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To the End of a Dream: Difference between revisions
mNo edit summary |
(→Enemy data: Notes on what enemies move when the Immaculate One is fought) |
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|#3=1 | |#3=1 | ||
|inventory3={{Item|16|Killer Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} | |inventory3={{Item|16|Killer Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} | ||
|notes3=Begins moving if [[Rhea|the Immaculate One]] is fought. | |||
|- | |- | ||
|name4=Kingdom Soldier | |name4=Kingdom Soldier | ||
Line 288: | Line 289: | ||
|#25=1 | |#25=1 | ||
|inventory25={{Item|16|Tomahawk|image=axe}} • {{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} | |inventory25={{Item|16|Tomahawk|image=axe}} • {{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} | ||
|notes25=Begins moving if [[Rhea|the Immaculate One]] is fought. | |||
|- | |- | ||
|name26=Kingdom Soldier | |name26=Kingdom Soldier | ||
Line 294: | Line 296: | ||
|#26=1 | |#26=1 | ||
|inventory26={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Axefaire}} | |inventory26={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Axefaire}} | ||
|notes26=Begins moving if [[Rhea|the Immaculate One]] is fought. | |||
|- | |- | ||
|name27=Church Soldier | |name27=Church Soldier | ||
Line 320: | Line 323: | ||
|#30=1 | |#30=1 | ||
|inventory30={{Item|16|Thunderbrand|image=sword relic|type=drop}}<br>{{Item|16|Fighting Spirit|image=skill self buff}} • {{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Death Blow}} • {{Item|16|Sword Avo +20}}<br>{{Item|16|Foudroyant Strike|image=combat art sword}}<br>{{Item|16|Indech Sword Fighters|image=battalion armored gold}} Lv. 5: {{Item|16|Retribution|link=Retribution (gambit)|image=gambit support}} | |inventory30={{Item|16|Thunderbrand|image=sword relic|type=drop}}<br>{{Item|16|Fighting Spirit|image=skill self buff}} • {{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Death Blow}} • {{Item|16|Sword Avo +20}}<br>{{Item|16|Foudroyant Strike|image=combat art sword}}<br>{{Item|16|Indech Sword Fighters|image=battalion armored gold}} Lv. 5: {{Item|16|Retribution|link=Retribution (gambit)|image=gambit support}} | ||
|notes30=Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]]. | |notes30=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]].<br>• Begins moving if [[Rhea|the Immaculate One]] is fought]]. | ||
|- | |- | ||
|name31=[[Gilbert]] | |name31=[[Gilbert]] | ||
Line 328: | Line 331: | ||
|#31=1 | |#31=1 | ||
|inventory31={{Item|16|Tomahawk|image=axe}} • {{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Veteran Knight|image=distinguished house}} • {{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Pavise}} • {{Item|16|Aegis}} • {{Item|16|Keen Intuition}} • {{Item|16|Armored Effect Null}} • {{Item|16|Axe Prowess Lv 5}}<br>{{Item|16|Knights of Seiros|link=Knights of Seiros (battalion)|image=battalion cavalry silver}} Lv. 5: {{Item|16|Blaze|image=gambit}} | |inventory31={{Item|16|Tomahawk|image=axe}} • {{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Veteran Knight|image=distinguished house}} • {{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Pavise}} • {{Item|16|Aegis}} • {{Item|16|Keen Intuition}} • {{Item|16|Armored Effect Null}} • {{Item|16|Axe Prowess Lv 5}}<br>{{Item|16|Knights of Seiros|link=Knights of Seiros (battalion)|image=battalion cavalry silver}} Lv. 5: {{Item|16|Blaze|image=gambit}} | ||
|notes31=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]].<br>• Immobile until [[Annette]] is defeated, at which point he begins moving unprovoked. | |notes31=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]].<br>• Immobile until [[Annette]] is defeated or [[Rhea|the Immaculate One]] is fought, at which point he begins moving unprovoked. | ||
