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Dedue

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This page has been marked as a stub. Please help improve the page by adding information.

Dedue Molinaro (pronounced /⁠dɛ'du⁠/[key]; Japanese: ドゥドゥー=モリナロ Dodoo Molinaro) is a playable character appearing in Fire Emblem: Three Houses. He is a member of the Blue Lions house at the Officers Academy.

Dedue Molinaro

Part I Part II

FETH Dedue.png
Artwork of Dedue in Part I, from Three Houses.


Duscur survivor, Prince Dimitri's vasal

Gender

Male

Race

Human

Age
  • 18 (Part I)
  • 24 (Part II)
Birthday

8/31

Height

204 cm (~6'8")

Nationality

Faerghus

Starting class

Commoner

Voiced by

Appearance(s)

Biography

Dedue was born an ordinary commoner from the nation of Duscur. After the Tragedy of Duscur, where King Lambert of Faerghus was assassinated during peace talks with Duscur, Kingdom forces invaded and genocided Duscur in retribution for his death. Dedue was personally rescued from lynching by Lambert's son Dimitri, became one of the few survivors of the massacre, and developed an intense personal loyalty to the young prince. In 1180, Dedue and Dimitri enrolled in the Officer's Academy at Garreg Mach Monastery and became members of the Blue Lions house. Throughout 1180, he studies and fights alongside the Blue Lions. When Edelgard declares war on the Church of Seiros, he fights on the Church's side, but is defeated. Afterwards, he and Dimitri return to Faerghus.

On the Silver Snow and Verdant Wind routes, Dedue continues to follow Dimitri as he raises an army under the Blaiddyd banner. He fights in the Battle at Gronder on Faerghus' side, but the Kingdom is defeated and Dimitri is slain. A distraught and enraged Dedue swears to kill Edelgard and avenge Dimitri. He makes his way to Enbarr and delivers intelligence to Byleth and their forces about the layout of the Imperial palace, then indirectly cooperates with Resistance/Alliance forces in the final battle with Edelgard. If he survives the final battle, he destroys Edelgard's corpse before disappearing for parts unknown.

On the Azure Moon route, court mage Cornelia frames Dimitri for the murder of the regent, Rufus; Dedue sacrifices himself to help Dimitri escape, and is presumed dead in the aftermath. If Byleth helped peacefully subdue a Duscur rebellion, his Duscur brethren rescue him, and he spends the next five years recuperating from his injuries. Dedue rejoins the Kingdom army at the Great Bridge of Myrddin and fights alongside Dimitri and Byleth for the rest of the war.

On the Crimson Flower route, Dedue remains by Dimitri's side throughout the war with the Empire. He faces Byleth directly at the Tailtean Plains, and distributes Crest Stones stored in the Fhirdiad castle vaults to both himself and several volunteers to transform into Demonic Beasts in a desperate attempt to slow down the Imperial advance. His efforts prove in vain, and he is defeated and killed; if he was defeated before having the chance to transform, he dies peacefully together with Dimitri.

Fire Emblem: Three Houses

Role

Dedue is a playable character exclusive to the Azure Moon route. He is also a recurrent enemy on the other three routes, and becomes an NPC ally for one chapter on Silver Snow and Verdant Wind.

Starting stats and growth rates

Playable

 
  Commoner
Level 1
Movement 4
Crest --
Recruitment: Automatically upon joining the Blue Lions; cannot be recruited to the Black Eagles or Golden Deer

Base Stats Growth Rates Max Stats

Inventory Abilities
  Iron Axe
  Vulnerary
  Staunch Shield
  Lance Prowess Lv 1
  Axe Prowess Lv 2
  Brawling Prowess Lv 1
Combat arts Spells Battalion
  Smash -- --
Skill Levels
                     
E E+ D+ E E+ E E D D E E
--     --   -- -- --      

Enemy - Chapter 1

Normal Hard Maddening

 
  Commoner
Level 2
Movement 4
Crest --
Stats
Max HP 30 Luck 5
Strength 12 Defense 8
Magic 2 Resistance 1
Dexterity 5 Charm 4
Speed 7
Inventory Abilities
  Training Axe
  Vulnerary
  Staunch Shield
Combat arts Spells Battalion
-- -- --
Skill Levels
                       
E E E E E E E E E E E  

Enemy - Chapter 7

Normal Hard Maddening

 
  Armored Knight
Level 14
Movement 4
Crest --
Stats
Max HP 41 Luck 8
Strength 19 Defense 20
Magic 6 Resistance 1
Dexterity 7 Charm 7+1
Speed 6
Inventory Abilities
  Short Axe
  Leather Shield
  Steel Axe
  Staunch Shield
  Axe Prowess Lv 3
  Defiant Def
  Armored Blow
Combat arts Spells Battalion
-- --   Seiros Mercenaries Lv 3
  Onslaught
Skill Levels
                       
E E C E E E E E D E E  

Enemy - Crimson Flower Chapter 17

Dedue

Normal Hard Maddening

Stone Demonic Beast

Normal Hard Maddening

 
  Giant Demonic Beast
Level 37
Movement 4
Crest --
Stats
Max HP 82/82/120 Luck 9
Strength 42 Defense 37
Magic 5 Resistance 5
Dexterity 13 Charm 9
Speed 7
Inventory Abilities
  Lost Crest Stone (Large)   Defiant Str
  Defiant Def
  Renewal
  Barrier
  Vital Defense
  Armored Blow  
  Death Blow  
Staggering Blow Spells Battalion
  Arm Press -- --
Skill Levels
                       
E E E E E E E E E E E  

Enemy - Verdant Wind Chapter 17

Normal Hard Maddening

Neutral - Silver Snow Chapter 19/Verdant Wind Chapter 20

Normal Hard Maddening

Growth rates when reclassed

Main article: Dedue/Stats

Abilities

style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Ability style="Template:Roundtr; border:none; background-color:#222222;" | Learned at
  Staunch Shield Personal ability, innate and unremovable
  Sword Prowess   E+; replaced with higher levels at   D+, C+, B+, and A+
  Wrath Strike   D
  Grounder   C
  Axebreaker   B
  Sword Crit +10   S
  Swordfaire   S+
  Lance Prowess Innate; replaced with higher levels at   D+, C+, B+, and A+
  Tempest Lance   D
  Knightkneeler   C
  Vengeance   C+
  Swordbreaker   B
  Lance Crit +10   S
  Lancefaire   S+
  Axe Prowess Innate; replaced with higher levels at   C+, B+, and A+
  Smash Innate
  Helm Splitter   C
  Monster Breaker   C+
  Lancebreaker   B
  Armored Strike   A
  Axe Crit +10   S
  Axefaire   S+
  Bow Prowess   E+; replaced with higher levels at   D+, C+, B+, and A+
  Curved Shot   D
  Close Counter   C
  Bow Crit +10   S
  Bowfaire   S+
  Brawling Prowess Innate; replaced with higher levels at   D+, C+, B+, and A+
  Fading Blow   D
  Rushing Blow   C
  One-Two Punch   C+
  Healing Focus   B
  Mighty Blow   A
  Brawl Crit +10   S
  Fistfaire   S+
  Reason   E+; replaced with higher levels at   D+, C+, B+, and A+
  Black Magic Range +1   S
  Black Tomefaire   S+
  Faith   E+; replaced with higher levels at   D+, C+, B+, and A+
  White Magic Range +1   S
  White Tomefaire   S+
  Authority   E+; replaced with higher levels at   D+, C+, B+, and A+
  Battalion Wrath   C
  Defensive Tactics   B
  Offensive Tactics   S+
  Weight -3   C
  Smite   B
  Weight -5   A
  Armored Effect Null   S+
  Dexterity +4   C
  Movement +1   A+
  Cavalry Effect Null   S+
  Alert Stance   B
  Alert Stance+   A+
  Flying Effect Null   S+
colspan="3" style="Template:Roundb; border:none; background-color:#222222" width="100%"|The above ability list does not include class abilities, or abilities and combat arts that are granted by items.

Spell list

style="Template:Roundtl; border:none; background-color:#222222; width: 30%;" | Spell style="Template:Roundtr; border:none; background-color:#222222;" | Learned at
Fire   D
Bolganone   C
Ragnarok   A
Heal   D
Nosferatu   D+
style="Template:Roundbl; border:none; background-color:#222222;" | Recover style="Template:Roundbr; border:none; background-color:#222222;" |   C

Analysis

This character analysis section may not be accurate to every player's experience.

Dedue is a very straightforward and reliable unit. He boasts the absolute highest Defense base, growth, and cap, is tied for the best HP base (with Raphael, Gilbert, and Jeritza), and has the second best HP growth and cap (behind Raphael on both counts), compounded by boons in axes and heavy armor and his personal skill, Staunch Shield, which gives him an additional +4 Defense if he waits on a turn. Completing Dedue's paralogue earns you the Duscur Heavy Soldiers battalion, which grants the most protection in the game and can be assigned to him to push his insane physical bulk even further. This all makes him a beautiful fit for the Armored Knight and Fortress Knight classes, and makes him the best physical wall in the game. While armored units have traditionally been held back by the fact that faster units don't get doubled and thus take less damage, on Maddening difficulty the fastest enemy units (Assassins, Swordmasters, Grapplers, and Falcon Knights) are so obscenely fast that even your fastest units will likely be doubled throughout the game, making Dedue's tankiness very much appreciated. In addition, Dedue has options to circumvent his terrible speed. His boons in axes and brawling allows him to easily make his way through the War Master and earn Quick Riposte, which guarantees his ability to double on the enemy phase and denies the enemy the same as long as he remains healthy, and training him in brawling allows him to earn the One-Two Punch combat art, which similarly guarantees him a follow-up on the player phase. None of this is to imply that Dedue lacks weaknesses, though; his poor Speed and atrocious Resistance make him easy pickings for enemy mages, and he is notably removed from the party after Chapter 12 due to storyline events and only returns in the Chapter 16 story battle if you cleared his paralogue. The effective four chapters he misses out on can severely hamper him, and he will have to put in a fair amount of work to catch up to the rest of the army. Nevertheless, if you need someone to get punched in the face four times and not even blink, Dedue is your man.

Personality and character


This section has been marked as a stub. Please help improve the page by adding information.


Dedue owes Dimitri a life debt, and will protect him at any costs. Despite coming off as stern and stoic, he is actually calm and gentle.

Supports

Main article: Dedue/Supports

Endings

Dedue, Taciturn Devotee
As a loyal vassal, Dedue dedicated his life to supporting King Dimitri through his entire reign. After tending to his liege on his deathbed, Dedue resumed his post at Dimitri's grave on the edge of Fhirdiad. There, it is said he stood sentinel over the peaceful realm he had helped build until the end of his days.

Dimitri, Savior King & Dedue, Taciturn Devotee
After his coronation, Dimitri assumed the throne of the Holy Kingdom of Faerghus, and his loyal vassal, Dedue, remained ever at his side. Among Dimitri's achievements was the reconciliation with Duscur: an extraordinary effort that required extensive negotiations to get past a history of betrayal and oppression. It was a trying task, but Dimitri never once considered giving up. While they behaved as lord and vassal in public, it is said that Dimitri and Dedue were more like family in private. When Dimitri finally fell to illness, Dedue tended to his liege's deathbed, and then took up a post at his grave for the rest of his days. When the time came, they were buried beside each other.

Dedue, Taciturn Devotee & Mercedes, Benevolent Soul
Two years after the war, Dedue and his wife, Mercedes, opened a school in the Duscur residential district in Fhirdiad. The school educated Duscur children, who had never been given structured learning before, in reading, writing, arithmetic, and even Duscur history. Many years later, when the Duscur people reclaimed their homeland, the people who attended this school were able to resettle there and revive their old culture. Because of this, Dedue and Mercedes were forever renowned by the Duscur.

Quotes

Battle quotes

Duscur General: You...are a man of Duscur. How can you make friends with our hated foes? Is it possible that you've lost your Duscur spirit?
Dedue: Are you finished?

— Dedue against the Duscur General in War for the Weak.
You will never understand the burden His Majesty carries on his shoulders!
— Dedue as a human enemy in Crimson Flower Chapter 17.
It is a shame. I really believed you would come to appreciate His Majesty's perspective.
— Dedue as a human enemy fighting Byleth in Crimson Flower Chapter 17.
In the name of His Highness, you die here.
— Dedue, as an enemy in Verdant Wind Chapter 17.

Critical quotes

For His Highness!
— Dedue
You're in the way.
— Dedue
I will break you.
— Dedue
This is my sworn duty.
— Dedue

Death/retreat quotes

I've failed... Apologies, Your Highness. I could not fulfill my duty.
— Dedue's retreat quote as a playable character in Part I.
Your Highness. Somehow you must...
— Dedue's death quote in classic mode as a playable character in Part II.
His Highness saved my life. I won't waste it...
— Dedue's retreat quote in casual mode as a playable character in Part II.
Ngh. Apologies, Your Highness. I can go no further.
— Dedue as an enemy in Chapter 1.
Your Majesty...you must survive...
— Dedue as a human enemy in Crimson Flower Chapter 17.

Other quotes

Main article: Dedue/Quotes

Other appearances

Fire Emblem Cipher

Dedue is currently featured on two cards in Fire Emblem Cipher.

Fire Emblem Cipher data for Dedue
  Kindness-Repaying Armored Knight, Dedue
 

 

 

 
"It matters not who we're up against. They will not harm His Highness."
Attack: 50 Support: 10 Range: 1 Deploy Cost: 3
Class: Armored Knight Tier: Advanced Class Change Cost: 2
Sword of the Prince: [Always] During your turn, if you have an allied "Dimitri", this unit gains +40 attack.
Armor Expertise: [Always] If this unit is being attacked by a non- , this unit gains +20 attack.
Card #B18-021HN • Artist: Nekohayashi
  Fierce-Looking Servant, Dedue
 

 

 
"I heard that you saved His Highness. Should you ever require my strength, please know that I will hasten to repay this debt."
Attack: 40 Support: 10 Range: 1 Deploy Cost: 1
Class: Commoner Tier: Base Class Change Cost: --
Prince's Shield: [Always] If you have an allied "Dimitri", this unit gains +10 attack.
  Defense Emblem: [Support] Until the end of this combat, your defending unit gains +20 attack.
Card #B18-022N, B18-022ST • Artist: Nekohayashi
Some card information translation provided by Serenes Forest.
For more detailed strategic information on these cards, see their TCG wiki article on Dedue .

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Dedue Molinaro

Known by just Dedue in most menus. Molinaro is an occupational surname for a miller.

Spanish

Dedue Molinaro

As above.

French

Dedue Molinaro

As above.

German

Dedue Molinaro

As above.

Italian

Dedue Molinaro

As above.

Korean

두두 물리나로

Dodoo Molinaro

Simplified Chinese

杜笃·莫利纳洛

Dodoo Molinaro

Traditional Chinese

杜篤·莫利納洛

Dodoo Molinaro

Gallery

External links

References

  This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
 
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War     / Outset of a Power Struggle  
Part II Silver Snow
 
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
 
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
 
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
 
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues   Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World    Falling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC   Sword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak  
Part II Darkness Beneath the Earth  Dividing the World    Eternal Guardian    The Face Beneath    Foreign Land and SkyForgotten HeroInsurmountable  Legend of the LakeRetribution    The Secret MerchantDLC  The Silver Maiden  The Sleeping Sand Legend  Weathervanes of Fódlan  
Cindered Shadows
 
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery