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Our Chosen Paths/Assault on Enbarr: Difference between revisions
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{{Chapter Infobox | {{Chapter Infobox | ||
|title=Assault on Enbarr | |title=Assault on Enbarr | ||
Line 5: | Line 4: | ||
|location=[[Enbarr]] | |location=[[Enbarr]] | ||
|boss=[[Hubert]] | |boss=[[Hubert]] | ||
|previous=[[The Impregnable Fortress (Azure Moon)/Taking Fort Merceus|Taking Fort Merceus]] | |||
|next=[[Clash at the Imperial Capital]] | |||
}} | }} | ||
'''Assault on Enbarr''' (Japanese: {{ | '''Assault on Enbarr''' (Japanese: {{hl|アンヴァル総力戦|An'varu sōryoku-sen}} ''Aonbharr total war'') is the main battle map of the twenty-first chapter of {{FE16}} in the Azure Moon route. In this map, the army of [[Faerghus]] marches on the Imperial Capital of [[Enbarr]] in order to kill [[Edelgard]] and end the war. | ||
==Beginning log== | |||
With Fort Merceus conquered, it's time to approach Enbarr, the Imperial Capital. Imperial forces stand ready in the city streets, intending to resist to the bitter end. | With Fort Merceus conquered, it's time to approach Enbarr, the Imperial Capital. Imperial forces stand ready in the city streets, intending to resist to the bitter end. | ||
==Chapter data== | ==Chapter data== | ||
{{Tab | {{Tab | ||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Maddening | |||
|content1={{ChapData | |content1={{ChapData | ||
|victory=Defeat [[Hubert]] | |victory=Defeat [[Hubert]] | ||
|defeat=[[Byleth]] or [[Dimitri]] dies{{ | |defeat=[[Byleth]] or [[Dimitri]] dies{{h|*|Classic mode}}, or the player's army is routed{{h|*|Casual mode}} | ||
|ally= | |ally=2–12 | ||
|enemy=43{{ | |enemy=43{{h|+6|Reinforcements}}{{h|+∞|Reinforcements (infinite)}} | ||
|map= | |map={{Tab | ||
{{Tab | |||
|tab1=Initial | |tab1=Initial | ||
|tab2=Escape routes | |tab2=Escape routes | ||
|content1=< | |content1=<div>[[File:Cm fe16am 21.png|200px]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe16am 21 escapes.png|200px]]</div> | ||
}} | }} | ||
|col=25 | |||
|row=32 | |||
}} | }} | ||
|content2={{ChapData | |content2={{ChapData | ||
|victory=Defeat [[Hubert]] | |victory=Defeat [[Hubert]] | ||
|defeat=[[Byleth]] or [[Dimitri]] dies{{ | |defeat=[[Byleth]] or [[Dimitri]] dies{{h|*|Classic mode}}, or the player's army is routed{{h|*|Casual mode}} | ||
|ally= | |ally=2–12 | ||
|enemy=46{{ | |enemy=46{{h|+7|Reinforcements}}{{h|+∞|Reinforcements (infinite)}} | ||
|map= | |map={{Tab | ||
{{Tab | |||
|tab1=Initial | |tab1=Initial | ||
|tab2=Escape routes | |tab2=Escape routes | ||
|content1=< | |content1=<div>[[File:Cm fe16am 21 h.png|200px]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe16am 21 escapes.png|200px]]</div> | ||
}} | }} | ||
|col=25 | |||
|row=32 | |||
}} | }} | ||
|content3={{ChapData | |content3={{ChapData | ||
|victory=Defeat [[Hubert]] | |victory=Defeat [[Hubert]] | ||
|defeat=[[Byleth]] or [[Dimitri]] dies{{ | |defeat=[[Byleth]] or [[Dimitri]] dies{{h|*|Classic mode}}, or the player's army is routed{{h|*|Casual mode}} | ||
|ally= | |ally=2–12 | ||
|enemy= | |enemy=53{{h|+12|Reinforcements}}{{h|+∞|Reinforcements (infinite)}} | ||
|map= | |map={{Tab | ||
{{Tab | |||
|tab1=Initial | |tab1=Initial | ||
|tab2=Escape routes | |tab2=Escape routes | ||
|content1=< | |content1=<div>[[File:Cm fe16am 21 m.png|200px]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe16am 21 escapes.png|200px]]</div> | ||
}} | }} | ||
|col=25 | |||
|row=32 | |||
}} | }} | ||
}} | }} | ||
Line 67: | Line 66: | ||
{{ChapChars | {{ChapChars | ||
|game#=16 | |game#=16 | ||
| | |forced1=byleth {{#var:A}} 02 | ||
|forced1article=Byleth | |||
|return1article= | |forced2=dimitri 02 | ||
|return2= | |forced2article=Dimitri | ||
|return2article= | |return1=felix 02 | ||
|return3= | |return1article=Felix | ||
|return3article= | |return2=ashe 02 | ||
|return4= | |return2article=Ashe | ||
|return4article= | |return3=sylvain 02 | ||
|return5= | |return3article=Sylvain | ||
|return5article= | |return4=mercedes 02 | ||
|return6= | |return4article=Mercedes | ||
|return6article= | |return5=annette 02 | ||
|return7= | |return5article=Annette | ||
|return7article= | |return6=ingrid 02 | ||
|return8= | |return6article=Ingrid | ||
|return8article= | |return7=ferdinand 02 | ||
|return9= | |return7article=Ferdinand | ||
|return9article= | |return8=linhardt 02 | ||
|return10= | |return8article=Linhardt | ||
|return10article= | |return9=caspar 02 | ||
|return11= | |return9article=Caspar | ||
|return11article= | |return10=bernadetta 02 | ||
|return12= | |return10article=Bernadetta | ||
|return12article= | |return11=dorothea 02 | ||
|return13= | |return11article=Dorothea | ||
|return13article= | |return12=petra 02 | ||
|return14= | |return12article=Petra | ||
|return14article= | |return13=raphael 02 | ||
|return15= | |return13article=Raphael | ||
|return15article= | |return14=ignatz 02 | ||
|return16= | |return14article=Ignatz | ||
|return16article= | |return15=lysithea 02 | ||
|return17= | |return15article=Lysithea | ||
|return17article= | |return16=marianne 02 | ||
|return18= | |return16article=Marianne | ||
|return18article= | |return17=hilda 02 | ||
|return19= | |return17article=Hilda | ||
|return19article= | |return18=leonie 02 | ||
|return20= | |return18article=Leonie | ||
|return20article= | |return19=constance 04 | ||
|return21= | |return19article=Constance | ||
|return21article= | |return20=balthus 02 | ||
|return22= | |return20article=Balthus | ||
|return22article= | |return21=hapi 02 | ||
|return23=catherine | |return21article=Hapi | ||
| | |return22=yuri 02 | ||
| | |return22article=Yuri | ||
| | |return23=anna | ||
| | |return23article=Anna/Three Houses | ||
| | |return24=catherine | ||
| | |return25=shamir | ||
| | |return26=cyril 02 | ||
| | |return26article=Cyril | ||
| | |return27=flayn | ||
|return28=hanneman | |||
|return29=manuela | |||
|return30=alois | |||
|return31=seteth | |||
|return32=gilbert | |||
|return33=dedue 02 | |||
|return33article=Dedue | |||
|return34=lorenz 02 | |||
|return34article=Lorenz (Three Houses) | |||
}} | }} | ||
Line 136: | Line 144: | ||
|item3image=bow | |item3image=bow | ||
|obtain3=Open central [[chest]] | |obtain3=Open central [[chest]] | ||
|item4= | |item4=Elixir | ||
|item4image=potion | |item4image=potion | ||
|obtain4=Steal from [[ | |obtain4=Steal from [[Hubert]] | ||
|item5= | |item5=Vulnerary | ||
|item5image=potion | |item5image=potion | ||
|obtain5=Steal from [[ | |obtain5=Steal from [[Petra]] | ||
|item6= | |item6=Elixir | ||
|item6image=potion | |item6image=potion | ||
|obtain6=Steal from [[Dorothea]] | |obtain6=Steal from [[Dorothea]] | ||
|item7= | |item7=Vulnerary | ||
|item7image=potion | |item7image=potion | ||
|obtain7=Steal from [[ | |obtain7=Steal from [[Dorothea]] | ||
|item8=Macuil Evil Repelling Co. | |item8=Macuil Evil Repelling Co. | ||
|item8image=battalion infantry gold | |item8image=battalion infantry gold | ||
|obtain8= | |obtain8=At the end of the chapter if [[Seteth]] or [[Flayn]] entered the area near the Church | ||
|item9=Spirit Dust | |item9=Spirit Dust | ||
|item9image=stat booster | |item9image=stat booster | ||
|obtain9= | |obtain9=At the end of the chapter if both [[Seteth]] and [[Flayn]] entered the area near the Church | ||
|item10=Opera Co. Volunteers | |item10=Opera Co. Volunteers | ||
|item10image=battalion infantry silver | |item10image=battalion infantry silver | ||
|obtain10= | |obtain10=At the end of the chapter if [[Dorothea]] or [[Manuela]] entered the area near the Opera Hall | ||
|itemlast=Speedwing | |itemlast=Speedwing | ||
|itemlastimage=stat booster | |itemlastimage=stat booster | ||
|obtainlast= | |obtainlast=At the end of the chapter if both [[Dorothea]] and [[Manuela]] entered the area near the Opera Hall | ||
}} | }} | ||
:<small>Note: All stealable and dropable items are present on the generic replacements of any recruited characters</small> | :<small>Note: All stealable and dropable items are present on the generic replacements of any recruited characters</small> | ||
Line 168: | Line 176: | ||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Maddening | |||
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Hubert]] | |||
|class=Dark Bishop | |||
|version=hubert | |||
|lv=43 | |||
|#=1 | |||
|hp=43 | |||
|str=12 | |||
|mag=37 | |||
|dex=21 | |||
|spd=20 | |||
|lck=14 | |||
|def=12 | |||
|res=35 | |||
|cha=14{{h|+7|Granted by Vestra Sorcery Engineers}} | |||
|inventory={{Item|16|Death Γ|image=dark magic}} • {{Item|16|Elixir|image=potion}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Luna Λ|image=dark magic}}<br>{{Item|16|Officer Duty|image=skill gambit}} • {{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Commander}} • {{Item|16|Defiant Mag}} • {{Item|16|Reason Lv 5}} • {{Item|16|Authority Lv 5}} • {{Item|16|Infinite Magic}}<br>{{Item|16|Vestra Sorcery Engineers|image=battalion infantry silver}} Lv 5: {{Item|16|Resonant Lightning|image=gambit magic}} | |||
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Dorothea]] | |||
|class=Warlock | |||
|version=dorothea | |||
|lv=42 | |||
|#=1 | |||
|hp=47 | |||
|str=8 | |||
|mag=28 | |||
|dex=19 | |||
|spd=18 | |||
|lck=14 | |||
|def=12 | |||
|res=36 | |||
|cha=20{{h|+10|Granted by Opera Co. Volunteers}} | |||
|inventory={{Item|16|Excalibur|image=black magic}} • {{Item|16|Elixir|image=potion}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Thunder|image=black magic}}<br>{{Item|16|Songstress}} • {{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Alert Stance+}} • {{Item|16|Darting Blow}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Opera Co. Volunteers|image=battalion infantry silver}} Lv 5: {{Item|16|Dance of the Goddess|image=gambit support}} | |||
|notes=• Mans a [[Fire Orb]].<br>• Replaced by an Imperial General Warlock if she was recruited. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Petra]] | |||
|class=Assassin | |||
|version=petra | |||
|lv=42 | |||
|#=1 | |||
|hp=50 | |||
|str=27 | |||
|mag=8 | |||
|dex=33 | |||
|spd=46 | |||
|lck=20 | |||
|def=21 | |||
|res=8 | |||
|cha=14{{h|+7|Granted by Brigid Hunters}} | |||
|mov=6 | |||
|inventory={{Item|16|Sword of Zoltan|image=sword|type=drop}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Hunter's Boon|image=skill self buff}} • {{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Alert Stance+}} • {{Item|16|Keen Intuition}}<br>{{Item|16|Brigid Hunters|image=battalion infantry silver}} Lv 5: {{Item|16|Poison Tactic|image=gambit}} | |||
|notes=• Immobile until any player unit enters the southern areas.<br>• Replaced by an Imperial General Assassin without Hunter's Boon or Brigid Hunters if she was recruited. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial General | |||
|class=Warlock | |||
|version=female | |||
|lv=42 | |||
|#=1 | |||
|hp=51 | |||
|str=10 | |||
|mag=23 | |||
|dex=19 | |||
|spd=17 | |||
|lck=14 | |||
|def=12 | |||
|res=35 | |||
|cha=18{{h|+5|Granted by Empire Magic Users}} | |||
|inventory={{Item|16|Excalibur|image=black magic}} • {{Item|16|Elixir|image=potion}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Thunder|image=black magic}}<br>{{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Alert Stance+}} • {{Item|16|Darting Blow}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Empire Magic Users|image=battalion infantry silver}} Lv 5: {{Item|16|Resonant Flames|image=gambit magic}} | |||
|notes=• Mans a [[Fire Orb]].<br>• Replaces [[Dorothea]] if she was recruited. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial General | |||
|class=Assassin | |||
|version=female | |||
|lv=42 | |||
|#=1 | |||
|hp=50 | |||
|str=25 | |||
|mag=9 | |||
|dex=33 | |||
|spd=42 | |||
|lck=20 | |||
|def=17 | |||
|res=8 | |||
|cha=14 | |||
|mov=6 | |||
|inventory={{Item|16|Sword of Zoltan|image=sword|type=drop}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Alert Stance+}} • {{Item|16|Keen Intuition}} | |||
|notes=• Immobile until any player unit enters the southern areas.<br>• Replaces [[Petra]] if she was recruited. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Winged Demonic Beast | |||
|class=Flying Demonic Beast | |||
|lv=41 | |||
|#=4 | |||
|hp=34<br>34<br>50 | |||
|str=23 | |||
|mag=5 | |||
|dex=18 | |||
|spd=25 | |||
|lck=0 | |||
|def=7 | |||
|res=11 | |||
|cha=0 | |||
|mov=5 | |||
|inventory={{Item|16|Pointy Artificial Crest Stone|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Giant Wings|image=barrier ability}} • {{Item|16|Desperation}} {{Latent|2|1}} • {{Item|16|Darting Blow}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}} | |||
|notes=• The southeastern one is immobile until any player unit enters the southern areas.<br>• The western three are immobile until [[Dorothea]]{{h|*|Or her replacement Warlock}} is defeated. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=Sniper | |||
|version=female | |||
|lv=41 | |||
|#=1 | |||
|hp=39 | |||
|str=20 | |||
|mag=12 | |||
|dex=29 | |||
|spd=19 | |||
|lck=13 | |||
|def=17 | |||
|res=8 | |||
|cha=15{{h|+5|Granted by Empire Snipers}} | |||
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowfaire}} • {{Item|16 | |||
}} | }} | ||
{{ChapUnitCellFE16 | |||
|name=Imperial Soldier | |||
|class=War Master | |||
|lv=48 | |||
|#=1 | |||
|hp=73 | |||
|str=48 | |||
| | |mag=27 | ||
|dex=27 | |||
|spd=47 | |||
| | |lck=18 | ||
|def=34 | |||
| | |res=17 | ||
|# | |cha=31{{h|+10|Granted by Black EAgle Heavy Axes}} | ||
| | |mov=6 | ||
| | |inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Fistfaire}} • {{Item|16|Axefaire}} • {{Item|16|Crit +20}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Brawling Prowess Lv 3}} • {{Item|16|Tomebreaker}}<br>{{Item|16|Black Eagle Heavy Axes|image=battalion armored gold}} Lv 5: {{Item|16|Onslaught|image=gambit}} | ||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
| | {{ChapUnitCellFE16 | ||
| | |name=Imperial Soldier | ||
|class=Dark Knight | |||
|lv=48 | |||
|#=1 | |||
|hp=61 | |||
|str=36 | |||
|mag=34 | |||
|dex=29 | |||
|spd=35 | |||
|lck=17 | |||
|def=35 | |||
|res=34 | |||
|cha=31{{h|+10|Granted by Black Eagle Cavalry}} | |||
|mov=7 | |||
|inventory={{Item|16|Excalibur|image=black magic}} • {{Item|16|Banshee Θ|image=dark magic}}<br>{{Item|16|Canto}} • {{Item|16|Black Tomefaire}} • {{Item|16|Dark Tomefaire}} • {{Item|16|Reason Lv 5}} • {{Item|16|Lance Prowess Lv 3}} • {{Item|16|Black Magic Range +1}}<br>{{Item|16|Black Eagle Cavalry|image=battalion cavalry gold}} Lv 5: {{Item|16|Linked Horses|image=gambit}} | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
}} | }} | ||
====Reinforcements==== | ====Reinforcements==== | ||
*Every third turn; halted when [[Dorothea]]{{ | :On Maddening, all reinforcements can move the turn they appear. | ||
**1 [[Warlock]] from the [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|Opera Hall]], just north of the [[Fire Orb]]. | *Every third turn; halted when [[Dorothea]]{{h|*|Or her replacement Warlock}} is defeated. | ||
**1 [[Warlock]] with [[Ragnarok]] and [[Bolganone]] from the [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|Opera Hall]], just north of the [[Fire Orb]]. | |||
*Turn 9 | *Turn 9 | ||
**1 [[Flying Demonic Beast]] from the north border near the river. | **1 [[Flying Demonic Beast]] from the north border near the river. | ||
**1 [[Flying Demonic Beast]] from the south border near the river. | **1 [[Flying Demonic Beast]] from the south border near the river. | ||
*After defeating [[Dorothea]]{{ | **1 [[Flying Demonic Beast]] from north of the [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|Opera Hall]]. <small>(Maddening only)</small> | ||
*After defeating [[Dorothea]]{{h|*|Or her replacement Warlock}} | |||
**1 [[Assassin]] from the northwest corner. | **1 [[Assassin]] from the northwest corner. | ||
**1 [[Assassin]] from the southeast corner. | **1 [[Assassin]] from the southeast corner. | ||
*Three turns after defeating [[Dorothea]]{{ | *Three turns after defeating [[Dorothea]]{{h|*|Or her replacement Warlock}} <small>(Hard and Maddening)</small> | ||
**2 [[Mortal Savant]]s | **2 [[Mortal Savant]]s and 1 [[War Master]] without a [[battalion]] from the north. | ||
*After entering the southwest area; the first three turns in cycles of four, repeating indefinitely | |||
*After entering the southwest area; the first | **1 [[Warlock]] with [[Ragnarok]] from the southwest [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]]. | ||
**1 [[Warlock]] from the southwest [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|stronghold]]. | *After entering the southwest area <small>(Maddening only)</small> | ||
**1 [[Dark Knight]] with [[Agnea's Arrow]] and 1 [[Gremory]] from west of [[Hubert]]. | |||
**1 [[War Master]] with a [[battalion]] and 1 [[Dark Knight]] with [[Excalibur]] from east of [[Hubert]]. | |||
===Boss data=== | ===Boss data=== | ||
Line 617: | Line 2,129: | ||
|def=12 | |def=12 | ||
|res=35 | |res=35 | ||
|cha=14{{ | |cha=14{{h|+7|Granted by Vestra Sorcery Engineers}} | ||
|inventory={{item|16|Elixir|image=potion}} | |inventory={{item|16|Elixir|image=potion}} | ||
|skills={{item|16|Officer Duty|image=skill gambit}}<br>{{item|16|Miasma Δ|link=Miasma Δ (ability)}}<br>{{item|16|Fiendish Blow}}<br>{{item|16|Heartseeker}}<br>{{item|16|Commander}}<br>{{item|16|Defiant Mag}}<br>{{item|16|Reason Lv 5}}<br>{{item|16|Authority Lv 5}}<br>{{item|16|Infinite Magic}} | |skills={{item|16|Officer Duty|image=skill gambit}}<br>{{item|16|Miasma Δ|link=Miasma Δ (ability)}}<br>{{item|16|Fiendish Blow}}<br>{{item|16|Heartseeker}}<br>{{item|16|Commander}}<br>{{item|16|Defiant Mag}}<br>{{item|16|Reason Lv 5}}<br>{{item|16|Authority Lv 5}}<br>{{item|16|Infinite Magic}} | ||
Line 638: | Line 2,150: | ||
|def=13 | |def=13 | ||
|res=36 | |res=36 | ||
|cha=21{{ | |cha=21{{h|+7|Granted by Vestra Sorcery Engineers}} | ||
|inventory={{item|16|Elixir|image=potion}} | |inventory={{item|16|Elixir|image=potion}} | ||
|skills={{item|16|Officer Duty|image=skill gambit}}<br>{{item|16|Miasma Δ|link=Miasma Δ (ability)}}<br>{{item|16|Fiendish Blow}}<br>{{item|16|Heartseeker}}<br>{{item|16|Commander}}<br>{{item|16|Defiant Mag}}<br>{{item|16|Reason Lv 5}}<br>{{item|16|Authority Lv 5}}<br>{{item|16|Infinite Magic}} | |skills={{item|16|Officer Duty|image=skill gambit}}<br>{{item|16|Miasma Δ|link=Miasma Δ (ability)}}<br>{{item|16|Fiendish Blow}}<br>{{item|16|Heartseeker}}<br>{{item|16|Commander}}<br>{{item|16|Defiant Mag}}<br>{{item|16|Reason Lv 5}}<br>{{item|16|Authority Lv 5}}<br>{{item|16|Infinite Magic}} | ||
Line 659: | Line 2,171: | ||
|def=21 | |def=21 | ||
|res=39 | |res=39 | ||
|cha=31{{ | |cha=31{{h|+7|Granted by Vestra Sorcery Engineers}} | ||
|inventory={{item|16|Elixir|image=potion}} | |inventory={{item|16|Elixir|image=potion}} | ||
|skills={{item|16|Officer Duty|image=skill gambit}}<br>{{item|16|Miasma Δ|link=Miasma Δ (ability)}}<br>{{item|16|Fiendish Blow}}<br>{{item|16|Heartseeker}}<br>{{item|16|Commander}}<br>{{item|16|Defiant Mag}}<br>{{item|16|Reason Lv 5}}<br>{{item|16|Authority Lv 5}}<br>{{item|16|Infinite Magic}} | |skills={{item|16|Officer Duty|image=skill gambit}}<br>{{item|16|Miasma Δ|link=Miasma Δ (ability)}}<br>{{item|16|Fiendish Blow}}<br>{{item|16|Heartseeker}}<br>{{item|16|Commander}}<br>{{item|16|Defiant Mag}}<br>{{item|16|Reason Lv 5}}<br>{{item|16|Authority Lv 5}}<br>{{item|16|Infinite Magic}} | ||
Line 666: | Line 2,178: | ||
|re=A | |re=A | ||
|au=C | |au=C | ||
}} | |||
}} | |||
===Sub-bosses=== | |||
{{Main|Dorothea}} | |||
Dorothea does not appear if she was recruited and is replaced by an Imperial General Warlock. | |||
{{Tab | |||
|tab1=Normal | |||
|tab2=Hard | |||
|tab3=Maddening | |||
|content1={{BossStats FE16 | |||
|portrait=[[File:Small portrait dorothea 02 fe16.png|128px]] | |||
|sprite=warlock dorothea enemy | |||
|class=Warlock | |||
|lv=42 | |||
|HP=47 | |||
|str=8 | |||
|mag=28 | |||
|dex=19 | |||
|spd=18 | |||
|luck=14 | |||
|def=12 | |||
|res=36 | |||
|cha=20{{h|+10|Granted by Opera Co. Volunteers}} | |||
|inventory={{Item|16|Elixir|image=potion}}<br>{{Item|16|Vulnerary|image=potion}} | |||
|skills={{Item|16|Songstress|link=Songstress (ability)}}<br>{{Item|16|Black Tomefaire}}<br>{{Item|16|Black Magic Uses x2}}<br>{{Item|16|Reason Lv 5}}<br>{{Item|16|Alert Stance+}}<br>{{Item|16|Darting Blow}}<br>{{Item|16|Unsealable Magic}} | |||
|spells={{Item|16|Excalibur|image=black magic}}<br>{{Item|16|Thunder|image=black magic}} | |||
|battalion={{Item|16|Opera Co. Volunteers|image=battalion infantry silver}} Lv 5<br>{{Item|16|Dance of the Goddess|image=gambit support}} | |||
|re=A | |||
|au=B | |||
}} | |||
|content2={{BossStats FE16 | |||
|portrait=[[File:Small portrait dorothea 02 fe16.png|128px]] | |||
|sprite=warlock dorothea enemy | |||
|class=Warlock | |||
|lv=43 | |||
|HP=53 | |||
|str=13 | |||
|mag=35 | |||
|dex=26 | |||
|spd=25 | |||
|luck=21 | |||
|def=12 | |||
|res=36 | |||
|cha=27{{h|+10|Granted by Opera Co. Volunteers}} | |||
|inventory={{Item|16|Elixir|image=potion}}<br>{{Item|16|Vulnerary|image=potion}} | |||
|skills={{Item|16|Songstress|link=Songstress (ability)}}<br>{{Item|16|Black Tomefaire}}<br>{{Item|16|Black Magic Uses x2}}<br>{{Item|16|Reason Lv 5}}<br>{{Item|16|Alert Stance+}}<br>{{Item|16|Darting Blow}}<br>{{Item|16|Unsealable Magic}} | |||
|spells={{Item|16|Excalibur|image=black magic}}<br>{{Item|16|Thunder|image=black magic}} | |||
|battalion={{Item|16|Opera Co. Volunteers|image=battalion infantry silver}} Lv 5<br>{{Item|16|Dance of the Goddess|image=gambit support}} | |||
|re=A | |||
|au=B | |||
}} | |||
|content3={{BossStats FE16 | |||
|portrait=[[File:Small portrait dorothea 02 fe16.png|128px]] | |||
|sprite=warlock dorothea enemy | |||
|class=Warlock | |||
|lv=49 | |||
|HP=65 | |||
|str=22 | |||
|mag=45 | |||
|dex=36 | |||
|spd=34 | |||
|luck=30 | |||
|def=16 | |||
|res=40 | |||
|cha=37{{h|+10|Granted by Opera Co. Volunteers}} | |||
|inventory={{Item|16|Elixir|image=potion}}<br>{{Item|16|Vulnerary|image=potion}} | |||
|skills={{Item|16|Songstress|link=Songstress (ability)}}<br>{{Item|16|Black Tomefaire}}<br>{{Item|16|Black Magic Uses x2}}<br>{{Item|16|Reason Lv 5}}<br>{{Item|16|Alert Stance+}}<br>{{Item|16|Darting Blow}}<br>{{Item|16|Unsealable Magic}} | |||
|spells={{Item|16|Excalibur|image=black magic}}<br>{{Item|16|Thunder|image=black magic}} | |||
|battalion={{Item|16|Opera Co. Volunteers|image=battalion infantry silver}} Lv 5<br>{{Item|16|Dance of the Goddess|image=gambit support}} | |||
|re=A | |||
|au=B | |||
}} | |||
}} | |||
{{Main|Petra}} | |||
Petra does not appear if she was recruited and is replaced by an Imperial General Assassin. | |||
{{Tab | |||
|tab1=Normal | |||
|tab2=Hard | |||
|tab3=Maddening | |||
|content1={{BossStats FE16 | |||
|portrait=[[File:Small portrait petra 02 fe16.png|128px]] | |||
|sprite=assassin petra enemy | |||
|class=Assassin | |||
|lv=42 | |||
|HP=50 | |||
|str=27 | |||
|mag=8 | |||
|dex=33 | |||
|spd=46 | |||
|luck=20 | |||
|def=21 | |||
|res=8 | |||
|cha=14{{h|+7|Granted by Brigid Hunters}} | |||
|move=6 | |||
|inventory={{Item|16|Sword of Zoltan|image=sword|type=drop}}<br>{{Item|16|Vulnerary|image=potion}} | |||
|skills={{Item|16|Hunter's Boon|image=skill self buff}}<br>{{Item|16|Swordfaire}}<br>{{Item|16|Locktouch}}<br>{{Item|16|Stealth}}<br>{{Item|16|Sword Prowess Lv 5}}<br>{{Item|16|Alert Stance+}}<br>{{Item|16|Keen Intuition}} | |||
|battalion={{Item|16|Brigid Hunters|image=battalion infantry silver}} Lv 5<br>{{Item|16|Poison Tactic|image=gambit}} | |||
|sw=A | |||
|bo=C | |||
|au=B | |||
}} | |||
|content2={{BossStats FE16 | |||
|portrait=[[File:Small portrait petra 02 fe16.png|128px]] | |||
|sprite=assassin petra enemy | |||
|class=Assassin | |||
|lv=43 | |||
|HP=57 | |||
|str=33 | |||
|mag=14 | |||
|dex=39 | |||
|spd=53 | |||
|luck=27 | |||
|def=28 | |||
|res=8 | |||
|cha=21{{h|+7|Granted by Brigid Hunters}} | |||
|move=6 | |||
|inventory={{Item|16|Sword of Zoltan|image=sword|type=drop}}<br>{{Item|16|Vulnerary|image=potion}} | |||
|skills={{Item|16|Hunter's Boon|image=skill self buff}}<br>{{Item|16|Swordfaire}}<br>{{Item|16|Locktouch}}<br>{{Item|16|Stealth}}<br>{{Item|16|Sword Prowess Lv 5}}<br>{{Item|16|Alert Stance+}}<br>{{Item|16|Keen Intuition}} | |||
|battalion={{Item|16|Brigid Hunters|image=battalion infantry silver}} Lv 5<br>{{Item|16|Poison Tactic|image=gambit}} | |||
|sw=A | |||
|bo=C | |||
|au=B | |||
}} | |||
|content3={{BossStats FE16 | |||
|portrait=[[File:Small portrait petra 02 fe16.png|128px]] | |||
|sprite=assassin petra enemy | |||
|class=Assassin | |||
|lv=49 | |||
|HP=68 | |||
|str=44 | |||
|mag=22 | |||
|dex=51 | |||
|spd=65 | |||
|luck=37 | |||
|def=34 | |||
|res=16 | |||
|cha=30{{h|+7|Granted by Brigid Hunters}} | |||
|move=6 | |||
|inventory={{Item|16|Sword of Zoltan|image=sword|type=drop}}<br>{{Item|16|Vulnerary|image=potion}} | |||
|skills={{Item|16|Hunter's Boon|image=skill self buff}}<br>{{Item|16|Swordfaire}}<br>{{Item|16|Locktouch}}<br>{{Item|16|Stealth}}<br>{{Item|16|Sword Prowess Lv 5}}<br>{{Item|16|Alert Stance+}}<br>{{Item|16|Keen Intuition}} | |||
|battalion={{Item|16|Brigid Hunters|image=battalion infantry silver}} Lv 5<br>{{Item|16|Poison Tactic|image=gambit}} | |||
|sw=A | |||
|bo=C | |||
|au=B | |||
}} | }} | ||
}} | }} | ||
Line 671: | Line 2,329: | ||
==Strategy== | ==Strategy== | ||
{{strategy}} | {{strategy}} | ||
{{sectstub}} | {{sectstub}}<!--I'd like to add non-one-turn stuff here, but I struggle to think of things to say beyond "just play it however you want"--> | ||
Two strong [[battalion]]s are available in this map—one of which uniquely—but require that certain characters be deployed to obtain them. If [[Seteth]] or [[Flayn]] wait near the Church to the south west, the [[Macuil Evil Repelling Co.]] will be obtained at the end of the chapter; Flayn is automatically recruited at the end of [[Rumors of a Reaper|Chapter 6]], and Seteth at the start of [[To War|Chapter 12]]. The Macuil Evil Repelling Co. is a strong [[magic (stat)|magic]] battalion with the [[Resonant Lightning]] gambit and a high [[charm (stat)|charm]] boost, but it can be hired from the [[Garreg Mach Monastery#Battalion Guild|Battalion Guild]] starting [[The Delusional Prince|Chapter 14]], and could have been obtained in [[Oil and Water]]. If [[Dorothea]] or [[Manuela]] wait near the Opera Hall, the [[Opera Co. Volunteers]] will be obtained at the end of the chapter; Dorothea can be recruited starting [[Familiar Scenery|Chapter 2]] if Byleth has 25 charm and B [[authority]], and Manuela can be recruited starting [[The Flame in the Darkness|Chapter 8]] if Byleth is at least [[level]] 15—the requirements to recruit both units decrease as their support with Byleth increases, but neither can be recruited after Part I. The Opera Co. Volunteers is one of two battalions with the [[Dance of the Goddess]] gambit, the other being the [[Blue Lion Dancers]]; the Blue Lion Dancers can be hired from the Battalion Guild starting Chapter 14, but the Opera Co. Volunteers have a lower authority requirement and have no [[protection]] or [[resilience]] penalties—using both can allow up to 8 units to move twice or 4 to move thrice, not counting any additional moves provided by a [[Dancer]]. Additionally, if both Seteth and Flayn visit the Church a [[Spirit Dust]] will be obtained, and if both Dorothea and Manuela visit the Opera Hall a [[Speedwing]] will be obtained; however, it may not be worthwhile to deploy four units that would not otherwise have been deployed to obtain stat boosters which will have relatively little impact outside of extreme scenarios. | |||
[[Hubert]] starts 35 tiles away from the closest available starting position (the bottom-right position of the west six), 38 away from [[Byleth]]'s, and 46 away from [[Dimitri]]'s, each with a path not broken by enemies, but blocked to all but fliers by terrain; it is possible to clear the mission in one turn, but any strategy using Dimitri to defeat Hubert will likely require such a significant amount of time dedicated to increasing the magic of [[Warp]] users as to be infeasible outside of Normal mode. There are four Warp users available, each of whom must be recruited in Part I: [[Linhardt]], [[Lysithea]], Manuela, and [[Hapi]], the last of whom is exclusive to the game's [[Downloadable content in Fire Emblem: Three Houses|DLC]]; additionally, the Blue Lion Dancers will have been available to hire since Chapter 14, a unit could have certified for Dancer in [[The Cause of Sorrow|Chapter 9]], and [[Stride]] will have been available on multiple battalions since the Battalion Guild was opened in [[Mutiny in the Mist|Chapter 3]]. 38 tiles is one less than can be covered by an 8-[[move]] flier boosted by Stride moving thrice, and a single sufficiently long-range Warp can allow a Dancer and a unit with the Blue Lion Dancers to refresh a flier twice, though both refreshing units may need additional movement boosts, such as from the [[March Ring]], [[Movement +1]], or [[Smite]]. Alternately, using multiple Warp users may alleviate the movement requirements on the two refreshing units, or may possibly create only the need for a single one. | |||
