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The City Without Light/Stand Strong at Shambhala

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Stand Strong at Shambhala

Cm fe16 20.png

Location

Shambhala, The Underground City

Boss(es)

Thales

Stand Strong at Shambhala (Japanese: シャンバラの戦い Battle of Shambhala) is the main battle map of the twentieth chapter on the Silver Snow route and the twenty-first chapter on the Verdant Wind route in Fire Emblem: Three Houses. In this map, Byleth and their army infiltrate the hidden city of Shambhala to put an end to those who slither in the dark.

Beginning log

Though the flame of war is quenched, its embers endure. You travel deep underground to confront those who slither in the dark and bring lasting peace to Fódlan.

Map data

Normal Hard Maddening

Chapter Data
Conditions
Unit Data
Victory: Defeat Thales Player Partner Other Enemy Third
Defeat: Byleth or Claude Verdant Wind dies* or the player's army is routed* 11/12 {{{partner}}} {{{other}}} 34+2+∞ {{{third}}}

Initial Hidden rooms

Cm fe16 20.png

This chapter features Viskam, an automatic magic turret with 25 Mt and 1-9 range. They are activated when a unit breaches the outer walls, and are deactivated by defeating Pittacus.

Note: In Silver Snow, the blue deployment slot with the bow icon is unusable.

Character data

Silver Snow Silver Snow Verdant Wind Verdant Wind

Characters
New Units

None

Returning Characters

Small portrait byleth m 02 fe16.pngSmall portrait ferdinand 02 fe16.pngSmall portrait linhardt 02 fe16.pngSmall portrait caspar 02 fe16.pngSmall portrait bernadetta 02 fe16.pngSmall portrait dorothea 02 fe16.pngSmall portrait petra 02 fe16.pngSmall portrait felix 02 fe16.pngSmall portrait ashe 02 fe16.pngSmall portrait sylvain 02 fe16.pngSmall portrait mercedes 02 fe16.pngSmall portrait annette 02 fe16.pngSmall portrait ingrid 02 fe16.pngSmall portrait lorenz 02 fe16.pngSmall portrait raphael 02 fe16.pngSmall portrait ignatz 02 fe16.pngSmall portrait lysithea 02 fe16.pngSmall portrait marianne 02 fe16.pngSmall portrait leonie 02 fe16.pngSmall portrait anna fe16.pngSmall portrait shamir fe16.pngSmall portrait flayn fe16.pngSmall portrait hanneman fe16.pngSmall portrait manuela fe16.pngSmall portrait alois fe16.pngSmall portrait seteth fe16.pngSmall portrait catherine fe16.pngSmall portrait cyril 02 fe16.pngSmall portrait hilda 02 fe16.pngSmall portrait yuri 02 fe16.pngSmall portrait balthus 02 fe16.pngSmall portrait constance 03 fe16.pngSmall portrait hapi 02 fe16.png

Item data

Items
Name Obtainment Method
Is ns01 key.png Door Key Dropped by enemy Bishop
Is ns01 key.png Door Key Dropped by enemy Paladin
Is ns01 key.png Door Key Dropped by enemy Grappler
Is ns01 key.png Door Key Dropped by enemy Swordmaster
Is ns01 key.png Door Key Dropped by enemy Dark Bishop
Is ns01 key.png Door Key Dropped by enemy Warrior
Is ns01 key.png Door Key Dropped by Chilon
Is ns01 sword.png Sword of Zoltan Open northern chest
Is ns01 bow.png Bow of Zoltan Open southern chest

Enemy data

Normal Hard Maddening

Enemy Units
Name Class Lv # HP Str Mag Dex Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma ns01 titanus enemy.gif Titanus Titanus 40 1 42
42
63
25 4 29 3 18 31 9 0 4  Giant Katar
 Sword Prowess Lv 3 Barrier Pavise Aegis Axebreaker+ Latent; active starting from health bar 2 Swordfaire Latent; active starting from health bar 3
 Titanomachy
Is ns01 weakness axe.png Weak to Axes.
Ma ns01 titanus enemy.gif Titanus Titanus 40 2 42
42
63
25 4 29 3 18 31 9 0 4  Giant Katar
 Sword Prowess Lv 3 Barrier Pavise Aegis Axebreaker+ Latent; active starting from health bar 2 Swordfaire Latent; active starting from health bar 3
 Titanomachy
Is ns01 weakness lance.png Weak to Lances.
Ma ns01 sniper enemy.gif Agarthan Soldier Sniper 40 1 42 19 11 28 20 13 16 8 15 5  Silver Bow
 Bowfaire Bowrange +1
--
Ma ns01 swordmaster enemy.gif Agarthan Soldier Swordmaster 40 2 47 22 11 16 35 10 19 8 15 5  Silver Sword
 Swordfaire Sword Crit +10
The eastern one begins moving if the nearby Holy Knight is provoked.
Ma ns01 dark bishop enemy.gif Agarthan Soldier Dark Bishop 40 2 42 12 21 14 20 10 12 27 13 4  Banshee Θ Miasma Δ Death Γ
 Miasma Δ Fiendish Blow Heartseeker
--
Ma ns01 bishop enemy.gif Agarthan Soldier Bishop 40 1 43 12 17 13 20 10 12 29 17 4  Abraxas Door KeyThis item is dropped upon this unit's defeat. Physic
 White Magic Uses x2 White Magic Heal +10 Terrain Resistance
--
Ma ns01 paladin enemy.gif Agarthan Soldier Paladin 40 1 48 20 11 15 19 10 26 11 15 8  Silver Lance Door KeyThis item is dropped upon this unit's defeat.
 Canto Lancefaire Terrain Resistance
--
Ma ns01 grappler enemy.gif Agarthan Soldier Grappler 40 1 51 20 11 15 23 10 19 6 15 6  Silver Gauntlets Door KeyThis item is dropped upon this unit's defeat. Unarmed
 Fistfaire Unarmed Combat
--
Ma ns01 dark bishop enemy.gif Agarthan Soldier Dark Bishop 40 2 42 12 21 14 20 10 12 27 13+1 4  Banshee Θ Miasma Δ
 Miasma Δ Fiendish Blow Heartseeker
 Dark Magic Corps Lv 5:  Resonant Lightning
Will not act until revealed.
Ma ns01 war master enemy.gif Agarthan Soldier War Master 40 1 56 29 11 14 29 13 23 10 15+1 6  Silver Axe
 Fistfaire Axefaire Crit +20
 Dark Infantry Lv 5:  Onslaught
Will not act until revealed.
Ma ns01 mortal savant enemy.gif Agarthan Soldier Mortal Savant 40 1 47 21 19 15 17 12 18 21 15+1 6  Bolganone Silver Sword
 Swordfaire Black Tomefaire
 Dark Infantry Lv 5:  Onslaught
Will not act until revealed.
Ma ns01 grappler enemy.gif Agarthan Soldier Grappler 40 2 51 20 11 15 23 10 19 6 15+1 6  Silver Gauntlets Unarmed
 Fistfaire Unarmed Combat
 Dark Infantry Lv 5:  Onslaught
Will not act until revealed.
Ma ns01 dark knight enemy.gif Agarthan Soldier Dark Knight 40 1 47 19 19 16 19 12 18 26 15 7  Sagittae
 Canto Black Tomefaire Dark Tomefaire
--
Ma ns01 holy knight enemy.gif Agarthan Soldier Holy Knight 40 1 46 13 20 16 19 12 14 28 17 7  Aura Fortify
 Canto White Tomefaire Terrain Resistance
--
Ma ns01 swordmaster female enemy.gif Agarthan Soldier Swordmaster 40 1 47 22 11 16 35 10 19 8 15 5  Silver Sword Door KeyThis item is dropped upon this unit's defeat.
 Swordfaire Sword Crit +10
Begins moving if the nearby Sniper is provoked.
Ma ns01 grappler enemy.gif Agarthan Soldier Grappler 40 1 51 20 11 15 23 10 19 6 15 6  Silver Gauntlets Unarmed
 Fistfaire Unarmed Combat
Begins moving if the nearby Paladin is provoked.
Ma ns01 warrior enemy.gif Agarthan Soldier Warrior 40 1 52 27 11 12 21 11 19 8 15 5  Silver Axe
 Axefaire Axe Crit +10
--
Ma ns01 bishop female enemy.gif Agarthan Soldier Bishop 40 1 43 12 17 13 20 10 12 29 17 4  Abraxas Physic
 White Magic Uses x2 White Tomefaire Terrain Resistance
Begins moving if the nearby Dark Knight is provoked.
Ma ns01 paladin enemy.gif Agarthan Soldier Paladin 40 1 48 20 11 15 19 10 26 11 15 8  Silver Lance
 Canto Lancefaire Terrain Resistance
Begins moving if the nearby Grappler is provoked.
Ma ns01 warrior enemy.gif Agarthan Soldier Warrior 40 2 52 27 11 12 21 11 19 8 15+1 5  Silver Axe
 Axefaire Axe Crit +10
 Dark Infantry Lv 5:  Onslaught
Will not act until revealed.
Ma ns01 dark bishop enemy.gif Agarthan Soldier Dark Bishop 40 1 42 12 21 14 20 10 12 27 13 4  Banshee Θ Door KeyThis item is dropped upon this unit's defeat. Miasma Δ Death Γ
 Miasma Δ Fiendish Blow Heartseeker
--
Ma ns01 hero enemy.gif Agarthan Soldier Hero 40 1 52 22 11 13 28 11 21 8 15 5  Silver Sword
 Swordfaire Vantage
Begins moving if the nearby Holy Knight is provoked.
Ma ns01 warrior female enemy.gif Agarthan Soldier Warrior 40 1 52 27 11 12 21 11 19 8 15 5  Silver Axe Door KeyThis item is dropped upon this unit's defeat.
 Axefaire Axe Crit +10
Begins moving if the nearby Holy Knight is provoked.
Ma ns01 gremory enemy.gif Bias Gremory 41 1 47 13 31+2 24 23 12 13 31 23+1 -  Ragnarok Physic
 Agarthan Technology Black Magic Uses x2 Dark Magic Uses x2 White Magic Uses x2 Black Tomefaire Magic Bind Black Magic Range +1 Magic +2 Unsealable Magic
 Dark Magic Corps Lv 5:  Resonant Lightning
• Will not act until revealed.
• Defeat halts the Titanus reinforcements.
Ma ns01 gremory enemy.gif Pittacus Gremory 41 1 46 13 30+2 24 22 12 13 31 21+1 -  Abraxas Physic
 Agarthan Technology Black Magic Uses x2 Dark Magic Uses x2 White Magic Uses x2 White Tomefaire Magic Bind White Magic Range +1 Magic +2 Unsealable Magic
 Dark Magic Corps Lv 5:  Resonant Lightning
• Will not act until revealed.
• Defeat disables the Viskam.
Ma ns01 warlock enemy.gif Myson Warlock 41 1 46 8 27+2 14 21 11 12 33 17+1 -  Dark Spikes Τ Swarm Ζ
 Agarthan Technology Black Tomefaire Black Magic Uses x2 Dark Tomefaire Magic Bind Dark Magic Range +1 Magic +2 Unsealable Magic
 Dark Magic Corps Lv 5:  Resonant Lightning
--
Ma ns01 great knight enemy.gif Chilon Great Knight 41 1 60 21 12 14 8 12 37 10 17+1 -  Bolt Axe Silver Axe Door KeyThis item is dropped upon this unit's defeat.
 Agarthan Technology Canto Lancefaire Axefaire Axe Prowess Lv 5 Death Blow Hit +20
 Dark Magic Corps Lv 5:  Resonant Lightning
--
Ma ns01 agastya enemy.gif Thales Agastya 42 1 49 24 27 20 16 18 16 25 26+1 -  Death Γ Quake Σ
 Agarthan Technology Seal Strength Seal Magic Commander Dark Tomefaire Hit +20
 Dark Magic Corps Lv 5:  Resonant Lightning
• Stands on a heal tile +.
• Will not act until revealed.
Reinforcements
Name Class Lv # HP Str Mag Dex Spd Lck Def Res Cha Con Mov Inventory and Skills
Ma ns01 titanus enemy.gif Titanus Titanus 40 42
42
63
25 4 29 3 18 31 9 0 4  Giant Katar
 Sword Prowess Lv 3 Barrier Pavise Aegis Axebreaker+ Latent; active starting from health bar 2 Swordfaire Latent; active starting from health bar 3
 Titanomachy
Is ns01 weakness sword.png Weak to Swords.
Ma ns01 assassin enemy.gif Agarthan Soldier Assassin 40 2 42 19 11 22 36 11 18 8 13 6  Silver Sword
 Swordfaire Locktouch Stealth
Prioritizes opening the northern chest, then escaping via the northwest.

Reinforcements

  • Every third turn after the Viskam are activated; halted if Bias is defeated, located in the northwest hidden room
    • 1 Titanus from near the southern broken wall
  • Turn 10
    • 2 Assassins; one from left and right of the central building each

Boss data

Main boss

Main article: Thales

Normal Hard Maddening

Small portrait thales fe16.png
Ma ns01 agastya enemy.gif Agastya
Level 42
Movement -
Crest --
Stats
Max HP 49 Luck 18
Strength 24 Defense 16
Magic 27 Resistance 25
Dexterity 20 Charm 26+1
Speed 16
Inventory Abilities
--  Agarthan Technology
 Seal Strength
 Seal Magic
 Commander
 Dark Tomefaire
 Hit +20
Combat arts Spells Battalion
--  Death Γ
 Quake Σ
 Dark Magic Corps Lv 5
 Resonant Lightning
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E E E B E E E E E FE16ClassMasteryEmpty.png

Sub-bosses

Main article: Bias

Normal Hard Maddening


Main article: Pittacus

Normal Hard Maddening


Main article: Myson

Normal Hard Maddening

Generic small portrait warlock 02 fe16.png
Ma ns01 warlock enemy.gif Warlock
Level 41
Movement -
Crest --
Stats
Max HP 46 Luck 11
Strength 8 Defense 12
Magic 27+2 Resistance 33
Dexterity 14 Charm 17+1
Speed 21
Inventory Abilities
--  Agarthan Technology
 Black Tomefaire
 Black Magic Uses x2
 Dark Tomefaire
 Magic Bind
 Dark Magic Range +1
 Magic +2
 Unsealable Magic
Combat arts Spells Battalion
--  Dark Spikes Τ
 Swarm Ζ
 Dark Magic Corps Lv 5
 Resonant Lightning
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E E E A E E E E E FE16ClassMasteryEmpty.png


Main article: Chilon

Normal Hard Maddening

Generic small portrait great knight fe16.png
Ma ns01 great knight enemy.gif Great Knight
Level 41
Movement -
Crest --
Stats
Max HP 60 Luck 12
Strength 21 Defense 37
Magic 12 Resistance 10
Dexterity 14 Charm 17+1
Speed 8
Inventory Abilities
 Bolt Axe
 Silver Axe
 Door KeyThis item is dropped upon this unit's defeat.
 Agarthan Technology
 Canto
 Lancefaire
 Axefaire
 Axe Prowess Lv 5
 Death Blow
 Hit +20
Combat arts Spells Battalion
-- --  Dark Magic Corps Lv 5
 Resonant Lightning
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E B+ E E E E E A E E FE16ClassMasteryEmpty.png

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Once a unit enters one of the outer walls, the two Viskam near the center building will be activated. These are automatic magic damage turrets that have 25 might and 1-9 range. They're not terribly strong, though they may prove to be an annoyance. The control room for the Viskam is the hidden southeastern room; inside it, there is a Gremory named Pittacus. Defeating her will disable the Viskam completely. Similarly, the hidden northwestern room also contains a Gremory named Bias. Defeating her will halt all Titanus reinforcements.

Once the door to the central building is opened, Thales can begin to act. His first action will always be to use Quake Σ; a massive spell that hits everyone on the map except for fliers. If you have weak units such as a Dancer that you don't want to risk getting killed, it is best to try rushing in and killing Thales on the same turn you open the door.

Trivia

  • There are several instances of Cyrillic text that can be seen on the walls of Shambhala. They can only be seen by using zoom view, and they are written as follows:
    • СВЕТИТЬСЯ СВАЯ: Russian for "light/shining piles"
    • ЗАКРЫТЫЙ ГОРОД: Russian for "closed/secret city"
    • Катакомбы: Russian for "catacombs"

Etymology and other languages

Names, etymology and in other regions
Language Name Definition, etymology and notes
English

Stand Strong at Shambhala

--

Japanese

シャンバラの戦い

Battle of Shambhala

Spanish

Contienda en Shambhala

Strife at Shambhala

French

La bataille de Shambhala

The battle of Shambhala

German

Schlacht von Shambhala

Battle of Shambhala

Italian

Tenacia a Shambhala

Tenacity in Shambhala

Korean

샴발라의 전투

Battle of shambhala

Simplified Chinese

香巴拉之战

Battle of shambhala

Traditional Chinese

香巴拉之戰

Battle of shambhala

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


Confrontation at the Palace Stand Strong at Shambhala The Final Battle (Silver Snow)
For the Freedom of Fódlan (Verdant Wind)
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnna*BylethCatherineCyrilFlaynGilbertHannemanJeritza*ManuelaSetethShamir
Ashen Wolves* BalthusConstanceHapiYuri
Non-playable characters Abysskeeper*Duke AegirDuke GerthFlecheGatekeeperGlennHolstIonius IXJeraltJudithLadislavaLambertLord ArundelMonicaNaderPatriciaRandolphRheaRodrigueRufusSeirosSitriSothisTomasTiana
Bosses AcheronAelfric*AloisBaron Ochs*BiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLord ArundelLorenzMercedesMetodeyMiklanMysonNaderNemesisOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
Prologue: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I A Cursed Relic*An Ocean ViewBlack Market Scheme*Death TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerOil and WaterRumored NuptialsThe Secret Merchant* Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret Merchant* Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
(DLC side story)
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAbyssAdrestiaFaerghusGarreg Mach MonasteryLeicesterAlmyraBrigidDagdaSreng
Groups, objects and concepts 10 ElitesAshen WolvesBlack EaglesBlue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Related topics Music LibraryName chartPre-release informationUnused content