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Soundtrack of Fire Emblem Awakening: Difference between revisions
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{{DISPLAYTITLE:Soundtrack of ''Fire Emblem Awakening''}} | |||
[[File:Ss fe13 soundtrack.png|thumb|right|The Soundtrack in use]] | [[File:Ss fe13 soundtrack.png|thumb|right|The Soundtrack in use]] | ||
In {{FE13}}, the [[Sound Room|Soundtrack]] is unlocked by completing the game once on any difficulty. All songs are unlocked once the Soundtrack is. A total of 77 songs are featured; however, some songs are not featured in the Soundtrack, with most of these originating from cutscenes or [[Downloadable content in Fire Emblem Awakening|downloadable content]]. | In {{FE13}}, the [[Sound Room|Soundtrack]] is unlocked by completing the game once on any difficulty. All songs are unlocked once the Soundtrack is. A total of 77 songs are featured; however, some songs are not featured in the Soundtrack, with most of these originating from cutscenes or [[Downloadable content in Fire Emblem Awakening|downloadable content]]. | ||
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The Soundtrack received two albums: a single disc album entitled [[Fire Emblem Awakening Music Selection|''Fire Emblem Awakening'' Music Selection]] containing 20 select songs, and a 5-disc album released as the [[Fire Emblem Awakening Original Soundtrack|''Fire Emblem Awakening'' Original Soundtrack]]. Songs from ''Awakening'' have been featured in {{SSB4}} and {{FE14}}. | The Soundtrack received two albums: a single disc album entitled [[Fire Emblem Awakening Music Selection|''Fire Emblem Awakening'' Music Selection]] containing 20 select songs, and a 5-disc album released as the [[Fire Emblem Awakening Original Soundtrack|''Fire Emblem Awakening'' Original Soundtrack]]. Songs from ''Awakening'' have been featured in {{SSB4}} and {{FE14}}. | ||
==Songs appearing in the Soundtrack== | ==Songs appearing in the Soundtrack== | ||
{| | {| class="basic" style="padding: 3px; border-spacing: 4px; width: 100%" | ||
!style=" | ! style="background: none" colspan="4" | The soundtrack of {{FE13}} | ||
|- | |- | ||
!style=" | ! style="border-top-left-radius: 15px; width: 1%" | | ||
!style=" | ! style="width: 25%" | Name | ||
!style=" | ! style="width: 25%" | Japanese | ||
!style=" | ! style="border-top-right-radius: 15px; width: 49%" | Description and uses | ||
|- | |- | ||
| 1 | |||
| Prelude | |||
{{ | | {{jsn|序幕|Jomaku|Prelude}} | ||
| Player phase map theme for [[The Verge of History|prologue]], [[Shepherds (chapter)|chapter 2]], paralogues [[The Secret Seller|2]], [[A Strangled Peace|3]], [[Anna the Merchant|4]], [[Scion of Legend|5]], [[A Man for Flowers|6]], [[Wings of Justice|9]], [[Rival Bands|13]], and [[A Shot from the Dark|15]]. Later reused as the map theme in {{title|Fates}}{{'}}s [[Downloadable content in Fire Emblem Fates|DLC]] episode [[Before Awakening]]. | |||
|- | |- | ||
| 2 | |||
| Prelude (Ablaze) | |||
{{ | | {{jsn|序幕〜炎|Jomaku ~ honō|Prelude ~ Flame}} | ||
| Player phase battle theme for [[The Verge of History|prologue]], [[Shepherds (chapter)|chapter 2]], paralogues [[The Secret Seller|2]], [[A Strangled Peace|3]], [[Anna the Merchant|4]], [[Scion of Legend|5]], [[A Man for Flowers|6]], [[Wings of Justice|9]], [[Rival Bands|13]], and [[A Shot from the Dark|15]]. Later reused as the battle theme in {{title|Fates}}{{'}}s [[Downloadable content in Fire Emblem Fates|DLC]] episode [[Before Awakening]]. | |||
|- | |- | ||
| 3 | |||
| Storm Clouds | |||
{{ | | {{jsn|暗雲|An'un|Dark Clouds}} | ||
| Player phase map theme for chapters [[Unwelcome Change|1]], [[Foreseer|6]], [[The Seacomers|12]], [[Of Sacred Blood|13]], [[Inexorable Death|17]]{{hover|*|after reinforcements arrive}}, [[Five Gemstones|21]], paralogues [[Daughter to Dragons|16]], and [[A Hard Miracle|20]]. | |||
|- | |- | ||
| 4 | |||
| Storm Clouds (Ablaze) | |||
{{ | | {{jsn|暗雲〜炎|An'un ~ honō|Dark Clouds ~ Flame}} | ||
| Player phase battle theme for chapters [[Unwelcome Change|1]], [[Foreseer|6]], [[The Seacomers|12]], [[Of Sacred Blood|13]], [[Inexorable Death|17]]{{hover|*|after reinforcements arrive}}, [[Five Gemstones|21]], paralogues [[Daughter to Dragons|16]], and [[A Hard Miracle|20]]. | |||
|- | |- | ||
| 5 | |||
| Duty | |||
{{ | | {{jsn|使命|Shimei|Mission}} | ||
| Player phase map theme for chapters [[Warrior Realm|3]], [[Two Falchions|4]], paralogues [[Sickle to Sword|1]], [[Noble Lineage|7]], [[A Duel Disgraced|8]], [[Ambivalence|10]], [[Twin Wyverns|11]], [[Disowned by Time|12]], [[Shadow in the Sands|14]], [[The Threat of Silence|17]], and [[The Dead King's Lament|18]]. Later reused as the map theme in {{title|Fates}}{{'}}s [[Downloadable content in Fire Emblem Fates|DLC]] episode [[Anna on the Run]]. | |||
|- | |- | ||
| 6 | |||
| Duty (Ablaze) | |||
{{ | | {{jsn|使命〜炎|Shimei ~ honō|Mission ~ Flame}} | ||
| Player phase battle theme for chapters [[Warrior Realm|3]], [[Two Falchions|4]], paralogues [[Sickle to Sword|1]], [[Noble Lineage|7]], [[A Duel Disgraced|8]], [[Ambivalence|10]], [[Twin Wyverns|11]], [[Disowned by Time|12]], [[Shadow in the Sands|14]], [[The Threat of Silence|17]], and [[The Dead King's Lament|18]]. Later reused as the battle theme in {{title|Fates}}{{'}}s [[Downloadable content in Fire Emblem Fates|DLC]] episode [[Anna on the Run]] and {{SSB4}}. | |||
|- | |- | ||
| 7 | |||
| Destiny | |||
{{ | | {{jsn|宿命|Shukumei|Destiny}} | ||
| Player phase map theme for chapters [[The Exalt and the King|5]], [[Incursion|7]], [[The Grimleal|8]], [[Flames on the Blue|14]], [[Smoldering Resistance|15]], [[Naga's Voice|16]], [[Inexorable Death|17]]{{hover|*|before reinforcements arrive}}, [[Sibling Blades|18]], [[Awakening (chapter)|24]], paralogues [[Irreconcilable Paths|19]], and [[Ghost of a Blade|21]]. | |||
|- | |- | ||
| 8 | |||
| Destiny (Ablaze) | |||
{{ | | {{jsn|宿命〜炎|Shukumei ~ honō|Destiny ~ Flame}} | ||
| Player phase battle theme for chapters [[The Exalt and the King|5]], [[Incursion|7]], [[The Grimleal|8]], [[Flames on the Blue|14]], [[Smoldering Resistance|15]], [[Naga's Voice|16]], [[Inexorable Death|17]]{{hover|*|before reinforcements arrive}}, [[Sibling Blades|18]], [[Awakening (chapter)|24]], paralogues [[Irreconcilable Paths|19]], and [[Ghost of a Blade|21]]. | |||
