|
|
Line 921: |
Line 921: |
| |skills={{Item|16|Imperial Lineage+}}<br>{{Item|16|Twin Crests}}<br>{{Item|16|Commander}}<br>{{Item|16|Monster Effect Null}}<br>{{Item|16|Counterattack}}<br>{{Item|16|Heavily Armored Wall|image=barrier}}<br>{{Item|16|Vital Defense|image=barrier ability}}<br>{{Item|16|Vantage}} {{Latent|3|2}}<br>{{Item|16|Desperation}} {{Latent|3|1}}<br>{{Item|16|Wrath}} {{Latent|3|0}} | | |skills={{Item|16|Imperial Lineage+}}<br>{{Item|16|Twin Crests}}<br>{{Item|16|Commander}}<br>{{Item|16|Monster Effect Null}}<br>{{Item|16|Counterattack}}<br>{{Item|16|Heavily Armored Wall|image=barrier}}<br>{{Item|16|Vital Defense|image=barrier ability}}<br>{{Item|16|Vantage}} {{Latent|3|2}}<br>{{Item|16|Desperation}} {{Latent|3|1}}<br>{{Item|16|Wrath}} {{Latent|3|0}} |
| |combatarts={{Item|16|Wilted Flower|image=staggering blow}} | | |combatarts={{Item|16|Wilted Flower|image=staggering blow}} |
| | }} |
| | }} |
| | |
| | ===Mini-boss=== |
| | {{main|Myson}} |
| | {{Tab |
| | |tab1=Normal |
| | |tab2=Hard |
| | |tab3=Maddening |
| | |content1={{BossStats FE16 |
| | |portrait=[[File:Generic small portrait warlock 02 fe16.png|128px]] |
| | |sprite=warlock enemy |
| | |class=Warlock |
| | |lv=43 |
| | |HP=47 |
| | |str=8 |
| | |mag=28 |
| | |dex=14 |
| | |spd=22 |
| | |luck=11 |
| | |def=12 |
| | |res=33 |
| | |cha=18{{hover|+1|Granted by Dark Magic Corps}} |
| | |inventory={{Item|16|Hexlock Shield|image=shield}} |
| | |skills={{Item|16|Agarthan Technology|image=miasma δ}}<br>{{Item|16|Black Tomefaire}}<br>{{Item|16|Black Magic Uses x2}}<br>{{Item|16|Reason Lv 5}}<br>{{Item|16|Immune Status}}<br>{{Item|16|Dark Magic Range +1}}<br>{{Item|16|Infinite Magic}}<br>{{Item|16|Hit +20}} |
| | |spells={{Item|16|Bohr Χ|image=dark magic}}<br>{{Item|16|Death Γ|image=dark magic}} |
| | |battalion={{Item|16|Dark Magic Corps|image=battalion infantry}} Lv 5<br>{{Item|16|Resonant Lightning|image=gambit magic}} |
| | |re=A |
| | }} |
| | |content2={{BossStats FE16 |
| | |portrait=[[File:Generic small portrait warlock 02 fe16.png|128px]] |
| | |sprite=warlock enemy |
| | |class=Warlock |
| | |lv=44 |
| | |HP=54 |
| | |str=14 |
| | |mag=35 |
| | |dex=21 |
| | |spd=29 |
| | |luck=18 |
| | |def=12 |
| | |res=34 |
| | |cha=24{{hover|+1|Granted by Dark Magic Corps}} |
| | |inventory={{Item|16|Hexlock Shield|image=shield}} |
| | |skills={{Item|16|Agarthan Technology|image=miasma δ}}<br>{{Item|16|Black Tomefaire}}<br>{{Item|16|Black Magic Uses x2}}<br>{{Item|16|Reason Lv 5}}<br>{{Item|16|Immune Status}}<br>{{Item|16|Dark Magic Range +1}}<br>{{Item|16|Infinite Magic}}<br>{{Item|16|Hit +20}} |
| | |spells={{Item|16|Bohr Χ|image=dark magic}}<br>{{Item|16|Death Γ|image=dark magic}} |
| | |battalion={{Item|16|Dark Magic Corps|image=battalion infantry}} Lv 5<br>{{Item|16|Resonant Lightning|image=gambit magic}} |
| | |re=A |
| | }} |
| | |content3={{BossStats FE16 |
| | |portrait=[[File:Generic small portrait warlock 02 fe16.png|128px]] |
| | |sprite=warlock enemy |
| | |class=Warlock |
| | |lv=51 |
| | |HP=66 |
| | |str=23 |
| | |mag=46 |
| | |dex=31 |
| | |spd=40 |
| | |luck=28 |
| | |def=19 |
| | |res=38 |
| | |cha=35{{hover|+1|Granted by Dark Magic Corps}} |
| | |inventory={{Item|16|Hexlock Shield|image=shield}} |
| | |skills={{Item|16|Agarthan Technology|image=miasma δ}}<br>{{Item|16|Black Tomefaire}}<br>{{Item|16|Black Magic Uses x2}}<br>{{Item|16|Reason Lv 5}}<br>{{Item|16|Immune Status}}<br>{{Item|16|Dark Magic Range +1}}<br>{{Item|16|Infinite Magic}}<br>{{Item|16|Hit +20}} |
| | |spells={{Item|16|Bohr Χ|image=dark magic}}<br>{{Item|16|Death Γ|image=dark magic}} |
| | |battalion={{Item|16|Dark Magic Corps|image=battalion infantry}} Lv 5<br>{{Item|16|Resonant Lightning|image=gambit magic}} |
| | |re=A |
| }} | | }} |
| }} | | }} |
Oath of the Dagger Clash at the Imperial Capital
|
|
|
|
“
|
So...that grotesque creature was Edelgard... If she is prepared to transform her very body to fight for this future of hers... Then I have no choice but to defeat her, even if it costs me my life! We must defend the present... After all, it is all that we truly have.
|
”
|
— Dimitri
|
Oath of the Dagger (Japanese: 短剣の誓い Dagger oath) is the twenty-second and final chapter of Fire Emblem: Three Houses in the Azure Moon route. It is not possible to return to Garreg Mach Monastery during this chapter; the previous chapter and this one must be completed consecutively. The chapter consists solely of a mission, Clash at the Imperial Capital (Japanese: 帝都決戦 Imperial Battle).
Plot
- Main article: Oath of the Dagger/Script
Dimitri and his forces storm the Imperial palace and face Edelgard in a climatic final battle. Her most elite forces and her newfound demonic power prove no match for Dimitri, and she is defeated and reverted to human form. Dimitri offers her hand in reconciliation one last time, but she throws his old dagger into his shoulder, forcing him to execute her. Afterwards, as narrated by Jeralt, Dimitri unites Fódlan under his prosperous rule as king of Faerghus. Rhea is rescued and retires from her role as Archbishop of the Church of Seiros, passing her role onto Byleth.
Beginning Log
After tearing through Enbarr, you proceed to storm the Imperial palace. The time has finally come for Dimitri to confront Edelgard.
Chapter data
|
|
|
Victory: Defeat Edelgard
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Byleth or Dimitri dies* or the player's army is routed*
|
12
|
{{{partner}}}
|
{{{other}}}
|
48-8+∞
|
{{{third}}}
|
|
|
|
|
|
Victory: Defeat Edelgard
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Byleth or Dimitri dies* or the player's army is routed*
|
12
|
{{{partner}}}
|
{{{other}}}
|
52-10+∞
|
{{{third}}}
|
|
|
|
|
|
Victory: Defeat Edelgard
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Byleth or Dimitri dies* or the player's army is routed*
|
12
|
{{{partner}}}
|
{{{other}}}
|
54-9+4+∞
|
{{{third}}}
|
|
|
Character data
Item data
Enemy data
|
|
Name
|
Class
|
Lv
|
#
|
Inventory and Skills
|
Notes
|
|
Imperial Soldier
|
War Master
|
42
|
2
|
Brave Axe Fistfaire • Axefaire • Crit +20
|
The center-south one begins moving if any player unit enters the throne room, or if the central Mortal Savant or a nearby Grappler or Gremory is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
42
|
3
|
Bolganone • Brave Sword Swordfaire • Black Tomefaire Empire Holy Magic Users Lv 5: Blessing
|
The central one begins moving if any player unit enters the throne room, or if the center-south War Master or a nearby Grappler or Gremory is provoked.
|
|
Imperial Soldier
|
War Master
|
42
|
3
|
Silver Gauntlets Fistfaire • Axefaire • Crit +20
|
The central one begins moving if any player unit enters the throne room, or if the nearby War Master is provoked.
|
|
Imperial Soldier
|
War Master
|
42
|
2
|
Silver Axe Fistfaire • Axefaire • Crit +20
|
The central one begins moving if any player unit enters the throne room, or if the nearby War Master is provoked.
|
|
Imperial Soldier
|
War Master
|
42
|
1
|
Killer Knuckles Fistfaire • Axefaire • Crit +20
|
Begins moving if a nearby Mortal Savant or Bishop is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
42
|
2
|
Bolganone • Silver Sword Swordfaire • Black Tomefaire Empire Holy Magic Users Lv 5: Blessing
|
Both begin moving if any player unit enters the throne room, or if either is provoked.
|
|
Imperial Soldier
|
War Master
|
42
|
1
|
Tomahawk Fistfaire • Axefaire • Crit +20 Black Eagle Heavy Axes Lv 5: Onslaught
|
Begins moving if any player unit enters the throne room, or if the adjacent War Master is provoked.
|
|
Imperial Soldier
|
War Master
|
42
|
1
|
Silver Gauntlets Fistfaire • Axefaire • Crit +20 Black Eagle Heavy Axes Lv 5: Onslaught
|
Begins moving if any player unit enters the throne room, or if the adjacent War Master is provoked.
|
|
Imperial Soldier
|
Gremory
|
42
|
1
|
Abraxas • Physic Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 Empire Holy Magic Users Lv 5: Blessing
|
--
|
|
Imperial Soldier
|
Grappler
|
42
|
2
|
Silver Gauntlets • Unarmed Fistfaire • Unarmed Combat
|
Both begin moving if any player unit enters the throne room, or if they, the central Mortal Savant, or the nearby War Master or Gremory is provoked.
|
|
Mysterious Soldier
|
Assassin
|
42
|
2
|
Wo Dao Swordfaire • Locktouch • Stealth
|
• Both begin moving if either of them or the nearby Altered Demonic Beast is provoked. • Leaves the map if Myson is defeated.
|
|
Mysterious Soldier
|
Warlock
|
42
|
1
|
Ragnarok • Bolganone Black Tomefaire • Black Magic Uses x2 Mysterious Magic Users Lv 5: Resonant Flames
|
Leaves the map if Myson is defeated.
|
|
Mysterious Soldier
|
Dark Bishop
|
42
|
2
|
Banshee Θ • Miasma Δ • Death Γ Miasma Δ • Fiendish Blow • Heartseeker Mysterious Magic Users Lv 5: Resonant Flames
|
• Begins moving if the adjacent Altered Demonic Beast is provoked. • Leaves the map if Myson is defeated.
|
|
Demonic Beast
|
Altered Demonic Beast
|
42
|
1
|
Artificial Crest Stone L Renewal • Heartseeker • Seal Strength • Barrier • Vital Defense • Anti-Magic Armor • Vantage • Seal Defense Brimstone Breath
|
• Weak to Axes. • Begins moving if the nearby Dark Bishop is provoked.
|
|
Demonic Beast
|
Altered Demonic Beast
|
42
|
1
|
Artificial Crest Stone L Renewal • Heartseeker • Seal Strength • Barrier • Vital Defense • Anti-Magic Armor • Vantage • Seal Defense Brimstone Breath
|
• Weak to Lances. • Begins moving if a nearby Assassin is provoked.
|
|
Demonic Beast
|
Altered Demonic Beast
|
42
|
1
|
Artificial Crest Stone L Renewal • Heartseeker • Seal Strength • Barrier • Vital Defense • Anti-Magic Armor • Vantage • Seal Defense Brimstone Breath
|
• Weak to Swords. • Begins moving if the nearby Dark Bishop is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
42
|
1
|
Ragnarok • Wo Dao Swordfaire • Black Tomefaire
|
Begins moving if the nearby War Master, Mortal Savant, or Bishop is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
42
|
1
|
Ragnarok • Wo Dao Swordfaire • Black Tomefaire
|
Begins moving if the nearby War Master, Mortal Savant, or Bishop is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
42
|
1
|
Ragnarok • Wo Dao Swordfaire • Black Tomefaire Empire Holy Magic Users Lv 5: Blessing
|
Begins moving if the adjacent Sniper is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
42
|
1
|
Ragnarok • Silver Sword Swordfaire • Black Tomefaire
|
Begins moving if the nearby Mortal Savant or Gremory is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
42
|
1
|
Ragnarok • Armorslayer Swordfaire • Black Tomefaire
|
Begins moving if the nearby Mortal Savant or Gremory is provoked.
|
|
Imperial Soldier
|
Bishop
|
42
|
1
|
Abraxas • Fortify White Magic Uses x2 • White Magic Heal +10 • Terrain Resistance Empire Holy Magic Users Lv 5: Blessing
|
Begins moving if an adjacent War Master or Mortal Savant is provoked.
|
|
Imperial Soldier
|
Sniper
|
42
|
1
|
Silver Bow Bowfaire • Bowrange +1 Empire Snipers Lv 5: Flash-Fire Arrows
|
• Immobile. • Mans a Ballista.
|
|
Imperial Soldier
|
Sniper
|
42
|
1
|
Brave Bow Bowfaire • Bowrange +1
|
Begins moving if the nearby Mortal Savant is provoked.
|
|
Imperial Soldier
|
Gremory
|
42
|
2
|
Ragnarok • Physic Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 Empire Holy Magic Users Lv 5: Blessing
|
• The western one is immobile and mans a Fire Orb. • The southwest one begins moving if a nearby Mortal Savant is provoked.
|
|
Imperial Soldier
|
Gremory
|
42
|
1
|
Abraxas • Fortify Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 Empire Holy Magic Users Lv 5: Blessing
|
Begins moving if any player unit enters the throne room, or if the central Mortal Savant or a nearby War Master or Grappler is provoked.
|
|
Imperial Soldier
|
Gremory
|
42
|
4
|
Ragnarok • Silence Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • Hit +20 Empire Holy Magic Users Lv 5: Blessing
|
• The upper-left one begins moving if the closest Gremory is provoked. • The upper-right one begins moving if the closest Gremory is provoked.
|
|
Imperial Soldier
|
Gremory
|
42
|
2
|
Ragnarok • Meteor Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • Reason Lv 3 Empire Holy Magic Users Lv 5: Blessing
|
• The left one begins moving if the Gremory to the upper-right is provoked. • The right one begins moving if the Gremory to the upper-right is provoked.
|
|
Mysterious Soldier
|
Warlock
|
42
|
3
|
Ragnarok Black Tomefaire • Black Magic Uses x2 Mysterious Magic Users Lv 5: Resonant Flames
|
Leaves the map if Myson is defeated.
|
|
Myson
|
Warlock
|
43
|
1
|
Bohr Χ • Hexlock Shield • Death Γ Agarthan Technology • Black Tomefaire • Black Magic Uses x2 • Reason Lv 5 • Immune Status • Dark Magic Range +1 • Infinite Magic • Hit +20 Dark Magic Corps Lv 5: Resonant Lightning
|
Immobile.
|
|
Hegemon Edelgard
|
Hegemon Husk
|
44
|
1
|
Crest of Flames Power • Twin-Crest Power Imperial Lineage+ • Twin Crests • Commander • Monster Effect Null • Counterattack • Heavily Armored Wall • Vital Defense • Vantage • Desperation • Wrath Wilted Flower
|
• Immobile; stands on a throne. • Always attacks Dimitri with her first move if he is in range. • Will never attack the same unit twice in one turn. • Switches to Twin-Crest Power when a unit ends their turn in the throne room.
|
|
|
|
|
|
Name
|
Class
|
Lv
|
#
|
Inventory and Skills
|
Notes
|
|
Imperial Soldier
|
War Master
|
43
|
2
|
Brave Axe Fistfaire • Axefaire • Crit +20 • Axe Prowess Lv 3 • Brawling Prowess Lv 3
|
The center-south one begins moving if any player unit enters the throne room, or if the central Mortal Savant or a nearby Grappler or Gremory is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
43
|
3
|
Bolganone • Brave Sword Swordfaire • Black Tomefaire • Reason Lv 3 • Sword Prowess Lv 3 Empire Holy Magic Users Lv 5: Blessing
|
The central one begins moving if any player unit enters the throne room, or if the center-south War Master or a nearby Grappler or Gremory is provoked.
|
|
Imperial Soldier
|
War Master
|
43
|
4
|
Silver Gauntlets Fistfaire • Axefaire • Crit +20 • Axe Prowess Lv 3 • Brawling Prowess Lv 3
|
• The central one begins moving if any player unit enters the throne room, or if the nearby War Master is provoked. • The southwest one begins moving if the adjacent War Master is provoked.
|
|
Imperial Soldier
|
War Master
|
43
|
2
|
Silver Axe Fistfaire • Axefaire • Crit +20 • Axe Prowess Lv 3 • Brawling Prowess Lv 3
|
• The central one begins moving if any player unit enters the throne room, or if the nearby War Master is provoked. • The southwest one begins moving if the adjacent War Master is provoked.
|
|
Imperial Soldier
|
War Master
|
43
|
1
|
Killer Knuckles Fistfaire • Axefaire • Crit +20 • Axe Prowess Lv 3 • Brawling Prowess Lv 3
|
Begins moving if a nearby Mortal Savant or Bishop is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
43
|
2
|
Bolganone • Silver Sword Swordfaire • Black Tomefaire • Reason Lv 3 • Sword Prowess Lv 3 Empire Holy Magic Users Lv 5: Blessing
|
Both begin moving if any player unit enters the throne room, or if either is provoked.
|
|
Imperial Soldier
|
War Master
|
43
|
1
|
Tomahawk Fistfaire • Axefaire • Crit +20 • Axe Prowess Lv 3 • Brawling Prowess Lv 3 Black Eagle Heavy Axes Lv 5: Onslaught
|
Begins moving if any player unit enters the throne room, or if the adjacent War Master is provoked.
|
|
Imperial Soldier
|
War Master
|
43
|
1
|
Silver Gauntlets Fistfaire • Axefaire • Crit +20 • Axe Prowess Lv 3 • Brawling Prowess Lv 3 Black Eagle Heavy Axes Lv 5: Onslaught
|
Begins moving if any player unit enters the throne room, or if the adjacent War Master is provoked.
|
|
Imperial Soldier
|
Gremory
|
43
|
2
|
Abraxas • Physic Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • Reason Lv 3 Empire Holy Magic Users Lv 5: Blessing
|
--
|
|
Imperial Soldier
|
Grappler
|
43
|
2
|
Silver Gauntlets • Unarmed Fistfaire • Unarmed Combat • Brawling Prowess Lv 3
|
Both begin moving if any player unit enters the throne room, or if they, the central Mortal Savant, or the nearby War Master or Gremory is provoked.
|
|
Mysterious Soldier
|
Assassin
|
43
|
2
|
Wo Dao Swordfaire • Locktouch • Stealth • Sword Prowess Lv 3
|
• Both begin moving if they or the nearby Altered Demonic Beast is provoked. • Leaves the map if Myson is defeated.
|
|
Mysterious Soldier
|
Warlock
|
43
|
3
|
Ragnarok • Bolganone Black Tomefaire • Black Magic Uses x2 • Reason Lv 3 Mysterious Magic Users Lv 5: Resonant Flames
|
• The western one begins moving if the nearby Dark Bishop or Altered Demonic Beast is provoked. • The eastern one begins moving if the nearby Dark Bishop or Altered Demonic Beast is provoked. • Leaves the map if Myson is defeated.
|
|
Mysterious Soldier
|
Dark Bishop
|
43
|
2
|
Banshee Θ • Miasma Δ • Death Γ Miasma Δ • Fiendish Blow • Heartseeker • Reason Lv 3 Mysterious Magic Users Lv 5: Resonant Flames
|
• The western one begins moving if the nearby Warlock or Altered Demonic Beast is provoked. • The eastern one begins moving if the nearby Warlock or Altered Demonic Beast is provoked. • Leaves the map if Myson is defeated.
|
|
Demonic Beast
|
Altered Demonic Beast
|
43
|
1
|
Artificial Crest Stone L Renewal • Heartseeker • Seal Strength • Barrier • Vital Defense • Anti-Magic Armor • Vantage • Seal Defense Brimstone Breath
|
• Weak to Axes. • Begins moving if the nearby Warlock or Dark Bishop is provoked.
|
|
Demonic Beast
|
Altered Demonic Beast
|
43
|
1
|
Artificial Crest Stone L Renewal • Heartseeker • Seal Strength • Barrier • Vital Defense • Anti-Magic Armor • Vantage • Seal Defense Brimstone Breath
|
• Weak to Lances. • Begins moving if a nearby Assassin is provoked.
|
|
Demonic Beast
|
Altered Demonic Beast
|
43
|
1
|
Artificial Crest Stone L Renewal • Heartseeker • Seal Strength • Barrier • Vital Defense • Anti-Magic Armor • Vantage • Seal Defense Brimstone Breath
|
• Weak to Swords. • Begins moving if the nearby Warlock or Dark Bishop is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
43
|
1
|
Ragnarok • Wo Dao Swordfaire • Black Tomefaire • Reason Lv 3 • Sword Prowess Lv 3
|
Begins moving if the nearby War Master, Mortal Savant, or Bishop is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
43
|
1
|
Ragnarok • Wo Dao Swordfaire • Black Tomefaire • Reason Lv 3 • Sword Prowess Lv 3
|
Begins moving if the nearby War Master, Mortal Savant, or Bishop is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
43
|
1
|
Ragnarok • Wo Dao Swordfaire • Black Tomefaire • Reason Lv 3 • Sword Prowess Lv 3 Empire Holy Magic Users Lv 5: Blessing
|
Begins moving if the adjacent Sniper is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
43
|
1
|
Ragnarok • Silver Sword Swordfaire • Black Tomefaire • Reason Lv 3 • Sword Prowess Lv 3
|
Begins moving if the nearby Mortal Savant or Gremory is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
43
|
1
|
Ragnarok • Armorslayer Swordfaire • Black Tomefaire • Reason Lv 3 • Sword Prowess Lv 3
|
Begins moving if the nearby Mortal Savant or Gremory is provoked.
|
|
Imperial Soldier
|
Bishop
|
43
|
1
|
Abraxas • Fortify White Magic Uses x2 • White Magic Heal +10 • Terrain Resistance • Faith Lv 3 Empire Holy Magic Users Lv 5: Blessing
|
Begins moving if an adjacent War Master or Mortal Savant is provoked.
|
|
Imperial Soldier
|
Sniper
|
43
|
1
|
Silver Bow Bowfaire • Bowrange +1 • Bow Prowess Lv 3 Empire Snipers Lv 5: Flash-Fire Arrows
|
• Immobile. • Mans a Ballista.
|
|
Imperial Soldier
|
Sniper
|
43
|
1
|
Brave Bow Bowfaire • Bowrange +1 • Bow Prowess Lv 3
|
Begins moving if the adjacent Mortal Savant is provoked.
|
|
Imperial Soldier
|
Gremory
|
43
|
2
|
Ragnarok • Physic Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • Reason Lv 3 Empire Holy Magic Users Lv 5: Blessing
|
• The western one is immobile and mans a Fire Orb. • The southwest one begins moving if a nearby Mortal Savant is provoked.
|
|
Imperial Soldier
|
Gremory
|
43
|
1
|
Abraxas • Fortify Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • Reason Lv 3 Empire Holy Magic Users Lv 5: Blessing
|
Begins moving if any player unit enters the throne room, or if the central Mortal Savant or a nearby War Master or Grappler is provoked.
|
|
Imperial Soldier
|
Gremory
|
43
|
4
|
Ragnarok • Silence Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • Hit +20 Empire Holy Magic Users Lv 5: Blessing
|
• The upper-left one begins moving if the closest Gremory is provoked. • The upper-right one begins moving if the closest Gremory is provoked.
|
|
Imperial Soldier
|
Gremory
|
43
|
2
|
Ragnarok • Meteor Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • Reason Lv 3 Empire Holy Magic Users Lv 5: Blessing
|
• The left one begins moving if the Gremory to the upper-right is provoked. • The right one begins moving if the Gremory to the upper-right is provoked.
|
|
Mysterious Soldier
|
Warlock
|
43
|
3
|
Ragnarok Black Tomefaire • Black Magic Uses x2 • Reason Lv 3 Mysterious Magic Users Lv 5: Resonant Flames
|
Leaves the map if Myson is defeated.
|
|
Myson
|
Warlock
|
44
|
1
|
Bohr Χ • Hexlock Shield • Death Γ Agarthan Technology • Black Tomefaire • Black Magic Uses x2 • Reason Lv 5 • Immune Status • Dark Magic Range +1 • Infinite Magic • Hit +20 Dark Magic Corps Lv 5: Resonant Lightning
|
Immobile.
|
|
Hegemon Edelgard
|
Hegemon Husk
|
45
|
1
|
Crest of Flames Power • Twin-Crest Power Imperial Lineage+ • Twin Crests • Commander • Monster Effect Null • Counterattack • Heavily Armored Wall • Vital Defense • Vantage • Desperation • Wrath Wilted Flower
|
• Immobile; stands on a throne. • Always attacks Dimitri with her first move if he is in range. • Will never attack the same unit twice in one turn. • Switches to Twin-Crest Power when a unit ends their turn in the throne room.
|
|
|
|
|
|
Name
|
Class
|
Lv
|
#
|
Inventory and Skills
|
Notes
|
|
Imperial Soldier
|
War Master
|
50
|
2
|
Brave Axe Fistfaire • Axefaire • Crit +20 • Axe Prowess Lv 5 • Brawling Prowess Lv 3 • Tomebreaker
|
The center-south one begins moving if any player unit enters the throne room, or if the central Mortal Savant or a nearby Grappler or Gremory is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
50
|
3
|
Bolganone • Brave Sword Swordfaire • Black Tomefaire • Reason Lv 5 • Sword Prowess Lv 5 • Seal Magic Empire Holy Magic Users Lv 5: Blessing
|
The central one begins moving if any player unit enters the throne room, or if the center-south War Master or a nearby Grappler or Gremory is provoked.
|
|
Imperial Soldier
|
War Master
|
50
|
4
|
Silver Gauntlets Fistfaire • Axefaire • Crit +20 • Axe Prowess Lv 5 • Brawling Prowess Lv 3 • Tomebreaker
|
• The central one begins moving if any player unit enters the throne room, or if the nearby War Master is provoked. • The southwest one begins moving if the adjacent War Master is provoked.
|
|
Imperial Soldier
|
War Master
|
50
|
2
|
Silver Axe Fistfaire • Axefaire • Crit +20 • Axe Prowess Lv 5 • Brawling Prowess Lv 3 • Tomebreaker
|
• The central one begins moving if any player unit enters the throne room, or if the nearby War Master is provoked. • The southwest one begins moving if the adjacent War Master is provoked.
|
|
Imperial Soldier
|
War Master
|
50
|
1
|
Killer Knuckles Fistfaire • Axefaire • Crit +20 • Axe Prowess Lv 5 • Brawling Prowess Lv 3 • Tomebreaker
|
Begins moving if a nearby Mortal Savant or Bishop is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
50
|
2
|
Bolganone • Silver Sword Swordfaire • Black Tomefaire • Reason Lv 5 • Sword Prowess Lv 5 • Seal Magic Empire Holy Magic Users Lv 5: Blessing
|
Both begin moving if any player unit enters the throne room, or if either is provoked.
|
|
Imperial Soldier
|
War Master
|
50
|
1
|
Tomahawk Fistfaire • Axefaire • Crit +20 • Axe Prowess Lv 5 • Brawling Prowess Lv 3 • Tomebreaker Black Eagle Heavy Axes Lv 5: Onslaught
|
Begins moving if any player unit enters the throne room, or if the adjacent War Master is provoked.
|
|
Imperial Soldier
|
War Master
|
50
|
1
|
Silver Gauntlets Fistfaire • Axefaire • Crit +20 • Axe Prowess Lv 5 • Brawling Prowess Lv 3 • Tomebreaker Black Eagle Heavy Axes Lv 5: Onslaught
|
Begins moving if any player unit enters the throne room, or if the adjacent War Master is provoked.
|
|
Imperial Soldier
|
Gremory
|
50
|
2
|
Abraxas • Physic Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • Reason Lv 5 • Defiant Mag Empire Holy Magic Users Lv 5: Blessing
|
--
|
|
Imperial Soldier
|
Grappler
|
50
|
2
|
Silver Gauntlets • Unarmed Fistfaire • Unarmed Combat • Brawling Prowess Lv 5 • Tomebreaker • Defiant Spd
|
Both begin moving if any player unit enters the throne room, or if they, the central Mortal Savant, or the nearby War Master or Gremory is provoked.
|
|
Mysterious Soldier
|
Assassin
|
50
|
1
|
Wo Dao Swordfaire • Locktouch • Stealth • Sword Prowess Lv 5 • Pass • Poison
|
• Begins moving if a nearby Altered Demonic Beast is provoked. • Leaves the map if Myson is defeated.
|
|
Mysterious Soldier
|
Warlock
|
50
|
3
|
Ragnarok • Bolganone Black Tomefaire • Black Magic Uses x2 • Reason Lv 5 • Magic +2 • Seal Defense Mysterious Magic Users Lv 5: Resonant Flames
|
• The western one begins moving if the nearby Dark Bishop or Altered Demonic Beast is provoked. • The eastern one begins moving if the nearby Dark Bishop or Altered Demonic Beast is provoked. • Leaves the map if Myson is defeated.
|
|
Mysterious Soldier
|
Dark Bishop
|
50
|
2
|
Banshee Θ • Miasma Δ • Death Γ Miasma Δ • Fiendish Blow • Heartseeker • Reason Lv 5 • Magic +2 • Seal Strength Mysterious Magic Users Lv 5: Resonant Flames
|
• The western one begins moving if the nearby Warlock or Altered Demonic Beast is provoked. • The eastern one begins moving if the nearby Warlock or Altered Demonic Beast is provoked. • Leaves the map if Myson is defeated.
|
|
Demonic Beast
|
Altered Demonic Beast
|
50
|
2
|
Artificial Crest Stone L Renewal • Heartseeker • Seal Strength • Barrier • Vital Defense • Anti-Magic Armor • Vantage • Seal Defense Brimstone Breath
|
• Weak to Axes. • The center-east one begins moving if the nearby Warlock or Dark Bishop is provoked. • The southeast one only moves to attack units in range.
|
|
Demonic Beast
|
Altered Demonic Beast
|
50
|
2
|
Artificial Crest Stone L Renewal • Heartseeker • Seal Strength • Barrier • Vital Defense • Anti-Magic Armor • Vantage • Seal Defense Brimstone Breath
|
• Weak to Lances. • The southeast one only moves to attack units in range.
|
|
Demonic Beast
|
Altered Demonic Beast
|
50
|
1
|
Artificial Crest Stone L Renewal • Heartseeker • Seal Strength • Barrier • Vital Defense • Anti-Magic Armor • Vantage • Seal Defense Brimstone Breath
|
• Weak to Swords. • Begins moving if the nearby Warlock or Dark Bishop is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
50
|
1
|
Ragnarok • Wo Dao Swordfaire • Black Tomefaire • Reason Lv 5 • Sword Prowess Lv 5 • Seal Magic
|
Begins moving if the nearby War Master, Mortal Savant, or Bishop is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
50
|
1
|
Ragnarok • Wo Dao Swordfaire • Black Tomefaire • Reason Lv 5 • Sword Prowess Lv 5 • Seal Magic
|
Begins moving if the nearby War Master, Mortal Savant, or Bishop is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
50
|
1
|
Ragnarok • Wo Dao Swordfaire • Black Tomefaire • Reason Lv 5 • Sword Prowess Lv 5 • Seal Magic Empire Holy Magic Users Lv 5: Blessing
|
Begins moving if the adjacent Sniper is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
50
|
1
|
Ragnarok • Silver Sword Swordfaire • Black Tomefaire • Reason Lv 5 • Sword Prowess Lv 5 • Seal Magic
|
Begins moving if the nearby Mortal Savant or Gremory is provoked.
|
|
Imperial Soldier
|
Mortal Savant
|
50
|
1
|
Ragnarok • Armorslayer Swordfaire • Black Tomefaire • Reason Lv 5 • Sword Prowess Lv 5 • Seal Magic
|
Begins moving if the nearby Mortal Savant or Gremory is provoked.
|
|
Imperial Soldier
|
Bishop
|
50
|
1
|
Abraxas • Fortify White Magic Uses x2 • White Magic Heal +10 • Terrain Resistance • Faith Lv 5 • Renewal • Miracle Empire Holy Magic Users Lv 5: Blessing
|
Begins moving if an adjacent War Master or Mortal Savant is provoked.
|
|
Imperial Soldier
|
Sniper
|
50
|
1
|
Silver Bow Bowfaire • Bowrange +1 • Bow Prowess Lv 5 • Poison Strike • Vantage Empire Snipers Lv 5: Flash-Fire Arrows
|
• Immobile. • Mans a Ballista.
|
|
Imperial Soldier
|
Sniper
|
50
|
1
|
Brave Bow Bowfaire • Bowrange +1 • Bow Prowess Lv 5 • Poison Strike • Vantage
|
Begins moving if the adjacent Mortal Savant is provoked.
|
|
Imperial Soldier
|
Gremory
|
50
|
2
|
Ragnarok • Physic Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • Reason Lv 5 • Defiant Mag Empire Holy Magic Users Lv 5: Blessing
|
• The western one is immobile and mans a Fire Orb. • The southwest one begins moving if a nearby Mortal Savant is provoked.
|
|
Imperial Soldier
|
Gremory
|
50
|
1
|
Abraxas • Fortify Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • Reason Lv 5 • Defiant Mag Empire Holy Magic Users Lv 5: Blessing
|
Begins moving if any player unit enters the throne room, or if the central Mortal Savant or a nearby War Master or Grappler is provoked.
|
|
Imperial Soldier
|
Gremory
|
50
|
4
|
Ragnarok • Silence Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • Hit +20 Empire Holy Magic Users Lv 5: Blessing
|
• The upper-left one begins moving if the closest Gremory is provoked. • The upper-right one begins moving if the closest Gremory is provoked.
|
|
Imperial Soldier
|
Gremory
|
50
|
2
|
Ragnarok • Meteor Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • Reason Lv 3 Empire Holy Magic Users Lv 5: Blessing
|
• The left one begins moving if the Gremory to the upper-right is provoked. • The right one begins moving if the Gremory to the upper-right is provoked.
|
|
Mysterious Soldier
|
Warlock
|
50
|
3
|
Ragnarok Black Tomefaire • Black Magic Uses x2 • Reason Lv 5 • Magic +2 • Seal Defense Mysterious Magic Users Lv 5: Resonant Flames
|
Leaves the map if Myson is defeated.
|
|
Imperial Soldier
|
Fortress Knight
|
50
|
1
|
Silver Axe • Silver Shield Axefaire • Weight -5 • Axe Prowess Lv 5 • Armored Blow • Defiant Def Kingdom Heavy Soldiers Lv 5: Group Lance Attack
|
Immobile.
|
|
Myson
|
Warlock
|
51
|
1
|
Bohr Χ • Hexlock Shield • Death Γ Agarthan Technology • Black Tomefaire • Black Magic Uses x2 • Reason Lv 5 • Immune Status • Dark Magic Range +1 • Infinite Magic • Hit +20 Dark Magic Corps Lv 5: Resonant Lightning
|
Immobile.
|
|
Hegemon Edelgard
|
Hegemon Husk
|
52
|
1
|
Crest of Flames Power • Twin-Crest Power Imperial Lineage+ • Twin Crests • Commander • Monster Effect Null • Counterattack • Heavily Armored Wall • Vital Defense • Vantage • Desperation • Wrath Wilted Flower
|
• Immobile; stands on a throne. • Will never attack the same unit twice in one turn. • Switches to Twin-Crest Power when a unit ends their turn in the throne room.
|
|
|
|
Reinforcements
- Beginning after entering the throne room, continuing until every enemy in the central and throne rooms except Edelgard and the Bishop are defeated
- After any player unit ends their turn in the throne room (Maddening only)
- The first three turns of five-turn cycles, starting one turn after any player unit ends their turn in the throne room, continuing until every enemy in the central and throne rooms except Edelgard and the Bishop are defeated (Maddening only)
Boss data
- Main article: Edelgard
|
|
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
|
|
|
|
|
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
|
|
|
|
|
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
|
|
|
Mini-boss
- Main article: Myson
|
|
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
E
|
E
|
E
|
E
|
E
|
A
|
E
|
E
|
E
|
E
|
E
|
|
|
|
|
|
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
E
|
E
|
E
|
E
|
E
|
A
|
E
|
E
|
E
|
E
|
E
|
|
|
|
|
|
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
E
|
E
|
E
|
E
|
E
|
A
|
E
|
E
|
E
|
E
|
E
|
|
|
|
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
|
This section has been marked as a stub. Please help improve the page by adding information.
This is it, your final battle. If you've been saving anything like stat boosters or relic weapons for a rainy day, it's time to take out your umbrella. Hegemon Edelgard's 30 range and two moves per turn are a lot more terrifying on paper than in practice; she always targets Dimitri with one of her attacks, who can more than take it, she shoots like a drunk hillbilly, and she has an unfortunate tendency to three-shot your mages. Myson and his Bohr Χ spell and a Demonic Beast are on the right side, so the safest route to the throne room is up the left. It is worth noting, however, that killing Myson will cause those who slither in the dark to desert Edelgard on the spot. The three chests are a waste of time, as two measly points of Strength and Resistance and one measly Elixir probably aren't going to help you much with three quarters of a chapter to go.
Trivia
Etymology and other languages
This section has been marked as a stub. Please help improve the page by adding information.
Oath of the Dagger
Names, etymology, and in other regions
|
Language
|
Name
|
Definition, etymology, and notes
|
English
|
Oath of the Dagger
|
--
|
Spanish
|
El juramento de la daga
|
The oath of the dagger
|
French
|
Le serment de la dague
|
The oath of the dagger
|
German
|
Eid des Dolches
|
Oath of the Dagger
|
Italian
|
La promessa del pugnale
|
The promise of the dagger
|
|
Clash at the Imperial Capital
Names, etymology, and in other regions
|
Language
|
Name
|
Definition, etymology, and notes
|
English
|
Clash at the Imperial Capital
|
--
|
Spanish
|
Pugna en la capital imperial
|
Battle in the imperial capital
|
French
|
Bataille décisive à Enbarr
|
Decisive battle at Enbarr
|
German
|
Konfrontation in Enbarr
|
Confrontation in Enbarr
|
Italian
|
Sfida nella capitale imperial
|
Challenge in the imperial capital
|
|
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
The red area is the central room and the yellow area is the throne room; entering the throne room triggers reinforcements and defeating every enemy in both stops them.
References