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A Lost Peace

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A Lost Peace (Japanese: 失われた楽園 A Lost Paradise) is the thirteenth chapter of the Revelation campaign in Fire Emblem Fates. In this chapter, Corrin and their army arrive in the ruined port town of Cyrkensia to find Ryoma and Xander blaming each other for causing carnage neither are responsible for. It is up to Corrin's army to stop the pointless bickering as well as fight back the ones actually responsible for the carnage.

A Lost Peace

Cm fe14r 13.png

Location

Destroyed Town

New units

Kaden, Keaton

Boss(es)

Vallite Berserker

Previous chapter(s)

Frozen Sea

Next chapter(s)

Orders

Corrin?! I never thought I'd see you here...However, I will not stop fighting! Nestra was neutral territory until Nohr decided to attack. I'm going to defeat these invaders if it's the last thing I do!
— Ryoma, blaming Xander for Cyrkensia's destruction
How dare you spit lies! Hoshido is the invader, not Nohr! I won't forgive you for destroying this peaceful town!
— Xander, blaming Ryoma for Cyrkensia's destruction

Plot

Main article: A Lost Peace/Script
 

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This article has been flagged since this is too long; this should be a summary, not a play-by-play.

Upon arrival in Cyrkensia, a city in the kingdom of Nestra, and noticing it ruined, Camilla asks what happened to the city; Corrin states that Cyrneksia appears to be a war zone, to which Camilla states that Cyrkensia has never been a target before, with Corrin deducing that things may have changed while their army was in Hoshido. As Corrin hears an approach, Camilla spots two injured figures; cutting over to them, we find that the figures are a kitsune and a wolfskin. The kitsune, Kaden, asks the group to run away, while the wolfskin, Keaton, reveals it's not safe in the area; Sakura notices their tails, while Camilla deduces that they've been injured and asks Sakura if she can tend to them, to which she promptly does so. Upon being healed, Keaton states that he feels like a whole new person while Kaden thanks Sakura and vows to repay her someday; Azura asks them how they got hurt and if they fought in a battle in the area, to which Kaden states that he and Keaton were only in the area to visit and that they only arrived a short time earlier yet things have appeared strange the entire time; Kaden reveals that the town simply began falling apart as a result of something other than fighting, something Azura states to be impossible, to which Keaton reaffirms Kaden's statement and that they both tried to reinforce things yet they were attacked by invisible forces when they started to try to help. As Azura starts to deduce who the invisible forces are, Takumi tells everyone that they have to get moving; Ryoma and Xander are fighting on the outskirts of town, to which Corrin states that they need to stop them; Keaton asks the army if they're aligned with either Hoshido or Nohr, then looking them over deduces that they're somehow allied with both of them however unlikely it would be, to which Corrin states that their forces do comprise of people from both Hoshido and Nohr, but they're not allied with either country and that they're people trying to end the war. Keaton then asks if he and Kaden could join their cause, to which Corrin states that their cause is incredibly dangerous; as Keaton and Kaden reaffirm their desire to help, Corrin accepts, after which Corrin, Kaden, and Keaton introduce themselves, after which Corrin calls their forces into action to stop Ryoma and Xander's fighting.

Upon arriving at the outskirts of town, Corrin asks Ryoma and Xander to stop fighting, but Ryoma refuses stating that Nestra was neutral until Nohr decided to attack and that he'll defeat the Nohrian invaders if it's the last thing he does; Xander states that Ryoma is lying, that it was Hoshido that invaded Nestra and that he won't forgive Ryoma for ruining Cyrkensia. As Corrin deduces that Ryoma and Xander are blaming each other for ruining Cyrkensia, Azura states that kingdoms at war are liable to twist their views to benefit themselves, yet both of them could be right in this instance; Azura reiterates what Kaden and Keaton stated about Cyrkensia starting to fall apart on its own, something nobody would normally believe yet they've had firsthand experience fighting such invisible forces--Ryoma and Xander can't see this, they can only blame each other, then notices some of the invisible forces and asks Corrin if they can see them, to which Corrin starts to confirm but ends up interrupted. As Ryoma and Xander continue arguing, Corrin states that the invisible forces are responsible for destroying Cyrkensia and asks Ryoma and Xander if they can see them, pointing them out as Ryoma and Xander both claim to not be able to see them; Corrin calls the army into action and states that they'll need to take on the invisible warriors yet they won't go easy on either Ryoma or Xander should they attempt to interfere.

Once the battle ends, Xander and Ryoma vow to continue their fight down to their very last men, to which Azura notes that they're still at each other's throats even though the invisible forces have been defeated; Corrin states that they've defeated the real enemy that destroyed Cyrkensia and asks Ryoma and Xander to listen as they don't need to fight each other now, only for Xander and Ryoma to vow to continue hostilities until the war is won, prompting Azura to take action by singing Lost in Thoughts All Alone to calm Xander and Ryoma down. Azura states that her songs have special power yet using it exhausts her, and that she wanted to avoid doing so in this situation but couldn't help it; Azura then again explains that it was the invisible forces that destroyed Cyrkensia and not either Nohr or Hoshido, and that she won't allow any more senseless violence and states that she is willing to sing as many times as necessary to restore peace, with Ryoma and Xander not having the will to continue fighting.

Corrin approaches Xander and asks him to come to the Bottomless Canyon when the skies change above Hoshido and Nohr, to which Xander deduces that isn't a good reason to probably fall into a Hoshidan trap; Corrin vows to reveal the truth at that time and location and that they want to be able to fight alongside Xander to save the world, only for Xander to tell Corrin that they abandoned the family that raised them and that he has no reason to trust them. Corrin then asks Xander what he knows of the dragon Izana told them about, but Xander refuses to answer and flees the scene with Laslow and Peri at his side; Camilla states that Xander will eventually come around and that she and Corrin should believe in him as well, to which Corrin tells Camilla they hopes she's right.

Ryoma states that Azura and the others have informed him about Corrin's intentions, to which Corrin confirms yet states that they cannot reveal more about them at this time and location; as Ryoma tries to piece together whether he should trust Corrin, Scarlet introduces herself and states that she met Ryoma in Cheve and accompanied him to Cyrkensia upon hearing of its destruction, proceeding to dismiss Corrin's intentions as nonsense, at one point joking about joining Corrin's cause based on the look in their eyes being similar to Ryoma's. Scarlet then states that she's about to head to Castle Shirasagi and that she'll give Ryoma a talking-to en route, which causes Ryoma to snap and demands she stop talking. Sakura deduces that Ryoma's not his normal self around Scarlet, to which Takumi asks Ryoma not to act embarrassing in front of Hinoka, who's waiting for everyone back home. As Ryoma asks Sakura and Takumi to take care of themselves, Corrin asks Ryoma what he knows of the dragon Izana told them about, only for Ryoma to state that he knows nothing, then suggests that Corrin meet the Rainbow Sage over at Notre Sagesse; Camilla explains to Corrin who the Rainbow Sage is and states that only four people have been known to visit him--Sumeragi, Garon, an unknown knight, and Xander--after which Corrin mulls over Xander knowing knowledge and withholding it from Corrin, then suggests that the army go pay the Rainbow Sage a visit.

Summary

Corrin's group manages to beat back the Ice Tribe attack, gaining Camilla as an ally in the process. They then arrive in the port town of Cyrkensia.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Defeat the boss Berserker Player Partner Other Enemy
Defeat: Corrin dies* or the player's army is routed* 3–14 {{{partner}}} {{{other}}} 38+10

Initial DV active

Map dimensions:
20 columns by 25 rows

Character data

Characters
New units
Kaden
 
Kitsune
HP
30
Inventory
  Beaststone
Level
14
Automatically from turn 1
Keaton
 
Wolfskin
HP
35
Inventory
  Beaststone
Level
15
Automatically from turn 1
Required characters
   
Available characters
                   

Note: Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female. The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
  Obstacle (×9) Map object
  Hand Axe Dropped by boss Berserker
  Sun Festal Dropped by enemy Archer
  Mend Dropped by enemy General

Event tile data

There are no event tiles during the events of the chapter. When returning to the area for skirmishes, the following event tiles appear:

  • Column 4, row 23: Two squares north of the southwesternmost player deployment position
  • Column 20, row 18: One square east, one square south of the southeastern corner of a group of wall tiles

