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Our Chosen Paths/Assault on Enbarr

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Revision as of 21:09, 20 January 2020 by PikaSamus (talk | contribs) (Text replacement - "}} Lv." to "}} Lv")

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Assault on Enbarr (Japanese: アンヴァル総力戦 Anval total war) is the main battle map of the twenty-first chapter of Fire Emblem: Three Houses in the Azure Moon route. In this map, the army of Faerghus marches on the Imperial Capital of Enbarr in order to kill Edelgard and end the war.

Assault on Enbarr

Cm fe16am 21.png

Location

Enbarr

Boss(es)

Hubert

Plot

Main article: Our Chosen Paths/Assault on Enbarr/Script

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

With Fort Merceus conquered, it's time to approach Enbarr, the Imperial Capital. Imperial forces stand ready in the city streets, intending to resist to the bitter end.

Chapter data


This section has been marked as a stub. Please help improve the page by adding information.


Normal Hard

Chapter Data
Conditions
Unit Data
Victory: Defeat Hubert Player Partner Other Enemy
Defeat: Byleth or Dimitri dies*, or the player's army is routed* 12 {{{partner}}} {{{other}}} 43+6+∞

Initial Escape routes

 

Character data

Characters
New units

None

Available characters
                               

Item data

Items
Name Obtainment Method
  Sword of Zoltan Dropped by Petra
  Tomahawk Open northern chest
  Bow of Zoltan Open central chest
  Vulnerary Steal from Petra
  Elixir Steal from Dorothea
  Vulnerary Steal from Dorothea
  Elixir Steal from Hubert
  Macuil Evil Repelling Co. Automatically at the end of the chapter if Seteth entered the area near the Church
  Spirit Dust Automatically at the end of the chapter if Flayn entered the area near the Church
  Opera Co. Volunteers Automatically at the end of the chapter if Dorothea entered the area near the Opera Hall
  Speedwing Automatically at the end of the chapter if Manuela entered the area near the Opera Hall
Note: All stealable and dropable items are present on the generic replacements of any recruited characters

Enemy data

Normal Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Winged Demonic Beast Flying Demonic Beast 41 4   Pointy Artificial Crest Stone
  Renewal  Barrier  Vital Defense  Giant Wings  Desperation*  Darting Blow*
  Flame Breath
• The southeast one is immobile until any player unit enters the southern area.
• The western three are immobile until Dorothea* is defeated.
Imperial Soldier Sniper 41 1   Silver Bow
  Bowfaire  Bowrange +1
  Empire Snipers Lv 5:   Flash-Fire Arrows
Immobile; mans a Ballista.
Imperial Soldier Sniper 41 3   Silver Bow
  Bowfaire  Bowrange +1
• The northern one immediately begins moving unprovoked.
• The central one beings moving if the nearby Dark Knight or Grappler
• The eastern one begins moving if the nearby Dark Knight is provoked.
Imperial Soldier Dark Knight 41 4   Banshee Θ  Sagittae
  Canto  Black Tomefaire  Dark Tomefaire
• The northeast one immediately begins moving unprovoked.
• The central one begins moving if the nearby Sniper or Grappler is provoked.
• The eastern one begins moving if the nearby Sniper is provoked.
Imperial Soldier Fortress Knight 41 3   Tomahawk
  Axefaire  Weight -5
  Empire Heavy Soldiers Lv 5:   Line of Lances
The northeast and center-north ones immediately begins moving unprovoked.
Imperial Soldier Great Knight 41 1   Silver Axe
  Canto  Lancefaire  Axefaire
Immediately begins moving unprovoked.
Imperial Soldier War Master 41 4   Silver Axe  Silver Gauntlets
  Fistfaire  Axefaire  Crit +20
The northwest and eastern ones immediately begin moving unprovoked.
Imperial Soldier Wyvern Lord 41 2   Silver Axe
  Canto  Axefaire  Avo +10
  Empire Elite Wyvern Co. Lv 5:   Assembly
Immediately begins moving unprovoked.
Imperial Soldier Gremory 41 1   Ragnarok  Physic
  Black Magic Uses x2  Dark Magic Uses x2  White Magic Uses x2
Immediately begins moving unprovoked.
Imperial Soldier Bow Knight 41 2   Silver Bow
  Canto  Bowfaire  Bowrange +2
The northwest one immediately begins moving unprovoked.
Imperial Soldier Great Knight 41 3   Silver Axe
  Canto  Lancefaire  Axefaire
The southwest two begin moving if either is provoked.
Imperial Soldier War Master 41 2   Silver Axe  Silver Gauntlets
  Fistfaire  Axefaire  Crit +20
  Black Eagle Heavy Axes Lv 5:   Onslaught
• The northern one is immobile and mans an Onager.
• The central one begins moving if an adjacent Mortal Savant is provoked.
Imperial Soldier Holy Knight 41 2   Aura  Fortify
  Canto  White Tomefaire  Terrain Resistance
  Empire Holy Magic Users Lv 5:   Blessing
The southeast one begins moving if any player unit enters the southern area.
Imperial Soldier Mortal Savant 41 1   Bolganone  Silver Sword
  Swordfaire  Black Tomefaire
  Empire Raiders Lv 5:   Absorption
Begins moving if the nearby War Master or Mortal Savant is provoked.
Imperial Soldier Mortal Savant 41 1   Bolganone  Silver Sword
  Swordfaire  Black Tomefaire
  Empire Raiders Lv 5:   Absorption
Begins moving if the nearby War Master or Mortal Savant is provoked.
Imperial Soldier Gremory 39 1   Ragnarok  Bolting
  Black Magic Uses x2  Dark Magic Uses x2  White Magic Uses x2  Reason Lv 3  Hit +20
  Empire Holy Magic Users Lv 5:   Blessing
Immobile.
Imperial Soldier Dark Knight 1 1   Hades Ω  Dark Spikes Τ
  Canto  Black Tomefaire  Dark Tomefaire
  Empire Holy Magic Uses Lv 5:   Blessing
Starts on a heal tile +
Imperial Soldier Gremory 41 1   Banshee Θ  Physic
  Black Magic Uses x2  Dark Magic Uses x2  White Magic Uses x2
  Empire Holy Magic Users Lv 5:   Blessing
--
Imperial Soldier Gremory 41 1   Banshee Θ  Silence
  Black Magic Uses x2  Dark Magic Uses x2  White Magic Uses x2
  Empire Holy Magic Users Lv 5:   Blessing
--
Imperial Soldier Grappler 41 2   Silver Gauntlets  Unarmed
  Fistfaire  Unarmed Combat
The central one begins moving if the nearby Dark Knight or Sniper is provoked.
Petra Assassin 42 1   Sword of Zoltan   Vulnerary
  Hunter's Boon  Swordfaire  Locktouch  Stealth  Sword Prowess Lv 5  Alert Stance+  Keen Intuition
  Brigid Hunters Lv 5:   Poison Tactic
• Immobile until any player unit enters the southern area.
• Replaced by an Imperial General Assassin without Hunter's Boon if she was recruited.
Dorothea Warlock 42 1   Excalibur  Elixir  Vulnerary  Thunder
  Songstress  Black Tomefaire  Black Magic Uses x2  Reason Lv 5  Alert Stance+  Darting Blow  Unsealable Magic
  Opera Co. Volunteers Lv 5:   Dance of the Goddess
• Immobile; mans a Fire Orb.
• Replaced by an Imperial General Warlock without Songstress or Opera Co. Volunteers and with Empire Magic Users if she was recruited.
Hubert Dark Bishop 43 1   Death Γ  Elixir  Miasma Δ  Luna Λ
  Officer Duty  Miasma Δ  Fiendish Blow  Heartseeker  Commander  Defiant Mag  Reason Lv 5  Authority Lv 5  Infinite Magic
  Vestra Sorcery Engineers Lv 5:   Resonant Lightning
Immobile; stands on a stronghold.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Imperial Soldier Warlock 41   Ragnarok  Bolganone
  Black Tomefaire  Black Magic Uses x2
--
Imperial Soldier Warlock 41   Ragnarok  Black Tomefaire  Black Magic Uses x2 --
Winged Demonic Beast Flying Demonic Beast 41 2   Pointy Artificial Crest Stone
  Renewal  Barrier  Vital Defense  Giant Wings  Desperation*  Darting Blow*
  Flame Breath
--
Imperial Soldier Mortal Savant 41 2   Bolganone  Silver Sword
  Swordfaire  Black Tomefaire
--
Thief Assassin 41 2   Silver Sword
  Swordfaire  Locktouch  Stealth
  Thieves Lv 5:   Disturbance
• The northwest one ignores combat in favor of opening the northern chest then escaping northwest.
• The southeast one ignores combat in favor of opening the central chest then escaping southeast.

Reinforcements

Boss data

Main article: Hubert

Normal Hard Maddening

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages


This section has been marked as a stub. Please help improve the page by adding information.


Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Assault on Enbarr

--

Spanish

Asalto a Enbarr

Assault on Enbarr

French

À l'assaut d'Enbarr

At the assault on Enbarr

German

Angriff auf Enbarr

Assault on Enbarr

Italian

Assalto a Enbarr

Assault on Enbarr

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Taking Fort Merceus • Assault on Enbarr • Infernal Clash at the Capital →
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
 
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War     / Outset of a Power Struggle  
Part II Silver Snow
 
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
 
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
 
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
 
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues   Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World    Falling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC   Sword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak  
Part II Darkness Beneath the Earth  Dividing the World    Eternal Guardian    The Face Beneath    Foreign Land and SkyForgotten HeroInsurmountable  Legend of the LakeRetribution    The Secret MerchantDLC  The Silver Maiden  The Sleeping Sand Legend  Weathervanes of Fódlan  
Cindered Shadows
 
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery