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Weight (unit): Difference between revisions

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'''Weight''' (Japanese: {{hover|重量|jūryō}} ''weight''), abbreviated as '''Wt''', is a statistic applied to [[unit]]s which appears only in {{FE9}} and {{title|Radiant Dawn}}. As its name obviously suggests, it simulates the unit's [[wikipedia:Body weight|body weight]] and dictates whether or not a unit is light enough or too heavy to be [[Rescue (command)|rescued]] by another unit, and whether or not one unit is able to [[shove]] another. The function of the weight stat is similar to that of the [[constitution]] stat, and indeed it performs the same functions filled by constitution in other games, even though constitution still exists in ''Path of Radiance'' and ''Radiant Dawn''.
'''Weight''' (Japanese: {{hl|重量|jūryō}} ''weight''), abbreviated as '''Wt''', is a statistic applied to [[unit]]s which appears only in {{FE9}} and {{title|Radiant Dawn}}. As its name obviously suggests, it simulates the unit's [[wikipedia:Body weight|body weight]] and dictates whether or not a unit is light enough or too heavy to be [[Rescue (command)|rescued]] by another unit, and whether or not one unit is able to [[shove]] another. The function of the weight stat is similar to that of the [[constitution]] stat, and indeed it performs the same functions filled by constitution in other games, even though constitution still exists in ''Path of Radiance'' and ''Radiant Dawn''.


Technically speaking, weight is not entirely its own stat but is calculated based on the unit's constitution and class. Every class in the two games adds a '''class bonus''' to the unit's constitution stat to produce their weight stat. The class bonus simulates any additions to the unit's actual body weight that come from whether or not they are armored or ride a mount. A side effect of this system is that increasing a unit's constitution using a [[Statue Frag]] will also indirectly increase their weight.
Technically speaking, weight is not entirely its own stat but is calculated based on the unit's constitution and class. Every class in the two games adds a '''class bonus''' to the unit's constitution stat to produce their weight stat. The class bonus simulates any additions to the unit's actual body weight that come from whether or not they are armored or ride a mount. A side effect of this system is that increasing a unit's constitution using a [[Statue Frag]] will also indirectly increase their weight.
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===Class bonuses===
===Class bonuses===
====''Path of Radiance''====
====''Path of Radiance''====
{| width="70%" style="padding: 3px; border-spacing: 4px; {{round}}; border: 2px solid {{Color2}}; background: {{Color1}}"
{| class="basic" style="width: 70%; padding: 3px; border-spacing: 4px; border-width: 2px; margin-left: 0; text-align: unset"
| style="{{roundt|10px}}; border:none; background: {{Color3}}; text-align:center;" colspan="2" | '''[[Beorc]] units'''
! style="border-top-left-radius: 10px; border-top-right-radius: 10px" colspan="2" | [[Beorc]] units
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+0'''
! style="text-align: right; width: 5%" | +0
| style="border:none; background: {{Color3}}" | [[Ranger]] • [[Cleric]] • [[Myrmidon]] • [[Swordmaster]] • [[Fighter]] • [[Archer]] • [[Mage]] • [[Sage]] • [[Priest]] • [[Bishop]] • [[Thief]] • [[Assassin]]
| [[Ranger (Path of Radiance)|Ranger]] • [[Cleric]] • [[Myrmidon]] • [[Swordmaster]] • [[Fighter]] • [[Archer]] • [[Mage]] • [[Sage]] • [[Priest]] • [[Bishop]] • [[Thief]] • [[Assassin]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+1'''
! style="text-align: right" | +1
| style="border:none; background: {{Color3}}" | [[Lord]] • [[Hero]] • [[Warrior]] • [[Sniper]] • [[Bandit]]
| [[Lord]] • [[Hero]] • [[Warrior]] • [[Sniper]] • [[Bandit]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+2'''
! style="text-align: right" | +2
| style="border:none; background: {{Color3}}" | [[Berserker]] • [[Soldier]] <small>(Female units)</small>
| [[Berserker]] • [[Soldier]] <small>(Female units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+3'''
! style="text-align: right" | +3
| style="border:none; background: {{Color3}}" | [[Soldier]] <small>(Male units)</small> • [[Halberdier]] <small>(Female units)</small>
| [[Soldier]] <small>(Male units)</small> • [[Halberdier]] <small>(Female units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+4'''
! style="text-align: right" | +4
| style="border:none; background: {{Color3}}" | [[Knight]] • [[Halberdier]] <small>(Male units)</small>
| [[Knight]] • [[Halberdier]] <small>(Male units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+5'''
! style="text-align: right" | +5
| style="border:none; background: {{Color3}}" | [[General]]
| [[General]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+16'''
! style="text-align: right" | +16
| style="border:none; background: {{Color3}}" | [[Pegasus Knight]]
| [[Pegasus Knight]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+17'''
! style="text-align: right" | +17
| style="border:none; background: {{Color3}}" | [[Falcon Knight]] • [[Princess Crimea]]
| [[Falcon Knight]] • [[Princess Crimea]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+20'''
! style="text-align: right" | +20
| style="border:none; background: {{Color3}}" | [[Valkyrie]]
| [[Valkyrie]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+22'''
! style="text-align: right" | +22
| style="border:none; background: {{Color3}}" | [[Bow Knight]] <small>(Female units)</small>
| [[Bow Knight]] <small>(Female units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+23'''
! style="text-align: right" | +23
| style="border:none; background: {{Color3}}" | [[Sword Knight]] • [[Lance Knight]] • [[Axe Knight]] • [[Bow Knight]] <small>(Male units)</small> • [[Paladin]] <small>(Female units)</small>
| [[Sword Knight]] • [[Lance Knight]] • [[Axe Knight]] • [[Bow Knight]] <small>(Male units)</small> • [[Paladin]] <small>(Female units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+24'''
! style="text-align: right" | +24
| style="border:none; background: {{Color3}}" | [[Paladin]] <small>(Male units)</small>
| [[Paladin]] <small>(Male units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+28'''
! style="text-align: right" | +28
| style="border:none; background: {{Color3}}" | [[Wyvern Rider]]
| [[Wyvern Rider]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+29'''
! style="text-align: right" | +29
| style="border:none; background: {{Color3}}" | [[Wyvern Lord]]
| [[Wyvern Lord]]
|-
|-
| style="{{roundbl|10px}}; border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+35'''
! style="border-bottom-left-radius: 10px; text-align: right" | +35
| style="{{roundbr|10px}}; border:none; background: {{Color3}}" | [[King Daein]]
| style="border-bottom-right-radius: 10px" | [[King Daein]]
|-
|-
| style="border:none; background: {{Color1}}; text-align:center;" colspan="2" | <!--Padding-->
| style="background: none" colspan="2" | <!--Padding-->
|-
|-
| style="{{roundt|10px}}; border:none; background: {{Color3}}; text-align:center;" colspan="2" | '''[[Laguz]] units ([[Laguz transformation|unshifted]])'''
! style="border-top-left-radius: 10px; border-top-right-radius: 10px" colspan="2" | [[Laguz]] units ([[Laguz transformation|unshifted]])
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''-3'''
! style="text-align: right" | −3
| style="border:none; background: {{Color3}}" | [[Heron|Bird Tribe (Heron)]] <small>(Male and female units)</small>
| [[Heron|Bird Tribe (Heron)]] <small>(Male and female units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''-1'''
! style="text-align: right" | −1
| style="border:none; background: {{Color3}}" | [[Raven (class)|Bird Tribe (Raven)]]
| [[Raven (class)|Bird Tribe (Raven)]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+0'''
! style="text-align: right" | +0
| style="border:none; background: {{Color3}}" | [[Hawk (class)|Bird Tribe (Hawk)]]
| [[Hawk (class)|Bird Tribe (Hawk)]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+5'''
! style="text-align: right" | +5
| style="border:none; background: {{Color3}}" | [[Red Dragon|Dragon Tribe (Red)]] <small>(Male and female units)</small> • [[White Dragon (laguz)|Dragon Tribe (White)]]
| [[Red Dragon|Dragon Tribe (Red)]] <small>(Male and female units)</small> • [[White Dragon (laguz)|Dragon Tribe (White)]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+15'''
! style="text-align: right" | +15
| style="border:none; background: {{Color3}}" | [[Cat|Beast Tribe (Cat)]] <small>(Male and female units)</small> • [[Tiger|Beast Tribe (Tiger)]]
| [[Cat|Beast Tribe (Cat)]] <small>(Male and female units)</small> • [[Tiger|Beast Tribe (Tiger)]]
|-
|-
| style="{{roundbl|10px}}; border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+20'''
! style="border-bottom-left-radius: 10px; text-align: right" | +20
| style="{{roundbr|10px}}; border:none; background: {{Color3}}" | [[Lion|Beast Tribe (Lion)]]
| style="border-bottom-right-radius: 10px" | [[Lion|Beast Tribe (Lion)]]
|-
|-
| style="border:none; background: {{Color1}}; text-align:center;" colspan="2" | <!--Padding-->
| style="background: none" colspan="2" | <!--Padding-->
|-
|-
| style="{{roundt|10px}}; border:none; background: {{Color3}}; text-align:center;" colspan="2" | '''[[Laguz]] units ([[Laguz transformation|shifted]])'''
! style="border-top-left-radius: 10px; border-top-right-radius: 10px" colspan="2" | [[Laguz]] units ([[Laguz transformation|shifted]])
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''-5'''
! style="text-align: right" | −5
| style="border:none; background: {{Color3}}" | [[Heron]] <small>(Male and female units)</small>
| [[Heron]] <small>(Male and female units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''-3'''
! style="text-align: right" | −3
| style="border:none; background: {{Color3}}" | [[Raven (class)|Raven]]
| [[Raven (class)|Raven]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''-2'''
! style="text-align: right" | −2
| style="border:none; background: {{Color3}}" | [[Hawk (class)|Hawk]]
| [[Hawk (class)|Hawk]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+10'''
! style="text-align: right" | +10
| style="border:none; background: {{Color3}}" | [[Cat]] <small>(Female units)</small>
| [[Cat]] <small>(Female units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+12'''
! style="text-align: right" | +12
| style="border:none; background: {{Color3}}" | [[Cat]] <small>(Male units)</small>
| [[Cat]] <small>(Male units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+15'''
! style="text-align: right" | +15
| style="border:none; background: {{Color3}}" | [[Tiger]]
| [[Tiger]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+20'''
! style="text-align: right" | +20
| style="border:none; background: {{Color3}}" | [[Lion]]
| [[Lion]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+26'''
! style="text-align: right" | +26
| style="border:none; background: {{Color3}}" | [[Red Dragon]] <small>(Female units)</small>
| [[Red Dragon]] <small>(Female units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+33'''
! style="text-align: right" | +33
| style="border:none; background: {{Color3}}" | [[White Dragon (laguz)|White Dragon]]
| [[White Dragon (laguz)|White Dragon]]
|-
| style="{{roundbl|10px}}; border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+56'''
| style="{{roundbr|10px}}; border:none; background: {{Color3}}" | [[Red Dragon]] <small>(Male units)</small>
|-
|-
! style="border-bottom-left-radius: 10px; text-align: right" | +56
| style="border-bottom-right-radius: 10px" | [[Red Dragon]] <small>(Male units)</small>
|}
|}


====''Radiant Dawn''====
====''Radiant Dawn''====
{| width="70%" style="padding: 3px; border-spacing: 4px; {{round}}; border: 2px solid {{Color2}}; background: {{Color1}}"
{| class="basic" style="width: 70%; padding: 3px; border-spacing: 4px; border-width: 2px; text-align: unset; margin-left: 0"
| style="{{roundt|10px}}; border:none; background: {{Color3}}; text-align:center;" colspan="2" | '''[[Beorc]] units'''
! style="border-top-left-radius: 10px; border-top-right-radius: 10px" colspan="2" | [[Beorc]] units
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+0'''
| style="border:none; background: {{Color3}}" | [[Light Mage]] • [[Light Sage]] • [[Light Priestess]] • [[Myrmidon]] • [[Swordmaster]] • [[Trueblade]] • [[Fighter]] • [[Archer]] • [[Fire Mage]] • [[Thunder Mage]] • [[Wind Mage]] • [[Fire Sage]] • [[Thunder Sage]] • [[Wind Sage]] • [[Dark Sage]] • [[Arch Sage]] • [[Priest]] • [[Bishop]] • [[Saint]] • [[Cleric]] • [[Druid]] • [[Thief]] • [[Rogue]] • [[Whisper]] • [[Assassin]] • [[Summoner]] • [[Empress]] • [[Chancellor]] • [[Bandit]] • [[Civilian|Citizen]] • [[Vendor (class)|Vendor]]
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+1'''
| style="border:none; background: {{Color3}}" | [[Hero]] • [[Warrior]] • [[Sniper]] • [[Marksman]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+2'''
! style="text-align: right; width: 5%" | +0
| style="border:none; background: {{Color3}}" | [[Reaver]]
| [[Light Mage]] • [[Light Sage]] • [[Light Priestess]] • [[Myrmidon]] • [[Swordmaster]] • [[Trueblade]] • [[Fighter]] • [[Archer]] • [[Fire Mage]] • [[Thunder Mage]] • [[Wind Mage]] • [[Fire Sage]] • [[Thunder Sage]] • [[Wind Sage]] • [[Dark Sage]] • [[Arch Sage]] • [[Priest]] • [[Bishop]] • [[Saint]] • [[Cleric]] • [[Druid]] • [[Thief]] • [[Rogue]] • [[Whisper]] • [[Assassin]] • [[Summoner]] • [[Empress]] • [[Chancellor]] • [[Bandit]] • [[Citizen]] • [[Vendor (class)|Vendor]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+3'''
! style="text-align: right" | +1
| style="border:none; background: {{Color3}}" | [[Vanguard]]
| [[Hero]] • [[Warrior]] • [[Sniper]] • [[Marksman]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+4'''
! style="text-align: right" | +2
| style="border:none; background: {{Color3}}" | [[Soldier]]
| [[Reaver]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+5'''
! style="text-align: right" | +3
| style="border:none; background: {{Color3}}" | [[Halberdier]] <small>(Female units)</small> • [[Pilgrim]]
| [[Vanguard]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+6'''
! style="text-align: right" | +4
| style="border:none; background: {{Color3}}" | [[Armored Sword]] <small>(Female units)</small> • [[Halberdier]] <small>(Male units)</small>
| [[Soldier]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+7'''
! style="text-align: right" | +5
| style="border:none; background: {{Color3}}" | [[Sentinel]] <small>(Female units)</small>
| [[Halberdier]] <small>(Female units)</small> • [[Pilgrim]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+8'''
! style="text-align: right" | +6
| style="border:none; background: {{Color3}}" | [[Armored Sword]] <small>(Male units)</small> • [[Armored Lance]] • [[Armored Axe]] • [[Sword General]] <small>(Female units)</small> • [[Sentinel]] <small>(Male units)</small>
| [[Armored Sword]] <small>(Female units)</small> • [[Halberdier]] <small>(Male units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+10'''
! style="text-align: right" | +7
| style="border:none; background: {{Color3}}" | [[Sword General]] <small>(Male units)</small> • [[Lance General]] • [[Axe General]] • [[Marshall]] <small>(Female units and [[Zelgius]])</small>
| [[Sentinel (Radiant Dawn)|Sentinel]] <small>(Female units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+12'''
! style="text-align: right" | +8
| style="border:none; background: {{Color3}}" | [[Black Knight (class)|Black Knight]]
| [[Armored Sword]] <small>(Male units)</small> • [[Armored Lance]] • [[Armored Axe]] • [[Sword General]] <small>(Female units)</small> • [[Sentinel (Radiant Dawn)|Sentinel]] <small>(Male units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+13'''
! style="text-align: right" | +10
| style="border:none; background: {{Color3}}" | [[Marshall]] <small>(Male units)</small>
| [[Sword General]] <small>(Male units)</small> • [[Lance General]] • [[Axe General]] • [[Marshall]] <small>(Female units and [[Zelgius]])</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+16'''
! style="text-align: right" | +12
| style="border:none; background: {{Color3}}" | [[Pegasus Knight]] • [[Falcon Knight|Falconknight]]
| [[Black Knight (class)|Black Knight]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+17'''
! style="text-align: right" | +13
| style="border:none; background: {{Color3}}" | [[Seraph Knight]] • [[Queen]]
| [[Marshall]] <small>(Male units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+20'''
! style="text-align: right" | +16
| style="border:none; background: {{Color3}}" | [[Valkyrie]]
| [[Pegasus Knight]] • [[Falconknight]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+23'''
! style="text-align: right" | +17
| style="border:none; background: {{Color3}}" | [[Bow Knight]]
| [[Seraph Knight]] • [[Queen]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+24'''
! style="text-align: right" | +20
| style="border:none; background: {{Color3}}" | [[Sword Knight]] • [[Lance Knight]] • [[Axe Knight]] • [[Bow Paladin]]
| [[Valkyrie]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+25'''
! style="text-align: right" | +23
| style="border:none; background: {{Color3}}" | [[Blade Paladin]] • [[Lance Paladin]] • [[Axe Paladin]]
| [[Bow Knight]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+26'''
! style="text-align: right" | +24
| style="border:none; background: {{Color3}}" | [[Gold Knight]] • [[Silver Knight]]
| [[Sword Knight]] • [[Lance Knight]] • [[Axe Knight]] • [[Bow Paladin]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+29'''
! style="text-align: right" | +25
| style="border:none; background: {{Color3}}" | [[Dracoknight]]
| [[Blade Paladin]] • [[Lance Paladin]] • [[Axe Paladin]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+30'''
! style="text-align: right" | +26
| style="border:none; background: {{Color3}}" | [[Dragonmaster]]
| [[Gold Knight]] • [[Silver Knight]]
|-
|-
| style="{{roundbl|10px}}; border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+31'''
! style="text-align: right" | +29
| style="{{roundbr|10px}}; border:none; background: {{Color3}}" | [[Dragonlord]]
| [[Dracoknight]]
|-
|-
| style="border:none; background: {{Color1}}; text-align:center;" colspan="2" | <!--Padding-->
! style="text-align: right" | +30
| [[Dragonmaster]]
|-
|-
| style="{{roundt|10px}}; border:none; background: {{Color3}}; text-align:center;" colspan="2" | '''[[Laguz]] units ([[Laguz transformation|unshifted]])'''
! style="border-bottom-left-radius: 10px; text-align: right" | +31
| style="border-bottom-right-radius: 10px" | [[Dragonlord]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''-3'''
| style="background: none" colspan="2" | <!--Padding-->
| style="border:none; background: {{Color3}}" | [[Heron]] <small>(Male and female units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''-1'''
! style="border-top-left-radius: 10px; border-top-right-radius: 10px" colspan="2" | [[Laguz]] units ([[Laguz transformation|unshifted]])
| style="border:none; background: {{Color3}}" | [[Raven (class)|Raven]] <small>(Female units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+0'''
! style="text-align: right" | −3
| style="border:none; background: {{Color3}}" | [[Raven (class)|Raven]] <small>(Male units)</small>
| [[Heron]] <small>(Male and female units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+1'''
! style="text-align: right" | −1
| style="border:none; background: {{Color3}}" | [[Hawk (class)|Hawk]] • [[Raven King]]
| [[Raven (class)|Raven]] <small>(Female units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+2'''
! style="text-align: right" | +0
| style="border:none; background: {{Color3}}" | [[Hawk King]]
| [[Raven (class)|Raven]] <small>(Male units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+5'''
! style="text-align: right" | +1
| style="border:none; background: {{Color3}}" | [[Cat]] <small>(Male and female units)</small> • [[Red Dragon]] <small>(Female units)</small> • [[Black Dragon|Dragon Prince]]
| [[Hawk (class)|Hawk]] • [[Raven King]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+7'''
! style="text-align: right" | +2
| style="border:none; background: {{Color3}}" | [[Wolf (laguz)|Wolf]] • [[Wolf Queen]] <small>(Female units)</small> • [[White Dragon (laguz)|White Dragon]]
| [[Hawk King]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+8'''
! style="text-align: right" | +5
| style="border:none; background: {{Color3}}" | [[Red Dragon]] <small>(Male units)</small>
| [[Cat]] <small>(Male and female units)</small> • [[Red Dragon]] <small>(Female units)</small> • [[Black Dragon|Dragon Prince]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+9'''
! style="text-align: right" | +7
| style="border:none; background: {{Color3}}" | [[Tiger]]
| [[Wolf (laguz)|Wolf]] • [[Wolf Queen]] • [[White Dragon (laguz)|White Dragon]]
|-
|-
| style="{{roundbl|10px}}; border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+10'''
! style="text-align: right" | +8
| style="{{roundbr|10px}}; border:none; background: {{Color3}}" | [[Lion]] • [[Lion King]] • [[Black Dragon|Dragon King]]
| [[Red Dragon]] <small>(Male units)</small>
|-
|-
| style="border:none; background: {{Color1}}; text-align:center;" colspan="2" | <!--Padding-->
! style="text-align: right" | +9
| [[Tiger]]
|-
|-
| style="{{roundt|10px}}; border:none; background: {{Color3}}; text-align:center;" colspan="2" | '''[[Laguz]] units ([[Laguz transformation|shifted]])'''
! style="border-bottom-left-radius: 10px; text-align: right" | +10
| style="border-bottom-right-radius: 10px" | [[Lion]] • [[Lion King]] [[Dragon King]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''-10'''
| style="background: none" colspan="2" | <!--Padding-->
| style="border:none; background: {{Color3}}" | [[Raven King|Raven]] <small>([[Naesala]])</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''-5'''
! style="border-top-left-radius: 10px; border-top-right-radius: 10px" colspan="2" | [[Laguz]] units ([[Laguz transformation|shifted]])
| style="border:none; background: {{Color3}}" | [[Heron]] <small>(Male and female units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''-1'''
! style="text-align: right" | −5
| style="border:none; background: {{Color3}}" | [[Raven (class)|Raven]] <small>(Male and female units)</small>
| [[Heron]] <small>(Male and female units)</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+0'''
! style="text-align: right" | −1
| style="border:none; background: {{Color3}}" | [[Hawk (class)|Hawk]] • [[Hawk King]]
| [[Raven (class)|Raven]] <small>(Male and female units)</small> • [[Raven King]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+20'''
! style="text-align: right" | +0
| style="border:none; background: {{Color3}}" | [[Cat]] <small>(Male and female units)</small> • [[Tiger]] • [[Lion]] • [[Wolf (laguz)|Wolf]] • [[Lion|Giffca]] • [[Lion King|Lion]] <small>([[Caineghis]])</small> • [[Wolf Queen|Wolf]] <small>([[Nailah]])</small>
| [[Hawk (class)|Hawk]] • [[Hawk King]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+12'''
! style="text-align: right" | +20
| style="border:none; background: {{Color3}}" | [[Cat]] <small>(Male units)</small>
| [[Cat]] <small>(Male and female units)</small> • [[Tiger]] • [[Lion]] • [[Lion King]] • [[Wolf (laguz)|Wolf]] • [[Wolf Queen]]
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+15'''
! style="text-align: right" | +26
| style="border:none; background: {{Color3}}" | [[Tiger]]
| [[Red Dragon]] <small>(Female units)</small> • [[Black Dragon]] <small>([[Kurthnaga]])</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+20'''
! style="border-bottom-left-radius: 10px; text-align: right" | +40
| style="border:none; background: {{Color3}}" | [[Lion]]
| style="border-bottom-right-radius: 10px" | [[Red Dragon]] <small>(Male units)</small> • [[White Dragon (laguz)|White Dragon]] • [[Black Dragon]] <small>([[Dheginsea]])</small>
|-
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+26'''
| style="background: none" colspan="2" | <!--Padding-->
| style="border:none; background: {{Color3}}" | [[Red Dragon]] <small>(Female units)</small> • [[Black Dragon]] <small>([[Kurthnaga]])</small>
|-
|-
| style="{{roundbl|10px}}; border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+40'''
! style="border-top-left-radius: 10px; border-top-right-radius: 10px" colspan="2" | Other units
| style="{{roundbr|10px}}; border:none; background: {{Color3}}" | [[Red Dragon]] <small>(Male units)</small> • [[White Dragon (laguz)|White Dragon]] • [[Black Dragon]] <small>([[Dheginsea]])</small>
|-
|-
| style="border:none; background: {{Color1}}; text-align:center;" colspan="2" | <!--Padding-->
! style="text-align: right" | +0
|-
| [[Horse]] • [[Spirit]]
| style="{{roundt|10px}}; border:none; background: {{Color3}}; text-align:center;" colspan="2" | '''Other units'''
|-
| style="border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+0'''
| style="border:none; background: {{Color3}}" | [[Horse]] • [[Spirit]]
|-
| style="{{roundbl|10px}}; border:none; background: {{Color3}}; text-align:right;" width="5%" | '''+80'''
| style="{{roundbr|10px}}; border:none; background: {{Color3}}" | [[Order Incarnate]]
|-
|-
! style="border-bottom-left-radius: 10px; text-align: right" | +80
| style="border-bottom-right-radius: 10px" | [[Order Incarnate]]
|}
|}


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{{main|Rescue (command)#Calculations}}
{{main|Rescue (command)#Calculations}}


{| style="{{round}}; border: 1px solid {{Color2}}; background: {{Color1}}; font-size: 85%"
{| class="calculation"
! style="{{roundtl}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Game
! style="border-top-left-radius: 15px" | Game
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Formula
! Formula
! style="{{roundtr}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Notes
! style="border-top-right-radius: 15px" | Notes
|-
|-
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Path of Radiance}}
| {{title|Path of Radiance}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | If ([Unit A's Wt] - [Unit B's Wt]) ≥ 2, then Unit A can rescue Unit B.
! If ([Unit A's Wt] - [Unit B's Wt]) ≥ 2, then Unit A can rescue Unit B.
| style="border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| --
|-
|-
| style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Radiant Dawn}}
| style="border-bottom-left-radius: 15px" | {{title|Radiant Dawn}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | If ([Unit A's Wt] - 2) ≥ [Unit B's Wt]), then Unit A can rescue Unit B.
! If ([Unit A's Wt] - 2) ≥ (Unit B's Wt), then Unit A can rescue Unit B.
| style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| style="border-bottom-right-radius: 15px" | --
|}
|}


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{{main|Shove}}
{{main|Shove}}


Weight only affects shoving in ''Path of Radiance''; in ''Radiant Dawn'', constitution is used instead.
{| class="calculation"
 
! style="border-top-left-radius: 15px" | Game
{| style="{{round}}; border: 1px solid {{Color2}}; background: {{Color1}}; font-size: 85%"
! Formula
! style="{{roundtl}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Game
! style="border-top-right-radius: 15px" | Notes
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | Formula
|-
! style="{{roundtr}}; border: 1px solid {{Color2}}; background: {{Color3}}" | Notes
| {{title|Path of Radiance}}
! If ([Unit B's Wt] − [Unit A's Wt]) ≤ 2, then Unit A can shove Unit B.
| --
|-
|-
| style="{{roundbl}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | {{title|Path of Radiance}}
| style="border-bottom-left-radius: 15px" | {{title|Radiant Dawn}}
! style="border: 1px solid {{Color2}}; background: {{Color3}}" | If ([Unit B's Wt] - [Unit A's Wt]) ≥ 2, then Unit A can rescue Unit B.
! If ([Unit A's [[Cn]]] + 2) > (Unit B's Wt), the  Unit A can shove Unit B.
| style="{{roundbr}}; border: 1px solid {{Color2}}; background: {{Color3}}; text-align: center" | --
| style="border-bottom-right-radius: 15px" | --
|}
|}


==Flavor text==
==Flavor text==
{{Flavor Text
{{DescriptionHdr}}
|game1={{title|Path of Radiance}}
{{DescriptionCell
|english1=The unit's weight.<br>This affects a non-mounted<br>unit's ability to shove.
|game={{title|Path of Radiance}}
|japanese1=??
|english=The unit's weight.<br>This affects a non-mounted<br>unit's ability to shove.
|-
|japanese=ユニットの重量です<br>歩行ユニットは体当たりにかかわります
|game2={{title|Radiant Dawn}}
}}
|english2=The unit's overall weight.
{{DescriptionCell
|japanese2=??
|game={{title|Radiant Dawn}}
|english=The unit's overall weight.
|japanese=ユニットの総重量
}}
}}
{{DescriptionFtr}}


==Trivia==
==Trivia==
*According to Taeko Kaneda, game designer of ''Path of Radiance'', the reason that weight was introduced was due to confusion over what the [[constitution]] stat was supposed to represent. According to Kaneda, in the previous titles, constitution included armor and equipment, but this was ambiguous; thus, ''Path of Radiance'' separated a unit's constitution (before armor and equipment) from weight.<ref>{{Cite web|quote='''Kaneda:''' By the way, the concept of “constitution” which appeared on characters in ''The Binding Blade'' and ''The Blazing Blade'' includes armor and equipment. However, since this wasn’t clearly stated anywhere, there were mistaken thoughts on some of the more delicate female characters in illustrations, such as “Is she actually a gigantic woman?” (laughs). Partly for this reason, “Radiance” separately displays constitution (before factoring armor) and weight. One’s mental image is important.|author=xkan|published=20 April 2020|retrieved=12 October 2020|url=https://kantopia.wordpress.com/2020/04/20/fire-emblem-path-of-radiance-staff-interview-n-o-m-82-may-2005/|title=Fire Emblem: Path of Radiance Staff Interview (N.O.M 82 – May 2005)|site=kantopia}}</ref>


==Etymology and other languages==
==Etymology and other languages==
{{Names
{{Names
|eng-name=Weight
|eng-name=Weight
|jap-name={{hover|重量|jūryō}}
|jpn-name={{h|重量|jūryō}}
|jap-mean=Weight
|jpn-mean=Weight
|fren-name=
|span-name=
|fren-mean=
|span-mean=
|fren-name=Poids
|fren-mean=Weight. Abbreviated to '''Pds''' due to space restrictions.
|ger-name=
|ger-name=
|ger-mean=
|ger-mean=
|span-name=
|span-mean=
|ital-name=
|ital-name=
|ital-mean=
|ital-mean=
Line 328: Line 320:


{{NavMech}}
{{NavMech}}
[[Category:Stats]]
[[Category:Unit stats]]

Latest revision as of 03:02, 9 March 2024

Weight (Japanese: 重量 weight), abbreviated as Wt, is a statistic applied to units which appears only in Fire Emblem: Path of Radiance and Radiant Dawn. As its name obviously suggests, it simulates the unit's body weight and dictates whether or not a unit is light enough or too heavy to be rescued by another unit, and whether or not one unit is able to shove another. The function of the weight stat is similar to that of the constitution stat, and indeed it performs the same functions filled by constitution in other games, even though constitution still exists in Path of Radiance and Radiant Dawn.

Technically speaking, weight is not entirely its own stat but is calculated based on the unit's constitution and class. Every class in the two games adds a class bonus to the unit's constitution stat to produce their weight stat. The class bonus simulates any additions to the unit's actual body weight that come from whether or not they are armored or ride a mount. A side effect of this system is that increasing a unit's constitution using a Statue Frag will also indirectly increase their weight.

Calculations

Class bonuses

Path of Radiance

Beorc units
+0 RangerClericMyrmidonSwordmasterFighterArcherMageSagePriestBishopThiefAssassin
+1 LordHeroWarriorSniperBandit
+2 BerserkerSoldier (Female units)
+3 Soldier (Male units)Halberdier (Female units)
+4 KnightHalberdier (Male units)
+5 General
+16 Pegasus Knight
+17 Falcon KnightPrincess Crimea
+20 Valkyrie
+22 Bow Knight (Female units)
+23 Sword KnightLance KnightAxe KnightBow Knight (Male units)Paladin (Female units)
+24 Paladin (Male units)
+28 Wyvern Rider
+29 Wyvern Lord
+35 King Daein
Laguz units (unshifted)
−3 Bird Tribe (Heron) (Male and female units)
−1 Bird Tribe (Raven)
+0 Bird Tribe (Hawk)
+5 Dragon Tribe (Red) (Male and female units)Dragon Tribe (White)
+15 Beast Tribe (Cat) (Male and female units)Beast Tribe (Tiger)
+20 Beast Tribe (Lion)
Laguz units (shifted)
−5 Heron (Male and female units)
−3 Raven
−2 Hawk
+10 Cat (Female units)
+12 Cat (Male units)
+15 Tiger
+20 Lion
+26 Red Dragon (Female units)
+33 White Dragon
+56 Red Dragon (Male units)

Radiant Dawn

Beorc units
+0 Light MageLight SageLight PriestessMyrmidonSwordmasterTruebladeFighterArcherFire MageThunder MageWind MageFire SageThunder SageWind SageDark SageArch SagePriestBishopSaintClericDruidThiefRogueWhisperAssassinSummonerEmpressChancellorBanditCitizenVendor
+1 HeroWarriorSniperMarksman
+2 Reaver
+3 Vanguard
+4 Soldier
+5 Halberdier (Female units)Pilgrim
+6 Armored Sword (Female units)Halberdier (Male units)
+7 Sentinel (Female units)
+8 Armored Sword (Male units)Armored LanceArmored AxeSword General (Female units)Sentinel (Male units)
+10 Sword General (Male units)Lance GeneralAxe GeneralMarshall (Female units and Zelgius)
+12 Black Knight
+13 Marshall (Male units)
+16 Pegasus KnightFalconknight
+17 Seraph KnightQueen
+20 Valkyrie
+23 Bow Knight
+24 Sword KnightLance KnightAxe KnightBow Paladin
+25 Blade PaladinLance PaladinAxe Paladin
+26 Gold KnightSilver Knight
+29 Dracoknight
+30 Dragonmaster
+31 Dragonlord
Laguz units (unshifted)
−3 Heron (Male and female units)
−1 Raven (Female units)
+0 Raven (Male units)
+1 HawkRaven King
+2 Hawk King
+5 Cat (Male and female units)Red Dragon (Female units)Dragon Prince
+7 WolfWolf QueenWhite Dragon
+8 Red Dragon (Male units)
+9 Tiger
+10 LionLion KingDragon King
Laguz units (shifted)
−5 Heron (Male and female units)
−1 Raven (Male and female units)Raven King
+0 HawkHawk King
+20 Cat (Male and female units)TigerLionLion KingWolfWolf Queen
+26 Red Dragon (Female units)Black Dragon (Kurthnaga)
+40 Red Dragon (Male units)White DragonBlack Dragon (Dheginsea)
Other units
+0 HorseSpirit
+80 Order Incarnate

Rescuing

Main article: Rescue (command) § Calculations
Game Formula Notes
Path of Radiance If ([Unit A's Wt] - [Unit B's Wt]) ≥ 2, then Unit A can rescue Unit B. --
Radiant Dawn If ([Unit A's Wt] - 2) ≥ (Unit B's Wt), then Unit A can rescue Unit B. --

Shoving

Main article: Shove
Game Formula Notes
Path of Radiance If ([Unit B's Wt] − [Unit A's Wt]) ≤ 2, then Unit A can shove Unit B. --
Radiant Dawn If ([Unit A's Cn] + 2) > (Unit B's Wt), the Unit A can shove Unit B. --

Flavor text

Game Text
(English)
Text
(Japanese)
Path of Radiance
The unit's weight.
This affects a non-mounted
unit's ability to shove.
ユニットの重量です
歩行ユニットは体当たりにかかわります
Radiant Dawn
The unit's overall weight.
ユニットの総重量

Trivia

  • According to Taeko Kaneda, game designer of Path of Radiance, the reason that weight was introduced was due to confusion over what the constitution stat was supposed to represent. According to Kaneda, in the previous titles, constitution included armor and equipment, but this was ambiguous; thus, Path of Radiance separated a unit's constitution (before armor and equipment) from weight.[1]

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Weight

--

Japanese

重量

Weight

French

Poids

Weight. Abbreviated to Pds due to space restrictions.

References

  1. "Kaneda: By the way, the concept of “constitution” which appeared on characters in The Binding Blade and The Blazing Blade includes armor and equipment. However, since this wasn’t clearly stated anywhere, there were mistaken thoughts on some of the more delicate female characters in illustrations, such as “Is she actually a gigantic woman?” (laughs). Partly for this reason, “Radiance” separately displays constitution (before factoring armor) and weight. One’s mental image is important." — xkan, Fire Emblem: Path of Radiance Staff Interview (N.O.M 82 – May 2005), kantopia, Published: 20 April 2020, Retrieved: 12 October 2020

See also

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus