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{{quote|I wish we were perfect. Then there wouldn't be any wars, and no one would have to die because of our mistakes!|Yune}} | {{quote|I wish we were perfect. Then there wouldn't be any wars, and no one would have to die because of our mistakes!|Yune}} | ||
'''Distortions''' (Japanese: {{hl|さまざまな歪み|Samazama na yugami}} ''Various Distortions'') is the third chapter of | '''Distortions''' (Japanese: {{hl|さまざまな歪み|Samazama na yugami}} ''Various Distortions'') is the third chapter of Part IV of {{FE10}}. In this chapter, [[Micaiah]] clashes with [[Lekain]] in the scorching desert, attempting to take the [[blood pact]]. | ||
==Plot== | ==Plot== | ||
{{main|Distortions/Script | {{main|Distortions/Script|Distortions/Conversations}} | ||
In the [[Begnion]] capital of Sienne, [[Lekain]] informs [[Hetzel]] that [[Yune]]'s forces have defeated the [[Disciples of Order]] at each turn. Lekain then decides to lead a force directly to defeat them. Meanwhile in the Grann Desert, [[Micaiah]] has a talk with [[Sanaki]], hoping to mend their relations. Able to sense Sanaki's thoughts, Micaiah deduces that the former feels inadequate due to her inability to sing the [[Galdr of Release|galdr of release]] or hear the voice of the goddess. When Sanaki wonders how Micaiah has such a power, Yune explains that she did not gift it to her, rather she was born with it, likely because of her [[branded]] heritage. When Yune says that she does not know why Micaiah could sing the galdr, Sanaki is baffled, believing that, as a god, Yune should know. Yune then states that the gods are not perfect, and make mistakes just as people do; with [[Great Flood|one such mistake]] drowning all but [[Tellius]]. Yune becomes upset with herself over this, and briefly causes a sandstorm. When Micaiah returns, Sanaki wonders what [[Ashera]]'s voice is like, having never heard it before. | In the [[Begnion]] capital of Sienne, [[Lekain]] informs [[Hetzel]] that [[Yune]]'s forces have defeated the [[Disciples of Order]] at each turn. Lekain then decides to lead a force directly to defeat them. Meanwhile in the Grann Desert, [[Micaiah]] has a talk with [[Sanaki]], hoping to mend their relations. Able to sense Sanaki's thoughts, Micaiah deduces that the former feels inadequate due to her inability to sing the [[Galdr of Release|galdr of release]] or hear the voice of the goddess. When Sanaki wonders how Micaiah has such a power, Yune explains that she did not gift it to her, rather she was born with it, likely because of her [[branded]] heritage. When Yune says that she does not know why Micaiah could sing the galdr, Sanaki is baffled, believing that, as a god, Yune should know. Yune then states that the gods are not perfect, and make mistakes just as people do; with [[Great Flood|one such mistake]] drowning all but [[Tellius]]. Yune becomes upset with herself over this, and briefly causes a sandstorm. When Micaiah returns, Sanaki wonders what [[Ashera]]'s voice is like, having never heard it before. | ||
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|victory=Rout enemy | |victory=Rout enemy | ||
|defeat=[[Micaiah]], [[Sothe]], or [[Sanaki]] dies | |defeat=[[Micaiah]], [[Sothe]], or [[Sanaki]] dies | ||
|ally= | |ally=5–15{{h|+1|Upon Stefan being recruited}} | ||
|other=0{{h|+1|Upon the Black Knight arriving}} | |other=0{{h|+1|Upon the Black Knight arriving}} | ||
|enemy=56{{h|+18|Reinforcements}}{{h| | |enemy=56{{h|+18|Reinforcements}}{{h|−1|Upon Lekain leaving the map}} | ||
|map=[[File:Cm fe10 4-3.png]] | |map=[[File:Cm fe10 4-3.png]] | ||
}} | }} | ||
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|victory=Rout enemy | |victory=Rout enemy | ||
|defeat=[[Micaiah]], [[Sothe]], or [[Sanaki]] dies | |defeat=[[Micaiah]], [[Sothe]], or [[Sanaki]] dies | ||
|ally= | |ally=5–15{{h|+1|Upon Stefan being recruited}} | ||
|other=0{{h|+1|Upon the Black Knight arriving}} | |other=0{{h|+1|Upon the Black Knight arriving}} | ||
|enemy=58{{h|+26|Reinforcements}}{{h| | |enemy=58{{h|+26|Reinforcements}}{{h|−1|Upon Lekain leaving the map}} | ||
}} | }} | ||
}} | }} | ||
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{{ChapChars | {{ChapChars | ||
|game#=10 | |game#=10 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Stefan | |name=Stefan | ||
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|recruitment method=Have [[Micaiah]] move onto the space column 21, row 13 (just north of a Sniper who is the lone enemy on the rightmost column)<br><small>(If the file was started via a data transfer from {{title|Path of Radiance}}, [[Lethe]] or [[Mordecai]] may also step onto that space)</small> | |recruitment method=Have [[Micaiah]] move onto the space column 21, row 13 (just north of a Sniper who is the lone enemy on the rightmost column)<br><small>(If the file was started via a data transfer from {{title|Path of Radiance}}, [[Lethe]] or [[Mordecai]] may also step onto that space)</small> | ||
}} | }} | ||
| | |forced1=micaiah light sage | ||
| | |forced1article=Micaiah | ||
| | |forced2=sothe whisper | ||
| | |forced2article=Sothe | ||
| | |forced3=sanaki | ||
| | |forced4=sigrun | ||
| | |forced5=skrimir | ||
| | |return1=leanne | ||
| | |return2=naesala | ||
| | |return3=edward | ||
| | |return4=leonardo | ||
| | |return5=nolan | ||
| | |return6=laura | ||
| | |return7=ilyana | ||
| | |return8=aran | ||
| | |return9=meg | ||
| | |return10=volug | ||
| | |return11=jill | ||
| | |return12=zihark | ||
| | |return13=fiona | ||
| | |return14=marcia | ||
| | |return15=nealuchi | ||
| | |return16=haar | ||
| | |return17=brom | ||
| | |return18=nephenee | ||
| | |return19=heather | ||
| | |return20=lethe | ||
| | |return21=mordecai | ||
| | |return22=kieran | ||
| | |return23=astrid | ||
| | |return24=makalov | ||
| | |return25=danved | ||
| | |return26=calill | ||
| | |return27=rolf | ||
| | |return28=boyd | ||
| | |return29=oscar | ||
| | |return30=shinon | ||
| | |return31=gatrie | ||
| | |return32=rhys | ||
| | |return33=mia | ||
| | |return34=kyza | ||
| | |return35=lyre | ||
| | |return36=janaff | ||
| | |return37=ulki | ||
| | |return38=tanith | ||
}} | }} | ||
Line 243: | Line 241: | ||
|kncost7=2,400 | |kncost7=2,400 | ||
|tome1=Fire | |tome1=Fire | ||
|tocost1=800 | |tocost1=800 | ||
|tome2=Elfire | |tome2=Elfire | ||
Line 250: | Line 247: | ||
|tocost3=2,500 | |tocost3=2,500 | ||
|tome4=Thunder | |tome4=Thunder | ||
|tocost4=880 | |tocost4=880 | ||
|tome5=Elthunder | |tome5=Elthunder | ||
Line 257: | Line 253: | ||
|tocost6=2,550 | |tocost6=2,550 | ||
|tome7=Wind | |tome7=Wind | ||
|tocost7=720 | |tocost7=720 | ||
|tome8=Elwind | |tome8=Elwind | ||
Line 1,070: | Line 1,065: | ||
**1 [[Halberdier]] from the southern border of the map | **1 [[Halberdier]] from the southern border of the map | ||
*Turn 16 | *Turn 16 | ||
** | **2 <small>(Easy)</small>/1 <small>(Normal/Hard)</small> [[Wind Sage]](s) from the southeast corner of the map | ||
**1 [[Fire Sage]] from the southeast corner of the map | **1 [[Fire Sage]] from the southeast corner of the map | ||
Line 1,080: | Line 1,075: | ||
