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Rainbow Sage (Revelation)

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Rainbow Sage

Cm fe14r 15.png

Location

Sevenfold Sanctuary

New units

Nyx, Shura

Boss(es)

Illusion Onmyoji

To complete the Seal of Flames, you need the other four divine weapons. Once you have them, the Seal of Flames will become the Fire Emblem. [...] Without that, you have no chance of succeeding in your quest... Don't lose heart. Continue down the path you've chosen.
— Rainbow Sage

Rainbow Sage is the fifteenth chapter of the Revelation campaign of Fire Emblem Fates. In this chapter, Corrin arrives in Notre Sagesse, and must overcome a trial to receive an audience with Rainbow Sage.

Plot

Main article: Rainbow Sage (Revelation)/Script

Corrin and his/her group arrive in Notre Sagesse, and he/she immediately begins asking the locals about the whereabouts of the Rainbow Sage. The old man he/she is speaking to recognizes him/her sword as the Yato, and questions why he/she is seeking out the Rainbow Sage in the first place. The old man directs Corrin to the Sevenfold Sanctuary to find the Sage, warning him/her not to die on his/her way up the mountain. The group begins to tire on their way up the mountain, until they finally reach their destination. Corrin warns the group that actually meeting the Sage will not be an easy task; Corrin's assumption is right, as they encounter illusions who challenge them on their way to the Sage.

During their trial, a Kohgan arrives at the sanctuary, seeming to seek audience with the Sage as well so that he can receive the strength to rebuild his nation. Corrin meets with him, and surmises that he is a thief looking to steal from the sanctuary. Shura denies this, stating that he wants the Sage's gift of strength to topple the daimyo of Mokushu, as revenge for destroying his homeland. Corrin tells him that they already defeated the daimyo prior. He recognizes Corrin as the kidnapped Hoshidan prince, and agrees to help him/her on his/her quest. A mage later arrives, seeking to avoid the war. Corrin suggests giving her refuge, to which she responds to leave her alone. Corrin continues to urge her to join them, and she is eventually convinced.

After completing the illusions' trial, Corrin enters the final door, which takes him/her back to the house where he/she spoke to the old man. The old man reveals himself to be the Rainbow Sage, and Corrin tells him that he/she is seeking out a dragon to stop the war. The Rainbow Sage first takes the Yato and unlocks its power, transforming it into the Alpha Yato. He tells Corrin that, once the Yato meets the four divine weapons, it will be completed and become the Fire Emblem. The Rainbow Sage then collapses, prompting Corrin to urge Sakura and Elise to heal him, which the Sage advises against, saying that his time in this world has come to an end. After mentioning "human magic" not working on him, he reveals himself to also be the dragon Corrin was searching for—one of the twelve First Dragons, and the creator of the Yato and the divine weapons—and that he could not die until he atoned for making them. The Sage finally passes on, telling Corrin to make his/her own destiny. Corrin directs the group to move out to the Bottomless Canyon once and for all. The player may save their game at this point.

Upon returning to My Castle, Lilith asks Corrin if she could have a moment of his/her time, then reveals that a familiar face has come to see him/her. Jakob/Felicia appears and states that he/she see that Corrin is doing well, and that he/she could not rest until they found him/her once word reached to him/her that Corrin went missing, stating he/she been traveling across dimensional barriers and states that now that he's/she's by Corrin's side again, that he'll/she'll now fight alongside him/her. Jakob/Felicia will now be available to the player's army at this point.

Summary

The group begins to climb the Sevenfold Sanctuary, hoping to meet the Rainbow Sage. They find that the road up is not an easy one.

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Seize the boss Onmyoji's gate Player Partner Other Enemy Third
Defeat: Corrin dies* or the player's army is routed* 9+2 {{{partner}}} 0+1-1 30+1-1 {{{third}}}
 

This chapter's map is 30 columns by 30 rows.

This chapter features stairs that act as warp points between the rooms; by using the "Stairs" command while standing on them, a unit will be transported to the endpoint, and will be left with a movement stat = their base movement - the movement it took to reach the stairs. They are located as follows:

  • Column 6, row 29–Column 3, row 25: Links the starting room and the southwest room
  • Column 15, row 29–Column 25, row 28: Links the starting room and the southeast room
  • Column 9, row 20–Column 2, row 16: Links the southwest room and the northwest room
  • Column 19, row 23–Column 3, row 19: Links the southeast room and the northeast room
  • Column 7, row 10–Column 11, row 18: Links the northwest room and the central room
  • Column 23, row 10–Column 19, row 18: Links the northeast room and the central room
  • Column 15, row 13–Column 15, row 9: Links the central room and the boss room

Character data

Characters
New Units
Nyx
 
Dark Mage
HP
20
Level
9
NPC, talk to with Corrin
Shura
 
Adventurer
HP
34
Level
10
Enemy, talk to with Corrin
Jakob
 
Butler
HP
27
Level
13
Automatically at the end of the chapter
(If Corrin is male)
Felicia
 
Maid
HP
24
Level
13
Automatically at the end of the chapter
(If Corrin is female)
Returning Characters

                            

Note: Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
  Chest Key Dropped by enemy Diviner
  Chest Key Dropped by enemy Samurai
  Tiger Spirit Dropped by enemy Onmyoji
  Spear Open western chest
  Spirit Katana Open eastern chest
  Alpha Yato Corrin's Yato transforms into this automatically at the end of the chapter

Event tile data

There are no event tiles during the events of the chapter. When returning to the area for skirmishes, the following event tiles appear:

  • Column 5, row 10: Two squares west of the stairs tile connecting to the lower-left staircase of the central room
  • Column 25, row 10: Two squares east of the stairs tile connecting to the lower-right staircase of the central room

Dragon Vein data

There are no Dragon Veins in this chapter.

Enemy data

Normal Hard Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
  Illusion General 2 2 37 17 0 16 8 10 20 9 5   Iron Lance  Iron Axe
--
  Illusion Cavalier 14 1 26 13 0 11 10 7 12 9 7   Steel Sword  Iron Lance
--
  Illusion Spear Fighter 14 3 26 12 0 13 12 5 11+1 7+1 5   Steel Naginata
--
  Illusion Samurai 14 3 26 12 0 12 16+1 8 8-1 9-1 5   Steel Katana
--
  Illusion General 2 3 37 17 0 16 8 10 20 9 5   Steel Lance  Javelin
--
  Illusion Diviner 14 4 23 0 12 11 13+1 4 5 8 5   Tiger Spirit
--
  Illusion Outlaw 15 3 24 9 1 10 16 4 6 11 5   Steel Bow
--
  Illusion Diviner 14 1 23 0 12 11 13+1 4 5 8 5   Tiger Spirit  Chest Key 
--
  Illusion Oni Savage 14 2 28 13 1 7 10 2 13 5 5   Steel Club
--
  Illusion Shrine Maiden 15 1 24 0 11 11 12 8 6 13 5   Sun Festal
--
  Illusion Archer 14 2 26 10 0 14 11 5 10 4+2 5   Steel Yumi
--
  Illusion Fighter 14 1 29 13 0 13 12 4 9 5 5   Steel Axe
--
  Illusion Samurai 14 1 26 12 0 12 16+1 8 8-1 9-1 5   Steel Katana  Chest Key 
--
  Illusion Ninja 15 2 24 10 0 17 17+2 5 8 10 5   Steel Shuriken
--
  Illusion Onmyoji 5 1 32 0 18 14 14+1 11 15 13 -   Tiger Spirit   Sun Festal
Stands on a gate, the chapter's seize point.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
  Shura Adventurer 10 1 34 20 11 23 27 15 14 24 6+1   Steel Bow  Heal
  Highwayman  Movement +1  Lucky Seven  Locktouch
--

Reinforcements

  • Turn 1
    • Shura appears in the middle of the northeastern room

NPC data

NPC Units
Name Class Lv # HP Str Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Def Res Cha Con Mov Inventory and Skills
  Nyx Dark Mage 9 1 20 1 12 5 11 3 4 8 5   Fire
  Countercurse  Heartseeker
--


Reinforcements

  • Turn 3
    • Nyx appears near ally starting positions

Boss data

Normal Hard Lunatic

 
  Onmyoji
Level 5
Movement -
Stats
Max HP 32 Speed 14+1
Strength 0 Luck 11
Magic 18 Defense 15
Skill 14 Resistance 13
Inventory Skills
  Tiger Spirit 
  Sun Festal
--
Weapon Levels
  --   --   --   --
  C   D   --   --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Rainbow Sage

--

Japanese

虹の賢者

Rainbow Sage

French

Le sage de l'iris

The rainbow sage

Gallery

References

Orders Rainbow Sage White Flames
Fire Emblem Fates
Playable characters Birthright
 
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
 
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
 
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
Non-playable characters CadrosCassitaIkonaKaterinaLaylaLilithMoroRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
amiibo characters IkeLucinaMarthRobin
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue Pr: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
 
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King Garon • Endgame: Dawn Breaks
Conquest
 
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty King • Endgame: Night Breaks Through
Revelation
 
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My Cry • Endgame: Anankos
Paralogues Pr1: Tragic Start • Pr2: Dragon Blood • Pr3: Surprise Duet • Pr4: Fight or Flight • Pr5: Bold Approach • Pr6: Herbal Remedy • Pr7: Father & Liege • Pr8: A Great Hunt • Pr9: Saizo vs. Saizo • Pr10: Hunter & Prey • Pr11: A Long Grudge • Pr12: Sweet Dreams • Pr13: Truly Talented • Pr14: After the End • Pr15: Hidden Bravery • Pr16: Abducted • Pr17: Two Defenders • Pr18: Nutty Family • Pr19: Great Heroism • Pr20: Ultimate Power • Pr21: Bright Smile • Pr22: Abrupt Clash
Invasions  : Invasion 1Invasion 2Invasion 3 : Invasion 1Invasion 2Invasion 3 : Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Valla (Bottomless Canyon)
Groups, objects, and concepts Curse of VallaDragon VeinMy Castle
Related topics Ancient TextsDownloadable contentFire Emblem Fates: Crown of NibelungName chartPre-release information (Unused content) • Soundtrack