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Field of the Eagle and Lion/Battle of the Eagle and Lion (Black Eagles)

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< Field of the Eagle and Lion
Revision as of 19:39, 4 September 2019 by Xamad (talk | contribs) (→‎Item data: Doing a second GD playthrough, and Bernadetta's replacement doesn't have a Vulnerary. I can assume the same is true for the other replacements.)

Battle of the Eagle and Lion is the main battle map of the seventh chapter in Fire Emblem: Three Houses. In this map, the three houses of Garreg Mach Monastery engage in a massive mock battle. This page covers the Black Eagles' version of the map.

Battle of the Eagle and Lion

Cm fe16 7 be.png

Location

Gronder Field

Boss(es)

Dimitri, Claude

Map data

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy Third
Defeat: Byleth or Edelgard is defeated* or the player's army is routed* 10 {{{partner}}} {{{other}}} 16 15
 

Character data

Characters
New units

None

Available characters
                       
Note: Although Shamir's inventory can be managed during this map, she cannot be deployed due to the plot.

The battle that takes place during this chapter is a mock battle; if a unit falls, they will not die, even if the file is set to Classic Mode.

Item data

Items
Name Obtainment Method
  Chest Key Dropped by Ashe*/enemy Archer*
  Killer Lance Open the chest
  Leather Shield Steal from Dedue
  Vulnerary Steal from Felix*
  Vulnerary Steal from Ashe*
  Vulnerary Steal from Mercedes*
  Vulnerary Steal from Annette*
  Evasion Ring Steal from Dimitri
  Vulnerary Steal from Raphael*
  Vulnerary Steal from Ignatz*
  Vulnerary Steal from Lysithea*
  Vulnerary Steal from Marianne*
  Vulnerary Steal from Leonie*
  Evasion Ring Steal from Claude
  Blessed Lance Automatically at the end of the map if the player's army defeated more units than the Blue Lions and the Golden Deer

Enemy data

Enemy Units
Name Class Lv # Inventory and Skills Notes
Kingdom Soldier Armored Knight 13/14 2   Iron Axe
  Axe Prowess Lv 2*
--
Kingdom Soldier Armored Knight 13/14 2   Iron Axe
  Axe Prowess Lv 2*
--
Kingdom Soldier Cavalier 13/14 2   Iron Lance
  Canto  Lance Prowess Lv 2*
--
Kingdom Soldier Pegasus Knight 13/14 2   Steel Lance
  Canto  Lancefaire  Avo +10  Lance Prowess Lv 3*
Begins moving one turn after any of the Blue Lions are provoked by a player unit.
Dedue Armored Knight 14/15 1   Short Axe  Leather Shield  Steel Axe
  Staunch Shield  Axe Prowess Lv 3  Defiant Def  Armored Blow
  Seiros Mercenaries Lv. 3:   Onslaught
--
Felix Mercenary 14/15 1   Steel Sword  Vulnerary
  Lone Wolf  Sword Prowess Lv 3  Darting Blow  Axebreaker+
  Church of Seiros Soldiers Lv. 3:   Disturbance
Replaced by a generic Mercenary without Crests or Lone Wolf if he was recruited.
Ashe Archer 14/15 1   Steel Bow  Vulnerary  Chest Key 
  Lockpick  Bowrange +1  Bow Prowess Lv 3  Defiant Avo
  Curved Shot
  Church of Seiros Soldiers Lv. 3:   Disturbance
• Immobile.
• Mans a Ballista.
• Replaced by a generic Archer without Lockpick if he was recruited.
Sylvain Cavalier 14/15 1   Short Spear  Steel Lance
  Philanderer  Canto  Lance Prowess Lv 3  Death Blow  Swordbreaker+
  Church of Seiros Soldiers Lv. 3:   Disturbance
Replaced by a generic Cavalier without Crests or Philanderer if he was recruited.
Mercedes Priest 14/15 1   Nosferatu  Training Bow  Vulnerary  Heal  Physic
  Live to Serve  Heal  White Magic Heal +5  Faith Lv 3  White Magic Avo +20  Miracle  Unsealable Magic
  Seiros Sacred Monks Lv. 3:   Resonant White Magic
Replaced by a generic Priest without Crests or Live to Serve if she was recruited.
Annette Mage 14/15 1   Fire  Vulnerary  Training Axe  Wind
  Perseverance  Fire  Reason Lv 3  Axe Prowess Lv 3  Seal Speed  Unsealable Magic
  Seiros Magic Corps Lv. 3:   Group Flames
Replaced by a generic Mage without Crests or Perseverance if she was recruited.
Ingrid Pegasus Knight 14/15 1   Short Spear  Blessed Lance
  Lady Knight  Canto  Lancefaire  Avo +10  Lance Prowess Lv 3  Darting Blow  Pass
  Seiros Pegasus Co. Lv. 3:   Assembly
• Begins moving one turn after any of the Blue Lions are provoked by a player unit.
• Replaced by a generic Pegasus Knight without Crests or Lady Knight if she was recruited.
Dimitri Lord 15/16 1   Spear  Evasion Ring  Steel Lance
  Royal Lineage  Charm  General  Defiant Str  Lance Prowess Lv 3  Authority Lv 2
  Seiros Mercenaries Lv. 3:   Onslaught
Starts on a heal tile+.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Third army data

Third Army Units
Name Class Lv # Inventory and Skills Notes
Alliance Soldier Cavalier 13/14 1   Iron Lance
  Canto  Lance Prowess Lv 2*
Begins moving if any of the Blue Lions are provoked by a player unit, or if Ignatz or the Cavalier west of her is provoked.
Alliance Soldier Cavalier 13/14 2   Iron Lance
  Canto  Lance Prowess Lv 2*
• The southern one immediately begins moving unprovoked.
• The northern one begins moving if any of the Blue Lions are provoked by a player unit, or if Ignatz or the Cavalier east of him is provoked.
Alliance Soldier Archer 13/14 2   Iron Bow
  Bowrange +1  Bow Prowess Lv 2*
The northern one immediately begins moving unprovoked.
Alliance Soldier Archer 13/14 2   Iron Bow
  Bowrange +1  Bow Prowess Lv 2*
--
Lorenz Cavalier 14/15 1   Short Spear  Steel Lance
  Distinguished House  Canto  Lance Prowess Lv 3  Black Magic Avo +20  Seal Strength  Swordbreaker+
  Church of Seiros Soldiers Lv. 3:   Disturbance
• Immediately begins moving unprovoked.
• Replaced by a generic Cavalier without Crests or Distinguished House if he was recruited.
Raphael Brawler 14/15 1   Steel Gauntlets  Vulnerary  Unarmed
  Goody Basket  Unarmed Combat  Brawling Prowess Lv 3  Seal Magic  Defiant Str
  Church of Seiros Soldiers Lv. 3:   Disturbance
• Begins moving if any of the Blue Lions are provoked by a player unit.
• Replaced by a generic Brawler without Goody Basket if he was recruited.
Ignatz Archer 14/15 1   Steel Bow  Vulnerary
  Watchful Eye  Bowrange +1  Bow Prowess Lv 3  Bow Avo +20  Seal Speed
  Church of Seiros Soldiers Lv. 3:   Disturbance
• Begins moving if any of the Blue Lions are provoked by a player unit, or if one of the adjacent Cavaliers is provoked.
• Replaced by a generic Archer without Watchful Eye if he was recruited.
Lysithea Mage 14/15 1   Miasma Δ  Vulnerary  Training Bow  Fire
  Mastermind  Fire  Reason Lv 3  Heartseeker  Dark Magic Avo +20  Unsealable Magic
  Seiros Magic Corps Lv. 3:   Group Flames
• Begins moving if any of the Blue Lions are provoked by a player unit.
• Replaced by a generic Mage without Crests or Mastermind if she was recruited.
Marianne Priest 14/15 1   Nosferatu  Vulnerary  Training Sword  Heal  Physic
  Animal Friend  Heal  White Magic Heal +5  Faith Lv 3  Miracle  Warding Blow  Unsealable Magic
  Seiros Sacred Monks Lv. 3:   Resonant White Magic
• Begins moving if any of the Blue Lions are provoked by a player unit.
• Replaced by a generic Priest without Crests or Animal Friend if she was recruited.
Hilda Brigand 14/15 1   Short Axe  Mace
  Advocate  Axe Prowess Lv 3  Darting Blow  Hit +20
  Helm Splitter
  Church of Seiros Soldiers Lv. 3:   Disturbance
Immediately begins moving unprovoked.
Leonie Cavalier 14/15 1   Steel Lance  Vulnerary
  Rivalry  Canto  Lance Prowess Lv 3  Bow Prowess Lv 3  Desperation  Defiant Str
  Knightkneeler
  Church of Seiros Soldiers Lv. 3:   Disturbance
• Immediately begins moving unprovoked.
• Replaced by a generic Cavalier without Rivalry if she was recruited.
Claude Lord 15/16 1   Longbow  Evasion Ring
  Leicester Lineage  Charm  General  Close Counter  Bow Prowess Lv 3  Authority Lv 2
  Seiros Mercenaries Lv. 3:   Onslaught
• Starts on a heal tile+.
• If any of the Blue Lions are provoked by a player unit, he orders any units that respond to this trigger to move southwest instead of northwest.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Boss data

Main article: Dimitri

Normal Hard

 
Lord
Level 15
Movement 5
Crest  
Stats
Max HP 37 Luck 9
Strength 20 Defense 12
Magic 6 Resistance 5
Dexterity 13 Charm 18+1
Speed 13
Inventory Abilities
  Spear
  Evasion Ring
  Steel Lance
  Royal Lineage
  Charm
  General
  Defiant Str
  Lance Prowess Lv 3
  Authority Lv 2
Combat arts Spells Battalion
-- --   Seiros Mercenaries Lv. 3
  Onslaught
Skill Levels
                      Ma
D+ B E E E E E C E E E  


Main article: Claude

Normal Hard

 
Lord
Level 15
Movement 5
Crest  
Stats
Max HP 33 Luck 11
Strength 17 Defense 10
Magic 6 Resistance 5
Dexterity 16 Charm 17+1
Speed 15
Inventory Abilities
  Longbow
  Evasion Ring
  Leicester Lineage
  Charm
  General
  Close Counter
  Bow Prowess Lv 3
  Authority Lv 2
Combat arts Spells Battalion
-- --   Seiros Mercenaries Lv. 3
  Onslaught
Skill Levels
                      Ma
D+ E E C E E E C E E E  

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Battle of the Eagle and Lion

--

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


←  The Underground Chamber • Battle of the Eagle and Lion •  The Remire Calamity →
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
 
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War     / Outset of a Power Struggle  
Part II Silver Snow
 
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
 
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
 
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
 
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues   Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World    Falling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC   Sword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak  
Part II Darkness Beneath the Earth  Dividing the World    Eternal Guardian    The Face Beneath    Foreign Land and SkyForgotten HeroInsurmountable  Legend of the LakeRetribution    The Secret MerchantDLC  The Silver Maiden  The Sleeping Sand Legend  Weathervanes of Fódlan  
Cindered Shadows
 
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery