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| {{ChapChars | | {{ChapChars |
| |game#=16 | | |game#=16 |
| |newunits=0
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| |forced1=byleth {{#var:A}} 02 | | |forced1=byleth {{#var:A}} 02 |
| |forced1article=Byleth | | |forced1article=Byleth |
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| ==Trivia== | | ==Trivia== |
| *This map is one of the only two maps in ''Three Houses'' in which the song "The Dream is Over" does not play when killing any unrecruited units during their appearances as enemy units in Part II. The other map with this distinction is [[To the End of a Dream|Chapter 18]] of the Crimson Flower route. | | *This map is one of the only two maps in ''Three Houses'' in which the song "The Dream is Over" does not play when killing any unrecruited units during their appearances as enemy units in Part II. The other map with this distinction is [[To the End of a Dream|Chapter 18]] of the Crimson Flower route. |
| *During his appearance in this chapter, Dimitri's character model lacks the eyebags that he is normally seen with after the timeskip in non-Crimson Flower routes. In previous versions of ''Three Houses'', he also used his set of character portraits that lack the eyebags, though this was later changed [[List of version differences/Fire Emblem: Three Houses#Other Changes|with the version 1.1.0 update]]. | | *During his appearance in this chapter, Dimitri's character model lacks the eyebags that he is normally seen with after the timeskip in non-Crimson Flower routes. In previous versions of ''Three Houses'', he also used his set of character portraits that lack the eyebags, though this was later changed [[List of version differences/Fire Emblem: Three Houses#Other Changes|with the version 1.1.0 update]]. |
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Latest revision as of 13:24, 28 March 2024
To War at Gronder
|
|
|
|
To War at Gronder (Japanese: グロンダーズの会戦 Goulders Battle) is the main battle map of the seventeenth chapter on the Verdant Wind route in Fire Emblem: Three Houses. In this map, the forces of Adrestia, Faerghus, and Leicester collide in a massive, bloody battle.
Beginning log
At Gronder Field, where the Battle of the Eagle and Lion was once held, the house leaders of five years ago have a fateful reunion...but this time, the contest between the Empire, the Kingdom, and the Alliance is no mock battle.
Map data
|
|
|
Victory: Defeat Edelgard and Dimitri
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Byleth or Claude dies* or the player's army is routed*
|
2–10
|
{{{partner}}}
|
{{{other}}}
|
22
|
10+6
|
|
Map dimensions: 30 columns by 30 rows
|
|
Character data
Item data
Enemy data
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Edelgard
|
Armored Lord
|
35
|
1
|
49
|
28
|
18
|
15
|
14
|
10
|
22
|
13
|
31+10
|
5
|
Aymr • Sword of Seiros • Concoction • Master Seal Imperial Lineage+ • Charm • Axefaire • Commander • Counterattack • Armored Effect Null • Hit +20 • Axe Prowess Lv 4 Raging Storm Supreme Armored Co. Lv 4: Raging Flames
|
• Bears the Crest of Flames and the Minor Crest of Seiros • Starts on a heal tile +.
|
|
Hubert
|
Dark Bishop
|
34
|
1
|
39
|
11
|
33
|
18
|
17
|
13
|
12
|
30
|
13+7
|
4
|
Banshee Θ • Concoction • Miasma Δ • Mire Β Officer Duty • Miasma Δ • Fiendish Blow • Heartseeker • Commander • Paragon • Reason Lv 3 • Authority Lv 3 Vestra Sorcery Engineers Lv 4: Resonant Lightning
|
Begins moving if any player unit and any Kingdom unit fight each other, or if the central hill is set on fire.
|
|
Petra
|
Assassin
|
34
|
1
|
45
|
23
|
8
|
28
|
40
|
18
|
18
|
8
|
13+7
|
6
|
Sword of Zoltan • Concoction Hunter's Boon • Swordfaire • Locktouch • Stealth • Sword Prowess Lv 4 • Alert Stance • Keen Intuition Brigid Hunters Lv 4: Poison Tactic
|
• Begins moving if a nearby Fortress Knight is provoked, a unit reaches the central hill, or Hubert is defeated. • If a unit reached the central hill, then defeat of both her and Bernadetta* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaced by an Imperial General Assassin if she was recruited.
|
|
Bernadetta
|
Sniper
|
34
|
1
|
42
|
21
|
8
|
35
|
19
|
13
|
12
|
8
|
14+7
|
-
|
Brave Bow • Concoction Persecution Complex • Bowfaire • Bowrange +1 • Bow Prowess Lv 3 • Close Counter • Vantage • Stealth • Magic Bind Varley Archers Lv 4: Fusillade
|
• Bears the Minor Crest of Indech • Mans a Ballista. • If a unit reached the central hill, then defeat of both her and Petra* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaced by an Imperial General Sniper if she was recruited.
|
|
Imperial Soldier
|
Fortress Knight
|
33
|
5
|
48
|
18
|
11
|
12
|
2
|
10
|
34
|
7
|
13
|
4
|
Silver Axe Axefaire • Weight -5
|
• Begins moving if any player unit and any Kingdom unit fight each other. • The ones on the central hill begin moving if their adjacent Fortress Knight is provoked.
|
|
Imperial Soldier
|
Fortress Knight
|
33
|
2
|
48
|
18
|
11
|
12
|
2
|
10
|
34
|
7
|
13
|
4
|
Silver Axe Axefaire • Weight -5
|
Begins moving if a unit reaches the central hill or if Hubert is defeated.
|
|
Imperial Soldier
|
Paladin
|
33
|
3
|
41
|
19
|
11
|
14
|
15
|
10
|
23
|
10
|
13
|
8
|
Silver Lance Canto • Lancefaire • Terrain Resistance
|
• The northern two immediately begin moving east. • The southern one begins moving if any player unit and any Kingdom unit fight each other.
|
|
Imperial Soldier
|
Paladin
|
33
|
1
|
41
|
19
|
11
|
14
|
15
|
10
|
23
|
10
|
13
|
8
|
Silver Lance Canto • Lancefaire • Terrain Resistance
|
Begins moving if any player unit and any Kingdom unit fight each other.
|
|
Imperial Soldier
|
Paladin
|
33
|
1
|
41
|
19
|
11
|
14
|
15
|
10
|
23
|
10
|
13+3
|
8
|
Horseslayer • Lampos Shield Canto • Lancefaire • Terrain Resistance Empire Knights Lv 4: Blaze
|
Begins moving if any player unit and any Kingdom unit fight each other.
|
|
Demonic Beast
|
Demonic Beast
|
33
|
1
|
48 48 72
|
25
|
5
|
16
|
9
|
0
|
19
|
8
|
0
|
4
|
Artificial Crest Stone S Renewal • Seal Strength • Barrier • Vital Defense • Vantage • Strength +2 Flame Breath
|
Weak to Axes.
|
|
Demonic Beast
|
Demonic Beast
|
33
|
1
|
48 48 72
|
25
|
5
|
16
|
9
|
0
|
19
|
8
|
0
|
4
|
Artificial Crest Stone S Renewal • Seal Strength • Barrier • Vital Defense • Vantage • Strength +2 Flame Breath
|
Weak to Lances.
|
|
Imperial Soldier
|
Pegasus Knight
|
33
|
2
|
36
|
17
|
11
|
15
|
23
|
10
|
16
|
14
|
15
|
7
|
Silver Lance Canto • Lancefaire • Avo +10
|
Begins moving if any player unit and any Kingdom unit fight each other, or if the central hill is set on fire.
|
|
Mysterious Soldier
|
Dark Bishop
|
33
|
2
|
38
|
12
|
21
|
14
|
16
|
10
|
12
|
24
|
12
|
4
|
Banshee Θ • Miasma Δ Miasma Δ • Fiendish Blow • Heartseeker
|
Begins moving if the nearest Demonic Beast is provoked.
|
|
Imperial General
|
Assassin
|
33
|
1
|
44
|
21
|
8
|
28
|
35
|
18
|
16
|
8
|
12+5
|
6
|
Sword of Zoltan • Concoction Swordfaire • Locktouch • Stealth • Sword Prowess Lv 4 • Alert Stance • Keen Intuition Empire Pavise Co. Lv 4: Blaze
|
• Begins moving if a nearby Fortress Knight is provoked, a unit reaches the central hill, or Hubert is defeated. • If a unit reached the central hill, then defeat of both her and Bernadetta* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaces Petra if she was recruited.
|
|
Imperial General
|
Sniper
|
33
|
1
|
42
|
18
|
12
|
34
|
17
|
13
|
12
|
9
|
14+5
|
-
|
Brave Bow • Concoction Bowfaire • Bowrange +1 • Bow Prowess Lv 3 • Close Counter • Vantage • Stealth • Magic Bind Empire Pavise Co. Lv 4: Blaze
|
• Mans a Ballista. • If a unit reached the central hill, then defeat of both her and Petra* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaces Bernadetta if she was recruited.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Edelgard
|
Armored Lord
|
36
|
1
|
55
|
34
|
24
|
21
|
19
|
16
|
25
|
18
|
37+10
|
5
|
Aymr • Sword of Seiros • Concoction • Master Seal Imperial Lineage+ • Charm • Axefaire • Commander • Counterattack • Armored Effect Null • Hit +20 • Axe Prowess Lv 4 Raging Storm Supreme Armored Co. Lv 5: Raging Flames
|
• Bears the Crest of Flames and the Minor Crest of Seiros • Starts on a heal tile +.
|
|
Hubert
|
Dark Bishop
|
35
|
1
|
44
|
16
|
38
|
23
|
22
|
18
|
12
|
30
|
18+7
|
4
|
Banshee Θ • Concoction • Miasma Δ • Mire Β Officer Duty • Miasma Δ • Fiendish Blow • Heartseeker • Commander • Paragon • Reason Lv 3 • Authority Lv 3 Vestra Sorcery Engineers Lv 5: Resonant Lightning
|
Begins moving if any player unit and any Kingdom unit fight each other, or if the central hill is set on fire.
|
|
Petra
|
Assassin
|
35
|
1
|
51
|
29
|
12
|
34
|
46
|
23
|
24
|
8
|
18+7
|
6
|
Sword of Zoltan • Concoction Hunter's Boon • Swordfaire • Locktouch • Stealth • Sword Prowess Lv 4 • Alert Stance • Keen Intuition Brigid Hunters Lv 5: Poison Tactic
|
• Begins moving if a nearby Fortress Knight is provoked, a unit reaches the central hill, or Hubert is defeated. • If a unit reached the central hill, then defeat of both her and Bernadetta* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaced by an Imperial General Assassin if she was recruited.
|
|
Bernadetta
|
Sniper
|
35
|
1
|
47
|
26
|
12
|
41
|
24
|
17
|
18
|
12
|
20+7
|
-
|
Brave Bow • Concoction Persecution Complex • Bowfaire • Bowrange +1 • Bow Prowess Lv 3 • Close Counter • Vantage • Stealth • Magic Bind Varley Archers Lv 5: Fusillade
|
• Bears the Minor Crest of Indech • Mans a Ballista. • If a unit reached the central hill, then defeat of both her and Petra* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaced by an Imperial General Sniper if she was recruited.
|
|
Imperial Soldier
|
Fortress Knight
|
34
|
5
|
53
|
24
|
16
|
16
|
6
|
10
|
35
|
7
|
18
|
4
|
Silver Axe Axefaire • Weight -5 • Axe Prowess Lv 3
|
• Begins moving if any player unit and any Kingdom unit fight each other. • The ones on the central hill begin moving if their adjacent Fortress Knight is provoked.
|
|
Imperial Soldier
|
Fortress Knight
|
34
|
2
|
53
|
24
|
16
|
16
|
6
|
10
|
35
|
7
|
18
|
4
|
Silver Axe Axefaire • Weight -5 • Axe Prowess Lv 3
|
Begins moving if a unit reaches the central hill or if Hubert is defeated.
|
|
Imperial Soldier
|
Paladin
|
34
|
3
|
47
|
24
|
16
|
20
|
21
|
10
|
27
|
13
|
18
|
8
|
Silver Lance Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 3
|
• The northern two immediately begin moving east. • The southern one begins moving if any player unit and any Kingdom unit fight each other.
|
|
Imperial Soldier
|
Paladin
|
34
|
1
|
47
|
24
|
16
|
20
|
21
|
10
|
27
|
13
|
18
|
8
|
Silver Lance Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 3
|
Begins moving if any player unit and any Kingdom unit fight each other.
|
|
Imperial Soldier
|
Paladin
|
34
|
1
|
47
|
24
|
16
|
20
|
21
|
10
|
27
|
13
|
18+3
|
8
|
Horseslayer • Lampos Shield Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 3 Empire Knights Lv 5: Blaze
|
Begins moving if any player unit and any Kingdom unit fight each other.
|
|
Demonic Beast
|
Demonic Beast
|
34
|
1
|
64 64 96
|
31
|
10
|
21
|
14
|
0
|
25
|
13
|
0
|
4
|
Artificial Crest Stone S Renewal • Seal Strength • Barrier • Vital Defense • Vantage • Strength +2 Flame Breath
|
Weak to Axes.
|
|
Demonic Beast
|
Demonic Beast
|
34
|
1
|
64 64 96
|
31
|
10
|
21
|
14
|
0
|
25
|
13
|
0
|
4
|
Artificial Crest Stone S Renewal • Seal Strength • Barrier • Vital Defense • Vantage • Strength +2 Flame Breath
|
Weak to Lances.
|
|
Imperial Soldier
|
Pegasus Knight
|
34
|
2
|
42
|
22
|
16
|
19
|
29
|
10
|
22
|
19
|
20
|
7
|
Silver Lance Canto • Lancefaire • Avo +10 • Lance Prowess Lv 3
|
Begins moving if any player unit and any Kingdom unit fight each other, or if the central hill is set on fire.
|
|
Mysterious Soldier
|
Dark Bishop
|
34
|
2
|
43
|
17
|
21
|
17
|
22
|
10
|
13
|
26
|
18
|
4
|
Banshee Θ • Miasma Δ Miasma Δ • Fiendish Blow • Heartseeker • Reason Lv 3
|
Begins moving if the nearest Demonic Beast is provoked.
|
|
Imperial General
|
Assassin
|
34
|
1
|
50
|
26
|
13
|
33
|
41
|
23
|
22
|
8
|
18+5
|
6
|
Sword of Zoltan • Concoction Swordfaire • Locktouch • Stealth • Sword Prowess Lv 4 • Alert Stance • Keen Intuition Empire Pavise Co. Lv 5: Blaze
|
• Begins moving if a nearby Fortress Knight is provoked, a unit reaches the central hill, or Hubert is defeated. • If a unit reached the central hill, then defeat of both her and Bernadetta* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaces Petra if she was recruited.
|
|
Imperial General
|
Sniper
|
34
|
1
|
47
|
18
|
18
|
40
|
23
|
16
|
16
|
14
|
19{+5
|
-
|
Brave Bow • Concoction Bowfaire • Bowrange +1 • Bow Prowess Lv 3 • Close Counter • Vantage • Stealth • Magic Bind Empire Pavise Co. Lv 5: Blaze
|
• Mans a Ballista. • If a unit reached the central hill, then defeat of both her and Petra* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaces Bernadetta if she was recruited.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Edelgard
|
Armored Lord
|
42
|
1
|
65
|
44
|
33
|
30
|
28
|
23
|
34
|
27
|
47+10
|
5
|
Aymr • Sword of Seiros • Concoction • Master Seal Imperial Lineage+ • Charm • Axefaire • Commander • Counterattack • Armored Effect Null • Hit +20 • Axe Prowess Lv 4 Raging Storm Supreme Armored Co. Lv 5: Raging Flames
|
• Bears the Crest of Flames and the Minor Crest of Seiros • Starts on a heal tile +.
|
|
Hubert
|
Dark Bishop
|
41
|
1
|
54
|
24
|
48
|
32
|
31
|
26
|
18
|
34
|
26+7
|
4
|
Banshee Θ • Concoction • Miasma Δ • Mire Β Officer Duty • Miasma Δ • Fiendish Blow • Heartseeker • Commander • Paragon • Reason Lv 3 • Authority Lv 3 Vestra Sorcery Engineers Lv 5: Resonant Lightning
|
Begins moving if any player unit and any Kingdom unit fight each other, or if the central hill is set on fire.
|
|
Petra
|
Assassin
|
41
|
1
|
61
|
38
|
19
|
44
|
57
|
32
|
29
|
14
|
26+7
|
6
|
Sword of Zoltan • Concoction Hunter's Boon • Swordfaire • Locktouch • Stealth • Sword Prowess Lv 4 • Alert Stance • Keen Intuition Brigid Hunters Lv 5: Poison Tactic
|
• Begins moving if a nearby Fortress Knight is provoked, a unit reaches the central hill, or Hubert is defeated. • If a unit reached the central hill, then defeat of both her and Bernadetta* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaced by an Imperial General Assassin if she was recruited.
|
|
Bernadetta
|
Sniper
|
41
|
1
|
57
|
35
|
19
|
52
|
33
|
24
|
26
|
20
|
28+7
|
-
|
Brave Bow • Concoction Persecution Complex • Bowfaire • Bowrange +1 • Bow Prowess Lv 3 • Close Counter • Vantage • Stealth • Magic Bind Varley Archers Lv 5: Fusillade
|
• Bears the Minor Crest of Indech • Mans a Ballista. • If a unit reached the central hill, then defeat of both her and Petra* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaced by an Imperial General Sniper if she was recruited.
|
|
Imperial Soldier
|
Fortress Knight
|
40
|
5
|
63
|
32
|
24
|
24
|
13
|
15
|
38
|
7
|
26
|
4
|
Silver Axe Axefaire • Weight -5 • Axe Prowess Lv 5 • Armored Blow • Defiant Def
|
• Begins moving if any player unit and any Kingdom unit fight each other. • The ones on the central hill begin moving if their adjacent Fortress Knight is provoked.
|
|
Imperial Soldier
|
Fortress Knight
|
40
|
2
|
63
|
32
|
24
|
24
|
13
|
15
|
38
|
7
|
26
|
4
|
Silver Axe Axefaire • Weight -5 • Axe Prowess Lv 5 • Armored Blow • Defiant Def
|
Begins moving if a unit reaches the central hill or if Hubert is defeated.
|
|
Imperial Soldier
|
Paladin
|
40
|
3
|
56
|
32
|
24
|
28
|
29
|
17
|
30
|
21
|
26
|
8
|
Silver Lance Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 5 • Swordbreaker+ • Weight -3
|
• The northern two immediately begin moving east. • The southern one begins moving if any player unit and any Kingdom unit fight each other.
|
|
Imperial Soldier
|
Paladin
|
40
|
1
|
56
|
32
|
24
|
28
|
29
|
17
|
30
|
21
|
26
|
8
|
Silver Lance Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 5 • Swordbreaker+ • Weight -3
|
Begins moving if any player unit and any Kingdom unit fight each other.
|
|
Imperial Soldier
|
Paladin
|
40
|
1
|
56
|
32
|
24
|
28
|
29
|
17
|
30
|
21
|
26+3
|
8
|
Horseslayer • Lampos Shield Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 5 • Swordbreaker+ • Weight -3 Empire Knights Lv 5: Blaze
|
Begins moving if any player unit and any Kingdom unit fight each other.
|
|
Demonic Beast
|
Demonic Beast
|
40
|
1
|
90 90 135
|
39
|
17
|
29
|
22
|
0
|
31
|
21
|
0
|
4
|
Artificial Crest Stone S Renewal • Seal Strength • Barrier • Vital Defense • Vantage • Strength +2 Flame Breath
|
Weak to Axes.
|
|
Demonic Beast
|
Demonic Beast
|
40
|
1
|
90 90 135
|
39
|
17
|
29
|
22
|
0
|
31
|
21
|
0
|
4
|
Artificial Crest Stone S Renewal • Seal Strength • Barrier • Vital Defense • Vantage • Strength +2 Flame Breath
|
Weak to Lances.
|
|
Imperial Soldier
|
Pegasus Knight
|
40
|
2
|
50
|
30
|
24
|
27
|
38
|
15
|
28
|
27
|
28
|
7
|
Silver Lance Canto • Lancefaire • Avo +10 • Lance Prowess Lv 5 • Swordbreaker+ • Weight -3
|
Begins moving if any player unit and any Kingdom unit fight each other, or if the central hill is set on fire.
|
|
Mysterious Soldier
|
Dark Bishop
|
40
|
2
|
52
|
25
|
29+2
|
25
|
30
|
16
|
20
|
29
|
26
|
4
|
Banshee Θ • Miasma Δ Miasma Δ • Fiendish Blow • Heartseeker • Reason Lv 5 • Magic +2 • Seal Strength
|
Begins moving if the nearest Demonic Beast is provoked.
|
|
Imperial General
|
Assassin
|
40
|
1
|
60
|
35
|
21
|
43
|
52
|
31
|
28
|
13
|
26+5
|
6
|
Sword of Zoltan • Concoction Swordfaire • Locktouch • Stealth • Sword Prowess Lv 4 • Alert Stance • Keen Intuition Empire Pavise Co. Lv 5: Blaze
|
• Begins moving if a nearby Fortress Knight is provoked, a unit reaches the central hill, or Hubert is defeated. • If a unit reached the central hill, then defeat of both her and Bernadetta* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaces Petra if she was recruited.
|
|
Imperial General
|
Sniper
|
40
|
1
|
57
|
26
|
26
|
51
|
31
|
24
|
24
|
22
|
27+5
|
-
|
Brave Bow • Concoction Bowfaire • Bowrange +1 • Bow Prowess Lv 3 • Close Counter • Vantage • Stealth • Magic Bind Empire Pavise Co. Lv 5: Blaze
|
• Mans a Ballista. • If a unit reached the central hill, then defeat of both her and Petra* causes the hill to become fiery floor, and for all units on it that were not there initially to become rattled. • Replaces Bernadetta if she was recruited.
|
|
Third army data
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Dimitri
|
High Lord
|
35
|
1
|
51
|
30
|
7
|
21
|
22
|
9
|
18
|
9
|
28+10
|
5
|
Areadbhar • Concoction • Master Seal Royal Lineage+ • Charm • Lancefaire • Commander • Counterattack • Lance Prowess Lv 4 • Defensive Tactics Atrocity King of Lions Corps Lv 4: Wave Attack
|
• Bears the Minor Crest of Blaiddyd • Starts on a heal tile +. • Begins moving if a nearby Warlock or Mercedes* is provoked, any player unit reaches the central hill, or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked.
|
|
Dedue
|
Fortress Knight
|
34
|
1
|
66
|
30
|
8
|
12
|
3+2
|
10
|
38
|
7
|
11+7
|
4
|
Tomahawk • Speed Ring • Concoction Staunch Shield • Axefaire • Weight -5 • Axe Prowess Lv 4 • Defiant Def • Armored Blow • Armored Effect Null • Pavise Duscur Heavy Soldiers Lv 4: Line of Lances
|
Begins moving if a nearby Paladin is provoked, any player unit reaches the central hill, or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked.
|
|
Felix
|
Swordmaster
|
34
|
1
|
50
|
32
|
10
|
20
|
36
|
13
|
19
|
8
|
12+7
|
5
|
Sword of Moralta • Aegis Shield • Concoction Lone Wolf • Swordfaire • Sword Crit +10 • Sword Prowess Lv 3 • Darting Blow • Axebreaker+ Fraldarius Soldiers Lv 4: Onslaught
|
• Bears the Crest of Fraldarius • Begins moving if a nearby Swordmaster is provoked, any player unit reaches the central hill, or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked. • Replaced by a Kingdom General Swordmaster if he was recruited.
|
|
Mercedes
|
Bishop
|
34
|
1
|
41
|
9
|
27
|
17
|
16
|
13
|
12
|
34
|
20+5
|
4
|
Seraphim • Rafail Gem • Concoction • Heal • Physic Live to Serve • White Magic Uses x2 • White Magic Heal +10 • Terrain Resistance • Faith Lv 3 • White Magic Avo +20 • Miracle • White Magic Range +1 • Unsealable Magic Church Soldiers Lv 4: Resonant White Magic
|
• Bears the Minor Crest of Lamine • Begins moving if a nearby Warlock or Dimitri is provoked, any player unit reaches the central hill, or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked. • Replaced by a Kingdom General Bishop if she was recruited.
|
|
Kingdom Soldier
|
Paladin
|
33
|
2
|
43
|
19
|
11
|
14
|
15
|
10
|
23
|
10
|
13
|
8
|
Silver Lance Canto • Lancefaire • Terrain Resistance
|
Both begin moving if they or Dedue are provoked; if any player unit reaches the central hill; or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked.
|
|
Kingdom Soldier
|
Swordmaster
|
33
|
2
|
42
|
20
|
11
|
15
|
30
|
10
|
17
|
8
|
13
|
5
|
Silver Sword Swordfaire • Sword Crit +10
|
Both begin moving if they or Felix* are provoked; if any player unit reaches the central hill; or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked.
|
|
Kingdom Soldier
|
Warlock
|
33
|
1
|
38
|
12
|
20
|
13
|
17
|
10
|
12
|
23
|
13
|
4
|
Bolganone • Fire Black Tomefaire • Black Magic Uses x2
|
Begins moving if the other Warlock, Mercedes*, or Dimitri is provoked; if any player unit reaches the central hill; or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked.
|
|
Kingdom Soldier
|
Warlock
|
33
|
1
|
38
|
12
|
20
|
13
|
17
|
10
|
12
|
23
|
13
|
4
|
Bolganone • Fire Black Tomefaire • Black Magic Uses x2
|
Begins moving if the other Warlock, Mercedes*, or Dimitri is provoked; if any player unit reaches the central hill; or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked.
|
|
Kingdom General
|
Swordmaster
|
34
|
1
|
52
|
29
|
10
|
20
|
32
|
13
|
19
|
8
|
12+5
|
5
|
Silver Sword • Concoction Swordfaire • Sword Crit +10 • Sword Prowess Lv 3 • Darting Blow • Axebreaker+ Kingdom Brave Lance Co. Lv 4: Onslaught
|
• Begins moving if a nearby Swordmaster is provoked, any player unit reaches the central hill, or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked. • Replaces Felix if he was recruited.
|
|
Kingdom General
|
Bishop
|
34
|
1
|
41
|
9
|
24
|
17
|
14
|
13
|
12
|
33
|
18+7
|
4
|
Nosferatu • Concoction • Physic White Magic Uses x2 • White Magic Heal +10 • Terrain Resistance • Faith Lv 3 • White Magic Avo +20 • Miracle • White Magic Range +1 • Unsealable Magic Kingdom Priests Lv 4: Blessing
|
• Begins moving if a nearby Warlock or Dimitri is provoked, any player unit reaches the central hill, or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked. • Replaces Mercedes if she was recruited.
|
|
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Dimitri
|
High Lord
|
36
|
1
|
57
|
36
|
11
|
26
|
28
|
14
|
24
|
11
|
34+10
|
5
|
Areadbhar • Concoction • Master Seal Royal Lineage+ • Charm • Lancefaire • Commander • Counterattack • Lance Prowess Lv 4 • Defensive Tactics Atrocity King of Lions Corps Lv 5: Wave Attack
|
• Bears the Minor Crest of Blaiddyd • Starts on a heal tile +. • Begins moving if a nearby Warlock or Mercedes* is provoked, any player unit reaches the central hill, or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked.
|
|
Dedue
|
Fortress Knight
|
35
|
1
|
72
|
36
|
8
|
15
|
3+2
|
14
|
38
|
7
|
16+7
|
4
|
Tomahawk • Speed Ring • Concoction Staunch Shield • Axefaire • Weight -5 • Axe Prowess Lv 4 • Defiant Def • Armored Blow • Armored Effect Null • Pavise Duscur Heavy Soldiers Lv 5: Line of Lances
|
Begins moving if a nearby Paladin is provoked, any player unit reaches the central hill, or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked.
|
|
Felix
|
Swordmaster
|
35
|
1
|
56
|
38
|
15
|
26
|
42
|
19
|
25
|
8
|
17+7
|
5
|
Sword of Moralta • Aegis Shield • Concoction Lone Wolf • Swordfaire • Sword Crit +10 • Sword Prowess Lv 3 • Darting Blow • Axebreaker+ Fraldarius Soldiers Lv 5: Onslaught
|
• Bears the Crest of Fraldarius • Begins moving if a nearby Swordmaster is provoked, any player unit reaches the central hill, or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked. • Replaced by a Kingdom General Swordmaster if he was recruited.
|
|
Mercedes
|
Bishop
|
35
|
1
|
46
|
15
|
32
|
22
|
22
|
19
|
12
|
34
|
25+5
|
4
|
Seraphim • Rafail Gem • Concoction • Heal • Physic Live to Serve • White Magic Uses x2 • White Magic Heal +10 • Terrain Resistance • Faith Lv 3 • White Magic Avo +20 • Miracle • White Magic Range +1 • Unsealable Magic Church Soldiers Lv 5: Resonant White Magic
|
• Bears the Minor Crest of Lamine • Begins moving if a nearby Warlock or Dimitri is provoked, any player unit reaches the central hill, or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked. • Replaced by a Kingdom General Bishop if she was recruited.
|
|
Kingdom Soldier
|
Paladin
|
34
|
2
|
48
|
24
|
16
|
20
|
21
|
10
|
27
|
13
|
18
|
8
|
Silver Lance Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 3
|
Both begin moving if they or Dedue are provoked; if any player unit reaches the central hill; or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked.
|
|
Kingdom Soldier
|
Swordmaster
|
34
|
2
|
47
|
26
|
16
|
20
|
35
|
10
|
23
|
8
|
18
|
5
|
Silver Sword Swordfaire • Sword Crit +10 • Sword Prowess Lv 3
|
Both begin moving if they or Felix* are provoked; if any player unit reaches the central hill; or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked.
|
|
Kingdom Soldier
|
Warlock
|
34
|
1
|
43
|
17
|
22
|
17
|
23
|
10
|
12
|
27
|
18
|
4
|
Bolganone • Fire Black Tomefaire • Black Magic Uses x2 • Reason Lv 3
|
Begins moving if the other Warlock, Mercedes*, or Dimitri is provoked; if any player unit reaches the central hill; or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked.
|
|
Kingdom Soldier
|
Warlock
|
34
|
1
|
43
|
17
|
22
|
17
|
23
|
10
|
12
|
27
|
18
|
4
|
Bolganone • Fire Black Tomefaire • Black Magic Uses x2 • Reason Lv 3
|
Begins moving if the other Warlock, Mercedes*, or Dimitri is provoked; if any player unit reaches the central hill; or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked.
|
|
Kingdom General
|
Swordmaster
|
35
|
1
|
58
|
35
|
15
|
26
|
38
|
19
|
24
|
10
|
17+5
|
5
|
Silver Sword • Concoction Swordfaire • Sword Crit +10 • Sword Prowess Lv 3 • Darting Blow • Axebreaker+ Kingdom Brave Lance Co. Lv 5: Onslaught
|
• Begins moving if a nearby Swordmaster is provoked, any player unit reaches the central hill, or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked. • Replaces Felix if he was recruited.
|
|
Kingdom General
|
Bishop
|
35
|
1
|
46
|
15
|
29
|
22
|
20
|
19
|
12
|
33
|
23+7
|
4
|
Nosferatu • Concoction • Physic White Magic Uses x2 • White Magic Heal +10 • Terrain Resistance • Faith Lv 3 • White Magic Avo +20 • Miracle • White Magic Range +1 • Unsealable Magic Kingdom Priests Lv 5: Blessing
|
• Begins moving if a nearby Warlock or Dimitri is provoked, any player unit reaches the central hill, or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked. • Replaces Mercedes if she was recruited.
|
|
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Dimitri
|
High Lord
|
42
|
1
|
68
|
46
|
18
|
36
|
37
|
21
|
33
|
18
|
44+10
|
5
|
Areadbhar • Concoction • Master Seal Royal Lineage+ • Charm • Lancefaire • Commander • Counterattack • Lance Prowess Lv 4 • Defensive Tactics Atrocity King of Lions Corps Lv 5: Wave Attack
|
• Bears the Minor Crest of Blaiddyd • Starts on a heal tile +. • Begins moving if a nearby Warlock or Mercedes* is provoked, any player unit reaches the central hill, or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked.
|
|
Dedue
|
Fortress Knight
|
41
|
1
|
85
|
46
|
14
|
23
|
3+2
|
21
|
42
|
7
|
24+7
|
4
|
Tomahawk • Speed Ring • Concoction Staunch Shield • Axefaire • Weight -5 • Axe Prowess Lv 4 • Defiant Def • Armored Blow • Armored Effect Null • Pavise Duscur Heavy Soldiers Lv 5: Line of Lances
|
Begins moving if a nearby Paladin is provoked, any player unit reaches the central hill, or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked.
|
|
Felix
|
Swordmaster
|
41
|
1
|
67
|
48
|
23
|
35
|
53
|
27
|
30
|
15
|
25+7
|
5
|
Sword of Moralta • Aegis Shield • Concoction Lone Wolf • Swordfaire • Sword Crit +10 • Sword Prowess Lv 3 • Darting Blow • Axebreaker+ Fraldarius Soldiers Lv 5: Onslaught
|
• Bears the Crest of Fraldarius • Begins moving if a nearby Swordmaster is provoked, any player unit reaches the central hill, or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked. • Replaced by a Kingdom General Swordmaster if he was recruited.
|
|
Mercedes
|
Bishop
|
41
|
1
|
56
|
22
|
42
|
31
|
30
|
27
|
19
|
38
|
34+5
|
4
|
Seraphim • Rafail Gem • Concoction • Heal • Physic Live to Serve • White Magic Uses x2 • White Magic Heal +10 • Terrain Resistance • Faith Lv 3 • White Magic Avo +20 • Miracle • White Magic Range +1 • Unsealable Magic Church Soldiers Lv 5: Resonant White Magic
|
• Bears the Minor Crest of Lamine • Begins moving if a nearby Warlock or Dimitri is provoked, any player unit reaches the central hill, or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked. • Replaced by a Kingdom General Bishop if she was recruited.
|
|
Kingdom Soldier
|
Paladin
|
40
|
2
|
58
|
32
|
14
|
28
|
29
|
17
|
30
|
21
|
26
|
8
|
Silver Lance Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 5 • Swordbreaker+ • Weight -3
|
Both begin moving if they or Dedue are provoked; if any player unit reaches the central hill; or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked.
|
|
Kingdom Soldier
|
Swordmaster
|
40
|
2
|
57
|
34
|
24
|
28
|
46
|
15
|
29
|
13
|
26
|
5
|
Silver Sword Swordfaire • Sword Crit +10 • Sword Prowess Lv 5 • Axebreaker+ • Quick Riposte
|
Both begin moving if they or Felix* are provoked; if any player unit reaches the central hill; or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked.
|
|
Kingdom Soldier
|
Warlock
|
40
|
1
|
52
|
25
|
30+2
|
25
|
31
|
15
|
19
|
30
|
26
|
4
|
Bolganone • Fire Black Tomefaire • Black Magic Uses x2 • Reason Lv 5 • Magic +2 • Seal Defense
|
Begins moving if the other Warlock, Mercedes*, or Dimitri is provoked; if any player unit reaches the central hill; or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked.
|
|
Kingdom Soldier
|
Warlock
|
40
|
1
|
52
|
25
|
30+2
|
25
|
31
|
15
|
19
|
30
|
26
|
4
|
Bolganone • Fire Black Tomefaire • Black Magic Uses x2 • Reason Lv 5 • Magic +2 • Seal Defense
|
Begins moving if the other Warlock, Mercedes*, or Dimitri is provoked; if any player unit reaches the central hill; or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked.
|
|
Kingdom General
|
Swordmaster
|
41
|
1
|
69
|
45
|
23
|
35
|
49
|
27
|
31
|
17
|
25+5
|
5
|
Silver Sword • Concoction Swordfaire • Sword Crit +10 • Sword Prowess Lv 3 • Darting Blow • Axebreaker+ Kingdom Brave Lance Co. Lv 5: Onslaught
|
• Begins moving if a nearby Swordmaster is provoked, any player unit reaches the central hill, or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked. • Replaces Felix if he was recruited.
|
|
Kingdom General
|
Bishop
|
41
|
1
|
56
|
22
|
39
|
31
|
28
|
27
|
17
|
37
|
32+7
|
4
|
Nosferatu • Concoction • Physic White Magic Uses x2 • White Magic Heal +10 • Terrain Resistance • Faith Lv 3 • White Magic Avo +20 • Miracle • White Magic Range +1 • Unsealable Magic Kingdom Priests Lv 5: Blessing
|
• Begins moving if a nearby Warlock or Dimitri is provoked, any player unit reaches the central hill, or if Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked. • Replaces Mercedes if she was recruited.
|
|
|
|
Reinforcements
- After any Kingdom unit is attacked by any player unit; after any player unit reaches the central hill or southeast region; or after Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked
- After any player unit reaches the central hill or southeast region before provoking any Kingdom unit; or after Hubert is defeated, and a female Fortress Knight, a Demonic Beast, or Petra* is defeated or Edelgard is provoked
Boss data
- Main article: Edelgard
|
|
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
A
|
C
|
B
|
D+
|
D+
|
B
|
E
|
B
|
B
|
E
|
E
|
|
|
|
|
|
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
A
|
C
|
B
|
D+
|
D+
|
B
|
E
|
B
|
B
|
E
|
E
|
|
|
|
|
|
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
A
|
C
|
B
|
D+
|
D+
|
B
|
E
|
B
|
B
|
E
|
E
|
|
|
|
- Main article: Dimitri
|
|
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
B
|
B
|
D+
|
C
|
C+
|
E+
|
E+
|
B
|
E
|
E
|
E
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Skill Levels
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B
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B
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D+
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C
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C+
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E+
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E+
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B
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E
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E
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E
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Skill Levels
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B
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B
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D+
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C
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C+
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E+
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E+
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B
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E
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E
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E
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
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The Battle at Gronder can easily be considered one of the most difficult battles in the Verdant Wind storyline. Many of the enemies are very strong, and there are also some challenges connected to the terrain. This battle also has a lot of variability, as most of your enemies are, by default, Black Eagle and Blue Lion students that could potentially be recruited during Part 1. If you recruited Bernadetta, Petra, Felix, Mercedes, Sylvain, or Ingrid to Golden Deer, they will be replaced by a generic Imperial or Kingdom unit of the same job class. These replacements tend to be slightly weaker than the real students, but not enough so to warrant a different strategy for fighting them.
A major part of this battlefield is the central hill, which has a ballista at the top of it. Taking the ballista for yourself will make things noticeably easier, especially as an enemy unit (Bernadetta if you did not recruit her) is already using it at the start of the battle and will keep firing on your units; however, this should not be done lightly. Having any unit reach the central hill will provoke many of the enemy units and cause them to start moving, and you will also have to contend with the enemies who are standing on the hill to start with.
Petra will hurry toward you as soon as you approach the central hill, and she (or alternatively her generic Assassin substitute) is one of the most dangerous opponents in this battle. Her Avoidance is through the roof, and she will dodge almost every attack you throw at her. She is also a very powerful attacker, and can easily take down most of your units. It is paramount that you defeat her as quickly as possible so she does not endanger your units. Gambits will be extremely helpful against her, and any units with Hit +20 (especially Ignatz, who has it by default) will not go amiss, either. By contrast, Bernadetta (or her generic Sniper substitute) is not particularly strong; you should be able to defeat her pretty easily.
However, you must not drop your guard even when these units fall. Once any unit reaches the central hill and you defeat both Bernadetta and Petra (or their generic replacements), Edelgard will torch the central hill, causing it to become fiery floor for the rest of the battle and rattling any units that are currently on it. You can technically avert this by defeating Edelgard before you attempt to take the central hill, but this can be awkward to arrange unless you are very clever with Claude's wyvern-riding mobility. That said, it's worth noting that the ballista does not become fiery floor with the rest of the central hill, so the unit you assign to the ballista will be safe from terrain damage as long as they remain there.
Aside from Petra, your most dangerous foe is Dimitri. He is capable of dealing staggering amounts of damage, and he also has the Counterattack skill, allowing him to retaliate even when you target him with an archer or a spellcaster. This makes him a terrifying foe, especially as you must defeat him to win the battle; most of your enemies are optional, but he counts as one of the enemy commanders. If you don't mind taking a couple of risks (or just using Divine Pulse if things go wrong), it can be a good tactic to have Lysithea or another strong spellcaster attack him from the nearby trees, as this will make it possible for them to dodge his inevitable counter. The ballista, once you've taken it from the Empire, is another good option, as Dimitri cannot counterattack a ballista shot. If all else fails (or you don't like risking your spellcasters' lives), the Sword of the Creator is the best last-ditch option for safely taking him out.
In comparison to Dimitri, Edelgard is not quite as powerful or terrifying in this fight. She has Counterattack as well, and (unlike Dimitri) she stands on a stronghold, but if you surround her with two or three of your stronger units and make use of linked attacks, she should soon retreat. Note that she does not take extra damage from armor-effective attacks, but this should not give you too much grief. Once both Edelgard and Dimitri are defeated, the Battle at Gronder will be over.
Now that you're done, take a moment to mourn the former students who inevitably died at Gronder...and then take a moment to congratulate yourself, as you just succeeded at a very difficult battle!
Trivia
- This map is one of the only two maps in Three Houses in which the song "The Dream is Over" does not play when killing any unrecruited units during their appearances as enemy units in Part II. The other map with this distinction is Chapter 18 of the Crimson Flower route.
- During his appearance in this chapter, Dimitri's character model lacks the eyebags that he is normally seen with after the timeskip in non-Crimson Flower routes. In previous versions of Three Houses, he also used his set of character portraits that lack the eyebags, though this was later changed with the version 1.1.0 update.
Etymology and other languages
Names, etymology, and in other regions
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Language
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Name
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Definition, etymology, and notes
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English
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To War at Gronder
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--
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Japanese
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グロンダーズの会戦
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Goulders Battle
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Spanish
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Choque en Gronder
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Clash in Gronder
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French
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Retrouvailles à Gronder
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Homecomming at Gronder
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German
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Schlacht bei Gronder
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Battle of Gronder
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Italian
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In guerra nel Gronder
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At war in Gronder
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Korean
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그론다즈 전투.
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Battle of Gronder
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Simplified Chinese
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古隆达兹会战
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Battle of Gronder
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Traditional Chinese
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古隆達茲會戰
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Battle of Gronder
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Gallery
This section has been marked as a stub. Please help improve the page by adding information.
The central hill is the area outlined in red; the southeast reinforcement trigger region is the area outlined in yellow