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The Golden Scheme/Taking Fort Merceus: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
m (Text replacement - "Mandarin\: (.*)\; Cantonese\: (.*)\}\}" to "$1}}")
m (Text replacement - "{{Item|16|Counterattack}}" to "{{Item|16|Counterattack|link=Counterattack (ability)}}")
 
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{{Chapter Infobox  
{{Chapter Infobox
|title=Taking Fort Merceus
|title=Taking Fort Merceus
|image=[[File:Cm fe16vw 18.png|200px]]
|image=[[File:Cm fe16vw 18.png|200px]]
|location=Fort Merceus
|location=Fort Merceus
|boss=[[Death Knight]]
|boss=[[Death Knight]]
|previous=[[Blood of the Eagle and Lion/To War at Gronder (Verdant Wind)|To War at Gronder]]
|next=[[The Enbarr Infiltration]]
}}
}}
'''Taking Fort Merceus''' (Japanese: {{hl|メリセウス攻防戦|Meriseusu kōbō-sen}} ''Meriseus battle'') is the main battle map of the eighteenth chapter on the Verdant Wind route in {{FE16}}. In this map, [[Claude]] leads an sneak attack against Fort Merceus, bringing along unfamiliar allies to aid him.
 
'''Taking Fort Merceus''' (Japanese: {{hl|メリセウス攻防戦|Meriseusu kōbō-sen}} ''Meriseus battle'') is the main battle map of the eighteenth chapter on the Verdant Wind route in {{FE16}}. In this map, [[Claude]] leads an sneak attack against Fort Merceus, bringing along Almyran allies to aid him.
 
==Beginning log==
Fort Merceus, said to be impregnable, lies between you and Enbarr, the Imperial Capital. Seizing the sturdy fortress will require a carefully devised strategy.


==Map data==
==Map data==
Line 12: Line 18:
|tab2=Hard/Maddening
|tab2=Hard/Maddening
|content1={{ChapData
|content1={{ChapData
|victory=Defeat the [[Death Knight]]
|victory=Defeat the [[Death Knight]] or rout the enemy if he escapes
|defeat=[[Byleth]] or [[Claude]] dies{{hover|*|Classic mode}}, the player's army is routed{{hover|*|Casual mode}}, or the [[Death Knight]] escapes
|defeat=[[Byleth]] or [[Claude]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|ally=11
|ally=2–11
|other=0{{hover|+5|Reinforcements}}
|other=0{{h|+5|Reinforcements}}
|enemy=30{{hover|+∞|Reinforcements (infinite)}}
|enemy=30{{h|+∞|Reinforcements (infinite)}}
|map=<br>{{Tab
|map={{Tab
|tab1=Initial
|tab1=Initial
|tab2=Escape routes
|tab2=Escape routes
|content1=<center>[[File:Cm fe16vw 18.png|200px]]<center>
|content1=<div>[[File:Cm fe16vw 18.png|200px]]<div>
|content2=<center>[[File:Cm fe16vw 18 escapes.png|200px]]</center>
|content2=<div>[[File:Cm fe16vw 18 escapes.png|200px]]</div>
}}
}}
|col=30
|row=30
}}
}}
|content2={{ChapData
|content2={{ChapData
|victory=Defeat the [[Death Knight]]
|victory=Defeat the [[Death Knight]] or rout the enemy if he escapes
|defeat=[[Byleth]] or [[Claude]] dies{{hover|*|Classic mode}}, the player's army is routed{{hover|*|Casual mode}}, or the [[Death Knight]] escapes
|defeat=[[Byleth]] or [[Claude]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|ally=11
|ally=2–11
|other=0{{hover|+5|Reinforcements}}
|other=0{{h|+5|Reinforcements}}
|enemy=37{{hover|+∞|Reinforcements (infinite)}}
|enemy=37{{h|+∞|Reinforcements (infinite)}}
|map=<br>{{Tab
|map={{Tab
|tab1=Initial
|tab1=Initial
|tab2=Escape routes
|tab2=Escape routes
|content1=<center>[[File:Cm fe16vw 18 h.png|200px]]<center>
|content1=<div>[[File:Cm fe16vw 18 h.png|200px]]<div>
|content2=<center>[[File:Cm fe16vw 18 escapes.png|200px]]</center>
|content2=<div>[[File:Cm fe16vw 18 escapes.png|200px]]</div>
}}
}}
|col=30
|row=30
}}
}}
}}
}}
Line 43: Line 53:
{{ChapChars
{{ChapChars
|game#=16
|game#=16
|newunits=0
|forced1=byleth {{#var:A}} 02
|return1=byleth {{#var:A}} 02
|forced1article=Byleth
|return1article=Byleth
|forced2=claude 02
|return2=claude 02
|forced2article=Claude
|return2article=Claude
|return1=lorenz 02
|return3=lorenz 02
|return1article=Lorenz (Three Houses)
|return3article=Lorenz (Three Houses)
|return2=raphael 02
|return4=raphael 02
|return2article=Raphael
|return4article=Raphael
|return3=ignatz 02
|return5=ignatz 02
|return3article=Ignatz
|return5article=Ignatz
|return4=lysithea 02
|return6=lysithea 02
|return4article=Lysithea
|return6article=Lysithea
|return5=marianne 02
|return7=marianne 02
|return5article=Marianne
|return7article=Marianne
|return6=hilda 02
|return8=hilda 02
|return6article=Hilda
|return8article=Hilda
|return7=leonie 02
|return9=leonie 02
|return7article=Leonie
|return9article=Leonie
|return8=ferdinand 02
|return10=ferdinand 02
|return8article=Ferdinand
|return10article=Ferdinand
|return9=linhardt 02
|return11=linhardt 02
|return9article=Linhardt
|return11article=Linhardt
|return10=caspar 02
|return12=caspar 02
|return10article=Caspar
|return12article=Caspar
|return11=bernadetta 02
|return13=bernadetta 02
|return11article=Bernadetta
|return13article=Bernadetta
|return12=dorothea 02
|return14=dorothea 02
|return12article=Dorothea
|return14article=Dorothea
|return13=petra 02
|return15=petra 02
|return13article=Petra
|return15article=Petra
|return14=felix 02
|return16=felix 02
|return14article=Felix
|return16article=Felix
|return15=sylvain 02
|return17=ashe 02
|return15article=Sylvain
|return17article=Ashe
|return16=mercedes 02
|return18=sylvain 02
|return16article=Mercedes
|return18article=Sylvain
|return17=annette 02
|return19=mercedes 02
|return17article=Annette
|return19article=Mercedes
|return18=ingrid 02
|return20=annette 02
|return18article=Ingrid
|return20article=Annette
|return19=constance 04
|return21=ingrid 02
|return19article=Constance
|return21article=Ingrid
|return20=balthus 02
|return22=anna
|return20article=Balthus
|return23=catherine
|return21=hapi 02
|return24=shamir
|return21article=Hapi
|return25=cyril 02
|return22=yuri 02
|return25article=Cyril
|return22article=Yuri
|return26=flayn
|return23=anna
|return27=hanneman
|return23article=Anna/Three Houses
|return28=manuela
|return24=catherine
|return29=alois
|return25=shamir
|return30=seteth
|return26=cyril 02
|return31=yuri 02
|return26article=Cyril
|return31article=Yuri
|return27=flayn
|return32=balthus 02
|return28=hanneman
|return32article=Balthus
|return29=manuela
|return33=constance 04
|return30=alois
|return33article=Constance
|return31=seteth
|return34=hapi 02
|return32=ashe 02
|return34article=Hapi
|return32article=Ashe
}}
}}


Line 109: Line 119:
{{ChapItems
{{ChapItems
|platform=ns01
|platform=ns01
|item1=Evasion Ring
|item1=Dark Seal
|item1image=ring
|item1image=seal
|obtain1=Dropped by enemy [[Swordmaster]]
|obtain1=Dropped by the [[Death Knight]]
|item2=Brave Axe
|item2=Brave Axe
|item2image=axe
|item2image=axe
|obtain2=Dropped by [[Caspar]]{{hover|*|If he was not recruited}}/enemy [[Warrior]]{{hover|*|If Caspar was recruited}}
|obtain2=Dropped by [[Caspar]]{{h|*|If he was not recruited}}/enemy [[Warrior]]{{h|*|If Caspar was recruited}}
|item3=Dark Seal
|item3=Evasion Ring
|item3image=seal
|item3image=ring
|obtain3=Dropped by the [[Death Knight]]
|obtain3=Dropped by enemy [[Swordmaster]]
|item4=Aurora Shield
|item4=Aurora Shield
|item4image=shield
|item4image=shield
Line 126: Line 136:
|item6=Vulnerary
|item6=Vulnerary
|item6image=potion
|item6image=potion
|obtain6=Steal from [[Linhardt]]{{hover|*|If he was not recruited}}
|obtain6=Steal from [[Linhardt]]{{h|*|If he was not recruited}}
|itemlast=Elixir
|itemlast=Elixir
|itemlastimage=potion
|itemlastimage=potion
|obtainlast=Steal from [[Caspar]]{{hover|*|If he was not recruited}}/enemy [[Warrior]]{{hover|*|If Caspar was recruited}}
|obtainlast=Steal from [[Caspar]]{{h|*|If he was not recruited}}/enemy [[Warrior]]{{h|*|If Caspar was recruited}}
}}
}}


