
--
Ma 3ds01 dark flier risen enemy.gif Risen Dark Flier 5 2 36~37 10~11 15~16 17~18 19~20 17~18 10~11 19~20 8 Arcfire
Speed +2 Relief
Can have 0–1 skill(s) at random
--
Ma 3ds01 dark flier risen enemy.gif Risen Dark Flier 5 1 36~37 10~11 15~16 17~18 19~20 17~18 10~11 19~20 8 Arcwind
Speed +2 Relief
Can have 0–1 skill(s) at random
--

Reinforcements

NPC data

Normal Hard Lunatic

NPC Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma 3ds01 manakete tiki other.gif Tiki Manakete 20 1 39 18 10 14 16 18 15 12 - --
Odd Rhythm Wyrmsbane
Enemies prioritize attacking her.

Boss data

Main article: Risen Chief

Normal Hard Lunatic

Small portrait risen chief fe13.png
Ma 3ds01 griffon rider risen enemy.gif Griffon Rider
Level 12
Movement 8
Stats
Max HP 49 Speed 22
Strength 22 Luck 17
Magic 0 Defense 18
Skill 23 Resistance 9
Inventory Skills
Tomahawk
HammerneThis item is dropped upon this unit's defeat.
Tantivy
Weapon Levels
Swords -- Lances -- Axes B
Bows -- Tomes -- Staves --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

All enemies in this chapter will make a beeline for Tiki to kill her whenever possible—if a playable unit is in the way, they will simply fly around them to reach her. Ultimately, the best strategy for keeping Tiki safe is to form a diamond-shaped or triangle-shaped barrier of units around her. Each unit should be placed at least two spaces from her instead of adjacent to her, so that she may not be targeted by ranged weapons. A triangle formation can give you more space within for support units to maneuver; this can allow for healers to keep the team healthy outside of enemy range with Physic.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Threat of Silence

--

Japanese

悠久の思い

Eternal thoughts

Spanish

La amenaza del silencio

The threat of silence

French

Un silence menaçant

An ominous silence

German

Bedrohte Ruhe

Threatened Silence

Italian

Un silenzio minaccioso

A threatening silence

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Daughter to Dragons • The Threat of Silence • The Dead King's Lament →
Fire Emblem Awakening
Playable characters AnnaAversaBasilioBradyChercheChromCordeliaCynthiaDonnelEmmerynFlaviaFrederickGaiusGangrelGeromeGregorHenryInigoKellamKjelleLaurentLibraLissaLon'quLucinaMaribelleMirielMorganNahNoireNowiOliviaOwainPannePriamRickenRobinSay'riSeveraStahlSullySumiaTharjaTikiVaikeVirionWalhartYarneYen'fay
Non-playable characters HollandMaidenNagaOld HubbaPhila
Bosses AlgolAnguillaArdriAversaBovisCampariCanisCassiusCervantesChalardDalenDaltonDracoEquusExcellusEzraFarberGallusGangrelGarrickGeckoGrimaGyralIgnatiusJamilLepusMarthMorristanMusMustafaNelsonNombryOrtonOvisPherosPorcusPriamRaimiRisen ChiefRoddickRugerSimiaTigrisValidarVastoVictorVincentWalhartXalbadorYen'fayZanth
Background characters First exaltKe'riMarth
DLC characters AlmCatriaCelicaEirikaEldiganElinciaEphraimEstIkeKatarinaLeifLynPrince MarthMicaiahPallaRoySeliph
SpotPass characters Shadow Dragon CaedaGharnefLindeMerricMinervaNavarreNynaOgmaPrince MarthTiki
Gaiden AlmBoeyCelicaClairCliveDeenLuthierMycenNomahValbar
Mystery of the Emblem AthenaCatriaEtzelHardinHoraceKatarinaKing MarthLegionMaliceNorne
Genealogy of the Holy War G1 ArdenArvisAyraDeirdreEthlynJamkeLewynQuanRaquesisSigurd
Genealogy of the Holy War G2 AltenaAresArthurCedFeeJuliaJuliusLarceiSeliphUlster
Thracia 776 DagdarEyvelFinnLeifMareetaNannaOlwenRaydrikSaiasSalem
Binding Blade CeciliaLilinaLughPercevalRaighRoyShannaSophiaWoltZephiel
Fire Emblem EliwoodFlorinaHectorJaffarKarelLynMatthewNergalNinoSerra
Sacred Stones AmeliaEirikaEphraimInnesL'ArachelLuteLyonMarisaMoulderSeth
Path of Radiance AshnardElinciaGeoffreyIkeLuciaMiaMistSorenTitaniaZihark
Radiant Dawn Black KnightBromEdwardLeonardoMicaiahNepheneeSanakiSephiranSigrunSothe
Others CamusIshtarLinusLloydNarcianOliverPetrineSelenaTravantUrsula
Regalia and personal weapons AmatsuArmadsBalmungBook of NagaDouble BowExcaliburFalchion (Exalted FalchionParallel Falchion) • ForsetiGáe BolgGoddess StaffGoetiaGradivusGrima's TruthGungnirHauteclereHelswathMercuriusMissiletainnMjölnirMystletainnNidhoggNoble RapierParthiaRagnellRapierSol KattiTyrfingValflameWolf BergYewfelle
Chapters Main story Pm: Invisible Ties • P: The Verge of History • 1: Unwelcome Change • 2: Shepherds • 3: Warrior Realm • 4: Two Falchions • 5: The Exalt and the King • 6: Foreseer • 7: Incursion • 8: The Grimleal • 9: Emmeryn • 10: Renewal • 11: Mad King Gangrel • 12: The Seacomers • 13: Of Sacred Blood • 14: Flames on the Blue • 15: Smoldering Resistance • 16: Naga's Voice • 17: Inexorable Death • 18: Sibling Blades • 19: The Conqueror • 20: The Sword or the Knee • 21: Five Gemstones • 22: An Ill Presage • 23: Invisible Ties • 24: Awakening • 25: To Slay a GodE: Grima
Paralogues 1: Sickle to Sword • 2: The Secret Seller • 3: A Strangled Peace • 4: Anna the Merchant • 5: Scion of Legend • 6: A Man for Flowers • 7: Noble Lineage • 8: A Duel Disgraced • 9: Wings of Justice • 10: Ambivalence • 11: Twin Wyverns • 12: Disowned by Time • 13: Rival Bands • 14: Shadow in the Sands • 15: A Shot from the Dark • 16: Daughter to Dragons • 17: The Threat of Silence • 18: The Dead King's Lament • 19: Irreconcilable Paths • 20: A Hard Miracle • 21: Ghost of a Blade • 22: The Wellspring of Truth • 23: The Radiant Hero
Xenologues Champions of Yore 1Champions of Yore 2Champions of Yore 3The Golden GaffeEXPonential GrowthInfinite RegaliaLost Bloodlines 1Lost Bloodlines 2Lost Bloodlines 3Smash Brethren 1Smash Brethren 2Smash Brethren 3Rogues & Redeemers 1Rogues & Redeemers 2Rogues & Redeemers 3Death's EmbraceFive-Anna FirefightRoster RescueHarvest ScrambleSummer ScrambleHot-Spring ScrambleThe Future Past 1The Future Past 2The Future Past 3Apotheosis
Locations YlisseFerox (Arena Ferox) • Outrealm Gate (Outrealms) • Plegia (Dragon's Table) • YlisseValmChon'sinRosanneValm
Groups, objects, and concepts AwakeningEinherjarFire EmblemGrimleal (Deadlords) • RisenShepherds
Lists ChaptersCharactersClasses (Class change) • Hidden treasureItemsScriptsSkillsSupportsWeapons
Related topics Ancient LettersBirthdayDouble DuelDownloadable contentName chartNintendo Dream comics • Other games (GaidenGenealogy of the Holy WarShadow DragonNew Mystery of the Emblem) • Pre-release information (Unused content) • Unit Gallery (Soundtrack) • SpotPassStreetPassTimelineWorld map