|- | |- | ||
|name32=[[Annette]] | |name32=[[Annette]] | ||
Line 336: | Line 339: | ||
|#32=1 | |#32=1 | ||
|inventory32={{Item|16|Crusher|image=axe relic}} • {{Item|16|Training Axe|image=axe}} • {{Item|16|Wind|link=Wind (tome)|image=black magic}} • {{Item|16|Cutting Gale|image=black magic}} • {{Item|16|Excalibur|image=black magic}}<br>{{Item|16|Perseverance|image=rally strength}} • {{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Black Magic Range +1}} • {{Item|16|Seal Speed}} • {{Item|16|Hit +20}}<br>{{Item|16|Dust|image=combat art axe}}<br>{{Item|16|School of Sorcery Soldiers|image=battalion infantry silver}} Lv. 5: {{Item|16|Resonant Flames|image=gambit magic}} | |inventory32={{Item|16|Crusher|image=axe relic}} • {{Item|16|Training Axe|image=axe}} • {{Item|16|Wind|link=Wind (tome)|image=black magic}} • {{Item|16|Cutting Gale|image=black magic}} • {{Item|16|Excalibur|image=black magic}}<br>{{Item|16|Perseverance|image=rally strength}} • {{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Black Magic Range +1}} • {{Item|16|Seal Speed}} • {{Item|16|Hit +20}}<br>{{Item|16|Dust|image=combat art axe}}<br>{{Item|16|School of Sorcery Soldiers|image=battalion infantry silver}} Lv. 5: {{Item|16|Resonant Flames|image=gambit magic}} | ||
|notes32=• Begins moving if [[Gilbert]] is defeated.<br>• Replaced by a Kingdom General Warlock with [[Kingdom Magic Users]] instead of School of Sorcery Soldiers, and without [[Crests]], Crusher, a Training Axe, Wind, Perseverance, Axe Prowess Lv 5, or Black Magic Range +1 if she was recruited. | |notes32=• Begins moving if [[Gilbert]] is defeated, or if [[Rhea|the Immaculate One]] is fought.<br>• Replaced by a Kingdom General Warlock with [[Kingdom Magic Users]] instead of School of Sorcery Soldiers, and without [[Crests]], Crusher, a Training Axe, Wind, Perseverance, Axe Prowess Lv 5, or Black Magic Range +1 if she was recruited. | ||
|- | |- | ||
|name33=[[Ashe]] | |name33=[[Ashe]] | ||
Line 344: | Line 347: | ||
|#33=1 | |#33=1 | ||
|inventory33={{Item|16|Brave Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Lockpick|image=locktouch}} • {{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Close Counter}} • {{Item|16|Defiant Avo}} • {{Item|16|Seal Movement}}<br>{{Item|16|Gaspard Knights|image=battalion armored silver}} Lv. 5: {{Item|16|Assault Troop|image=gambit}} | |inventory33={{Item|16|Brave Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Lockpick|image=locktouch}} • {{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Close Counter}} • {{Item|16|Defiant Avo}} • {{Item|16|Seal Movement}}<br>{{Item|16|Gaspard Knights|image=battalion armored silver}} Lv. 5: {{Item|16|Assault Troop|image=gambit}} | ||
|notes33=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]].<br>• Immobile until [[Rhea|The Immaculate One]] is | |notes33=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]].<br>• Immobile until [[Rhea|The Immaculate One]] is fought, at which point he begins moving unprovoked.<br>• Replaced by a non-immobile Kingdom General Sniper with a [[Silver Bow]] and [[Kingdom Snipers]] instead of a Brave Bow and Gaspard Knights, and without a Vulnerary, Lockpick, Close Counter, or Defiant Avo if he was recruited. | ||
|- | |- | ||
|name34=[[Cyril]] | |name34=[[Cyril]] | ||
Line 378: | Line 381: | ||
|#1=3 | |#1=3 | ||
|inventory1={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} | |inventory1={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} | ||