Line 138: Line 148:
|tab2=Hard
|tab2=Hard
|tab3=Maddening
|tab3=Maddening
|content1={{ChapEnemies
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}}
|platform=ns01
{{ChapUnitCellFE16
|name1=Demonic Beast
|name=[[Death Knight]]
|class1=Demonic Beast
|class=Death Knight
|lv1=35
|#1=2
|inventory1={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}} {{Latent|2|1}} • {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|notes1=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.
|-
|name2=Imperial Soldier
|class2=Fortress Knight
|lv2=35
|#2=4
|inventory2={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}}
|notes2=The center three all begin moving if any of them are provoked.
|-
|name3=Imperial Soldier
|class3=Paladin
|lv3=35
|#3=6
|inventory3={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}}
|-
|name4=Imperial Soldier
|class4=Paladin
|version4=female
|lv4=35
|#4=1
|inventory4={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}}
|-
|name5=Imperial Soldier
|class5=Archer
|lv5=35
|#5=1
|inventory5={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowrange +1}}
|notes5=• Immobile.<br>• Mans a [[Ballista (weapon)|Ballista]].
|-
|name6=Imperial Soldier
|class6=Archer
|version6=female
|lv6=35
|#6=1
|inventory6={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowrange +1}}
|notes6=• Immobile.<br>• Mans a [[Ballista (weapon)|Ballista]].
|-
|name7=Imperial Soldier
|class7=Fortress Knight
|lv7=35
|#7=2
|inventory7={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}}<br>{{Item|16|Empire Armored Co.|image=battalion armored}} Lv 4: {{Item|16|Impregnable Wall|image=gambit support}}
|-
|name8=Imperial Soldier
|class8=Paladin
|lv8=35
|#8=1
|inventory8={{Item|16|Spear|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}}
|-
|name9=Imperial Soldier
|class9=Swordmaster
|lv9=35
|#9=1
|inventory9={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}}
|notes9=Begins moving if [[Caspar]]{{hover|*|If he was not recruited}}/the nearby [[Warrior]]{{hover|*|If Caspar was recruited}} is provoked.
|-
|name10=Imperial Soldier
|class10=Assassin
|version10=female
|lv10=35
|#10=1
|inventory10={{Item|16|Killing Edge|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}}
|notes10=Begins moving if the nearby Assassin is provoked.
|-
|name11=Imperial Soldier
|class11=Assassin
|lv11=35
|#11=1
|inventory11={{Item|16|Venin Edge|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}}
|notes11=Begins moving if the nearby Assassin is provoked.
|-
|name12=Imperial Soldier
|class12=Dark Mage
|lv12=35
|#12=2
|inventory12={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}}
|notes12=• Immobile.<br>• Mans a [[Fire Orb]].
|-
|name13=Imperial Soldier
|class13=Dark Mage
|lv13=35
|#13=1
|inventory13={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}}
|notes13=Begins moving if the nearby [[Dark Bishop]] is provoked.
|-
|name14=Imperial Soldier
|class14=Dark Bishop
|lv14=35
|#14=2
|inventory14={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}}
|-
|name15=Imperial Soldier
|class15=Swordmaster
|lv15=35
|#15=1
|inventory15={{Item|16|Silver Sword|image=sword}} • {{Item|16|Evasion Ring|image=ring|type=drop}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}}
|-
|name16=[[Linhardt]]
|class16=Bishop
|version16=linhardt
|lv16=36
|#16=1
|inventory16={{Item|16|Seraphim|image=white magic}} • {{Item|16|Training Sword|image=sword}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Physic|image=white magic}} • {{Item|16|Nosferatu|image=white magic}}<br>{{Item|16|Catnap|image=renewal}} • {{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|White Magic Avo +20}} • {{Item|16|Defiant Res}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Hevring Prayer Troops|image=battalion infantry silver}} Lv 4: {{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}}
|notes16=Replaced by an Imperial General Bishop with [[Empire Holy Magic Users]] instead of Hevring Prayer Troops and without [[Crests]], a Training Sword, a Vulnerary, Heal, Nosferatu, or Catnap if he was recruited.
|-
|name17=[[Caspar]]
|class17=Warrior
|version17=caspar
|lv17=36
|#17=1
|inventory17={{Item|16|Brave Axe|image=axe|type=drop}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Born Fighter|image=heartseeker}} • {{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 4}} • {{Item|16|Desperation}} • {{Item|16|Battalion Wrath}} • {{Item|16|Pass}} • {{Item|16|Lancebreaker+|image=lancebreaker}}<br>{{Item|16|Helm Splitter|image=combat art axe}}<br>{{Item|16|Bergliez War Group|image=battalion infantry silver}} Lv 4: {{Item|16|Onslaught|image=gambit}}
|notes17=• Begins moving if the nearby [[Swordmaster]] is provoked.<br>• Replaced by an Imperial General Warrior with [[Imperial Guard]] instead of Bergliez War Group and without Born Fighter if he was recruited.
|-
|nameb=[[Death Knight]]
|classb=Death Knight
|classbarticle=Death Knight (class)
|classbarticle=Death Knight (class)
|lvb=45
|lv=45
|inventoryb={{Item|16|Scythe of Sariel|image=lance black}}{{hover|*|If he was not defeated by Caspar in The Face Beneath}} • {{Item|16|Brave Lance|image=lance}}{{hover|*|If he was defeated by Caspar in The Face Beneath}} • {{Item|16|Dark Seal|image=seal|type=drop}}<br>{{Item|16|Murderous Intent|image=heartseeker}} • {{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Commander}} • {{Item|16|Counterattack}} • {{Item|16|Mastermind}} • {{Item|16|Poison Strike}} • {{Item|16|Lance Prowess Lv 4}}
|#=1
|notesb=Immobile until turn 7, or until a player unit enters the central area of the fortress; in either such case, he prioritizes escaping via the northwest.
|hp=55
|-
|str=32
|namer1=Imperial Soldier
|mag=19
|classr1=Paladin
|dex=14
|lvr1=35
|spd=28
|#r1=
|lck=12
|inventoryr1={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}}
|def=27
|-
|res=21
|namer2=Imperial Soldier
|cha=7
|classr2=Armored Knight
|mov=7
|lvr2=35
|inventory={{Item|16|Scythe of Sariel|image=lance black}}{{h|*|If he was not defeated by Caspar in The Face Beneath}} • {{Item|16|Brave Lance|image=lance}}{{h|*|If he was defeated by Caspar in The Face Beneath}} • {{Item|16|Dark Seal|image=seal|type=drop}}<br>{{Item|16|Murderous Intent|image=heartseeker}} • {{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Commander}} • {{Item|16|Counterattack|link=Counterattack (ability)}} • {{Item|16|Mastermind}} • {{Item|16|Poison Strike}} • {{Item|16|Lance Prowess Lv 4}}
|#r2=
|notes=Immobile until one of the following conditions are met:<br>• a player or NPC unit enters the central area of the fortress;<br>• an NPC Cavalier or Wyvern Rider enters the area north of the center;<br>• the northern, southwest, and southern reinforcements are halted;<br>• the northeastern fire orb and two ballista units are defeated;<br>in any such case, he prioritizes escaping via the northwest.
|inventoryr2={{Item|16|Silver Axe|image=axe}}
}}
|-
{{ChapUnitCellFE16
|namer3=Imperial Soldier
|name=[[Linhardt]]
|classr3=Dark Mage
|class=Bishop
|lvr3=35
|version=linhardt
|#r3=
|lv=36
|inventoryr3={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} {{Item|16|Heartseeker}}
|#=1
|-
|hp=41
|namerl=Imperial Soldier
|str=10
|classrl=Fortress Knight
|mag=26
|lvrl=35
|dex=16
|#rl=
|spd=14
|inventoryrl={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}}
|lck=21
|def=12
|res=35
|cha=8{{h|+7|Granted by Hevring Prayer Troops}}
|mov=4
|inventory={{Item|16|Seraphim|image=white magic}} • {{Item|16|Training Sword|image=sword}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Physic|image=white magic}} • {{Item|16|Nosferatu|image=white magic}}<br>{{Item|16|Catnap|image=renewal}} • {{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|White Magic Avo +20}} • {{Item|16|Defiant Res}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Hevring Prayer Troops|image=battalion infantry silver}} Lv 4: {{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}}
|notes=• Bears the {{Item|16|Minor Crest of Cethleann}}<br>• Replaced by an Imperial General Bishop if he was recruited.
}}
{{ChapUnitCellFE16
|name=Imperial General
|class=Bishop
|lv=36
|#=1
|hp=42
|str=11
|mag=21
|dex=16
|spd=15
|lck=21
|def=12
|res=32
|cha=8{{h|+8|Granted by Empire Holy Magic Users}}
|mov=4
|inventory={{Item|16|Seraphim|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|White Magic Avo +20}} • {{Item|16|Defiant Res}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Empire Holy Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}}
|notes=Replaces Linhardt if he was recruited.
}}
{{ChapUnitCellFE16
|name=[[Caspar]]
|class=Warrior
|version=caspar
|lv=36
|#=1
|hp=61
|str=33
|mag=8
|dex=16
|spd=18
|lck=18
|def=21
|res=8
|cha=9{{h|+7|Granted by Bergliez War Group}}
|mov=5
|inventory={{Item|16|Brave Axe|image=axe|type=drop}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Born Fighter|image=heartseeker}} • {{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 4}} • {{Item|16|Desperation}} • {{Item|16|Battalion Wrath}} • {{Item|16|Pass}} • {{Item|16|Lancebreaker+|image=lancebreaker}}<br>{{Item|16|Helm Splitter|image=combat art axe}}<br>{{Item|16|Bergliez War Group|image=battalion infantry silver}} Lv 4: {{Item|16|Onslaught|image=gambit}}
|notes=• Begins moving if the nearby [[Swordmaster]] is provoked.<br>• Replaced by an Imperial General Warrior if he was recruited.
}}
}}
|content2={{ChapEnemies
{{ChapUnitCellFE16
|platform=ns01
|name=Imperial General
|name1=Demonic Beast
|class=Warrior
|class1=Demonic Beast
|lv=36
|lv1=36
|#=1
|#1=2
|hp=58
|inventory1={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}} {{Latent|2|1}} • {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|str=30
|notes1=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.
|mag=8
|-
|dex=16
|name2=Imperial Soldier
|spd=18
|class2=Fortress Knight
|lck=18
|lv2=36
|def=17
|#2=3
|res=8
|inventory2={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}}
|cha=9{{h|+7|Granted by Imperial Guard}}
|notes2=All three begin moving if any of them are provoked.
|mov=5
|-
|inventory={{Item|16|Brave Axe|image=axe|type=drop}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} {{Item|16|Axe Prowess Lv 4}} • {{Item|16|Desperation}} {{Item|16|Battalion Wrath}} • {{Item|16|Pass}} • {{Item|16|Lancebreaker+|image=lancebreaker}}<br>{{Item|16|Helm Splitter|image=combat art axe}}<br>{{Item|16|Imperial Guard|image=battalion infantry silver}} Lv 4: {{Item|16|Blaze|image=gambit}}
|name3=Imperial Soldier
|notes=• Begins moving if the nearby [[Swordmaster]] is provoked.<br>• Replaces Caspar if he was recruited.
|class3=Fortress Knight
}}
|lv3=36
{{ChapUnitCellFE16
|#3=1
|name=Demonic Beast
|inventory3={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}}<br>{{Item|16|Empire Armored Co.|image=battalion armored}} Lv 4: {{Item|16|Impregnable Wall|image=gambit support}}
|class=Demonic Beast
|-
|lv=35
|name4=Imperial Soldier
|#=2
|class4=Paladin
|hp=49<br>49<br>74
|lv4=36
|str=26
|#4=5
|mag=5
|inventory4={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} {{Item|16|Lance Prowess Lv 3}}
|dex=17
|-
|spd=9
|name5=Imperial Soldier
|lck=0
|class5=Paladin
|def=20
|version5=female
|res=8
|lv5=36
|cha=0
|#5=1
|mov=4
|inventory5={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}}
|inventory={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} {{Item|16|Vital Defense|image=barrier ability}} {{Item|16|Vantage}} {{Latent|2|1}} • {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|-
|notes=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.
|name6=Imperial Soldier
}}
|class6=Archer
{{ChapUnitCellFE16
|lv6=36
|name=Imperial Soldier
|#6=1
|class=Fortress Knight
|inventory6={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 2}}
|lv=35
|notes6=• Immobile.<br>• Mans a [[Ballista (weapon)|Ballista]].
|#=3
|-
|hp=49
|name7=Imperial Soldier
|str=19
|class7=Archer
|mag=11
|version7=female
|dex=12
|lv7=36
|spd=2
|#7=1
|lck=10
|inventory7={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 2}}
|def=35
|notes7=• Immobile.<br>• Mans a [[Ballista (weapon)|Ballista]].
|res=7
|-
|cha=14
|name8=Imperial Soldier
|mov=4
|class8=Fortress Knight
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}}
|lv8=36
|notes=Each begins moving if any of them are provoked.
|#8=2
}}
|inventory8={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}}<br>{{Item|16|Empire Armored Co.|image=battalion armored}} Lv 4: {{Item|16|Impregnable Wall|image=gambit support}}
{{ChapUnitCellFE16
|-
|name=Imperial Soldier
|name9=Imperial Soldier
|class=Fortress Knight
|class9=Paladin
|lv=35
|lv9=36
|#=1
|#9=1
|hp=50
|inventory9={{Item|16|Spear|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}}
|str=19
|-
|mag=9
|name10=Imperial Soldier
|dex=12
|class10=Swordmaster
|spd=2
|lv10=36
|lck=10
|#10=1
|def=34
|inventory10={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} {{Item|16|Sword Prowess Lv 3}}
|res=7
|notes10=Begins moving if [[Caspar]]{{hover|*|If he was not recruited}}/the nearby [[Warrior]]{{hover|*|If Caspar was recruited}} is provoked.
|cha=14
|-
|mov=4
|name11=Imperial Soldier
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}}
|class11=Paladin
}}
|lv11=36
{{ChapUnitCellFE16
|#11=1
|name=Imperial Soldier
|inventory11={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} {{Item|16|Lance Prowess Lv 3}}<br>{{Item|16|Empire Knights|image=battalion cavalry silver}} Lv 4: {{Item|16|Blaze|image=gambit}}
|class=Paladin
|-
|lv=35
|name12=Imperial Soldier
|#=6
|class12=Assassin
|hp=42
|version12=female
|str=19
|lv12=36
|mag=11
|#12=1
|dex=15
|inventory12={{Item|16|Killing Edge|image=sword}}<br>{{Item|16|Swordfaire}} {{Item|16|Locktouch}} • {{Item|16|Stealth}} {{Item|16|Sword Prowess Lv 3}}
|spd=16
|notes12=Begins moving if the nearby Assassin is provoked.
|lck=10
|-
|def=24
|name13=Imperial Soldier
|res=10
|class13=Assassin
|cha=14
|lv13=36
|mov=8
|#13=1
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}}
|inventory13={{Item|16|Venin Edge|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 3}}
}}
|notes13=Begins moving if the nearby Assassin is provoked.
{{ChapUnitCellFE16
|-
|name=Imperial Soldier
|name14=Imperial Soldier
|class=Paladin
|class14=Dark Mage
|version=female
|lv14=36
|lv=35
|#14=2
|#=1
|inventory14={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 2}}
|hp=42
|notes14=• Immobile.<br>• Mans a [[Fire Orb]].
|str=19
|-
|mag=11
|name15=Imperial Soldier
|dex=15
|class15=Dark Mage
|spd=16
|lv15=36
|lck=10
|#15=1
|def=24
|inventory15={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 2}}
|res=10
|notes15=Begins moving if the nearby [[Dark Bishop]] is provoked.
|cha=14
|-
|mov=8
|name16=Imperial Soldier
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}}
|class16=Dark Bishop
}}
|lv16=36
{{ChapUnitCellFE16
|#16=2
|name=Imperial Soldier
|inventory16={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 3}}
|class=Archer
|-
|lv=35
|name17=Imperial Soldier
|#=1
|class17=Swordmaster
|hp=30
|lv17=36
|str=17
|#17=1
|mag=11
|inventory17={{Item|16|Silver Sword|image=sword}} • {{Item|16|Evasion Ring|image=ring|type=drop}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 3}}
|dex=17
|-
|spd=17
|name18=Demonic Beast
|lck=10
|class18=Demonic Beast
|def=8
|lv18=36
|res=5
|#18=1
|cha=14
|inventory18={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} {{Item|16|Vantage}} {{Latent|2|1}} • {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowrange +1}}
|notes18=[[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s.
|notes=Mans a [[Ballista (weapon)|Ballista]].
|-
}}
|name19=Demonic Beast
{{ChapUnitCellFE16
|class19=Demonic Beast
|name=Imperial Soldier
|lv19=36
|class=Archer
|#19=1
|version=female
|inventory19={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}} {{Latent|2|1}} • {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|lv=35
|notes19=[[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance (weapon)|Lance]]s.
|#=1
|-
|hp=30
|name20=Imperial Soldier
|str=17
|class20=Assassin
|mag=11
|lv20=36
|dex=17
|#20=4
|spd=17
|inventory20={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} {{Item|16|Sword Prowess Lv 3}}
|lck=10
|notes20=All four begin moving if any of them or the nearby [[Bishop]] is provoked.
|def=8
|-
|res=5
|name21=Imperial Soldier
|cha=14
|class21=Bishop
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowrange +1}}
|lv21=36
|notes=Mans a [[Ballista (weapon)|Ballista]].
|#21=1
}}
|inventory21={{Item|16|Seraphim|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 3}}
{{ChapUnitCellFE16
|notes21=Begins moving if a nearby [[Assassin]] is provoked.
|name=Imperial Soldier
|-
|class=Fortress Knight
|name22=[[Linhardt]]
|lv=35
|class22=Bishop
|#=2
|version22=linhardt
|hp=50
|lv22=37
|str=19
|#22=1
|mag=9
|inventory22={{Item|16|Seraphim|image=white magic}} • {{Item|16|Training Sword|image=sword}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Heal|image=white magic}} {{Item|16|Physic|image=white magic}} • {{Item|16|Nosferatu|image=white magic}}<br>{{Item|16|Catnap|image=renewal}} • {{Item|16|White Magic Uses x2}} {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} {{Item|16|White Magic Avo +20}} • {{Item|16|Defiant Res}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Hevring Prayer Troops|image=battalion infantry silver}} Lv 4: {{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}}
|dex=12
|notes22=Replaced by an Imperial General Bishop with [[Empire Holy Magic Users]] instead of Hevring Prayer Troops and without [[Crests]], a Training Sword, a Vulnerary, Heal, Nosferatu, or Catnap if he was recruited.
|spd=2
|-
|lck=10
|name23=[[Caspar]]
|def=34
|class23=Warrior
|res=7
|version23=caspar
|cha=14{{h|+3|Granted by Empire Armored Co.}}
|lv23=37
|mov=4
|#23=1
|inventory={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}}<br>{{Item|16|Empire Armored Co.|image=battalion armored}} Lv 4: {{Item|16|Impregnable Wall|image=gambit support}}
|inventory23={{Item|16|Brave Axe|image=axe|type=drop}} {{Item|16|Elixir|image=potion}}<br>{{Item|16|Born Fighter|image=heartseeker}} {{Item|16|Axefaire}} {{Item|16|Axe Crit +10}} {{Item|16|Axe Prowess Lv 4}} • {{Item|16|Desperation}} • {{Item|16|Battalion Wrath}} • {{Item|16|Pass}} • {{Item|16|Lancebreaker+|image=lancebreaker}}<br>{{Item|16|Helm Splitter|image=combat art axe}}<br>{{Item|16|Bergliez War Group|image=battalion infantry silver}} Lv 4: {{Item|16|Onslaught|image=gambit}}
}}
|notes23=• Begins moving if the nearby [[Swordmaster]] is provoked.<br>• Replaced by an Imperial General Warrior with [[Imperial Guard]] instead of Bergliez War Group and without Born Fighter if he was recruited.
{{ChapUnitCellFE16
|-
|name=Imperial Soldier
|nameb=[[Death Knight]]
|class=Paladin
|classb=Death Knight
|lv=35
|#=1
|hp=42
|str=19
|mag=11
|dex=15
|spd=16
|lck=10
|def=24
|res=10
|cha=14
|mov=8
|inventory={{Item|16|Spear|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Swordmaster
|lv=35
|#=1
|hp=41
|str=21
|mag=11
|dex=16
|spd=31
|lck=10
|def=18
|res=8
|cha=14
|mov=5
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} {{Item|16|Sword Crit +10}}
|notes=Begins moving if [[Caspar]]{{h|*|If he was not recruited}}/the nearby [[Warrior]]{{h|*|If Caspar was recruited}} is provoked.
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Assassin
|version=female
|lv=35
|#=1
|hp=37
|str=18
|mag=11
|dex=21
|spd=32
|lck=11
|def=17
|res=8
|cha=12
|mov=6
|inventory={{Item|16|Killing Edge|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}}
|notes=Begins moving if the nearby Assassin is provoked.
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Assassin
|lv=35
|#=1
|hp=37
|str=18
|mag=11
|dex=21
|spd=32
|lck=11
|def=17
|res=8
|cha=12
|mov=6
|inventory={{Item|16|Venin Edge|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}}
|notes=Begins moving if the nearby Assassin is provoked.
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Dark Mage
|lv=35
|#=2
|hp=30
|str=10
|mag=17
|dex=12
|spd=17
|lck=8
|def=7
|res=16
|cha=12
|inventory={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}}
|notes=Mans a [[Fire Orb]].
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Dark Mage
|lv=35
|#=1
|hp=30
|str=10
|mag=17
|dex=12
|spd=17
|lck=8
|def=7
|res=16
|cha=12
|mov=4
|inventory={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}}
|notes=Begins moving if the nearby [[Dark Bishop]] is provoked.
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Dark Bishop
|lv=35
|#=2
|hp=37
|str=12
|mag=21
|dex=14
|spd=17
|lck=10
|def=12
|res=23
|cha=12
|mov=4
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Swordmaster
|lv=35
|#=1
|hp=41
|str=21
|mag=11
|dex=16
|spd=31
|lck=10
|def=18
|res=8
|cha=14
|mov=5
|inventory={{Item|16|Silver Sword|image=sword}} • {{Item|16|Evasion Ring|image=ring|type=drop}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}}
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Paladin
|lv=35
|#=
|hp=42
|str=19
|mag=11
|dex=15
|spd=16
|lck=10
|def=24
|res=10
|cha=14
|mov=8
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Armored Knight
|lv=35
|#=
|hp=37
|str=17
|mag=11
|dex=11
|spd=5
|lck=8
|def=26
|res=4
|cha=14
|mov=4
|inventory={{Item|16|Silver Axe|image=axe}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Dark Mage
|lv=35
|#=
|hp=30
|str=10
|mag=17
|dex=12
|spd=17
|lck=8
|def=7
|res=16
|cha=12
|mov=4
|inventory={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Fortress Knight
|lv=35
|#=∞
|hp=49
|str=19
|mag=11
|dex=12
|spd=2
|lck=10
|def=35
|res=7
|cha=14
|mov=4
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} {{Item|16|Weight -5}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Death Knight]]
|class=Death Knight
|classbarticle=Death Knight (class)
|classbarticle=Death Knight (class)
|lvb=45
|lv=45
|inventoryb={{Item|16|Scythe of Sariel|image=lance black}}{{hover|*|If he was not defeated by Caspar in The Face Beneath}} • {{Item|16|Brave Lance|image=lance}}{{hover|*|If he was defeated by Caspar in The Face Beneath}} • {{Item|16|Dark Seal|image=seal|type=drop}}<br>{{Item|16|Murderous Intent|image=heartseeker}} • {{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Commander}} • {{Item|16|Counterattack}} • {{Item|16|Mastermind}} • {{Item|16|Poison Strike}} • {{Item|16|Lance Prowess Lv 4}}<br>{{Item|16|Reaper Knights|image=battalion cavalry}} Lv 4: {{Item|16|Assault Troop|image=gambit}}
|#=1
|notesb=Immobile until turn 7, or until a player unit enters the central area of the fortress; in either such case, he prioritizes escaping via the northwest.
|hp=61
|-
|str=39
|namer1=Imperial Soldier
|mag=26
|classr1=Paladin
|dex=20
|lvr1=36
|spd=34
|#r1=
|lck=18
|inventoryr1={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}}
|def=33
|-
|res=28
|namer2=Imperial Soldier
|cha=14{{h|+1|Granted by Reaper Knights}}
|classr2=Armored Knight
|mov=7
|lvr2=36
|inventory={{Item|16|Scythe of Sariel|image=lance black}}{{h|*|If he was not defeated by Caspar in The Face Beneath}} • {{Item|16|Brave Lance|image=lance}}{{h|*|If he was defeated by Caspar in The Face Beneath}} • {{Item|16|Dark Seal|image=seal|type=drop}}<br>{{Item|16|Murderous Intent|image=heartseeker}} • {{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Commander}} • {{Item|16|Counterattack|link=Counterattack (ability)}} • {{Item|16|Mastermind}} • {{Item|16|Poison Strike}} • {{Item|16|Lance Prowess Lv 4}}<br>{{Item|16|Reaper Knights|image=battalion cavalry}} Lv 4: {{Item|16|Assault Troop|image=gambit}}
|#r2=∞
|notes=Immobile until one of the following conditions are met:<br>• a player or NPC unit enters the central area of the fortress;<br>• an NPC Cavalier or Wyvern Rider enters the area north of the center;<br>• the northern, southwest, and southern reinforcements are halted;<br>• the northeastern fire orb and two ballista units are defeated;<br>in any such case, he prioritizes escaping via the northwest.
|inventoryr2={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 2}}
}}
|-
{{ChapUnitCellFE16
|namer3=Imperial Soldier
|name=[[Linhardt]]
|classr3=Dark Mage
|class=Bishop
|lvr3=36
|version=linhardt
|#r3=∞
|lv=37
|inventoryr3={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 2}}
|#=1
|-
|hp=47
|namerl=Imperial Soldier
|str=16
|classrl=Fortress Knight
|mag=32
|lvrl=36
|dex=21
|#rl=∞
|spd=19
|inventoryrl={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}}
|lck=27
|def=14
|res=36
|cha=14{{h|+7|Granted by Hevring Prayer Troops}}
|mov=4
|inventory={{Item|16|Seraphim|image=white magic}} • {{Item|16|Training Sword|image=sword}} • {{Item|16|Vulnerary|image=potion}} {{Item|16|Heal|image=white magic}} {{Item|16|Physic|image=white magic}} {{Item|16|Nosferatu|image=white magic}}<br>{{Item|16|Catnap|image=renewal}} • {{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|White Magic Avo +20}} • {{Item|16|Defiant Res}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Hevring Prayer Troops|image=battalion infantry silver}} Lv 4: {{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}}
|notes=Bears the {{Item|16|Minor Crest of Cethleann}}<br>• Replaced by an Imperial General Bishop if he was recruited.
}}
}}
|content3={{ChapEnemies
{{ChapUnitCellFE16
|platform=ns01
|name=Imperial General
|name1=Demonic Beast
|class=Bishop
|class1=Demonic Beast
|lv=37
|lv1=42
|#=1
|#1=2
|hp=48
|inventory1={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}} {{Latent|2|1}} • {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|str=17
|notes1=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.
|mag=27
|-
|dex=21
|name2=Imperial Soldier
|spd=20
|class2=Fortress Knight
|lck=27
|lv2=42
|def=13
|#2=3
|res=33
|inventory2={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} {{Item|16|Defiant Def}}
|cha=14{{h|+8|Granted by Empire Holy Magic Users}}
|notes2=All three begin moving if any of them are provoked.
|mov=4
|-
|inventory={{Item|16|Seraphim|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} {{Item|16|Terrain Resistance}} • {{Item|16|White Magic Avo +20}} • {{Item|16|Defiant Res}} {{Item|16|Unsealable Magic}}<br>{{Item|16|Empire Holy Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}}
|name3=Imperial Soldier
|notes=Replaces Linhardt if he was recruited.
|class3=Fortress Knight
}}
|lv3=42
{{ChapUnitCellFE16
|#3=1
|name=[[Caspar]]
|inventory3={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} {{Item|16|Defiant Def}}<br>{{Item|16|Empire Armored Co.|image=battalion armored}} Lv 4: {{Item|16|Impregnable Wall|image=gambit support}}
|class=Warrior
|-
|version=caspar
|name4=Imperial Soldier
|lv=37
|class4=Paladin
|#=1
|lv4=42
|hp=67
|#4=5
|str=39
|inventory4={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}
|mag=12
|-
|dex=21
|name5=Imperial Soldier
|spd=23
|class5=Paladin
|lck=23
|version5=female
|def=27
|lv5=42
|res=9
|#5=1
|cha=15{{h|+7|Granted by Bergliez War Group}}
|inventory5={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} {{Item|16|Terrain Resistance}} {{Item|16|Lance Prowess Lv 5}} {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}
|mov=5
|-
|inventory={{Item|16|Brave Axe|image=axe|type=drop}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Born Fighter|image=heartseeker}} • {{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 4}} {{Item|16|Desperation}} • {{Item|16|Battalion Wrath}} • {{Item|16|Pass}} • {{Item|16|Lancebreaker+|image=lancebreaker}}<br>{{Item|16|Helm Splitter|image=combat art axe}}<br>{{Item|16|Bergliez War Group|image=battalion infantry silver}} Lv 4: {{Item|16|Onslaught|image=gambit}}
|name6=Imperial Soldier
|notes=• Begins moving if the nearby [[Swordmaster]] is provoked.<br>• Replaced by an Imperial General Warrior if he was recruited.
|class6=Archer
}}
|lv6=42
{{ChapUnitCellFE16
|#6=1
|name=Imperial General
|inventory6={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Poison Strike}}
|class=Warrior
|notes6=• Immobile.<br>• Mans a [[Ballista (weapon)|Ballista]].
|lv=37
|-
|#=1
|name7=Imperial Soldier
|hp=64
|class7=Archer
|str=36
|version7=female
|mag=12
|lv7=42
|dex=21
|#7=1
|spd=23
|inventory7={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 4}} {{Item|16|Poison Strike}}
|lck=23
|notes7=• Immobile.<br>• Mans a [[Ballista (weapon)|Ballista]].
|def=22
|-
|res=9
|name8=Imperial Soldier
|cha=15{{h|+7|Granted by Imperial Guard}}
|class8=Fortress Knight
|mov=5
|lv8=42
|inventory={{Item|16|Brave Axe|image=axe|type=drop}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 4}} • {{Item|16|Desperation}} • {{Item|16|Battalion Wrath}} {{Item|16|Pass}} • {{Item|16|Lancebreaker+|image=lancebreaker}}<br>{{Item|16|Helm Splitter|image=combat art axe}}<br>{{Item|16|Imperial Guard|image=battalion infantry silver}} Lv 4: {{Item|16|Blaze|image=gambit}}
|#8=2
|notes=Begins moving if the nearby [[Swordmaster]] is provoked.<br>• Replaces Caspar if he was recruited.
|inventory8={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} {{Item|16|Defiant Def}}<br>{{Item|16|Empire Armored Co.|image=battalion armored}} Lv 4: {{Item|16|Impregnable Wall|image=gambit support}}
}}
|-
{{ChapUnitCellFE16
|name9=Imperial Soldier
|name=Demonic Beast
|class9=Paladin
|class=Demonic Beast
|lv9=42
|lv=36
|#9=1
|#=2
|inventory9={{Item|16|Spear|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Empire Knights|image=battalion cavalry silver}} Lv 4: {{Item|16|Blaze|image=gambit}}
|hp=66<br>66<br>95
|-
|str=32
|name10=Imperial Soldier
|mag=10
|class10=Swordmaster
|dex=22
|lv10=42
|spd=15
|#10=1
|lck=0
|inventory10={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Quick Riposte}}
|def=26
|notes10=Begins moving if [[Caspar]]{{hover|*|If he was not recruited}}/the nearby [[Warrior]]{{hover|*|If Caspar was recruited}} is provoked.
|res=14
|-
|cha=0
|name11=Imperial Soldier
|mov=4
|class11=Paladin
|inventory={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} {{Item|16|Vantage}} {{Latent|2|1}} • {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|lv11=42
|notes=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.
|#11=1
}}
|inventory11={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Empire Knights|image=battalion cavalry silver}} Lv 4: {{Item|16|Blaze|image=gambit}}
{{ChapUnitCellFE16
|-
|name=Imperial Soldier
|name12=Imperial Soldier
|class=Fortress Knight
|class12=Assassin
|lv=36
|version12=female
|#=3
|lv12=42
|hp=55
|#12=1
|str=25
|inventory12={{Item|16|Killing Edge|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Pass}} • {{Item|16|Poison|link=Poison (ability)}}
|mag=17
|notes12=Begins moving if the nearby Assassin is provoked.
|dex=17
|-
|spd=6
|name13=Imperial Soldier
|lck=10
|class13=Assassin
|def=36
|lv13=42
|res=7
|#13=1
|cha=19
|inventory13={{Item|16|Venin Edge|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Pass}} • {{Item|16|Poison|link=Poison (ability)}}
|mov=4
|notes13=Begins moving if the nearby Assassin is provoked.
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}}
|-
|notes=All three begin moving if any of them are provoked.
|name14=Imperial Soldier
}}
|class14=Dark Mage
{{ChapUnitCellFE16
|lv14=42
|name=Imperial Soldier
|#14=2
|class=Fortress Knight
|inventory14={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 4}} {{Item|16|Seal Strength}}
|lv=36
|notes14=• Immobile.<br>• Mans a [[Fire Orb]].
|#=1
|-
|hp=56
|name15=Imperial Soldier
|str=25
|class15=Dark Mage
|mag=15
|lv15=42
|dex=12
|#15=1
|spd=2
|inventory15={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 4}} • {{Item|16|Seal Strength}}
|lck=10
|notes15=Begins moving if the nearby [[Dark Bishop]] is provoked.
|def=35
|-
|res=7
|name16=Imperial Soldier
|cha=19{{h|+3|Granted by Empire Armored Co.}}
|class16=Dark Bishop
|mov=4
|lv16=42
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}}<br>{{Item|16|Empire Armored Co.|image=battalion armored}} Lv 4: {{Item|16|Impregnable Wall|image=gambit support}}
|#16=1
}}
|inventory16={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} {{Item|16|Reason Lv 5}} {{Item|16|Magic +2}} • {{Item|16|Seal Strength}}
{{ChapUnitCellFE16
|-
|name=Imperial Soldier
|name17=Imperial Soldier
|class=Paladin
|class17=Dark Bishop
|lv=36
|lv17=42
|#=5
|#17=1
|hp=48
|inventory17={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 5}} {{Item|16|Magic +2}} {{Item|16|Seal Strength}}<br>{{Item|16|Empire Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Resonant Flames|image=gambit magic}}
|str=25
|-
|mag=17
|name18=Imperial Soldier
|dex=20
|class18=Swordmaster
|spd=22
|lv18=42
|lck=10
|#18=1
|def=28
|inventory18={{Item|16|Silver Sword|image=sword}} • {{Item|16|Evasion Ring|image=ring|type=drop}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Quick Riposte}}
|res=14
|-
|cha=19
|name19=Demonic Beast
|mov=8
|class19=Demonic Beast
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}}
|lv19=42
}}
|#19=1
{{ChapUnitCellFE16
|inventory19={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}} {{Latent|2|1}} {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|name=Imperial Soldier
|notes19=[[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s.
|class=Paladin
|-
|version=female
|name20=Demonic Beast
|lv=36
|class20=Demonic Beast
|#=1
|lv20=42
|hp=48
|#20=1
|str=25
|inventory20={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}} {{Latent|2|1}} {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|mag=17
|notes20=[[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance (weapon)|Lance]]s.
|dex=20
|-
|spd=22
|name21=Imperial Soldier
|lck=10
|class21=Assassin
|def=28
|lv21=42
|res=14
|#21=4
|cha=19
|inventory21={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Pass}} • {{Item|16|Poison|link=Poison (ability)}}
|mov=8
|notes21=All four begin moving if any of them or the nearby [[Bishop]] is provoked.
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}}
|-
}}
|name22=Imperial Soldier
{{ChapUnitCellFE16
|class22=Bishop
|name=Imperial Soldier
|lv22=42
|class=Archer
|#22=1
|lv=36
|inventory22={{Item|16|Seraphim|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 5}} {{Item|16|Renewal}} • {{Item|16|Miracle}}
|#=1
|notes22=Begins moving if a nearby [[Assassin]] is provoked.
|hp=16
|-
|str=23
|name23=[[Linhardt]]
|mag=17
|class23=Bishop
|dex=22
|version23=linhardt
|spd=23
|lv23=43
|lck=14
|#23=1
|def=14
|inventory23={{Item|16|Seraphim|image=white magic}} {{Item|16|Training Sword|image=sword}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Physic|image=white magic}} • {{Item|16|Nosferatu|image=white magic}}<br>{{Item|16|Catnap|image=renewal}} • {{Item|16|White Magic Uses x2}} {{Item|16|White Magic Heal +10}} {{Item|16|Terrain Resistance}} • {{Item|16|White Magic Avo +20}} • {{Item|16|Defiant Res}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Hevring Prayer Troops|image=battalion infantry silver}} Lv 4: {{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}}
|res=8
|notes23=Replaced by an Imperial General Bishop with [[Empire Holy Magic Users]] instead of Hevring Prayer Troops and without [[Crests]], a Training Sword, a Vulnerary, Heal, Nosferatu, or Catnap if he was recruited.
|cha=19
|-
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 2}}
|name24=[[Caspar]]
|notes=Mans a [[Ballista (weapon)|Ballista]].
|class24=Warrior
}}
|version24=caspar
{{ChapUnitCellFE16
|lv24=43
|name=Imperial Soldier
|#24=1
|class=Archer
|inventory24={{Item|16|Brave Axe|image=axe|type=drop}} {{Item|16|Elixir|image=potion}}<br>{{Item|16|Born Fighter|image=heartseeker}} • {{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 4}} {{Item|16|Desperation}} • {{Item|16|Battalion Wrath}} {{Item|16|Pass}} • {{Item|16|Lancebreaker+|image=lancebreaker}}<br>{{Item|16|Helm Splitter|image=combat art axe}}<br>{{Item|16|Bergliez War Group|image=battalion infantry silver}} Lv 4: {{Item|16|Onslaught|image=gambit}}
|version=female
|notes24=• Begins moving if the nearby [[Swordmaster]] is provoked.<br>• Replaced by an Imperial General Warrior with [[Imperial Guard]] instead of Bergliez War Group without Born Fighter if he was recruited.
|lv=36
|-
|#=1
|nameb=[[Death Knight]]
|hp=16
|classb=Death Knight
|str=23
|mag=17
|dex=22
|spd=23
|lck=14
|def=14
|res=8
|cha=19
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 2}}
|notes=Mans a [[Ballista (weapon)|Ballista]].
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Fortress Knight
|lv=36
|#=2
|hp=55
|str=25
|mag=17
|dex=17
|spd=6
|lck=10
|def=36
|res=7
|cha=19{{h|+3|Granted by Empire Armored Co.}}
|mov=4
|inventory={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}}<br>{{Item|16|Empire Armored Co.|image=battalion armored}} Lv 4: {{Item|16|Impregnable Wall|image=gambit support}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Paladin
|lv=36
|#=1
|hp=48
|str=25
|mag=17
|dex=20
|spd=22
|lck=10
|def=28
|res=14
|cha=19
|mov=8
|inventory={{Item|16|Spear|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Swordmaster
|lv=36
|#=1
|hp=47
|str=27
|mag=17
|dex=21
|spd=37
|lck=10
|def=24
|res=8
|cha=19
|mov=5
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 3}}
|notes=Begins moving if [[Caspar]]{{h|*|If he was not recruited}}/the nearby [[Warrior]]{{h|*|If Caspar was recruited}} is provoked.
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Paladin
|lv=36
|#=1
|hp=48
|str=25
|mag=17
|dex=20
|spd=22
|lck=10
|def=28
|res=14
|cha=19{{h|+5|Granted by Empire Knights}}
|mov=8
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}}<br>{{Item|16|Empire Knights|image=battalion cavalry silver}} Lv 4: {{Item|16|Blaze|image=gambit}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Assassin
|version=female
|lv=36
|#=1
|hp=43
|str=24
|mag=17
|dex=27
|spd=38
|lck=11
|def=23
|res=8
|cha=17
|mov=6
|inventory={{Item|16|Killing Edge|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 3}}
|notes=Begins moving if the nearby Assassin is provoked.
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Assassin
|lv=36
|#=1
|hp=43
|str=24
|mag=17
|dex=27
|spd=38
|lck=11
|def=23
|res=8
|cha=17
|mov=6
|inventory={{Item|16|Venin Edge|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 3}}
|notes=Begins moving if the nearby Assassin is provoked.
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Dark Mage
|lv=36
|#=2
|hp=36
|str=16
|mag=22
|dex=18
|spd=23
|lck=8
|def=10
|res=22
|cha=17
|inventory={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 2}}
|notes=Mans a [[Fire Orb]].
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Dark Mage
|lv=36
|#=1
|hp=36
|str=16
|mag=22
|dex=18
|spd=23
|lck=8
|def=10
|res=22
|cha=17
|mov=4
|inventory={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 2}}
|notes=Begins moving if the nearby [[Dark Bishop]] is provoked.
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Dark Bishop
|lv=36
|#=2
|hp=43
|str=18
|mag=24
|dex=19
|spd=23
|lck=10
|def=12
|res=27
|cha=17
|mov=4
|inventory={{Item|16|Banshee Θ|image=dark magic}} {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 3}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Swordmaster
|lv=36
|#=1
|hp=47
|str=27
|mag=17
|dex=21
|spd=37
|lck=10
|def=24
|res=8
|cha=19
|mov=5
|inventory={{Item|16|Silver Sword|image=sword}} {{Item|16|Evasion Ring|image=ring|type=drop}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 3}}
}}
{{ChapUnitCellFE16
|name=Demonic Beast
|class=Demonic Beast
|lv=36
|#=1
|hp=66<br>66<br>95
|str=32
|mag=10
|dex=22
|spd=15
|lck=0
|def=26
|res=14
|cha=0
|mov=4
|inventory={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}} {{Latent|2|1}} • {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|notes=[[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s.
}}
{{ChapUnitCellFE16
|name=Demonic Beast
|class=Demonic Beast
|lv=36
|#=1
|hp=66<br>66<br>95
|str=32
|mag=10
|dex=22
|spd=15
|lck=0
|def=26
|res=14
|cha=0
|mov=4
|inventory={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}} {{Latent|2|1}} • {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|notes=[[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance]]s.
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Assassin
|lv=36
|#=4
|hp=43
|str=24
|mag=17
|dex=27
|spd=38
|lck=11
|def=23
|res=8
|cha=17
|mov=6
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 3}}
|notes=All four begin moving if any of them or the nearby [[Bishop]] is provoked.
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Bishop
|lv=36
|#=1
|hp=44
|str=18
|mag=22
|dex=18
|spd=23
|lck=12
|def=12
|res=29
|cha=21
|mov=4
|inventory={{Item|16|Seraphim|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 3}}
|notes=Begins moving if a nearby [[Assassin]] is provoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Paladin
|lv=36
|#=∞
|hp=48
|str=25
|mag=17
|dex=20
|spd=22
|lck=10
|def=28
|res=14
|cha=19
|mov=8
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 3}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Armored Knight
|lv=36
|#=∞
|hp=42
|str=23
|mag=17
|dex=17
|spd=10
|lck=8
|def=30
|res=4
|cha=19
|mov=4
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 2}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Dark Mage
|lv=36
|#=∞
|hp=36
|str=16
|mag=22
|dex=18
|spd=23
|lck=8
|def=10
|res=22
|cha=17
|mov=4
|inventory={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 2}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Fortress Knight
|lv=36
|#=∞
|hp=55
|str=25
|mag=17
|dex=17
|spd=6
|lck=10
|def=36
|res=7
|cha=19
|mov=4
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Death Knight]]
|class=Death Knight
|classbarticle=Death Knight (class)
|classbarticle=Death Knight (class)
|lvb=45
|lv=45
|inventoryb={{Item|16|Scythe of Sariel|image=lance black}}{{hover|*|If he was not defeated by Caspar in The Face Beneath}} • {{Item|16|Brave Lance|image=lance}}{{hover|*|If he was defeated by Caspar in The Face Beneath}} • {{Item|16|Dark Seal|image=seal|type=drop}}<br>{{Item|16|Murderous Intent|image=heartseeker}} • {{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Commander}} • {{Item|16|Counterattack}} • {{Item|16|Mastermind}} • {{Item|16|Poison Strike}} • {{Item|16|Lance Prowess Lv 4}}<br>{{Item|16|Reaper Knights|image=battalion cavalry}} Lv 4: {{Item|16|Assault Troop|image=gambit}}
|#=1
|notesb=Immobile until turn 7, or until a player unit enters the central area of the fortress; in either such case, he prioritizes escaping via the northwest.
|hp=68
|-
|str=45
|namer1=Imperial Soldier
|mag=32
|classr1=Paladin
|dex=27
|lvr1=42
|spd=41
|#r1=
|lck=25
|inventoryr1={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}
|def=35
|-
|res=34
|namer2=Imperial Soldier
|cha=21{{h
|classr2=Armored Knight
|+1|Granted by Reaper Knights}}
|lvr2=42
|mov=7
|#r2=
|inventory={{Item|16|Scythe of Sariel|image=lance black}}{{h|*|If he was not defeated by Caspar in The Face Beneath}} • {{Item|16|Brave Lance|image=lance}}{{h|*|If he was defeated by Caspar in The Face Beneath}} • {{Item|16|Dark Seal|image=seal|type=drop}}<br>{{Item|16|Murderous Intent|image=heartseeker}} • {{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Commander}} • {{Item|16|Counterattack|link=Counterattack (ability)}} • {{Item|16|Mastermind}} • {{Item|16|Poison Strike}} • {{Item|16|Lance Prowess Lv 4}}<br>{{Item|16|Reaper Knights|image=battalion cavalry}} Lv 4: {{Item|16|Assault Troop|image=gambit}}
|inventoryr2={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 4}} • {{Item|16|Armored Blow}}
|notes=Immobile until one of the following conditions are met:<br>• a player or NPC unit enters the central area of the fortress;<br>• an NPC Cavalier or Wyvern Rider enters the area north of the center;<br>• the northern, southwest, and southern reinforcements are halted;<br>• the northeastern fire orb and two ballista units are defeated;<br>in any such case, he prioritizes escaping via the northwest.
|-
}}
|namer3=Imperial Soldier
{{ChapUnitCellFE16
|classr3=Dark Mage
|name=[[Linhardt]]
|lvr3=42
|class=Bishop
|#r3=
|version=linhardt
|inventoryr3={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 4}} • {{Item|16|Seal Strength}}
|lv=43
|-
|#=1
|namerl=Imperial Soldier
|hp=57
|classrl=Fortress Knight
|str=24
|lvrl=42
|mag=41
|#rl=
|dex=30
|inventoryrl={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}}
|spd=28
|lck=36
|def=22
|res=39
|cha=22{{h|+7|Granted by Hevring Prayer Troops}}
|mov=4
|inventory={{Item|16|Seraphim|image=white magic}} • {{Item|16|Training Sword|image=sword}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Physic|image=white magic}} • {{Item|16|Nosferatu|image=white magic}}<br>{{Item|16|Catnap|image=renewal}} • {{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|White Magic Avo +20}} • {{Item|16|Defiant Res}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Hevring Prayer Troops|image=battalion infantry silver}} Lv 4: {{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}}
|notes=• Bears the {{Item|16|Minor Crest of Cethleann}}<br>• Replaced by an Imperial General Bishop if he was recruited.
}}
{{ChapUnitCellFE16
|name=Imperial General
|class=Bishop
|lv=43
|#=1
|hp=58
|str=25
|mag=36
|dex=30
|spd=29
|lck=36
|def=21
|res=36
|cha=22{{h|+8|Granted by Empire Holy Magic Users}}
|mov=4
|inventory={{Item|16|Seraphim|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|White Magic Avo +20}} • {{Item|16|Defiant Res}} • {{Item|16|Unsealable Magic}}<br>{{Item|16|Empire Holy Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}}
|notes=Replaces Linhardt if he was recruited.
}}
{{ChapUnitCellFE16
|name=[[Caspar]]
|class=Warrior
|version=caspar
|lv=43
|#=1
|hp=79
|str=50
|mag=20
|dex=30
|spd=32
|lck=32
|def=32
|res=17
|cha=23{{h|+7|Granted by Bergliez War Group}}
|mov=5
|inventory={{Item|16|Brave Axe|image=axe|type=drop}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Born Fighter|image=heartseeker}} • {{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 4}} • {{Item|16|Desperation}} • {{Item|16|Battalion Wrath}} • {{Item|16|Pass}} • {{Item|16|Lancebreaker+|image=lancebreaker}}<br>{{Item|16|Helm Splitter|image=combat art axe}}<br>{{Item|16|Bergliez War Group|image=battalion infantry silver}} Lv 4: {{Item|16|Onslaught|image=gambit}}
|notes=• Begins moving if the nearby [[Swordmaster]] is provoked.<br>• Replaced by an Imperial General Warrior if he was recruited.
}}
{{ChapUnitCellFE16
|name=Imperial General
|class=Warrior
|lv=43
|#=1
|hp=76
|str=47
|mag=20
|dex=30
|spd=32
|lck=32
|def=31
|res=17
|cha=23{{h|+7|Granted by Imperial Guard}}
|mov=5
|inventory={{Item|16|Brave Axe|image=axe|type=drop}} • {{Item|16|Elixir|image=potion}}<br>{{Item|16|Axefaire}} • {{Item|16|Axe Crit +10}} • {{Item|16|Axe Prowess Lv 4}} • {{Item|16|Desperation}} • {{Item|16|Battalion Wrath}} • {{Item|16|Pass}} • {{Item|16|Lancebreaker+|image=lancebreaker}}<br>{{Item|16|Helm Splitter|image=combat art axe}}<br>{{Item|16|Imperial Guard|image=battalion infantry silver}} Lv 4: {{Item|16|Blaze|image=gambit}}
|notes=• Begins moving if the nearby [[Swordmaster]] is provoked.<br>• Replaces Caspar if he was recruited.
}}
{{ChapUnitCellFE16
|name=Demonic Beast
|class=Demonic Beast
|lv=42
|#=2
|hp=94<br>94<br>141
|str=41
|mag=17
|dex=31
|spd=22
|lck=0
|def=33
|res=21
|cha=0
|mov=4
|inventory={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}} {{Latent|2|1}} • {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|notes=[[File:Is ns01 weakness sword.png|x20px]] [[Bonus damage|Weak]] to [[Sword]]s.
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Fortress Knight
|lv=42
|#=3
|hp=65
|str=34
|mag=24
|dex=24
|spd=13
|lck=15
|def=40
|res=7
|cha=28
|mov=4
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}}
|notes=All three begin moving if any of them are provoked.
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Fortress Knight
|lv=42
|#=1
|hp=66
|str=34
|mag=22
|dex=18
|spd=2
|lck=15
|def=39
|res=7
|cha=28{{h|+3|Granted by Empire Armored Co.}}
|mov=4
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}}<br>{{Item|16|Empire Armored Co.|image=battalion armored}} Lv 4: {{Item|16|Impregnable Wall|image=gambit support}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Paladin
|lv=42
|#=5
|hp=58
|str=34
|mag=24
|dex=29
|spd=31
|lck=17
|def=32
|res=21
|cha=28
|mov=8
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Paladin
|version=female
|lv=42
|#=1
|hp=58
|str=34
|mag=24
|dex=29
|spd=31
|lck=17
|def=32
|res=21
|cha=28
|mov=8
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Archer
|lv=42
|#=1
|hp=43
|str=32
|mag=24
|dex=31
|spd=31
|lck=21
|def=21
|res=15
|cha=28
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Poison Strike}}
|notes=Mans a [[Ballista (weapon)|Ballista]].
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Archer
|version=female
|lv=42
|#=1
|hp=43
|str=32
|mag=24
|dex=31
|spd=31
|lck=21
|def=21
|res=15
|cha=28
|inventory={{Item|16|Silver Bow|image=bow}}<br>{{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 4}} • {{Item|16|Poison Strike}}
|notes=Mans a [[Ballista (weapon)|Ballista]].
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Fortress Knight
|lv=42
|#=2
|hp=65
|str=34
|mag=24
|dex=24
|spd=13
|lck=15
|def=40
|res=7
|cha=28{{h|+3|Granted by Empire Armored Co.}}
|mov=4
|inventory={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}}<br>{{Item|16|Empire Armored Co.|image=battalion armored}} Lv 4: {{Item|16|Impregnable Wall|image=gambit support}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Paladin
|lv=42
|#=1
|hp=58
|str=34
|mag=24
|dex=29
|spd=31
|lck=17
|def=32
|res=21
|cha=28{{h|+5|Granted by Empire Knights}}
|mov=8
|inventory={{Item|16|Spear|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Empire Knights|image=battalion cavalry silver}} Lv 4: {{Item|16|Blaze|image=gambit}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Swordmaster
|lv=42
|#=1
|hp=57
|str=36
|mag=24
|dex=30
|spd=48
|lck=15
|def=31
|res=13
|cha=28
|mov=5
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Quick Riposte}}
|notes=Begins moving if [[Caspar]]{{h|*|If he was not recruited}}/the nearby [[Warrior]]{{h|*|If Caspar was recruited}} is provoked.
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Paladin
|lv=42
|#=1
|hp=58
|str=34
|mag=24
|dex=29
|spd=31
|lck=17
|def=32
|res=21
|cha=28{{h|+5|Granted by Empire Knights}}
|mov=8
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}<br>{{Item|16|Empire Knights|image=battalion cavalry silver}} Lv 4: {{Item|16|Blaze|image=gambit}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Assassin
|version=female
|lv=42
|#=1
|hp=52
|str=33
|mag=24
|dex=36
|spd=49
|lck=16
|def=30
|res=15
|cha=26
|mov=6
|inventory={{Item|16|Killing Edge|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Pass}} • {{Item|16|Poison|link=Poison (ability)}}
|notes=Begins moving if the nearby Assassin is provoked.
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Assassin
|lv=42
|#=1
|hp=52
|str=33
|mag=24
|dex=36
|spd=49
|lck=16
|def=30
|res=15
|cha=26
|mov=6
|inventory={{Item|16|Venin Edge|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Pass}} • {{Item|16|Poison|link=Poison (ability)}}
|notes=Begins moving if the nearby Assassin is provoked.
}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Dark Mage
|lv=42
|#=2
|hp=43
|str=23
|mag=31
|dex=25
|spd=32
|lck=15
|def=17
|res=29
|cha=26
|inventory={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 4}} • {{Item|16|Seal Strength}}
|notes=Mans a [[Fire Orb]].
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Dark Mage
|lv=42
|#=1
|hp=43
|str=23
|mag=31
|dex=25
|spd=32
|lck=15
|def=17
|res=29
|cha=26
|mov=4
|inventory={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 4}} • {{Item|16|Seal Strength}}
|notes=Begins moving if the nearby [[Dark Bishop]] is provoked.
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Dark Bishop
|lv=42
|#=1
|hp=52
|str=25
|mag=33{{h|+2|Granted by Magic +2}}
|dex=26
|spd=32
|lck=15
|def=19
|res=31
|cha=26
|mov=4
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Strength}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Dark Bishop
|lv=42
|#=1
|hp=52
|str=25
|mag=33{{h|+2|Granted by Magic +2}}
|dex=26
|spd=32
|lck=15
|def=19
|res=31
|cha=26
|mov=4
|inventory={{Item|16|Banshee Θ|image=dark magic}} • {{Item|16|Miasma Δ|image=dark magic}} • {{Item|16|Death Γ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Fiendish Blow}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 5}} • {{Item|16|Magic +2}} • {{Item|16|Seal Strength}}<br>{{Item|16|Empire Magic Users|image=battalion infantry silver}} Lv 4: {{Item|16|Resonant Flames|image=gambit magic}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Swordmaster
|lv=42
|#=1
|hp=57
|str=36
|mag=24
|dex=30
|spd=48
|lck=15
|def=31
|res=13
|cha=28
|mov=5
|inventory={{Item|16|Silver Sword|image=sword}} • {{Item|16|Evasion Ring|image=ring|type=drop}}<br>{{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Axebreaker+|image=axebreaker}} • {{Item|16|Quick Riposte}}
}}
{{ChapUnitCellFE16
|name=Demonic Beast
|class=Demonic Beast
|lv=42
|#=1
|hp=94<br>94<br>141
|str=41
|mag=17
|dex=31
|spd=22
|lck=0
|def=33
|res=21
|cha=0
|mov=4
|inventory={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}} {{Latent|2|1}} • {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|notes=[[File:Is ns01 weakness axe.png|x20px]] [[Bonus damage|Weak]] to [[Axe]]s.
}}
{{ChapUnitCellFE16
|name=Demonic Beast
|class=Demonic Beast
|lv=42
|#=1
|hp=94<br>94<br>141
|str=41
|mag=17
|dex=31
|spd=22
|lck=0
|def=33
|res=21
|cha=0
|mov=4
|inventory={{Item|16|Artificial Crest Stone S|image=crest stone}}<br>{{Item|16|Renewal}} • {{Item|16|Seal Strength}} • {{Item|16|Barrier|link=Barrier (monster)}} • {{Item|16|Vital Defense|image=barrier ability}} • {{Item|16|Vantage}} {{Latent|2|1}} • {{Item|16|Strength +2}} {{Latent|2|0}}<br>{{Item|16|Flame Breath|image=staggering blow}}
|notes=[[File:Is ns01 weakness lance.png|x20px]] [[Bonus damage|Weak]] to [[Lance]]s.
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Assassin
|lv=42
|#=4
|hp=52
|str=33
|mag=24
|dex=36
|spd=49
|lck=16
|def=30
|res=15
|cha=26
|mov=6
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Pass}} • {{Item|16|Poison|link=Poison (ability)}}
|notes=All four begin moving if any of them or the nearby [[Bishop]] is provoked.
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Bishop
|lv=42
|#=1
|hp=53
|str=25
|mag=31
|dex=25
|spd=32
|lck=19
|def=19
|res=33
|cha=30
|mov=4
|inventory={{Item|16|Seraphim|image=white magic}} • {{Item|16|Physic|image=white magic}}<br>{{Item|16|White Magic Uses x2}} • {{Item|16|White Magic Heal +10}} • {{Item|16|Terrain Resistance}} • {{Item|16|Faith Lv 5}} • {{Item|16|Renewal}} • {{Item|16|Miracle}}
|notes=Begins moving if a nearby [[Assassin]] is provoked.
|last=y
}}
{{ChapUnitReinf|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Paladin
|lv=42
|#=∞
|hp=58
|str=34
|mag=24
|dex=29
|spd=31
|lck=17
|def=32
|res=21
|cha=28
|mov=8
|inventory={{Item|16|Silver Lance|image=lance}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Terrain Resistance}} • {{Item|16|Lance Prowess Lv 5}} • {{Item|16|Swordbreaker+|image=swordbreaker}} • {{Item|16|Weight -3}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Armored Knight
|lv=42
|#=∞
|hp=51
|str=32
|mag=24
|dex=24
|spd=17
|lck=15
|def=34
|res=6
|cha=28
|mov=4
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axe Prowess Lv 4}} • {{Item|16|Armored Blow}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Dark Mage
|lv=42
|#=∞
|hp=43
|str=23
|mag=31
|dex=25
|spd=32
|lck=15
|def=17
|res=29
|cha=26
|mov=4
|inventory={{Item|16|Miasma Δ|image=dark magic}}<br>{{Item|16|Miasma Δ|link=Miasma Δ (ability)}} • {{Item|16|Heartseeker}} • {{Item|16|Reason Lv 4}} • {{Item|16|Seal Strength}}
}}
{{ChapUnitCellFE16
|name=Imperial Soldier
|class=Fortress Knight
|lv=42
|#=∞
|hp=65
|str=34
|mag=24
|dex=24
|spd=13
|lck=15
|def=40
|res=7
|cha=28
|mov=4
|inventory={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}}
|last=y
}}
{{ChapUnitFtr}}
}}
}}


