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Witches' Trial: Difference between revisions
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{{images}} | {{images}} | ||
{{Chapter Infobox | {{Chapter Infobox | ||
| | |image=[[File:Cm fe14 witches' trial.png]] | ||
|location=[[Outrealms]] ([[Rigel]]: [[Fear Mountain]]) | |||
|boss=[[Witch]] | |||
|location=[[Outrealms]] ([[Rigel]]: [[ | |||
|boss= | |||
}} | }} | ||
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose> | |||
{{Quote|The trial this time is called "When Hill Witches Attack!!" Gosh, sounds scary, doesn't it? Thankfully, I know you've got it all under control!|Anna}} | {{Quote|The trial this time is called "When Hill Witches Attack!!" Gosh, sounds scary, doesn't it? Thankfully, I know you've got it all under control!|Anna}} | ||
'''Witches' Trial''' (Japanese: {{hl|魔女の試練場|Majo no shirenba}} ''The Witch's Trial Grounds'') is a [[Downloadable content in Fire Emblem Fates|downloadable content]] xenologue chapter in {{FE14}}. Witch's Trial is part of the second series of Japanese DLC releases and the first series of international DLC releases. | |||
In this chapter, [[Anna]] tasks the player with taking on a challenge in [[Rigel|a land]] quite obviously [[Valentia|not on]] [[Corrin]]'s army's home continent as part of a trial hoping to earn a [[Witch's Mark|special item]]. The map is based off of the map "Fear Mountain" from {{FE2}}, although the map layout is shared with a few other locations in ''Gaiden''. | This chapter was first made available on October 8, 2015 in Japan; April 21, 2016 in North America; July 14 in Europe; and July 15 in Australia. | ||
In this chapter, [[Anna/Fates|Anna]] tasks the player with taking on a challenge in [[Rigel|a land]] quite obviously [[Valentia|not on]] [[Corrin]]'s army's home continent as part of a trial hoping to earn a [[Witch's Mark|special item]]. The map is based off of the map "[[Land of Sorrow (Gaiden)/Fear Mountain Battle|Fear Mountain]]" from {{FE2}}, although the map layout is shared with a few other locations in ''Gaiden''. | |||
==Plot== | ==Plot== | ||
{{main|Witches' Trial/Script}} | {{main|Witches' Trial/Script}} | ||
As we arrive in an area that appears to resemble [[Fear Mountain Shrine|Fear Mountain]] in the [[Valentia]]n nation of [[Rigel]], [[Anna]] welcomes [[Corrin]] and his/her army to the [[Outrealms|Outrealm]] Trial Grounds. Anna asks someone (presumably Corrin himself/herself) if they are a magical maestro that hurts people with their brain and loves [[broom]]s, then tells them that this is the trial for them; all they need to do is beat the challenge and they'll get a magical gift. Anna introduces the trial as being called "When Hill [[Witch]]es Attack", noting that it sounds scary but states she knows Corrin has it under control; Anna then states that Witches can [[Warp (skill)|show up out of nowhere]] and to watch out for that. Anna asks Corrin if s/he has what it takes to dispel the curse, to which some witches take some time to show up; Anna states she'll be off and tells Corrin and his/her army to have fun. [[Preparations]] take place at this point; the battle begins once preparations are finished. Right as the battle begins, the game states that witches can warp to any space adjacent to one of their allies and to beware of it. | {{improve|should be more concise}} | ||
As we arrive in an area that appears to resemble [[Fear Mountain Shrine|Fear Mountain]] in the [[Valentia]]n nation of [[Rigel]], [[Anna/Fates|Anna]] welcomes [[Corrin]] and his/her army to the [[Outrealms|Outrealm]] Trial Grounds. Anna asks someone (presumably Corrin himself/herself) if they are a magical maestro that hurts people with their brain and loves [[broom]]s, then tells them that this is the trial for them; all they need to do is beat the challenge and they'll get a magical gift. Anna introduces the trial as being called "When Hill [[Witch]]es Attack", noting that it sounds scary but states she knows Corrin has it under control; Anna then states that Witches can [[Warp (skill)|show up out of nowhere]] and to watch out for that. Anna asks Corrin if s/he has what it takes to dispel the curse, to which some witches take some time to show up; Anna states she'll be off and tells Corrin and his/her army to have fun. [[Preparations]] take place at this point; the battle begins once preparations are finished. Right as the battle begins, the game states that witches can warp to any space adjacent to one of their allies and to beware of it. | |||
Once the battle ends, Anna notes that Corrin's army has won, and asks them if they are professional witchbusters, and states that she needs to remind herself never to put any curses on them; at this point, Anna states it's reward time and she states that she gives to the army a [[Witch's Mark]], and with it, it will allow someone to copy the techniques of the foes seen that day; she then bids farewell. | Once the battle ends, Anna notes that Corrin's army has won, and asks them if they are professional witchbusters, and states that she needs to remind herself never to put any curses on them; at this point, Anna states it's reward time and she states that she gives to the army a [[Witch's Mark]], and with it, it will allow someone to copy the techniques of the foes seen that day; she then bids farewell. | ||
===Website summary=== | ===Website summary=== | ||
''A trial ground using the stage Fear Mountain from Fire Emblem Gaiden.''<ref> | ''A trial ground using the stage Fear Mountain from Fire Emblem Gaiden.''<ref>{{cite web|url=https://fireemblem.nintendo.com/fates/dlc/|title=DLC - Fire Emblem™ Fates for Nintendo 3DS - Revelations, Maps|site=fireemblem.nintendo.com (archived by the Wayback Machine)|retrieved=November 9, 2016}}</ref><ref>{{cite web|url=https://www.nintendo.co.uk/games/oms/fire-emblem-fates/dlc-revelation.html|title=Fire Emblem Fates|site=nintendo.co.uk|retrieved=November 9, 2016}}</ref><ref>{{cite web|url=https://web.archive.org/web/20190114041513/http://gamesites.nintendo.com.au:80/fire-emblem-fates/dlc-revelation.html|title=Fire Emblem Fates|site=gamesites.nintendo.com.au (archived by the Wayback Machine)|retrieved=November 9, 2016}}</ref> | ||
===North American eShop summary=== | ===North American eShop summary=== | ||
Line 28: | Line 29: | ||
==Chapter data== | ==Chapter data== | ||
{{ChapDataDLC | {{Tab | ||
|victory=Seize the | |tab1=Normal | ||
|defeat=[[Corrin]] dies{{ | |tab2=Hard | ||
|ally= | |tab3=Lunatic | ||
|enemy=16{{ | |content1={{ChapDataDLC | ||
|map= | |victory=Seize the fort | ||
|defeat=[[Corrin]] dies{{h|*|Classic mode}} or the player's army is routed | |||
|ally=1–13 | |||
|enemy=16{{h|+11|Reinforcements}} | |||
|map=[[File:Cm fe14 witches' trial.png]] | |||
|difficulty=★★ | |difficulty=★★ | ||
|col=30 | |col=30 | ||
Line 40: | Line 45: | ||
|usblocks=119 | |usblocks=119 | ||
|palblocks=?? | |palblocks=?? | ||
|mapdesign=[[Fear Mountain | |mapdesign=[[Fear Mountain Battle|Fear Mountain]] from [[Land of Sorrow (Gaiden)|Act 4]] of {{title|Gaiden}} | ||
|mapmusic=Contest of Pride | |mapmusic=Contest of Pride | ||
|battlemusic=Contest of Pride (Roar) | |battlemusic=Contest of Pride (Roar) | ||
|jpprice=250 | |jpprice=250 | ||
|usprice=1.99 | |usprice=1.99 | ||
Line 59: | Line 63: | ||
|aupackprice=23.40 | |aupackprice=23.40 | ||
|nzpackprice=30.60 | |nzpackprice=30.60 | ||
}} | |||
|content2={{ChapDataDLC | |||
|victory=Seize the fort | |||
|defeat=[[Corrin]] dies{{h|*|Classic mode}} or the player's army is routed | |||
|ally=1–13 | |||
|enemy=16{{h|+14|Reinforcements}} | |||
|map=[[File:Cm fe14 witches' trial.png]] | |||
|difficulty=★★ | |||
|col=30 | |||
|row=25 | |||
|jpblocks=?? | |||
|usblocks=119 | |||
|palblocks=?? | |||
|mapdesign=[[Fear Mountain Battle|Fear Mountain]] from [[Land of Sorrow (Gaiden)|Act 4]] of {{title|Gaiden}} | |||
|mapmusic=Contest of Pride | |||
|battlemusic=Contest of Pride (Roar) | |||
|jpprice=250 | |||
|usprice=1.99 | |||
|caprice=2.49 | |||
|euprice=1.99 | |||
|ukprice=1.79 | |||
|auprice=2.60 | |||
|nzprice=3.40 | |||
|pack=Series 2 (Japan)<br>Map Pack 1 (international) | |||
|jppackprice=900 | |||
|uspackprice=17.99 | |||
|capackprice=22.49 | |||
|eupackprice=17.99 | |||
|ukpackprice=16.19 | |||
|aupackprice=23.40 | |||
|nzpackprice=30.60 | |||
}} | |||
|content3={{ChapDataDLC | |||
|victory=Seize the fort | |||
|defeat=[[Corrin]] dies{{h|*|Classic mode}} or the player's army is routed | |||
|ally=1–13 | |||
|enemy=16{{h|+17|Reinforcements}} | |||
|map=[[File:Cm fe14 witches' trial.png]] | |||
|difficulty=★★ | |||
|col=30 | |||
|row=25 | |||
|jpblocks=?? | |||
|usblocks=119 | |||
|palblocks=?? | |||
|mapdesign=[[Fear Mountain Battle|Fear Mountain]] from [[Land of Sorrow (Gaiden)|Act 4]] of {{title|Gaiden}} | |||
|mapmusic=Contest of Pride | |||
|battlemusic=Contest of Pride (Roar) | |||
|jpprice=250 | |||
|usprice=1.99 | |||
|caprice=2.49 | |||
|euprice=1.99 | |||
|ukprice=1.79 | |||
|auprice=2.60 | |||
|nzprice=3.40 | |||
|pack=Series 2 (Japan)<br>Map Pack 1 (international) | |||
|jppackprice=900 | |||
|uspackprice=17.99 | |||
|capackprice=22.49 | |||
|eupackprice=17.99 | |||
|ukpackprice=16.19 | |||
|aupackprice=23.40 | |||
|nzpackprice=30.60 | |||
}} | |||
}} | }} | ||
Line 69: | Line 136: | ||
|content1={{ChapChars | |content1={{ChapChars | ||
|game#=14 | |game#=14 | ||
|return1=corrin {{#var:A}} | |||
|return1= | |||
|return1article=Corrin | |return1article=Corrin | ||
|return2=kaze | |return2=kaze | ||
Line 76: | Line 142: | ||
|return4=sakura | |return4=sakura | ||
|return5=azura | |return5=azura | ||
|return6={{#switch:{{#var:A}}| | |return6={{#switch:{{#var:A}}|m=felicia|f=jakob}} | ||
}} | }} | ||
|content2={{ChapChars | |content2={{ChapChars | ||
|game#=14 | |game#=14 | ||
|return1=corrin {{#var:A}} | |||
|return1= | |||
|return1article=Corrin | |return1article=Corrin | ||
|return2={{#switch:{{#var:A}}| | |return2={{#switch:{{#var:A}}|m=felicia|f=jakob}} | ||
}} | }} | ||
|content3={{ChapChars | |content3={{ChapChars | ||
|game#=14 | |game#=14 | ||
|return1=corrin {{#var:A}} | |||
|return1= | |||
|return1article=Corrin | |return1article=Corrin | ||
|return2=azura | |return2=azura | ||
|return3={{#switch:{{#var:A}}| | |return3={{#switch:{{#var:A}}|m=felicia|f=jakob}} | ||
}} | }} | ||
}} | }} | ||
Line 99: | Line 163: | ||
{{ChapItems | {{ChapItems | ||
|platform=3ds02 | |platform=3ds02 | ||
|item1 | |item1=Rimmed Glasses | ||
|item1image=accessory face | |||
|obtain1=Dropped by enemy [[Witch]] (reinforcement)<br><small>(Not shown in the Witch's inventory.)</small> | |||
|item2=Warp | |||
|item2image=skill book | |||
|item2article=Warp (item) | |||
| | |obtain2=Dropped by enemy [[Witch]] (reinforcement) | ||
| | |||
| | |||
|itemlast=Witch's Mark | |itemlast=Witch's Mark | ||
|itemlastimage=class change | |itemlastimage=class change | ||
Line 117: | Line 179: | ||
===Level scaling data=== | ===Level scaling data=== | ||
This chapter's enemy units are subject to level scaling mechanisms that increase their levels as the player makes progress along the main story path. | This chapter's enemy units are subject to level scaling mechanisms that increase their levels as the player makes progress along the main story path. The tables below show the differences between the initial levels of the units and the levels of the units at each particular main story path chapter position. Initial unpromoted units who reach an effective level of 21 will become promoted units of level (effective level -20). | ||
{{Scaling3DS02 | {{Scaling3DS02 | ||
|notes=The initial level 12 Knights become promoted upon reaching the chapter 18 position; all other initial enemies apart from the Witches become promoted upon reaching the chapter 19 position. | |||
|notes=The initial level 12 Knights become promoted upon reaching the chapter 18 position; all other initial enemies apart from the Witches become promoted upon reaching the chapter 19 position. | |||
}} | }} | ||
When enemies become promoted, they become the following classes: | |||
*[[Knight]] → [[General]] | |||
*[[Mercenary]] → [[Hero]] | |||
*[[Archer]] → [[Sniper]] | |||
*[[Cavalier]] → [[Paladin]] | |||
===Enemy data=== | ===Enemy data=== | ||
:'' | :''Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 7 playthrough, the earliest possible point where this chapter may be undertaken; the figures to the right of the ~ are taken from a chapter 27 playthrough, the latest possible point a save file may be positioned at.'' | ||
{{ | {{Tab | ||
| | |width=100% | ||
| | |tab1=Normal | ||
| | |tab2=Hard | ||
| | |tab3=Lunatic | ||
|content1={{ChapUnitHdr|type=Enemy|platform=3ds02}} | |||
| | {{ChapUnitCellFE14 | ||
|name=[[Marla|Illusion]] | |||
| | |class=Witch | ||
| | |lv=12~40 | ||
| | |#=1 | ||
|# | |hp=35~55 | ||
| | |str=0 | ||
| | |mag=16~36 | ||
|skill=6~17 | |||
| | |spd=12~29 | ||
| | |lck=9~15 | ||
| | |def=10~20 | ||
| | |res=17~29 | ||
| | |inventory={{Item|14|Nosferatu|image=tome}}<br>{{Item|14|Shadowgift}} | ||
| | |notes=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Fates|fort]], the chapter's seize point. | ||
| | }} | ||
| | {{ChapUnitCellFE14 | ||
|# | |name=Illusion | ||
| | |class=Knight | ||
| | |lv=12~20 | ||
| | |#=1 | ||
| | |hp=30~57 | ||
| | |str=14~34 | ||
| | |mag=0 | ||
| | |skill=9~25 | ||
|spd=5~12 | |||
| | |lck=5~14 | ||
| | |def=15~36 | ||
| | |res=5~18 | ||
|# | |inventory={{Item|14|Iron Javelin|image=lance}}{{h|*|Earlier chapters}}/{{Item|14|Steel Javelin|image=lance}}{{h|*|Later chapters}} | ||
| | }} | ||
| | {{ChapUnitCellFE14 | ||
| | |name=Illusion | ||
| | |class=Knight | ||
| | |lv=12~20 | ||
| | |#=2 | ||
| | |hp=30~57 | ||
| | |str=14~34 | ||
| | |mag=0 | ||
|skill=9~25 | |||
|spd=5~12 | |||
|lck=5~14 | |||
|def=15~36 | |||
| | |res=5~18 | ||
| | |mov=4~5 | ||
| | |inventory={{Item|14|Steel Lance|image=lance}}{{h|*|Earlier chapters}}/{{Item|14|Silver Lance|image=lance}}{{h|*|Later chapters}} | ||
| | |notes=The southeastern one begins moving unprovoked on turn 5. | ||
|# | }} | ||
| | {{ChapUnitCellFE14 | ||
| | |name=Illusion | ||
| | |class=Knight | ||
| | |lv=10~18 | ||
| | |#=3 | ||
| | |hp=28~55 | ||
| | |str=13~33 | ||
| | |mag=0 | ||
|skill=8~24 | |||
| | |spd=4~11 | ||
| | |lck=5~14 | ||
| | |def=14~35 | ||
| | |res=5~18 | ||
| | |mov=4~5 | ||
| | |inventory={{Item|14|Javelin|image=lance}} | ||
| | |notes=• The southeastern one begins moving unprovoked on turn 5.<br>• The northwestern two begin moving unprovoked on turn 6. | ||
| | }} | ||
| | {{ChapUnitCellFE14 | ||
| | |name=Illusion | ||
| | |class=Mercenary | ||
|lv=10~18 | |||
| | |#=1 | ||
| | |hp=25~50 | ||
| | |str=10~27{{h|+2|Granted by Pair Up with Archer/Sniper}} | ||
|# | |mag=0 | ||
| | |skill=11~31{{h|+(2/3)|+2 granted by Pair Up with Archer in earlier chapters, +3 granted by Pair Up with Sniper in later chapters}} | ||
| | |spd=10~26{{h|+(2/3)|+2 granted by Pair Up with Archer in earlier chapters, +3 granted by Pair Up with Sniper in later chapters}} | ||
| | |lck=4~13 | ||
| | |def=10~24 | ||
| | |res=7~18 | ||
| | |mov=5~6 | ||
| | |inventory={{Item|14|Steel Sword|image=sword}}{{h|*|Earlier chapters}}/{{Item|14|Silver Sword|image=sword}}{{h|*|Later chapters}} • {{Item|14|Armorslayer|image=sword}} | ||
|notes=• Lead unit of [[pair up]] with an [[Archer]].<br>• Begins moving unprovoked on turn 6. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Archer | |||
|lv=10~18 | |||
|#=1 | |||
|hp=25~48 | |||
|str=9~24 | |||
|mag=0 | |||
|skill=11~30{{h|+(2/3)|+2 granted by Pair Up with Mercenary in earlier chapters, +3 granted by Pair Up with Hero in later chapters}} | |||
|spd=8~26{{h|+3|Granted by Pair Up with Mercenary/Hero}} | |||
|lck=3~11 | |||
|def=9~24{{h|+(1/2)|+1 granted by Pair Up with Mercenary in earlier chapters, +2 granted by Pair Up with Hero in later chapters}} | |||
|res=4~14 | |||
|mov=5~6 | |||
|inventory={{Item|14|Steel Bow|image=bow}}{{h|*|Earlier chapters}}/{{Item|14|Silver Bow|image=bow}}{{h|*|Later chapters}} | |||
|notes=Supporting unit of [[pair up]] with a [[Mercenary]]. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Archer | |||
|lv=10~18 | |||
|#=2 | |||
|hp=25~48 | |||
|str=9~24 | |||
|mag=0 | |||
|skill=11~30 | |||
|spd=8~26 | |||
|lck=3~11 | |||
|def=9~24 | |||
|res=4~14 | |||
|mov=5~6 | |||
|inventory={{Item|14|Steel Bow|image=bow}}{{h|*|Earlier chapters}}/{{Item|14|Silver Bow|image=bow}}{{h|*|Later chapters}} | |||
|notes=• The western one immediately begins moving unprovoked.<br>• The eastern one begins moving unprovoked on turn 4. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Cavalier | |||
|lv=10~18 | |||
|#=1 | |||
|hp=25~48 | |||
|str=11~27 | |||
|mag=0~1 | |||
|skill=8~22 | |||
|spd=8~22 | |||
|lck=5~14 | |||
|def=11~27 | |||
|res=8~24 | |||
|mov=7~8 | |||
|inventory={{Item|14|Steel Lance|image=lance}}{{h|*|Earlier chapters}}/{{Item|14|Silver Lance|image=lance}}{{h|*|Later chapters}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Knight | |||
|lv=10~18 | |||
|#=1 | |||
|hp=28~55 | |||
|str=13~33 | |||
|mag=0 | |||
|skill=8~24 | |||
|spd=4~11 | |||
|lck=5~14 | |||
|def=14~35 | |||
|res=5~18 | |||
|mov=4~5 | |||
|inventory={{Item|14|Beast Killer|image=lance}} | |||
|notes=Begins moving unprovoked on turn 3. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Cavalier | |||
|lv=10~18 | |||
|#=1 | |||
|hp=25~48 | |||
|str=11~27 | |||
|mag=0~1 | |||
|skill=8~22 | |||
|spd=8~22 | |||
|lck=5~14 | |||
|def=11~27 | |||
|res=8~24 | |||
|mov=7~8 | |||
|inventory={{Item|14|Wyrmslayer|image=sword}} • {{Item|14|Javelin|image=lance}} | |||
|notes=Begins moving unprovoked on turn 3. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Archer | |||
|lv=10~18 | |||
|#=1 | |||
|hp=25~48 | |||
|str=9~24 | |||
|mag=0 | |||
|skill=11~30 | |||
|spd=8~26 | |||
|lck=3~11 | |||
|def=9~24 | |||
|res=4~14 | |||
|mov=5~6 | |||
|inventory={{Item|14|Hunter's Bow|image=bow}} | |||
|notes=Begins moving unprovoked on turn 4. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Knight | |||
|lv=10~18 | |||
|#=1 | |||
|hp=28~55 | |||
|str=13~33 | |||
|mag=0 | |||
|skill=8~24 | |||
|spd=4~11 | |||
|lck=5~14 | |||
|def=14~35 | |||
|res=5~18 | |||
|mov=4~5 | |||
|inventory={{Item|14|Steel Lance|image=lance}}{{h|*|Earlier chapters}}/{{Item|14|Silver Lance|image=lance}}{{h|*|Later chapters}} | |||
|notes=Begins moving unprovoked on turn 4. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Witch | |||
|lv=8~36 | |||
|#=8 | |||
|hp=22~42 | |||
|str=0 | |||
|mag=11~31 | |||
|skill=5~16 | |||
|spd=7~24 | |||
|lck=3~9 | |||
|def=5~15 | |||
|res=11~29 | |||
|mov=6 | |||
|inventory={{Item|14|Fire|image=tome}}{{h|*|Earlier chapters}}/{{Item|14|Thunder|image=tome}}{{h|*|Later chapters}} | |||
|notes=Can move to be adjacent to any other enemy unit. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Witch | |||
|lv=8~36 | |||
|#=1 | |||
|hp=22~42 | |||
|str=0 | |||
|mag=11~31 | |||
|skill=5~16 | |||
|spd=7~24 | |||
|lck=3~9 | |||
|def=5~15 | |||
|res=11~29 | |||
|mov=6 | |||
|inventory={{Item|14|Fire|image=tome}}{{h|*|Earlier chapters}}/{{Item|14|Thunder|image=tome}}{{h|*|Later chapters}}<br>{{Item|14|Voice of Peace}} | |||
|notes=• Drops {{Item|14|Rimmed Glasses|image=accessory face|type=drop}} upon defeat.<br>• Can move to be adjacent to any other enemy unit. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Witch | |||
|lv=8~36 | |||
|#=1 | |||
|hp=22~42 | |||
|str=0 | |||
|mag=11~31{{h|+5|Granted by Pair Up with Witch}} | |||
|skill=5~16 | |||
|spd=7~24{{h|+3|Granted by Pair Up with Witch}} | |||
|lck=3~9 | |||
|def=5~15 | |||
|res=11~29 | |||
|mov=6 | |||
|inventory={{Item|14|Thunder|image=tome}}{{h|*|Earlier chapters}}/{{Item|14|Fimbulvetr|image=tome}}{{h|*|Later chapters}} • {{Item|14|Warp|link=Warp (item)|image=skill book|type=drop}} | |||
|notes=• Lead unit of [[pair up]] with another Witch.<br>• Can move to be adjacent to any other enemy unit. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Witch | |||
|lv=8~36 | |||
|#=1 | |||
|hp=22~42 | |||
|str=0 | |||
|mag=11~31{{h|+5|Granted by Pair Up with Witch}} | |||
|skill=5~16 | |||
|spd=7~24{{h|+3|Granted by Pair Up with Witch}} | |||
|lck=3~9 | |||
|def=5~15 | |||
|res=11~29 | |||
|mov=6 | |||
|inventory={{Item|14|Thunder|image=tome}}{{h|*|Earlier chapters}}/{{Item|14|Fimbulvetr|image=tome}}{{h|*|Later chapters}} | |||
|notes=• Supporting unit of [[pair up]] with another Witch.<br>• Can move to be adjacent to any other enemy unit. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Marla|Illusion]] | |||
|class=Witch | |||
|lv=12~40 | |||
|#=1 | |||
|hp=35~55 | |||
|str=0 | |||
|mag=18~36 | |||
|skill=7~18 | |||
|spd=13~30 | |||
|lck=10~16 | |||
|def=11~21 | |||
|res=18~29 | |||
|inventory={{Item|14|Nosferatu|image=tome}}<br>{{Item|14|Demoiselle}} • {{Item|14|Malefic Aura}} • {{Item|14|Savage Blow}} • {{Item|14|Shadowgift}} | |||
|notes=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Fates|fort]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Knight | |||
|lv=12~20 | |||
|#=1 | |||
|hp=30~57 | |||
|str=16~36 | |||
|mag=0 | |||
|skill=10~26 | |||
|spd=6~13 | |||
|lck=6~15 | |||
|def=16~37 | |||
|res=6~19 | |||
|inventory={{Item|14|Iron Javelin|image=lance}}{{h|*|Earlier chapters}}/{{Item|14|Steel Javelin|image=lance}}{{h|*|Later chapters}}<br>{{Item|14|Pavise}} • {{Item|14|Vantage}} • {{Item|14|Inspiration}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Knight | |||
|lv=12~20 | |||
|#=2 | |||
|hp=30~57 | |||
|str=16~36 | |||
|mag=0 | |||
|skill=10~26 | |||
|spd=6~13 | |||
|lck=6~15 | |||
|def=16~37 | |||
|res=6~19 | |||
|mov=4~5 | |||
|inventory={{Item|14|Steel Lance|image=lance}}{{h|*|Earlier chapters}}/{{Item|14|Silver Lance|image=lance}}{{h|*|Later chapters}}<br>{{Item|14|Pavise}} • {{Item|14|Inspiration}} | |||
|notes=The southeastern one begins moving unprovoked on turn 5. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Knight | |||
|lv=10~18 | |||
|#=3 | |||
|hp=28~55 | |||
|str=15~35 | |||
|mag=0 | |||
|skill=9~25 | |||
|spd=5~12 | |||
|lck=6~15 | |||
|def=15~36 | |||
|res=6~19 | |||
|mov=4~5 | |||
|inventory={{Item|14|Javelin|image=lance}} | |||
|notes=• The southeastern one begins moving unprovoked on turn 5.<br>• The northwestern two begin moving unprovoked on turn 6. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Mercenary | |||
|lv=10~18 | |||
|#=1 | |||
|hp=25~50 | |||
|str=12~29{{h|+2|Granted by Pair Up with Archer/Sniper}} | |||
|mag=0 | |||
|skill=12~32{{h|+(2/3)|+2 granted by Pair Up with Archer in earlier chapters, +3 granted by Pair Up with Sniper in later chapters}} | |||
|spd=11~27{{h|+(2/3)|+2 granted by Pair Up with Archer in earlier chapters, +3 granted by Pair Up with Sniper in later chapters}} | |||
|lck=5~14 | |||
|def=11~25 | |||
|res=8~19 | |||
|mov=5~6 | |||
|inventory={{Item|14|Steel Sword|image=sword}}{{h|*|Earlier chapters}}/{{Item|14|Silver Sword|image=sword}}{{h|*|Later chapters}} • {{Item|14|Armorslayer|image=sword}}<br>{{Item|14|Lunge}} • {{Item|14|Evenhanded}} | |||
|notes=• Lead unit of [[pair up]] with an [[Archer]].<br>• Begins moving unprovoked on turn 6. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Archer | |||
|lv=10~18 | |||
|#=1 | |||
|hp=25~48 | |||
|str=11~26 | |||
|mag=0 | |||
|skill=12~31{{h|+(2/3)|+2 granted by Pair Up with Mercenary in earlier chapters, +3 granted by Pair Up with Hero in later chapters}} | |||
|spd=9~27{{h|+3|Granted by Pair Up with Mercenary/Hero}} | |||
|lck=4~12 | |||
|def=10~25{{h|+(1/2)|+1 granted by Pair Up with Mercenary in earlier chapters, +2 granted by Pair Up with Hero in later chapters}} | |||
|res=5~15 | |||
|mov=5~6 | |||
|inventory={{Item|14|Steel Bow|image=bow}}{{h|*|Earlier chapters}}/{{Item|14|Silver Bow|image=bow}}{{h|*|Later chapters}}<br>{{Item|14|Odd Shaped}} | |||
|notes=Supporting unit of [[pair up]] with a [[Mercenary]]. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Archer | |||
|lv=10~18 | |||
|#=2 | |||
|hp=25~48 | |||
|str=11~26 | |||
|mag=0 | |||
|skill=12~31 | |||
|spd=9~27 | |||
|lck=4~12 | |||
|def=10~25 | |||
|res=5~15 | |||
|mov=5~6 | |||
|inventory={{Item|14|Steel Bow|image=bow}}{{h|*|Earlier chapters}}/{{Item|14|Silver Bow|image=bow}}{{h|*|Later chapters}} | |||
|notes=• The western one immediately begins moving unprovoked.<br>• The eastern one begins moving unprovoked on turn 4. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Cavalier | |||
|lv=10~18 | |||
|#=1 | |||
|hp=25~48 | |||
|str=13~29 | |||
|mag=0~1 | |||
|skill=9~23 | |||
|spd=9~23 | |||
|lck=6~15 | |||
|def=12~28 | |||
|res=9~25 | |||
|mov=7~8 | |||
|inventory={{Item|14|Steel Lance|image=lance}}{{h|*|Earlier chapters}}/{{Item|14|Silver Lance|image=lance}}{{h|*|Later chapters}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Knight | |||
|lv=10~18 | |||
|#=1 | |||
|hp=28~55 | |||
|str=15~35 | |||
|mag=0 | |||
|skill=9~25 | |||
|spd=5~12 | |||
|lck=6~15 | |||
|def=15~36 | |||
|res=6~19 | |||
|mov=4~5 | |||
|inventory={{Item|14|Beast Killer|image=lance}} | |||
|notes=Begins moving unprovoked on turn 3. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Cavalier | |||
|lv=10~18 | |||
|#=1 | |||
|hp=25~48 | |||
|str=13~29 | |||
|mag=0~1 | |||
|skill=9~23 | |||
|spd=9~23 | |||
|lck=6~15 | |||
|def=12~28 | |||
|res=9~25 | |||
|mov=7~8 | |||
|inventory={{Item|14|Wyrmslayer|image=sword}} • {{Item|14|Javelin|image=lance}}<br>{{Item|14|Lunge}} | |||
|notes=Begins moving unprovoked on turn 3. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Archer | |||
|lv=10~18 | |||
|#=1 | |||
|hp=25~48 | |||
|str=11~26 | |||
|mag=0 | |||
|skill=12~31 | |||
|spd=9~27 | |||
|lck=4~12 | |||
|def=10~25 | |||
|res=5~15 | |||
|mov=5~6 | |||
|inventory={{Item|14|Hunter's Bow|image=bow}} | |||
|notes=Begins moving unprovoked on turn 4. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Knight | |||
|lv=10~18 | |||
|#=1 | |||
|hp=28~55 | |||
|str=15~35 | |||
|mag=0 | |||
|skill=9~25 | |||
|spd=5~12 | |||
|lck=6~15 | |||
|def=15~36 | |||
|res=6~19 | |||
|mov=4~5 | |||
|inventory={{Item|14|Steel Lance|image=lance}}{{h|*|Earlier chapters}}/{{Item|14|Silver Lance|image=lance}}{{h|*|Later chapters}} | |||
|notes=Begins moving unprovoked on turn 4. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Witch | |||
|lv=8~36 | |||
|#=11 | |||
|hp=22~42 | |||
|str=0 | |||
|mag=13~33 | |||
|skill=6~17 | |||
|spd=8~25 | |||
|lck=4~10 | |||
|def=6~16 | |||
|res=12~29 | |||
|mov=6 | |||
|inventory={{Item|14|Fire|image=tome}}{{h|*|Earlier chapters}}/{{Item|14|Thunder|image=tome}}{{h|*|Later chapters}}<br>{{Item|14|Demoiselle}} | |||
|notes=Can move to be adjacent to any other enemy unit. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Witch | |||
|lv=8~36 | |||
|#=1 | |||
|hp=22~42 | |||
|str=0 | |||
|mag=13~33 | |||
|skill=6~17 | |||
|spd=8~25 | |||
|lck=4~10 | |||
|def=6~16 | |||
|res=12~29 | |||
|mov=6 | |||
|inventory={{Item|14|Fire|image=tome}}{{h|*|Earlier chapters}}/{{Item|14|Thunder|image=tome}}{{h|*|Later chapters}}<br>{{Item|14|Demoiselle}} • {{Item|14|Voice of Peace}} | |||
|notes=• Drops {{Item|14|Rimmed Glasses|image=accessory face|type=drop}} upon defeat.<br>• Can move to be adjacent to any other enemy unit. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Witch | |||
|lv=8~36 | |||
|#=1 | |||
|hp=22~42 | |||
|str=0 | |||
|mag=13~33{{h|+5|Granted by Pair Up with Witch}} | |||
|skill=6~17 | |||
|spd=8~25{{h|+3|Granted by Pair Up with Witch}} | |||
|lck=4~10 | |||
|def=6~16 | |||
|res=12~29 | |||
|mov=6 | |||
|inventory={{Item|14|Thunder|image=tome}}{{h|*|Earlier chapters}}/{{Item|14|Fimbulvetr|image=tome}}{{h|*|Later chapters}} • {{Item|14|Warp|link=Warp (item)|image=skill book|type=drop}}<br>{{Item|14|Demoiselle}} | |||
|notes=• Lead unit of [[pair up]] with another Witch.<br>• Can move to be adjacent to any other enemy unit. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Witch | |||
|lv=8~36 | |||
|#=1 | |||
|hp=22~42 | |||
|str=0 | |||
|mag=13~33{{h|+5|Granted by Pair Up with Witch}} | |||
|skill=6~17 | |||
|spd=8~25{{h|+3|Granted by Pair Up with Witch}} | |||
|lck=4~10 | |||
|def=6~16 | |||
|res=12~29 | |||
|mov=6 | |||
|inventory={{Item|14|Thunder|image=tome}}{{h|*|Earlier chapters}}/{{Item|14|Fimbulvetr|image=tome}}{{h|*|Later chapters}}<br>{{Item|14|Demoiselle}} | |||
|notes=• Supporting unit of [[pair up]] with another Witch.<br>• Can move to be adjacent to any other enemy unit. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Marla|Illusion]] | |||
|class=Witch | |||
|lv=12~40 | |||
|#=1 | |||
|hp=36~56 | |||
|str=1 | |||
|mag=19~36 | |||
|skill=7~18 | |||
|spd=13~30 | |||
|lck=11~17 | |||
|def=12~22 | |||
|res=19~29 | |||
|inventory={{Item|14|Nosferatu|image=tome}}<br>{{Item|14|Demoiselle}} • {{Item|14|Malefic Aura}} • {{Item|14|Savage Blow}} • {{Item|14|Shadowgift}} | |||
|notes=Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Fates|fort]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Knight | |||
|lv=12~20 | |||
|#=1 | |||
|hp=31~58 | |||
|str=17~37 | |||
|mag=1 | |||
|skill=10~26 | |||
|spd=6~13 | |||
|lck=7~16 | |||
|def=17~38 | |||
|res=7~20 | |||
|inventory={{Item|14|Iron Javelin|image=lance}}{{h|*|Earlier chapters}}/{{Item|14|Steel Javelin|image=lance}}{{h|*|Later chapters}}<br>{{Item|14|Pavise}} • {{Item|14|Vantage}} • {{Item|14|Inspiration}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Knight | |||
|lv=12~20 | |||
|#=2 | |||
|hp=31~58 | |||
|str=17~37 | |||
|mag=1 | |||
|skill=10~26 | |||
|spd=6~13 | |||
|lck=7~16 | |||
|def=17~38 | |||
|res=7~20 | |||
|mov=4~5 | |||
|inventory={{Item|14|Steel Lance|image=lance}}{{h|*|Earlier chapters}}/{{Item|14|Silver Lance|image=lance}}{{h|*|Later chapters}}<br>{{Item|14|Pavise}} • {{Item|14|Inspiration}} | |||
|notes=The southeastern one begins moving unprovoked on turn 5. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Knight | |||
|lv=10~18 | |||
|#=3 | |||
|hp=29~56 | |||
|str=16~36 | |||
|mag=1 | |||
|skill=9~25 | |||
|spd=5~12 | |||
|lck=7~16 | |||
|def=16~37 | |||
|res=7~20 | |||
|mov=4~5 | |||
|inventory={{Item|14|Javelin|image=lance}} | |||
|notes=• The southeastern one begins moving unprovoked on turn 5.<br>• The northwestern two begin moving unprovoked on turn 6. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Mercenary | |||
|lv=10~18 | |||
|#=1 | |||
|hp=26~51 | |||
|str=13~30{{h|+3|+2 granted by Pair Up with Archer/Sniper, +1 granted by Defender}} | |||
|mag=1{{h|+1|Granted by Defender}} | |||
|skill=12~32{{h|+(3/4)|+2 granted by Pair Up with Archer in earlier chapters, +3 granted by Pair Up with Sniper in later chapters, +1 granted by Defender}} | |||
|spd=11~27{{h|+(3/4)|+2 granted by Pair Up with Archer in earlier chapters, +3 granted by Pair Up with Sniper in later chapters, +1 granted by Defender}} | |||
|lck=6~15{{h|+1|Granted by Defender}} | |||
|def=12~26{{h|+1|Granted by Defender}} | |||
|res=9~20{{h|+1|Granted by Defender}} | |||
|mov=5~6 | |||
|inventory={{Item|14|Steel Sword|image=sword}}{{h|*|Earlier chapters}}/{{Item|14|Silver Sword|image=sword}}{{h|*|Later chapters}} • {{Item|14|Armorslayer|image=sword}}<br>{{Item|14|Lunge}} • {{Item|14|Evenhanded}} • {{Item|14|Defender}} | |||
|notes=• Lead unit of [[pair up]] with an [[Archer]].<br>• Begins moving unprovoked on turn 6. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Archer | |||
|lv=10~18 | |||
|#=1 | |||
|hp=26~49 | |||
|str=12~27 | |||
|mag=1 | |||
|skill=12~31{{h|+(2/3)|+2 granted by Pair Up with Mercenary in earlier chapters, +3 granted by Pair Up with Hero in later chapters}} | |||
|spd=9~27{{h|+3|Granted by Pair Up with Mercenary/Hero}} | |||
|lck=5~13 | |||
|def=11~26{{h|+(1/2)|+1 granted by Pair Up with Mercenary in earlier chapters, +2 granted by Pair Up with Hero in later chapters}} | |||
|res=6~16 | |||
|mov=5~6 | |||
|inventory={{Item|14|Steel Bow|image=bow}}{{h|*|Earlier chapters}}/{{Item|14|Silver Bow|image=bow}}{{h|*|Later chapters}}<br>{{Item|14|Odd Shaped}} • {{Item|14|Charm}} | |||
|notes=Supporting unit of [[pair up]] with a [[Mercenary]]. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Archer | |||
|lv=10~18 | |||
|#=2 | |||
|hp=26~49 | |||
|str=12~27 | |||
|mag=1 | |||
|skill=12~31 | |||
|spd=9~27 | |||
|lck=5~13 | |||
|def=11~26 | |||
|res=6~16 | |||
|mov=5~6 | |||
|inventory={{Item|14|Steel Bow|image=bow}}{{h|*|Earlier chapters}}/{{Item|14|Silver Bow|image=bow}}{{h|*|Later chapters}} | |||
|notes=• The western one immediately begins moving unprovoked.<br>• The eastern one begins moving unprovoked on turn 4. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Cavalier | |||
|lv=10~18 | |||
|#=1 | |||
|hp=26~49 | |||
|str=14~30 | |||
|mag=1~2 | |||
|skill=9~23 | |||
|spd=9~23 | |||
|lck=7~16 | |||
|def=13~29 | |||
|res=10~26 | |||
|mov=7~8 | |||
|inventory={{Item|14|Steel Lance|image=lance}}{{h|*|Earlier chapters}}/{{Item|14|Silver Lance|image=lance}}{{h|*|Later chapters}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Knight | |||
|lv=10~18 | |||
|#=1 | |||
|hp=29~56 | |||
|str=16~36 | |||
|mag=1 | |||
|skill=9~25 | |||
|spd=5~12 | |||
|lck=7~16 | |||
|def=16~37 | |||
|res=7~20 | |||
|mov=4~5 | |||
|inventory={{Item|14|Beast Killer|image=lance}} | |||
|notes=Begins moving unprovoked on turn 3. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Cavalier | |||
|lv=10~18 | |||
|#=1 | |||
|hp=26~49 | |||
|str=14~30 | |||
|mag=1~2 | |||
|skill=9~23 | |||
|spd=9~23 | |||
|lck=7~16 | |||
|def=13~29 | |||
|res=10~26 | |||
|mov=7~8 | |||
|inventory={{Item|14|Wyrmslayer|image=sword}} • {{Item|14|Javelin|image=lance}}<br>{{Item|14|Lunge}} | |||
|notes=Begins moving unprovoked on turn 3. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Archer | |||
|lv=10~18 | |||
|#=1 | |||
|hp=26~49 | |||
|str=12~27 | |||
|mag=1 | |||
|skill=12~31 | |||
|spd=9~27 | |||
|lck=5~13 | |||
|def=11~26 | |||
|res=6~16 | |||
|mov=5~6 | |||
|inventory={{Item|14|Hunter's Bow|image=bow}} | |||
|notes=Begins moving unprovoked on turn 4. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Knight | |||
|lv=10~18 | |||
|#=1 | |||
|hp=29~56 | |||
|str=16~36 | |||
|mag=1 | |||
|skill=9~25 | |||
|spd=5~12 | |||
|lck=7~16 | |||
|def=16~37 | |||
|res=7~20 | |||
|mov=4~5 | |||
|inventory={{Item|14|Steel Lance|image=lance}}{{h|*|Earlier chapters}}/{{Item|14|Silver Lance|image=lance}}{{h|*|Later chapters}} | |||
|notes=Begins moving unprovoked on turn 4. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Witch | |||
|lv=8~36 | |||
|#=14 | |||
|hp=23~43 | |||
|str=1 | |||
|mag=14~34 | |||
|skill=6~17 | |||
|spd=8~25 | |||
|lck=5~11 | |||
|def=7~17 | |||
|res=13~29 | |||
|mov=6 | |||
|inventory={{Item|14|Fire|image=tome}}{{h|*|Earlier chapters}}/{{Item|14|Thunder|image=tome}}{{h|*|Later chapters}}<br>{{Item|14|Demoiselle}} | |||
|notes=Can move to be adjacent to any other enemy unit. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Witch | |||
|lv=8~36 | |||
|#=1 | |||
|hp=23~43 | |||
|str=1 | |||
|mag=14~34 | |||
|skill=6~17 | |||
|spd=8~25 | |||
|lck=5~11 | |||
|def=7~17 | |||
|res=13~29 | |||
|mov=6 | |||
|inventory={{Item|14|Fire|image=tome}}{{h|*|Earlier chapters}}/{{Item|14|Thunder|image=tome}}{{h|*|Later chapters}}<br>{{Item|14|Demoiselle}} • {{Item|14|Voice of Peace}} | |||
|notes=• Drops {{Item|14|Rimmed Glasses|image=accessory face|type=drop}} upon defeat.<br>• Can move to be adjacent to any other enemy unit. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Witch | |||
|lv=8~36 | |||
|#=1 | |||
|hp=23~43 | |||
|str=1 | |||
|mag=14~34{{h|+5|Granted by Pair Up with Witch}} | |||
|skill=6~17 | |||
|spd=8~25{{h|+3|Granted by Pair Up with Witch}} | |||
|lck=5~11 | |||
|def=7~17 | |||
|res=13~29 | |||
|mov=6 | |||
|inventory={{Item|14|Thunder|image=tome}}{{h|*|Earlier chapters}}/{{Item|14|Fimbulvetr|image=tome}}{{h|*|Later chapters}} • {{Item|14|Warp|link=Warp (item)|image=skill book|type=drop}}<br>{{Item|14|Demoiselle}} | |||
|notes=• Lead unit of [[pair up]] with another Witch.<br>• Can move to be adjacent to any other enemy unit. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Illusion | |||
|class=Witch | |||
|lv=8~36 | |||
|#=1 | |||
|hp=23~43 | |||
|str=1 | |||
|mag=14~34{{h|+5|Granted by Pair Up with Witch}} | |||
|skill=6~17 | |||
|spd=8~25{{h|+3|Granted by Pair Up with Witch}} | |||
|lck=5~11 | |||
|def=7~17 | |||
|res=13~29 | |||
|mov=6 | |||
|inventory={{Item|14|Thunder|image=tome}}{{h|*|Earlier chapters}}/{{Item|14|Fimbulvetr|image=tome}}{{h|*|Later chapters}}<br>{{Item|14|Demoiselle}} | |||
|notes=• Supporting unit of [[pair up]] with another Witch.<br>• Can move to be adjacent to any other enemy unit. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
}} | }} | ||
====Reinforcements==== | |||
*At the start of turn 1 | |||
**2 [[Witch]]es with [[Fire]] to the left and right of the boss | |||
*Turn 2 | |||
**2 [[Witch]]es with [[Fire]] to the left and right of the boss | |||
*Turn 4 | |||
**2 [[Witch]]es with [[Fire]] to the left and right of the boss | |||
**1 [[Witch]] with [[Fire]] from just south of the boss <small>(Lunatic only)</small> | |||
*Turn 6 | |||
**2 [[Witch]]es with [[Fire]] to the left and right of the boss <small>(Hard/Lunatic only)</small> | |||
**1 [[Witch]] with [[Fire]] from just south of the boss <small>(Normal/Lunatic only)</small> | |||
*Turn 8 | |||
**1 [[Witch]] with [[Fire]] and [[Voice of Peace]] to the right of the boss | |||
**1 [[Witch]] with [[Fire]] to the left of the boss | |||
**1 [[Witch]] with [[Fire]] from just south of the boss <small>(Lunatic only)</small> | |||
*Turn 10 | |||
**2 [[Witch]]es with [[Fire]] to the left and right of the boss <small>(Hard/Lunatic only)</small> | |||
**1 [[Pair Up|pair]] of [[Witch]]es with [[Thunder]] from just south of the boss | |||
===Boss data=== | ===Boss data=== | ||
:''Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 7 playthrough, the earliest possible point where this chapter may be undertaken; the figures to the right of the ~ are taken from a chapter 27 playthrough, the latest possible point a save file may be positioned at.'' | :''Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 7 playthrough, the earliest possible point where this chapter may be undertaken; the figures to the right of the ~ are taken from a chapter 27 playthrough, the latest possible point a save file may be positioned at.'' | ||
{{Tab | |||
|tab1=Normal | |||
|tab2=Hard | |||
|tab3=Lunatic | |||
|content1={{BossStats FE14 | |||
|portrait=[[File:Generic small portrait witch fe14.png]] | |portrait=[[File:Generic small portrait witch fe14.png]] | ||
|sprite=witch enemy | |sprite=witch enemy | ||
Line 237: | Line 1,064: | ||
|to=D | |to=D | ||
}} | }} | ||
|content2={{BossStats FE14 | |||
|portrait=[[File:Generic small portrait witch fe14.png]] | |portrait=[[File:Generic small portrait witch fe14.png]] | ||
|sprite=witch enemy | |||
|class=Witch | |class=Witch | ||
|lv=12 | |lv=12~40 | ||
|HP= | |HP=35~55 | ||
|str= | |str=0 | ||
|magic= | |magic=18~36 | ||
|skill= | |skill=7~18 | ||
|spd= | |spd=13~30 | ||
|luck= | |luck=10~16 | ||
|def= | |def=11~21 | ||
|res= | |res=18~29 | ||
|inventory={{Item|14|Nosferatu|image=tome}} | |inventory={{Item|14|Nosferatu|image=tome}} | ||
|skills={{Item|14|Shadowgift}} | |skills={{Item|14|Demoiselle}}<br>{{Item|14|Malefic Aura}}<br>{{Item|14|Savage Blow}}<br>{{Item|14|Shadowgift}} | ||
|to=C | |to=C | ||
}} | }} | ||
|content3={{BossStats FE14 | |||
|portrait=[[File:Generic small portrait witch fe14.png]] | |portrait=[[File:Generic small portrait witch fe14.png]] | ||
|sprite=witch enemy | |||
|class=Witch | |class=Witch | ||
|lv=12 | |lv=12~40 | ||
|HP= | |HP=36~56 | ||
|str= | |str=1 | ||
|magic= | |magic=19~36 | ||
|skill= | |skill=7~18 | ||
|spd= | |spd=13~30 | ||
|luck= | |luck=11~17 | ||
|def= | |def=12~22 | ||
|res= | |res=19~29 | ||
|inventory={{Item|14|Nosferatu|image=tome}} | |inventory={{Item|14|Nosferatu|image=tome}} | ||
|skills={{Item|14|Shadowgift}} | |skills={{Item|14|Demoiselle}}<br>{{Item|14|Malefic Aura}}<br>{{Item|14|Savage Blow}}<br>{{Item|14|Shadowgift}} | ||
|to=S | |to=S | ||
}} | }} | ||
}} | |||
==Strategy== | ==Strategy== | ||
{{Strategy}} | {{Strategy}} | ||
{{sectstub}} | |||
As the tip mentions before gaining control of units, Witches have the ability to warp themselves to an adjacent ally. In turn, this means they can attack a unit who is three tiles away from a hostile force. It is recommended to take out the regular enemies as soon as possible to avoid the Witches warping to your allies, while the ones with slayer weapons should also be dealt with since they can Dual Strike with the witch. [[Tomebreaker]] is a good skill to have here so as to avoid damage, meaning [[Felicia]] and [[Jakob]] really shine in this xenologue. | As the tip mentions before gaining control of units, Witches have the ability to warp themselves to an adjacent ally. In turn, this means they can attack a unit who is three tiles away from a hostile force. It is recommended to take out the regular enemies as soon as possible to avoid the Witches warping to your allies, while the ones with slayer weapons should also be dealt with since they can Dual Strike with the witch. [[Tomebreaker]] is a good skill to have here so as to avoid damage, meaning [[Felicia]] and [[Jakob]] really shine in this xenologue. | ||
On turns 9 and 11, two reinforcement Witches have special items. The one to the right of the boss has Rimmed Glasses, and the Witch in Pair Up carries a [[Warp (skill)|Warp]] [[Skill items#Skill items in Fates|manual]], respectively. If the boss is defeated these will not appear. | On turns 9 and 11, two reinforcement Witches have special items. The one to the right of the boss has Rimmed Glasses, and the Witch in Pair Up carries a [[Warp (skill)|Warp]] [[Skill items#Skill items in Fates|manual]], respectively. If the boss is defeated these will not appear. | ||
==Trivia== | ==Trivia== | ||
* This chapter is the only one from the Japanese second series of DLC whose official website description is identical between both the American and PAL regions official websites. | * This chapter is the only one from the Japanese second series of DLC whose official website description is identical between both the American and PAL regions' official websites. | ||
==Etymology and other languages== | ==Etymology and other languages== | ||
Line 285: | Line 1,114: | ||
|eng-name=Witches' Trial | |eng-name=Witches' Trial | ||
|eng-mean=Notably the only one of the three class-change item chapters in the Japanese second series of DLC to retain the word "trial" in its official localized name. This is possibly a double entendre, referring to [[wikipedia:Witch-hunt|witch (legal) trials]]. | |eng-mean=Notably the only one of the three class-change item chapters in the Japanese second series of DLC to retain the word "trial" in its official localized name. This is possibly a double entendre, referring to [[wikipedia:Witch-hunt|witch (legal) trials]]. | ||
| | |jpn-name={{h|魔女の試練場|Majo no Shirenba}} | ||
| | |jpn-mean=The Witch's Trial Grounds | ||
|span-name=Caza de brujas | |||
|span-mean=Witch hunt | |||
|fren-name= | |fren-name= | ||
|fren-mean= | |fren-mean= | ||
|ger-name=Hexenprüfung | |||
|ger-mean=Witches' Trial | |||
|ger-name= | |||
|ger-mean= | |||
|ital-name= | |ital-name= | ||
|ital-mean= | |ital-mean= | ||
|kor-name={{h|마녀의 시련장|Manyeoui silyeonjang}} | |||
|kor-mean=Witch's trial | |||
}} | }} | ||
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{{ref}} | {{ref}} | ||
{{ChapterNav | {{ChapterNav}} | ||
}} | |||
{{Nav14}} | {{Nav14}} | ||
[[Category:Downloadable content chapters of Fire Emblem Fates]] | [[Category:Downloadable content chapters of Fire Emblem Fates]] |
Latest revision as of 21:37, 28 March 2024
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“ | The trial this time is called "When Hill Witches Attack!!" Gosh, sounds scary, doesn't it? Thankfully, I know you've got it all under control! | ” | — Anna |
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Witches' Trial (Japanese: 魔女の試練場 The Witch's Trial Grounds) is a downloadable content xenologue chapter in Fire Emblem Fates. Witch's Trial is part of the second series of Japanese DLC releases and the first series of international DLC releases.
This chapter was first made available on October 8, 2015 in Japan; April 21, 2016 in North America; July 14 in Europe; and July 15 in Australia.
In this chapter, Anna tasks the player with taking on a challenge in a land quite obviously not on Corrin's army's home continent as part of a trial hoping to earn a special item. The map is based off of the map "Fear Mountain" from Fire Emblem Gaiden, although the map layout is shared with a few other locations in Gaiden.
Plot
- Main article:
Witches' Trial/Script
This article or section does not meet Fire Emblem Wiki's quality standards. Please improve it as you see fit. Editing help is available. This article has been flagged since should be more concise. |
As we arrive in an area that appears to resemble Fear Mountain in the Valentian nation of Rigel, Anna welcomes Corrin and his/her army to the Outrealm Trial Grounds. Anna asks someone (presumably Corrin himself/herself) if they are a magical maestro that hurts people with their brain and loves brooms, then tells them that this is the trial for them; all they need to do is beat the challenge and they'll get a magical gift. Anna introduces the trial as being called "When Hill Witches Attack", noting that it sounds scary but states she knows Corrin has it under control; Anna then states that Witches can show up out of nowhere and to watch out for that. Anna asks Corrin if s/he has what it takes to dispel the curse, to which some witches take some time to show up; Anna states she'll be off and tells Corrin and his/her army to have fun. Preparations take place at this point; the battle begins once preparations are finished. Right as the battle begins, the game states that witches can warp to any space adjacent to one of their allies and to beware of it.
Once the battle ends, Anna notes that Corrin's army has won, and asks them if they are professional witchbusters, and states that she needs to remind herself never to put any curses on them; at this point, Anna states it's reward time and she states that she gives to the army a Witch's Mark, and with it, it will allow someone to copy the techniques of the foes seen that day; she then bids farewell.
Website summary
A trial ground using the stage Fear Mountain from Fire Emblem Gaiden.[1][2][3]
North American eShop summary
An arena based on "Fear Mountain" from Fire Emblem Gaiden.
Rewards: Witch's Mark
Chapter data
Normal Hard Lunatic
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Victory: Seize the fort | Player | Enemy | ||||
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Defeat: Corrin dies* or the player's army is routed | 1–13 | 16+11 | ||||
| ||||||
Difficulty rating: ★★ Map dimensions: 30 columns by 25 rows |
Block sizes: Japan: ?? North America: 119 PAL region: ?? | |||||
Map based from: Fear Mountain from Act 4 of Gaiden Map phase music: Contest of Pride Battle phase music: Contest of Pride (Roar) Note: Due to known flaws in how the game's downloadable content system handles music, the game may fail to load the music assigned to this chapter. If this happens, the music normally assigned to skirmishes in the base game will play. | ||||||
Pricing: Japan: ¥250 United States: $1.99 Europe: €1.99 United Kingdom: £1.79 Australia: $2.60 New Zealand: $3.40 |
Also available in: Series 2 (Japan) Map Pack 1 (international) Pack Japan: ¥900 United States: $17.99 Europe: €17.99 United Kingdom: £16.19 Australia: $23.40 New Zealand: $30.60 |
Character data
Note: The returning characters list represents the minimum characterbase recruitable by the point the player can first access the Dragon's Gate. Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. If more chapters along the chosen main story path are cleared, or if any paralogues are cleared, the player can have access to characters not listed here by the point the chapter is first started. As bonus units are recruitable at the player's discretion, the returning characters list does not list them either.
Item data
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Event tile and Dragon Vein data
There are no event tiles or Dragon Veins in this chapter.
Level scaling data
This chapter's enemy units are subject to level scaling mechanisms that increase their levels as the player makes progress along the main story path. The tables below show the differences between the initial levels of the units and the levels of the units at each particular main story path chapter position. Initial unpromoted units who reach an effective level of 21 will become promoted units of level (effective level -20).
Chapter | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Levels from previous chapter | 0 | 0 | 0 | 0 | 0 | +1 | +1 | +2 | +1 | +2 | +1 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
Total levels gained | 0 | 0 | 0 | 0 | 0 | +1 | +2 | +4 | +5 | +7 | +8 | +10 | +12 | +14 | +16 | +18 | +20 | +22 | +24 | +26 | +28 |
- Additional notes: The initial level 12 Knights become promoted upon reaching the chapter 18 position; all other initial enemies apart from the Witches become promoted upon reaching the chapter 19 position.
When enemies become promoted, they become the following classes:
Enemy data
- Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 7 playthrough, the earliest possible point where this chapter may be undertaken; the figures to the right of the ~ are taken from a chapter 27 playthrough, the latest possible point a save file may be positioned at.
Normal Hard Lunatic
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Reinforcements
- At the start of turn 1
- Turn 2
- Turn 4
- Turn 6
- Turn 8
- Turn 10
Boss data
- Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 7 playthrough, the earliest possible point where this chapter may be undertaken; the figures to the right of the ~ are taken from a chapter 27 playthrough, the latest possible point a save file may be positioned at.
Normal Hard Lunatic
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
As the tip mentions before gaining control of units, Witches have the ability to warp themselves to an adjacent ally. In turn, this means they can attack a unit who is three tiles away from a hostile force. It is recommended to take out the regular enemies as soon as possible to avoid the Witches warping to your allies, while the ones with slayer weapons should also be dealt with since they can Dual Strike with the witch. Tomebreaker is a good skill to have here so as to avoid damage, meaning Felicia and Jakob really shine in this xenologue.
On turns 9 and 11, two reinforcement Witches have special items. The one to the right of the boss has Rimmed Glasses, and the Witch in Pair Up carries a Warp manual, respectively. If the boss is defeated these will not appear.
Trivia
- This chapter is the only one from the Japanese second series of DLC whose official website description is identical between both the American and PAL regions' official websites.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Witches' Trial |
Notably the only one of the three class-change item chapters in the Japanese second series of DLC to retain the word "trial" in its official localized name. This is possibly a double entendre, referring to witch (legal) trials. |
Japanese |
魔女の試練場 |
The Witch's Trial Grounds |
Spanish |
Caza de brujas |
Witch hunt |
German |
Hexenprüfung |
Witches' Trial |
Korean |
마녀의 시련장 |
Witch's trial |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
- ↑ DLC - Fire Emblem™ Fates for Nintendo 3DS - Revelations, Maps, fireemblem.nintendo.com (archived by the Wayback Machine), Retrieved: November 9, 2016
- ↑ Fire Emblem Fates, nintendo.co.uk, Retrieved: November 9, 2016
- ↑ Fire Emblem Fates, gamesites.nintendo.com.au (archived by the Wayback Machine), Retrieved: November 9, 2016
Witches' Trial |
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