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{{Chapter Infobox | {{Chapter Infobox | ||
|title=Reunion at Dawn | |title=Reunion at Dawn<br>Hunting by Daybreak | ||
|image=[[File: | |image=[[File:Cg fe16 chapter 13 mural.png|250px]] | ||
|caption=Mural used to introduce Reunion at Dawn. | |||
|location=[[Garreg Mach Monastery]] Outskirts | |location=[[Garreg Mach Monastery]] Outskirts | ||
|new units=[[Gilbert]] {{Azure Moon}} | |new units=[[Gilbert]] {{Azure Moon}} | ||
|boss=[[Pallardó]] | |boss=[[Pallardó]] | ||
|previous=[[To War]] | |||
|next=*[[A King Without a Kingdom]] {{Silver Snow}} | |||
*[[The Delusional Prince]] {{Azure Moon}} | |||
*[[The Alliance Leader's Ambitions]] {{Verdant Wind}} | |||
}} | }} | ||
'''Reunion at Dawn''' | {{Quote|You... How long do you intend to sleep? Your body is awake. Your eyes must open now, and you must find the strength to stand upon those legs of yours.|[[Sothis]]}} | ||
'''Reunion at Dawn''' (Japanese: {{hl|再会の夜明け|Saikai no yoake}} ''Dawn of Reunion'') is the thirteenth chapter of {{FE16}} on the Silver Snow, Azure Moon, and Verdant Wind routes. It consists solely of a mission, '''Hunting by Daybreak''' (Japanese: {{hl|夜明けの追討戦|Yoake no sōgū-sen}} ''Pursuit Battle at Dawn''). | |||
==Plot== | ==Plot== | ||
{{main|Reunion at Dawn/Script}} | {{main|Reunion at Dawn/Script (Silver Snow)|Reunion at Dawn/Script (Azure Moon)|Reunion at Dawn/Script (Verdant Wind)}} | ||
Five years have passed since the Battle of Garreg Mach. The [[Adrestia]]n Empire has captured the capital of [[Faerghus]], Fhirdiad, the [[Leicester]] Alliance has fallen into civil disarray between an anti-Imperial faction and a pro-Imperial faction, and [[Rhea]] has vanished. [[Byleth]] hears [[Sothis]]' voice demanding that they wake up, and wakes to find that five years have passed, [[Garreg Mach Monastery]] has been abandoned, and thieves are roaming the area. | Five years have passed since the Battle of Garreg Mach. The [[Adrestia]]n Empire has captured the capital of [[Faerghus]], Fhirdiad, the [[Leicester]] Alliance has fallen into civil disarray between an anti-Imperial faction and a pro-Imperial faction, and [[Rhea]] has vanished. [[Byleth]] hears [[Sothis]]'s voice demanding that they wake up, and wakes to find that five years have passed, [[Garreg Mach Monastery]] has been abandoned, and thieves are roaming the area. | ||
===Silver Snow=== | ===Silver Snow=== | ||
Byleth heads to the monastery and discovers [[Edelgard]], who kept her promise to return to Garreg Mach despite her war. She asks Byleth to return with her to the Empire, but Byleth refuses. The two have a brief sword fight, and Edelgard declares that one of them will have to die the next time they meet before departing. Byleth makes their way to the chapel and reunites with [[Seteth]], who asks them to lead the remnants of the [[Church of Seiros]] against the Empire. A soldier reports that thieves have broken into the monastery and stolen weapons, and Byleth and Seteth set out to rout them; they are reinforced by most of the former [[Black Eagles]]. After the battle, Seteth recounts the state of the war up to this point. He and the Black Eagles decide the time has come to launch their counterattack against the Empire. Seteth takes Byleth to the Holy Mausoleum, where they reunite with [[Flayn]]; she explains that she and Seteth returned to Garreg Mach to reclaim something she had forgotten in the Mausoleum. | Byleth heads to the monastery and discovers [[Edelgard]], who kept her promise to return to Garreg Mach despite her war. She asks Byleth to return with her to the Empire, but Byleth refuses. The two have a brief sword fight, and Edelgard declares that one of them will have to die the next time they meet before departing. Byleth makes their way to the chapel and reunites with [[Seteth]], who asks them to lead the remnants of the [[Church of Seiros]] against the Empire. A soldier reports that thieves have broken into the monastery and stolen weapons, and Byleth and Seteth set out to rout them; they are reinforced by most of the former [[Black Eagles]]. | ||
After the battle, Seteth recounts the state of the war up to this point. He and the Black Eagles decide the time has come to launch their counterattack against the Empire. Seteth takes Byleth to the Holy Mausoleum, where they reunite with [[Flayn]]; she explains that she and Seteth returned to Garreg Mach to reclaim something she had forgotten in the Mausoleum. | |||
===Azure Moon=== | ===Azure Moon=== | ||
Line 28: | Line 34: | ||
After the battle, the group heads back to the monastery. Claude decides to make use of the monastery as a base of operations for their upcoming battle with the Empire. He decides to allow House Gloucester to continue to maintain its Imperial ties until they can raise an army and revolt. Claude asks Byleth to aid him in his quest, hoping to use them to bring the [[Church of Seiros]] over to their side. The former [[Knights of Seiros]] arrive and agree to work with the Alliance forces. | After the battle, the group heads back to the monastery. Claude decides to make use of the monastery as a base of operations for their upcoming battle with the Empire. He decides to allow House Gloucester to continue to maintain its Imperial ties until they can raise an army and revolt. Claude asks Byleth to aid him in his quest, hoping to use them to bring the [[Church of Seiros]] over to their side. The former [[Knights of Seiros]] arrive and agree to work with the Alliance forces. | ||
===Beginning log=== | |||
Five years after the Battle of Garreg Mach, the ruins of the town and monastery have been taken over by thieves. Unable to leave things as they are, you and an old friend team up to get rid of them. | |||
==Chapter data== | ==Chapter data== | ||
Line 33: | Line 42: | ||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Maddening | |||
|content1={{ChapData | |content1={{ChapData | ||
|victory=Defeat [[Pallardó]] | |victory=Defeat [[Pallardó]] | ||
|defeat=[[Byleth]] or [[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{ | |defeat=[[Byleth]] or [[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{h|*|Classic mode}}, the player's army is routed{{h|*|Casual mode}}, or [[Pallardó]] escapes | ||
|ally=2+{{ | |ally=2+{{h|6|Reinforcements (Silver Snow)}}/{{h|7|Reinforcements (Azure Moon/Verdant Wind)}} | ||
|enemy=31{{ | |enemy=31{{h|+3|Reinforcements}} | ||
|map= | |map={{Tab | ||
|tab1=Initial | |tab1=Initial | ||
|tab2={{ | |tab2={{h|SS|Reinforcements (Silver Snow)}} | ||
|tab3={{ | |tab3={{h|AM|Reinforcements (Azure Moon)}} | ||
|tab4={{ | |tab4={{h|VW|Reinforcements (Verdant Wind)}} | ||
|tab5=Escape routes | |tab5=Escape routes | ||
|content1=< | |content1=<div>[[File:Cm fe16 13.png|200px]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe16 13 ss reinforcements.png|200px]]</div> | ||
|content3=< | |content3=<div>[[File:Cm fe16 13 am reinforcements.png|200px]]</div> | ||
|content4=< | |content4=<div>[[File:Cm fe16 13 vw reinforcements.png|200px]]</div> | ||
|content5=< | |content5=<div>[[File:Cm fe16 13 escapes.png|200px]]</div> | ||
}} | }} | ||
|col=26 | |||
|row=17 | |||
}} | }} | ||
|content2={{ChapData | |content2={{ChapData | ||
|victory=Defeat [[Pallardó]] | |victory=Defeat [[Pallardó]] | ||
|defeat=[[Byleth]] or [[ | |defeat=[[Byleth]] or [[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{h|*|Classic mode}}, the player's army is routed{{h|*|Casual mode}}, or [[Pallardó]] escapes | ||
|ally=2+{{ | |ally=2+{{h|6|Reinforcements (Silver Snow)}}/{{h|7|Reinforcements (Azure Moon/Verdant Wind)}} | ||
|enemy= | |enemy=36{{h|+3|Reinforcements}} | ||
|map= | |map={{Tab | ||
|tab1=Initial | |||
|tab2={{h|SS|Reinforcements (Silver Snow)}} | |||
|tab3={{h|AM|Reinforcements (Azure Moon)}} | |||
|tab4={{h|VW|Reinforcements (Verdant Wind)}} | |||
|tab5=Escape routes | |||
|content1=<div>[[File:Cm fe16 13 h.png|200px]]</div> | |||
|content2=<div>[[File:Cm fe16 13 ss reinforcements.png|200px]]</div> | |||
|content3=<div>[[File:Cm fe16 13 am reinforcements.png|200px]]</div> | |||
|content4=<div>[[File:Cm fe16 13 vw reinforcements.png|200px]]</div> | |||
|content5=<div>[[File:Cm fe16 13 h escapes.png|200px]]</div> | |||
}} | |||
|col=26 | |||
|row=17 | |||
}} | |||
|content3={{ChapData | |||
|victory=Defeat [[Pallardó]] | |||
|defeat=[[Byleth]] or [[Dimitri]] {{Azure Moon}}/[[Claude]] {{Verdant Wind}} dies{{h|*|Classic mode}}, the player's army is routed{{h|*|Casual mode}}, or [[Pallardó]] escapes | |||
|ally=2+{{h|6|Reinforcements (Silver Snow)}}/{{h|7|Reinforcements (Azure Moon/Verdant Wind)}} | |||
|enemy=39{{h|+3|Reinforcements}} | |||
|map={{Tab | |||
|tab1=Initial | |tab1=Initial | ||
|tab2={{ | |tab2={{h|SS|Reinforcements (Silver Snow)}} | ||
|tab3={{ | |tab3={{h|AM|Reinforcements (Azure Moon)}} | ||
|tab4={{ | |tab4={{h|VW|Reinforcements (Verdant Wind)}} | ||
|tab5=Escape routes | |tab5=Escape routes | ||
|content1=< | |content1=<div>[[File:Cm fe16 13 m.png|200px]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe16 13 ss reinforcements.png|200px]]</div> | ||
|content3=< | |content3=<div>[[File:Cm fe16 13 am reinforcements.png|200px]]</div> | ||
|content4=< | |content4=<div>[[File:Cm fe16 13 vw reinforcements.png|200px]]</div> | ||
|content5=< | |content5=<div>[[File:Cm fe16 13 m escapes.png|200px]]</div> | ||
}} | }} | ||
|col=26 | |||
|row=17 | |||
}} | }} | ||
}} | }} | ||
===Character data=== | ===Character data=== | ||
<choose><option>{{#vardefine:A| | <choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose> | ||
{{Tab | {{Tab | ||
|tab1=Silver Snow | |tab1=Silver Snow {{Silver Snow}} | ||
|tab2=Azure Moon | |tab2=Azure Moon {{Azure Moon}} | ||
|tab3=Verdant Wind | |tab3=Verdant Wind {{Verdant Wind}} | ||
|content1={{ChapChars | |content1={{ChapChars | ||
|game#=16 | |game#=16 | ||
| | |forced1=byleth {{#var:A}} 02 | ||
|forced1article=Byleth | |||
| | |forced2=seteth | ||
| | |forced3=dorothea 02 | ||
| | |forced3article=Dorothea | ||
| | |forced4=caspar 02 | ||
| | |forced4article=Caspar | ||
| | |forced5=petra 02 | ||
| | |forced5article=Petra | ||
| | |forced6=bernadetta 02 | ||
| | |forced6article=Bernadetta | ||
| | |forced7=linhardt 02 | ||
| | |forced7article=Linhardt | ||
| | |forced8=ferdinand 02 | ||
| | |forced8article=Ferdinand | ||
| | |||
}} | }} | ||
At the beginning of the battle, only [[Byleth]] and [[Seteth]] are available. [[Dorothea]], [[Caspar]], and [[Petra]] arrive as friendly reinforcements on turn 3 | At the beginning of the battle, only [[Byleth]] and [[Seteth]] are available. [[Dorothea]], [[Caspar]], and [[Petra]] arrive as friendly reinforcements on turn 3. [[Bernadetta]], [[Linhardt]], and [[Ferdinand]] arrive as friendly reinforcements after a unit reaches column 9 on turn 5 or later. | ||
|content2={{ChapChars | |content2={{ChapChars | ||
|game#=16 | |game#=16 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Gilbert | |name=Gilbert | ||
Line 106: | Line 138: | ||
|HP=61 | |HP=61 | ||
|lv=26 | |lv=26 | ||
|inventory={{Item|16|Steel Axe|image=axe}}<br>{{Item|16|Intermediate Seal|image=seal}} | |||
|recruitment method=Automatically from turn 3 | |recruitment method=Automatically from turn 3 | ||
}} | }} | ||
| | |forced1=byleth {{#var:A}} 02 | ||
| | |forced1article=Byleth | ||
| | |forced2=dimitri 04 | ||
| | |forced2article=Dimitri | ||
| | |forced3=ashe 02 | ||
| | |forced3article=Ashe | ||
| | |forced4=mercedes 02 | ||
| | |forced4article=Mercedes | ||
| | |forced5=annette 02 | ||
| | |forced5article=Annette | ||
| | |forced6=sylvain 02 | ||
| | |forced6article=Sylvain | ||
| | |forced7=ingrid 02 | ||
| | |forced7article=Ingrid | ||
| | |forced8=felix 02 | ||
| | |forced8article=Felix | ||
}} | }} | ||
:<small>Note: At the start of the chapter, [[Dimitri]] will [[class change]] to [[High Lord]] automatically.</small> | :<small>Note: At the start of the chapter, [[Dimitri]] will [[class change]] to [[High Lord]] and have the [[King of Lions Corps]] equipped to him automatically; if Dimitri has less than C [[authority]], his authority will be set to C.</small> | ||
At the beginning of the battle, only [[Byleth]] and [[Dimitri]] are available. [[Gilbert]], [[Ashe]], [[Mercedes]], and [[Annette]] arrive as friendly reinforcements on turn 3 while [[Sylvain]], [[Ingrid]], and [[Felix]] arrive as friendly reinforcements after a unit reaches column 9 | At the beginning of the battle, only [[Byleth]] and [[Dimitri]] are available. [[Gilbert]], [[Ashe]], [[Mercedes]], and [[Annette]] arrive as friendly reinforcements on turn 3, while [[Sylvain]], [[Ingrid]], and [[Felix]] arrive as friendly reinforcements after a unit reaches column 9 on turn 5 or later. | ||
|content3={{ChapChars | |content3={{ChapChars | ||
|game#=16 | |game#=16 | ||
| | |forced1=byleth {{#var:A}} 02 | ||
|forced1article=Byleth | |||
| | |forced2=claude 02 | ||
| | |forced2article=Claude | ||
| | |forced3=lorenz 02 | ||
| | |forced3article=Lorenz (Three Houses) | ||
| | |forced4=ignatz 02 | ||
| | |forced4article=Ignatz | ||
| | |forced5=hilda 02 | ||
| | |forced5article=Hilda | ||
| | |forced6=leonie 02 | ||
| | |forced6article=Leonie | ||
| | |forced7=raphael 02 | ||
| | |forced7article=Raphael | ||
| | |forced8=lysithea 02 | ||
| | |forced8article=Lysithea | ||
| | |forced9=marianne 02 | ||
| | |forced9article=Marianne | ||
| | |||
}} | }} | ||
:<small>Note: At the start of the chapter, [[Claude]] will [[class change]] to [[Wyvern Master]] automatically.</small> | :<small>Note: At the start of the chapter, [[Claude]] will [[class change]] to [[Wyvern Master]] and have the [[Immortal Corps]] equipped to him automatically; if Claude has less than C [[authority]], his authority will be set to C.</small> | ||
At the beginning of the battle, only [[Byleth]] and [[Claude]] are available. [[Lorenz (Three Houses)|Lorenz]], [[Ignatz]], [[Hilda]], and [[Leonie]] arrive as friendly reinforcements on turn 3 while [[Raphael]], [[Lysithea]], and [[Marianne]] arrive as friendly reinforcements after a unit reaches column 9 | At the beginning of the battle, only [[Byleth]] and [[Claude]] are available. [[Lorenz (Three Houses)|Lorenz]], [[Ignatz]], [[Hilda]], and [[Leonie]] arrive as friendly reinforcements on turn 3, while [[Raphael]], [[Lysithea]], and [[Marianne]] arrive as friendly reinforcements after a unit reaches column 9 on turn 5 or later. | ||
}} | }} | ||
Line 227: | Line 259: | ||
|item25=Silver Bow | |item25=Silver Bow | ||
|item25image=bow | |item25image=bow | ||
|obtain25=Dropped by enemy [[Sniper]]<br><small>(Hard only)</small> | |obtain25=Dropped by enemy [[Sniper]]<br><small>(Hard/Maddening only)</small> | ||
|item26=Speed Ring | |item26=Speed Ring | ||
|item26image=ring | |item26image=ring | ||
Line 238: | Line 270: | ||
|item29=Armorslayer | |item29=Armorslayer | ||
|item29image=sword | |item29image=sword | ||
|obtain29=Open | |obtain29=Open westernmost [[chest]] | ||
|item30=Silver Lance | |item30=Silver Lance | ||
|item30image=lance | |item30image=lance | ||
|obtain30=Open | |obtain30=Open middle [[chest]] | ||
|item31=Cursed Ashiya Sword | |item31=Cursed Ashiya Sword | ||
|item31image=sword | |item31image=sword | ||
|obtain31=Open | |obtain31=Open northeast [[chest]] | ||
|itemlast=Axe of Ukonvasara | |itemlast=Axe of Ukonvasara | ||
|itemlastimage=axe silver | |itemlastimage=axe silver | ||
|obtainlast=Open | |obtainlast=Open southeast [[chest]] | ||
}} | }} | ||
Line 255: | Line 287: | ||
|tab1=Normal | |tab1=Normal | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Maddening | |||
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}} | |||
{{ChapUnitCellFE16 | |||
|name=[[Pallardó]]<br><small>(Decoy)</small> | |||
|class=Thief | |||
|lv=27 | |||
|#=1 | |||
|hp=36 | |||
|str=14 | |||
|mag=6 | |||
|dex=15 | |||
|spd=20 | |||
|lck=9 | |||
|def=11 | |||
|res=3 | |||
|cha=15{{h|+1|Granted by Pallardó Bodyguards}} | |||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} • {{Item|16|Sword Prowess Lv 3}}<br>{{Item|16|Pallardó Bodyguards|image=battalion infantry}} Lv 3: {{Item|16|Poison Tactic|image=gambit}} | |||
|notes=Stands on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]]. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Bandit | |||
|class=Thief | |||
|lv=25 | |||
|#=2 | |||
|hp=33 | |||
|str=14 | |||
|mag=6 | |||
|dex=13 | |||
|spd=22 | |||
|lck=8 | |||
|def=11 | |||
|res=2 | |||
|cha=9 | |||
|mov=5 | |||
|inventory={{Item|16|Steel Sword|image=sword}} • {{Item|16|Concoction|image=potion|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} | |||
|notes=The eastern one begins moving if the nearby [[Mercenary]], [[Archer]], or [[Brawler]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=25 | |||
|#=1 | |||
|hp=34 | |||
|str=15 | |||
|mag=6 | |||
|dex=10 | |||
|spd=20 | |||
|lck=8 | |||
|def=11 | |||
|res=2 | |||
|cha=9 | |||
|mov=5 | |||
|inventory={{Item|16|Silver Sword|image=sword|type=drop}} | |||
|notes=Begins moving if the nearby [[Thief]], [[Archer]] or [[Brawler]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Bandit | |||
|class=Archer | |||
|lv=25 | |||
|#=1 | |||
|hp=31 | |||
|str=14 | |||
|mag=6 | |||
|dex=11 | |||
|spd=17 | |||
|lck=10 | |||
|def=8 | |||
|res=2 | |||
|cha=9 | |||
|mov=5 | |||
|inventory={{Item|16|Blessed Bow|image=bow|type=drop}}<br>{{Item|16|Bowrange +1}} | |||
|notes=Begins moving if the nearby [[Mercenary]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=25 | |||
|#=1 | |||
|hp=34 | |||
|str=15 | |||
|mag=6 | |||
|dex=10 | |||
|spd=20 | |||
|lck=8 | |||
|def=11 | |||
|res=2 | |||
|cha=9 | |||
|mov=5 | |||
|inventory={{Item|16|Steel Sword|image=sword}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Bandit | |||
|class=Thief | |||
|version=female | |||
|lv=25 | |||
|#=1 | |||
|hp=33 | |||
|str=14 | |||
|mag=6 | |||
|dex=13 | |||
|spd=22 | |||
|lck=8 | |||
|def=11 | |||
|res=2 | |||
|cha=9 | |||
|mov=5 | |||
|inventory={{Item|16|Steel Sword|image=sword}} • {{Item|16|Door Key|image=key|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} | |||
|notes=Begins moving if the adjacent [[Assassin]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Bandit | |||
|class=Assassin | |||
|version=female | |||
|lv=25 | |||
|#=1 | |||
|hp=36 | |||
|str=17 | |||
|mag=8 | |||
|dex=15 | |||
|spd=29 | |||
|lck=11 | |||
|def=14 | |||
|res=8 | |||
|cha=8{{h|+1|Granted by Bandits}} | |||
|mov=6 | |||
|inventory={{Item|16|Silver Sword|image=sword}} • {{Item|16|Hexlock Shield|image=shield|type=drop}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}}<br>{{Item|16|Bandits|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Begins moving if the adjacent [[Thief]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Bandit | |||
|class=Brawler | |||
|lv=25 | |||
|#=1 | |||
|hp=37 | |||
|str=14 | |||
|mag=6 | |||
|dex=11 | |||
|spd=23 | |||
|lck=8 | |||
|def=11 | |||
|res=1 | |||
|cha=9 | |||
|mov=5 | |||
|inventory={{Item|16|Steel Gauntlets|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Unarmed Combat}} | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Bandit | |||
|class=Thief | |||
|version=female | |||
|lv=25 | |||
|#=1 | |||
|hp=33 | |||
|str=14 | |||
|mag=6 | |||
|dex=13 | |||
|spd=22 | |||
|lck=8 | |||
|def=11 | |||
|res=2 | |||
|cha=9 | |||
|mov=5 | |||
|inventory={{Item|16|Steel Sword|image=sword}} • {{Item|16|Chest Key|image=key|type=drop}}<br>{{Item|16|Steal}} • {{Item|16|Locktouch}} | |||
|notes=Begins moving if the adjacent [[Assassin]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Bandit | |||
|class=Assassin | |||
|lv=25 | |||
|#=1 | |||
|hp=36 | |||
|str=17 | |||
|mag=8 | |||
|dex=15 | |||
|spd=29 | |||
|lck=11 | |||
|def=14 | |||
|res=8 | |||
|cha=8{{h|+1|Granted by Bandits}} | |||
|mov=6 | |||
|inventory={{Item|16|Silver Sword|image=sword}} • {{Item|16|Leather Shield|image=shield|type=drop}}<br>{{Item|16|Swordfaire}} • {{Item|16|Locktouch}} • {{Item|16|Stealth}}<br>{{Item|16|Bandits|image=battalion infantry}} Lv 3: {{Item|16|Disturbance|image=gambit}} | |||
|notes=Begins moving if the adjacent [[Thief]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Bandit | |||
|class=Mercenary | |||
|lv=25 | |||
|#=1 | |||
|hp=34 | |||
|str=15 | |||
|mag=6 | |||
|dex=10 | |||
|spd=20 | |||
|lck=8 | |||
|def=11 | |||
|res=2 | |||
|cha=9 | |||
|mov=5 | |||
|inventory={{Item|16|Steel Sword|image=sword}} • {{Item|16|Antitoxin|image=potion|type=drop}} | |||
|notes=Begins moving if a nearby [[Thief]], [[Brawler]], or [[Archer]] is provoked. | |||
}} | |||
{{ChapUnitCellFE16 | |||
|name=Bandit | |||
| | |||
}} | }} | ||
{{ChapUnitCellFE16 | |||
|name=Bandit | |||
| | |class=Brawler | ||
| | |lv=31 | ||
|#=1 | |||
|hp=48 | |||
|str=25 | |||
|mag=11 | |||
|dex=21 | |||
|spd=36 | |||
|lck=13 | |||
| | |def=21 | ||
|# | |res=6 | ||
| | |cha=19 | ||
|mov=5 | |||
| | |inventory={{Item|16|Silver Gauntlets|image=brawling}} • {{Item|16|Unarmed|image=brawling}}<br>{{Item|16|Unarmed Combat}} • {{Item|16|Brawling Prowess Lv 4}} • {{Item|16|Tomebreaker}} | ||
|last=y | |||
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| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
}} | }} | ||
====Reinforcements==== | ====Reinforcements==== | ||
<!--I can't point to the game code saying it's random, but it's the best explanation--> | |||
*Upon defeating [[Pallardó]]'s decoy, the real Pallardó appears from the door north or south of the decoy. Depending on which door he comes from, different | *Upon defeating [[Pallardó]]'s decoy, the real Pallardó appears from the door north or south of the decoy; which door he appears from is determined randomly at the start of the chapter. Depending on which door he comes from, different reinforcements will appear with him. | ||
*If Pallardó went north | **If Pallardó went north | ||
**1 [[Mercenary]] from the door north of the decoy | ***1 [[Mercenary]] from the door north of the decoy | ||
**1 [[Thief]] that drops a [[Bullion]] from the door north of the decoy | ***1 [[Thief]] that drops a [[Bullion]] from the door north of the decoy | ||
*If Pallardó went south | **If Pallardó went south | ||
**1 [[Thief]] from the door south of the decoy | ***1 [[Thief]] from the door south of the decoy | ||
**1 [[Brawler]] from the door south of the decoy | ***1 [[Brawler]] from the door south of the decoy | ||
===Boss data=== | ===Boss data=== | ||
Line 722: | Line 2,111: | ||
|def=11 | |def=11 | ||
|res=3 | |res=3 | ||
|cha=15{{ | |cha=15{{h|+1|Granted by Pallardό Bodyguards}} | ||
|inventory={{Item|16|Silver Sword|image=sword}} | |inventory={{Item|16|Silver Sword|image=sword}} | ||
|skills={{Item|16|Steal}}<br>{{Item|16|Locktouch}}<br>{{Item|16|Sword Prowess Lv 3}} | |skills={{Item|16|Steal}}<br>{{Item|16|Locktouch}}<br>{{Item|16|Sword Prowess Lv 3}} | ||
|battalion={{Item|16|Pallardó Bodyguards|image=battalion infantry}} Lv | |battalion={{Item|16|Pallardó Bodyguards|image=battalion infantry}} Lv 3<br>{{Item|16|Poison Tactic|image=gambit}} | ||
|sw=B | |sw=B | ||
}} | }} | ||
Line 742: | Line 2,130: | ||
|def=15 | |def=15 | ||
|res=7 | |res=7 | ||
|cha=19{{ | |cha=19{{h|+1|Granted by Pallardό Bodyguards}} | ||
|inventory={{Item|16|Silver Sword|image=sword}} | |inventory={{Item|16|Silver Sword|image=sword}} | ||
|skills={{Item|16|Steal}}<br>{{Item|16|Locktouch}}<br>{{Item|16|Sword Prowess Lv 3}} | |skills={{Item|16|Steal}}<br>{{Item|16|Locktouch}}<br>{{Item|16|Sword Prowess Lv 3}} | ||
|battalion={{Item|16|Pallardó Bodyguards|image=battalion infantry}} Lv | |battalion={{Item|16|Pallardó Bodyguards|image=battalion infantry}} Lv 3<br>{{Item|16|Poison Tactic|image=gambit}} | ||
|sw=B | |sw=B | ||
}} | }} | ||
Line 762: | Line 2,149: | ||
|def=22 | |def=22 | ||
|res=13 | |res=13 | ||
|cha=26{{ | |cha=26{{h|+1|Granted by Pallardό Bodyguards}} | ||
|inventory={{Item|16|Silver Sword|image=sword}} | |inventory={{Item|16|Silver Sword|image=sword}} | ||
|skills={{Item|16|Steal}}<br>{{Item|16|Locktouch}}<br>{{Item|16|Sword Prowess Lv 3}} | |skills={{Item|16|Steal}}<br>{{Item|16|Locktouch}}<br>{{Item|16|Sword Prowess Lv 3}} | ||
|battalion={{Item|16|Pallardó Bodyguards|image=battalion infantry}} Lv | |battalion={{Item|16|Pallardó Bodyguards|image=battalion infantry}} Lv 3<br>{{Item|16|Poison Tactic|image=gambit}} | ||
|sw=B | |sw=B | ||
}} | }} | ||
Line 782: | Line 2,168: | ||
|lv=27 | |lv=27 | ||
|HP=36 | |HP=36 | ||
|str=14{{ | |str=14{{h|+2|Granted by Strength +2}} | ||
|mag=6 | |mag=6 | ||
|dex=15 | |dex=15 | ||
|spd=20{{ | |spd=20{{h|+2|Granted by Speed Ring}} | ||
|luck=9 | |luck=9 | ||
|def=11 | |def=11 | ||
|res=3 | |res=3 | ||
|cha=15{{ | |cha=15{{h|+1|Granted by Pallardό Bodyguards}} | ||
|move=5 | |move=5 | ||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Speed Ring|image=ring|type=drop}} | |inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Speed Ring|image=ring|type=drop}} | ||
|skills={{Item|16|Steal}}<br>{{Item|16|Locktouch}}<br>{{Item|16|Sword Prowess Lv 4}}<br>{{Item|16|Pass}}<br>{{Item|16|Avo +10}}<br>{{Item|16|Strength +2}}<br>{{Item|16|Vantage}} | |skills={{Item|16|Steal}}<br>{{Item|16|Locktouch}}<br>{{Item|16|Sword Prowess Lv 4}}<br>{{Item|16|Pass}}<br>{{Item|16|Avo +10}}<br>{{Item|16|Strength +2}}<br>{{Item|16|Vantage}} | ||
|battalion={{Item|16|Pallardó Bodyguards|image=battalion infantry}} Lv | |combatarts={{Item|16|Grounder|image=combat art sword}} | ||
|battalion={{Item|16|Pallardó Bodyguards|image=battalion infantry}} Lv 5<br>{{Item|16|Poison Tactic|image=gambit}} | |||
|sw=B | |sw=B | ||
}} | }} | ||
Line 802: | Line 2,189: | ||
|lv=28 | |lv=28 | ||
|HP=41 | |HP=41 | ||
|str=18{{ | |str=18{{h|+2|Granted by Strength +2}} | ||
|mag=7 | |mag=7 | ||
|dex=19 | |dex=19 | ||
|spd=24{{ | |spd=24{{h|+2|Granted by Speed Ring}} | ||
|luck=13 | |luck=13 | ||
|def=15 | |def=15 | ||
|res=7 | |res=7 | ||
|cha=19{{ | |cha=19{{h|+1|Granted by Pallardό Bodyguards}} | ||
|move=5 | |move=5 | ||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Speed Ring|image=ring|type=drop}} | |inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Speed Ring|image=ring|type=drop}} | ||
|skills={{Item|16|Steal}}<br>{{Item|16|Locktouch}}<br>{{Item|16|Sword Prowess Lv 4}}<br>{{Item|16|Pass}}<br>{{Item|16|Avo +10}}<br>{{Item|16|Strength +2}}<br>{{Item|16|Vantage}} | |skills={{Item|16|Steal}}<br>{{Item|16|Locktouch}}<br>{{Item|16|Sword Prowess Lv 4}}<br>{{Item|16|Pass}}<br>{{Item|16|Avo +10}}<br>{{Item|16|Strength +2}}<br>{{Item|16|Vantage}} | ||
|battalion={{Item|16|Pallardó Bodyguards|image=battalion infantry}} Lv | |combatarts={{Item|16|Grounder|image=combat art sword}} | ||
|battalion={{Item|16|Pallardó Bodyguards|image=battalion infantry}} Lv 5<br>{{Item|16|Poison Tactic|image=gambit}} | |||
|sw=B | |sw=B | ||
}} | }} | ||
Line 822: | Line 2,210: | ||
|lv=33 | |lv=33 | ||
|HP=48 | |HP=48 | ||
|str=25{{ | |str=25{{h|+2|Granted by Strength +2}} | ||
|mag=13 | |mag=13 | ||
|dex=26 | |dex=26 | ||
|spd=32{{ | |spd=32{{h|+2|Granted by Speed Ring}} | ||
|luck=19 | |luck=19 | ||
|def=22 | |def=22 | ||
|res=13 | |res=13 | ||
|cha=26{{ | |cha=26{{h|+1|Granted by Pallardό Bodyguards}} | ||
|move=5 | |move=5 | ||
|inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Speed Ring|image=ring|type=drop}} | |inventory={{Item|16|Silver Sword|image=sword}}<br>{{Item|16|Speed Ring|image=ring|type=drop}} | ||
|skills={{Item|16|Steal}}<br>{{Item|16|Locktouch}}<br>{{Item|16|Sword Prowess Lv 4}}<br>{{Item|16|Pass}}<br>{{Item|16|Avo +10}}<br>{{Item|16|Strength +2}}<br>{{Item|16|Vantage}} | |skills={{Item|16|Steal}}<br>{{Item|16|Locktouch}}<br>{{Item|16|Sword Prowess Lv 4}}<br>{{Item|16|Pass}}<br>{{Item|16|Avo +10}}<br>{{Item|16|Strength +2}}<br>{{Item|16|Vantage}} | ||
|battalion={{Item|16|Pallardó Bodyguards|image=battalion infantry}} Lv | |combatarts={{Item|16|Grounder|image=combat art sword}} | ||
|battalion={{Item|16|Pallardó Bodyguards|image=battalion infantry}} Lv 5<br>{{Item|16|Poison Tactic|image=gambit}} | |||
|sw=B | |sw=B | ||
}} | }} | ||
Line 840: | Line 2,229: | ||
==Strategy== | ==Strategy== | ||
{{strategy}} | {{strategy}} | ||
At the beginning of this chapter, your entire inventory will be repaired. [[Dimitri]] and [[Claude]] will automatically be reclassed to [[High Lord]] and [[Wyvern Master]], respectively, both get powerful battalions (with Claude's Immortal Corps being a strong contender for the best offensive battalion in the game), and Claude receives his Relic weapon, [[Failnaught]]. You don't get an opportunity to visit the monastery and are instead thrust straight into the battle, so you'll need to survive with what you've got. Claude and [[Seteth]] need to take particular caution, as there are lots of Snipers lurking about hoping to take a chunk or three out of them, and you may need to dismount to keep them alive. | At the beginning of this chapter, your entire inventory will be repaired. [[Dimitri]] and [[Claude]] will automatically be reclassed to [[High Lord]] and [[Wyvern Master]], respectively, both get powerful battalions (with Claude's Immortal Corps being a strong contender for the best offensive battalion in the game), and Claude receives his Relic weapon, [[Failnaught]]. You don't get an opportunity to visit the monastery and are instead thrust straight into the battle, so you'll need to survive with what you've got. Most of the difficulty of this map comes at the beginning when [[Byleth]] and your lord get bum-rushed by about ten bad guys. Claude and [[Seteth]] need to take particular caution, as there are lots of Snipers lurking about hoping to take a chunk or three out of them, and you may need to dismount to keep them alive. Fortunately, Claude's Failnaught has 2-3 range and can counterattack said Snipers. Dimitri and Claude's gambits are very useful in dealing AOE damage to stun several Thieves at a time and ease your burden. On Verdant Wind, neither of your main medics (Marianne or Lysithea) arrive until you reach column 9, so you'll have to use caution. If you didn't train up your in-house units, this map becomes harder, but not impossible; keep your weaklings stuffed in a corner until it's safe to come out. Don't forget to nab all four chests before you leave. On Azure Moon, Gilbert makes a decent replacement for Dedue; he isn't quite as bulky, but he has a much easier time reaching Great Knight. Unfortunately, his performance in this battle is hampered by the overwhelming amount of evasive swordsmen. It's a good idea to have him and Annette repeatedly use their Rally skills on each other after the initial chaos dies down to quickly build up a C-support so you can unlock their paralogue. When you kill Pallardó, it will be revealed that the man you just killed was a body double and the real Pallardó appears and makes a break for it. By the time you reach him, you should have wiped out all the other enemies, so taking him out before he escapes should be no problem. | ||
==Trivia== | ==Trivia== | ||
* On [[Difficulty#Fire Emblem: Three Houses|Normal]] difficulty, any returning player units who are still under level 20 by the end of the [[To War|previous chapter]] will have their level increased to 20, with their stats raised accordingly. The same will also apply to all of the students recruited from other houses and any other characters recruited as well. | |||
* On the Silver Snow version of this chapter, if any Black Eagle student was defeated during Part I on ''Classic Mode'', [[Edelgard]] in the Goddess Tower will mention some of them joined her side after the timeskip.<ref>{{Cite|Before you answer, know that friends from our [[Black Eagles|Black Eagle]] days have chosen to join me in the fight ahead. |[[Edelgard]] in Silver Snow's version of Reunion at Dawn|Three Houses}}</ref> In spite of this, none of them make any new appearances for the rest of the route. | |||
* At the beginning of this chapter, all units in the player's army permanently change their faction to a faction appropriate for the chosen route: the Resistance Army for Silver Snow, the Holy Kingdom of Faerghus for Azure Moon, and the Leicester Alliance for Verdant Wind. | |||
* On Versions 1.2.0 onward, all of the player units arriving as friendly reinforcements will be set to wear their Monastery appearance instead of their class outfit for the duration of this map, unless their current class prevents them from doing so, such as mounted units. | |||
* Due to an oversight, if Dimitri and Claude's [[authority]] is over C rank as of this chapter, they will lose all skill points gathered in it while retaining their current authority rank. | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
===Reunion at Dawn=== | |||
{{Names | {{Names | ||
|eng-name=Reunion at Dawn | |eng-name=Reunion at Dawn | ||
| | |jpn-name={{h|再会の夜明け|Saikai no yoake}} | ||
|jpn-mean=Dawn of Reunion | |||
| | |span-name=Rencuentro al amanecer | ||
|span-name= | |span-mean=Reunion at dawn | ||
|span-mean= | |fren-name=Retrouvailles à l'aube | ||
|fren-name= | |fren-mean=Reunion at dawn | ||
|fren-mean= | |ger-name=Wiedersehen in der Dämmerung | ||
|ger-name= | |ger-mean=Reunion at Dawn | ||
|ger-mean= | |ital-name=Riunione all'alba | ||
|ital-name= | |ital-mean=Reunion at dawn | ||
|ital-mean= | |kor-name={{h|재회의 여명|Jaehoeui yeomyeong}} | ||
|kor-mean=Dawn of reunion | |||
|ch-simp-name={{h|重逢的黎明|zhòngféng de límíng}} | |||
|ch-simp-mean=Dawn of reunion | |||
|ch-trad-name={{h|重逢的黎明|zhòngféng de límíng}} | |||
|ch-trad-mean=Dawn of reunion | |||
}} | }} | ||
===Hunting by Daybreak=== | |||
{{Names | {{Names | ||
|eng-name=Hunting by Daybreak | |eng-name=Hunting by Daybreak | ||
| | |jpn-name={{h|夜明けの追討戦|Yoake no sōgū-sen}} | ||
|jpn-mean=Pursuit Battle at Dawn | |||
| | |span-name=Cacería al amanecer | ||
|span-name= | |span-mean=Hunting at dawn | ||
|span-mean= | |fren-name=Expédition à l'aube | ||
|fren-name= | |fren-mean=Expedition at dawn | ||
|fren-mean= | |ger-name=Jagd bei Tagesanbruch | ||
|ger-name= | |ger-mean=Hunting at daybreak | ||
|ger-mean= | |ital-name=Spedizione all'alba | ||
|ital-name= | |ital-mean=Expedition at dawn | ||
|ital-mean= | |kor-name={{h|새벽녘의 추격전|Saebyeongnyeokkui chugyeokjeon}} | ||
|kor-mean=Hunting at dawn | |||
|ch-simp-name={{h|黎明追讨战|límíng zhuītǎo zhàn}} | |||
|ch-simp-mean=Dawn hunting battle | |||
|ch-trad-name={{h|黎明追討戰|límíng zhuītǎo zhàn}} | |||
|ch-trad-mean=Dawn hunting battle | |||
}} | }} | ||
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{{ChapterNav | {{ChapterNav | ||
|prechapter=To War | |prechapter=To War | ||
|nextchapter=A King Without a Kingdom{{!}}A King Without a Kingdom (Silver Snow) | |||
|nextchapter=A King Without a Kingdom | |nextalternate=The Delusional Prince{{!}}The Delusional Prince (Azure Moon) | ||
|nextalternate=The Delusional Prince | |nextalternate2=The Alliance Leader's Ambitions{{!}}The Alliance Leader's Ambitions (Verdant Wind) | ||
|nextalternate2=The Alliance Leader's Ambitions | |||
}} | }} | ||
{{Nav16}} | {{Nav16}} | ||
[[Category:Chapters of Fire Emblem: Three Houses]] | [[Category:Chapters of Fire Emblem: Three Houses]] |
Latest revision as of 20:54, 28 March 2024
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“ | You... How long do you intend to sleep? Your body is awake. Your eyes must open now, and you must find the strength to stand upon those legs of yours. | ” | — Sothis |
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Reunion at Dawn (Japanese: 再会の夜明け Dawn of Reunion) is the thirteenth chapter of Fire Emblem: Three Houses on the Silver Snow, Azure Moon, and Verdant Wind routes. It consists solely of a mission, Hunting by Daybreak (Japanese: 夜明けの追討戦 Pursuit Battle at Dawn).
Plot
- Main articles:
Reunion at Dawn/Script (Silver Snow) , Reunion at Dawn/Script (Azure Moon) , and Reunion at Dawn/Script (Verdant Wind)
Five years have passed since the Battle of Garreg Mach. The Adrestian Empire has captured the capital of Faerghus, Fhirdiad, the Leicester Alliance has fallen into civil disarray between an anti-Imperial faction and a pro-Imperial faction, and Rhea has vanished. Byleth hears Sothis's voice demanding that they wake up, and wakes to find that five years have passed, Garreg Mach Monastery has been abandoned, and thieves are roaming the area.
Silver Snow
Byleth heads to the monastery and discovers Edelgard, who kept her promise to return to Garreg Mach despite her war. She asks Byleth to return with her to the Empire, but Byleth refuses. The two have a brief sword fight, and Edelgard declares that one of them will have to die the next time they meet before departing. Byleth makes their way to the chapel and reunites with Seteth, who asks them to lead the remnants of the Church of Seiros against the Empire. A soldier reports that thieves have broken into the monastery and stolen weapons, and Byleth and Seteth set out to rout them; they are reinforced by most of the former Black Eagles.
After the battle, Seteth recounts the state of the war up to this point. He and the Black Eagles decide the time has come to launch their counterattack against the Empire. Seteth takes Byleth to the Holy Mausoleum, where they reunite with Flayn; she explains that she and Seteth returned to Garreg Mach to reclaim something she had forgotten in the Mausoleum.
Azure Moon
Byleth heads to the monastery and discovers Dimitri, now a haggard, broken, and vengeance-obsessed vagrant. The two set out to rout the thieves holed up in the monastery outskirts, and are reinforced by most of the former Blue Lions and Gilbert.
After the battle, Gilbert reveals that Dimitri was presumed dead. Dimitri explains that he escaped execution when Dedue sacrificed himself and was executed in his place. Gilbert further explains that the western half of Faerghus led by the traitor Cornelia has pledged loyalty to the Empire and is now being called the Faerghus Dukedom. Houses Gautier and Fraldarius lead the resistance in the eastern half of the Kingdom. Gilbert begs Dimitri to reclaim Fhirdiad and become a beacon of hope for his people, and Dimitri declares his intention to slaughter every last Imperial. Afterwards, in the monastery, Gilbert reveals that Rhea has vanished and that the Knights of Seiros have been searching for both her and Byleth. He recounts how Rufus, Dimitri's uncle and the king regent, was murdered, and Dimitri was falsely accused of the crime and apparently executed. Three years ago, Gilbert heard rumors of Imperial generals and troops being brutally slaughtered, and came to believe that Dimitri had somehow survived. Realizing how far Dimitri has fallen, Gilbert asks Byleth to guide him back to sanity.
Verdant Wind
Byleth heads to the monastery and discovers Claude, who never lost hope that they would reunite. Claude recounts the state of the war up to this point and briefly questions whether Rhea should return to her role as archbishop. The two set out to rout the thieves holed up in the monastery outskirts, and are reinforced by the former Golden Deer.
After the battle, the group heads back to the monastery. Claude decides to make use of the monastery as a base of operations for their upcoming battle with the Empire. He decides to allow House Gloucester to continue to maintain its Imperial ties until they can raise an army and revolt. Claude asks Byleth to aid him in his quest, hoping to use them to bring the Church of Seiros over to their side. The former Knights of Seiros arrive and agree to work with the Alliance forces.
Beginning log
Five years after the Battle of Garreg Mach, the ruins of the town and monastery have been taken over by thieves. Unable to leave things as they are, you and an old friend team up to get rid of them.
Chapter data
Normal Hard Maddening
Character data
Silver Snow Azure Moon Verdant Wind
Characters | |
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New units
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Required characters
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Available characters
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None |
At the beginning of the battle, only Byleth and Seteth are available. Dorothea, Caspar, and Petra arrive as friendly reinforcements on turn 3. Bernadetta, Linhardt, and Ferdinand arrive as friendly reinforcements after a unit reaches column 9 on turn 5 or later.
Item data
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Enemy data
Normal Hard Maddening
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Reinforcements
- Upon defeating Pallardó's decoy, the real Pallardó appears from the door north or south of the decoy; which door he appears from is determined randomly at the start of the chapter. Depending on which door he comes from, different reinforcements will appear with him.
Boss data
- Main article:
Pallardó - Decoy
Normal Hard Maddening
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- Real
Normal Hard Maddening
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
At the beginning of this chapter, your entire inventory will be repaired. Dimitri and Claude will automatically be reclassed to High Lord and Wyvern Master, respectively, both get powerful battalions (with Claude's Immortal Corps being a strong contender for the best offensive battalion in the game), and Claude receives his Relic weapon, Failnaught. You don't get an opportunity to visit the monastery and are instead thrust straight into the battle, so you'll need to survive with what you've got. Most of the difficulty of this map comes at the beginning when Byleth and your lord get bum-rushed by about ten bad guys. Claude and Seteth need to take particular caution, as there are lots of Snipers lurking about hoping to take a chunk or three out of them, and you may need to dismount to keep them alive. Fortunately, Claude's Failnaught has 2-3 range and can counterattack said Snipers. Dimitri and Claude's gambits are very useful in dealing AOE damage to stun several Thieves at a time and ease your burden. On Verdant Wind, neither of your main medics (Marianne or Lysithea) arrive until you reach column 9, so you'll have to use caution. If you didn't train up your in-house units, this map becomes harder, but not impossible; keep your weaklings stuffed in a corner until it's safe to come out. Don't forget to nab all four chests before you leave. On Azure Moon, Gilbert makes a decent replacement for Dedue; he isn't quite as bulky, but he has a much easier time reaching Great Knight. Unfortunately, his performance in this battle is hampered by the overwhelming amount of evasive swordsmen. It's a good idea to have him and Annette repeatedly use their Rally skills on each other after the initial chaos dies down to quickly build up a C-support so you can unlock their paralogue. When you kill Pallardó, it will be revealed that the man you just killed was a body double and the real Pallardó appears and makes a break for it. By the time you reach him, you should have wiped out all the other enemies, so taking him out before he escapes should be no problem.
Trivia
- On Normal difficulty, any returning player units who are still under level 20 by the end of the previous chapter will have their level increased to 20, with their stats raised accordingly. The same will also apply to all of the students recruited from other houses and any other characters recruited as well.
- On the Silver Snow version of this chapter, if any Black Eagle student was defeated during Part I on Classic Mode, Edelgard in the Goddess Tower will mention some of them joined her side after the timeskip.[1] In spite of this, none of them make any new appearances for the rest of the route.
- At the beginning of this chapter, all units in the player's army permanently change their faction to a faction appropriate for the chosen route: the Resistance Army for Silver Snow, the Holy Kingdom of Faerghus for Azure Moon, and the Leicester Alliance for Verdant Wind.
- On Versions 1.2.0 onward, all of the player units arriving as friendly reinforcements will be set to wear their Monastery appearance instead of their class outfit for the duration of this map, unless their current class prevents them from doing so, such as mounted units.
- Due to an oversight, if Dimitri and Claude's authority is over C rank as of this chapter, they will lose all skill points gathered in it while retaining their current authority rank.
Etymology and other languages
Reunion at Dawn
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Reunion at Dawn |
-- |
Japanese |
再会の夜明け |
Dawn of Reunion |
Spanish |
Rencuentro al amanecer |
Reunion at dawn |
French |
Retrouvailles à l'aube |
Reunion at dawn |
German |
Wiedersehen in der Dämmerung |
Reunion at Dawn |
Italian |
Riunione all'alba |
Reunion at dawn |
Korean |
재회의 여명 |
Dawn of reunion |
Simplified Chinese |
重逢的黎明 |
Dawn of reunion |
Traditional Chinese |
重逢的黎明 |
Dawn of reunion |
Hunting by Daybreak
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Hunting by Daybreak |
-- |
Japanese |
夜明けの追討戦 |
Pursuit Battle at Dawn |
Spanish |
Cacería al amanecer |
Hunting at dawn |
French |
Expédition à l'aube |
Expedition at dawn |
German |
Jagd bei Tagesanbruch |
Hunting at daybreak |
Italian |
Spedizione all'alba |
Expedition at dawn |
Korean |
새벽녘의 추격전 |
Hunting at dawn |
Simplified Chinese |
黎明追讨战 |
Dawn hunting battle |
Traditional Chinese |
黎明追討戰 |
Dawn hunting battle |
Gallery
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References
- ↑ "Before you answer, know that friends from our Black Eagle days have chosen to join me in the fight ahead. " — Edelgard in Silver Snow's version of Reunion at Dawn, Fire Emblem: Three Houses
← To War • | Reunion at Dawn | • A King Without a Kingdom (Silver Snow) → • The Delusional Prince (Azure Moon) → • The Alliance Leader's Ambitions (Verdant Wind) → |
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