Dragon Vein data

The Dragon Veins in this chapter are stated to have the effect "Lower the tide to make river passable". They are located as follows:

  • Column 4, row 1: Initially occupied by a Paladin
  • Column 17, row 1: Adjacent to a Swordmaster

Enemy data

Normal Hard Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Vallite Berserker 4 1 39+5 15 5 17 12 5 12 9 -   Silver Axe  Hand Axe 
  HP +5  Gamble
--
  Vallite General 1 1 35 15 0 15 8 10 18 9 5   Steel Lance  Spear  Mend 
--
  Vallite Wyvern Rider 11 1 18 5 0 10 11 4 15 4 7   Steel Axe  Hand Axe
--
  Vallite Wyvern Rider 11 1 18 5 0 10 11 4 15 4 7   Steel Axe
--
  Vallite Fighter 12 1 22 6 0 12 11 4 8 4 5   Steel Axe
--
  Xander Paladin 3 1 37 22 4 17 14 19 22+4 11 -   Siegfried
  Chivalry  Shelter  Elbow Room
--
  Peri Cavalier 9 1 24 12 0 9+2 12+3 8 10+1 10 7   Javelin  Steel Lance
  Bloodthirst  Shelter  Elbow Room
• Lead unit of pair up with Laslow.
• Begins moving if the Dragon Vein is activated.
  Laslow Mercenary 11 1 28 15+2 0 15 13 13 10+2 6+2 5   Steel Sword
  Fancy Footwork  Strong Riposte  Good Fortune
Supporting unit of pair up with Peri.
  Nohrian Knight 11 2 27 11 0 10 6 6 11 6 4   Steel Lance
The southern one begins moving if the Dragon Vein is activated.
  Nohrian Cavalier 11 1 23 10 0 10 9 6 8 10 7   Steel Sword  Steel Lance
--
  Nohrian Paladin 1 2 30 11 1 16 16 10 13 14 8   Steel Sword  Steel Lance
The southern one begins moving if the Dragon Vein is activated.
  Nohrian Cavalier 11 1 23 10 0 10 9 6 8 10 7   Iron Sword  Javelin
Immediately begins moving unprovoked.
  Nohrian Outlaw 12 3 23 6 1 9 14 3 3 12 5   Steel Bow
• The left northern one immediately begins moving unprovoked.
• The other two begin moving if the Dragon Vein is activated.
  Nohrian Mercenary 10 3 23 11 0 12 11 5 9 6 5   Steel Sword
• The right northern one immediately begins moving unprovoked.
• The other two begin moving if the Dragon Vein is activated.
  Nohrian Knight 11 1 27 11 0 10 6 6 11 6 -   Iron Lance  Javelin
--
  Ryoma Swordmaster 3 1 35 20+4 2 17 24+1 19 16−1 11−1 -   Raijinto
  Bushido  Vantage  Duelist's Blow
--
  Scarlet Wyvern Lord 1 1 30 23+2 4 17 19 14 22 6 -   Killer Axe
  In Extremis  Strength +2  Lunge
--
  Hoshidan Samurai 10 3 23 10 0 10 14+1 6 6−1 7−1 5   Steel Katana
The eastern two begin moving if the Dragon Vein is activated.
  Hoshidan Spear Fighter 11 1 24 10 0 12 11 5 10 6 5   Steel Lance
--
  Hoshidan Swordmaster 1 1 28 13 2 16 14+1 11 11−1 14−1 6   Steel Katana
Immediately begins moving unprovoked.
  Hoshidan Master Ninja 1 1 27 11 0 14 14+2 7 10 13 6   Steel Shuriken  Steel Katana
Begins moving if the Dragon Vein is activated.
  Hoshidan Oni Savage 10 1 25 10 1 5 8 1 11 4 5   Steel Club
Immediately begins moving unprovoked.
  Hoshidan Archer 11 1 24 9 0 12 10 5 9 4+2 5   Steel Yumi
Begins moving if the Dragon Vein is activated.
  Hoshidan Diviner 10 1 20 0 9 9 11 3 4+1 7 5   Ox Spirit
Begins moving if the Dragon Vein is activated.
  Hoshidan Ninja 11 2 22 8 0 15 15+2 4 7 8 5   Steel Shuriken
• The left one immediately begins moving unprovoked.
• The right one begins moving if the Dragon Vein is activated.
  Hoshidan Spear Fighter 11 1 24 10 0 12 11 5 10+1 6+1 5   Steel Naginata
Begins moving if the Dragon Vein is activated.
  Hoshidan Archer 11 1 24 9 0 12 10 5 9 4+2 5   Steel Yumi  Sun Festal 
Immediately begins moving unprovoked.
  Hoshidan Master of Arms 1 1 31 14 0 16 11+1 9 13−1 10−1 6   Steel Katana  Steel Naginata  Steel Club
Begins moving if the Dragon Vein is activated.
  Hoshidan Onmyoji 1 1 28 0 17 15 15 6 9+1 17 6   Ox Spirit
Begins moving if the Dragon Vein is activated.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Nohrian Cavalier 11 2 23 10 0 10 9 6 8 10 7   Iron Sword  Javelin
--
  Nohrian Outlaw 12 2 23 6 1 9 14 3 3 12 5   Steel Bow
--
  Nohrian Mercenary 10 2 23 11 0 12 11 5 9 6 5   Steel Sword
--
  Nohrian Paladin 1 2 30 11 1 16 16 10 13 14 8   Steel Sword  Steel Lance
--
  Hoshidan Master Ninja 1 2 27 11 0 14 14+2 7 10 13 6   Steel Shuriken  Steel Katana
--

Reinforcements

  • Turn 15, or after activating the Dragon Vein
    • 2 Cavaliers; one from the southwest and southeast corners of the map each
    • 2 Outlaws; one from the western and eastern borders of the map each
    • 2 Mercenaries; one from the northwest and northeast corners of the map each
  • Turn 20, or one turn after activating the Dragon Vein
    • 2 Paladins; one from the western and eastern borders of the map each
    • 2 Master Ninjas; one from the northwest and northeast corners of the map each

Boss data

Normal Hard Lunatic

 
  Berserker
Level 4
Movement -
Stats
Max HP 39+5 Speed 12
Strength 15 Luck 5
Magic 5 Defense 12
Skill 17 Resistance 9
Inventory Skills
  Silver Axe
  Hand Axe 
  HP +5
  Gamble
Weapon Levels
  --   --   B   --
  --   --   --   --

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

  • This is the only time in Fates in which one must fight enemies from Hoshido, Nohr and Valla at the same time.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

A Lost Peace

--

Japanese

失われた楽園

A Lost Paradise

Spanish

Paz perdida

Lost peace

French

Une paix compromise

A compromised peace

German

Ein verlorener Frieden

A lost Peace

Italian

Una pace compromessa

A compromised peace

Korean

잃어버린 낙원

Lost paradise

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Frozen Sea • A Lost Peace • Orders →
Fire Emblem Fates
Playable characters Birthright
 
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
 
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
 
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
amiibo IkeLucinaMarthRobin
Non-playable characters CassitaLaylaLilithRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background characters CadrosIkonaKaterinaMoro
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue P: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
 
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King GaronE: Dawn Breaks
Conquest
 
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty KingE: Night Breaks Through
Revelation
 
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My CryE: Anankos
Paralogues 1: Tragic Start • 2: Dragon Blood • 3: Surprise Duet • 4: Fight or Flight • 5: Bold Approach • 6: Herbal Remedy • 7: Father & Liege • 8: A Great Hunt • 9: Saizo vs. Saizo • 10: Hunter & Prey • 11: A Long Grudge • 12: Sweet Dreams • 13: Truly Talented • 14: After the End • 15: Hidden Bravery • 16: Abducted • 17: Two Defenders • 18: Nutty Family • 19: Great Heroism • 20: Ultimate Power • 21: Bright Smile • 22: Abrupt Clash
Invasions  : Invasion 1Invasion 2Invasion 3 : Invasion 1Invasion 2Invasion 3 : Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Notre SagesseValla (Bottomless Canyon)
Groups, objects, and concepts Ancient TextsDragon VeinMy Castle
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics 4koma Comic & Character Guide BookCrown of NibelungDownloadable contentName chart • Other games (Awakening) • Pre-release information (Unused content) • Soundtrack