|- | |- | ||
| 9 | |||
| Divine Decree | |||
{{ | | {{jsn|天命|Tenmei|Mandate of Heaven}} | ||
| Player phase map theme for chapters [[Emmeryn (chapter)|9]], [[Mad King Gangrel|11]], [[The Conqueror|19]], [[The Sword or the Knee|20]], [[Invisible Ties|23]]{{hover|*|after the barrier is undone}}, and [[The Future Past 3]]. | |||
|- | |- | ||
| 10 | |||
| Divine Decree (Ablaze) | |||
{{ | | {{jsn|天命〜炎|Tenmei ~ honō|Mandate of Heaven ~ Flame}} | ||
| Player phase battle theme for chapters [[Emmeryn (chapter)|9]], [[Mad King Gangrel|11]], [[The Conqueror|19]], [[The Sword or the Knee|20]], [[Invisible Ties|23]]{{hover|*|after the barrier is undone}}, and [[The Future Past 3]]. | |||
|- | |- | ||
| 11 | |||
| Chaos | |||
{{ | | {{jsn|混沌|Konton|Chaos}} | ||
| Player phase map theme for [[Invisible Ties (premonition)|premonition]], chapters [[An Ill Presage|22]], [[Invisible Ties|23]]{{hover|*|before the barrier is undone}}, [[To Slay a God|25]], [[The Wellspring of Truth|paralogue 22]], [[The Future Past 1]], and [[The Future Past 2]]. | |||
|- | |- | ||
| 12 | |||
| Chaos (Ablaze) | |||
{{ | | {{jsn|混沌〜炎|Konton ~ honō|Chaos ~ Flame}} | ||
| Player phase battle theme for [[Invisible Ties (premonition)|premonition]], chapters [[An Ill Presage|22]], [[Invisible Ties|23]]{{hover|*|before the barrier is undone}}, [[To Slay a God|25]], [[The Wellspring of Truth|paralogue 22]], [[The Future Past 1]], and [[The Future Past 2]]. | |||
|- | |- | ||
| 13 | |||
| Conquest | |||
{{ | | {{jsn|遠征|Ensei|Expedition}} | ||
| Default player phase map theme for Risen [[skirmish]]es and [[StreetPass]] battles. | |||
|- | |- | ||
| 14 | |||
| Conquest (Ablaze) | |||
{{ | | {{jsn|遠征〜炎|Ensei ~ honō|Expedition ~ Flame}} | ||
| Default player phase battle theme for Risen [[skirmish]]es and [[StreetPass]] battles. Also used in {{SSB4}}. | |||
|- | |- | ||
| 15 | |||
| Champion | |||
{{ | | {{jsn|強者|Kyōsha|Strong Person}} | ||
| Player phase map theme for [[The Radiant Hero (Awakening)|paralogue 23]]. | |||
|- | |- | ||
| 16 | |||
| Champion (Ablaze) | |||
{{ | | {{jsn|強者〜炎|Kyōsha ~ honō|Strong Person ~ Flame}} | ||
| Player phase battle theme for [[The Radiant Hero (Awakening)|paralogue 23]]. | |||
|- | |- | ||
| 17 | |||
| "It appears the capital was spared the chaos." | |||
{{ | | {{jsn|大きな混乱は無いようですね|Ōkina konran wa nai yōdesu ne|There seems to be no great chaos}} | ||
| Cutscene theme. | |||
|- | |- | ||
| 18 | |||
| "Here we are! The Shepherds' garrison." | |||
{{ | | {{jsn|きらーんって来て,ばーんみたいな感じ?|Kirān tte kite, bān mitaina kanji?|Come, feel like dinner?}} | ||
| Recruitment theme. | |||
|- | |- | ||
| 19 | |||
| "Negotiation's not my strong suit..." | |||
{{ | | {{jsn|政治や外交は苦手だが...|Seiji ya gaikō wa nigatedaga...|I'm not good at politics and diplomacy...}} | ||
| Cutscene theme. | |||
|- | |- | ||
| 20 | |||
| "Something is very wrong." | |||
{{ | | {{jsn|なにか...おかしい|Nani ka... okashī|Something is... odd}} | ||
| Cutscene theme. | |||
|- | |- | ||
| 21 | |||
| "I mean it. Go!" | |||
{{! | | {{jsn|いいから,走れ!!|Īkara, hashire!!|Listen, run!!}} | ||
| Cutscene theme. | |||
|- | |- | ||
| 22 | |||
| "You may call me Marth." | |||
{{ | | {{jsn|僕の名はマルスだ|Boku no na wa Marusuda|My name is Marth}} | ||
| [[Lucina|"Marth"]]'s theme. | |||
|- | |- | ||
| 23 | |||
| "Someone has to save you from your good intentions." | |||
{{ | | {{jsn|...そんな方法が,本当にうまくいくのか?|...Son'na hōhō ga, hontōni umaku iku no ka?|...Could such a method truly work?}} | ||
| Cutscene theme. | |||
|- | |- | ||
| 24 | |||
| "You don't know the first thing about peace. No man does!" | |||
{{ | | {{jsn|人間なんてのは争い合うしかねぇんだよ!|Ningen nante no wa arasoi au shikanē nda yo!|Humans are fit only for conflict!}} | ||
| Cutscene theme. | |||
|- | |- | ||
| 25 | |||
| Assault | |||
{{ | | {{jsn|猛襲|Mōshū|Ferocious Attack}} | ||
| Enemy phase map theme for [[The Verge of History|prologue]], chapters [[Unwelcome Change|1]]–[[Warrior Realm|3]], [[Of Sacred Blood|13]], paralogues [[Sickle to Sword|1]]–[[Wings of Justice|9]], [[Twin Wyverns|11]]–[[The Dead King's Lament|18]], and Risen [[skirmish]]es. | |||
|- | |- | ||
| 26 | |||
| Assault (Galvanized) | |||
{{ | | {{jsn|猛襲〜鋼|Mōshū ~ hagane|Ferocious Attack ~ Steel}} | ||
| Enemy phase battle theme for [[The Verge of History|prologue]], chapters [[Unwelcome Change|1]]–[[Warrior Realm|3]], [[Of Sacred Blood|13]], paralogues [[Sickle to Sword|1]]–[[Wings of Justice|9]], [[Twin Wyverns|11]]–[[The Dead King's Lament|18]], and Risen [[skirmish]]es. | |||
|- | |- | ||
| 27 | |||
| Aggression | |||
{{ | | {{jsn|強襲|Kyōshū|Assault}} | ||
| Enemy phase map theme for chapters [[The Exalt and the King|5]]–[[Emmeryn (chapter)|9]], [[Mad King Gangrel|11]]–[[The Seacomers|12]], [[Flames on the Blue|14]]–[[The Sword or the Knee|20]], and [[Ambivalence|paralogue 10]]. | |||
|- | |- | ||
| 28 | |||
| Aggression (Galvanized) | |||
{{ | | {{jsn|強襲〜鋼|Kyōshū ~ hagane|Assault ~ Steel}} | ||
| Enemy phase battle theme for chapters [[The Exalt and the King|5]]–[[Emmeryn (chapter)|9]], [[Mad King Gangrel|11]]–[[The Seacomers|12]], [[Flames on the Blue|14]]–[[The Sword or the Knee|20]], and [[Ambivalence|paralogue 10]]. | |||
|- | |- | ||
| 29 | |||
| Annihilation | |||
{{ | | {{jsn|凶襲|Kyō kasane|Heaps of Misfortune}} | ||
| Enemy phase map theme for chapters [[Five Gemstones|21]]–[[To Slay a God|25]], paralogues [[Irreconcilable Paths|19]]–[[The Wellspring of Truth|22]], and [[Downloadable content in Fire Emblem Awakening|The Future Past series]]. | |||
|- | |- | ||
| 30 | |||
| Annihilation (Galvanized) | |||
{{ | | {{jsn|凶襲〜鋼|Kyō kasane ~ hagane|Heaps of Misfortune ~ Steel}} | ||
| Enemy phase battle theme for chapters [[Five Gemstones|21]]–[[To Slay a God|25]], paralogues [[Irreconcilable Paths|19]]–[[The Wellspring of Truth|22]], and [[Downloadable content in Fire Emblem Awakening|The Future Past series]]. | |||
|- | |- | ||
| 31 | |||
| Training | |||
{{ | | {{jsn|演習|Enshū|Practice}} | ||
| Enemy phase map theme for [[Two Falchions|chapter 4]], [[The Radiant Hero (Awakening)|paralogue 23]], and [[StreetPass]] battles. Also NPC phase map theme. | |||
|- | |- | ||
| 32 | |||
| Training (Galvanized) | |||
{{ | | {{jsn|演習〜鋼|Enshū ~ hagane|Practice ~ Steel}} | ||
| Enemy phase battle theme for [[Two Falchions|chapter 4]], [[The Radiant Hero (Awakening)|paralogue 23]], and [[StreetPass]] battles. Also NPC phase battle theme. | |||
|- | |- | ||
| 33 | |||
| "Farewell...my friends..." | |||
{{ | | {{jsn|ご退場〜|Go taijō~|Exit~}} | ||
| Allied Unit death theme. From {{title|Mystery of the Emblem}} and {{title|Shadow Dragon}}{{'}}s "A Painful Farewell". | |||
|- | |- | ||
| 34 | |||
| "Dry your tears, love. This is not good-bye." | |||
{{ | | {{jsn|たとえそれが幻想でも...|Tatoe sore ga gensō demo...|Even if it is a fantasy...}} | ||
| Cutscene theme. | |||
|- | |- | ||
| 35 | |||
| "I've never seen one fall so gracefully." | |||
{{ | | {{jsn|きれいな死なんざねぇと思ってたがよ!|Kireina shinan zanē to omottetaga yo!|I'd consider it a beautiful death!}} | ||
| [[Chrom]], [[Robin]], or [[Emmeryn]]'s death theme (the latter during her fall). | |||
|- | |- | ||
| 36 | |||
| "......" | |||
| ......... | |||
| Map preparation theme for [[Renewal (chapter)|chapter 10]]. | |||
|- | |- | ||
| 37 | |||
| "Don't speak her name!" | |||
{{ | | {{jsn|貴様らが...姉さんの言葉を語るな!|Kisamara ga... nēsan no kotoba o kataru na!|You lot... don't speak of my sister's words!}} | ||
| [[Renewal (chapter)|Chapter 10]] map, battle, and enemy theme. | |||
|- | |- | ||
| 38 | |||
| "And what if I can't? What if I'm not worthy of her ideals?" | |||
{{ | | {{jsn|俺にそんな力が...資格が...あると思うのか?|Ore ni son'na chikara ga... shikaku ga... aru to omō no ka?|Do I have... the capabilities... for such power?}} | ||
| Cutscene theme. | |||
|- | |- | ||
| 39 | |||
| "Let's see what I'm capable of now." | |||
{{ | | {{jsn|俺はもっと強くなる!|Ore wa motto tsuyoku naru!|I will be even stronger!}} | ||
| [[Class change]] theme. | |||
|- | |- | ||
| 40 | |||
| "Oh, it's not so bad, Lissa. Just a healthy little walk!" | |||
{{ | | {{jsn|この山を越えればもうすぐだ|Kono yama o koereba mōsugu da|It's just over this hill}} | ||
| [[World map]] theme. | |||
|- | |- | ||
| 41 | |||
| "We'd best prepare for combat, just to be safe." | |||
{{ | | {{jsn|ここで進撃の準備を整えましょう|Koko de shingeki no junbi o totonoemasho u|Prepare to advance here}} | ||
| Map preparation theme. | |||
|- | |- | ||
| 42 | |||
| "We should turn in for the night." | |||
{{ | | {{jsn|今日はもう休みましょう|Kyō wa mō yasumimasho u|Let's rest for today}} | ||
| [[Barracks]] theme. Also map theme for [[Downloadable content in Fire Emblem Awakening|Scramble Maps]]. | |||
|- | |- | ||
| 43 | |||
| "I carry only the finest." | |||
{{ | | {{jsn|いい品そろってるぜ?|Ī shina sorotteru ze?|Do you have good products?}} | ||
| [[Armory]] theme. | |||
|- | |- | ||
| 44 | |||
| "Open for business!" | |||
{{ | | {{jsn|サービスしちゃうわっ!|Sābisu shicha uwatsu!|I can service you!}} | ||
| [[Merchant (shop)|Traveling merchant]], [[StreetPass]] parleying and [[Anna/Awakening|Anna]]'s theme. | |||
|- | |- | ||
| 45 | |||
| "Gods, have the Risen spread this far?" | |||
{{ | | {{jsn|こんなところにも,屍兵が...!|Kon'na tokoro ni mo, shikabane-hei ga...!|The undead are in places like this...!}} | ||
| Cutscene theme. | |||
|- | |- | ||
| 46 | |||
| "Now that's a declaration of war if I've ever heard one!" | |||
{{ | | {{jsn|こいつぁ,戦争の意思ありとみなすぜ|Koitsa, sensō no ishi ari to minasu ze|This guy, I think he wishes for war}} | ||
| Cutscene theme. | |||
|- | |- | ||
| 47 | |||
| Menace (Intro) | |||
{{ | | {{jsn|大敵・序|Taiteki · jo|Powerful enemy · beginning}} | ||
| Intro battle theme for brigand and [[Risen]] bosses. | |||
|- | |- | ||
| 48 | |||
| Menace | |||
{{ | | {{jsn|大敵|Taiteki|Powerful enemy}} | ||
| Battle theme for brigand and [[Risen]] bosses. | |||
|- | |- | ||
| 49 | |||
| Miscreant (Intro) | |||
{{ | | {{jsn|強敵・序|Kyōteki · jo|Formidible enemy · beginning}} | ||
| Intro battle theme for [[Plegia]]n and [[Valm]]ese bosses. | |||
|- | |- | ||
| 50 | |||
| Misericorde | |||
{{ | | {{jsn|強敵・情|Kyōteki · jō|Formidible enemy · emotion}} | ||
| Intro battle theme for [[Yen'fay]]. | |||
|- | |- | ||
| 51 | |||
| Miscreant | |||
{{ | | {{jsn|強敵|Kyōteki|Formidible enemy}} | ||
| Battle theme for [[Plegia]]n and [[Valm]]ese bosses. | |||
|- | |- | ||
| 52 | |||
| Malefactor (Intro) | |||
{{ | | {{jsn|狂敵・序|Kyō teki · jo|Mad enemy · beginning}} | ||
| Intro battle theme for [[Grimleal]] bosses. | |||
|- | |- | ||
| 53 | |||
| Malefactor | |||
{{ | | {{jsn|狂敵|Kyō teki|Mad enemy}} | ||
| Battle theme for [[Grimleal]] bosses. | |||
|- | |- | ||
| 54 | |||
| Mastermind (Intro) | |||
{{ | | {{jsn|宿敵・序|Shukuteki · jo|Archenemy · beginning}} | ||
| Intro battle theme for [[Gangrel]] and [[Walhart]]. | |||
|- | |- | ||
| 55 | |||
| Mastermind | |||
{{ | | {{jsn|宿敵|Shukuteki|Archenemy}} | ||
| Battle theme for [[Gangrel]] and [[Walhart]]. | |||
|- | |- | ||
| 56 | |||
| Monstrosity (Intro) | |||
{{ | | {{jsn|天敵・序|Tenteki · jo|Natural enemy · beginning}} | ||
| Intro battle theme for [[Validar]] in chapter [[Invisible Ties|23]] and [[Aversa]] in chapter [[To Slay a God|25]]. | |||
|- | |- | ||
| 57 | |||
| Monstrosity | |||
{{ | | {{jsn|天敵|Tenteki|Natural enemy}} | ||
| Battle theme for [[Validar]] in chapter [[Invisible Ties|23]] and [[Aversa]] in chapter [[To Slay a God|25]]. | |||
|- | |- | ||
| 58 | |||
| Rival (Intro) | |||
{{ | | {{jsn|好敵・序|Kō teki · jo|Good rival · beginning}} | ||
| Intro battle theme for [[Lucina|"Marth"]], [[Priam]], and [[StreetPass]] Avatars. | |||
|- | |- | ||
| 59 | |||
| Rival | |||
{{ | | {{jsn|好敵|Kō teki|Good rival}} | ||
| Battle theme for [[Lucina|"Marth"]], [[Priam]], and [[StreetPass]] Avatars. Later reused as [[Lucina]]'s boss battle theme in [[Princess Lucina|her Hero Battle]] in {{title|Fates}}. | |||
|- | |- | ||
| 60 | |||
| "But, Frederick, it's nearly dark!" | |||
{{ | | {{jsn|泊らせてもらおうよ?ね?|Tomara sete moraou yo? Ne?|Let's stay overnight, yeah?}} | ||
| Cutscene and support theme. | |||
|- | |- | ||
| 61 | |||
| "The Vaike never forgets! I just don't always remember." | |||
{{ | | {{jsn|俺様としたことが忘れてた|Oresama to shita koto ga wasureteta|I forgot my tongue}} | ||
| Cutscene and support theme. | |||
|- | |- | ||
| 62 | |||
| "Agh! Won goph in mah mouph! Blech! Ptooey!" | |||
{{ | | {{jsn|くひにはひっは!|Kuhi ni wa hiwwa!|Iph wen in my mouph!}} | ||
| Cutscene and support theme. | |||
|- | |- | ||
| 63 | |||
| "Shh... Easy now, girl. I won't hurt you." | |||
{{ | | {{jsn|ほら,怖がらないで|Hora, kowagaranaide|Hey, don't be afraid}} | ||
| Cutscene and support theme. | |||
|- | |- | ||
| 64 | |||
| "Such bonds are the true strength of this army." | |||
{{ | | {{jsn|「絆」が俺たちの戦いを支えているんだ|"Kizuna" ga oretachi no tatakai o sasaete iru nda|"Bonds" support our battles}} | ||
| Support theme. | |||
|- | |- | ||
| 65 | |||
| "You have power... like mine." | |||
{{ | | {{jsn|力を感じる...私たちと同じ力...|Chikara o kanjiru... Watashitachi to onaji chikara...|Feel that power... the same power as us...}} | ||
| [[Tiki]]'s theme. From {{title|Mystery of the Emblem}}{{'}}s "Legend of the Divine Dragon". | |||
|- | |- | ||
| 66 | |||
| "Run all you like—you can't escape fate." | |||
{{ | | {{jsn|しょせん運命は変わらぬ...|Shosen unmei wa kawaranu...|In the end, fate is unchanging...}} | ||
| Map preparation theme for chapters [[Five Gemstones|21]], [[Invisible Ties|23]], and [[To Slay a God|25]]. | |||
|- | |- | ||
| 67 | |||
| "Don't you put any stock in this destiny hogwash!" | |||
{{ | | {{jsn|運命なんざ,死人の言い訳だ|Unmeina n za, shibito no iiwake da|Fate is a dead man's excuse}} | ||
| Cutscene theme. | |||
|- | |- | ||
| 68 | |||
| "The life force here shall renew me!" | |||
{{ | | {{jsn|ここで再び我は蘇る...|Koko de futatabi gawa yomigaeru...|Here I am resurrected again...}} | ||
| Map preparation theme for [[Grima (chapter)|Endgame]]. | |||
|- | |- | ||
| 69 | |||
| "Ha ha! Yes, it will take some getting used to!" | |||
{{ | | {{jsn|...少し,むずがゆいな|...Sukoshi, muzugayui na|...A little uneasy}} | ||
| S-Support and [[Lucina]]'s reveal theme. | |||
|- | |- | ||
| 70 | |||
| "Grima has returned to slumber." | |||
{{ | | {{jsn|戦いは終わったんだ,これで...|Tatakai wa owatta nda, kore de...|This battle has come to an end...}} | ||
| Cutscene theme. | |||
|- | |- | ||
| 71 | |||
| Id (Serenity) | |||
{{ | | {{jsn|「I」〜安|"I" ~ an|"I" ~ Calm}} | ||
| [[Robin]]'s theme. | |||
|- | |- | ||
| 72 | |||
| Id (Sorrow) | |||
{{ | | {{jsn|「I」〜哀|"I" ~ ai|"I" ~ Sorrow}} | ||
| [[Lucina]]'s judgement theme. | |||
|- | |- | ||
| 73 | |||
| Id (Dilemma) | |||
{{ | | {{Jsn|「I」〜悩|"I" ~ naya|"I" ~ Trouble}} | ||
| [[Grima]]'s theme. | |||
|- | |- | ||
| 74 | |||
| Id (Darkness) | |||
{{ | | {{jsn|「I」〜闇|"I" ~ yami|"I" ~ Darkness}} | ||
| [[Grima]]'s Endgame theme. | |||
|- | |- | ||
| 75 | |||
| Id (Return) | |||
{{ | | {{jsn|「I」〜再|"I" ~ sai|"I" ~ Return}} | ||
| [[Robin]]'s return and ending quotes theme. | |||
|- | |- | ||
| 76 | |||
| Id (Purpose) | |||
{{ | | {{jsn|「I」〜為|"I" ~ tame|"I" ~ Purpose}} | ||
| [[Grima (chapter)|Endgame]] map, battle, and enemy theme. Also appears in {{SSB4}}. | |||
|- | |- | ||
| style="border-bottom-left-radius: 15px" | 77 | |||
| Id (Beginnings) | |||
{{ | | {{jsn|「I」ntroduction|3="I"ntroduction}} | ||
| style="border-bottom-right-radius: 15px" | Main menu theme. | |||
|} | |} | ||
==Songs not appearing in the Soundtrack== | ==Songs not appearing in the Soundtrack== | ||
{| | {| class="basic" style="padding: 3px; border-spacing: 4px; width: 100%" | ||
!style=" | ! style="background: none" colspan="3" | The soundtrack of {{FE13}} | ||
|- | |- | ||
!style=" | ! style="border-top-left-radius: 15px; width: 25%" | Name | ||
!style=" | ! style="width: 25%" | Japanese | ||
!style=" | ! style="border-top-right-radius: 15px; width: 50%" | Description and uses | ||
|- | |- | ||
| Omen/Main Theme | |||
{{ | | {{jsn|予兆/メインテーマ|Yochō/ mein tēma|Omen / Main Theme}} | ||
| Opening demo theme. | |||
|- | |- | ||
| Main Theme (Title) | |||
{{ | | {{jsn|メインテーマ・タイトル|Mein tēma · taitoru|Main Theme: Title}} | ||
| Title screen theme. | |||
|- | |- | ||
| "There are better places to take a nap than on the ground, you know." | |||
{{ | | {{jsn|こんなところで寝てると風邪ひくぞ|Kon'na tokorode ne teruto kaze hiku zo|You'll catch a cold if you sleep in a place like this}} | ||
| Plays during the [[The Verge of History|"Second Meeting"]] cutscene. | |||
|- | |- | ||
| "No reaction... Was I wrong then?" | |||
{{ | | {{jsn|私は無力で,愚かでした...|Watashi wa muryokude, orokadeshita...|I was powerless and foolish...}} | ||
| Plays during the [[Emmeryn (chapter)|"Emmeryn"]] cutscene. | |||
|- | |- | ||
| "Leave me... Save yourselves...if you can..." | |||
{{ | | {{jsn|...もう...誰も......死ぬ...な...|...Mō...dare mo...shinu...na...|We all... die... eventually...}} | ||
| [[Game Over]] theme. | |||
|- | |- | ||
| "You deserve better than me than one sword..." | |||
{{ | | {{jsn|お前はその剣で...ずっと|Omae wa sono ken de...zutto|You were with that sword... all along}} | ||
| Plays during the [[Of Sacred Blood|"Marth No More"]] cutscene. | |||
|- | |- | ||
| "Grima. It's all over..." | |||
{{ | | {{jsn|未来は... 変わらないの?|Mirai wa... kawaranai no?|The future... will it change?}} | ||
| Plays during the [[Invisible Ties|"Grima's Return"]] cutscene. | |||
|- | |- | ||
| Old Battlefield | |||
{{ | | {{jsn|戦跡|Senseki|Old Battlefield}} | ||
| Character endings and credits theme. | |||
|- | |- | ||
| style="border-bottom-left-radius: 15px" | "There are better places to take a nap than on the ground, you know." (Reprise) | |||
{{ | | {{jsn|こんなところで寝てると風邪ひくぞ (REPRISE)|Kon'na tokorode ne teruto kaze hiku zo (Reprise)|You'll catch a cold if you sleep in a place like this (Reprise)}} | ||
| style="border-bottom-right-radius: 15px" | Plays during the [[Grima (chapter)|"Third Meeting"]] cutscene. | |||
|} | |} | ||
===Downloadable content songs=== | ===Downloadable content songs=== | ||
{| | {| class="basic" style="padding: 3px; border-spacing: 4px; width: 100%" | ||
!style=" | ! style="background: none" colspan="3" | [[Downloadable content in Fire Emblem Awakening|Downloadable content]] soundtrack of {{FE13}} | ||
|- | |- | ||
!style=" | ! style="border-top-left-radius: 15px; width: 25%" | Name | ||
!style=" | ! style="width: 25%" | Japanese | ||
!style=" | ! style="border-top-right-radius: 15px; width: 50%" | Description and uses | ||
|- | |- | ||
| Battle Map 1: Player Side's Attack | |||
{{ | | {{jsn|戦闘マップ1 プレイヤー側の攻撃|Sentō mappu ichi pureiyā-gawa no kōgeki|Battle Map 1: Player Side's Attack}} | ||
| Map theme for [[Champions of Yore 1]]. Reused from {{title|Shadow Dragon & the Blade of Light}}. | |||
|- | |- | ||
| Fight 1: Player Side's Attack | |||
{{ | | {{jsn|戦い1 プレイヤー側の攻撃|Tatakai no pureiyā-gawa no kōgeki|Battle 1: Player Side's Attack}} | ||
| Battle theme for [[Champions of Yore 1]]. Reused from {{title|Shadow Dragon & the Blade of Light}}. | |||
|- | |- | ||
| Beyond that Sky (Roy's Departure) | |||
{{ | | {{jsn|あの空の向こうに(ロイの旅立ち)|Ano sora no mukō ni (roi no tabidachi)|Beyond that Sky (Roy's Departure)}} | ||
| Map theme for [[Champions of Yore 2]]. Reused from {{title|The Binding Blade}}. | |||
|- | |- | ||
{{!}} | | Attack! | ||
{{!}} | | {{jsn|Attack!|3=Attack!}} | ||
{{ | | Battle theme for [[Champions of Yore 2]]. Reused from {{title|The Binding Blade}}. | ||
|- | |||
| Echoes of Daybreak | |||
| {{jsn|暁鐘の響鳴りて|Gyōshō no hibiki narite|Dawn's bells ringing}} | |||
| Map theme for [[Champions of Yore 3]]. Reused from {{title|Radiant Dawn}}. | |||
|- | |||
| Dawn Brigade | |||
| {{jsn|暁の団|Akatsukino-dan|Dawn Brigade}} | |||
| Battle theme for [[Champions of Yore 3]]. Reused from {{title|Radiant Dawn}}. | |||
|- | |||
| Winds across the Plains | |||
| {{jsn|草原の風|Sōgen no kaze|Wind of the Plains}} | |||
| Map theme for [[The Golden Gaffe]]. Reused from {{title|The Blazing Blade}}. | |||
|- | |||
| Strike | |||
| {{jsn|攻撃|Kōgeki|Attack}} | |||
| Battle theme for [[The Golden Gaffe]]. Reused from {{title|The Blazing Blade}}. | |||
|- | |||
| Young Lights | |||
| {{jsn|若き光|Wakaki hikari|Young Light}} | |||
| Map theme for [[EXPonential Growth]]. Reused from {{title|New Mystery of the Emblem}}. | |||
|- | |||
| Days of Training | |||
| {{jsn|錬武の日々|Rentake no hibi|Days of Training}} | |||
| Battle theme for [[EXPonential Growth]]. Reused from {{title|New Mystery of the Emblem}}. | |||
|- | |||
| Chapter 10 (Light and Dark) | |||
| {{jsn|10章 (光と闇と)|Jūshō (hikari to yami to)|Chapter 10 (Light and Dark)}} | |||
| Map theme for [[Infinite Regalia]]. Reused from {{title|Genealogy of the Holy War}}. | |||
|- | |||
| Versus Arvis | |||
| {{jsn|対アルヴィス|Tai aruvisu|Vs. Alvis}} | |||
| Battle theme for [[Infinite Regalia]]. Reused from {{title|Genealogy of the Holy War}}. | |||
|- | |||
| Leif's Army, Seeking Victory ~ Base | |||
| {{jsn|リーフ軍,勝利を求めて ベース|Rīfu-gun, shōri o motomete - bēsu|Leaf's Army in Search of Victory - Base}} | |||
| Map theme for [[Lost Bloodlines 1]]. Reused from {{title|Thracia 776}}. | |||
|- | |||
| Applying Justice ~ Attack | |||
| {{jsn|正義をかけて 攻撃|Seigi o kakete - kōgeki|Applying Justice - Attack}} | |||
| Battle theme for [[Lost Bloodlines 1]]. Reused from {{title|Thracia 776}}. | |||
|- | |||
| Battle Map 1: Battle Map 1-1 (Alm 1) | |||
| {{jsn|戦闘マップ1 戦闘MAP 1_1(アルム1)|Sentō mappu ichi sentō mappu ichi-ichi (Arumu ichi)|Battle Map 1: Battle Map 1-1 (Alm 1)}} | |||
| Map theme for [[Lost Bloodlines 2]]. Reused from {{title|Gaiden}}. | |||
|- | |||
| Battle 1 (Player Side) | |||
| {{jsn|戦い1(プレイヤー側)|Tatakai ichi (pureiyā-gawa)|Battle 1 (Player Side)}} | |||
| Battle theme for [[Lost Bloodlines 2]]. Reused from {{title|Gaiden}}. | |||
|- | |||
| Prologue (Birth of a Holy Knight) | |||
| {{jsn|序章 (聖騎士誕生)|Joshō (seikishi tanjō)|Prologue ([[Birth of a Holy Knight|Birth of the Holy Knight]])}} | |||
| Map theme for [[Lost Bloodlines 3]]. Reused from {{title|Genealogy of the Holy War}}. | |||
|- | |||
| Ally Attack | |||
| {{jsn|味方の攻撃|Mikata no kōgeki|Ally's Attack}} | |||
| Battle theme for [[Lost Bloodlines 3]]. Reused from {{title|Genealogy of the Holy War}}. | |||
|- | |||
| The First Fight | |||
| The First Fight | |||
| Map theme for [[Smash Brethren 1]]. Reused from {{title|Path of Radiance}}. | |||
|- | |||
| Clash | |||
| Clash | |||
| Battle theme for [[Smash Brethren 1]]. Reused from {{title|Path of Radiance}}. | |||
|- | |||
| Distant Roads | |||
| {{jsn|遥かなる道|Harukanaru michi|Distant Road}} | |||
| Map theme for [[Smash Brethren 2]]. Reused from {{title|The Sacred Stones}}. | |||
|- | |||
| Attack | |||
| {{jsn|攻撃|Kōgeki|Attack}} | |||
| Battle theme for [[Smash Brethren 2]]. Reused from {{title|The Sacred Stones}}. | |||
|- | |||
| Dragon's Gate II | |||
| {{jsn|竜の門Ⅰ|Ryū no mon ichi|Dragon's Gate I}} | |||
| Map theme for [[Smash Brethren 3]]. Reused from {{title|The Blazing Blade}}. | |||
|- | |||
| Victory Now! | |||
| {{jsn|いざ、勝負!|Iza, shōbu!|Now, Fight!}} | |||
| Battle theme for [[Smash Brethren 3]]. Reused from {{title|The Blazing Blade}}. | |||
|- | |||
| Advance | |||
| {{jsn|進撃|Shingeki|Advance}} | |||
| Map theme for [[Rogues & Redeemers 1]]. Reused from {{title|Mystery of the Emblem}}. | |||
|- | |||
| Attack | |||
| {{jsn|攻撃|Kōgeki|Attack}} | |||
| Battle theme for [[Rogues & Redeemers 1]]. Reused from {{title|Mystery of the Emblem}}. | |||
|- | |||
| Chapter 3: (Eldigan, the Lionheart) | |||
| {{jsn|3章 (獅子王エルトシャン)|Sanshō (shishiō erutoshan)|Chapter 3: ([[Eldigan, the Lionheart]])}} | |||
| Map theme for [[Rogues & Redeemers 2]]. Reused from {{title|Genealogy of the Holy War}}. | |||
|- | |||
| Fateful Showdown | |||
| {{jsn|因縁の対決|Innen no taiketsu|Fated Confrontation}} | |||
| Battle theme for [[Rogues & Redeemers 2]]. Reused from {{title|Genealogy of the Holy War}}. | |||
|- | |||
| Eternal Bond | |||
| {{jsn|絆永久に|Kizuna towani|Bonds, eternal}} | |||
| Map theme for [[Rogues & Redeemers 3]]. Reused from {{title|Radiant Dawn}}. | |||
|- | |||
| The Devoted | |||
| {{jsn|忠義尽くさん|Tadayoshi kotogotokusan|The devoted}} | |||
| Battle theme for [[Rogues & Redeemers 3]]. Reused from {{title|Radiant Dawn}}. | |||
|- | |||
| Murderous Puppets | |||
| {{jsn|殺戮人形|Satsuriku ningyō|Slaughter Puppets}} | |||
| Map theme for [[Death's Embrace]]. Reused from {{title|New Mystery of the Emblem}}. | |||
|- | |||
| Tearing Shadows | |||
| {{jsn|切り裂く影|Kirisaku kage|Tearing Shadow}} | |||
| Battle theme for [[Death's Embrace]]. Reused from {{title|New Mystery of the Emblem}}. | |||
|- | |||
| Legendary Inheritance | |||
| {{jsn|伝説の遺産|Densetsu no isan|Legendary Inheritance}} | |||
| Map theme for [[Death's Embrace]]. Reused from {{title|The Binding Blade}}. | |||
|- | |||
| Tomorrow's Battle | |||
| {{jsn|明日への戦い|Ashita e no tatakai|Battle for Tomorrow}} | |||
| Battle theme for [[Death's Embrace]]. Reused from {{title|The Binding Blade}}. | |||
|- | |||
| Scars of the Scouring | |||
| {{jsn|人竜戦役のきずあと(烈火Ver)|Jinryūsen'eki no kizuato (rekka Ver)|Scars of the Human-Dragon War (Flame Version)}} | |||
| Map theme for [[Roster Rescue]]. Reused from {{title|The Blazing Blade}}. | |||
|- | |||
| Softly with Grace | |||
| {{jsn|静かに、そしてしなやかに|Shizuka ni, soshite shinayaka ni|Quietly and Gracefully}} | |||
| Battle theme for [[Roster Rescue]]. Reused from {{title|The Blazing Blade}}. | |||
|- | |||
| Main Theme (Festival) | |||
| {{jsn|メインテーマ・祭|Mein tēma · sai|Main Theme: Festival}} | |||
| Battle theme for [[Harvest Scramble]]. | |||
|- | |||
| Main Theme (Summer) | |||
| {{jsn|メインテーマ・夏|Mein tēma · natsu|Main Theme: Summer}} | |||
| Battle theme for [[Summer Scramble]]. Features some of [[Chrom]]'s Japanese voicework. | |||
|- | |||
| Main Theme (Hot-Spring) | |||
| {{jsn|メインテーマ・湯|Mein tēma · yu|Main Theme: Hot Spring}} | |||
| Battle theme for [[Hot-Spring Scramble]]. Features some of [[Lucina]]'s Japanese voicework. | |||
|- | |||
| Id (Hope) | |||
| {{jsn|「I」〜望|"I" ~ nozo|"I" ~ Hope}} | |||
| Battle theme for [[Downloadable content in Fire Emblem Awakening|Future Past]] bosses. Later reused as [[Robin]]'s boss battle theme in [[Grandmaster Robin|his Hero Battle]] in {{title|Fates}}. | |||
|- | |||
| Confront the Past | |||
| {{jsn|古との対峙|Inishie to no taiji|Confrontation with the Past}} | |||
| Map theme for [[Apotheosis]]. Reused from {{title|The Sacred Stones}}. | |||
|- | |||
| class="roundbl"|The Battle Must Be Won | |||
| {{jsn|負けられぬ戦い|Make rarenu tatakai|A Battle We Must Not Lose}} | |||
|class="roundbr"| Battle theme for [[Apotheosis]]. Reused from {{title|The Sacred Stones}}. | |||
|} | |} | ||
Latest revision as of 17:07, 28 March 2024
In Fire Emblem Awakening, the Soundtrack is unlocked by completing the game once on any difficulty. All songs are unlocked once the Soundtrack is. A total of 77 songs are featured; however, some songs are not featured in the Soundtrack, with most of these originating from cutscenes or downloadable content.
The Soundtrack also doubles as a unit gallery, allowing the player to view all the playable characters in their default class. Players can change the background, move the camera, and have the characters perform attack animations with their equipped weapon.
The Soundtrack received two albums: a single disc album entitled Fire Emblem Awakening Music Selection containing 20 select songs, and a 5-disc album released as the Fire Emblem Awakening Original Soundtrack. Songs from Awakening have been featured in Super Smash Bros. for Nintendo 3DS and Wii U and Fire Emblem Fates.
Songs appearing in the Soundtrack
The soundtrack of Fire Emblem Awakening | |||
---|---|---|---|
Name | Japanese | Description and uses | |
1 | Prelude | 序幕 Prelude |
Player phase map theme for prologue, chapter 2, paralogues 2, 3, 4, 5, 6, 9, 13, and 15. Later reused as the map theme in Fates's DLC episode Before Awakening. |
2 | Prelude (Ablaze) | 序幕〜炎 Prelude ~ Flame |
Player phase battle theme for prologue, chapter 2, paralogues 2, 3, 4, 5, 6, 9, 13, and 15. Later reused as the battle theme in Fates's DLC episode Before Awakening. |
3 | Storm Clouds | 暗雲 Dark Clouds |
Player phase map theme for chapters 1, 6, 12, 13, 17*, 21, paralogues 16, and 20. |
4 | Storm Clouds (Ablaze) | 暗雲〜炎 Dark Clouds ~ Flame |
Player phase battle theme for chapters 1, 6, 12, 13, 17*, 21, paralogues 16, and 20. |
5 | Duty | 使命 Mission |
Player phase map theme for chapters 3, 4, paralogues 1, 7, 8, 10, 11, 12, 14, 17, and 18. Later reused as the map theme in Fates's DLC episode Anna on the Run. |
6 | Duty (Ablaze) | 使命〜炎 Mission ~ Flame |
Player phase battle theme for chapters 3, 4, paralogues 1, 7, 8, 10, 11, 12, 14, 17, and 18. Later reused as the battle theme in Fates's DLC episode Anna on the Run and Super Smash Bros. for Nintendo 3DS and Wii U. |
7 | Destiny | 宿命 Destiny |
Player phase map theme for chapters 5, 7, 8, 14, 15, 16, 17*, 18, 24, paralogues 19, and 21. |
8 | Destiny (Ablaze) | 宿命〜炎 Destiny ~ Flame |
Player phase battle theme for chapters 5, 7, 8, 14, 15, 16, 17*, 18, 24, paralogues 19, and 21. |
9 | Divine Decree | 天命 Mandate of Heaven |
Player phase map theme for chapters 9, 11, 19, 20, 23*, and The Future Past 3. |
10 | Divine Decree (Ablaze) | 天命〜炎 Mandate of Heaven ~ Flame |
Player phase battle theme for chapters 9, 11, 19, 20, 23*, and The Future Past 3. |
11 | Chaos | 混沌 Chaos |
Player phase map theme for premonition, chapters 22, 23*, 25, paralogue 22, The Future Past 1, and The Future Past 2. |
12 | Chaos (Ablaze) | 混沌〜炎 Chaos ~ Flame |
Player phase battle theme for premonition, chapters 22, 23*, 25, paralogue 22, The Future Past 1, and The Future Past 2. |
13 | Conquest | 遠征 Expedition |
Default player phase map theme for Risen skirmishes and StreetPass battles. |
14 | Conquest (Ablaze) | 遠征〜炎 Expedition ~ Flame |
Default player phase battle theme for Risen skirmishes and StreetPass battles. Also used in Super Smash Bros. for Nintendo 3DS and Wii U. |
15 | Champion | 強者 Strong Person |
Player phase map theme for paralogue 23. |
16 | Champion (Ablaze) | 強者〜炎 Strong Person ~ Flame |
Player phase battle theme for paralogue 23. |
17 | "It appears the capital was spared the chaos." | 大きな混乱は無いようですね There seems to be no great chaos |
Cutscene theme. |
18 | "Here we are! The Shepherds' garrison." | きらーんって来て,ばーんみたいな感じ? Come, feel like dinner? |
Recruitment theme. |
19 | "Negotiation's not my strong suit..." | 政治や外交は苦手だが... I'm not good at politics and diplomacy... |
Cutscene theme. |
20 | "Something is very wrong." | なにか...おかしい Something is... odd |
Cutscene theme. |
21 | "I mean it. Go!" | いいから,走れ!! Listen, run!! |
Cutscene theme. |
22 | "You may call me Marth." | 僕の名はマルスだ My name is Marth |
"Marth"'s theme. |
23 | "Someone has to save you from your good intentions." | ...そんな方法が,本当にうまくいくのか? ...Could such a method truly work? |
Cutscene theme. |
24 | "You don't know the first thing about peace. No man does!" | 人間なんてのは争い合うしかねぇんだよ! Humans are fit only for conflict! |
Cutscene theme. |
25 | Assault | 猛襲 Ferocious Attack |
Enemy phase map theme for prologue, chapters 1–3, 13, paralogues 1–9, 11–18, and Risen skirmishes. |
26 | Assault (Galvanized) | 猛襲〜鋼 Ferocious Attack ~ Steel |
Enemy phase battle theme for prologue, chapters 1–3, 13, paralogues 1–9, 11–18, and Risen skirmishes. |
27 | Aggression | 強襲 Assault |
Enemy phase map theme for chapters 5–9, 11–12, 14–20, and paralogue 10. |
28 | Aggression (Galvanized) | 強襲〜鋼 Assault ~ Steel |
Enemy phase battle theme for chapters 5–9, 11–12, 14–20, and paralogue 10. |
29 | Annihilation | 凶襲 Heaps of Misfortune |
Enemy phase map theme for chapters 21–25, paralogues 19–22, and The Future Past series. |
30 | Annihilation (Galvanized) | 凶襲〜鋼 Heaps of Misfortune ~ Steel |
Enemy phase battle theme for chapters 21–25, paralogues 19–22, and The Future Past series. |
31 | Training | 演習 Practice |
Enemy phase map theme for chapter 4, paralogue 23, and StreetPass battles. Also NPC phase map theme. |
32 | Training (Galvanized) | 演習〜鋼 Practice ~ Steel |
Enemy phase battle theme for chapter 4, paralogue 23, and StreetPass battles. Also NPC phase battle theme. |
33 | "Farewell...my friends..." | ご退場〜 Exit~ |
Allied Unit death theme. From Mystery of the Emblem and Shadow Dragon's "A Painful Farewell". |
34 | "Dry your tears, love. This is not good-bye." | たとえそれが幻想でも... Even if it is a fantasy... |
Cutscene theme. |
35 | "I've never seen one fall so gracefully." | きれいな死なんざねぇと思ってたがよ! I'd consider it a beautiful death! |
Chrom, Robin, or Emmeryn's death theme (the latter during her fall). |
36 | "......" | ......... | Map preparation theme for chapter 10. |
37 | "Don't speak her name!" | 貴様らが...姉さんの言葉を語るな! You lot... don't speak of my sister's words! |
Chapter 10 map, battle, and enemy theme. |
38 | "And what if I can't? What if I'm not worthy of her ideals?" | 俺にそんな力が...資格が...あると思うのか? Do I have... the capabilities... for such power? |
Cutscene theme. |
39 | "Let's see what I'm capable of now." | 俺はもっと強くなる! I will be even stronger! |
Class change theme. |
40 | "Oh, it's not so bad, Lissa. Just a healthy little walk!" | この山を越えればもうすぐだ It's just over this hill |
World map theme. |
41 | "We'd best prepare for combat, just to be safe." | ここで進撃の準備を整えましょう Prepare to advance here |
Map preparation theme. |
42 | "We should turn in for the night." | 今日はもう休みましょう Let's rest for today |
Barracks theme. Also map theme for Scramble Maps. |
43 | "I carry only the finest." | いい品そろってるぜ? Do you have good products? |
Armory theme. |
44 | "Open for business!" | サービスしちゃうわっ! I can service you! |
Traveling merchant, StreetPass parleying and Anna's theme. |
45 | "Gods, have the Risen spread this far?" | こんなところにも,屍兵が...! The undead are in places like this...! |
Cutscene theme. |
46 | "Now that's a declaration of war if I've ever heard one!" | こいつぁ,戦争の意思ありとみなすぜ This guy, I think he wishes for war |
Cutscene theme. |
47 | Menace (Intro) | 大敵・序 Powerful enemy · beginning |
Intro battle theme for brigand and Risen bosses. |
48 | Menace | 大敵 Powerful enemy |
Battle theme for brigand and Risen bosses. |
49 | Miscreant (Intro) | 強敵・序 Formidible enemy · beginning |
Intro battle theme for Plegian and Valmese bosses. |
50 | Misericorde | 強敵・情 Formidible enemy · emotion |
Intro battle theme for Yen'fay. |
51 | Miscreant | 強敵 Formidible enemy |
Battle theme for Plegian and Valmese bosses. |
52 | Malefactor (Intro) | 狂敵・序 Mad enemy · beginning |
Intro battle theme for Grimleal bosses. |
53 | Malefactor | 狂敵 Mad enemy |
Battle theme for Grimleal bosses. |
54 | Mastermind (Intro) | 宿敵・序 Archenemy · beginning |
Intro battle theme for Gangrel and Walhart. |
55 | Mastermind | 宿敵 Archenemy |
Battle theme for Gangrel and Walhart. |
56 | Monstrosity (Intro) | 天敵・序 Natural enemy · beginning |
Intro battle theme for Validar in chapter 23 and Aversa in chapter 25. |
57 | Monstrosity | 天敵 Natural enemy |
Battle theme for Validar in chapter 23 and Aversa in chapter 25. |
58 | Rival (Intro) | 好敵・序 Good rival · beginning |
Intro battle theme for "Marth", Priam, and StreetPass Avatars. |
59 | Rival | 好敵 Good rival |
Battle theme for "Marth", Priam, and StreetPass Avatars. Later reused as Lucina's boss battle theme in her Hero Battle in Fates. |
60 | "But, Frederick, it's nearly dark!" | 泊らせてもらおうよ?ね? Let's stay overnight, yeah? |
Cutscene and support theme. |
61 | "The Vaike never forgets! I just don't always remember." | 俺様としたことが忘れてた I forgot my tongue |
Cutscene and support theme. |
62 | "Agh! Won goph in mah mouph! Blech! Ptooey!" | くひにはひっは! Iph wen in my mouph! |
Cutscene and support theme. |
63 | "Shh... Easy now, girl. I won't hurt you." | ほら,怖がらないで Hey, don't be afraid |
Cutscene and support theme. |
64 | "Such bonds are the true strength of this army." | 「絆」が俺たちの戦いを支えているんだ "Bonds" support our battles |
Support theme. |
65 | "You have power... like mine." | 力を感じる...私たちと同じ力... Feel that power... the same power as us... |
Tiki's theme. From Mystery of the Emblem's "Legend of the Divine Dragon". |
66 | "Run all you like—you can't escape fate." | しょせん運命は変わらぬ... In the end, fate is unchanging... |
Map preparation theme for chapters 21, 23, and 25. |
67 | "Don't you put any stock in this destiny hogwash!" | 運命なんざ,死人の言い訳だ Fate is a dead man's excuse |
Cutscene theme. |
68 | "The life force here shall renew me!" | ここで再び我は蘇る... Here I am resurrected again... |
Map preparation theme for Endgame. |
69 | "Ha ha! Yes, it will take some getting used to!" | ...少し,むずがゆいな ...A little uneasy |
S-Support and Lucina's reveal theme. |
70 | "Grima has returned to slumber." | 戦いは終わったんだ,これで... This battle has come to an end... |
Cutscene theme. |
71 | Id (Serenity) | 「I」〜安 "I" ~ Calm |
Robin's theme. |
72 | Id (Sorrow) | 「I」〜哀 "I" ~ Sorrow |
Lucina's judgement theme. |
73 | Id (Dilemma) | 「I」〜悩 "I" ~ Trouble |
Grima's theme. |
74 | Id (Darkness) | 「I」〜闇 "I" ~ Darkness |
Grima's Endgame theme. |
75 | Id (Return) | 「I」〜再 "I" ~ Return |
Robin's return and ending quotes theme. |
76 | Id (Purpose) | 「I」〜為 "I" ~ Purpose |
Endgame map, battle, and enemy theme. Also appears in Super Smash Bros. for Nintendo 3DS and Wii U. |
77 | Id (Beginnings) | 「I」ntroduction "I"ntroduction |
Main menu theme. |
Songs not appearing in the Soundtrack
The soundtrack of Fire Emblem Awakening | ||
---|---|---|
Name | Japanese | Description and uses |
Omen/Main Theme | 予兆/メインテーマ Omen / Main Theme |
Opening demo theme. |
Main Theme (Title) | メインテーマ・タイトル Main Theme: Title |
Title screen theme. |
"There are better places to take a nap than on the ground, you know." | こんなところで寝てると風邪ひくぞ You'll catch a cold if you sleep in a place like this |
Plays during the "Second Meeting" cutscene. |
"No reaction... Was I wrong then?" | 私は無力で,愚かでした... I was powerless and foolish... |
Plays during the "Emmeryn" cutscene. |
"Leave me... Save yourselves...if you can..." | ...もう...誰も......死ぬ...な... We all... die... eventually... |
Game Over theme. |
"You deserve better than me than one sword..." | お前はその剣で...ずっと You were with that sword... all along |
Plays during the "Marth No More" cutscene. |
"Grima. It's all over..." | 未来は... 変わらないの? The future... will it change? |
Plays during the "Grima's Return" cutscene. |
Old Battlefield | 戦跡 Old Battlefield |
Character endings and credits theme. |
"There are better places to take a nap than on the ground, you know." (Reprise) | こんなところで寝てると風邪ひくぞ (REPRISE) You'll catch a cold if you sleep in a place like this (Reprise) |
Plays during the "Third Meeting" cutscene. |
Downloadable content songs
Downloadable content soundtrack of Fire Emblem Awakening | ||
---|---|---|
Name | Japanese | Description and uses |
Battle Map 1: Player Side's Attack | 戦闘マップ1 プレイヤー側の攻撃 Battle Map 1: Player Side's Attack |
Map theme for Champions of Yore 1. Reused from Shadow Dragon & the Blade of Light. |
Fight 1: Player Side's Attack | 戦い1 プレイヤー側の攻撃 Battle 1: Player Side's Attack |
Battle theme for Champions of Yore 1. Reused from Shadow Dragon & the Blade of Light. |
Beyond that Sky (Roy's Departure) | あの空の向こうに(ロイの旅立ち) Beyond that Sky (Roy's Departure) |
Map theme for Champions of Yore 2. Reused from The Binding Blade. |
Attack! | Attack! Attack! |
Battle theme for Champions of Yore 2. Reused from The Binding Blade. |
Echoes of Daybreak | 暁鐘の響鳴りて Dawn's bells ringing |
Map theme for Champions of Yore 3. Reused from Radiant Dawn. |
Dawn Brigade | 暁の団 Dawn Brigade |
Battle theme for Champions of Yore 3. Reused from Radiant Dawn. |
Winds across the Plains | 草原の風 Wind of the Plains |
Map theme for The Golden Gaffe. Reused from The Blazing Blade. |
Strike | 攻撃 Attack |
Battle theme for The Golden Gaffe. Reused from The Blazing Blade. |
Young Lights | 若き光 Young Light |
Map theme for EXPonential Growth. Reused from New Mystery of the Emblem. |
Days of Training | 錬武の日々 Days of Training |
Battle theme for EXPonential Growth. Reused from New Mystery of the Emblem. |
Chapter 10 (Light and Dark) | 10章 (光と闇と) Chapter 10 (Light and Dark) |
Map theme for Infinite Regalia. Reused from Genealogy of the Holy War. |
Versus Arvis | 対アルヴィス Vs. Alvis |
Battle theme for Infinite Regalia. Reused from Genealogy of the Holy War. |
Leif's Army, Seeking Victory ~ Base | リーフ軍,勝利を求めて ベース Leaf's Army in Search of Victory - Base |
Map theme for Lost Bloodlines 1. Reused from Thracia 776. |
Applying Justice ~ Attack | 正義をかけて 攻撃 Applying Justice - Attack |
Battle theme for Lost Bloodlines 1. Reused from Thracia 776. |
Battle Map 1: Battle Map 1-1 (Alm 1) | 戦闘マップ1 戦闘MAP 1_1(アルム1) Battle Map 1: Battle Map 1-1 (Alm 1) |
Map theme for Lost Bloodlines 2. Reused from Gaiden. |
Battle 1 (Player Side) | 戦い1(プレイヤー側) Battle 1 (Player Side) |
Battle theme for Lost Bloodlines 2. Reused from Gaiden. |
Prologue (Birth of a Holy Knight) | 序章 (聖騎士誕生) Prologue (Birth of the Holy Knight) |
Map theme for Lost Bloodlines 3. Reused from Genealogy of the Holy War. |
Ally Attack | 味方の攻撃 Ally's Attack |
Battle theme for Lost Bloodlines 3. Reused from Genealogy of the Holy War. |
The First Fight | The First Fight | Map theme for Smash Brethren 1. Reused from Path of Radiance. |
Clash | Clash | Battle theme for Smash Brethren 1. Reused from Path of Radiance. |
Distant Roads | 遥かなる道 Distant Road |
Map theme for Smash Brethren 2. Reused from The Sacred Stones. |
Attack | 攻撃 Attack |
Battle theme for Smash Brethren 2. Reused from The Sacred Stones. |
Dragon's Gate II | 竜の門Ⅰ Dragon's Gate I |
Map theme for Smash Brethren 3. Reused from The Blazing Blade. |
Victory Now! | いざ、勝負! Now, Fight! |
Battle theme for Smash Brethren 3. Reused from The Blazing Blade. |
Advance | 進撃 Advance |
Map theme for Rogues & Redeemers 1. Reused from Mystery of the Emblem. |
Attack | 攻撃 Attack |
Battle theme for Rogues & Redeemers 1. Reused from Mystery of the Emblem. |
Chapter 3: (Eldigan, the Lionheart) | 3章 (獅子王エルトシャン) Chapter 3: (Eldigan, the Lionheart) |
Map theme for Rogues & Redeemers 2. Reused from Genealogy of the Holy War. |
Fateful Showdown | 因縁の対決 Fated Confrontation |
Battle theme for Rogues & Redeemers 2. Reused from Genealogy of the Holy War. |
Eternal Bond | 絆永久に Bonds, eternal |
Map theme for Rogues & Redeemers 3. Reused from Radiant Dawn. |
The Devoted | 忠義尽くさん The devoted |
Battle theme for Rogues & Redeemers 3. Reused from Radiant Dawn. |
Murderous Puppets | 殺戮人形 Slaughter Puppets |
Map theme for Death's Embrace. Reused from New Mystery of the Emblem. |
Tearing Shadows | 切り裂く影 Tearing Shadow |
Battle theme for Death's Embrace. Reused from New Mystery of the Emblem. |
Legendary Inheritance | 伝説の遺産 Legendary Inheritance |
Map theme for Death's Embrace. Reused from The Binding Blade. |
Tomorrow's Battle | 明日への戦い Battle for Tomorrow |
Battle theme for Death's Embrace. Reused from The Binding Blade. |
Scars of the Scouring | 人竜戦役のきずあと(烈火Ver) Scars of the Human-Dragon War (Flame Version) |
Map theme for Roster Rescue. Reused from The Blazing Blade. |
Softly with Grace | 静かに、そしてしなやかに Quietly and Gracefully |
Battle theme for Roster Rescue. Reused from The Blazing Blade. |
Main Theme (Festival) | メインテーマ・祭 Main Theme: Festival |
Battle theme for Harvest Scramble. |
Main Theme (Summer) | メインテーマ・夏 Main Theme: Summer |
Battle theme for Summer Scramble. Features some of Chrom's Japanese voicework. |
Main Theme (Hot-Spring) | メインテーマ・湯 Main Theme: Hot Spring |
Battle theme for Hot-Spring Scramble. Features some of Lucina's Japanese voicework. |
Id (Hope) | 「I」〜望 "I" ~ Hope |
Battle theme for Future Past bosses. Later reused as Robin's boss battle theme in his Hero Battle in Fates. |
Confront the Past | 古との対峙 Confrontation with the Past |
Map theme for Apotheosis. Reused from The Sacred Stones. |
The Battle Must Be Won | 負けられぬ戦い A Battle We Must Not Lose |
Battle theme for Apotheosis. Reused from The Sacred Stones. |
References
Music of the Fire Emblem series | ||||||||||||
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