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The Impregnable Fortress (Azure Moon)/Taking Fort Merceus: Difference between revisions
Thecornerman (talk | contribs) m (→Enemy data) |
Thecornerman (talk | contribs) m (Text replacement - "{{Item|16|Counterattack}}" to "{{Item|16|Counterattack|link=Counterattack (ability)}}") |
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|location=[[Fort Merceus]] | |location=[[Fort Merceus]] | ||
|boss=[[Death Knight]] | |boss=[[Death Knight]] | ||
|previous=[[Saving Derdriu]] | |||
|next=[[Assault on Enbarr]] | |||
}} | }} | ||
Line 19: | Line 21: | ||
|victory=Defeat the [[Death Knight]] | |victory=Defeat the [[Death Knight]] | ||
|defeat=[[Byleth]] or [[Dimitri]] dies{{h|*|Classic mode}}, or the player's army is routed{{h|*|Casual mode}} | |defeat=[[Byleth]] or [[Dimitri]] dies{{h|*|Classic mode}}, or the player's army is routed{{h|*|Casual mode}} | ||
|ally= | |ally=2–10 | ||
|enemy=38{{h|+∞|Reinforcements}} | |enemy=38{{h|+∞|Reinforcements}} | ||
|map=[[File:Cm fe16am 20.png|200px]] | |map=[[File:Cm fe16am 20.png|200px]] | ||
|col=30 | |||
|row=30 | |||
}} | }} | ||
|content2={{ChapData | |content2={{ChapData | ||
|victory=Defeat the [[Death Knight]] | |victory=Defeat the [[Death Knight]] | ||
|defeat=[[Byleth]] or [[Dimitri]] dies{{h|*|Classic mode}}, or the player's army is routed{{h|*|Casual mode}} | |defeat=[[Byleth]] or [[Dimitri]] dies{{h|*|Classic mode}}, or the player's army is routed{{h|*|Casual mode}} | ||
|ally= | |ally=2–10 | ||
|enemy=41{{h|+∞|Reinforcements}} | |enemy=41{{h|+∞|Reinforcements}} | ||
|map=[[File:Cm fe16am 20 h.png|200px]] | |map=[[File:Cm fe16am 20 h.png|200px]] | ||
|col=30 | |||
|row=30 | |||
}} | }} | ||
|content3={{ChapData | |content3={{ChapData | ||
|victory=Defeat the [[Death Knight]] | |victory=Defeat the [[Death Knight]] | ||
|defeat=[[Byleth]] or [[Dimitri]] dies{{h|*|Classic mode}}, or the player's army is routed{{h|*|Casual mode}} | |defeat=[[Byleth]] or [[Dimitri]] dies{{h|*|Classic mode}}, or the player's army is routed{{h|*|Casual mode}} | ||
|ally= | |ally=2–10 | ||
|enemy=48{{h|+∞|Reinforcements}} | |enemy=48{{h|+∞|Reinforcements}} | ||
|map=[[File:Cm fe16am 20 m.png|200px]] | |map=[[File:Cm fe16am 20 m.png|200px]] | ||
|col=30 | |||
|row=30 | |||
}} | }} | ||
}} | }} | ||
Line 43: | Line 51: | ||
{{ChapChars | {{ChapChars | ||
|game#=16 | |game#=16 | ||
| | |forced1=byleth {{#var:A}} 02 | ||
|forced1article=Byleth | |||
| | |forced2=dimitri 02 | ||
| | |forced2article=Dimitri | ||
| | |return1=felix 02 | ||
| | |return1article=Felix | ||
| | |return2=ashe 02 | ||
| | |return2article=Ashe | ||
| | |return3=sylvain 02 | ||
| | |return3article=Sylvain | ||
| | |return4=mercedes 02 | ||
| | |return4article=Mercedes | ||
| | |return5=annette 02 | ||
| | |return5article=Annette | ||
| | |return6=ingrid 02 | ||
| | |return6article=Ingrid | ||
| | |return7=ferdinand 02 | ||
| | |return7article=Ferdinand | ||
| | |return8=linhardt 02 | ||
| | |return8article=Linhardt | ||
| | |return9=caspar 02 | ||
| | |return9article=Caspar | ||
| | |return10=bernadetta 02 | ||
| | |return10article=Bernadetta | ||
| | |return11=dorothea 02 | ||
| | |return11article=Dorothea | ||
| | |return12=petra 02 | ||
| | |return12article=Petra | ||
| | |return13=raphael 02 | ||
| | |return13article=Raphael | ||
| | |return14=ignatz 02 | ||
| | |return14article=Ignatz | ||
| | |return15=lysithea 02 | ||
| | |return15article=Lysithea | ||
| | |return16=marianne 02 | ||
| | |return16article=Marianne | ||
| | |return17=hilda 02 | ||
| | |return17article=Hilda | ||
| | |return18=leonie 02 | ||
| | |return18article=Leonie | ||
| | |return19=constance 04 | ||
| | |return19article=Constance | ||
| | |return20=balthus 02 | ||
| | |return20article=Balthus | ||
| | |return21=hapi 02 | ||
| | |return21article=Hapi | ||
| | |return22=yuri 02 | ||
| | |return22article=Yuri | ||
| | |return23=anna | ||
| | |return23article=Anna/Three Houses | ||
| | |return24=catherine | ||
| | |return25=shamir | ||
| | |return26=cyril 02 | ||
| | |return26article=Cyril | ||
| | |return27=flayn | ||
| | |return28=hanneman | ||
| | |return29=manuela | ||
| | |return30=alois | ||
| | |return31=seteth | ||
| | |return32=gilbert | ||
| | |return33=dedue 02 | ||
| | |return33article=Dedue | ||
| | |return34=lorenz 02 | ||
| | |return34article=Lorenz (Three Houses) | ||
}} | }} | ||
Line 141: | Line 149: | ||
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}} | |content1={{ChapUnitHdr|type=Enemy|platform=ns01}} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=[[Death Knight]] | ||
|class= | |class=Death Knight | ||
|lv= | |classarticle=Death Knight (class) | ||
|#= | |lv=50 | ||
|hp= | |#=1 | ||
|str= | |hp=57 | ||
|mag= | |str=35 | ||
|dex= | |mag=21 | ||
|spd= | |dex=15 | ||
|lck= | |spd=30 | ||
|def= | |lck=12 | ||
|res= | |def=29 | ||
|cha= | |res=23 | ||
|inventory={{Item|16| | |cha=8 | ||
|notes= | |inventory={{Item|16|Scythe of Sariel|image=lance black}}{{h|*|If the Death Knight was not defeated by Caspar in The Face Beneath}}/{{Item|16|Brave Lance|image=lance}}{{h|*|If the Death Knight was defeated by Caspar in The Face Beneath}}<br>{{Item|16|Murderous Intent|image=heartseeker}} • {{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Commander}} • {{Item|16|Counterattack|link=Counterattack (ability)}} • {{Item|16|Mastermind}} • {{Item|16|Poison Strike}} •{{Item|16|Lance Prowess Lv 5}}<br>{{Item|16|Glowing Ember|image=combat art lance}} | ||
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]]. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=[[Linhardt]] | ||
|class= | |class=Bishop | ||
|version= | |version=linhardt | ||
|lv= | |lv=40 | ||
|#=1 | |#=1 | ||
|hp= | |hp=43 | ||
|str= | |str=11 | ||
|mag= | |mag=28 | ||
|dex= | |dex=17 | ||
|spd= | |spd=15 | ||
|lck= | |lck=23 | ||
|def= | |def=12 | ||
|res= | |res=37 | ||
|cha= | |cha=9 | ||
|mov= | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Elixir|image=potion}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Fortify|image=white magic}}<br>{{Item|16|Catnap|image=renewal}} • {{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 5}} • {{Item|16|White Magic Avo +20}} • {{Item|16|Defiant Res}} | ||
|notes=Begins moving | |notes=• Bears the {{Item|16|Minor Crest of Cethleann}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a nearby [[Dark Bishop]] is provoked.<br>• Replaced by an Imperial General Bishop if he was recruited. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=[[Caspar]] | ||
|class= | |class=War Master | ||
|lv= | |version=caspar | ||
|#= | |lv=40 | ||
|hp= | |#=1 | ||
|str= | |hp=68 | ||
|mag= | |str=38 | ||
|dex= | |mag=10 | ||
|spd= | |dex=17 | ||
|lck= | |spd=28 | ||
|def= | |lck=19 | ||
|res= | |def=27 | ||
|cha= | |res=10 | ||
|mov= | |cha=10 | ||
|inventory={{Item|16| | |mov=6 | ||
|notes= | |inventory={{Item|16|Brave Axe|image=axe|type=drop}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Born Fighter|image=heartseeker}} • {{Item|16|Fistfaire}} • {{Item|16|Axefaire}} • {{Item|16|Crit +20}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Desperation}} • {{Item|16|Battalion Wrath}} • {{Item|16|Pass}} • {{Item|16|Lancebreaker+|image=lancebreaker}}<br>{{Item|16|Helm Splitter|image=combat art axe}} | ||
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if the central [[Giant Demonic Beast]] is provoked or the left- or right-east [[Paladin]] is provoked.<br>• Replaced by an Imperial General War Master if he was recruited. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial | |name=Imperial General | ||
|class= | |class=Bishop | ||
|lv=40 | |||
|lv= | |||
|#=1 | |#=1 | ||
|hp= | |hp=44 | ||
|str= | |str=12 | ||
|mag= | |mag=23 | ||
|dex= | |dex=17 | ||
|spd= | |spd=16 | ||
|lck= | |lck=23 | ||
|def= | |def=12 | ||
|res= | |res=34 | ||
|cha= | |cha=9 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Elixir|image=potion}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Fortify|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 5}} • {{Item|16|White Magic Avo +20}} • {{Item|16|Defiant Res}} | ||
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a nearby [[Dark Bishop]] is provoked.<br>• Replaces [[Linhardt]] if he was recruited. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial | |name=Imperial General | ||
|class= | |class=War Master | ||
|lv=40 | |||
|lv= | |||
|#=1 | |#=1 | ||
|hp= | |hp=65 | ||
|str= | |str=35 | ||
|mag= | |mag=10 | ||
|dex= | |dex=17 | ||
|spd= | |spd=28 | ||
|lck= | |lck=19 | ||
|def= | |def=22 | ||
|res= | |res=10 | ||
|cha= | |cha=10 | ||
|mov= | |mov=6 | ||
|inventory={{Item|16| | |inventory={{Item|16|Brave Axe|image=axe|type=drop}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Fistfaire}} • {{Item|16|Axefaire}} • {{Item|16|Crit +20}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Desperation}} • {{Item|16|Battalion Wrath}} • {{Item|16|Pass}} • {{Item|16|Lancebreaker+|image=lancebreaker}}<br>{{Item|16|Helm Splitter|image=combat art axe}} | ||
|notes=Begins moving if the | |notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if the central [[Giant Demonic Beast]] is provoked or the left- or right-east [[Paladin]] is provoked.<br>• Replaces [[Caspar]] he was recruited. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Sniper | ||
|lv=39 | |lv=39 | ||
|#= | |#=2 | ||
|hp= | |hp=38 | ||
|str= | |str=19 | ||
|mag=12 | |mag=12 | ||
|dex= | |dex=28 | ||
|spd= | |spd=18 | ||
|lck= | |lck=13 | ||
|def= | |def=16 | ||
|res= | |res=8 | ||
|cha=15 | |cha=15 | ||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} | |||
|inventory= | |notes=Man [[Ballista (weapon)|Ballista]]e. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Sniper | ||
|version=female | |version=female | ||
|lv=39 | |lv=39 | ||
|#=1 | |#=1 | ||
|hp= | |hp=38 | ||
|str= | |str=19 | ||
|mag=12 | |mag=12 | ||
|dex= | |dex=28 | ||
|spd= | |spd=18 | ||
|lck= | |lck=13 | ||
|def= | |def=16 | ||
|res= | |res=8 | ||
|cha=15 | |cha=15 | ||
|mov= | |mov=5 | ||
|inventory={{Item|16| | |inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} | ||
|notes=Begins moving unprovoked if any player unit enters the southern area. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Warrior | ||
|lv=39 | |lv=39 | ||
|#= | |#=2 | ||
|hp= | |hp=49 | ||
|str= | |str=27 | ||
|mag=12 | |mag=12 | ||
|dex= | |dex=12 | ||
|spd= | |spd=19 | ||
|lck= | |lck=11 | ||
|def= | |def=19 | ||
|res= | |res=8 | ||
|cha=15 | |cha=15 | ||
|mov= | |mov=5 | ||
|inventory={{Item|16|Silver | |inventory={{Item|16|Silver Axe|image=Axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} | ||
|notes= | |notes=The southern one begins moving if the nearby [[Fortress Knight]] or [[Dark Bishop]] is provoked. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Fortress Knight | ||
|lv=39 | |lv=39 | ||
|#= | |#=6 | ||
|hp=51 | |hp=51 | ||
|str= | |str=20 | ||
|mag=12 | |mag=12 | ||
|dex= | |dex=12 | ||
|spd= | |spd=2 | ||
|lck= | |lck=10 | ||
|def= | |def=38 | ||
|res= | |res=7 | ||
|cha=15 | |cha=15 | ||
|mov= | |mov=4 | ||
|inventory={{Item|16|Silver Axe|image=Axe}}<br>{{Item|16| | |inventory={{Item|16|Silver Axe|image=Axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} | ||
|notes=• The | |notes=• The southern one begins moving if the nearby [[Warrior]] or [[Dark Bishop]] is provoked.<br>• The lower-central one begins moving if the female [[Fortress Knight]] or nearby [[Warlock]] is provoked, or if any player unit enters the southern area.<br>• The upper-central two begin moving if they or the nearby [[War Master]] are provoked, or if any player unit enters the southern area.<br>• The northern one begins moving if the nearby [[Great Knight]] is provoked or one turn after [[Caspar]]{{h|*|or his replacement War Master}} engages in combat, the central [[Giant Demonic Beast]] is provoked, or any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Fortress Knight | ||
|lv=39 | |lv=39 | ||
|#=1 | |#=1 | ||
|hp= | |hp=51 | ||
|str=20 | |str=20 | ||
|mag=12 | |mag=12 | ||
|dex= | |dex=12 | ||
|spd= | |spd=2 | ||
|lck=10 | |lck=10 | ||
|def= | |def=38 | ||
|res= | |res=7 | ||
|cha=15 | |cha=15 | ||
|inventory={{Item|16| | |mov=4 | ||
|inventory={{Item|16|Tomahawk|image=Axe}} • {{Item|16|Silver Axe|image=Axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Fortress Knight | ||
|version=female | |||
|lv=39 | |lv=39 | ||
|#= | |#=1 | ||
|hp= | |hp=51 | ||
|str= | |str=20 | ||
|mag= | |mag=12 | ||
|dex= | |dex=12 | ||
|spd= | |spd=2 | ||
|lck=10 | |lck=10 | ||
|def= | |def=38 | ||
|res= | |res=7 | ||
|cha= | |cha=15 | ||
| | |mov=4 | ||
|notes= | |inventory={{Item|16|Silver Axe|image=Axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} | ||
|notes=Begins moving if the lower-central [[Fortress Knight]] or nearby [[Warlock]] is provoked, or if any player unit enters the southern area. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Paladin | ||
|lv=39 | |lv=39 | ||
|#=1 | |#=1 | ||
|hp= | |hp=44 | ||
|str= | |str=20 | ||
|mag= | |mag=12 | ||
|dex= | |dex=16 | ||
|spd= | |spd=17 | ||
|lck=10 | |lck=10 | ||
|def= | |def=26 | ||
|res= | |res=10 | ||
|cha=15 | |cha=15 | ||
|mov= | |mov=8 | ||
|inventory={{Item|16| | |inventory={{Item|16|Spear|image=Lance}} • {{Item|16|Silver Lance|image=Lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Great Knight | ||
|version=female | |||
|lv=39 | |lv=39 | ||
|#=1 | |#=1 | ||
|hp= | |hp=51 | ||
|str= | |str=22 | ||
|mag= | |mag=12 | ||
|dex= | |dex=14 | ||
|spd= | |spd=7 | ||
|lck= | |lck=12 | ||
|def= | |def=36 | ||
|res= | |res=10 | ||
|cha=15 | |cha=15 | ||
|mov= | |mov=7 | ||
|inventory={{Item|16| | |inventory={{Item|16|Tomahawk|image=Axe}} • {{Item|16|Brave Axe|image=Axe}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Axefaire}} | ||
| | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Paladin | ||
|lv=39 | |lv=39 | ||
|#=3 | |#=3 | ||
|hp= | |hp=44 | ||
|str= | |str=20 | ||
|mag= | |mag=12 | ||
|dex= | |dex=16 | ||
|spd= | |spd=17 | ||
|lck=10 | |lck=10 | ||
|def= | |def=26 | ||
|res= | |res=10 | ||
|cha= | |cha=15 | ||
|mov= | |mov=8 | ||
|inventory={{Item|16| | |inventory={{Item|16|Silver Lance|image=Lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} | ||
|notes=• The | |notes=• The left-east one begins moving if the right-east [[Paladin]] or [[Caspar]]{{h|*|or his replacement War Master}} is provoked, or one turn after [[Linhardt]]{{h|*|or his replacement Bishop}} engages in combat, the central [[Giant Demonic Beast]] is provoked, or any player unit enters the southern area.<br>• The right-east one begins moving if the left-east [[Paladin]] or [[Caspar]]{{h|*|or his replacement War Master}} is provoked, or one turn after [[Linhardt]]{{h|*|or his replacement Bishop}} engages in combat or any player unit enters the southern area.<br>• The upper-east one begins moving unprovoked one turn after [[Linhardt]]{{h|*|or his replacement Bishop}} engages in combat or any player unit enters the southern area. | ||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Great Knight | |||
|lv=39 | |||
|#=3 | |||
|hp=51 | |||
|str=22 | |||
|mag=12 | |||
|dex=14 | |||
|spd=7 | |||
|lck=12 | |||
|def=36 | |||
|res=10 | |||
|cha=15 | |||
|mov=7 | |||
|inventory={{Item|16|Silver Axe|image=Axe}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Axefaire}} | |||
|notes=• The northern one begins moving if the nearby [[Fortress Knight]] is provoked, or one turn after [[Caspar]]{{h|*|or his replacement War Master}} engages in combat, the central [[Giant Demonic Beast]] is provoked, or any player unit enters the southern area.<br>• The southeast two begin moving unprovoked one turn after [[Linhardt]]{{h|*|or his replacement Bishop}} engages in combat or if either is provoked. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=Imperial Soldier | ||
|class= | |class=Paladin | ||
|lv=39 | |lv=39 | ||
|#=1 | |#=1 | ||
|hp= | |hp=44 | ||
|str= | |str=20 | ||
|mag= | |mag=12 | ||
|dex= | |dex=16 | ||
|spd= | |spd=17 | ||
|lck= | |lck=10 | ||
|def= | |def=26 | ||
|res= | |res=10 | ||
|cha= | |cha=15 | ||
|inventory={{Item|16|Silver Lance|image=Lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} | |||
|inventory={{Item|16| | |notes= Defeating him halts the [[Paladin]] reinforcements. | ||
|notes= | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=Imperial Soldier | ||
|class= | |class=Dark Bishop | ||
|lv=39 | |lv=39 | ||
|#= | |#=3 | ||
|hp= | |hp=38 | ||
|str= | |str=13 | ||
|mag= | |mag=21 | ||
|dex= | |dex=14 | ||
|spd= | |spd=18 | ||
|lck= | |lck=10 | ||
|def= | |def=12 | ||
|res= | |res=25 | ||
|cha= | |cha=13 | ||
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} | |||
|inventory={{Item|16| | |notes=• The northern two man [[Fire Orb]]s.<br>• Defeating the southern one halts the [[Dark Bishop]] reinforcements. | ||
|notes=• [[ | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Warlock | ||
|lv=39 | |lv=39 | ||
|#=1 | |#=1 | ||
|hp= | |hp=38 | ||
|str= | |str=13 | ||
|mag= | |mag=20 | ||
|dex= | |dex=13 | ||
|spd= | |spd=19 | ||
|lck= | |lck=10 | ||
|def= | |def=12 | ||
|res= | |res=26 | ||
|cha=15 | |cha=15 | ||
|mov= | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Ragnarok|image=black magic}} • {{Item|16|Thoron|image=Black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} | ||
|notes=Begins moving | |notes=Begins moving unprovoked one turn after [[Caspar]]{{h|*|or his replacement War Master}} engages in combat, the central [[Giant Demonic Beast]] is provoked, or any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class=Warlock | |class=Warlock | ||
|lv=39 | |lv=39 | ||
|#=1 | |#=1 | ||
Line 475: | Line 485: | ||
|res=26 | |res=26 | ||
|cha=15 | |cha=15 | ||
|inventory={{Item|16| | |mov=4 | ||
|inventory={{Item|16|Fimbulvetr|image=black magic}} • {{Item|16|Cutting Gale|image=Black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} | |||
|notes=Begins moving if the female or lower-central [[Fortress Knight]] is provoked. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class=Bishop | |class=Dark Bishop | ||
|lv=39 | |lv=39 | ||
|#= | |#=3 | ||
|hp= | |hp=38 | ||
|str=13 | |str=13 | ||
|mag= | |mag=21 | ||
|dex= | |dex=14 | ||
|spd=18 | |spd=18 | ||
|lck=10 | |lck=10 | ||
|def=12 | |def=12 | ||
|res= | |res=25 | ||
|cha= | |cha=13 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} | ||
|notes=• The southern one begins moving if the nearby [[Warrior]] or [[Fortress Knight]] is provoked<br>• The western two begin moving if they or [[Linhardt]]{{h|*|or his replacement Bishop}} are provoked, or if any player unit enters the southern area or the central [[Giant Demonic Beast]] is provoked. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=Giant Demonic Beast | ||
|class= | |class=Giant Demonic Beast | ||
|lv=39 | |||
|lv= | |||
|#=1 | |#=1 | ||
|hp= | |hp=72<br>72<br>106 | ||
|str= | |str=36 | ||
|mag= | |mag=3 | ||
|dex= | |dex=9 | ||
|spd= | |spd=3 | ||
|lck= | |lck=0 | ||
|def= | |def=27 | ||
|res= | |res=3 | ||
|cha= | |cha=0 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Giant Artificial Crest Stone|image=crest stone}}<br>{{Item|16|Defiant Str}} • {{Item|16|Defiant Def}} • {{Item|16|Renewal}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Armored Blow}} {{Latent|2|1}} • {{Item|16|Death Blow}} {{Latent|2|0}}<br>{{Item|16|Arm Press|image=staggering blow}} | ||
|notes=• | |notes=• [[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.<br>• Begins moving if any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=Giant Demonic Beast | ||
|class= | |class=Giant Demonic Beast | ||
|lv= | |lv=39 | ||
|#=1 | |#=1 | ||
|hp= | |hp=72<br>72<br>106 | ||
|str= | |str=36 | ||
|mag= | |mag=3 | ||
|dex= | |dex=9 | ||
|spd= | |spd=3 | ||
|lck= | |lck=0 | ||
|def= | |def=27 | ||
|res= | |res=3 | ||
|cha= | |cha=0 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Giant Artificial Crest Stone|image=crest stone}}<br>{{Item|16|Defiant Str}} • {{Item|16|Defiant Def}} • {{Item|16|Renewal}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Armored Blow}} {{Latent|2|1}} • {{Item|16|Death Blow}} {{Latent|2|0}}<br>{{Item|16|Arm Press|image=staggering blow}} | ||
|notes=• | |notes=• [[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance]]s.<br>• Begins moving if any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=Imperial Soldier | ||
|class=War Master | |class=War Master | ||
|lv=39 | |||
|lv= | |||
|#=1 | |#=1 | ||
|hp= | |hp=53 | ||
|str= | |str=30 | ||
|mag= | |mag=12 | ||
|dex= | |dex=14 | ||
|spd=28 | |spd=28 | ||
|lck= | |lck=13 | ||
|def= | |def=23 | ||
|res=10 | |res=10 | ||
|cha= | |cha=15 | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|16| | |inventory={{Item|16|Silver Gauntlets|image=brawling}}<br>{{Item|16|Fistfaire}} • {{Item|16|Axefaire}} • {{Item|16|Crit +20}} | ||
|notes= | |notes=Begins moving if an upper-east [[Fortress Knight]] is provoked, or if any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial | |name=Imperial Soldier | ||
|class= | |class=Warlock | ||
|lv= | |version=female | ||
|lv=39 | |||
|#=1 | |#=1 | ||
|hp= | |hp=38 | ||
|str= | |str=13 | ||
|mag= | |mag=20 | ||
|dex= | |dex=13 | ||
|spd= | |spd=19 | ||
|lck= | |lck=10 | ||
|def= | |def=12 | ||
|res= | |res=26 | ||
|cha= | |cha=15 | ||
|inventory={{Item|16|Excalibur|image=black magic}} • {{Item|16|Meteor|image=Black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 4}} • {{Item|16|Hit +20}} | |||
|inventory={{Item|16| | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=Imperial Soldier | ||
|class= | |class=Bishop | ||
|lv=39 | |||
|lv= | |||
|#=1 | |#=1 | ||
|hp= | |hp=39 | ||
|str= | |str=13 | ||
|mag= | |mag=18 | ||
|dex= | |dex=13 | ||
|spd= | |spd=18 | ||
|lck= | |lck=10 | ||
|def= | |def=12 | ||
|res= | |res=27 | ||
|cha= | |cha=16 | ||
|inventory={{Item|16| | |mov=4 | ||
|inventory={{Item|16|Fortify|image=white magic}} • {{Item|16|Ward|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} | |||
|last=y | |last=y | ||
}} | }} | ||
Line 625: | Line 634: | ||
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}} | |content2={{ChapUnitHdr|type=Enemy|platform=ns01}} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=[[Death Knight]] | ||
|class= | |class=Death Knight | ||
|lv= | |classarticle=Death Knight (class) | ||
|#= | |lv=50 | ||
|hp= | |#=1 | ||
|str= | |hp=64 | ||
|mag= | |str=42 | ||
|dex= | |mag=28 | ||
|spd= | |dex=22 | ||
|lck= | |spd=37 | ||
|def= | |lck=20 | ||
|res= | |def=36 | ||
|cha= | |res=30 | ||
|inventory={{Item|16| | |cha=15{{h|+1|Granted by Reaper Knights}} | ||
|notes= | |mov=7 | ||
|inventory={{Item|16|Scythe of Sariel|image=lance black}}{{h|*|If the Death Knight was not defeated by Caspar in The Face Beneath}}/{{Item|16|Brave Lance|image=lance}}{{h|*|If the Death Knight was defeated by Caspar in The Face Beneath}}<br>{{Item|16|Murderous Intent|image=heartseeker}} • {{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Commander}} • {{Item|16|Counterattack|link=Counterattack (ability)}} • {{Item|16|Mastermind}} • {{Item|16|Poison Strike}} •{{Item|16|Lance Prowess Lv 5}}<br>{{Item|16|Glowing Ember|image=combat art lance}}<br>{{Item|16|Reaper Knights|image=battalion cavalry}} Lv 4: {{Item|16|Assault Troop|image=gambit}} | |||
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if the nearby [[Warrior]], [[Fortress Knight]], or [[Dark Bishop]] is provoked. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=[[Linhardt]] | ||
|class= | |class=Bishop | ||
|version= | |version=linhardt | ||
|lv= | |lv=41 | ||
|#=1 | |#=1 | ||
|hp= | |hp=49 | ||
|str= | |str=17 | ||
|mag= | |mag=34 | ||
|dex= | |dex=23 | ||
|spd= | |spd=21 | ||
|lck= | |lck=29 | ||
|def= | |def=15 | ||
|res= | |res=38 | ||
|cha= | |cha=15{{h|+7|Granted by Hevring Prayer Troops}} | ||
|mov= | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Elixir|image=potion}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Fortify|image=white magic}}<br>{{Item|16|Catnap|image=renewal}} • {{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 5}} • {{Item|16|White Magic Avo +20}} • {{Item|16|Defiant Res}}<br>{{Item|16|Hevring Prayer Troops|image=battalion infantry silver}} Lv 4: {{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}} | ||
|notes=Begins moving if | |notes=• Bears the {{Item|16|Minor Crest of Cethleann}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a nearby [[Dark Bishop]] is provoked.<br>• Replaced by an Imperial General Bishop if he was recruited. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=[[Caspar]] | ||
|class= | |class=War Master | ||
|lv= | |version=caspar | ||
|#= | |lv=41 | ||
|hp= | |#=1 | ||
|str= | |hp=75 | ||
|mag= | |str=45 | ||
|dex= | |mag=13 | ||
|spd= | |dex=23 | ||
|lck= | |spd=34 | ||
|def= | |lck=25 | ||
|res= | |def=31 | ||
|cha= | |res=10 | ||
|mov= | |cha=16{{h|+7|Granted by Bergliez War Group}} | ||
|inventory={{Item|16| | |mov=6 | ||
|notes= | |inventory={{Item|16|Brave Axe|image=axe|type=drop}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Born Fighter|image=heartseeker}} • {{Item|16|Fistfaire}} • {{Item|16|Axefaire}} • {{Item|16|Crit +20}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Desperation}} • {{Item|16|Battalion Wrath}} • {{Item|16|Pass}} • {{Item|16|Lancebreaker+|image=lancebreaker}}<br>{{Item|16|Helm Splitter|image=combat art axe}}<br>{{Item|16|Bergliez War Group|image=battalion infantry silver}} Lv 4: {{Item|16|Onslaught|image=gambit}} | ||
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving one turn after [[Linhardt]]{{h|*|or his replacement Bishop}} engages in combat, or if the left- or right-east [[Paladin]] is provoked.<br>• Replaced by an Imperial General War Master if he was recruited. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial | |name=Imperial General | ||
|class= | |class=Bishop | ||
|lv= | |lv=41 | ||
|#= | |#=1 | ||
|hp= | |hp=50 | ||
|str= | |str=18 | ||
|mag= | |mag=29 | ||
|dex= | |dex=23 | ||
|spd= | |spd=22 | ||
|lck= | |lck=29 | ||
|def= | |def=14 | ||
|res= | |res=35 | ||
|cha= | |cha=15{{h|+8|Granted by Empire Holy Magic Users}} | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Elixir|image=potion}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Fortify|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 5}} • {{Item|16|White Magic Avo +20}} • {{Item|16|Defiant Res}}<br>{{Item|16|Empire Holy Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}} | ||
|notes=• | |notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a nearby [[Dark Bishop]] is provoked.<br>• Replaces [[Linhardt]] if he was recruited. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial | |name=Imperial General | ||
|class= | |class=War Master | ||
|lv= | |lv=41 | ||
|#=1 | |#=1 | ||
|hp= | |hp=72 | ||
|str= | |str=42 | ||
|mag= | |mag=13 | ||
|dex= | |dex=23 | ||
|spd= | |spd=34 | ||
|lck= | |lck=25 | ||
|def= | |def=28 | ||
|res= | |res=10 | ||
|cha= | |cha=16{{h|+5|Granted by Empire Pavise Co.}} | ||
|mov= | |mov=6 | ||
|inventory={{Item|16| | |inventory={{Item|16|Brave Axe|image=axe|type=drop}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Fistfaire}} • {{Item|16|Axefaire}} • {{Item|16|Crit +20}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Desperation}} • {{Item|16|Battalion Wrath}} • {{Item|16|Pass}} • {{Item|16|Lancebreaker+|image=lancebreaker}}<br>{{Item|16|Helm Splitter|image=combat art axe}}<br>{{Item|16|Empire Pavise Co.|image=battalion infantry silver}} Lv 4: {{Item|16|Blaze|image=gambit}} | ||
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving one turn after [[Linhardt]]{{h|*|or his replacement Bishop}} engages in combat, or if the left- or right-east [[Paladin]] is provoked.<br>• Replaces [[Caspar]] if he was recruited. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Sniper | ||
|lv=40 | |lv=40 | ||
|#= | |#=2 | ||
|hp= | |hp=45 | ||
|str= | |str=26 | ||
|mag=18 | |mag=18 | ||
|dex= | |dex=34 | ||
|spd= | |spd=25 | ||
|lck= | |lck=13 | ||
|def= | |def=32 | ||
|res= | |res=9 | ||
|cha=21 | |cha=21 | ||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}} | |||
|inventory={{Item|16|Silver | |notes=Man [[Ballista (weapon)|Ballista]]e. | ||
|notes= | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Sniper | ||
|version=female | |||
|lv=40 | |lv=40 | ||
|#= | |#=1 | ||
|hp= | |hp=45 | ||
|str= | |str=26 | ||
|mag=18 | |mag=18 | ||
|dex= | |dex=34 | ||
|spd= | |spd=25 | ||
|lck= | |lck=13 | ||
|def= | |def=32 | ||
|res= | |res=9 | ||
|cha=21 | |cha=21 | ||
|mov= | |mov=5 | ||
|inventory={{Item|16|Silver | |inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 3}} | ||
|notes= | |notes=Begins moving if the [[Mortal Savant]] is provoked, or if any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Warrior | ||
|lv=40 | |lv=40 | ||
|#= | |#=2 | ||
|hp= | |hp=55 | ||
|str= | |str=33 | ||
|mag=18 | |mag=18 | ||
|dex= | |dex=18 | ||
|spd= | |spd=26 | ||
|lck=11 | |lck=11 | ||
|def= | |def=26 | ||
|res= | |res=9 | ||
|cha=21 | |cha=21 | ||
|mov= | |mov=5 | ||
|inventory= | |inventory={{Item|16|Silver Axe|image=Axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 3}} | ||
|notes=The southern one begins moving if the nearby [[Fortress Knight]] or [[Dark Bishop]] or the [[Death Knight]] is provoked. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Fortress Knight | ||
|lv=40 | |lv=40 | ||
|#= | |#=3 | ||
|hp=57 | |hp=57 | ||
|str= | |str=27 | ||
|mag=18 | |mag=18 | ||
|dex=18 | |dex=18 | ||
|spd= | |spd=7 | ||
|lck= | |lck=10 | ||
|def= | |def=38 | ||
|res= | |res=7 | ||
|cha=21 | |cha=21 | ||
|mov= | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Silver Axe|image=Axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} | ||
|notes=• The southern one begins moving if the nearby [[Warrior]] or [[Dark Bishop]] or the [[Death Knight]] is provoked.<br>• The northern one begins moving if the nearby [[Great Knight]] is provoked, or one turn after [[Caspar]]{{h|*|or his replacement War Master}} engages in combat, the central [[Giant Demonic Beast]] is provoked, or any player unit enters the southern area. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Fortress Knight | ||
|lv=40 | |lv=40 | ||
|#= | |#=1 | ||
|hp= | |hp=57 | ||
|str=27 | |str=27 | ||
|mag=18 | |mag=18 | ||
|dex= | |dex=18 | ||
|spd= | |spd=7 | ||
|lck= | |lck=10 | ||
|def= | |def=38 | ||
|res= | |res=7 | ||
|cha=21 | |cha=21 | ||
|mov= | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Tomahawk|image=Axe}} • {{Item|16|Silver Axe|image=Axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Fortress Knight | ||
|version=female | |||
|lv=40 | |lv=40 | ||
|#= | |#=1 | ||
|hp=57 | |hp=57 | ||
|str= | |str=27 | ||
|mag=18 | |mag=18 | ||
|dex=18 | |dex=18 | ||
|spd= | |spd=7 | ||
|lck= | |lck=10 | ||
|def= | |def=38 | ||
|res=10 | |res=7 | ||
|cha=21{{h|+3|Granted by Empire Armored Co.}} | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=Axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}}<br>{{Item|16|Empire Armored Co.|image=battalion armored}} Lv 4: {{Item|16|Impregnable Wall|image=gambit support}} | |||
|notes=Begins moving if the lower-central [[Fortress Knight]] or nearby [[Warlock]] is provoked, or if any player unit enters the southern area. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Fortress Knight | |||
|lv=40 | |||
|#=3 | |||
|hp=57 | |||
|str=27 | |||
|mag=18 | |||
|dex=18 | |||
|spd=7 | |||
|lck=10 | |||
|def=38 | |||
|res=7 | |||
|cha=21 | |cha=21 | ||
|mov= | |mov=4 | ||
|inventory={{Item|16|Silver Axe|image=Axe}}<br>{{Item|16| | |inventory={{Item|16|Silver Axe|image=Axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}}<br>{{Item|16|Empire Armored Co.|image=battalion armored}} Lv 4: {{Item|16|Impregnable Wall|image=gambit support}} | ||
|notes=• The | |notes=• The lower one begins moving if the female [[Fortress Knight]] or nearby [[Warlock]] is provoked, or if any player unit enters the southern area.<br>• The upper two begin moving if they or the nearby [[War Master]] are provoked, or if any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
Line 835: | Line 866: | ||
|res=15 | |res=15 | ||
|cha=21 | |cha=21 | ||
|inventory={{Item|16|Silver Lance|image=Lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}} | |mov=8 | ||
|inventory={{Item|16|Spear|image=Lance}} • {{Item|16|Silver Lance|image=Lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}} | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Great Knight | ||
|version=female | |||
|lv=40 | |lv=40 | ||
|#= | |#=1 | ||
|hp= | |hp=57 | ||
|str= | |str=28 | ||
|mag= | |mag=18 | ||
|dex= | |dex=18 | ||
|spd= | |spd=13 | ||
|lck= | |lck=12 | ||
|def= | |def=36 | ||
|res= | |res=10 | ||
|cha= | |cha=21 | ||
| | |mov=7 | ||
|inventory={{Item|16|Tomahawk|image=Axe}} • {{Item|16|Brave Axe|image=Axe}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Axefaire}} • {{Item|16|Axe Prowess Lv 3}} | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Paladin | ||
|lv=40 | |lv=40 | ||
|#= | |#=3 | ||
|hp= | |hp=50 | ||
|str= | |str=27 | ||
|mag= | |mag=18 | ||
|dex= | |dex=22 | ||
|spd= | |spd=24 | ||
|lck= | |lck=11 | ||
|def= | |def=30 | ||
|res= | |res=15 | ||
|cha=21 | |cha=21 | ||
|mov= | |mov=8 | ||
|inventory={{Item|16| | |inventory={{Item|16|Silver Lance|image=Lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}} | ||
|notes= | |notes=• The left-east one begins moving if the right-east [[Paladin]] or [[Caspar]]{{h|*|or his replacement War Master}} is provoked, or one turn after [[Linhardt]]{{h|*|or his replacement Bishop}} engages in combat, the central [[Giant Demonic Beast]] is provoked, or any player unit enters the southern area.<br>• The right-east one begins moving if the left-east [[Paladin]] or [[Caspar]]{{h|*|or his replacement War Master}} is provoked, or one turn after [[Linhardt]]{{h|*|or his replacement Bishop}} engages in combat or any player unit enters the southern area.<br>• The upper-east one begins moving unprovoked one turn after [[Linhardt]]{{h|*|or his replacement Bishop}} engages in combat, the central [[Giant Demonic Beast]] is provoked, or any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Great Knight | ||
|lv=40 | |lv=40 | ||
|#= | |#=3 | ||
|hp= | |hp=57 | ||
|str= | |str=28 | ||
|mag= | |mag=18 | ||
|dex= | |dex=18 | ||
|spd= | |spd=13 | ||
|lck= | |lck=12 | ||
|def= | |def=36 | ||
|res= | |res=10 | ||
|cha= | |cha=21 | ||
|mov= | |mov=7 | ||
|inventory={{Item|16| | |inventory={{Item|16|Silver Axe|image=Axe}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Axefaire}} • {{Item|16|Axe Prowess Lv 3}} | ||
|notes= | |notes=• The northern one begins moving if the nearby [[Fortress Knight]] is provoked, or one turn after [[Caspar]]{{h|*|or his replacement War Master}} engages in combat, the central [[Giant Demonic Beast]] is provoked, or any player unit enters the southern area.<br>• The southeast two begin moving if either is provoked, or one turn after [[Linhardt]]{{h|*|or his replacement Bishop}} engages in combat or the central [[Giant Demonic Beast]] is provoked. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Paladin | ||
|lv=40 | |lv=40 | ||
|#=1 | |#=1 | ||
|hp= | |hp=50 | ||
|str= | |str=27 | ||
|mag= | |mag=18 | ||
|dex= | |dex=22 | ||
|spd= | |spd=24 | ||
|lck= | |lck=11 | ||
|def= | |def=30 | ||
|res= | |res=15 | ||
|cha=21 | |cha=21 | ||
|inventory={{Item|16|Silver Lance|image=Lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}} | |||
|inventory={{Item|16| | |notes= Defeating him halts the [[Paladin]] reinforcements. | ||
|notes= | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
Line 922: | Line 954: | ||
|res=29 | |res=29 | ||
|cha=19 | |cha=19 | ||
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 3}} | |inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 3}} | ||
|notes=• The | |notes=• The northern two man [[Fire Orb]]s.<br>• Defeating the southern one halts the [[Dark Bishop]] reinforcements. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=Imperial Soldier | ||
|class= | |class=Warlock | ||
|lv=40 | |lv=40 | ||
|#=1 | |#=1 | ||
|hp= | |hp=45 | ||
|str= | |str=19 | ||
|mag= | |mag=25 | ||
|dex= | |dex=19 | ||
|spd= | |spd=26 | ||
|lck= | |lck=10 | ||
|def= | |def=13 | ||
|res= | |res=30 | ||
|cha= | |cha=21 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Ragnarok|image=black magic}} • {{Item|16|Thoron|image=Black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 3}} | ||
|notes= | |notes=Begins moving unprovoked one turn after [[Caspar]]{{h|*|or his replacement War Master}} engages in combat, the central [[Giant Demonic Beast]] is provoked, or any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=Imperial Soldier | ||
|class= | |class=Dark Bishop | ||
|lv=40 | |lv=40 | ||
|#=1 | |#=1 | ||
|hp= | |hp=45 | ||
|str= | |str=19 | ||
|mag= | |mag=26 | ||
|dex= | |dex=20 | ||
|spd= | |spd=25 | ||
|lck= | |lck=10 | ||
|def= | |def=13 | ||
|res= | |res=29 | ||
|cha= | |cha=19 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Luna Λ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 3}} | ||
|notes= | |notes=Begins moving if a nearby [[Dark Bishop]] or [[Linhardt]]{{h|*|or his replacement Bishop}} is provoked, or one turn after [[Caspar]]{{h|*|or his replacement War Master}} is provoked, the central [[Giant Demonic Beast]] is provoked, or any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Warlock | ||
|lv=40 | |lv=40 | ||
|#=1 | |#=1 | ||
|hp= | |hp=45 | ||
|str= | |str=19 | ||
|mag= | |mag=25 | ||
|dex=19 | |dex=19 | ||
|spd= | |spd=26 | ||
|lck= | |lck=10 | ||
|def= | |def=13 | ||
|res= | |res=30 | ||
|cha=21 | |cha=21{{h|+8|Granted by Empire Holy Magic Users}} | ||
|mov= | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Fimbulvetr|image=black magic}} • {{Item|16|Cutting Gale|image=Black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 3}}<br>{{Item|16|Empire Holy Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}} | ||
|notes=Begins moving if the female [[ | |notes=Begins moving if the female or lower-central [[Fortress Knight]] is provoked, or if any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Dark Bishop | ||
|lv=40 | |lv=40 | ||
|#= | |#=3 | ||
|hp= | |hp=45 | ||
|str= | |str=19 | ||
|mag= | |mag=26 | ||
|dex= | |dex=20 | ||
|spd= | |spd=25 | ||
|lck= | |lck=10 | ||
|def= | |def=13 | ||
|res= | |res=29 | ||
|cha= | |cha=19 | ||
|mov= | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 3}} | ||
|notes= | |notes=• The southern one begins moving if the nearby [[Warrior]] or [[Fortress Knight]] or the [[Death Knight]] is provoked.<br>• The western two begin moving if they, the nearby [[Dark Bishop]], or [[Linhardt]]{{h|*|or his replacement Bishop}} are provoked, or if the central [[Giant Demonic Beast]] is provoked or any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=Giant Demonic Beast | ||
|class= | |class=Giant Demonic Beast | ||
|lv=40 | |lv=40 | ||
|#=1 | |#=1 | ||
|hp= | |hp=95<br>95<br>133 | ||
|str= | |str=42 | ||
|mag= | |mag=5 | ||
|dex= | |dex=15 | ||
|spd= | |spd=5 | ||
|lck= | |lck=0 | ||
|def= | |def=33 | ||
|res= | |res=5 | ||
|cha= | |cha=0 | ||
|inventory={{Item|16| | |mov=4 | ||
|inventory={{Item|16|Giant Artificial Crest Stone|image=crest stone}}<br>{{Item|16|Defiant Str}} • {{Item|16|Defiant Def}} • {{Item|16|Renewal}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Armored Blow}} {{Latent|2|1}} • {{Item|16|Death Blow}} {{Latent|2|0}}<br>{{Item|16|Arm Press|image=staggering blow}} | |||
|notes=• [[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.<br>• Begins moving if any player unit enters the southern area. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=Giant Demonic Beast | ||
|class= | |class=Giant Demonic Beast | ||
|lv=40 | |lv=40 | ||
|#=1 | |#=1 | ||
|hp= | |hp=95<br>95<br>133 | ||
|str= | |str=42 | ||
|mag= | |mag=5 | ||
|dex= | |dex=15 | ||
|spd= | |spd=5 | ||
|lck= | |lck=0 | ||
|def= | |def=33 | ||
|res= | |res=5 | ||
|cha= | |cha=0 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Giant Artificial Crest Stone|image=crest stone}}<br>{{Item|16|Defiant Str}} • {{Item|16|Defiant Def}} • {{Item|16|Renewal}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Armored Blow}} {{Latent|2|1}} • {{Item|16|Death Blow}} {{Latent|2|0}}<br>{{Item|16|Arm Press|image=staggering blow}} | ||
|notes=• [[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance]]s.<br>• Begins moving if any player unit enters the southern area. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=Giant Demonic Beast | ||
|class= | |class=Giant Demonic Beast | ||
|lv=40 | |||
|lv= | |||
|#=1 | |#=1 | ||
|hp= | |hp=95<br>95<br>133 | ||
|str= | |str=42 | ||
|mag= | |mag=5 | ||
|dex= | |dex=15 | ||
|spd= | |spd=5 | ||
|lck= | |lck=0 | ||
|def= | |def=33 | ||
|res= | |res=5 | ||
|cha= | |cha=0 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Giant Artificial Crest Stone|image=crest stone}}<br>{{Item|16|Defiant Str}} • {{Item|16|Defiant Def}} • {{Item|16|Renewal}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Armored Blow}} {{Latent|2|1}} • {{Item|16|Death Blow}} {{Latent|2|0}}<br>{{Item|16|Arm Press|image=staggering blow}} | ||
|notes=• | |notes=• [[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s.<br>• Begins moving if any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial | |name=Imperial Soldier | ||
|class= | |class=Mortal Savant | ||
|lv= | |lv=40 | ||
|#=1 | |#=1 | ||
|hp= | |hp=49 | ||
|str= | |str=28 | ||
|mag= | |mag=24 | ||
|dex= | |dex=19 | ||
|spd=22 | |spd=22 | ||
|lck= | |lck=17 | ||
|def= | |def=25 | ||
|res= | |res=25 | ||
|cha= | |cha=21 | ||
|mov= | |mov=6 | ||
|inventory={{Item|16| | |inventory={{Item|16|Bolganone|image=black magic}} • {{Item|16|Wo Dao|image=sword}} • {{Item|16|Horseslayer|image=lance}}<br>{{Item|16|Swordfaire}} • {{Item|16|Black Tomefaire}} • {{Item|16|Reason Lv 3}} • {{Item|16|Sword Prowess Lv 3}} | ||
|notes= | |notes=Begins moving if the female [[Sniper]] is provoked. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=Imperial Soldier | ||
|class=War Master | |class=War Master | ||
|lv=40 | |||
|lv= | |||
|#=1 | |#=1 | ||
|hp= | |hp=59 | ||
|str= | |str=36 | ||
|mag= | |mag=18 | ||
|dex= | |dex=18 | ||
|spd=34 | |spd=34 | ||
|lck= | |lck=13 | ||
|def= | |def=29 | ||
|res=10 | |res=10 | ||
|cha= | |cha=21{{h|+7|Granted by Imperial Guard}} | ||
|mov=6 | |mov=6 | ||
|inventory={{Item|16| | |inventory={{Item|16|Silver Gauntlets|image=brawling}}<br>{{Item|16|Fistfaire}} • {{Item|16|Axefaire}} • {{Item|16|Crit +20}} • {{Item|16|Axe Prowess Lv 3}} • {{Item|16|Brawling Prowess Lv 3}}<br>{{Item|16|Imperial Guard|image=battalion armored silver}} Lv 4: {{Item|16|Blaze|image=gambit}} | ||
|notes= | |notes=Begins moving if an upper-central [[Fortress Knight]] is provoked, or if any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial | |name=Imperial Soldier | ||
|class= | |class=Warlock | ||
|lv= | |version=female | ||
|lv=40 | |||
|#=1 | |#=1 | ||
|hp= | |hp=45 | ||
|str= | |str=19 | ||
|mag= | |mag=25 | ||
|dex= | |dex=19 | ||
|spd= | |spd=26 | ||
|lck= | |lck=10 | ||
|def= | |def=13 | ||
|res= | |res=30 | ||
|cha= | |cha=21 | ||
|inventory={{Item|16|Excalibur|image=black magic}} • {{Item|16|Meteor|image=Black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 4}} • {{Item|16|Hit +20}} | |||
|inventory={{Item|16| | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=Imperial Soldier | ||
|class= | |class=Bishop | ||
|lv=40 | |||
|lv= | |||
|#=1 | |#=1 | ||
|hp= | |hp=46 | ||
|str= | |str=19 | ||
|mag= | |mag=24 | ||
|dex= | |dex=19 | ||
|spd= | |spd=25 | ||
|lck= | |lck=13 | ||
|def= | |def=13 | ||
|res= | |res=31 | ||
|cha= | |cha=23 | ||
|mov= | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Fortify|image=white magic}} • {{Item|16|Ward|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 3}} | ||
|last=y | |last=y | ||
}} | }} | ||
Line 1,183: | Line 1,193: | ||
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}} | |content3={{ChapUnitHdr|type=Enemy|platform=ns01}} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=[[Death Knight]] | ||
|class= | |class=Death Knight | ||
|lv= | |classarticle=Death Knight (class) | ||
|#= | |lv=50 | ||
|hp= | |#=1 | ||
|str= | |hp=72 | ||
|mag= | |str=49 | ||
|dex= | |mag=35 | ||
|spd= | |dex=30 | ||
|lck= | |spd=45 | ||
|def= | |lck=27 | ||
|res= | |def=38 | ||
|cha= | |res=37 | ||
|inventory={{Item|16| | |cha=23{{h|+1|Granted by Reaper Knights}} | ||
|notes= | |mov=7 | ||
|inventory={{Item|16|Scythe of Sariel|image=lance black}}{{h|*|If the Death Knight was not defeated by Caspar in The Face Beneath}}/{{Item|16|Brave Lance|image=lance}}{{h|*|If the Death Knight was defeated by Caspar in The Face Beneath}}<br>{{Item|16|Murderous Intent|image=heartseeker}} • {{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Commander}} • {{Item|16|Counterattack|link=Counterattack (ability)}} • {{Item|16|Mastermind}} • {{Item|16|Poison Strike}} •{{Item|16|Lance Prowess Lv 5}}<br>{{Item|16|Glowing Ember|image=combat art lance}}<br>{{Item|16|Reaper Knights|image=battalion cavalry}} Lv 4: {{Item|16|Assault Troop|image=gambit}} | |||
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if the nearby [[Warrior]], [[Fortress Knight]], or [[Dark Bishop]] is provoked. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=[[Linhardt]] | ||
|class= | |class=Bishop | ||
|version= | |version=linhardt | ||
|lv= | |lv=47 | ||
|#=1 | |#=1 | ||
|hp= | |hp=60 | ||
|str= | |str=26 | ||
|mag= | |mag=44 | ||
|dex= | |dex=32 | ||
|spd= | |spd=30 | ||
|lck= | |lck=39 | ||
|def= | |def=23 | ||
|res= | |res=42 | ||
|cha= | |cha=24{{h|+7|Granted by Hevring Prayer Troops}} | ||
|mov= | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Elixir|image=potion}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Fortify|image=white magic}}<br>{{Item|16|Catnap|image=renewal}} • {{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 5}} • {{Item|16|White Magic Avo +20}} • {{Item|16|Defiant Res}}<br>{{Item|16|Hevring Prayer Troops|image=battalion infantry silver}} Lv 4: {{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}} | ||
|notes=Begins moving if | |notes=• Bears the {{Item|16|Minor Crest of Cethleann}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a nearby [[Dark Bishop]] is provoked.<br>• Replaced by an Imperial General Bishop if he was recruited. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=[[Caspar]] | ||
|class= | |class=War Master | ||
|lv= | |version=caspar | ||
|#= | |lv=47 | ||
|hp= | |#=1 | ||
|str= | |hp=89 | ||
|mag= | |str=56 | ||
|dex= | |mag=21 | ||
|spd= | |dex=33 | ||
|lck= | |spd=45 | ||
|def= | |lck=34 | ||
|res= | |def=35 | ||
|cha= | |res=18 | ||
|mov= | |cha=25{{h|+7|Granted by Bergliez War Group}} | ||
|inventory={{Item|16| | |mov=6 | ||
|notes= | |inventory={{Item|16|Brave Axe|image=axe|type=drop}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Born Fighter|image=heartseeker}} • {{Item|16|Fistfaire}} • {{Item|16|Axefaire}} • {{Item|16|Crit +20}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Desperation}} • {{Item|16|Battalion Wrath}} • {{Item|16|Pass}} • {{Item|16|Lancebreaker+|image=lancebreaker}}<br>{{Item|16|Helm Splitter|image=combat art axe}}<br>{{Item|16|Bergliez War Group|image=battalion infantry silver}} Lv 4: {{Item|16|Onslaught|image=gambit}} | ||
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if the left- or right-east [[Paladin]] is provoked, or one turn after [[Linhardt]]{{h|*|or his replacement Bishop}} engages in combat.<br>• Replaced by an Imperial General War Master if he was recruited. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial | |name=Imperial General | ||
|class= | |class=Bishop | ||
|lv= | |lv=47 | ||
|#= | |#=1 | ||
|hp= | |hp=61 | ||
|str= | |str=27 | ||
|mag= | |mag=39 | ||
|dex= | |dex=32 | ||
|spd= | |spd=31 | ||
|lck= | |lck=39 | ||
|def= | |def=22 | ||
|res= | |res=39 | ||
|cha= | |cha=24{{h|+8|Granted by Empire Holy Magic Users}} | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Elixir|image=potion}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Fortify|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 5}} • {{Item|16|White Magic Avo +20}} • {{Item|16|Defiant Res}}<br>{{Item|16|Empire Holy Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}} | ||
|notes=• | |notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a nearby [[Dark Bishop]] is provoked.<br>• Replaces [[Linhardt]] if he was recruited. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial | |name=Imperial General | ||
|class= | |class=War Master | ||
|lv= | |lv=47 | ||
|#=1 | |#=1 | ||
|hp= | |hp=86 | ||
|str= | |str=53 | ||
|mag= | |mag=21 | ||
|dex= | |dex=33 | ||
|spd= | |spd=45 | ||
|lck= | |lck=34 | ||
|def= | |def=34 | ||
|res= | |res=18 | ||
|cha= | |cha=25{{h|+5|Granted by Empire Pavise Co.}} | ||
|mov= | |mov=6 | ||
|inventory={{Item|16| | |inventory={{Item|16|Brave Axe|image=axe|type=drop}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Fistfaire}} • {{Item|16|Axefaire}} • {{Item|16|Crit +20}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Desperation}} • {{Item|16|Battalion Wrath}} • {{Item|16|Pass}} • {{Item|16|Lancebreaker+|image=lancebreaker}}<br>{{Item|16|Helm Splitter|image=combat art axe}}<br>{{Item|16|Empire Pavise Co.|image=battalion infantry silver}} Lv 4: {{Item|16|Blaze|image=gambit}} | ||
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if the left- or right-east [[Paladin]] is provoked, or one turn after [[Linhardt]]{{h|*|or his replacement Bishop}} engages in combat.<br>• Replaces [[Caspar]] if he was recruited. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Sniper | ||
|lv=46 | |lv=46 | ||
|#= | |#=2 | ||
|hp= | |hp=54 | ||
|str= | |str=35 | ||
|mag=26 | |mag=26 | ||
|dex= | |dex=45 | ||
|spd= | |spd=34 | ||
|lck= | |lck=20 | ||
|def= | |def=32 | ||
|res= | |res=17 | ||
|cha=30{{h|+ | |cha=30{{h|+5|Granted by Empire Snipers}} | ||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}<br>{{Item|16|Empire Snipers|image=battalion infantry silver}} Lv 4: {{Item|16|Flash-Fire Arrows|image=gambit}} | |||
|inventory={{Item|16|Silver | |notes=Man [[Ballista (weapon)|Ballista]]e. | ||
|notes= | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Sniper | ||
|version=female | |||
|lv=46 | |lv=46 | ||
|#=1 | |#=1 | ||
|hp= | |hp=54 | ||
|str= | |str=35 | ||
|mag=26 | |mag=26 | ||
|dex= | |dex=45 | ||
|spd= | |spd=34 | ||
|lck= | |lck=20 | ||
|def= | |def=32 | ||
|res= | |res=17 | ||
|cha=30{{h|+5|Granted by Empire | |cha=30{{h|+5|Granted by Empire Snipers}} | ||
|mov= | |mov=5 | ||
|inventory= | |inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Poison Strike}} • {{Item|16|Vantage}}<br>{{Item|16|Empire Snipers|image=battalion infantry silver}} Lv 4: {{Item|16|Flash-Fire Arrows|image=gambit}} | ||
|notes= | |notes=Begins moving if the [[Mortal Savant]] is provoked, or if any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Warrior | ||
|lv=46 | |lv=46 | ||
|#= | |#=2 | ||
|hp= | |hp=66 | ||
|str= | |str=44 | ||
|mag=26 | |mag=26 | ||
|dex=26 | |dex=26 | ||
|spd= | |spd=35 | ||
|lck= | |lck=18 | ||
|def= | |def=33 | ||
|res= | |res=17 | ||
|cha=30{{h|+ | |cha=30{{h|+3|Granted by Empire Armored Co.}} | ||
|mov= | |mov=5 | ||
|inventory={{Item|16| | |inventory={{Item|16|Silver Axe|image=Axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Lancebreaker+|image=lancebreaker}} • {{Item|16|Wrath}}<br>{{Item|16|Empire Armored Co.|image=battalion armored}} Lv 4: {{Item|16|Impregnable Wall|image=gambit support}} | ||
|notes= | |notes=The southern one begins moving if the nearby [[Fortress Knight]] or [[Dark Bishop]] or the [[Death Knight]] is provoked. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Fortress Knight | ||
|lv=46 | |lv=46 | ||
|#= | |#=6 | ||
|hp= | |hp=68 | ||
|str=36 | |str=36 | ||
|mag=26 | |mag=26 | ||
|dex= | |dex=26 | ||
|spd= | |spd=15 | ||
|lck= | |lck=17 | ||
|def= | |def=42 | ||
|res= | |res=8 | ||
|cha=30{{h|+ | |cha=30{{h|+3|Granted by Empire Armored Co.}} | ||
|mov= | |mov=4 | ||
|inventory={{Item|16|Silver | |inventory={{Item|16|Silver Axe|image=Axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}}<br>{{Item|16|Empire Armored Co.|image=battalion armored}} Lv 4: {{Item|16|Impregnable Wall|image=gambit support}} | ||
|notes=• The | |notes=• The southern one begins moving if the nearby [[Warrior]] or [[Dark Bishop]] or the [[Death Knight]] is provoked.<br>• The northern one begins moving if a nearby [[Great Knight]] is provoked, or one turn after [[Caspar]]{{h|*|or his replacement War Master}} engages in combat, the central [[Giant Demonic Beast]] is provoked, or any player unit enters the southern area.<br>• The lower one begins moving if the female [[Fortress Knight]] or nearby [[Warlock]] is provoked, or if any player unit enters the southern area.<br>• The upper two begin moving if they or the nearby [[War Master]] are provoked, or if any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Fortress Knight | ||
|lv=46 | |lv=46 | ||
|#= | |#=1 | ||
|hp=68 | |hp=68 | ||
|str= | |str=36 | ||
|mag=26 | |mag=26 | ||
|dex=26 | |dex=26 | ||
|spd= | |spd=15 | ||
|lck=17 | |lck=17 | ||
|def= | |def=42 | ||
|res= | |res=8 | ||
|cha=30{{h|+ | |cha=30{{h|+3|Granted by Empire Armored Co.}} | ||
|mov= | |mov=4 | ||
|inventory={{Item|16|Silver Axe|image=Axe}}<br>{{Item|16| | |inventory={{Item|16|Tomahawk|image=Axe}} • {{Item|16|Silver Axe|image=Axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}}<br>{{Item|16|Empire Armored Co.|image=battalion armored}} Lv 4: {{Item|16|Impregnable Wall|image=gambit support}} | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class=Paladin | |class=Fortress Knight | ||
|version=female | |||
|lv=46 | |||
|#=1 | |||
|hp=68 | |||
|str=36 | |||
|mag=26 | |||
|dex=26 | |||
|spd=15 | |||
|lck=17 | |||
|def=42 | |||
|res=8 | |||
|cha=30{{h|+3|Granted by Empire Armored Co.}} | |||
|mov=4 | |||
|inventory={{Item|16|Silver Axe|image=Axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}}<br>{{Item|16|Empire Armored Co.|image=battalion armored}} Lv 4: {{Item|16|Impregnable Wall|image=gambit support}} | |||
|notes=Begins moving if the lower-central [[Fortress Knight]] or nearby [[Warlock]] is provoked, or if any player unit enters the southern area. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Paladin | |||
|lv=46 | |lv=46 | ||
|#=1 | |#=1 | ||
Line 1,377: | Line 1,407: | ||
|res=23 | |res=23 | ||
|cha=30{{h|+5|Granted by Empire Knights}} | |cha=30{{h|+5|Granted by Empire Knights}} | ||
|inventory={{Item|16|Silver Lance|image=Lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Empire Knights|image=battalion cavalry silver}} Lv 4: {{Item|16|Blaze|image=gambit}} | |mov=8 | ||
|inventory={{Item|16|Spear|image=Lance}} • {{Item|16|Silver Lance|image=Lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Empire Knights|image=battalion cavalry silver}} Lv 4: {{Item|16|Blaze|image=gambit}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Great Knight | ||
|version=female | |||
|lv=46 | |lv=46 | ||
|#= | |#=1 | ||
|hp= | |hp=68 | ||
|str= | |str=38 | ||
|mag= | |mag=26 | ||
|dex= | |dex=26 | ||
|spd= | |spd=21 | ||
|lck=17 | |lck=17 | ||
|def= | |def=40 | ||
|res= | |res=12 | ||
|cha= | |cha=30{{h|+5|Granted by Empire Knights}} | ||
| | |mov=7 | ||
|notes= | |inventory={{Item|16|Tomahawk|image=Axe}} • {{Item|16|Brave Axe|image=Axe}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Axefaire}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Defiant Def}}<br>{{Item|16|Empire Knights|image=battalion cavalry silver}} Lv 4: {{Item|16|Blaze|image=gambit}} | ||
|notes=Immediately begins moving unprovoked. | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Paladin | ||
|lv=46 | |lv=46 | ||
|#= | |#=3 | ||
|hp= | |hp=61 | ||
|str= | |str=36 | ||
|mag= | |mag=26 | ||
|dex= | |dex=31 | ||
|spd= | |spd=33 | ||
|lck= | |lck=19 | ||
|def= | |def=34 | ||
|res= | |res=23 | ||
|cha=30{{h|+ | |cha=30{{h|+5|Granted by Empire Knights}} | ||
|mov= | |mov=8 | ||
|inventory={{Item|16| | |inventory={{Item|16|Silver Lance|image=Lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Empire Knights|image=battalion cavalry silver}} Lv 4: {{Item|16|Blaze|image=gambit}} | ||
|notes= | |notes=• The left-east one begins moving if the right-east [[Paladin]] or [[Caspar]]{{h|*|or his replacement War Master}} is provoked, or one turn after [[Linhardt]]{{h|*|or his replacement Bishop}} engages in combat, the central [[Giant Demonic Beast]] is provoked, or any player unit enters the southern area.<br>• The right-east one begins moving if the left-east [[Paladin]] or [[Caspar]]{{h|*|or his replacement War Master}} is provoked, or one turn after [[Linhardt]]{{h|*|or his replacement Bishop}} engages in combat or any player unit enters the southern area.<br>• The upper-east one begins moving unprovoked one turn after [[Linhardt]]{{h|*|or his replacement Bishop}} engages in combat, the central [[Giant Demonic Beast]] is provoked, or any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class= | |class=Great Knight | ||
|lv=46 | |lv=46 | ||
|#= | |#=3 | ||
|hp= | |hp=68 | ||
|str= | |str=38 | ||
|mag= | |mag=26 | ||
|dex= | |dex=26 | ||
|spd= | |spd=21 | ||
|lck=17 | |lck=17 | ||
|def= | |def=40 | ||
|res= | |res=12 | ||
|cha= | |cha=30{{h|+5|Granted by Empire Knights}} | ||
|mov= | |mov=7 | ||
|inventory={{Item|16| | |inventory={{Item|16|Silver Axe|image=Axe}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Axefaire}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Defiant Def}}<br>{{Item|16|Empire Knights|image=battalion cavalry silver}} Lv 4: {{Item|16|Blaze|image=gambit}} | ||
|notes= | |notes=• The northern one begins moving if the nearby [[Fortress Knight]] or [[Great Knight]] is provoked, or one turn after [[Caspar]]{{h|*|or his replacement War Master}} engages in combat, the central [[Giant Demonic Beast]] is provoked, or any player unit enters the southern area.<br>• The southeast two begin moving if either is provoked, or one turn after [[Linhardt]]{{h|*|or his replacement Bishop}} engages in combat or the central [[Giant Demonic Beast]] is provoked. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial Soldier | |name=Imperial Soldier | ||
|class=Warlock | |class=Paladin | ||
|lv=46 | |||
|#=1 | |||
|hp=61 | |||
|str=36 | |||
|mag=26 | |||
|dex=31 | |||
|spd=33 | |||
|lck=19 | |||
|def=34 | |||
|res=23 | |||
|cha=30{{h|+5|Granted by Empire Knights}} | |||
|inventory={{Item|16|Silver Lance|image=Lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Empire Knights|image=battalion cavalry silver}} Lv 4: {{Item|16|Blaze|image=gambit}} | |||
|notes= Defeating him halts the [[Paladin]] reinforcements. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Dark Bishop | |||
|lv=46 | |||
|#=3 | |||
|hp=54 | |||
|str=27 | |||
|mag=35{{h|+2|Granted by Magic +2}} | |||
|dex=28 | |||
|spd=34 | |||
|lck=17 | |||
|def=21 | |||
|res=33 | |||
|cha=28{{h|+5|Granted by Empire Magic Users}} | |||
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Strength}}<br>{{Item|16|Empire Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Resonant Flames|image=gambit magic}} | |||
|notes=• The northern two man [[Fire Orb]]s.<br>• Defeating the southern one halts the [[Dark Bishop]] reinforcements. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Warlock | |||
|lv=46 | |lv=46 | ||
|#=1 | |#=1 | ||
Line 1,447: | Line 1,515: | ||
|cha=30{{h|+8|Granted by Empire Holy Magic Users}} | |cha=30{{h|+8|Granted by Empire Holy Magic Users}} | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Ragnarok|image=black magic}} • {{Item|16|Thoron|image=Black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Defense}}<br>{{Item|16|Empire Holy Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Blessing|image=gambit support|link=Blessing (gambit)}} | ||
|notes=Begins moving | |notes=Begins moving unprovoked one turn after [[Caspar]]{{h|*|or his replacement War Master}} engages in combat, the central [[Giant Demonic Beast]] is provoked, or any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
Line 1,454: | Line 1,522: | ||
|class=Dark Bishop | |class=Dark Bishop | ||
|lv=46 | |lv=46 | ||
|#= | |#=1 | ||
|hp=54 | |hp=54 | ||
|str=27 | |str=27 | ||
Line 1,465: | Line 1,533: | ||
|cha=28{{h|+5|Granted by Empire Magic Users}} | |cha=28{{h|+5|Granted by Empire Magic Users}} | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16| | |inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Luna Λ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Strength}}<br>{{Item|16|Empire Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Resonant Flames|image=gambit magic}} | ||
|notes= | |notes=Begins moving if a nearby [[Dark Bishop]] or [[Linhardt]]{{h|*|or his replacement Bishop}} is provoked, or one turn after [[Caspar]]{{h|*|or his replacement War Master}} is provoked, the central [[Giant Demonic Beast]] is provoked, or any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=Imperial Soldier | ||
|class= | |class=Warlock | ||
|lv= | |lv=46 | ||
|#=1 | |#=1 | ||
|hp= | |hp=54 | ||
|str= | |str=27 | ||
|mag= | |mag=34{{h|+2|Granted by Magic +2}} | ||
|dex= | |dex=27 | ||
|spd= | |spd=35 | ||
|lck= | |lck=17 | ||
|def= | |def=21 | ||
|res= | |res=34 | ||
|cha= | |cha=30{{h|+8|Granted by Empire Holy Magic Users}} | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Fimbulvetr|image=black magic}} • {{Item|16|Cutting Gale|image=Black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Defense}}<br>{{Item|16|Empire Holy Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}} | ||
|notes= | |notes=Begins moving if the female or lower-central [[Fortress Knight]] is provoked, or if any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=Imperial Soldier | ||
|class= | |class=Dark Bishop | ||
|lv=46 | |lv=46 | ||
|#=1 | |#=3 | ||
|hp=54 | |||
|str=27 | |||
|mag=35{{h|+2|Granted by Magic +2}} | |||
|dex=28 | |||
|spd=34 | |||
|lck=17 | |||
|def=21 | |||
|res=33 | |||
|cha=28{{h|+5|Granted by Empire Magic Users}} | |||
|mov=4 | |||
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Strength}}<br>{{Item|16|Empire Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Resonant Flames|image=gambit magic}} | |||
|notes=• The middle-south one begins moving if the nearby [[Warrior]] or [[Fortress Knight]] or the [[Death Knight]] is provoked.<br>• The western two begin moving if they, the nearby [[Dark Bishop]], or [[Linhardt]]{{h|*|or his replacement Bishop}} are provoked, or if the central [[Giant Demonic Beast]] is provoked or any player unit enters the southern area. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Giant Demonic Beast | |||
|class=Giant Demonic Beast | |||
|lv=40 | |||
|#=1 | |||
|hp=131<br>131<br>193 | |hp=131<br>131<br>193 | ||
|str=53 | |str=53 | ||
Line 1,502: | Line 1,588: | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Giant Artificial Crest Stone|image=crest stone}}<br>{{Item|16|Defiant Str}} • {{Item|16|Defiant Def}} • {{Item|16|Renewal}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Armored Blow}} {{Latent|2|1}} • {{Item|16|Death Blow}} {{Latent|2|0}}<br>{{Item|16|Arm Press|image=staggering blow}} | |inventory={{Item|16|Giant Artificial Crest Stone|image=crest stone}}<br>{{Item|16|Defiant Str}} • {{Item|16|Defiant Def}} • {{Item|16|Renewal}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Armored Blow}} {{Latent|2|1}} • {{Item|16|Death Blow}} {{Latent|2|0}}<br>{{Item|16|Arm Press|image=staggering blow}} | ||
|notes=• [[File:Is ns01 weakness | |notes=• [[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.<br>• Begins moving if any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
Line 1,520: | Line 1,606: | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16|Giant Artificial Crest Stone|image=crest stone}}<br>{{Item|16|Defiant Str}} • {{Item|16|Defiant Def}} • {{Item|16|Renewal}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Armored Blow}} {{Latent|2|1}} • {{Item|16|Death Blow}} {{Latent|2|0}}<br>{{Item|16|Arm Press|image=staggering blow}} | |inventory={{Item|16|Giant Artificial Crest Stone|image=crest stone}}<br>{{Item|16|Defiant Str}} • {{Item|16|Defiant Def}} • {{Item|16|Renewal}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Armored Blow}} {{Latent|2|1}} • {{Item|16|Death Blow}} {{Latent|2|0}}<br>{{Item|16|Arm Press|image=staggering blow}} | ||
|notes=• [[File:Is ns01 weakness | |notes=• [[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance]]s.<br>• Begins moving if any player unit enters the southern area. | ||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=Giant Demonic Beast | ||
|class= | |class=Giant Demonic Beast | ||
|lv=46 | |lv=46 | ||
|#=1 | |#=1 | ||
|hp=60 | |hp=131<br>131<br>193 | ||
|str=37 | |str=53 | ||
|mag=33 | |mag=12 | ||
|dex=23 | |||
|spd=12 | |||
|lck=0 | |||
|def=37 | |||
|res=12 | |||
|cha=0 | |||
|mov=4 | |||
|inventory={{Item|16|Giant Artificial Crest Stone|image=crest stone}}<br>{{Item|16|Defiant Str}} • {{Item|16|Defiant Def}} • {{Item|16|Renewal}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Armored Blow}} {{Latent|2|1}} • {{Item|16|Death Blow}} {{Latent|2|0}}<br>{{Item|16|Arm Press|image=staggering blow}} | |||
|notes=• [[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s.<br>• Begins moving if any player unit enters the southern area. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Mortal Savant | |||
|lv=46 | |||
|#=1 | |||
|hp=60 | |||
|str=37 | |||
|mag=33 | |||
|dex=27 | |dex=27 | ||
|spd=31 | |spd=31 | ||
Line 1,693: | Line 1,797: | ||
|cha=34{{h|+8|Granted by Empire Holy Magic Users}} | |cha=34{{h|+8|Granted by Empire Holy Magic Users}} | ||
|inventory={{Item|16|Excalibur|image=black magic}} • {{Item|16|Meteor|image=black magic}}<br>{{Item|16|Black Magic Uses x2}} • {{Item|16|Dark Magic Uses x2}} • {{Item|16|White Magic Uses x2}} • {{Item|16|Reason Lv 4}} • {{Item|16|Hit +20}}<br>{{Item|16|Empire Holy Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Blessing|image=gambit support|link=Blessing (gambit)}} | |inventory={{Item|16|Excalibur|image=black magic}} • {{Item|16|Meteor|image=black magic}}<br>{{Item|16|Black Magic Uses x2}} • {{Item|16|Dark Magic Uses x2}} • {{Item|16|White Magic Uses x2}} • {{Item|16|Reason Lv 4}} • {{Item|16|Hit +20}}<br>{{Item|16|Empire Holy Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Blessing|image=gambit support|link=Blessing (gambit)}} | ||
|last=y | |||
}} | }} | ||
{{ChapUnitReinf|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name= | |name=Imperial Soldier | ||
|class= | |class=Paladin | ||
|lv=46 | |||
|lv= | |#=∞ | ||
|#= | |hp=61 | ||
|hp= | |str=36 | ||
|str= | |mag=26 | ||
|mag= | |dex=31 | ||
|dex= | |spd=33 | ||
|spd= | |lck=19 | ||
|lck= | |def=34 | ||
|def= | |res=23 | ||
|res= | |cha=30 | ||
|cha= | |mov=8 | ||
|mov= | |inventory={{Item|16|Silver Lance|image=Lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}} | ||
|inventory={{Item|16| | |||
}} | }} | ||
{{ChapUnitCellFE16 | {{ChapUnitCellFE16 | ||
|name=Imperial | |name=Imperial Soldier | ||
|class=Bishop | |class=Dark Bishop | ||
|lv= | |lv=46 | ||
|#= | |#=∞ | ||
|hp= | |hp=54 | ||
|str=27 | |str=27 | ||
|mag= | |mag=35{{h|+2|Granted by Magic +2}} | ||
|dex= | |dex=28 | ||
|spd= | |spd=34 | ||
|lck= | |lck=17 | ||
|def= | |def=21 | ||
|res= | |res=33 | ||
|cha= | |cha=28 | ||
|mov=4 | |mov=4 | ||
|inventory={{Item|16| | |inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Strength}} | ||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
}} | }} | ||
{{ | |||
| | ====Reinforcements==== | ||
| | *Every other turn, starting turn 3 | ||
| | **1 [[Paladin]] from the southeast, just south of the southernmost Paladin; halted by defeating the Paladin. | ||
| | **1 [[Dark Bishop]] from the southwest, just south of the southernmost Dark Bishop; halted by defeating the Dark Bishop. | ||
| | |||
| | ===Boss data=== | ||
|str= | {{main|Death Knight}} | ||
{{Tab | |||
|tab1=Normal | |||
|tab2=Hard | |||
|tab3=Maddening | |||
|content1={{BossStats FE16 | |||
|portrait=[[File:Small portrait death knight fe16.png|128px]] | |||
|sprite=death knight enemy | |||
|class=Death Knight | |||
|classlink=Death Knight (class) | |||
|lv=50 | |||
|HP=57 | |||
|str=35 | |||
|mag=21 | |mag=21 | ||
|dex= | |dex=15 | ||
|spd= | |spd=30 | ||
| | |luck=12 | ||
|def= | |def=29 | ||
|res= | |res=23 | ||
|cha= | |cha=8 | ||
|inventory={{Item|16|Scythe of Sariel|image=lance black}}{{h|*|If the Death Knight was not defeated by Caspar in The Face Beneath}}<br>{{Item|16|Brave Lance|image=lance}}{{h|*|If the Death Knight was defeated by Caspar in The Face Beneath}} | |||
|inventory={{Item|16| | |skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack|link=Counterattack (ability)}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 5}} | ||
| | |combatarts={{Item|16|Glowing Ember|image=combat art lance}} | ||
|sw=B | |||
|la=A | |||
|ax=C+ | |||
|bo=D | |||
|br=C+ | |||
|re=D | |||
|au=C | |||
|ri=A | |||
}} | }} | ||
|content2={{BossStats FE16 | |||
|portrait=[[File:Small portrait death knight fe16.png|128px]] | |||
|sprite=death knight enemy | |||
|class=Death Knight | |||
|classlink=Death Knight (class) | |||
|lv=50 | |||
|HP=64 | |||
|str=42 | |||
|mag=28 | |||
| | |dex=22 | ||
|spd=37 | |||
|luck=20 | |||
|def=36 | |||
|res=30 | |||
| | |cha=15{{h|+1|Granted by Reaper Knights}} | ||
|move=7 | |||
|inventory={{Item|16|Scythe of Sariel|image=lance black}}{{h|*|If the Death Knight was not defeated by Caspar in The Face Beneath}}<br>{{Item|16|Brave Lance|image=lance}}{{h|*|If the Death Knight was defeated by Caspar in The Face Beneath}} | |||
|skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack|link=Counterattack (ability)}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 5}} | |||
|combatarts={{Item|16|Glowing Ember|image=combat art lance}} | |||
| | |battalion={{Item|16|Reaper Knights|image=battalion cavalry}} Lv 4<br>{{Item|16|Assault Troop|image=gambit}} | ||
|class=Death Knight | |||
| | |||
|lv=50 | |||
| | |||
|str= | |||
|mag= | |||
|dex= | |||
|spd= | |||
| | |||
|def= | |||
|res= | |||
|cha= | |||
| | |||
|inventory={{Item|16|Scythe of Sariel|image=lance black}}{{h|*|If the Death Knight was not defeated by Caspar in The Face Beneath}} | |||
| | |||
| | |||
|sw=B | |sw=B | ||
|la=A | |la=A | ||
Line 1,865: | Line 1,905: | ||
|ri=A | |ri=A | ||
}} | }} | ||
| | |content3={{BossStats FE16 | ||
|portrait=[[File:Small portrait death knight fe16.png|128px]] | |portrait=[[File:Small portrait death knight fe16.png|128px]] | ||
|sprite=death knight enemy | |sprite=death knight enemy | ||
|class=Death Knight | |class=Death Knight | ||
|classlink=Death Knight (class) | |||
| | |||
|lv=50 | |lv=50 | ||
|HP=72 | |HP=72 | ||
Line 1,911: | Line 1,922: | ||
|move=7 | |move=7 | ||
|inventory={{Item|16|Scythe of Sariel|image=lance black}}{{h|*|If the Death Knight was not defeated by Caspar in The Face Beneath}}<br>{{Item|16|Brave Lance|image=lance}}{{h|*|If the Death Knight was defeated by Caspar in The Face Beneath}} | |inventory={{Item|16|Scythe of Sariel|image=lance black}}{{h|*|If the Death Knight was not defeated by Caspar in The Face Beneath}}<br>{{Item|16|Brave Lance|image=lance}}{{h|*|If the Death Knight was defeated by Caspar in The Face Beneath}} | ||
|skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 5}} | |skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack|link=Counterattack (ability)}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 5}} | ||
|combatarts={{Item|16|Glowing Ember|image=combat art lance}} | |combatarts={{Item|16|Glowing Ember|image=combat art lance}} | ||
|battalion={{Item|16|Reaper Knights|image=battalion cavalry}} Lv 4<br>{{Item|16|Assault Troop|image=gambit}} | |battalion={{Item|16|Reaper Knights|image=battalion cavalry}} Lv 4<br>{{Item|16|Assault Troop|image=gambit}} | ||
Line 1,925: | Line 1,936: | ||
}} | }} | ||
===Sub-bosses=== | ====Sub-bosses==== | ||
{{Main|Linhardt}} | {{Main|Linhardt}} | ||
Linhardt does not appear if he was recruited and is replaced by an Imperial General Bishop. | Linhardt does not appear if he was recruited and is replaced by an Imperial General Bishop. | ||
Line 2,080: | Line 2,091: | ||
==Strategy== | ==Strategy== | ||
{{strategy}} | {{strategy}} | ||
The goal of this map is to defeat the [[Death Knight]]. Accounting for the enemies in the way and not accounting for terrain that may hinder non-fliers, the closest deployment positions—the bottom-most two—are 26 tiles away from the Death Knight, equivalent to two full movements of a [[Stride]]d, 8-[[move]] flier; a Strided [[Dancer]] in one of the bottom-most deployment positions would need to be only a single tile right or down or have one more move—things which could be achieved with a repositioning skill such as [[Shove]] or the [[March Ring]]—to get such a flier in the other position to the Death Knight in one turn. A combination of one or more units with [[ | The goal of this map is to defeat the [[Death Knight]]. Accounting for the enemies in the way and not accounting for terrain that may hinder non-fliers, the closest deployment positions—the bottom-most two—are 26 tiles away from the Death Knight, equivalent to two full movements of a [[Stride]]d, 8-[[move]] flier; a Strided [[Dancer]] in one of the bottom-most deployment positions would need to be only a single tile right or down or have one more move—things which could be achieved with a repositioning skill such as [[Shove]] or the [[March Ring]]—to get such a flier in the other position to the Death Knight in one turn. A combination of one or more units with [[Warp]], a battalion with the [[Dance of the Goddess]] gambit—namely the [[Blue Lion Dancers]]—and high-move units with good combat will greatly increase the number of units that could quickly reach the Death Knight, either through increasing their allies' mobility or clearing out enemies in the way. | ||
Due to his fairly high [[speed]] and [[luck]] as well as his [[Lance Prowess Lv 5]] ability and [[Reaper Knights]] battalion, the Death Knight has fairly high [[avoid]], so increasing combat units' [[hit rate]]s with [[adjutant]]s or [[Rally Skill]] may be necessary. To defeat the Death Knight in one hit, the attacking unit will need (in Normal/Hard/Maddening difficulties) at least 87/102/112 physical attack or 81/95/110 magical attack. To defeat him in two hits, the attacking unit will need at least 60/70/76 physical attack or 53/63/74 magical attack to deal enough damage, and 40/42/50 [[attack speed]] to follow up if the [[Scythe of Sariel]] was not obtained in [[The Face Beneath]] or 29/37/46 if it was; attempting to two-shot the Death Knight is not recommended without a way to attack consecutively, such as with [[Swift Strikes]], as units with the speed to two-shot him will likely lack the bulk to survive a crit or two hits from the [[Brave Lance]]—additionally, the Scythe of Sariel's high [[critical rate]] may pose a problem even for bulkier units, so a way to negate that, such as the [[Rafail Gem]], may be appreciated. If one- or two-shots are unreliable or undesirable, offensive gambits can provide damage without suffering a counter attack; if too few units can reach him, a bulky unit such as [[Dedue]] or [[Gilbert]] (neither of whom can survive against the Death Knight in Maddening at base, though Gilbert requires only seven points of [[protection]] to survive two non-crits) can lure him closer to the main army. | Due to his fairly high [[speed]] and [[luck]] as well as his [[Lance Prowess Lv 5]] ability and [[Reaper Knights]] battalion, the Death Knight has fairly high [[avoid]], so increasing combat units' [[hit rate]]s with [[adjutant]]s or [[Rally Skill]] may be necessary. To defeat the Death Knight in one hit, the attacking unit will need (in Normal/Hard/Maddening difficulties) at least 87/102/112 physical attack or 81/95/110 magical attack. To defeat him in two hits, the attacking unit will need at least 60/70/76 physical attack or 53/63/74 magical attack to deal enough damage, and 40/42/50 [[attack speed]] to follow up if the [[Scythe of Sariel]] was not obtained in [[The Face Beneath]] or 29/37/46 if it was; attempting to two-shot the Death Knight is not recommended without a way to attack consecutively, such as with [[Swift Strikes]], as units with the speed to two-shot him will likely lack the bulk to survive a crit or two hits from the [[Brave Lance]]—additionally, the Scythe of Sariel's high [[critical rate]] may pose a problem even for bulkier units, so a way to negate that, such as the [[Rafail Gem]], may be appreciated. If one- or two-shots are unreliable or undesirable, offensive gambits can provide damage without suffering a counter attack; if too few units can reach him, a bulky unit such as [[Dedue]] or [[Gilbert]] (neither of whom can survive against the Death Knight in Maddening at base, though Gilbert requires only seven points of [[protection]] to survive two non-crits) can lure him closer to the main army. | ||
The Death Knight lacks any [[bonus damage]]-nullifying skills, and as such is weak to anti-cavalry effects. [[Dark Spikes Τ]] has an effective [[might]] of 39 against the Death Knight, and the [[Spear of Assal]] has 42; any lance used with [[Knightkneeler]] not already effective against cavalry will have its might doubled with a +5 bonus—the [[Lance of Ruin]], for instance, will have an effective might of 49—and using [[Beast Fang]] with [[Blutgang]] will have a might of 36. [[Lysithea]] has a high [[magic (stat)|magic]] growth and access to Dark Spikes Τ; however, for faster clears, she will likely be preoccupied Warping the dancer or a strong combat unit rather than being that combat unit, and classes with access to spells may either limit her movement with [[Warlock]], have high requirements like [[Dark Knight]], or require [[Downloadable content in Fire Emblem: Three Houses|DLC]] like [[Dark Flier]]. Units with access to [[Swift Strikes]]—[[Ferdinand]], [[Sylvain]], and [[Seteth]]—are effective against the Death Knight, particularly as [[Wyvern Lord]]s, as A-level [[ | The Death Knight lacks any [[bonus damage]]-nullifying skills, and as such is weak to anti-cavalry effects. [[Dark Spikes Τ]] has an effective [[might]] of 39 against the Death Knight, and the [[Spear of Assal]] has 42; any lance used with [[Knightkneeler]] not already effective against cavalry will have its might doubled with a +5 bonus—the [[Lance of Ruin]], for instance, will have an effective might of 49—and using [[Beast Fang]] with [[Blutgang]] will have a might of 36. [[Lysithea]] has a high [[magic (stat)|magic]] growth and access to Dark Spikes Τ; however, for faster clears, she will likely be preoccupied Warping the dancer or a strong combat unit rather than being that combat unit, and classes with access to spells may either limit her movement with [[Warlock]], have high requirements like [[Dark Knight]], or require [[Downloadable content in Fire Emblem: Three Houses|DLC]] like [[Dark Flier]]. Units with access to [[Swift Strikes]]—[[Ferdinand]], [[Sylvain]], and [[Seteth]]—are effective against the Death Knight, particularly as [[Wyvern Lord]]s, as A-level [[lance]]s grants access to both Swift Strikes and the Spear of Assal, getting them over halfway to the attack requirement to two-shot the Death Knight on Maddening; a [[Sniper]] with [[Hunter's Volley]] can perform similarly due to Hunter's Volley's sequential attacks and increased crit, as can [[Cyril]] or [[Leonie]] with [[Point-Blank Volley]], which does not require being in the Sniper class but lacks the crit bonus. | ||
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==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Taking Fort Merceus | |eng-name=Taking Fort Merceus | ||
| | |jpn-name={{h|メリセウス攻防戦|Meriseusu kōbō-sen}} | ||
| | |jpn-mean=Meriseus battle | ||
|span-name=La toma de Fuerte Merceus | |span-name=La toma de Fuerte Merceus | ||
|span-mean=The taking of Fort Merceus | |span-mean=The taking of Fort Merceus | ||
Line 2,124: | Line 2,136: | ||
{{Nav16}} | {{Nav16}} | ||
{{DEFAULTSORT:Impregnable Fortress, The (Azure Moon)/Taking Fort Merceus}} | |||
[[Category:Chapters of Fire Emblem: Three Houses]] | [[Category:Chapters of Fire Emblem: Three Houses]] |
Latest revision as of 15:27, 7 November 2023
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Taking Fort Merceus (Japanese: メリセウス攻防戦 Meriseus battle) is the main battle map of the twentieth chapter of Fire Emblem: Three Houses in the Azure Moon route. In this map, Fort Merceus, the Impregnable Fortress, is besieged by the army of Faerghus.
Beginning log
After saving the embattled Alliance, you march south to Empire territory. Fort Merceus, said to be impregnable, stands between you and Enbarr, the Imperial Capital.
Map data
Normal Hard Maddening
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Victory: Defeat the Death Knight | Player | Enemy | ||||
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Defeat: Byleth or Dimitri dies*, or the player's army is routed* | 2–10 | 38+∞ | ||||
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Map dimensions: 30 columns by 30 rows | ||||||
Character data
Characters | |
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New units
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Required characters
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Available characters
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Item data
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- Note: All stealable and dropable items are present on the generic replacements of Linhardt and Caspar
Enemy data
Normal Hard Maddening
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Reinforcements
- Every other turn, starting turn 3
- 1 Paladin from the southeast, just south of the southernmost Paladin; halted by defeating the Paladin.
- 1 Dark Bishop from the southwest, just south of the southernmost Dark Bishop; halted by defeating the Dark Bishop.
Boss data
- Main article:
Death Knight
Normal Hard Maddening
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Sub-bosses
- Main article:
Linhardt
Linhardt does not appear if he was recruited and is replaced by an Imperial General Bishop.
Normal Hard Maddening
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- Main article:
Caspar
Caspar does not appear if he was recruited and is replaced by an Imperial General War Master.
Normal Hard Maddening
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
The goal of this map is to defeat the Death Knight. Accounting for the enemies in the way and not accounting for terrain that may hinder non-fliers, the closest deployment positions—the bottom-most two—are 26 tiles away from the Death Knight, equivalent to two full movements of a Strided, 8-move flier; a Strided Dancer in one of the bottom-most deployment positions would need to be only a single tile right or down or have one more move—things which could be achieved with a repositioning skill such as Shove or the March Ring—to get such a flier in the other position to the Death Knight in one turn. A combination of one or more units with Warp, a battalion with the Dance of the Goddess gambit—namely the Blue Lion Dancers—and high-move units with good combat will greatly increase the number of units that could quickly reach the Death Knight, either through increasing their allies' mobility or clearing out enemies in the way.
Due to his fairly high speed and luck as well as his Lance Prowess Lv 5 ability and Reaper Knights battalion, the Death Knight has fairly high avoid, so increasing combat units' hit rates with adjutants or Rally Skill may be necessary. To defeat the Death Knight in one hit, the attacking unit will need (in Normal/Hard/Maddening difficulties) at least 87/102/112 physical attack or 81/95/110 magical attack. To defeat him in two hits, the attacking unit will need at least 60/70/76 physical attack or 53/63/74 magical attack to deal enough damage, and 40/42/50 attack speed to follow up if the Scythe of Sariel was not obtained in The Face Beneath or 29/37/46 if it was; attempting to two-shot the Death Knight is not recommended without a way to attack consecutively, such as with Swift Strikes, as units with the speed to two-shot him will likely lack the bulk to survive a crit or two hits from the Brave Lance—additionally, the Scythe of Sariel's high critical rate may pose a problem even for bulkier units, so a way to negate that, such as the Rafail Gem, may be appreciated. If one- or two-shots are unreliable or undesirable, offensive gambits can provide damage without suffering a counter attack; if too few units can reach him, a bulky unit such as Dedue or Gilbert (neither of whom can survive against the Death Knight in Maddening at base, though Gilbert requires only seven points of protection to survive two non-crits) can lure him closer to the main army.
The Death Knight lacks any bonus damage-nullifying skills, and as such is weak to anti-cavalry effects. Dark Spikes Τ has an effective might of 39 against the Death Knight, and the Spear of Assal has 42; any lance used with Knightkneeler not already effective against cavalry will have its might doubled with a +5 bonus—the Lance of Ruin, for instance, will have an effective might of 49—and using Beast Fang with Blutgang will have a might of 36. Lysithea has a high magic growth and access to Dark Spikes Τ; however, for faster clears, she will likely be preoccupied Warping the dancer or a strong combat unit rather than being that combat unit, and classes with access to spells may either limit her movement with Warlock, have high requirements like Dark Knight, or require DLC like Dark Flier. Units with access to Swift Strikes—Ferdinand, Sylvain, and Seteth—are effective against the Death Knight, particularly as Wyvern Lords, as A-level lances grants access to both Swift Strikes and the Spear of Assal, getting them over halfway to the attack requirement to two-shot the Death Knight on Maddening; a Sniper with Hunter's Volley can perform similarly due to Hunter's Volley's sequential attacks and increased crit, as can Cyril or Leonie with Point-Blank Volley, which does not require being in the Sniper class but lacks the crit bonus.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Taking Fort Merceus |
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Japanese |
メリセウス攻防戦 |
Meriseus battle |
Spanish |
La toma de Fuerte Merceus |
The taking of Fort Merceus |
French |
L'inexpugnable fort Merceus |
The impregnable fort Merceus |
German |
Eroberung von Merceus |
Conquest of Merceus |
Italian |
La presa del forte Merceus |
The taking of fort Merceus |
Korean |
메리세우스 공방전 |
Battle for Merceus |
Simplified Chinese |
梅利赛乌斯攻防战 |
Merceus siege battle |
Traditional Chinese |
梅利賽烏斯攻防戰 |
Merceus siege battle |
Gallery
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References
← Saving Derdriu • | Taking Fort Merceus | • Assault on Enbarr → |
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