====Reinforcements====
====Reinforcements====
*Each turn, a random <!--is it random?-->combination of the following will appear:
*Each of the following will appear in a given pattern, each starting turn 1; if a reinforcement is blocked by an enemy or NPC or there are three of the particular reinforcement present, they will appear on the next turn and the pattern will resume from there (e.g. if an Armored Knight is blocked from arriving on turn 3 but not turn 4, it will appear on turn 4 and the next on turn 6)
**1 [[Paladin]] from the northwest corner of the map
**1 [[Paladin]] from the northwest corner of the map every third turn.
**1 [[Armored Knight]] from the northern border of the map
**1 [[Armored Knight]] from the northern border of the map every second turn.
**1 [[Dark Mage]] from the southwest corner of the map
**1 [[Dark Mage]] from the southwest corner of the map every second turn.
**1 [[Fortress Knight]] from the southern border of the map
**1 [[Fortress Knight]] from the southern border of the map every turn.
*Note: Reinforcements are halted if a player unit reaches the spaces where they come from.
*Note: Reinforcements are halted if a player unit reaches the spaces where they come from.


===NPC data===
===NPC data===
{{ChapOthers
{{Tab
|platform=ns01
|width=100%
|namer1=[[Nader]]
|tab1=Normal
|classr1=Wyvern Lord
|tab2=Hard
|lvr1={{hover|36|Normal}}/{{hover|37|Hard}}/{{hover|43|Maddening}}
|tab3=Maddening
|#r1=1
|content1={{ChapUnitHdr|type=NPC|platform=ns01}}
|inventoryr1={{Item|16|Silver Axe|image=axe}} • {{Item|16|Aurora Shield|image=shield}} • {{Item|16|Concoction|image=potion}}<br>{{Item|16|General|link=General (ability)}} • {{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Avo +10}} • {{Item|16|Axe Prowess Lv 4}} • {{Item|16|Keen Intuition}} • {{Item|16|Defiant Avo}}
{{ChapUnitReinf|type=NPC|platform=ns01}}
|-
{{ChapUnitCellFE16
|namer2=Almyran Soldier
|name=[[Nader]]
|classr2=Cavalier
|class=Wyvern Lord
|lvr2={{hover|35|Normal}}/{{hover|36|Hard}}/{{hover|42|Maddening}}
|type=other
|#r2=2
|lv=36
|inventoryr2={{Item|16|Silver Lance|image=lance}} • {{Item|16|Steel Shield|image=shield}} • {{Item|16|Concoction|image=potion}}<br>{{Item|16|Canto}}
|#=1
|-
|hp=58
|namerl=Almyran Soldier
|str=42
|classrl=Wyvern Rider
|mag=10
|lvrl={{hover|35|Normal}}/{{hover|36|Hard}}/{{hover|42|Maddening}}
|dex=26
|#rl=2
|spd=35
|inventoryrl={{Item|16|Silver Lance|image=lance}} • {{Item|16|Steel Shield|image=shield}} • {{Item|16|Concoction|image=potion}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}}
|lck=12
|def=29
|res=12
|cha=20
|mov=8
|inventory={{Item|16|Silver Axe|image=axe}} • {{Item|16|Aurora Shield|image=shield}} • {{Item|16|Concoction|image=potion}}<br>{{Item|16|General|link=General (ability)}} • {{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Avo +10}} • {{Item|16|Axe Prowess Lv 4}} • {{Item|16|Keen Intuition}} {{Item|16|Defiant Avo}}
}}
{{ChapUnitCellFE16
|name=Almyran Soldier
|class=Cavalier
|type=other
|lv=35
|#=2
|hp=43
|str=25
|mag=16
|dex=20
|spd=20
|lck=15
|def=20
|res=6
|cha=21
|mov=7
|inventory={{Item|16|Silver Lance|image=lance}} • {{Item|16|Steel Shield|image=shield}} • {{Item|16|Concoction|image=potion}}<br>{{Item|16|Canto}}
}}
{{ChapUnitCellFE16
|name=Almyran Soldier
|class=Wyvern Rider
|type=other
|lv=35
|#=2
|hp=50
|str=29
|mag=15
|dex=19
|spd=24
|lck=15
|def=27
|res=8
|cha=21
|mov=7
|inventory={{Item|16|Silver Lance|image=lance}} • {{Item|16|Steel Shield|image=shield}} • {{Item|16|Concoction|image=potion}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}}
|last=y
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=NPC|platform=ns01}}
{{ChapUnitReinf|type=NPC|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Nader]]
|class=Wyvern Lord
|type=other
|lv=37
|#=1
|hp=58
|str=43
|mag=10
|dex=26
|spd=35
|lck=12
|def=30
|res=12
|cha=20
|mov=8
|inventory={{Item|16|Silver Axe|image=axe}} • {{Item|16|Aurora Shield|image=shield}} • {{Item|16|Concoction|image=potion}}<br>{{Item|16|General|link=General (ability)}} • {{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Avo +10}} • {{Item|16|Axe Prowess Lv 4}} • {{Item|16|Keen Intuition}} • {{Item|16|Defiant Avo}}
}}
{{ChapUnitCellFE16
|name=Almyran Soldier
|class=Cavalier
|type=other
|lv=36
|#=2
|hp=44
|str=26
|mag=17
|dex=20
|spd=21
|lck=16
|def=20
|res=6
|cha=22
|mov=7
|inventory={{Item|16|Silver Lance|image=lance}} • {{Item|16|Steel Shield|image=shield}} {{Item|16|Concoction|image=potion}}<br>{{Item|16|Canto}}
}}
{{ChapUnitCellFE16
|name=Almyran Soldier
|class=Wyvern Rider
|type=other
|lv=36
|#=2
|hp=51
|str=29
|mag=15
|dex=19
|spd=25
|lck=16
|def=28
|res=8
|cha=22
|mov=7
|inventory={{Item|16|Silver Lance|image=lance}} • {{Item|16|Steel Shield|image=shield}} • {{Item|16|Concoction|image=potion}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}}
|last=y
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=NPC|platform=ns01}}
{{ChapUnitReinf|type=NPC|platform=ns01}}
{{ChapUnitCellFE16
|name=[[Nader]]
|class=Wyvern Lord
|type=other
|lv=43
|#=1
|hp=69
|str=54
|mag=14
|dex=35
|spd=46
|lck=17
|def=33
|res=14
|cha=29
|mov=8
|inventory={{Item|16|Silver Axe|image=axe}} • {{Item|16|Aurora Shield|image=shield}} • {{Item|16|Concoction|image=potion}}<br>{{Item|16|General|link=General (ability)}} • {{Item|16|Canto}} • {{Item|16|Axefaire}} • {{Item|16|Avo +10}} • {{Item|16|Axe Prowess Lv 4}} • {{Item|16|Keen Intuition}} • {{Item|16|Defiant Avo}}
}}
{{ChapUnitCellFE16
|name=Almyran Soldier
|class=Cavalier
|type=other
|lv=42
|#=2
|hp=53
|str=35
|mag=24
|dex=29
|spd=30
|lck=23
|def=29
|res=13
|cha=31
|mov=7
|inventory={{Item|16|Silver Lance|image=lance}} • {{Item|16|Steel Shield|image=shield}} {{Item|16|Concoction|image=potion}}<br>{{Item|16|Canto}}
}}
{{ChapUnitCellFE16
|name=Almyran Soldier
|class=Wyvern Rider
|type=other
|lv=42
|#=2
|hp=61
|str=39
|mag=22
|dex=28
|spd=34
|lck=23
|def=32
|res=9
|cha=31
|mov=7
|inventory={{Item|16|Silver Lance|image=lance}} • {{Item|16|Steel Shield|image=shield}} • {{Item|16|Concoction|image=potion}}<br>{{Item|16|Canto}} • {{Item|16|Axefaire}}
|last=y
}}
{{ChapUnitFtr}}
}}
}}


Line 722: Line 1,890:
|portrait=[[File:Small portrait death knight fe16.png|128px]]
|portrait=[[File:Small portrait death knight fe16.png|128px]]
|sprite=death knight enemy
|sprite=death knight enemy
|class=Death Knight (class)
|class=Death Knight
|classname=Death Knight
|classlink=Death Knight (class)
|lv=45
|lv=45
|HP=55
|HP=55
Line 735: Line 1,903:
|cha=7
|cha=7
|move=7
|move=7
|inventory={{Item|16|Scythe of Sariel|image=lance black}}{{hover|*|If he was not defeated by Caspar in The Face Beneath}}<br>{{Item|16|Brave Lance|image=lance}}{{hover|*|If he was defeated by Caspar in The Face Beneath}}<br>{{Item|16|Dark Seal|image=seal|type=drop}}
|inventory={{Item|16|Scythe of Sariel|image=lance black}}{{h|*|If he was not defeated by Caspar in The Face Beneath}}<br>{{Item|16|Brave Lance|image=lance}}{{h|*|If he was defeated by Caspar in The Face Beneath}}<br>{{Item|16|Dark Seal|image=seal|type=drop}}
|skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 4}}
|skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack|link=Counterattack (ability)}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 4}}
|sw=B
|sw=B
|la=A
|la=A
Line 749: Line 1,917:
|portrait=[[File:Small portrait death knight fe16.png|128px]]
|portrait=[[File:Small portrait death knight fe16.png|128px]]
|sprite=death knight enemy
|sprite=death knight enemy
|class=Death Knight (class)
|class=Death Knight
|classname=Death Knight
|classlink=Death Knight (class)
|lv=45
|lv=45
|HP=61
|HP=61
Line 760: Line 1,928:
|def=33
|def=33
|res=28
|res=28
|cha=14{{hover|+1|Granted by Reaper Knights}}
|cha=14{{h|+1|Granted by Reaper Knights}}
|move=7
|move=7
|inventory={{Item|16|Scythe of Sariel|image=lance black}}{{hover|*|If he was not defeated by Caspar in The Face Beneath}}<br>{{Item|16|Brave Lance|image=lance}}{{hover|*|If he was defeated by Caspar in The Face Beneath}}<br>{{Item|16|Dark Seal|image=seal|type=drop}}
|inventory={{Item|16|Scythe of Sariel|image=lance black}}{{h|*|If he was not defeated by Caspar in The Face Beneath}}<br>{{Item|16|Brave Lance|image=lance}}{{h|*|If he was defeated by Caspar in The Face Beneath}}<br>{{Item|16|Dark Seal|image=seal|type=drop}}
|skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 4}}
|skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack|link=Counterattack (ability)}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 4}}
|battalion={{Item|16|Reaper Knights|image=battalion cavalry}} Lv 4<br>{{Item|16|Assault Troop|image=gambit}}
|battalion={{Item|16|Reaper Knights|image=battalion cavalry}} Lv 4<br>{{Item|16|Assault Troop|image=gambit}}
|sw=B
|sw=B
Line 777: Line 1,945:
|portrait=[[File:Small portrait death knight fe16.png|128px]]
|portrait=[[File:Small portrait death knight fe16.png|128px]]
|sprite=death knight enemy
|sprite=death knight enemy
|class=Death Knight (class)
|class=Death Knight
|classname=Death Knight
|classlink=Death Knight (class)
|lv=45
|lv=45
|HP=68
|HP=68
Line 788: Line 1,956:
|def=35
|def=35
|res=34
|res=34
|cha=21{{hover|+1|Granted by Reaper Knights}}
|cha=21{{h|+1|Granted by Reaper Knights}}
|move=7
|move=7
|inventory={{Item|16|Scythe of Sariel|image=lance black}}{{hover|*|If he was not defeated by Caspar in The Face Beneath}}<br>{{Item|16|Brave Lance|image=lance}}{{hover|*|If he was defeated by Caspar in The Face Beneath}}<br>{{Item|16|Dark Seal|image=seal|type=drop}}
|inventory={{Item|16|Scythe of Sariel|image=lance black}}{{h|*|If he was not defeated by Caspar in The Face Beneath}}<br>{{Item|16|Brave Lance|image=lance}}{{h|*|If he was defeated by Caspar in The Face Beneath}}<br>{{Item|16|Dark Seal|image=seal|type=drop}}
|skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 4}}
|skills={{Item|16|Murderous Intent|image=heartseeker}}<br>{{Item|16|Canto}}<br>{{Item|16|Lancefaire}}<br>{{Item|16|Commander}}<br>{{Item|16|Counterattack|link=Counterattack (ability)}}<br>{{Item|16|Mastermind}}<br>{{Item|16|Poison Strike}}<br>{{Item|16|Lance Prowess Lv 4}}
|battalion={{Item|16|Reaper Knights|image=battalion cavalry}} Lv 4<br>{{Item|16|Assault Troop|image=gambit}}
|battalion={{Item|16|Reaper Knights|image=battalion cavalry}} Lv 4<br>{{Item|16|Assault Troop|image=gambit}}
|sw=B
|sw=B
Line 805: Line 1,973:


===Sub-bosses===
===Sub-bosses===
 
:''Note: The sub-bosses become mandatory fights should the Death Knight escape.''
{{Tab
|tab1=If Linhardt wasn't recruited
|tab2=Otherwise
|content1=
{{Main|Linhardt}}
{{Main|Linhardt}}
{{Tab
{{Tab
Line 825: Line 1,997:
|def=12
|def=12
|res=35
|res=35
|cha=8{{hover|+7|Granted by Hevring Prayer Troops}}
|cha=8{{h|+7|Granted by Hevring Prayer Troops}}
|move=4
|move=4
|inventory={{Item|16|Training Sword|image=sword}}<br>{{Item|16|Vulnerary|image=potion}}
|inventory={{Item|16|Training Sword|image=sword}}<br>{{Item|16|Vulnerary|image=potion}}
Line 848: Line 2,020:
|def=14
|def=14
|res=36
|res=36
|cha=14{{hover|+7|Granted by Hevring Prayer Troops}}
|cha=14{{h|+7|Granted by Hevring Prayer Troops}}
|move=4
|move=4
|inventory={{Item|16|Training Sword|image=sword}}<br>{{Item|16|Vulnerary|image=potion}}
|inventory={{Item|16|Training Sword|image=sword}}<br>{{Item|16|Vulnerary|image=potion}}
Line 871: Line 2,043:
|def=22
|def=22
|res=39
|res=39
|cha=22{{hover|+7|Granted by Hevring Prayer Troops}}
|cha=22{{h|+7|Granted by Hevring Prayer Troops}}
|move=4
|move=4
|inventory={{Item|16|Training Sword|image=sword}}<br>{{Item|16|Vulnerary|image=potion}}
|inventory={{Item|16|Training Sword|image=sword}}<br>{{Item|16|Vulnerary|image=potion}}
Line 881: Line 2,053:
}}
}}
}}
}}
 
|content2=
 
;Imperial General Bishop
{{Tab
|tab1=Normal
|tab2=Hard
|tab3=Maddening
|content1={{BossStats FE16
|portrait=[[File:Generic small portrait bishop 02 fe16.png|128px]]
|sprite=bishop enemy
|class=Bishop
|lv=36
|HP=42
|str=11
|mag=21
|dex=16
|spd=15
|luck=21
|def=12
|res=32
|cha=8{{h|+8|Granted by Empire Holy Magic Users}}
|move=4
|skills={{Item|16|White Magic Uses x2}}<br>{{Item|16|White Magic Heal +10}}<br>{{Item|16|Terrain Resistance}}<br>{{Item|16|White Magic Avo +20}}<br>{{Item|16|Defiant Res}}<br>{{Item|16|Unsealable Magic}}
|spells={{Item|16|Seraphim|image=white magic}}<br>{{Item|16|Physic|image=white magic}}
|battalion={{Item|16|Empire Holy Magic Users|image=battalion infantry silver}} Lv 4<br>{{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}}
|fa=A
|au=B
}}
|content2={{BossStats FE16
|portrait=[[File:Generic small portrait bishop 02 fe16.png|128px]]
|sprite=bishop enemy
|class=Bishop
|lv=37
|HP=48
|str=17
|mag=27
|dex=21
|spd=20
|luck=27
|def=13
|res=33
|cha=14{{h|+8|Granted by Empire Holy Magic Users}}
|move=4
|skills={{Item|16|White Magic Uses x2}}<br>{{Item|16|White Magic Heal +10}}<br>{{Item|16|Terrain Resistance}}<br>{{Item|16|White Magic Avo +20}}<br>{{Item|16|Defiant Res}}<br>{{Item|16|Unsealable Magic}}
|spells={{Item|16|Seraphim|image=white magic}}<br>{{Item|16|Physic|image=white magic}}
|battalion={{Item|16|Empire Holy Magic Users|image=battalion infantry silver}} Lv 4<br>{{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}}
|fa=A
|au=B
}}
|content3={{BossStats FE16
|portrait=[[File:Generic small portrait bishop 02 fe16.png|128px]]
|sprite=bishop enemy
|class=Bishop
|lv=43
|HP=58
|str=25
|mag=36
|dex=30
|spd=29
|luck=36
|def=21
|res=36
|cha=22{{h|+8|Granted by Empire Holy Magic Users}}
|move=4
|skills={{Item|16|White Magic Uses x2}}<br>{{Item|16|White Magic Heal +10}}<br>{{Item|16|Terrain Resistance}}<br>{{Item|16|White Magic Avo +20}}<br>{{Item|16|Defiant Res}}<br>{{Item|16|Unsealable Magic}}
|spells={{Item|16|Seraphim|image=white magic}}<br>{{Item|16|Physic|image=white magic}}
|battalion={{Item|16|Empire Holy Magic Users|image=battalion infantry silver}} Lv 4<br>{{Item|16|Blessing|link=Blessing (gambit)|image=gambit support}}
|fa=A
|au=B
}}
}}
}}
<br>
{{Tab
|tab1=If Caspar wasn't recruited
|tab2=Otherwise
|content1=
{{Main|Caspar}}
{{Main|Caspar}}
{{Tab
{{Tab
Line 901: Line 2,147:
|def=21
|def=21
|res=8
|res=8
|cha=9{{hover|+7|Granted by Bergliez War Group}}
|cha=9{{h|+7|Granted by Bergliez War Group}}
|move=5
|move=5
|inventory={{Item|16|Brave Axe|image=axe|type=drop}}<br>{{Item|16|Elixir|image=potion}}
|inventory={{Item|16|Brave Axe|image=axe|type=drop}}<br>{{Item|16|Elixir|image=potion}}
Line 923: Line 2,169:
|def=27
|def=27
|res=9
|res=9
|cha=15{{hover|+7|Granted by Bergliez War Group}}
|cha=15{{h|+7|Granted by Bergliez War Group}}
|move=5
|move=5
|inventory={{Item|16|Brave Axe|image=axe|type=drop}}<br>{{Item|16|Elixir|image=potion}}
|inventory={{Item|16|Brave Axe|image=axe|type=drop}}<br>{{Item|16|Elixir|image=potion}}
Line 945: Line 2,191:
|def=32
|def=32
|res=17
|res=17
|cha=23{{hover|+7|Granted by Bergliez War Group}}
|cha=23{{h|+7|Granted by Bergliez War Group}}
|move=5
|move=5
|inventory={{Item|16|Brave Axe|image=axe|type=drop}}<br>{{Item|16|Elixir|image=potion}}
|inventory={{Item|16|Brave Axe|image=axe|type=drop}}<br>{{Item|16|Elixir|image=potion}}
Line 953: Line 2,199:
|ax=A
|ax=A
|au=B
|au=B
}}
}}
|content2=
;Imperial General Warrior
{{Tab
|tab1=Normal
|tab2=Hard
|tab3=Maddening
|content1={{BossStats FE16
|portrait=[[File:Generic small portrait warrior 01 fe16.png|128px]]
|sprite=warrior enemy
|class=Warrior
|lv=36
|HP=58
|str=30
|mag=8
|dex=16
|spd=18
|luck=18
|def=17
|res=8
|cha=9{{h|+7|Granted by Imperial Guard}}
|move=5
|inventory={{Item|16|Brave Axe|image=axe|type=drop}}<br>{{Item|16|Elixir|image=potion}}
|skills={{Item|16|Axefaire}}<br>{{Item|16|Axe Crit +10}}<br>{{Item|16|Axe Prowess Lv 4}}<br>{{Item|16|Desperation}}<br>{{Item|16|Battalion Wrath}}<br>{{Item|16|Pass}}<br>{{Item|16|Lancebreaker+|image=lancebreaker}}
|combatarts={{Item|16|Helm Splitter|image=combat art axe}}
|battalion={{Item|16|Imperial Guard|image=battalion infantry silver}} Lv 4<br>{{Item|16|Blaze|image=gambit}}
|ax=A
|au=B
}}
|content2={{BossStats FE16
|portrait=[[File:Generic small portrait warrior 01 fe16.png|128px]]
|sprite=warrior enemy
|class=Warrior
|lv=37
|HP=64
|str=36
|mag=12
|dex=21
|spd=23
|luck=23
|def=22
|res=9
|cha=15{{h|+7|Granted by Imperial Guard}}
|move=5
|inventory={{Item|16|Brave Axe|image=axe|type=drop}}<br>{{Item|16|Elixir|image=potion}}
|skills={{Item|16|Axefaire}}<br>{{Item|16|Axe Crit +10}}<br>{{Item|16|Axe Prowess Lv 4}}<br>{{Item|16|Desperation}}<br>{{Item|16|Battalion Wrath}}<br>{{Item|16|Pass}}<br>{{Item|16|Lancebreaker+|image=lancebreaker}}
|combatarts={{Item|16|Helm Splitter|image=combat art axe}}
|battalion={{Item|16|Imperial Guard|image=battalion infantry silver}} Lv 4<br>{{Item|16|Blaze|image=gambit}}
|ax=A
|au=B
}}
|content3={{BossStats FE16
|portrait=[[File:Generic small portrait warrior 01 fe16.png|128px]]
|sprite=warrior enemy
|class=Warrior
|lv=43
|HP=76
|str=47
|mag=20
|dex=30
|spd=32
|luck=32
|def=31
|res=17
|cha=23{{h|+7|Granted by Imperial Guard}}
|move=5
|inventory={{Item|16|Brave Axe|image=axe|type=drop}}<br>{{Item|16|Elixir|image=potion}}
|skills={{Item|16|Axefaire}}<br>{{Item|16|Axe Crit +10}}<br>{{Item|16|Axe Prowess Lv 4}}<br>{{Item|16|Desperation}}<br>{{Item|16|Battalion Wrath}}<br>{{Item|16|Pass}}<br>{{Item|16|Lancebreaker+|image=lancebreaker}}
|combatarts={{Item|16|Helm Splitter|image=combat art axe}}
|battalion={{Item|16|Imperial Guard|image=battalion infantry silver}} Lv 4<br>{{Item|16|Blaze|image=gambit}}
|ax=A
|au=B
}}
}}
}}
}}
}}
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==Strategy==
==Strategy==
{{strategy}}
{{strategy}}
The goal of the map is to defeat the [[Jeritza|Death Knight]] and you start surprisingly close to him. If you attempt to approach him via conventional means without using [[Stride]] or [[Warp (staff)|Warp]], the Death Knight will begin to flee to the Northwest exit; however, with properly trained units you should be able to take out the Death Knight in two turns. The first method is to use [[Lysithea]]'s [[Dark Spikes Τ]] spell to one-shot the Death Knight. The minimum stats needed for Lysithea to exactly one-shot the Death Knight are {{hover|23|Normal}}/{{hover|36|Hard}}/{{hover|49|Maddening}} [[Magic (stat)|Magic]] plus [[Fiendish Blow]] and an equipped [[battalion]] bonus of +8 to magic which is granted by a max level [[Alliance Sages]] battalion from the Battalion Guild. To get Lysithea to the Death Knight, have a mounted unit use Stride on Lysithea, a Warp User, and a [[Dancer]] then move that unit to the left with [[Canto]]. Move Lysithea as far to the northwest as possible and take out the enemy [[Fortress Knight]]. Dance Lysithea and move her closer to the ballista directly to the north. Move your Warp user as close to Lysithea as possible then end your turn or move your other units however you like. On the next turn, use stride on Lysithea, and your Warp user if necessary, and Warp Lysithea as close to the Death Knight as possible. With Stride, and a magic-range increasing staff, either the [[Caduceus Staff]] or [[Thyrsus]] should do, Lysithea can reach the Death Knight and one-shot him, ending the chapter before he can even think of running away.
The goal of the map is to defeat the [[Jeritza|Death Knight]] and you start surprisingly close to him. If you attempt to approach him via conventional means without using [[Stride]] or [[Warp]], the Death Knight will begin to flee to the Northwest exit; however, with properly trained units you should be able to take out the Death Knight in two turns. The first method is to use [[Lysithea]]'s [[Dark Spikes Τ]] spell to one-shot the Death Knight. The minimum stats needed for Lysithea to exactly one-shot the Death Knight are {{h|23|Normal}}/{{h|36|Hard}}/{{h|49|Maddening}} [[Magic (stat)|Magic]] plus [[Fiendish Blow]] and an equipped [[battalion]] bonus of +8 to magic which is granted by a max level [[Alliance Sages]] battalion from the Battalion Guild. To get Lysithea to the Death Knight, have a mounted unit use Stride on Lysithea, a Warp User, and a [[Dancer]] then move that unit to the left with [[Canto]]. Move Lysithea as far to the northwest as possible and take out the enemy [[Fortress Knight]]. Dance Lysithea and move her closer to the ballista directly to the north. Move your Warp user as close to Lysithea as possible then end your turn or move your other units however you like. On the next turn, use stride on Lysithea, and your Warp user if necessary, and Warp Lysithea as close to the Death Knight as possible. With Stride, and a magic-range increasing staff, either the [[Caduceus Staff]] or [[Thyrsus]] should do, Lysithea can reach the Death Knight and one-shot him, ending the chapter before he can even think of running away.
 
If your Lysithea is too weak to one-shot the Death Knight, there is an even easier method to kill him quickly. If you have the [[Lance of Ruin]] and a unit with Knightkneeler (preferrably a [[Wyvern Lord]] or [[Falcon Knight]]), as long as they have at least {{hover|14|Normal}}/{{hover|26|Hard}}/{{hover|35|Maddening}} [[Strength]] combined with [[Death Blow]] and a +8 bonus to strength granted by the [[Immortal Corps]], they can one-shot the Death Knight on the first turn. Start by using Stride on your dancer and your flying Death Knight-killer. Move the flier as close to the Death Knight as possible but within your dancer's movement range then wait with that unit, dance them so they can move again, then have that unit one-shot the Death Knight. In addition to this method, there is an even easier method. If you have a [[Seteth]], [[Sylvain]] or [[Ferdinand]] that has learned [[Swift Strikes]] and have the [[Spear of Assal]], you essentially have a guaranteed one-round kill against the Death Knight. As long as those units have at least {{hover|1|Normal}}/{{hover|7|Hard}}/{{hover|11|Maddening}} (yes, the strength requirement is actually that low) Strength, or {{hover|13|Normal}}/{{hover|19|Hard}}/{{hover|23|Maddening}} if the unit in question lacks Death Blow, they one-round the Death Knight. You can use the same methods mentioned earlier if the Swift Strikes user is a flier; alternatively, if they are a [[Paladin]] without any flying class certifications, add a Warp user to the mix to warp them past the line of axe-users to the south of the Death Knight.


If your Lysithea is too weak to one-shot the Death Knight, there is an even easier method to kill him quickly. If you have the [[Lance of Ruin]] and a unit with Knightkneeler (preferrably a [[Wyvern Lord]] or [[Falcon Knight]]), as long as they have at least {{h|14|Normal}}/{{h|26|Hard}}/{{h|35|Maddening}} [[Strength]] combined with [[Death Blow]] and a +8 bonus to strength granted by the [[Immortal Corps]], they can one-shot the Death Knight on the first turn. Start by using Stride on your dancer and your flying Death Knight-killer. Move the flier as close to the Death Knight as possible but within your dancer's movement range then wait with that unit, dance them so they can move again, then have that unit one-shot the Death Knight. In addition to this method, there is an even easier method. If you have a [[Seteth]], [[Sylvain]] or [[Ferdinand]] that has learned [[Swift Strikes]] and have the [[Spear of Assal]], you essentially have a guaranteed one-round kill against the Death Knight. As long as those units have at least {{h|1|Normal}}/{{h|7|Hard}}/{{h|11|Maddening}} (yes, the strength requirement is actually that low) Strength, or {{h|13|Normal}}/{{h|19|Hard}}/{{h|23|Maddening}} if the unit in question lacks Death Blow, they one-round the Death Knight. You can use the same methods mentioned earlier if the Swift Strikes user is a flier; alternatively, if they are a [[Paladin]] without any flying class certifications, add a Warp user to the mix to warp them past the line of axe-users to the south of the Death Knight.
<!--
==Trivia==
==Trivia==


-->
==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Taking Fort Merceus
|eng-name=Taking Fort Merceus
|jap-name={{hover|メリセウス攻防戦|Meriseusu kōbō-sen}}
|jpn-name={{h|メリセウス攻防戦|Meriseusu kōbō-sen}}
|jap-mean=Meriseus battle
|jpn-mean=Meriseus battle
|span-name=La toma de Fuerte Merceus
|span-name=La toma de Fuerte Merceus
|span-mean=The taking of Fort Merceus
|span-mean=The taking of Fort Merceus
Line 977: Line 2,298:
|ital-name=La presa del forte Merceus
|ital-name=La presa del forte Merceus
|ital-mean=The taking of fort Merceus
|ital-mean=The taking of fort Merceus
|kor-name={{hover|메리세우스 공방전|Meriseuseu gongbangjeon}}
|kor-name={{h|메리세우스 공방전|Meriseuseu gongbangjeon}}
|kor-mean=Battle for Merceus
|kor-mean=Battle for Merceus
|ch-simp-name={{hover|梅利赛乌斯攻防战|méilìsàiwūsī gōngfáng zhàn}}
|ch-simp-name={{h|梅利赛乌斯攻防战|méilìsàiwūsī gōngfáng zhàn}}
|ch-simp-mean=Merceus siege battle
|ch-simp-mean=Merceus siege battle
|ch-trad-name={{hover|梅利賽烏斯攻防戰|méilìsàiwūsī gōngfáng zhàn}}
|ch-trad-name={{h|梅利賽烏斯攻防戰|méilìsàiwūsī gōngfáng zhàn}}
|ch-trad-mean=Merceus siege battle
|ch-trad-mean=Merceus siege battle
}}
}}
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{{ChapterNav
{{ChapterNav
|prechapter=Blood of the Eagle and Lion/To War at Gronder (Verdant Wind) {{!}} To War at Gronder
|prechapter=Blood of the Eagle and Lion/To War at Gronder (Verdant Wind){{!}}To War at Gronder
|name=Taking Fort Merceus
|name=Taking Fort Merceus
|nextchapter=The Chaos of War/The Enbarr Infiltration {{!}} The Enbarr Infiltration
|nextchapter=The Enbarr Infiltration
}}
}}


{{Nav16}}
{{Nav16}}
{{DEFAULTSORT:Golden Scheme, The/Taking Fort Merceus}}
[[Category:Chapters of Fire Emblem: Three Houses]]
[[Category:Chapters of Fire Emblem: Three Houses]]

Latest revision as of 15:28, 7 November 2023

Taking Fort Merceus

Cm fe16vw 18.png

Location

Fort Merceus

Boss(es)

Death Knight

Previous chapter(s)

To War at Gronder

Next chapter(s)

The Enbarr Infiltration

Taking Fort Merceus (Japanese: メリセウス攻防戦 Meriseus battle) is the main battle map of the eighteenth chapter on the Verdant Wind route in Fire Emblem: Three Houses. In this map, Claude leads an sneak attack against Fort Merceus, bringing along Almyran allies to aid him.

Beginning log

Fort Merceus, said to be impregnable, lies between you and Enbarr, the Imperial Capital. Seizing the sturdy fortress will require a carefully devised strategy.

Map data

Normal Hard/Maddening

Chapter Data
Conditions
Unit Data
Victory: Defeat the Death Knight or rout the enemy if he escapes Player Partner Other Enemy
Defeat: Byleth or Claude dies* or the player's army is routed* 2–11 {{{partner}}} 0+5 30+∞

Initial Escape routes

Cm fe16vw 18.png
Map dimensions:
30 columns by 30 rows

Character data

Characters
New units

None

Required characters
Byleth f 02 ​Claude 02 ​
Available characters
Lorenz 02 ​Raphael 02 ​Ignatz 02 ​Lysithea 02 ​Marianne 02 ​Hilda 02 ​Leonie 02 ​Ferdinand 02 ​Linhardt 02 ​Caspar 02 ​Bernadetta 02 ​Dorothea 02 ​Petra 02 ​Felix 02 ​Sylvain 02 ​Mercedes 02 ​Annette 02 ​Ingrid 02 ​Constance 04 ​Balthus 02 ​Hapi 02 ​Yuri 02 ​Anna ​Catherine ​Shamir ​Cyril 02 ​Flayn ​Hanneman ​Manuela ​Alois ​Seteth ​Ashe 02 ​

Item data

Items
Name Obtainment Method
Is ns01 seal.png Dark Seal Dropped by the Death Knight
Is ns01 axe.png Brave Axe Dropped by Caspar*/enemy Warrior*
Is ns01 ring.png Evasion Ring Dropped by enemy Swordmaster
Is ns01 shield.png Aurora Shield Open northern chest
Is ns01 stat booster.png Speedwing Open southern chest
Is ns01 potion.png Vulnerary Steal from Linhardt*
Is ns01 potion.png Elixir Steal from Caspar*/enemy Warrior*

Enemy data

Normal Hard Maddening

Enemy Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ns01 death knight enemy.gif Death Knight Death Knight 45 1 55 32 19 14 28 12 27 21 7 7 Scythe of Sariel* Brave Lance* Dark SealThis item is dropped upon this unit's defeat.
Murderous Intent Canto Lancefaire Commander Counterattack Mastermind Poison Strike Lance Prowess Lv 4
Immobile until one of the following conditions are met:
• a player or NPC unit enters the central area of the fortress;
• an NPC Cavalier or Wyvern Rider enters the area north of the center;
• the northern, southwest, and southern reinforcements are halted;
• the northeastern fire orb and two ballista units are defeated;
in any such case, he prioritizes escaping via the northwest.
Ma ns01 bishop linhardt enemy.gif Linhardt Bishop 36 1 41 10 26 16 14 21 12 35 8+7 4 Seraphim Training Sword Vulnerary Heal Physic Nosferatu
Catnap White Magic Uses x2 White Magic Heal +10 Terrain Resistance White Magic Avo +20 Defiant Res Unsealable Magic
Hevring Prayer Troops Lv 4: Blessing
• Bears the Minor Crest of Cethleann
• Replaced by an Imperial General Bishop if he was recruited.
Ma ns01 bishop enemy.gif Imperial General Bishop 36 1 42 11 21 16 15 21 12 32 8+8 4 Seraphim Physic
White Magic Uses x2 White Magic Heal +10 Terrain Resistance White Magic Avo +20 Defiant Res Unsealable Magic
Empire Holy Magic Users Lv 4: Blessing
Replaces Linhardt if he was recruited.
Ma ns01 warrior caspar enemy.gif Caspar Warrior 36 1 61 33 8 16 18 18 21 8 9+7 5 Brave AxeThis item is dropped upon this unit's defeat. Elixir
Born Fighter Axefaire Axe Crit +10 Axe Prowess Lv 4 Desperation Battalion Wrath Pass Lancebreaker+
Helm Splitter
Bergliez War Group Lv 4: Onslaught
• Begins moving if the nearby Swordmaster is provoked.
• Replaced by an Imperial General Warrior if he was recruited.
Ma ns01 warrior enemy.gif Imperial General Warrior 36 1 58 30 8 16 18 18 17 8 9+7 5 Brave AxeThis item is dropped upon this unit's defeat. Elixir
Axefaire Axe Crit +10 Axe Prowess Lv 4 Desperation Battalion Wrath Pass Lancebreaker+
Helm Splitter
Imperial Guard Lv 4: Blaze
• Begins moving if the nearby Swordmaster is provoked.
• Replaces Caspar if he was recruited.
Ma ns01 demonic beast enemy.gif Demonic Beast Demonic Beast 35 2 49
49
74
26 5 17 9 0 20 8 0 4 Artificial Crest Stone S
Renewal Seal Strength Barrier Vital Defense Vantage Latent; active starting from health bar 2 Strength +2 Latent; active starting from health bar 3
Flame Breath
Is ns01 weakness sword.png Weak to Swords.
Ma ns01 fortress knight enemy.gif Imperial Soldier Fortress Knight 35 3 49 19 11 12 2 10 35 7 14 4 Silver Axe
Axefaire Weight -5
Each begins moving if any of them are provoked.
Ma ns01 fortress knight enemy.gif Imperial Soldier Fortress Knight 35 1 50 19 9 12 2 10 34 7 14 4 Silver Axe
Axefaire Weight -5
--
Ma ns01 paladin enemy.gif Imperial Soldier Paladin 35 6 42 19 11 15 16 10 24 10 14 8 Silver Lance
Canto Lancefaire Terrain Resistance
--
Ma ns01 paladin female enemy.gif Imperial Soldier Paladin 35 1 42 19 11 15 16 10 24 10 14 8 Silver Lance
Canto Lancefaire Terrain Resistance
--
Ma ns01 archer enemy.gif Imperial Soldier Archer 35 1 30 17 11 17 17 10 8 5 14 - Silver Bow
Bowrange +1
Mans a Ballista.
Ma ns01 archer female enemy.gif Imperial Soldier Archer 35 1 30 17 11 17 17 10 8 5 14 - Silver Bow
Bowrange +1
Mans a Ballista.
Ma ns01 fortress knight enemy.gif Imperial Soldier Fortress Knight 35 2 50 19 9 12 2 10 34 7 14+3 4 Tomahawk
Axefaire Weight -5
Empire Armored Co. Lv 4: Impregnable Wall
--
Ma ns01 paladin enemy.gif Imperial Soldier Paladin 35 1 42 19 11 15 16 10 24 10 14 8 Spear
Canto Lancefaire Terrain Resistance
--
Ma ns01 swordmaster enemy.gif Imperial Soldier Swordmaster 35 1 41 21 11 16 31 10 18 8 14 5 Silver Sword
Swordfaire Sword Crit +10
Begins moving if Caspar*/the nearby Warrior* is provoked.
Ma ns01 assassin female enemy.gif Imperial Soldier Assassin 35 1 37 18 11 21 32 11 17 8 12 6 Killing Edge
Swordfaire Locktouch Stealth
Begins moving if the nearby Assassin is provoked.
Ma ns01 assassin enemy.gif Imperial Soldier Assassin 35 1 37 18 11 21 32 11 17 8 12 6 Venin Edge
Swordfaire Locktouch Stealth
Begins moving if the nearby Assassin is provoked.
Ma ns01 dark mage enemy.gif Imperial Soldier Dark Mage 35 2 30 10 17 12 17 8 7 16 12 - Miasma Δ
Miasma Δ Heartseeker
Mans a Fire Orb.
Ma ns01 dark mage enemy.gif Imperial Soldier Dark Mage 35 1 30 10 17 12 17 8 7 16 12 4 Miasma Δ
Miasma Δ Heartseeker
Begins moving if the nearby Dark Bishop is provoked.
Ma ns01 dark bishop enemy.gif Imperial Soldier Dark Bishop 35 2 37 12 21 14 17 10 12 23 12 4 Banshee Θ Miasma Δ Death Γ
Miasma Δ Fiendish Blow Heartseeker
--
Ma ns01 swordmaster enemy.gif Imperial Soldier Swordmaster 35 1 41 21 11 16 31 10 18 8 14 5 Silver Sword Evasion RingThis item is dropped upon this unit's defeat.
Swordfaire Sword Crit +10
--
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ns01 paladin enemy.gif Imperial Soldier Paladin 35 42 19 11 15 16 10 24 10 14 8 Silver Lance
Canto Lancefaire Terrain Resistance
--
Ma ns01 armored knight enemy.gif Imperial Soldier Armored Knight 35 37 17 11 11 5 8 26 4 14 4 Silver Axe
--
Ma ns01 dark mage enemy.gif Imperial Soldier Dark Mage 35 30 10 17 12 17 8 7 16 12 4 Miasma Δ
Miasma Δ Heartseeker
--
Ma ns01 fortress knight enemy.gif Imperial Soldier Fortress Knight 35 49 19 11 12 2 10 35 7 14 4 Silver Axe
Axefaire Weight -5
--

Reinforcements

  • Each of the following will appear in a given pattern, each starting turn 1; if a reinforcement is blocked by an enemy or NPC or there are three of the particular reinforcement present, they will appear on the next turn and the pattern will resume from there (e.g. if an Armored Knight is blocked from arriving on turn 3 but not turn 4, it will appear on turn 4 and the next on turn 6)
    • 1 Paladin from the northwest corner of the map every third turn.
    • 1 Armored Knight from the northern border of the map every second turn.
    • 1 Dark Mage from the southwest corner of the map every second turn.
    • 1 Fortress Knight from the southern border of the map every turn.
  • Note: Reinforcements are halted if a player unit reaches the spaces where they come from.

NPC data

Normal Hard Maddening

NPC Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ns01 wyvern lord other.gif Nader Wyvern Lord 36 1 58 42 10 26 35 12 29 12 20 8 Silver Axe Aurora Shield Concoction
General Canto Axefaire Avo +10 Axe Prowess Lv 4 Keen Intuition Defiant Avo
--
Ma ns01 cavalier other.gif Almyran Soldier Cavalier 35 2 43 25 16 20 20 15 20 6 21 7 Silver Lance Steel Shield Concoction
Canto
--
Ma ns01 wyvern rider other.gif Almyran Soldier Wyvern Rider 35 2 50 29 15 19 24 15 27 8 21 7 Silver Lance Steel Shield Concoction
Canto Axefaire
--

Reinforcements

  • At the start of turn 1
    • Nader and a group of four other units will appear nearby Claude in the northeast corner of the map

Boss data

Main article: Death Knight

Normal Hard Maddening

Small portrait death knight fe16.png
Ma ns01 death knight enemy.gif Death Knight
Level 45
Movement 7
Crest --
Stats
Max HP 55 Luck 12
Strength 32 Defense 27
Magic 19 Resistance 21
Dexterity 14 Charm 7
Speed 28
Inventory Abilities
Scythe of Sariel*
Brave Lance*
Dark SealThis item is dropped upon this unit's defeat.
Murderous Intent
Canto
Lancefaire
Commander
Counterattack
Mastermind
Poison Strike
Lance Prowess Lv 4
Combat arts Spells Battalion
-- -- --
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
B A C+ D C+ D E C E A E FE16ClassMasteryEmpty.png

Sub-bosses

Note: The sub-bosses become mandatory fights should the Death Knight escape.

If Linhardt wasn't recruited Otherwise

Main article: Linhardt

Normal Hard Maddening


If Caspar wasn't recruited Otherwise

Main article: Caspar

Normal Hard Maddening

Small portrait caspar 02 fe16.png
Ma ns01 warrior caspar enemy.gif Warrior
Level 36
Movement 5
Crest --
Stats
Max HP 61 Luck 18
Strength 33 Defense 21
Magic 8 Resistance 8
Dexterity 16 Charm 9+7
Speed 18
Inventory Abilities
Brave AxeThis item is dropped upon this unit's defeat.
Elixir
Born Fighter
Axefaire
Axe Crit +10
Axe Prowess Lv 4
Desperation
Battalion Wrath
Pass
Lancebreaker+
Combat arts Spells Battalion
Helm Splitter -- Bergliez War Group Lv 4
Onslaught
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E A E E E E B E E E FE16ClassMasteryEmpty.png

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

The goal of the map is to defeat the Death Knight and you start surprisingly close to him. If you attempt to approach him via conventional means without using Stride or Warp, the Death Knight will begin to flee to the Northwest exit; however, with properly trained units you should be able to take out the Death Knight in two turns. The first method is to use Lysithea's Dark Spikes Τ spell to one-shot the Death Knight. The minimum stats needed for Lysithea to exactly one-shot the Death Knight are 23/36/49 Magic plus Fiendish Blow and an equipped battalion bonus of +8 to magic which is granted by a max level Alliance Sages battalion from the Battalion Guild. To get Lysithea to the Death Knight, have a mounted unit use Stride on Lysithea, a Warp User, and a Dancer then move that unit to the left with Canto. Move Lysithea as far to the northwest as possible and take out the enemy Fortress Knight. Dance Lysithea and move her closer to the ballista directly to the north. Move your Warp user as close to Lysithea as possible then end your turn or move your other units however you like. On the next turn, use stride on Lysithea, and your Warp user if necessary, and Warp Lysithea as close to the Death Knight as possible. With Stride, and a magic-range increasing staff, either the Caduceus Staff or Thyrsus should do, Lysithea can reach the Death Knight and one-shot him, ending the chapter before he can even think of running away.

If your Lysithea is too weak to one-shot the Death Knight, there is an even easier method to kill him quickly. If you have the Lance of Ruin and a unit with Knightkneeler (preferrably a Wyvern Lord or Falcon Knight), as long as they have at least 14/26/35 Strength combined with Death Blow and a +8 bonus to strength granted by the Immortal Corps, they can one-shot the Death Knight on the first turn. Start by using Stride on your dancer and your flying Death Knight-killer. Move the flier as close to the Death Knight as possible but within your dancer's movement range then wait with that unit, dance them so they can move again, then have that unit one-shot the Death Knight. In addition to this method, there is an even easier method. If you have a Seteth, Sylvain or Ferdinand that has learned Swift Strikes and have the Spear of Assal, you essentially have a guaranteed one-round kill against the Death Knight. As long as those units have at least 1/7/11 (yes, the strength requirement is actually that low) Strength, or 13/19/23 if the unit in question lacks Death Blow, they one-round the Death Knight. You can use the same methods mentioned earlier if the Swift Strikes user is a flier; alternatively, if they are a Paladin without any flying class certifications, add a Warp user to the mix to warp them past the line of axe-users to the south of the Death Knight.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Taking Fort Merceus

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Japanese

メリセウス攻防戦

Meriseus battle

Spanish

La toma de Fuerte Merceus

The taking of Fort Merceus

French

L'inexpugnable fort Merceus

The impregnable fort Merceus

German

Eroberung von Merceus

Conquest of Merceus

Italian

La presa del forte Merceus

The taking of fort Merceus

Korean

메리세우스 공방전

Battle for Merceus

Simplified Chinese

梅利赛乌斯攻防战

Merceus siege battle

Traditional Chinese

梅利賽烏斯攻防戰

Merceus siege battle

Gallery

← To War at Gronder • Taking Fort Merceus • The Enbarr Infiltration →
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret MerchantDLC Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery