|
|
Line 47: |
Line 47: |
| |return7=petra 02 | | |return7=petra 02 |
| |return7article=Petra | | |return7article=Petra |
| |return8=felix 02 | | |return8=ingrid 02 |
| |return8article=Felix | | |return8article=Ingrid |
| |return9=ashe 02 | | |return9=mercedes 02 |
| |return9article=Ashe | | |return9article=Mercedes |
| |return10=sylvain 02 | | |return10=annette 02 |
| |return10article=Sylvain | | |return10article=Annette |
| |return11=mercedes 02 | | |return11=felix02 |
| |return11article=Mercedes | | |return11article=Felix |
| |return12=annette 02 | | |return12=sylvain 02 |
| |return12article=Annette | | |return12article=Sylvain |
| |return13=ingrid 02 | | |return13=ashe 02 |
| |return13article=Ingrid | | |return13article=Ashe |
| |return14=lorenz 02 | | |return14=lorenz 02 |
| |return14article=Lorenz (Three Houses) | | |return14article=Lorenz (Three Houses) |
Revision as of 22:10, 5 March 2020
The Final Battle
|
|
|
|
The Final Battle is the main battle map of the twenty-first and final chapter of the Silver Snow route in Fire Emblem: Three Houses. In this map, Byleth is forced to take up arms to put down the Immaculate One, Rhea, after her power goes out of control.
Map data
|
|
|
Victory: Defeat the Immaculate One
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Byleth dies* or the player's army is routed*
|
12
|
{{{partner}}}
|
{{{other}}}
|
33+∞
|
{{{third}}}
|
|
|
|
|
|
Victory: Defeat the Immaculate One
|
Player
|
Partner
|
Other
|
Enemy
|
Third
|
Defeat: Byleth dies* or the player's army is routed*
|
12
|
{{{partner}}}
|
{{{other}}}
|
42+∞
|
{{{third}}}
|
|
|
Character data
Item data
Enemy data
|
|
Name
|
Class
|
Lv
|
#
|
Inventory and Skills
|
Notes
|
|
White Beast
|
White Beast
|
42
|
1
|
Blest Crest Stone Shard Sacred Power • Seal Strength • Seal Magic • Barrier • Giant Wings • Armored Blow • Miracle Light Breath
|
• Weak to Axes. • Bears the Minor Crest of Seiros. • Immediately begins moving unprovoked. • Gains +4 magic and +4 defense if the Immaculate One enters her second form.
|
|
Frenzied Church Soldier
|
Falcon Knight
|
42
|
2
|
Silver Lance Canto • Lancefaire • Avo +10 Seiros Pegasus Co. Lv 5: Assembly
|
• Bears the Minor Crest of Seiros. • The western one begins moving if the Immaculate One is fought, or if the Immaculate One enters her second form.
|
|
Golem
|
Altered Golem
|
42
|
2
|
Lance of Light+ Terrain Resistance • Lance Prowess Lv 3 • Barrier • Vital Defense • Anti-Magic Armor • Swordbreaker+ • Lancefaire Light-Lance Barrage
|
• Weak to Swords. • Gains +4 magic and +4 defense if the Immaculate One enters her second form.
|
|
Golem
|
Altered Golem
|
42
|
2
|
Lance of Light+ Terrain Resistance • Lance Prowess Lv 3 • Barrier • Vital Defense • Anti-Magic Armor • Swordbreaker+ • Lancefaire Light-Lance Barrage
|
• Weak to Axes. • Gains +4 magic and +4 defense if the Immaculate One enters her second form.
|
|
White Beast
|
White Beast
|
42
|
1
|
Blest Crest Stone Shard Sacred Power • Seal Strength • Seal Magic • Barrier • Giant Wings • Armored Blow • Miracle Light Breath
|
• Weak to Swords. • Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, or if the Immaculate One enters her second form. • Gains +4 magic and +4 defense if the Immaculate One enters her second form.
|
|
White Beast
|
White Beast
|
42
|
1
|
Blest Crest Stone Shard Sacred Power • Seal Strength • Seal Magic • Barrier • Giant Wings • Armored Blow • Miracle Light Breath
|
• Weak to Lances. • Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, or if the Immaculate One enters her second form. • Gains +4 magic and +4 defense if the Immaculate One enters her second form.
|
|
Frenzied Church Soldier
|
Paladin
|
42
|
2
|
Silver Lance Canto • Lancefaire • Terrain Resistance
|
• Bears the Minor Crest of Seiros. • Immediately begins moving unprovoked.
|
|
White Beast
|
White Beast
|
42
|
2
|
Blest Crest Stone Shard Sacred Power • Seal Strength • Seal Magic • Barrier • Giant Wings • Armored Blow • Miracle Light Breath
|
• Bears the Minor Crest of Seiros. • Gains +4 magic and +4 defense if the Immaculate One enters her second form.
|
|
Frenzied Church Soldier
|
Great Knight
|
42
|
4
|
Silver Axe Canto • Lancefaire • Axefaire
|
• Bears the Minor Crest of Seiros. • The eastern one begins moving if the Immaculate One is fought, or if the Immaculate One enters her second form. • The western three all begin moving if any of them is provoked.
|
|
Frenzied Church Soldier
|
Sniper
|
42
|
1
|
Silver Bow Bowfaire • Bowrange +1
|
• Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, or if the Immaculate One enters her second form.
|
|
Frenzied Church Soldier
|
Falcon Knight
|
42
|
1
|
Silver Lance Canto • Lancefaire • Avo +10
|
• Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, or if the Immaculate One enters her second form.
|
|
Frenzied Church Soldier
|
Holy Knight
|
42
|
1
|
Aura • Silence Canto • White Tomefaire • Terrain Resistance Holy Knights of Seiros Lv 5: Assault Troop
|
• Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, if the Immaculate One enters her second form, or if the nearby Frenzied Church Leader Great Knight or Rampaging Cardinal Gremory is provoked.
|
|
Frenzied Church Soldier
|
Hero
|
42
|
4
|
Silver Sword Swordfaire • Vantage
|
• Bears the Minor Crest of Seiros. • The eastern one begins moving if the Immaculate One is fought, or if the Immaculate One enters her second form.
|
|
Frenzied Church Soldier
|
Bishop
|
42
|
1
|
Aura • Silver Shield • Physic White Magic Uses x2 • White Magic Heal +10 • Terrain Resistance
|
Bears the Minor Crest of Seiros.
|
|
Frenzied Church Leader
|
Hero
|
43
|
1
|
Brave Sword • Hexlock Shield Swordfaire • Vantage • General • Miracle • Sword Prowess Lv 5 • Poison Strike
|
• Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, if the Immaculate One enters her second form, or if the Rampaging Cardinal Holy Knight is provoked.
|
|
Frenzied Church Leader
|
Great Knight
|
43
|
1
|
Brave Axe • Hexlock Shield Canto • Lancefaire • Axefaire • General • Miracle • Axe Prowess Lv 5 • Vantage Holy Knights of Seiros Lv 5: Assault Troop
|
• Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, if the Immaculate One enters her second form, or if the nearby Holy Knight or Rampaging Cardinal Gremory is provoked.
|
|
Rampaging Cardinal
|
Holy Knight
|
43
|
1
|
Abraxas • Hexlock Shield • Fortify Canto • White Tomefaire • Terrain Resistance • General • Miracle • Faith Lv 5 • White Magic Uses x2 Holy Knights of Seiros Lv 5: Assault Troop
|
• Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, if the Immaculate One enters her second form, or if the Frenzied Church Leader Hero is provoked.
|
|
Rampaging Cardinal
|
Gremory
|
43
|
1
|
Agnea's Arrow • Hexlock Shield • Physic Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • General • Miracle • Reason Lv 5 • Dark Magic Range +1 Macuil Evil Repelling Co. Lv 5: Resonant Lightning
|
• Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, if the Immaculate One enters her second form, or if the nearby Holy Knight or Frenzied Church Leader Great Knight is provoked.
|
|
Frenzied Church Leader
|
Great Knight
|
43
|
2
|
Brave Axe • Hexlock Shield Canto • Lancefaire • Axefaire • General • Miracle • Axe Prowess Lv 5 • Wrath
|
• Bears the Minor Crest of Seiros. • Both begin moving if the Immaculate One is fought, if the Immaculate One enters her second form, or if either of them is provoked.
|
|
Rampaging Cardinal
|
Gremory
|
43
|
1
|
Agnea's Arrow • Hexlock Shield • Physic Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • General • Miracle • Reason Lv 5 • Black Magic Range +1 Macuil Evil Repelling Co. Lv 5: Resonant Lightning
|
• Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, or if the Immaculate One enters her second form.
|
|
The Immaculate One
|
The Immaculate One
|
44
|
1
|
Crest Stone of Seiros Sacred Power • Ancient Dragonskin • Counterattack • Dragon-Scale Wall • Vital Defense • Divine Dragon Horn • Miracle • Defiant Str • Vantage Hoarfrost
|
• Immobile. • After the White Beast reinforcements are halted, or if she is fought twice, she enters a stronger form with higher stats, the Real Seiros Crest Stone, and Surging Light.
|
|
|
|
|
|
Name
|
Class
|
Lv
|
#
|
Inventory and Skills
|
Notes
|
|
White Beast
|
White Beast
|
43/50
|
1
|
Blest Crest Stone Shard Sacred Power • Seal Strength • Seal Magic • Barrier • Giant Wings • Armored Blow • Miracle Light Breath
|
• Weak to Axes. • Bears the Minor Crest of Seiros. • Immediately begins moving unprovoked. • Gains +4 magic and +4 defense if the Immaculate One enters her second form.
|
|
Frenzied Church Soldier
|
Falcon Knight
|
43/50
|
4
|
Silver Lance Canto • Lancefaire • Avo +10 • Lance Prowess Lv 3*/ Lance Prowess Lv 5* • Swordbreaker+* • Weight -3* Seiros Pegasus Co. Lv 5: Assembly
|
• Bears the Minor Crest of Seiros. • The southwestern one begins moving if the Immaculate One is fought, or if the Immaculate One enters her second form.
|
|
Golem
|
Altered Golem
|
43/50
|
2
|
Lance of Light+ Terrain Resistance • Lance Prowess Lv 3 • Barrier • Vital Defense • Anti-Magic Armor • Swordbreaker+ • Lancefaire Light-Lance Barrage
|
• Weak to Swords. • Gains +4 magic and +4 defense if the Immaculate One enters her second form.
|
|
Golem
|
Altered Golem
|
43/50
|
2
|
Lance of Light+ Terrain Resistance • Lance Prowess Lv 3 • Barrier • Vital Defense • Anti-Magic Armor • Swordbreaker+ • Lancefaire Light-Lance Barrage
|
• Weak to Axes. • Gains +4 magic and +4 defense if the Immaculate One enters her second form.
|
|
White Beast
|
White Beast
|
43/50
|
1
|
Blest Crest Stone Shard Sacred Power • Seal Strength • Seal Magic • Barrier • Giant Wings • Armored Blow • Miracle Light Breath
|
• Weak to Swords. • Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, or if the Immaculate One enters her second form. • Gains +4 magic and +4 defense if the Immaculate One enters her second form.
|
|
White Beast
|
White Beast
|
43/50
|
1
|
Blest Crest Stone Shard Sacred Power • Seal Strength • Seal Magic • Barrier • Giant Wings • Armored Blow • Miracle Light Breath
|
• Weak to Lances. • Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, or if the Immaculate One enters her second form. • Gains +4 magic and +4 defense if the Immaculate One enters her second form.
|
|
Frenzied Church Soldier
|
Paladin
|
43/50
|
2
|
Silver Lance Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 3*/ Lance Prowess Lv 5* • Swordbreaker+* • Weight -3*
|
• Bears the Minor Crest of Seiros. • Immediately begins moving unprovoked.
|
|
White Beast
|
White Beast
|
43/50
|
4
|
Blest Crest Stone Shard Sacred Power • Seal Strength • Seal Magic • Barrier • Giant Wings • Armored Blow • Miracle Light Breath
|
• Bears the Minor Crest of Seiros. • Gains +4 magic and +4 defense if the Immaculate One enters her second form.
|
|
Frenzied Church Soldier
|
Great Knight
|
43/50
|
4
|
Silver Axe Canto • Lancefaire • Axefaire • Axe Prowess Lv 3*/ Axe Prowess Lv 5* • Defiant Def*
|
• Bears the Minor Crest of Seiros. • The eastern one begins moving if the Immaculate One is fought, or if the Immaculate One enters her second form. • The western three all begin moving if any of them is provoked.
|
|
Frenzied Church Soldier
|
Sniper
|
43/50
|
1
|
Silver Bow Bowfaire • Bowrange +1 • Bow Prowess Lv 3*/ Bow Prowess Lv 5* • Poison Strike* • Vantage*
|
• Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, or if the Immaculate One enters her second form.
|
|
Frenzied Church Soldier
|
Falcon Knight
|
43/50
|
1
|
Silver Lance Canto • Lancefaire • Avo +10 • Lance Prowess Lv 3*/ Lance Prowess Lv 5* • Swordbreaker+* • Weight -3*
|
• Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, or if the Immaculate One enters her second form.
|
|
Frenzied Church Soldier
|
Holy Knight
|
43/50
|
1
|
Aura • Silence Canto • White Tomefaire • Terrain Resistance • Faith Lv 3*/ Faith Lv 5* • Defiant Res* Holy Knights of Seiros Lv 5: Assault Troop
|
• Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, if the Immaculate One enters her second form, or if the nearby Frenzied Church Leader Great Knight or Rampaging Cardinal Gremory is provoked.
|
|
Frenzied Church Soldier
|
Hero
|
43/50
|
4
|
Silver Sword Swordfaire • Vantage • Sword Prowess Lv 3*/ Sword Prowess Lv 5* • Axebreaker+* • Desperation*
|
• Bears the Minor Crest of Seiros. • The eastern one begins moving if the Immaculate One is fought, or if the Immaculate One enters her second form.
|
|
Frenzied Church Soldier
|
Bishop
|
43/50
|
3
|
Aura • Silver Shield • Physic White Magic Uses x2 • White Magic Heal +10 • Terrain Resistance • Faith Lv 3*/ Faith Lv 5* • Renewal* • Miracle*
|
• Bears the Minor Crest of Seiros. • All three begin moving if any of them is provoked.
|
|
Frenzied Church Leader
|
Falcon Knight
|
44/51
|
1
|
Brave Lance • Hexlock Shield Canto • Lancefaire • Avo +10 • General • Miracle • Lance Prowess Lv 5 • Aegis
|
• Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, or if the Immaculate One enters her second form.
|
|
Frenzied Church Leader
|
Falcon Knight
|
44/51
|
1
|
Brave Lance • Hexlock Shield Canto • Lancefaire • Avo +10 • General • Miracle • Lance Prowess Lv 5 • Pavise Seiros Pegasus Co. Lv 5: Assembly
|
• Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, or if the Immaculate One enters her second form.
|
|
Frenzied Church Leader
|
Hero
|
44/51
|
1
|
Brave Sword • Hexlock Shield Swordfaire • Vantage • General • Miracle • Sword Prowess Lv 5 • Poison Strike
|
• Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, if the Immaculate One enters her second form, or if the Rampaging Cardinal Holy Knight is provoked.
|
|
Frenzied Church Leader
|
Great Knight
|
44/51
|
1
|
Brave Axe • Hexlock Shield Canto • Lancefaire • Axefaire • General • Miracle • Axe Prowess Lv 5 • Vantage Holy Knights of Seiros Lv 5: Assault Troop
|
• Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, if the Immaculate One enters her second form, or if the nearby Rampaging Cardinal Gremory is provoked.
|
|
Frenzied Church Leader
|
Sniper
|
44/51
|
1
|
Brave Bow • Hexlock Shield Bowfaire • Bowrange +1 • General • Miracle • Bow Prowess Lv 5 • Bowrange +2
|
• Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, if the Immaculate One enters her second form, or if the nearby Holy Knight or Rampaging Cardinal Gremory is provoked.
|
|
Rampaging Cardinal
|
Holy Knight
|
44/51
|
1
|
Abraxas • Hexlock Shield • Fortify Canto • White Tomefaire • Terrain Resistance • General • Miracle • Faith Lv 5 • White Magic Uses x2 Holy Knights of Seiros Lv 5: Assault Troop
|
• Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, if the Immaculate One enters her second form, or if the Frenzied Church Leader Hero is provoked.
|
|
Rampaging Cardinal
|
Gremory
|
44/51
|
1
|
Agnea's Arrow • Hexlock Shield • Physic Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • White Tomefaire • General • Miracle • Reason Lv 5 • Dark Magic Range +1 Macuil Evil Repelling Co. Lv5: Resonant Lightning
|
• Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, if the Immaculate One enters her second form, or if the nearby Holy Knight or Frenzied Church Leader Great Knight is provoked.
|
|
Frenzied Church Leader
|
Great Knight
|
44/51
|
2
|
Brave Axe • Hexlock Shield Canto • Lancefaire • Axefaire • General • Miracle • Axe Prowess Lv 5 • Wrath
|
• Bears the Minor Crest of Seiros. • Both begin moving if the Immaculate One is fought, if the Immaculate One enters her second form, or if either of them is provoked.
|
|
Rampaging Cardinal
|
Gremory
|
44/51
|
1
|
Agnea's Arrow • Hexlock Shield • Physic Black Magic Uses x2 • Dark Magic Uses x2 • White Magic Uses x2 • White Tomefaire • General • Miracle • Reason Lv 5 • Black Magic Range +1 Macuil Evil Repelling Co. Lv5: Resonant Lightning
|
• Bears the Minor Crest of Seiros. • Begins moving if the Immaculate One is fought, if the Immaculate One enters her second form, or if the Frenzied Church Leader Sniper is provoked.
|
|
The Immaculate One
|
The Immaculate One
|
45/52
|
1
|
Crest Stone of Seiros Sacred Power • Ancient Dragonskin • Counterattack • Dragon-Scale Wall • Vital Defense • Divine Dragon Horn • Miracle • Defiant Str • Vantage Hoarfrost
|
• Immobile. • After the White Beast reinforcements are halted, or if she is fought twice, she enters a stronger form with higher stats, the Real Seiros Crest Stone, and Surging Light.
|
|
|
|
Reinforcements
- Every third turn from turn 2 onward
- Note: These reinforcements are halted if a unit reaches the southern heal tile +.
Boss data
- Main article: The Immaculate One
- First form
|
|
|
Staggering Blow
|
Spells
|
Battalion
|
Hoarfrost
|
--
|
--
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
|
|
|
|
|
|
Staggering Blow
|
Spells
|
Battalion
|
Hoarfrost
|
--
|
--
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
|
|
|
|
|
|
Staggering Blow
|
Spells
|
Battalion
|
Hoarfrost
|
--
|
--
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
|
|
|
- Second form
|
|
|
Staggering Blow
|
Spells
|
Battalion
|
Hoarfrost
|
--
|
--
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
|
|
|
|
|
|
Staggering Blow
|
Spells
|
Battalion
|
Hoarfrost
|
--
|
--
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
|
|
|
|
|
|
Staggering Blow
|
Spells
|
Battalion
|
Hoarfrost
|
--
|
--
|
|
Skill Levels
|
|
|
|
|
|
|
|
|
|
|
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
E
|
|
|
|
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.
|
This section has been marked as a stub. Please help improve the page by adding information.
This is it, your final battle. If you've been saving anything like stat boosters or relic weapons for a rainy day, it's time to take out your umbrella.
When the Immaculate One enters her second form, note that it is more like she is replaced by a stronger copy of itself; this means that any damage dealt to her first form or its barriers will not transfer over to her second form.
Challenging the Immaculate One can prove a very daunting task on this route. Not only does the player not have access to any of the three lords' powerful Hero's Relic combat arts, but the Immaculate One herself is immensely powerful, especially on Maddening. She boasts a colossal 363/469/640 total HP, backed up by solid defenses, Ancient Dragonskin, and strong Barriers. Moreover, dealing damage to her on enemy phase is impossible—in her second form, she will only use her Staggering Blow during her phase, and it is not possible to counterattack against one. Her Staggering Blow itself is rather threatening; it has a large area of effect, and the game will not telegraph who will be targeted by it unless a unit has drawn her attention with a gambit. The attack nullifies defense, so to survive it, a unit needs to have more than 28/35/46 HP. However, her Crest of Seiros can randomly raise this value by +5. If the player's units cannot reach such HP values, it may be useful to instead use a defensive gambit such as Blessing or Impregnable Wall to ensure that allied units survive.
Defeating all the White Beasts before challenging the Immaculate One is not strictly necessary to defeat her in a timely manner. The healing factor of her Divine Dragon Horn only activates at the start of enemy phase, so if a health bar can be completely depleted before the phase changes, she will not heal anything at all. Moreover, as it is a barrier ability, it will not be activated if she has no barriers present, meaning that if she at any point suffers an armor break, she will never be able to take advantage of it from that point on. As such, it may not be necessary for the player to split their army to take both sides of her, or to cycle all around her to clean up all the White Beasts. Instead, it can be simpler to just defeat the Golem and White Beasts on one side, then mount a careful but forceful assault after the side has been cleared.
The first order of business when attacking the Immaculate One should be to destroy as many barriers as possible to inflict an armor break quickly, so a few gambits with large areas-of-effect should be saved for her. Unfortunately, the Immaculate One has high charm, which can make it difficult to land them, especially on Maddening, where her charm is a staggering 53. To ensure that gambits hit, taking advantage of Gambit Boosts, as well as accuracy-boosting items and abilities such as the Accuracy Ring, Hit +20, or even something like Ferdinand's Confidence, is crucial. If the player has invested into Dorothea's Authority skill, then Rally Charm can also help reduce the disparity between the charm of the player's units and the Immaculate One. In regards to damage, Byleth's Sublime Heaven, as well as all other Relic combat arts, will still deal bonus damage against the Immaculate One, making them effective at cutting down her health. Sublime Heaven in particular is handy because the player will always have access to Byleth, and it boasts not only strong raw damage, but also a solid boost to their critical rate. Be careful when the Immaculate One is on her last health bar, however, as she is granted Vantage at that point. Once this ability kicks in, either make sure that your units can survive her attack, dodge it, or that you have sufficient means of ignoring her counterattacks entirely.
Trivia
Etymology and other languages
Names, etymology, and in other regions
|
Language
|
Name
|
Definition, etymology, and notes
|
English
|
The Final Battle
|
--
|
|
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
References