|notes1=The southern two begin moving if the nearby [[Holy Knight]] is provoked, or three turns after a [[Falcon Knight]] is provoked. | |notes1=• The northern one begins moving if [[Rhea|the Immaculate One]] is fought.<br>• The southern two begin moving if the nearby [[Holy Knight]] is provoked, or three turns after a [[Falcon Knight]] is provoked. | ||
|- | |- | ||
|name2=Church Soldier | |name2=Church Soldier | ||
Line 400: | Line 403: | ||
|#4=1 | |#4=1 | ||
|inventory4={{Item|16|Killer Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} | |inventory4={{Item|16|Killer Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} | ||
|notes4=Begins moving if [[Rhea|the Immaculate One]] is fought. | |||
|- | |- | ||
|name5=Kingdom Soldier | |name5=Kingdom Soldier | ||
Line 412: | Line 416: | ||
|#6=2 | |#6=2 | ||
|inventory6={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} | |inventory6={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} | ||
|notes6=The southern one begins moving if [[Rhea|the Immaculate One]] is fought. | |||
|- | |- | ||
|name7=Kingdom Soldier | |name7=Kingdom Soldier | ||
Line 544: | Line 549: | ||
|#25=2 | |#25=2 | ||
|inventory25={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Axefaire}} • {{Item|16|Axe Prowess Lv 3}} | |inventory25={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Axefaire}} • {{Item|16|Axe Prowess Lv 3}} | ||
|notes25=The eastern one begins moving three turns after a western [[Falcon Knight]] is provoked. | |notes25=The eastern one begins moving three turns after a western [[Falcon Knight]] is provoked, or if [[Rhea|the Immaculate One]] is fought. | ||
|- | |- | ||
|name26=Kingdom Soldier | |name26=Kingdom Soldier | ||
Line 551: | Line 556: | ||
|#26=1 | |#26=1 | ||
|inventory26={{Item|16|Tomahawk|image=axe}} • {{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} | |inventory26={{Item|16|Tomahawk|image=axe}} • {{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 3}} | ||
|notes26=Begins moving if [[Rhea|the Immaculate One]] is fought. | |||
|- | |- | ||
|name27=Kingdom Soldier | |name27=Kingdom Soldier | ||
Line 557: | Line 563: | ||
|#27=1 | |#27=1 | ||
|inventory27={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Axefaire}} • {{Item|16|Axe Prowess Lv 3}} | |inventory27={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Axefaire}} • {{Item|16|Axe Prowess Lv 3}} | ||
|notes27=Begins moving three turns after a western [[Falcon Knight]] is provoked. | |notes27=Begins moving three turns after a western [[Falcon Knight]] is provoked, or if [[Rhea|the Immaculate One]] is fought. | ||
|- | |- | ||
|name28=Church Soldier | |name28=Church Soldier | ||
Line 584: | Line 590: | ||
|#31=1 | |#31=1 | ||
|inventory31={{Item|16|Thunderbrand|image=sword relic|type=drop}}<br>{{Item|16|Fighting Spirit|image=skill self buff}} • {{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Death Blow}} • {{Item|16|Sword Avo +20}}<br>{{Item|16|Foudroyant Strike|image=combat art sword}}<br>{{Item|16|Indech Sword Fighters|image=battalion armored gold}} Lv. 5: {{Item|16|Retribution|link=Retribution (gambit)|image=gambit support}} | |inventory31={{Item|16|Thunderbrand|image=sword relic|type=drop}}<br>{{Item|16|Fighting Spirit|image=skill self buff}} • {{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Death Blow}} • {{Item|16|Sword Avo +20}}<br>{{Item|16|Foudroyant Strike|image=combat art sword}}<br>{{Item|16|Indech Sword Fighters|image=battalion armored gold}} Lv. 5: {{Item|16|Retribution|link=Retribution (gambit)|image=gambit support}} | ||
|notes31=Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]]. | |notes31=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]].<br>• Begins moving if [[Rhea|the Immaculate One]] is fought. | ||
|- | |- | ||
|name32=[[Gilbert]] | |name32=[[Gilbert]] | ||
Line 592: | Line 598: | ||
|#32=1 | |#32=1 | ||
|inventory32={{Item|16|Tomahawk|image=axe}} • {{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Veteran Knight|image=distinguished house}} • {{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Pavise}} • {{Item|16|Aegis}} • {{Item|16|Keen Intuition}} • {{Item|16|Armored Effect Null}} • {{Item|16|Axe Prowess Lv 5}}<br>{{Item|16|Knights of Seiros|link=Knights of Seiros (battalion)|image=battalion cavalry silver}} Lv. 5: {{Item|16|Blaze|image=gambit}} | |inventory32={{Item|16|Tomahawk|image=axe}} • {{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Veteran Knight|image=distinguished house}} • {{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Pavise}} • {{Item|16|Aegis}} • {{Item|16|Keen Intuition}} • {{Item|16|Armored Effect Null}} • {{Item|16|Axe Prowess Lv 5}}<br>{{Item|16|Knights of Seiros|link=Knights of Seiros (battalion)|image=battalion cavalry silver}} Lv. 5: {{Item|16|Blaze|image=gambit}} | ||
|notes32=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]].<br>• Immobile until [[Annette]] is defeated, at which point he begins moving unprovoked. | |notes32=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]].<br>• Immobile until [[Annette]] is defeated or if [[Rhea|the Immaculate One]] is fought, at which point he begins moving unprovoked. | ||
|- | |- | ||
|name33=[[Annette]] | |name33=[[Annette]] | ||
Line 600: | Line 606: | ||
|#33=1 | |#33=1 | ||
|inventory33={{Item|16|Crusher|image=axe relic}} • {{Item|16|Training Axe|image=axe}} • {{Item|16|Wind|link=Wind (tome)|image=black magic}} • {{Item|16|Cutting Gale|image=black magic}} • {{Item|16|Excalibur|image=black magic}}<br>{{Item|16|Perseverance|image=rally strength}} • {{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Black Magic Range +1}} • {{Item|16|Seal Speed}} • {{Item|16|Hit +20}}<br>{{Item|16|Dust|image=combat art axe}}<br>{{Item|16|School of Sorcery Soldiers|image=battalion infantry silver}} Lv. 5: {{Item|16|Resonant Flames|image=gambit magic}} | |inventory33={{Item|16|Crusher|image=axe relic}} • {{Item|16|Training Axe|image=axe}} • {{Item|16|Wind|link=Wind (tome)|image=black magic}} • {{Item|16|Cutting Gale|image=black magic}} • {{Item|16|Excalibur|image=black magic}}<br>{{Item|16|Perseverance|image=rally strength}} • {{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Black Magic Range +1}} • {{Item|16|Seal Speed}} • {{Item|16|Hit +20}}<br>{{Item|16|Dust|image=combat art axe}}<br>{{Item|16|School of Sorcery Soldiers|image=battalion infantry silver}} Lv. 5: {{Item|16|Resonant Flames|image=gambit magic}} | ||
|notes33=• Begins moving if [[Gilbert]] is defeated.<br>• Replaced by a Kingdom General Warlock with [[Kingdom Magic Users]] instead of School of Sorcery Soldiers, and without [[Crests]], Crusher, a Training Axe, Wind, Perseverance, Axe Prowess Lv 5, or Black Magic Range +1 if she was recruited. | |notes33=• Begins moving if [[Gilbert]] is defeated, or if [[Rhea|the Immaculate One]] is fought.<br>• Replaced by a Kingdom General Warlock with [[Kingdom Magic Users]] instead of School of Sorcery Soldiers, and without [[Crests]], Crusher, a Training Axe, Wind, Perseverance, Axe Prowess Lv 5, or Black Magic Range +1 if she was recruited. | ||
|- | |- | ||
|name34=[[Ashe]] | |name34=[[Ashe]] | ||
Line 608: | Line 614: | ||
|#34=1 | |#34=1 | ||
|inventory34={{Item|16|Brave Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Lockpick|image=locktouch}} • {{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Close Counter}} • {{Item|16|Defiant Avo}} • {{Item|16|Seal Movement}}<br>{{Item|16|Gaspard Knights|image=battalion armored silver}} Lv. 5: {{Item|16|Assault Troop|image=gambit}} | |inventory34={{Item|16|Brave Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Lockpick|image=locktouch}} • {{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Close Counter}} • {{Item|16|Defiant Avo}} • {{Item|16|Seal Movement}}<br>{{Item|16|Gaspard Knights|image=battalion armored silver}} Lv. 5: {{Item|16|Assault Troop|image=gambit}} | ||
|notes34=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]].<br>• Immobile until [[Rhea|The Immaculate One]] is | |notes34=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]].<br>• Immobile until [[Rhea|The Immaculate One]] is fought, at which point he begins moving unprovoked.<br>• Replaced by a non-immobile Kingdom General Sniper with a [[Silver Bow]] and [[Kingdom Snipers]] instead of a Brave Bow and Gaspard Knights, and without a Vulnerary, Lockpick, Close Counter, or Defiant Avo if he was recruited. | ||
|- | |- | ||
|name35=[[Cyril]] | |name35=[[Cyril]] | ||
Line 642: | Line 648: | ||
|#1=3 | |#1=3 | ||
|inventory1={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}} | |inventory1={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}} | ||
|notes1=The southern two begin moving if the nearby [[Holy Knight]] is provoked, or three turns after a [[Falcon Knight]] is provoked. | |notes1=• The northern one begins moving if [[Rhea|the Immaculate One]] is fought.<br>• The southern two begin moving if the nearby [[Holy Knight]] is provoked, or three turns after a [[Falcon Knight]] is provoked. | ||
|- | |- | ||
|name2=Church Soldier | |name2=Church Soldier | ||
Line 664: | Line 670: | ||
|#4=1 | |#4=1 | ||
|inventory4={{Item|16|Killer Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}} | |inventory4={{Item|16|Killer Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}} | ||
|notes4=Begins moving if [[Rhea|the Immaculate One]] is fought. | |||
|- | |- | ||
|name5=Kingdom Soldier | |name5=Kingdom Soldier | ||
Line 676: | Line 683: | ||
|#6=2 | |#6=2 | ||
|inventory6={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}} | |inventory6={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}} | ||
|notes6=The southern one begins moving if [[Ashe]]{{hover|*|If he was not recruited}}/the Kingdom General [[Sniper]]{{hover|*|If Ashe was recruited}} or the nearby Fortress Knight is provoked. | |notes6=The southern one begins moving if [[Ashe]]{{hover|*|If he was not recruited}}/the Kingdom General [[Sniper]]{{hover|*|If Ashe was recruited}} or the nearby Fortress Knight is provoked, or if [[Rhea|the Immaculate One]] is fought. | ||
|- | |- | ||
|name7=Kingdom Soldier | |name7=Kingdom Soldier | ||
Line 809: | Line 816: | ||
|#25=2 | |#25=2 | ||
|inventory25={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Axefaire}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Defiant Def}} | |inventory25={{Item|16|Tomahawk|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Axefaire}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Defiant Def}} | ||
|notes25=The eastern one begins moving three turns after a western [[Falcon Knight]] is provoked, or if [[Rhea|the Immaculate One]] is | |notes25=The eastern one begins moving three turns after a western [[Falcon Knight]] is provoked, or if [[Rhea|the Immaculate One]] is fought. | ||
|- | |- | ||
|name26=Kingdom Soldier | |name26=Kingdom Soldier | ||
Line 816: | Line 823: | ||
|#26=1 | |#26=1 | ||
|inventory26={{Item|16|Tomahawk|image=axe}} • {{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}} | |inventory26={{Item|16|Tomahawk|image=axe}} • {{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Armored Blow}} • {{Item|16|Defiant Def}} | ||
|notes26=Begins moving if [[Ashe]]{{hover|*|If he was not recruited}}/the Kingdom General [[Sniper]]{{hover|*|If Ashe was recruited}} or the nearby Fortress Knight is provoked. | |notes26=Begins moving if [[Ashe]]{{hover|*|If he was not recruited}}/the Kingdom General [[Sniper]]{{hover|*|If Ashe was recruited}} or the nearby Fortress Knight is provoked, or if [[Rhea|the Immaculate One]] is fought. | ||
|- | |- | ||
|name27=Kingdom Soldier | |name27=Kingdom Soldier | ||
Line 823: | Line 830: | ||
|#27=1 | |#27=1 | ||
|inventory27={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Axefaire}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Defiant Def}} | |inventory27={{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Canto}} • {{Item|16|Lancefaire}} • {{Item|16|Axefaire}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Defiant Def}} | ||
|notes27=Begins moving three turns after a western [[Falcon Knight]] is provoked, or if [[Rhea|the Immaculate One]] is | |notes27=Begins moving three turns after a western [[Falcon Knight]] is provoked, or if [[Rhea|the Immaculate One]] is fought. | ||
|- | |- | ||
|name28=Church Soldier | |name28=Church Soldier | ||
Line 876: | Line 883: | ||
|#35=1 | |#35=1 | ||
|inventory35={{Item|16|Thunderbrand|image=sword relic|type=drop}}<br>{{Item|16|Fighting Spirit|image=skill self buff}} • {{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Death Blow}} • {{Item|16|Sword Avo +20}}<br>{{Item|16|Foudroyant Strike|image=combat art sword}}<br>{{Item|16|Indech Sword Fighters|image=battalion armored gold}} Lv. 5: {{Item|16|Retribution|link=Retribution (gambit)|image=gambit support}} | |inventory35={{Item|16|Thunderbrand|image=sword relic|type=drop}}<br>{{Item|16|Fighting Spirit|image=skill self buff}} • {{Item|16|Swordfaire}} • {{Item|16|Sword Crit +10}} • {{Item|16|Sword Prowess Lv 5}} • {{Item|16|Death Blow}} • {{Item|16|Sword Avo +20}}<br>{{Item|16|Foudroyant Strike|image=combat art sword}}<br>{{Item|16|Indech Sword Fighters|image=battalion armored gold}} Lv. 5: {{Item|16|Retribution|link=Retribution (gambit)|image=gambit support}} | ||
|notes35=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]].<br>• Begins moving if [[Rhea|the Immaculate One]] is | |notes35=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]].<br>• Begins moving if [[Rhea|the Immaculate One]] is fought. | ||
|- | |- | ||
|name36=[[Gilbert]] | |name36=[[Gilbert]] | ||
Line 884: | Line 891: | ||
|#36=1 | |#36=1 | ||
|inventory36={{Item|16|Tomahawk|image=axe}} • {{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Veteran Knight|image=distinguished house}} • {{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Pavise}} • {{Item|16|Aegis}} • {{Item|16|Keen Intuition}} • {{Item|16|Armored Effect Null}} • {{Item|16|Axe Prowess Lv 5}}<br>{{Item|16|Knights of Seiros|link=Knights of Seiros (battalion)|image=battalion cavalry silver}} Lv. 5: {{Item|16|Blaze|image=gambit}} | |inventory36={{Item|16|Tomahawk|image=axe}} • {{Item|16|Silver Axe|image=axe}}<br>{{Item|16|Veteran Knight|image=distinguished house}} • {{Item|16|Axefaire}} • {{Item|16|Weight -5}} • {{Item|16|Pavise}} • {{Item|16|Aegis}} • {{Item|16|Keen Intuition}} • {{Item|16|Armored Effect Null}} • {{Item|16|Axe Prowess Lv 5}}<br>{{Item|16|Knights of Seiros|link=Knights of Seiros (battalion)|image=battalion cavalry silver}} Lv. 5: {{Item|16|Blaze|image=gambit}} | ||
|notes36=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]].<br>• Immobile until [[Annette]] is defeated or [[Rhea|the Immaculate One]] is | |notes36=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]].<br>• Immobile until [[Annette]] is defeated or [[Rhea|the Immaculate One]] is fought, at which point he begins moving unprovoked. | ||
|- | |- | ||
|name37=[[Annette]] | |name37=[[Annette]] | ||
Line 892: | Line 899: | ||
|#37=1 | |#37=1 | ||
|inventory37={{Item|16|Crusher|image=axe relic}} • {{Item|16|Training Axe|image=axe}} • {{Item|16|Wind|link=Wind (tome)|image=black magic}} • {{Item|16|Cutting Gale|image=black magic}} • {{Item|16|Excalibur|image=black magic}}<br>{{Item|16|Perseverance|image=rally strength}} • {{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Black Magic Range +1}} • {{Item|16|Seal Speed}} • {{Item|16|Hit +20}}<br>{{Item|16|Dust|image=combat art axe}}<br>{{Item|16|School of Sorcery Soldiers|image=battalion infantry silver}} Lv. 5: {{Item|16|Resonant Flames|image=gambit magic}} | |inventory37={{Item|16|Crusher|image=axe relic}} • {{Item|16|Training Axe|image=axe}} • {{Item|16|Wind|link=Wind (tome)|image=black magic}} • {{Item|16|Cutting Gale|image=black magic}} • {{Item|16|Excalibur|image=black magic}}<br>{{Item|16|Perseverance|image=rally strength}} • {{Item|16|Black Tomefaire}} • {{Item|16|Black Magic Uses x2}} • {{Item|16|Reason Lv 5}} • {{Item|16|Axe Prowess Lv 5}} • {{Item|16|Black Magic Range +1}} • {{Item|16|Seal Speed}} • {{Item|16|Hit +20}}<br>{{Item|16|Dust|image=combat art axe}}<br>{{Item|16|School of Sorcery Soldiers|image=battalion infantry silver}} Lv. 5: {{Item|16|Resonant Flames|image=gambit magic}} | ||
|notes37=• Begins moving if [[Gilbert]] is defeated, or if [[Rhea|the Immaculate One]] is | |notes37=• Begins moving if [[Gilbert]] is defeated, or if [[Rhea|the Immaculate One]] is fought.<br>• Replaced by a Kingdom General Warlock with [[Kingdom Magic Users]] instead of School of Sorcery Soldiers, and without [[Crests]], Crusher, a Training Axe, Wind, Perseverance, Axe Prowess Lv 5, or Black Magic Range +1 if she was recruited. | ||
|- | |- | ||
|name38=[[Ashe]] | |name38=[[Ashe]] | ||
Line 900: | Line 907: | ||
|#38=1 | |#38=1 | ||
|inventory38={{Item|16|Brave Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Lockpick|image=locktouch}} • {{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Close Counter}} • {{Item|16|Defiant Avo}} • {{Item|16|Seal Movement}}<br>{{Item|16|Gaspard Knights|image=battalion armored silver}} Lv. 5: {{Item|16|Assault Troop|image=gambit}} | |inventory38={{Item|16|Brave Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Lockpick|image=locktouch}} • {{Item|16|Bowfaire}} • {{Item|16|Bowrange +1}} • {{Item|16|Bow Prowess Lv 5}} • {{Item|16|Close Counter}} • {{Item|16|Defiant Avo}} • {{Item|16|Seal Movement}}<br>{{Item|16|Gaspard Knights|image=battalion armored silver}} Lv. 5: {{Item|16|Assault Troop|image=gambit}} | ||
|notes38=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]].<br>• Immobile until [[Rhea|The Immaculate One]] is | |notes38=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile+]].<br>• Immobile until [[Rhea|The Immaculate One]] is fought, at which point he begins moving unprovoked.<br>• Replaced by a non-immobile Kingdom General Sniper with a [[Silver Bow]] and [[Kingdom Snipers]] instead of a Brave Bow and Gaspard Knights, and without a Vulnerary, Lockpick, Close Counter, or Defiant Avo if he was recruited. | ||
|- | |- | ||
|name39=[[Cyril]] | |name39=[[Cyril]] |
Revision as of 22:50, 11 January 2020
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“ | When humanity stands strong and people reach out for each other... there's no need for gods. | ” | — Edelgard |
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To the End of a Dream is the eighteenth and final chapter of Fire Emblem: Three Houses in Crimson Flower. It is not possible to return to Garreg Mach Monastery during this chapter; the previous chapter and this one must be completed consecutively. This chapter consists solely of a mission, The Fight for Fhirdiad.
Plot
- Main article:
To the End of a Dream/Script
Lord Arundel meets the Adrestians on the road Fhirdiad, ostensibly to watch humanity take back Fódlan with his own two eyes. Afterwards, Edelgard reveals to Byleth that they and Rhea share a bloodline with the goddess, likely through Byleth's mother, and that they hold a special place in her heart. The Black Eagle Strike Force arrives in Fhirdiad, and Edelgard offers the members of the Church of Seiros a chance to surrender. Meanwhile, Rhea orders Catherine to set fire to Fhirdiad, much to the latter's shock, and transforms into the Immaculate One. Edelgard rallies her friends and companions one last time, and the final showdown begins. The Adrestians engage Rhea in a tumultuous battle, and finally slay her. Byleth temporarily drops dead as the power of Sothis leaves them, but the Crest Stone implanted in their heart disintegrates and they return to life. As narrated by Jeralt, having united Fódlan, Edelgard begins her campaign to tear down the Crest system and wage a silent war against those who slither in the dark.
Chapter data
Normal Hard Maddening
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Victory: Defeat the Immaculate One | Player | Enemy | ||||
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Defeat: Byleth or Edelgard dies* or the player's army is routed* | 12 | 38+4 | ||||
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Character data
Characters | |
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New units
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Available characters
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Item data
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Enemy data
Normal Hard Maddening
Reinforcements
- After Ashe*/Kingdom General Sniper* is defeated
- 1/2 Falcon Knight(s) from the western border of the map
- 1 Falcon Knight with a battalion from the western border of the map
- After Gilbert is defeated
- 1/2 Falcon Knight(s) from the eastern border of the map
- 1 Falcon Knight with a battalion from the eastern border of the map
- After reaching the stairs that lead to the Immaculate One (reaching row 15) (Hard/Maddening only)
- 4 Falcon Knights from the southern border of the map
- 2 Holy Knights from the southern border of the map (Maddening only)
Boss data
- Main article:
The Immaculate One
Normal Hard Maddening
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This is it, your final battle. If you've been saving anything like stat boosters or relic weapons for a rainy day, it's time to take out your umbrella. Rhea went and torched Fhirdiad, so most of the ground will light your units up and cause damage. Bringing cavalry along is a very, very bad idea.
The most reliable strategy is to ignore the west and east sides and run straight up the middle. Your first foes are some typical Snipers and Paladins. Waste them and press forward to face Wilhelm. Fortunately, he doesn't deal with stairs very well, so you can use that to your advantage. The enemy Falcon Knights will also charge you at this stage, but a volley of arrows should make mincemeat of them. Your basic objective is to push northwards. Watch out for the Falcon Knights that try to ambush you after you take out Ashe and Gilbert. The biggest problem is the Warlock with Bolting; you're best bet is probably to plug a high-Resistance unit in her range and let them soak it up.
When you make it to the north half of the map, hit Rhea with as many Gambits as you can, plow into her exposed weak spots with your strongest attacks, and try not to die. Once you take her down, the battle and the game are won.
Trivia
Etymology and other languages
This section has been marked as a stub. Please help improve the page by adding information.
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
To the End of a Dream |
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Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
The Fight for Fhirdiad |
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Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References
← Field of Revenge • | To the End of a Dream |
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Fire Emblem: Three Houses | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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