Defeating Hubert in one hit requires (on Normal/Hard/Maddening modes) 61/69/88 physical attack or 86/94/108 magical attack; defeating him in two hits requires 24/30/40 [[attack speed]]—potentially less depending on Hubert's equipped spell, or a unit can ignore the requirement with a means of attacking sequentially—and 40/44/58 physical attack or 65/69/78 magical attack. Dimitri, though he cannot be used in one-turns, can very reliably defeat Hubert in one hit; his certification to [[Great Lord]] in [[The Rose-Colored River|Chapter 16]] will bring his [[strength]] to 17 if it is less than that, and being in Great Lord will add 2 to his strength and grant him [[Lancefaire]]; using [[Atrocity]] with [[Areadbhar]], Dimitri will have at least 77 attack, enough to one-shot Hubert on Normal and Hard, and very close to doing so on Maddening—with only 11 more points of attack, such as from strength growths on level-ups or from abilities like [[Death Blow]], Dimitri will be able to one-shot Hubert on Maddening. Alternately, a unit with a [[brave weapon]] can attack sequentially, as can units with [[Swift Strikes]] or [[Point-Blank Volley]]; particularly, a [[Wyvern Lord]] with a [[Brave Axe]] will have at least 39 attack. Magic-users have less options to defeat Hubert; [[Lysithea]] would need only as much attack as he has [[HP]] with [[Luna Λ]], or a unit with a high-[[crit]] spell such as [[Excalibur]] or [[Death Γ]] could attempt to land a [[critical hit]], which would require only 58/61/68 attack to one-shot him. | |||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Assault on Enbarr | |eng-name=Assault on Enbarr | ||
| | |jpn-name={{h|アンヴァル総力戦|Anvaru sōryoku-sen}} | ||
| | |jpn-mean=Aonbharr Total War | ||
|span-name=Asalto a Enbarr | |span-name=Asalto a Enbarr | ||
|span-mean=Assault on Enbarr | |span-mean=Assault on Enbarr | ||
|fren-name=À l'assaut d'Enbarr | |fren-name=À l'assaut d'Enbarr | ||
|fren-mean=At the assault | |fren-mean=At the assault of Enbarr | ||
|ger-name=Angriff auf Enbarr | |ger-name=Angriff auf Enbarr | ||
|ger-mean=Assault on Enbarr | |ger-mean=Assault on Enbarr | ||
|ital-name=Assalto a Enbarr | |ital-name=Assalto a Enbarr | ||
|ital-mean=Assault on Enbarr | |ital-mean=Assault on Enbarr | ||
|kor-name={{h|앙바르 총력전|Angbareu chongnyeokjeon}} | |||
|kor-mean= | |kor-mean=Total war of Aonbharr | ||
|ch-simp-name={{ | |ch-simp-name={{h|安巴尔总体战|Ānbā'ěr zǒngtǐ zhàn}} | ||
|ch-simp-mean= | |ch-simp-mean=Aonbharr total war | ||
|ch-trad-name={{ | |ch-trad-name={{h|安巴爾總體戰|Ānbā'ěr zǒngtǐ zhàn}} | ||
|ch-trad-mean= | |ch-trad-mean=Aonbharr total war | ||
}} | }} | ||
==Gallery== | ==Gallery== | ||
{{ | {{Images}} | ||
<gallery> | <gallery> | ||
Cm fe16am 21 trig01.png|Entering the red or yellow areas will trigger [[Petra]] and the [[Winged Demonic Beast]]'s movement, entering the yellow area will also trigger the southwest [[Warlock]] reinforcements. | Cm fe16am 21 trig01.png|Entering the red or yellow areas will trigger [[Petra]] and the [[Winged Demonic Beast]]'s movement, entering the yellow area will also trigger the southwest [[Warlock]] reinforcements. | ||
Line 709: | Line 2,371: | ||
|prechapter=The Impregnable Fortress (Azure Moon)/Taking Fort Merceus{{!}}Taking Fort Merceus | |prechapter=The Impregnable Fortress (Azure Moon)/Taking Fort Merceus{{!}}Taking Fort Merceus | ||
|name=Assault on Enbarr | |name=Assault on Enbarr | ||
|nextchapter= | |nextchapter=Clash at the Imperial Capital | ||
}} | }} | ||
{{Nav16}} | {{Nav16}} | ||
[[Category:Chapters of Fire Emblem: Three Houses]] | [[Category:Chapters of Fire Emblem: Three Houses]] |
Latest revision as of 16:25, 28 March 2024
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Assault on Enbarr (Japanese: アンヴァル総力戦 Aonbharr total war) is the main battle map of the twenty-first chapter of Fire Emblem: Three Houses in the Azure Moon route. In this map, the army of Faerghus marches on the Imperial Capital of Enbarr in order to kill Edelgard and end the war.
Beginning log
With Fort Merceus conquered, it's time to approach Enbarr, the Imperial Capital. Imperial forces stand ready in the city streets, intending to resist to the bitter end.
Chapter data
Normal Hard Maddening
Character data
Characters | |
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New units
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Required characters
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Available characters
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Item data
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- Note: All stealable and dropable items are present on the generic replacements of any recruited characters
Enemy data
Normal Hard Maddening
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Reinforcements
- On Maddening, all reinforcements can move the turn they appear.
- Every third turn; halted when Dorothea* is defeated.
- 1 Warlock with Ragnarok and Bolganone from the Opera Hall, just north of the Fire Orb.
- Turn 9
- 1 Flying Demonic Beast from the north border near the river.
- 1 Flying Demonic Beast from the south border near the river.
- 1 Flying Demonic Beast from north of the Opera Hall. (Maddening only)
- After defeating Dorothea*
- Three turns after defeating Dorothea* (Hard and Maddening)
- 2 Mortal Savants and 1 War Master without a battalion from the north.
- After entering the southwest area; the first three turns in cycles of four, repeating indefinitely
- 1 Warlock with Ragnarok from the southwest stronghold.
- After entering the southwest area (Maddening only)
- 1 Dark Knight with Agnea's Arrow and 1 Gremory from west of Hubert.
- 1 War Master with a battalion and 1 Dark Knight with Excalibur from east of Hubert.
Boss data
- Main article:
Hubert
Normal Hard Maddening
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Sub-bosses
- Main article:
Dorothea
Dorothea does not appear if she was recruited and is replaced by an Imperial General Warlock.
Normal Hard Maddening
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- Main article:
Petra
Petra does not appear if she was recruited and is replaced by an Imperial General Assassin.
Normal Hard Maddening
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Two strong battalions are available in this map—one of which uniquely—but require that certain characters be deployed to obtain them. If Seteth or Flayn wait near the Church to the south west, the Macuil Evil Repelling Co. will be obtained at the end of the chapter; Flayn is automatically recruited at the end of Chapter 6, and Seteth at the start of Chapter 12. The Macuil Evil Repelling Co. is a strong magic battalion with the Resonant Lightning gambit and a high charm boost, but it can be hired from the Battalion Guild starting Chapter 14, and could have been obtained in Oil and Water. If Dorothea or Manuela wait near the Opera Hall, the Opera Co. Volunteers will be obtained at the end of the chapter; Dorothea can be recruited starting Chapter 2 if Byleth has 25 charm and B authority, and Manuela can be recruited starting Chapter 8 if Byleth is at least level 15—the requirements to recruit both units decrease as their support with Byleth increases, but neither can be recruited after Part I. The Opera Co. Volunteers is one of two battalions with the Dance of the Goddess gambit, the other being the Blue Lion Dancers; the Blue Lion Dancers can be hired from the Battalion Guild starting Chapter 14, but the Opera Co. Volunteers have a lower authority requirement and have no protection or resilience penalties—using both can allow up to 8 units to move twice or 4 to move thrice, not counting any additional moves provided by a Dancer. Additionally, if both Seteth and Flayn visit the Church a Spirit Dust will be obtained, and if both Dorothea and Manuela visit the Opera Hall a Speedwing will be obtained; however, it may not be worthwhile to deploy four units that would not otherwise have been deployed to obtain stat boosters which will have relatively little impact outside of extreme scenarios.
Hubert starts 35 tiles away from the closest available starting position (the bottom-right position of the west six), 38 away from Byleth's, and 46 away from Dimitri's, each with a path not broken by enemies, but blocked to all but fliers by terrain; it is possible to clear the mission in one turn, but any strategy using Dimitri to defeat Hubert will likely require such a significant amount of time dedicated to increasing the magic of Warp users as to be infeasible outside of Normal mode. There are four Warp users available, each of whom must be recruited in Part I: Linhardt, Lysithea, Manuela, and Hapi, the last of whom is exclusive to the game's DLC; additionally, the Blue Lion Dancers will have been available to hire since Chapter 14, a unit could have certified for Dancer in Chapter 9, and Stride will have been available on multiple battalions since the Battalion Guild was opened in Chapter 3. 38 tiles is one less than can be covered by an 8-move flier boosted by Stride moving thrice, and a single sufficiently long-range Warp can allow a Dancer and a unit with the Blue Lion Dancers to refresh a flier twice, though both refreshing units may need additional movement boosts, such as from the March Ring, Movement +1, or Smite. Alternately, using multiple Warp users may alleviate the movement requirements on the two refreshing units, or may possibly create only the need for a single one.
Defeating Hubert in one hit requires (on Normal/Hard/Maddening modes) 61/69/88 physical attack or 86/94/108 magical attack; defeating him in two hits requires 24/30/40 attack speed—potentially less depending on Hubert's equipped spell, or a unit can ignore the requirement with a means of attacking sequentially—and 40/44/58 physical attack or 65/69/78 magical attack. Dimitri, though he cannot be used in one-turns, can very reliably defeat Hubert in one hit; his certification to Great Lord in Chapter 16 will bring his strength to 17 if it is less than that, and being in Great Lord will add 2 to his strength and grant him Lancefaire; using Atrocity with Areadbhar, Dimitri will have at least 77 attack, enough to one-shot Hubert on Normal and Hard, and very close to doing so on Maddening—with only 11 more points of attack, such as from strength growths on level-ups or from abilities like Death Blow, Dimitri will be able to one-shot Hubert on Maddening. Alternately, a unit with a brave weapon can attack sequentially, as can units with Swift Strikes or Point-Blank Volley; particularly, a Wyvern Lord with a Brave Axe will have at least 39 attack. Magic-users have less options to defeat Hubert; Lysithea would need only as much attack as he has HP with Luna Λ, or a unit with a high-crit spell such as Excalibur or Death Γ could attempt to land a critical hit, which would require only 58/61/68 attack to one-shot him.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Assault on Enbarr |
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Japanese |
アンヴァル総力戦 |
Aonbharr Total War |
Spanish |
Asalto a Enbarr |
Assault on Enbarr |
French |
À l'assaut d'Enbarr |
At the assault of Enbarr |
German |
Angriff auf Enbarr |
Assault on Enbarr |
Italian |
Assalto a Enbarr |
Assault on Enbarr |
Korean |
앙바르 총력전 |
Total war of Aonbharr |
Simplified Chinese |
安巴尔总体战 |
Aonbharr total war |
Traditional Chinese |
安巴爾總體戰 |
Aonbharr total war |
Gallery
Entering the red or yellow areas will trigger Petra and the Winged Demonic Beast's movement, entering the yellow area will also trigger the southwest Warlock reinforcements.
References
← Taking Fort Merceus • | Assault on Enbarr | • Clash at the Imperial Capital → |
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