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Two Defenders: Difference between revisions
m (Text replacement - "Corrin dies{{hover|*|Classic mode}}, the player's army is routed," to "Corrin dies{{hover|*|Classic mode}}, the player's army is routed{{hover|*|Casual mode}},") |
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|game={{FE14}} | |game={{FE14}} | ||
|location=Isolated Village | |location=Isolated Village | ||
|new units=[[ | |new units=[[Ignatius]] | ||
|boss=Invader [[Cavalier]] | |boss=Invader [[Cavalier]] | ||
}} | }} | ||
<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose> | |||
{{Quote|Invisible enemies? Oh, no! What will you do? I mean, what can I do? I am Ignatius, son of Benny, one of Nohr's most formidable knights. You can have...confidence in me. (Come on, come on. Look her in the eyes. You're a knight, dammit!) All right, you two run past. I'll stand my ground here and fight them off. I swear that I won't let them inside. But summon more help, if you can.|Ignatius}} | {{Quote|Invisible enemies? Oh, no! What will you do? I mean, what can I do? I am Ignatius, son of Benny, one of Nohr's most formidable knights. You can have...confidence in me. (Come on, come on. Look her in the eyes. You're a knight, dammit!) All right, you two run past. I'll stand my ground here and fight them off. I swear that I won't let them inside. But summon more help, if you can.|Ignatius}} | ||
In this chapter, Benny's son, [[ | '''Two Defenders''' (Japanese: {{hl|守り守られる者|Mamori mamoreru mono}} ''Protectors of the Protector'') is the seventeenth paralogue chapter in {{FE14}}. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after both clearing [[Uprising|chapter 13]] in ''Conquest'' or clearing [[Orders|chapter 14]] in ''Revelation'', and have [[Benny]] [[Love#Fates|married]]. | ||
In this chapter, Benny's son, [[Ignatius]], has fled his [[Deeprealm]] in search of Benny and runs into a village under attack by [[Valla|mysterious invaders]]. Benny vows to come to Ignatius's aid, bringing the rest of [[Corrin]]'s army with him. | |||
==Plot== | ==Plot== | ||
{{main|Two Defenders/Script}} | {{main|Two Defenders/Script}} | ||
We witness [[ | We witness [[Ignatius]] marching along in an isolated village in far western [[Nohr]], stating that he hopes his father will be glad to see him, but the closer he gets to the heart of Nohr, the more enemies he sees, and deduces that there's trouble everywhere in this village; as Ignatius runs into a child and an old woman, he learns that the village is under attack by [[Valla|enemies that go unseen]]. Ignatius, stating himself as the son of [[Benny]], one of Nohr's most formidable knights, vows to defend the village while the old woman and the child seek additional help. The old woman and the child run into Benny, who then explain Ignatius's plight; upon learning that Ignatius is defending the village, Benny vows to come to Ignatius's aid with the vengenace of ten thousand men. [[Preparations]] take place at this point; the battle begins once preparations are finished. | ||
Should Benny speak with Ignatius, Ignatius, not realizing he's speaking to Benny, vows to cut Benny down where he stands to keep him from entering the village; as soon as Benny announces his presence, Ignatius realizes his mistake and backs off, after which Benny asks Ignatius to step back and let him handle the work. Ignatius states that he's ready to do his part and that it's his turn to do the protecting, after which Benny and Ignatius vow to defend the village together; the player may now control Ignatius at this point. | Should Benny speak with Ignatius, Ignatius, not realizing he's speaking to Benny, vows to cut Benny down where he stands to keep him from entering the village; as soon as Benny announces his presence, Ignatius realizes his mistake and backs off, after which Benny asks Ignatius to step back and let him handle the work. Ignatius states that he's ready to do his part and that it's his turn to do the protecting, after which Benny and Ignatius vow to defend the village together; the player may now control Ignatius at this point. | ||
Line 26: | Line 27: | ||
==Chapter data== | ==Chapter data== | ||
{{ChapData | {{Tab | ||
|victory=Rout the enemy while keeping them out of the village | |tab1=Normal | ||
|defeat=Corrin dies{{ | |tab2=Hard | ||
|ally={{ | |tab3=Lunatic | ||
|other=1{{ | |content1={{ChapData | ||
|victory=Rout the enemy while keeping them out of the [[village]] | |||
|defeat=[[Corrin]] dies{{h|*|Classic mode}}, the player's army is routed{{h|*|Casual mode}}, or the [[village]] is seized by the enemy | |||
|ally=2–12{{h|+1|Upon Ignatius being recruited}} | |||
|other=1{{h|−1|Upon Ignatius being recruited}} | |||
|enemy=20 | |enemy=20 | ||
|map=[[File:Cm fe14 17x.png]] | |||
|col=19 | |||
|row=28 | |||
}} | |||
|content2={{ChapData | |||
|victory=Rout the enemy while keeping them out of the [[village]] | |||
|defeat=[[Corrin]] dies{{h|*|Classic mode}}, the player's army is routed{{h|*|Casual mode}}, or the [[village]] is seized by the enemy | |||
|ally=2–12{{h|+1|Upon Ignatius being recruited}} | |||
|other=1{{h|−1|Upon Ignatius being recruited}} | |||
|enemy=24 | |||
|map=[[File:Cm fe14 17x h.png]] | |||
|col=19 | |||
|row=28 | |||
}} | |||
|content3={{ChapData | |||
|victory=Rout the enemy while keeping them out of the [[village]] | |||
|defeat=[[Corrin]] dies{{h|*|Classic mode}}, the player's army is routed{{h|*|Casual mode}}, or the [[village]] is seized by the enemy | |||
|ally=2–12{{h|+1|Upon Ignatius being recruited}} | |||
|other=1{{h|−1|Upon Ignatius being recruited}} | |||
|enemy=32 | |||
|map=[[File:Cm fe14 17x l.png]] | |||
|col=19 | |||
|row=28 | |||
}} | |||
}} | }} | ||
===Character data=== | ===Character data=== | ||
Line 42: | Line 70: | ||
|content1={{ChapChars | |content1={{ChapChars | ||
|game#=14 | |game#=14 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Ignatius | |name=Ignatius | ||
|portrait=[[File:Small portrait ignatius fe14.png]] | |portrait=[[File:Small portrait ignatius fe14.png]] | ||
|class=Knight | |class=Knight | ||
|HP=Varies | |HP=Varies | ||
|lv=14{{ | |lv=14{{h|+|May be higher depending on game progress}} | ||
|recruitment method=[[NPC]], | |inventory={{Item|14|Iron Lance|image=lance}}<br>{{Item|14|Javelin|image=lance}}<br>{{Item|14|Vulnerary|image=healing}}<br>{{item|14|Offspring Seal|image=class change}}{{h|*|If recruited after having reached chapter 19 or later; will not appear if recruited from chapter 18 or earlier}} | ||
|recruitment method=[[NPC]], talk to with [[Benny]] | |||
}} | }} | ||
| | |forced1=corrin {{#var:A}} | ||
| | |forced1article=Corrin | ||
| | |forced2=benny | ||
|return3= | |return1={{#switch:{{#var:A}}|m=felicia|f=jakob}} | ||
|return4= | |return2=silas | ||
|return3=elise | |||
|return4=arthur | |||
|return4article=Arthur (Fates) | |||
|return5=effie | |return5=effie | ||
|return6= | |return6=odin | ||
|return7=niles | |||
|return7= | |return8=azura | ||
|return8= | |return9=nyx | ||
|return9= | |return10=camilla | ||
|return10= | |return11=selena | ||
|return11 | |return11article=Selena (Fates) | ||
|return12=beruka | |||
| | |return13=kaze | ||
| | |return14=laslow | ||
| | |return15=peri | ||
| | |return16=charlotte | ||
| | |||
| | |||
}} | }} | ||
|content2={{ChapChars | |content2={{ChapChars | ||
|game#=14 | |game#=14 | ||
|newunit1={{NewUnit | |newunit1={{NewUnit | ||
|name=Ignatius | |name=Ignatius | ||
|portrait=[[File:Small portrait ignatius fe14.png]] | |portrait=[[File:Small portrait ignatius fe14.png]] | ||
|class=Knight | |class=Knight | ||
|HP=Varies | |HP=Varies | ||
|lv=15{{ | |lv=15{{h|+|May be higher depending on game progress}} | ||
|recruitment method=[[NPC]], | |inventory={{Item|14|Iron Lance|image=lance}}<br>{{Item|14|Javelin|image=lance}}<br>{{Item|14|Vulnerary|image=healing}}<br>{{item|14|Offspring Seal|image=class change}}{{h|*|If recruited after having reached chapter 19 or later; will not appear if recruited from chapter 18 or earlier}} | ||
|recruitment method=[[NPC]], talk to with [[Benny]] | |||
}} | }} | ||
| | |forced1=corrin {{#var:A}} | ||
| | |forced1article=Corrin | ||
| | |forced2=benny | ||
| | |return1=azura | ||
|return4= | |return2={{#switch:{{#var:A}}|m=felicia|f=jakob}} | ||
|return5= | |return3=gunter | ||
|return6= | |return4=sakura | ||
|return7= | |return5=hana | ||
|return8= | |return6=subaki | ||
|return9= | |return7=kaze | ||
|return10= | |return8=rinkah | ||
|return11= | |return9=hayato | ||
|return12= | |return10=takumi | ||
|return13= | |return11=oboro | ||
|return14= | |return12=hinata | ||
|return15= | |return13=saizo | ||
|return16= | |return14=orochi | ||
|return17= | |return15=reina | ||
|return18= | |return16=kagero | ||
|return17=camilla | |||
|return18=beruka | |||
|return19=selena | |return19=selena | ||
|return19article=Selena (Fates) | |return19article=Selena (Fates) | ||
|return20= | |return20=kaden | ||
|return21= | |return21=keaton | ||
|return22= | |return22=elise | ||
|return23 | |return23=arthur | ||
|return23article=Arthur (Fates) | |||
| | |return24=effie | ||
| | |return25=charlotte | ||
| | |return26=silas | ||
| | |||
}} | }} | ||
}} | }} | ||
<small>Note: The returning characters list only those recruited by the time this chapter can first be unlocked (after completing chapter 13 in ''Conquest'' or after completing chapter 14 in ''Revelation''). | <small>Note: The returning characters list only those recruited by the time this chapter can first be unlocked (after completing chapter 13 in ''Conquest'' or after completing chapter 14 in ''Revelation''). Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.</small> | ||
===Item data=== | ===Item data=== | ||
Line 129: | Line 155: | ||
}} | }} | ||
===[[Event tile]] data=== | |||
There are no event tiles during the events of the chapter. When returning to the area for [[skirmish]]es in ''Revelation'', the following event tiles appear: | There are no event tiles during the events of the chapter. When returning to the area for [[skirmish]]es in ''Revelation'', the following event tiles appear: | ||
*Column | *Column 11, row 15: Six squares west of the northwestern corner of the [[Terrain#Nintendo 3DS games#Fire Emblem Fates|building]] housing the village | ||
*Column | *Column 1, row 18: Five squares west, one squares north of the northwesternmost player deployment slot | ||
===[[Dragon Vein]] data=== | ===[[Dragon Vein]] data=== | ||
There are no Dragon Veins in this chapter. | There are no Dragon Veins in this chapter. | ||
===Level scaling data=== | |||
This chapter's enemy and NPC units are subject to level scaling mechanisms that increase their levels as the player makes progress along the main story path. The tables below show the differences between the initial levels of the units and the levels of the units at each particular main story path chapter position. Initial unpromoted units who reach an effective level of 21 will become promoted units of level (effective level -20) unless otherwise stated. | |||
{{Scaling3DS02 | |||
|chap1st=14 | |||
|notes=[[Ignatius]] stops visibly scaling upon hitting level 20 unpromoted at the chapter 18 position; from the chapter 19 position onward, Ignatius will have an [[Offspring Seal]] in his inventory. The boss becomes promoted at the chapter 18 position; all other enemy units become promoted at the chapter 19 position. | |||
}} | |||
When enemies become promoted, they become the following classes: | |||
*Boss [[Cavalier]] → [[Paladin]] | |||
*[[Diviner]] → [[Onmyoji]] | |||
*[[Troubadour]] → [[Maid]] | |||
*[[Mercenary]] → [[Hero]] | |||
*[[Ninja]] → [[Master Ninja]] | |||
*[[Fighter]] → [[Berserker]] | |||
*Northern [[Cavalier]] → [[Great Knight]] | |||
*Southern [[Cavalier]] → [[Paladin]] | |||
===Enemy data=== | ===Enemy data=== | ||
{{ | :''Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 14 playthrough, the earliest possible point where this chapter may be undertaken in the ''Conquest'' campaign; the figures to the right of the ~ are taken from a chapter 27 playthrough, the latest possible point a save file may be positioned at.'' | ||
| | {{Tab | ||
| | |width=100% | ||
| | |tab1=Normal | ||
| | |tab2=Hard | ||
| | |tab3=Lunatic | ||
| | |content1={{ChapUnitHdr|type=Enemy|platform=3ds02}} | ||
| | {{ChapUnitCellFE14 | ||
|name=Invader | |||
| | |class=Cavalier | ||
| | |version=vallite | ||
| | |lv=16~20 | ||
| | |#=1 | ||
|# | |hp=32~53 | ||
| | |str=16~30 | ||
| | |mag=0~1 | ||
| | |skill=14~26 | ||
| | |spd=12~24 | ||
| | |lck=11~19 | ||
| | |def=15~29 | ||
| | |res=10~24 | ||
| | |mov=7~8 | ||
| | |inventory={{Item|14|Steel Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Lance|image=lance}}{{hover|*|Later chapters}} • {{Item|14|Friendship Seal|image=class change|type=drop}}<br>{{Item|14|Seal Strength}} | ||
|notes=Begins moving if a nearby [[Diviner]] is provoked. | |||
| | }} | ||
| | {{ChapUnitCellFE14 | ||
| | |name=Invader | ||
| | |class=Diviner | ||
| | |version=vallite | ||
| | |lv=13~17 | ||
| | |#=4 | ||
| | |hp=23~40 | ||
| | |str=0 | ||
| | |mag=11~29 | ||
| | |skill=11~23 | ||
| | |spd=11~24{{hover|+(0/1)|+1 granted by Tiger Spirit in later chapters}} | ||
|lck=4~9 | |||
| | |def=4~13{{hover|+(1/0)|+1 granted by Ox Spirit in earlier chapters}} | ||
| | |res=7~20 | ||
| | |mov=5~6 | ||
| | |inventory={{Item|14|Ox Spirit|image=scroll}}{{hover|*|Earlier chapters}}/{{Item|14|Tiger Spirit|image=scroll}}{{hover|*|Later chapters}} | ||
|# | |notes=• The southeastern two immediately begins moving unprovoked.<br>• The western one will not move until the boss [[Cavalier]] is provoked, or until he or a nearby Diviner is fought; in either case, he begins moving.<br>• The northern one begins moving if a nearby [[Mercenary]] is provoked. | ||
| | }} | ||
| | {{ChapUnitCellFE14 | ||
| | |name=Invader | ||
| | |class=Diviner | ||
| | |version=vallite | ||
| | |lv=13~17 | ||
| | |#=1 | ||
| | |hp=23~40 | ||
| | |str=0 | ||
|mag=11~29 | |||
| | |skill=11~23 | ||
| | |spd=11~24{{hover|+(1/0)|+1 granted by Tiger Spirit in earlier chapters}} | ||
| | |lck=4~9 | ||
| | |def=4~13 | ||
| | |res=7~20{{hover|+(0/1)|+1 granted by Rabbit Spirit in later chapters}} | ||
|mov=5~6 | |||
| | |inventory={{Item|14|Tiger Spirit|image=scroll}}{{hover|*|Earlier chapters}}/{{Item|14|Rabbit Spirit|image=scroll}}{{hover|*|Later chapters}} | ||
| | |notes=Will not move until the boss [[Cavalier]] is provoked, or until he or a nearby Diviner is fought; in either case, he begins moving. | ||
| | }} | ||
| | {{ChapUnitCellFE14 | ||
|# | |name=Invader | ||
| | |class=Diviner | ||
| | |version=vallite | ||
|lv=13~17 | |||
| | |#=1 | ||
| | |hp=23~40 | ||
| | |str=0 | ||
| | |mag=11~29 | ||
| | |skill=11~23 | ||
| | |spd=11~24{{hover|+1|Granted by Calamity Gate}} | ||
| | |lck=4~9 | ||
|def=4~13{{hover|+1|Granted by Calamity Gate}} | |||
| | |res=7~20 | ||
|mov=5~6 | |||
|inventory={{Item|14|Calamity Gate|image=scroll}} | |||
| | |notes=Will not move until the boss [[Cavalier]] is provoked, or until he or a nearby Diviner is fought; in either case, he begins moving. | ||
}} | |||
{{ChapUnitCellFE14 | |||
| | |name=Invader | ||
|class=Troubadour | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=23~43 | |||
|str=0~11 | |||
|mag=9~24 | |||
|skill=12~26 | |||
|spd=8~22 | |||
|lck=7~14 | |||
|def=4~18 | |||
|res=10~19 | |||
|inventory={{Item|14|Freeze|image=staff}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Mercenary | |||
|version=vallite | |||
|lv=13~17 | |||
|#=2 | |||
|hp=28~50 | |||
|str=11~26 | |||
|mag=0 | |||
|skill=13~30 | |||
|spd=11~25 | |||
|lck=5~13 | |||
|def=10~22 | |||
|res=6~15 | |||
|mov=5~6 | |||
|inventory={{Item|14|Steel Sword|image=sword}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Sword|image=sword}}{{hover|*|Later chapters}} | |||
|notes=Will not move until a unit is in range of both of them and the nearby [[Diviner]], or until one of them is fought; in either case, they begin moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Ninja | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=24~42 | |||
|str=11~23 | |||
|mag=0 | |||
|skill=15~32 | |||
|spd=14~32{{hover|+2|Granted by Iron Shuriken/Silver Shuriken}} | |||
|lck=5~12 | |||
|def=7~16 | |||
|res=9~28 | |||
|mov=5~6 | |||
|inventory={{Item|14|Iron Shuriken|image=shuriken}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Shuriken|image=shuriken}}{{hover|*|Later chapters}}<br>{{Item|14|Poison Strike}} | |||
|notes=Only moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Ninja | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=24~42 | |||
|str=11~23 | |||
|mag=0 | |||
|skill=15~32 | |||
|spd=14~32{{hover|+2|Granted by Steel Shuriken/Silver Shuriken}} | |||
|lck=5~12 | |||
|def=7~16 | |||
|res=9~28 | |||
|mov=5~6 | |||
|inventory={{Item|14|Steel Shuriken|image=shuriken}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Shuriken|image=shuriken}}{{hover|*|Later chapters}}<br>{{Item|14|Poison Strike}} | |||
|notes=Only moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Fighter | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=28~55 | |||
|str=14~35 | |||
|mag=0 | |||
|skill=12~27 | |||
|spd=10~25 | |||
|lck=4~5 | |||
|def=8~17 | |||
|res=3~8 | |||
|mov=5~6 | |||
|inventory={{Item|14|Iron Axe|image=axe}}{{hover|*|Earlier chapters}}/{{Item|14|Steel Axe|image=axe}}{{hover|*|Later chapters}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Fighter | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=28~55 | |||
|str=14~35 | |||
|mag=0 | |||
|skill=12~27 | |||
|spd=10~25 | |||
|lck=4~5 | |||
|def=8~17 | |||
|res=3~8 | |||
|mov=5~6 | |||
|inventory={{Item|14|Iron Axe|image=axe}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Axe|image=axe}}{{hover|*|Later chapters}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Ninja | |||
|version=vallite | |||
|lv=13~17 | |||
|#=2 | |||
|hp=24~42 | |||
|str=11~23 | |||
|mag=0 | |||
|skill=15~32 | |||
|spd=14~32{{hover|+2|Granted by Iron Shuriken/Steel Shuriken}} | |||
|lck=5~12 | |||
|def=7~16 | |||
|res=9~28 | |||
|mov=5~6 | |||
|inventory={{Item|14|Iron Shuriken|image=shuriken}}{{hover|*|Earlier chapters}}/{{Item|14|Steel Shuriken|image=shuriken}}{{hover|*|Later chapters}}<br>{{Item|14|Poison Strike}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=14~18 | |||
|#=1 | |||
|hp=27~49 | |||
|str=13~30 | |||
|mag=0 | |||
|skill=11~22 | |||
|spd=10~18 | |||
|lck=7~12 | |||
|def=11~30 | |||
|res=8~16 | |||
|mov=7 | |||
|inventory={{Item|14|Steel Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Lance|image=lance}}{{hover|*|Later chapters}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=14~18 | |||
|#=1 | |||
|hp=27~49 | |||
|str=13~30 | |||
|mag=0 | |||
|skill=11~22 | |||
|spd=10~18 | |||
|lck=7~12 | |||
|def=11~30 | |||
|res=8~16 | |||
|mov=7 | |||
|inventory={{Item|14|Iron Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Steel Lance|image=lance}}{{hover|*|Later chapters}} • {{Item|14|Javelin|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Spear|image=lance}}{{hover|*|Later chapters}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=14~18 | |||
|#=1 | |||
|hp=27~47 | |||
|str=13~27 | |||
|mag=0~1 | |||
|skill=11~23 | |||
|spd=10~22 | |||
|lck=7~15 | |||
|def=11~25 | |||
|res=8~22 | |||
|mov=7~8 | |||
|inventory={{Item|14|Iron Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Steel Lance|image=lance}}{{hover|*|Later chapters}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=14~18 | |||
|#=1 | |||
|hp=27~47 | |||
|str=13~27 | |||
|mag=0~1 | |||
|skill=11~23 | |||
|spd=10~22 | |||
|lck=7~15 | |||
|def=11~25 | |||
|res=8~22 | |||
|mov=7~8 | |||
|inventory={{Item|14|Iron Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Steel Lance|image=lance}}{{hover|*|Later chapters}} • {{Item|14|Javelin|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Spear|image=lance}}{{hover|*|Later chapters}} | |||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=16~20 | |||
|#=1 | |||
|hp=35~56 | |||
|str=18~31 | |||
|mag=0~1 | |||
|skill=15~27 | |||
|spd=14~26 | |||
|lck=11~19 | |||
|def=17~31 | |||
|res=12~26 | |||
|mov=7~8 | |||
|inventory={{Item|14|Steel Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Lance|image=lance}}{{hover|*|Later chapters}} • {{Item|14|Friendship Seal|image=class change|type=drop}}<br>{{Item|14|Seal Strength}} • {{Item|14|Aegis}} • {{Item|14|Elbow Room}} | |||
|notes=Begins moving if a nearby [[Diviner]] is provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Diviner | |||
|version=vallite | |||
|lv=13~17 | |||
|#=5 | |||
|hp=24~41 | |||
|str=0 | |||
|mag=13~31 | |||
|skill=12~24 | |||
|spd=13~26{{hover|+(0/1)|+1 granted by Tiger Spirit in later chapters}} | |||
|lck=4~9 | |||
|def=5~14{{hover|+(1/0)|+1 granted by Ox Spirit in earlier chapters}} | |||
|res=9~22 | |||
|mov=5~6 | |||
|inventory={{Item|14|Ox Spirit|image=scroll}}{{hover|*|Earlier chapters}}/{{Item|14|Tiger Spirit|image=scroll}}{{hover|*|Later chapters}} | |||
|notes=• The southeastern two immediately begin moving unprovoked.<br>• The western one will not move until the boss [[Cavalier]] is provoked, or until he or a nearby Diviner is fought; in either case, he begins moving.<br>• The northern two both begin moving if either of them or a nearby [[Mercenary]] is provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Diviner | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=24~41 | |||
|str=0 | |||
|mag=13~31 | |||
|skill=12~24 | |||
|spd=13~26{{hover|+(1/0)|+1 granted by Tiger Spirit in earlier chapters}} | |||
|lck=4~9 | |||
|def=5~14 | |||
|res=9~22{{hover|+(0/1)|+1 granted by Rabbit Spirit in later chapters}} | |||
|mov=5~6 | |||
|inventory={{Item|14|Tiger Spirit|image=scroll}}{{hover|*|Earlier chapters}}/{{Item|14|Rabbit Spirit|image=scroll}}{{hover|*|Later chapters}}<br>{{Item|14|Malefic Aura}} | |||
|notes=Will not move until the boss [[Cavalier]] is provoked, or until he or a nearby Diviner is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Diviner | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=24~41 | |||
|str=0 | |||
|mag=13~31 | |||
|skill=12~24 | |||
|spd=13~26{{hover|+(0/1)|+1 granted by Tiger Spirit in later chapters}} | |||
|lck=4~9 | |||
|def=5~14{{hover|+(1/0)|+1 granted by Ox Spirit in earlier chapters}} | |||
|res=9~22 | |||
|mov=5~6 | |||
|inventory={{Item|14|Ox Spirit|image=scroll}}{{hover|*|Earlier chapters}}/{{Item|14|Tiger Spirit|image=scroll}}{{hover|*|Later chapters}}<br>{{Item|14|Malefic Aura}} | |||
|notes=Will not move until the boss [[Cavalier]] is provoked, or until he or a nearby Diviner is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Diviner | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=24~41 | |||
|str=0 | |||
|mag=13~31 | |||
|skill=12~24 | |||
|spd=13~26{{hover|+1|Granted by Calamity Gate}} | |||
|lck=4~9 | |||
|def=5~14{{hover|+1|Granted by Calamity Gate}} | |||
|res=9~22 | |||
|mov=5~6 | |||
|inventory={{Item|14|Calamity Gate|image=scroll}} | |||
|notes=Will not move until the boss [[Cavalier]] is provoked, or until he or a nearby Diviner is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Troubadour | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=24~44 | |||
|str=0~11 | |||
|mag=11~26 | |||
|skill=13~27 | |||
|spd=10~24 | |||
|lck=7~14 | |||
|def=5~19 | |||
|res=12~21 | |||
|inventory={{Item|14|Freeze|image=staff}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Mercenary | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=30~52 | |||
|str=13~28 | |||
|mag=0 | |||
|skill=14~31 | |||
|spd=13~27 | |||
|lck=5~13 | |||
|def=11~23 | |||
|res=7~16 | |||
|mov=5~6 | |||
|inventory={{Item|14|Steel Sword|image=sword}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Sword|image=sword}}{{hover|*|Later chapters}} • {{Item|14|Wyrmslayer|image=sword}}{{hover|*|Later chapters only}} | |||
|notes=Will not move until a nearby [[Diviner]] is provoked, or until the nearby Mercenary is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Mercenary | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=30~52 | |||
|str=13~28 | |||
|mag=0 | |||
|skill=14~31 | |||
|spd=13~27 | |||
|lck=5~13 | |||
|def=11~23 | |||
|res=7~16 | |||
|mov=5~6 | |||
|inventory={{Item|14|Steel Sword|image=sword}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Sword|image=sword}}{{hover|*|Later chapters}} | |||
|notes=Will not move until a nearby [[Diviner]] is provoked, or until the nearby Mercenary is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Ninja | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=25~43 | |||
|str=12~24 | |||
|mag=0 | |||
|skill=16~33 | |||
|spd=17~35{{hover|+2|Granted by Iron Shuriken/Silver Shuriken}} | |||
|lck=5~12 | |||
|def=8~17 | |||
|res=11~30 | |||
|mov=5~6 | |||
|inventory={{Item|14|Iron Shuriken|image=shuriken}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Shuriken|image=shuriken}}{{hover|*|Later chapters}}<br>{{Item|14|Poison Strike}} | |||
|notes=Only moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Ninja | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=25~43 | |||
|str=12~24 | |||
|mag=0 | |||
|skill=16~33 | |||
|spd=17~35{{hover|+2|Granted by Steel Shuriken/Silver Shuriken}} | |||
|lck=5~12 | |||
|def=8~17 | |||
|res=11~30 | |||
|mov=5~6 | |||
|inventory={{Item|14|Steel Shuriken|image=shuriken}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Shuriken|image=shuriken}}{{hover|*|Later chapters}}<br>{{Item|14|Poison Strike}} | |||
|notes=Only moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Fighter | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=31~58 | |||
|str=17~38 | |||
|mag=0 | |||
|skill=13~28 | |||
|spd=12~27 | |||
|lck=4~5 | |||
|def=9~18 | |||
|res=4~9 | |||
|mov=5~6 | |||
|inventory={{Item|14|Iron Axe|image=axe}}{{hover|*|Earlier chapters}}/{{Item|14|Steel Axe|image=axe}}{{hover|*|Later chapters}} | |||
|notes=Will not move until turn 2, or until he or the nearby Fighter is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Fighter | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=31~58 | |||
|str=17~38 | |||
|mag=0 | |||
|skill=13~28 | |||
|spd=12~27 | |||
|lck=4~5 | |||
|def=9~18 | |||
|res=4~9 | |||
|mov=5~6 | |||
|inventory={{Item|14|Iron Axe|image=axe}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Axe|image=axe}}{{hover|*|Later chapters}} | |||
|notes=Will not move until turn 2, or until he or the nearby Fighter is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Ninja | |||
|version=vallite | |||
|lv=13~17 | |||
|#=2 | |||
|hp=25~43 | |||
|str=12~24 | |||
|mag=0 | |||
|skill=16~33 | |||
|spd=17~35{{hover|+2|Granted by Iron Shuriken/Steel Shuriken}} | |||
|lck=5~12 | |||
|def=8~17 | |||
|res=11~30 | |||
|mov=5~6 | |||
|inventory={{Item|14|Iron Shuriken|image=shuriken}}{{hover|*|Earlier chapters}}/{{Item|14|Steel Shuriken|image=shuriken}}{{hover|*|Later chapters}}<br>{{Item|14|Poison Strike}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=14~17 | |||
|#=1 | |||
|hp=29~51 | |||
|str=15~32 | |||
|mag=0 | |||
|skill=12~23 | |||
|spd=12~20 | |||
|lck=7~12 | |||
|def=13~32 | |||
|res=9~17 | |||
|mov=7 | |||
|inventory={{Item|14|Steel Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Lance|image=lance}}{{hover|*|Later chapters}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=14~17 | |||
|#=1 | |||
|hp=29~51 | |||
|str=15~32 | |||
|mag=0 | |||
|skill=12~23 | |||
|spd=12~20 | |||
|lck=7~12 | |||
|def=13~32 | |||
|res=9~17 | |||
|mov=7 | |||
|inventory={{Item|14|Iron Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Steel Lance|image=lance}}{{hover|*|Later chapters}}<br>{{Item|14|Natural Cover}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=14~17 | |||
|#=1 | |||
|hp=29~51 | |||
|str=15~32 | |||
|mag=0 | |||
|skill=12~23 | |||
|spd=12~20 | |||
|lck=7~12 | |||
|def=13~32 | |||
|res=9~17 | |||
|mov=7 | |||
|inventory={{Item|14|Iron Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Steel Lance|image=lance}}{{hover|*|Later chapters}} • {{Item|14|Javelin|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Spear|image=lance}}{{hover|*|Later chapters}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=14~18 | |||
|#=1 | |||
|hp=29~49 | |||
|str=15~29 | |||
|mag=0~1 | |||
|skill=12~24 | |||
|spd=12~24 | |||
|lck=7~15 | |||
|def=13~27 | |||
|res=9~23 | |||
|mov=7~8 | |||
|inventory={{Item|14|Iron Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Steel Lance|image=lance}}{{hover|*|Later chapters}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=14~18 | |||
|#=1 | |||
|hp=29~49 | |||
|str=15~29 | |||
|mag=0~1 | |||
|skill=12~24 | |||
|spd=12~24 | |||
|lck=7~15 | |||
|def=13~27 | |||
|res=9~23 | |||
|mov=7~8 | |||
|inventory={{Item|14|Iron Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Steel Lance|image=lance}}{{hover|*|Later chapters}} • {{Item|14|Javelin|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Spear|image=lance}}{{hover|*|Later chapters}}<br>{{Item|14|Elbow Room}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=14~18 | |||
|#=1 | |||
|hp=29~49 | |||
|str=15~29 | |||
|mag=0~1 | |||
|skill=12~24 | |||
|spd=12~24 | |||
|lck=7~15 | |||
|def=13~27 | |||
|res=9~23 | |||
|mov=7~8 | |||
|inventory={{Item|14|Steel Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Lance|image=lance}}{{hover|*|Later chapters}} | |||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=16~20 | |||
|#=1 | |||
|hp=35~56 | |||
|str=18~31 | |||
|mag=0~1 | |||
|skill=15~27 | |||
|spd=14~26 | |||
|lck=11~19 | |||
|def=17~31 | |||
|res=12~26 | |||
|mov=7~8 | |||
|inventory={{Item|14|Steel Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Lance|image=lance}}{{hover|*|Later chapters}} • {{Item|14|Friendship Seal|image=class change|type=drop}}<br>{{Item|14|Seal Strength}} • {{Item|14|Aegis}} • {{Item|14|Elbow Room}} | |||
|notes=Begins moving if a nearby [[Diviner]] is provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Diviner | |||
|version=vallite | |||
|lv=13~17 | |||
|#=5 | |||
|hp=24~41 | |||
|str=0 | |||
|mag=13~31 | |||
|skill=12~24 | |||
|spd=13~26{{hover|+(0/1)|+1 granted by Tiger Spirit in later chapters}} | |||
|lck=4~9 | |||
|def=5~14{{hover|+(1/0)|+1 granted by Ox Spirit in earlier chapters}} | |||
|res=9~22 | |||
|mov=5~6 | |||
|inventory={{Item|14|Ox Spirit|image=scroll}}{{hover|*|Earlier chapters}}/{{Item|14|Tiger Spirit|image=scroll}}{{hover|*|Later chapters}} | |||
|notes=• The southeastern two immediately begin moving unprovoked.<br>• The western one will not move until the boss [[Cavalier]] is provoked, or until he or a nearby Diviner is fought; in either case, he begins moving.<br>• The northern two both begin moving if either of them or a nearby [[Mercenary]], Diviner, or Cavalier is provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Diviner | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=24~41 | |||
|str=0 | |||
|mag=13~31 | |||
|skill=12~24 | |||
|spd=13~26{{hover|+(1/0)|+1 granted by Tiger Spirit in earlier chapters}} | |||
|lck=4~9 | |||
|def=5~14 | |||
|res=9~22{{hover|+(0/1)|+1 granted by Rabbit Spirit in later chapters}} | |||
|mov=5~6 | |||
|inventory={{Item|14|Tiger Spirit|image=scroll}}{{hover|*|Earlier chapters}}/{{Item|14|Rabbit Spirit|image=scroll}}{{hover|*|Later chapters}}<br>{{Item|14|Malefic Aura}} | |||
|notes=Will not move until the boss [[Cavalier]] is provoked, or until he or a nearby Diviner is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Diviner | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=24~41 | |||
|str=0 | |||
|mag=13~31 | |||
|skill=12~24 | |||
|spd=13~26{{hover|+(0/1)|+1 granted by Tiger Spirit in later chapters}} | |||
|lck=4~9 | |||
|def=5~14{{hover|+(1/0)|+1 granted by Ox Spirit in earlier chapters}} | |||
|res=9~22 | |||
|mov=5~6 | |||
|inventory={{Item|14|Ox Spirit|image=scroll}}{{hover|*|Earlier chapters}}/{{Item|14|Tiger Spirit|image=scroll}}{{hover|*|Later chapters}}<br>{{Item|14|Malefic Aura}} | |||
|notes=Will not move until the boss [[Cavalier]] is provoked, or until he or a nearby Diviner is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Diviner | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=24~41 | |||
|str=0 | |||
|mag=13~31 | |||
|skill=12~24 | |||
|spd=13~26{{hover|+1|Granted by Calamity Gate}} | |||
|lck=4~9 | |||
|def=5~14{{hover|+1|Granted by Calamity Gate}} | |||
|res=9~22 | |||
|mov=5~6 | |||
|inventory={{Item|14|Calamity Gate|image=scroll}} | |||
|notes=Will not move until the boss [[Cavalier]] is provoked, or until he or a nearby Diviner is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Troubadour | |||
|version=vallite | |||
|lv=13~17 | |||
|#=2 | |||
|hp=24~44 | |||
|str=0~11 | |||
|mag=11~26 | |||
|skill=13~27 | |||
|spd=10~24 | |||
|lck=7~14 | |||
|def=5~19 | |||
|res=12~21 | |||
|inventory={{Item|14|Silver Dagger|image=dagger}}{{hover|*|Later chapters only}} • {{Item|14|Freeze|image=staff}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Mercenary | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=30~52 | |||
|str=13~28 | |||
|mag=0 | |||
|skill=14~31 | |||
|spd=13~27 | |||
|lck=5~13 | |||
|def=11~23 | |||
|res=7~16 | |||
|mov=5~6 | |||
|inventory={{Item|14|Steel Sword|image=sword}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Sword|image=sword}}{{hover|*|Later chapters}} • {{Item|14|Wyrmslayer|image=sword}}{{hover|*|Later chapters only}} | |||
|notes=Will not move until a nearby [[Diviner]] is provoked, or until a nearby Mercenary or [[Cavalier]] is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Mercenary | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=30~52 | |||
|str=13~28 | |||
|mag=0 | |||
|skill=14~31 | |||
|spd=13~27 | |||
|lck=5~13 | |||
|def=11~23 | |||
|res=7~16 | |||
|mov=5~6 | |||
|inventory={{Item|14|Steel Sword|image=sword}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Sword|image=sword}}{{hover|*|Later chapters}} | |||
|notes=Will not move until a nearby [[Diviner]] is provoked, or until a nearby Mercenary or [[Cavalier]] is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Diviner | |||
|version=vallite | |||
|lv=13~17 | |||
|#=3 | |||
|hp=24~41 | |||
|str=0 | |||
|mag=13~31 | |||
|skill=12~24 | |||
|spd=13~26{{hover|+(1/0)|+1 granted by Tiger Spirit in earlier chapters}} | |||
|lck=4~9 | |||
|def=5~14 | |||
|res=9~22{{hover|+(0/1)|+1 granted by Rabbit Spirit in later chapters}} | |||
|mov=5~6 | |||
|inventory={{Item|14|Tiger Spirit|image=scroll}}{{hover|*|Earlier chapters}}/{{Item|14|Rabbit Spirit|image=scroll}}{{hover|*|Later chapters}} | |||
|notes=The southern two immediately begin moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=14~18 | |||
|#=1 | |||
|hp=29~51 | |||
|str=15~32 | |||
|mag=0 | |||
|skill=12~23 | |||
|spd=12~20 | |||
|lck=7~12 | |||
|def=13~32 | |||
|res=9~17 | |||
|mov=7 | |||
|inventory={{Item|14|Steel Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Lance|image=lance}}{{hover|*|Later chapters}} • {{Item|14|Beast Killer|image=lance}}<br>{{Item|14|Natural Cover}} | |||
|notes=Will not move until a northern [[Diviner]] is provoked, or until him or a nearby [[Mercenary]] or Cavalier is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=14~18 | |||
|#=2 | |||
|hp=29~51 | |||
|str=15~32 | |||
|mag=0 | |||
|skill=12~23 | |||
|spd=12~20 | |||
|lck=7~12 | |||
|def=13~32 | |||
|res=9~17 | |||
|mov=7 | |||
|inventory={{Item|14|Steel Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Lance|image=lance}}{{hover|*|Later chapters}} • {{Item|14|Javelin|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Spear|image=lance}}{{hover|*|Later chapters}} | |||
|notes=Both will not move until a northern [[Diviner]] is provoked, or until either of them or a nearby [[Mercenary]] or Cavalier is fought; in either case, both begin moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Ninja | |||
|version=vallite | |||
|lv=13~17 | |||
|#=3 | |||
|hp=25~43 | |||
|str=12~24 | |||
|mag=0 | |||
|skill=16~33 | |||
|spd=17~35{{hover|+2|Granted by Iron Shuriken/Silver Shuriken}} | |||
|lck=5~12 | |||
|def=8~17 | |||
|res=11~30 | |||
|mov=5~6 | |||
|inventory={{Item|14|Iron Shuriken|image=shuriken}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Shuriken|image=shuriken}}{{hover|*|Later chapters}}<br>{{Item|14|Poison Strike}} | |||
|notes=Only moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Ninja | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=25~43 | |||
|str=12~24 | |||
|mag=0 | |||
|skill=16~33 | |||
|spd=17~35{{hover|+2|Granted by Steel Shuriken/Silver Shuriken}} | |||
|lck=5~12 | |||
|def=8~17 | |||
|res=11~30 | |||
|mov=5~6 | |||
|inventory={{Item|14|Steel Shuriken|image=shuriken}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Shuriken|image=shuriken}}{{hover|*|Later chapters}}<br>{{Item|14|Poison Strike}} | |||
|notes=Only moves to attack units in range. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Fighter | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=31~58 | |||
|str=17~38 | |||
|mag=0 | |||
|skill=13~28 | |||
|spd=12~27 | |||
|lck=4~5 | |||
|def=9~18 | |||
|res=4~9 | |||
|mov=5~6 | |||
|inventory={{Item|14|Iron Axe|image=axe}}{{hover|*|Earlier chapters}}/{{Item|14|Steel Axe|image=axe}}{{hover|*|Later chapters}} | |||
|notes=Will not move until turn 2, or until he or a nearby Fighter is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Fighter | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=31~58 | |||
|str=17~38 | |||
|mag=0 | |||
|skill=13~28 | |||
|spd=12~27 | |||
|lck=4~5 | |||
|def=9~18 | |||
|res=4~9 | |||
|mov=5~6 | |||
|inventory={{Item|14|Iron Axe|image=axe}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Axe|image=axe}}{{hover|*|Later chapters}} | |||
|notes=Will not move until turn 2, or until he or a nearby Fighter is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Fighter | |||
|version=vallite | |||
|lv=13~17 | |||
|#=1 | |||
|hp=31~58 | |||
|str=17~38 | |||
|mag=0 | |||
|skill=13~28 | |||
|spd=12~27 | |||
|lck=4~5 | |||
|def=9~18 | |||
|res=4~9 | |||
|mov=5~6 | |||
|inventory={{Item|14|Steel Axe|image=axe}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Axe|image=axe}}{{hover|*|Later chapters}} | |||
|notes=Will not move until turn 2, or until he or a nearby Fighter is fought; in either case, he begins moving. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Ninja | |||
|version=vallite | |||
|lv=13~17 | |||
|#=2 | |||
|hp=25~43 | |||
|str=12~24 | |||
|mag=0 | |||
|skill=16~33 | |||
|spd=17~35{{hover|+2|Granted by Iron Shuriken/Steel Shuriken}} | |||
|lck=5~12 | |||
|def=8~17 | |||
|res=11~30 | |||
|mov=5~6 | |||
|inventory={{Item|14|Iron Shuriken|image=shuriken}}{{hover|*|Earlier chapters}}/{{Item|14|Steel Shuriken|image=shuriken}}{{hover|*|Later chapters}}<br>{{Item|14|Poison Strike}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=14~18 | |||
|#=1 | |||
|hp=29~51 | |||
|str=15~32 | |||
|mag=0 | |||
|skill=12~23 | |||
|spd=12~20 | |||
|lck=7~12 | |||
|def=13~32 | |||
|res=9~17 | |||
|mov=7 | |||
|inventory={{Item|14|Steel Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Lance|image=lance}}{{hover|*|Later chapters}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=14~18 | |||
|#=1 | |||
|hp=29~51 | |||
|str=15~32 | |||
|mag=0 | |||
|skill=12~23 | |||
|spd=12~20 | |||
|lck=7~12 | |||
|def=13~32 | |||
|res=9~17 | |||
|mov=7 | |||
|inventory={{Item|14|Iron Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Steel Lance|image=lance}}{{hover|*|Later chapters}}<br>{{Item|14|Natural Cover}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=14~18 | |||
|#=1 | |||
|hp=29~51 | |||
|str=15~32 | |||
|mag=0 | |||
|skill=12~23 | |||
|spd=12~20 | |||
|lck=7~12 | |||
|def=13~32 | |||
|res=9~17 | |||
|mov=7 | |||
|inventory={{Item|14|Iron Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Steel Lance|image=lance}}{{hover|*|Later chapters}} • {{Item|14|Javelin|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Spear|image=lance}}{{hover|*|Later chapters}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=14~18 | |||
|#=1 | |||
|hp=29~49 | |||
|str=15~29 | |||
|mag=0~1 | |||
|skill=12~24 | |||
|spd=12~24 | |||
|lck=7~15 | |||
|def=13~27 | |||
|res=9~23 | |||
|mov=7~8 | |||
|inventory={{Item|14|Iron Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Steel Lance|image=lance}}{{hover|*|Later chapters}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=14~18 | |||
|#=1 | |||
|hp=29~49 | |||
|str=15~29 | |||
|mag=0~1 | |||
|skill=12~24 | |||
|spd=12~24 | |||
|lck=7~15 | |||
|def=13~27 | |||
|res=9~23 | |||
|mov=7~8 | |||
|inventory={{Item|14|Iron Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Steel Lance|image=lance}}{{hover|*|Later chapters}} • {{Item|14|Javelin|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Spear|image=lance}}{{hover|*|Later chapters}}<br>{{Item|14|Elbow Room}} | |||
|notes=Immediately begins moving unprovoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=Invader | |||
|class=Cavalier | |||
|version=vallite | |||
|lv=14~18 | |||
|#=1 | |||
|hp=29~49 | |||
|str=15~29 | |||
|mag=0~1 | |||
|skill=12~24 | |||
|spd=12~24 | |||
|lck=7~15 | |||
|def=13~27 | |||
|res=9~23 | |||
|mov=7~8 | |||
|inventory={{Item|14|Steel Lance|image=lance}}{{hover|*|Earlier chapters}}/{{Item|14|Silver Lance|image=lance}}{{hover|*|Later chapters}} | |||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
}} | }} | ||
===NPC data=== | ===NPC data=== | ||
{{ | {{ChapUnitHdr|type=NPC|platform=3ds02}} | ||
|platform=3ds02 | {{ChapUnitCellFE14 | ||
| | |name=[[Ignatius]] | ||
| | |class=Knight | ||
| | |version=ignatius | ||
| | |type=other | ||
|# | |lv=14~20 | ||
| | |#=1 | ||
|hp=Varies | |||
|str=Varies | |||
|mag=Varies | |||
|skill=Varies | |||
|spd=Varies | |||
|lck=Varies | |||
|def=Varies{{hover|+2|Granted by Defense +2}} | |||
|res=Varies | |||
|mov=4 | |||
|inventory={{Item|14|Iron Lance|image=lance}} • {{Item|14|Vulnerary|image=healing}}<br>{{Item|14|Guarded Bravery}} • {{Item|14|Defense +2}} • {{Item|14|Natural Cover}} • [[File:Is 3ds02 outrealm skill.png]] {{hover|Varies|Inherited from Benny}} • [[File:Is 3ds02 outrealm skill.png]] {{hover|Varies|Inherited from his mother}} | |||
|notes=• See [[Ignatius/Stats]] for more information on Ignatius's stats.<br>• Immobile until recruited; stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Fates|village]], the chapter's defend point. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
===Boss data=== | ===Boss data=== | ||
:''Stats with a | :''Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 14 playthrough, the earliest possible point where this chapter may be undertaken in the ''Conquest'' campaign; the figures to the right of the ~ are taken from a chapter 27 playthrough, the latest possible point a save file may be positioned at.'' | ||
{{Tab | |||
|tab1=Normal | |||
|tab2=Hard/Lunatic | |||
|content1={{BossStats FE14 | |||
|portrait=[[File:Generic small portrait cavalier vallite fe14.png]] | |portrait=[[File:Generic small portrait cavalier vallite fe14.png]] | ||
|sprite=cavalier vallite enemy | |||
|class=Cavalier | |class=Cavalier | ||
|lv=16{{hover| | |lv=16~[[Paladin|{{hover|P.|Promoted}}]]20 | ||
|HP=32 | |HP=32~53 | ||
|str=16 | |str=16~30 | ||
|magic=0 | |magic=0~1 | ||
|skill=14 | |skill=14~26 | ||
| | |spd=12~24 | ||
| | |luck=11~19 | ||
|def=15~29 | |||
| | |res=10~24 | ||
|move=7~8 | |||
|inventory={{Item|14|Steel Lance|image=lance}}{{hover|*|Earlier chapters}}<br>{{Item|14|Silver Lance|image=lance}}{{hover|*|Later chapters}}<br>{{Item|14|Friendship Seal|image=class change|type=drop}} | |||
|skills= | |skills={{Item|14|Seal Strength}} | ||
|sw=E | |sw=E | ||
|la=C | |la=C~B | ||
}} | }} | ||
|content2={{BossStats FE14 | |||
|portrait=[[File:Generic small portrait cavalier vallite fe14.png]] | |portrait=[[File:Generic small portrait cavalier vallite fe14.png]] | ||
|sprite=cavalier vallite enemy | |||
|class=Cavalier | |class=Cavalier | ||
|lv=16{{hover| | |lv=16~[[Paladin|{{hover|P.|Promoted}}]]20 | ||
|HP= | |HP=35~56 | ||
|str= | |str=18~31 | ||
|magic= | |magic=0~1 | ||
|skill= | |skill=15~27 | ||
|spd= | |spd=14~26 | ||
|luck= | |luck=11~19 | ||
|def= | |def=17~31 | ||
|res= | |res=12~26 | ||
|move=7 | |move=7~8 | ||
|inventory= | |inventory={{Item|14|Steel Lance|image=lance}}{{hover|*|Earlier chapters}}<br>{{Item|14|Silver Lance|image=lance}}{{hover|*|Later chapters}}<br>{{Item|14|Friendship Seal|image=class change|type=drop}} | ||
| | |skills={{Item|14|Seal Strength}}<br>{{Item|14|Aegis}}<br>{{Item|14|Elbow Room}} | ||
| | |sw={{hover|C|Hard}}/{{hover|B~A|Lunatic}} | ||
|la={{hover|C~B|Hard}}/{{hover|B~A|Lunatic}} | |||
}} | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
==Strategy== | ==Strategy== | ||
{{Strategy}} | {{Strategy}} | ||
{{sectstub}} | {{sectstub}} | ||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Two Defenders | |eng-name=Two Defenders | ||
| | |jpn-name={{h|守り守られる者|Mamori mamoreru mono}} | ||
|jpn-mean=Protector(s) of the Protector | |||
| | |span-name=Defensa doble | ||
| | |span-mean=Double defense | ||
| | |fren-name=Vaillance filiale | ||
| | |fren-mean=Paternal valiance | ||
| | |ger-name=Stählernes Herz | ||
|ger-name= | |ger-mean=Heart of Steel | ||
|ger-mean= | |ital-name=I difensori | ||
|ital-name= | |ital-mean=The defenders | ||
|ital-mean= | |kor-name={{h|수호자|Suhoja}} | ||
|kor-mean=Guardian | |||
}} | }} | ||
Latest revision as of 21:25, 28 March 2024
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“ | Invisible enemies? Oh, no! What will you do? I mean, what can I do? I am Ignatius, son of Benny, one of Nohr's most formidable knights. You can have...confidence in me. (Come on, come on. Look her in the eyes. You're a knight, dammit!) All right, you two run past. I'll stand my ground here and fight them off. I swear that I won't let them inside. But summon more help, if you can. | ” | — Ignatius |
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Two Defenders (Japanese: 守り守られる者 Protectors of the Protector) is the seventeenth paralogue chapter in Fire Emblem Fates. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after both clearing chapter 13 in Conquest or clearing chapter 14 in Revelation, and have Benny married.
In this chapter, Benny's son, Ignatius, has fled his Deeprealm in search of Benny and runs into a village under attack by mysterious invaders. Benny vows to come to Ignatius's aid, bringing the rest of Corrin's army with him.
Plot
- Main article:
Two Defenders/Script
We witness Ignatius marching along in an isolated village in far western Nohr, stating that he hopes his father will be glad to see him, but the closer he gets to the heart of Nohr, the more enemies he sees, and deduces that there's trouble everywhere in this village; as Ignatius runs into a child and an old woman, he learns that the village is under attack by enemies that go unseen. Ignatius, stating himself as the son of Benny, one of Nohr's most formidable knights, vows to defend the village while the old woman and the child seek additional help. The old woman and the child run into Benny, who then explain Ignatius's plight; upon learning that Ignatius is defending the village, Benny vows to come to Ignatius's aid with the vengenace of ten thousand men. Preparations take place at this point; the battle begins once preparations are finished.
Should Benny speak with Ignatius, Ignatius, not realizing he's speaking to Benny, vows to cut Benny down where he stands to keep him from entering the village; as soon as Benny announces his presence, Ignatius realizes his mistake and backs off, after which Benny asks Ignatius to step back and let him handle the work. Ignatius states that he's ready to do his part and that it's his turn to do the protecting, after which Benny and Ignatius vow to defend the village together; the player may now control Ignatius at this point.
Once the battle ends, Benny notices the strength Ignatius has developed, to which Ignatius states that he's not strong--and that he would have died had Benny not come to the rescue; Ignatius states that he needs proper training, to which Benny agrees.
Summary
Benny's son, Ignatius, is defending a village under attack by monsters. When Benny hears this, he rushes to his side and discovers his son fighting bravely in combat.
Chapter data
Normal Hard Lunatic
Character data
Conquest Revelation
Characters | |||||||||||
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New units
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Required characters
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Available characters
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Note: The returning characters list only those recruited by the time this chapter can first be unlocked (after completing chapter 13 in Conquest or after completing chapter 14 in Revelation). Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.
Item data
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Event tile data
There are no event tiles during the events of the chapter. When returning to the area for skirmishes in Revelation, the following event tiles appear:
- Column 11, row 15: Six squares west of the northwestern corner of the building housing the village
- Column 1, row 18: Five squares west, one squares north of the northwesternmost player deployment slot
Dragon Vein data
There are no Dragon Veins in this chapter.
Level scaling data
This chapter's enemy and NPC units are subject to level scaling mechanisms that increase their levels as the player makes progress along the main story path. The tables below show the differences between the initial levels of the units and the levels of the units at each particular main story path chapter position. Initial unpromoted units who reach an effective level of 21 will become promoted units of level (effective level -20) unless otherwise stated.
Chapter | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Levels from previous chapter | 0 | +1 | +2 | +1 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 | +2 |
Total levels gained | 0 | +1 | +3 | +4 | +6 | +8 | +10 | +12 | +14 | +16 | +18 | +20 | +22 | +24 |
- Additional notes: Ignatius stops visibly scaling upon hitting level 20 unpromoted at the chapter 18 position; from the chapter 19 position onward, Ignatius will have an Offspring Seal in his inventory. The boss becomes promoted at the chapter 18 position; all other enemy units become promoted at the chapter 19 position.
When enemies become promoted, they become the following classes:
- Boss Cavalier → Paladin
- Diviner → Onmyoji
- Troubadour → Maid
- Mercenary → Hero
- Ninja → Master Ninja
- Fighter → Berserker
- Northern Cavalier → Great Knight
- Southern Cavalier → Paladin
Enemy data
- Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 14 playthrough, the earliest possible point where this chapter may be undertaken in the Conquest campaign; the figures to the right of the ~ are taken from a chapter 27 playthrough, the latest possible point a save file may be positioned at.
Normal Hard Lunatic
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NPC data
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Boss data
- Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 14 playthrough, the earliest possible point where this chapter may be undertaken in the Conquest campaign; the figures to the right of the ~ are taken from a chapter 27 playthrough, the latest possible point a save file may be positioned at.
Normal Hard/Lunatic
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Two Defenders |
-- |
Japanese |
守り守られる者 |
Protector(s) of the Protector |
Spanish |
Defensa doble |
Double defense |
French |
Vaillance filiale |
Paternal valiance |
German |
Stählernes Herz |
Heart of Steel |
Italian |
I difensori |
The defenders |
Korean |
수호자 |
Guardian |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
← Abducted • | Two Defenders | • Nutty Family → |
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