|class=Black Knight | |class=Black Knight | ||
|classarticle=Black Knight (class) | |classarticle=Black Knight (class) | ||
|portrait= | |portrait=black knight | ||
|lv=20 | |lv=20 | ||
|#=1 | |#=1 | ||
Line 1,156: | Line 1,151: | ||
There are a number of [[hidden treasure]]s the player can find, many of which will be of limited use to the Silver Army. If a unit with a full inventory finds an item, it will be sent to the [[convoy]], where [[Ike]]'s and Tibarn's team to make use of. The following hidden treasures are highly recommended to send to the convoy: | There are a number of [[hidden treasure]]s the player can find, many of which will be of limited use to the Silver Army. If a unit with a full inventory finds an item, it will be sent to the [[convoy]], where [[Ike]]'s and Tibarn's team to make use of. The following hidden treasures are highly recommended to send to the convoy: | ||
* [[White Gem]]: sells for 10,000 [[gold]], which can cover the 3,000 gold required to recruit [[Volke]] (if Bastian or Elincia does not recruit him) in Part 4, Chapter 5. | * [[White Gem]]: sells for 10,000 [[gold]], which can cover the 3,000 gold required to recruit [[Volke]] (if Bastian or Elincia does not recruit him) in Part 4, Chapter 5. | ||
* [[Baselard]]: | * [[Baselard]]: Volke, as an [[Assassin]], has a better [[strength]] cap and will make better use of Baselard than [[Sothe]] or [[Heather]], who are [[Whispers]]. | ||
* [[Dragonfoe]]: grants effectiveness against the [[Red Dragon]] laguz present in [[Unforgivable Sin|Chapter 5]]. | * [[Dragonfoe]]: grants effectiveness against the [[Red Dragon]] laguz present in [[Unforgivable Sin|Chapter 5]]. | ||
[[Stefan]] can be recruited if [[Micaiah]] waits on a specific tile in the eastern part of the map (column 21, row 13); alternately. [[Lethe]] or [[Mordecai]] can recruit him if data transferred from ''Path of Radiance'' is present. | [[Stefan]] can be recruited if [[Micaiah]] waits on a specific tile in the eastern part of the map (column 21, row 13); alternately. [[Lethe]] or [[Mordecai]] can recruit him if data transferred from ''Path of Radiance'' is present. | ||
Remember that [[Numida]] is standing on top of a [[Laguz Gem]]. Since the map objective is Rout, one easy way to get it is to intentionally leave another enemy unit alive so that Numida can be killed and the treasure obtained without prematurely ending the map. If Numida is somehow the last enemy left, however, then he must be [[shove]]d off his starting position to loot the Laguz Gem (if a thief can't get there in time, take care to rescue the looter out of the way, or else Numida can get himself killed on Enemy Phase and end the map). | |||
<!-- | <!-- | ||
==Trivia== | ==Trivia== | ||
Line 1,168: | Line 1,165: | ||
{{Names | {{Names | ||
|eng-name=Distortions | |eng-name=Distortions | ||
| | |jpn-name={{h|さまざまな歪み|Samazama na yugami}} | ||
| | |jpn-mean=Various Distortions | ||
|span-name=El color del cristal | |span-name=El color del cristal | ||
|span-mean=The color of the crystal | |span-mean=The color of the crystal |
Latest revision as of 13:48, 28 March 2024
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“ | I wish we were perfect. Then there wouldn't be any wars, and no one would have to die because of our mistakes! | ” | — Yune |
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Distortions (Japanese: さまざまな歪み Various Distortions) is the third chapter of Part IV of Fire Emblem: Radiant Dawn. In this chapter, Micaiah clashes with Lekain in the scorching desert, attempting to take the blood pact.
Plot
- Main articles:
Distortions/Script and Distortions/Conversations
In the Begnion capital of Sienne, Lekain informs Hetzel that Yune's forces have defeated the Disciples of Order at each turn. Lekain then decides to lead a force directly to defeat them. Meanwhile in the Grann Desert, Micaiah has a talk with Sanaki, hoping to mend their relations. Able to sense Sanaki's thoughts, Micaiah deduces that the former feels inadequate due to her inability to sing the galdr of release or hear the voice of the goddess. When Sanaki wonders how Micaiah has such a power, Yune explains that she did not gift it to her, rather she was born with it, likely because of her branded heritage. When Yune says that she does not know why Micaiah could sing the galdr, Sanaki is baffled, believing that, as a god, Yune should know. Yune then states that the gods are not perfect, and make mistakes just as people do; with one such mistake drowning all but Tellius. Yune becomes upset with herself over this, and briefly causes a sandstorm. When Micaiah returns, Sanaki wonders what Ashera's voice is like, having never heard it before.
As they continue to cross the desert, Naesala alerts the army that the Disciples of Order, as well as Lekain, have arrived. Lekain warps next to Sanaki and declares her to be a false apostle. Sanaki asks why this is, and Lekain explains that the apostle is always the firstborn daughter of each generation in Altina's line; Sanaki is not, and is told that she had a sister who was assassinated along with the former apostle, Misaha. Lekain then declares that whoever wins in a battle to the death will be the right one, and warps away. With a chance to end the blood pact in sight, Micaiah orders her army to defeat their assailants. During the battle, as the Disciples seem overwhelming, the Black Knight warps in to aid Micaiah. The army is unable to catch Lekain, however, as he warps away as he sees danger arise.
After the battle ends, the Black Knight asks Micaiah to come with him to the Tower of Guidance alone, though she refuses, not wanting to leave the others behind. He then states that Ashera will cast her judgment again, and that he will come to Micaiah once more, then leaves. Micaiah then tells Sothe that she was unable to obtain the blood pact. Later that night, Sanaki speaks with Sigrun and Tanith. Sanaki speaks of how she feels she is unworthy of Begnion's praise, as she cannot hear the goddess' voice. She worries that, because of this, she has betrayed her people indirectly. Sigrun and Tanith reassure her, telling her that they would remain by her side either way, extolling her for always fighting for the people above all else.
Beginning log
The journey to the Tower of Guidance becomes more difficult, as Ashera's Disciples of Order hound the travelers' every step. Micaiah's ability to sense danger proves invaluable, as it gives her allies advance warning of attacks by the Disciples. Thus prepared for each battle, the group keeps casualties to a minimum. As they travel south through Begnion, Micaiah and her company clash repeatedly with the Disciples of Order. Eventually, the pass through the central mountains and into the lonely wastelands of the vast Grann Desert. They are sustained only by their faith that they will reunite with their companions at the Tower of Guidance.
Chapter data
Easy Normal/Hard
Bonus EXP | ||||||||||||||||
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This map's elemental affinity is Fire.
Character data
Characters | |||||||||||
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New units
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Required characters
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Available characters
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This chapter follows the Silver Army; Micaiah, Sothe, Leanne, Skrimir, Sigrun, Sanaki, and Naesala are all available regardless of player choice. Any other returning units shown above are available only if they were allocated to the Silver Army at the beginning of Part 4.
Item data
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Shop data
Swords Lances Axes Bows Knives Tomes Staves Items Bargains
Name | Cost | |
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Iron Sword | 500 | |
Steel Sword | 800 | |
Silver Sword | 1,800 | |
Iron Blade | 800 | |
Steel Blade | 1,400 | |
Silver Blade | 3,600 | |
Killing Edge | 3,600 | |
Wind Edge | 700 |
Enemy data
Easy Normal/Hard
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Reinforcements
- Turn 2 (Normal/Hard only)
- 1 Wind Sage from the northeast corner of the map
- Turn 5 (Normal/Hard only)
- 2 Dragonmasters from east of the southwest corner of the map
- Turn 7
- 1 Warrior with a Crossbow from north of the southwest corner of the map
- 1 Swordmaster with a Steel Sword from north of the southwest corner of the map
- Turns 8 and 11
- 1 Swordmaster with a Steel Blade from the southern border of the map
- 1 Halberdier from the southern border of the map
- 1 Sniper from the southern border of the map
- Turn 9
- 1 Warrior with a Steel Poleax from south of the northeast corner of the map
- 1 Swordmaster with a Steel Blade from south of the northeast corner of the map
- Turn 10 (Normal/Hard only)
- 1 Bishop from north of the southwest corner of the map
- 1 Sniper from north of the southwest corner of the map
- 1 Swordmaster with a Steel Blade from north of the southwest corner of the map
- Turn 14 (Normal/Hard only)
- 3 Dragonmasters from the northwest corner of the map
- Turn 15
- 1 Warrior with a Steel Poleax from the southern border of the map
- 1 Swordmaster with a Steel Sword from the southern border of the map
- 1 Swordmaster with a Steel Blade from the southern border of the map
- 1 Sniper from the southern border of the map
- 1 Halberdier from the southern border of the map
- Turn 16
NPC data
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Reinforcements
- Turn 5
- The Black Knight arrives in the center of the map
Boss data
- Main article:
Numida
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- Main article:
Lekain
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This chapter predominantly features desert terrain, which heavily reduces the movement of many units, especially cavaliers and armored units. The only units who are unaffected are magic users, fliers, and shifted beast laguz; unlike in Path of Radiance, the Thief class line is hindered by desert terrain. A number of units who are not restricted by desert—Soren, Nailah, Tibarn, Ranulf, and Elincia—are restricted to certain teams, and cannot be allocated to the Silver Army.
On turn 5, the Black Knight will arrive, warping in at the center of the map. Unlike in his previous appearances, he is an NPC ally as opposed to a player unit; however, he will not be able to contribute much due to being slowed down by the desert.
There are a number of hidden treasures the player can find, many of which will be of limited use to the Silver Army. If a unit with a full inventory finds an item, it will be sent to the convoy, where Ike's and Tibarn's team to make use of. The following hidden treasures are highly recommended to send to the convoy:
- White Gem: sells for 10,000 gold, which can cover the 3,000 gold required to recruit Volke (if Bastian or Elincia does not recruit him) in Part 4, Chapter 5.
- Baselard: Volke, as an Assassin, has a better strength cap and will make better use of Baselard than Sothe or Heather, who are Whispers.
- Dragonfoe: grants effectiveness against the Red Dragon laguz present in Chapter 5.
Stefan can be recruited if Micaiah waits on a specific tile in the eastern part of the map (column 21, row 13); alternately. Lethe or Mordecai can recruit him if data transferred from Path of Radiance is present.
Remember that Numida is standing on top of a Laguz Gem. Since the map objective is Rout, one easy way to get it is to intentionally leave another enemy unit alive so that Numida can be killed and the treasure obtained without prematurely ending the map. If Numida is somehow the last enemy left, however, then he must be shoved off his starting position to loot the Laguz Gem (if a thief can't get there in time, take care to rescue the looter out of the way, or else Numida can get himself killed on Enemy Phase and end the map).
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Distortions |
-- |
Japanese |
さまざまな歪み |
Various Distortions |
Spanish |
El color del cristal |
The color of the crystal |
French |
Distorsions |
Distortions |
German |
Zerrspiegel |
Distorting mirror |
Italian |
Distorsioni |
Distortions |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← Silent World • | Distortions | • Revelations → |
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