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From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
For the battalion, see Bandits. For the character from The Sacred Stones, see Bandit (character).
Not to be confused with the similar Brigand class.

FEPR Bandit concept.png
Concept art of a Bandit from Tellius Recollection: Volume 1.

Axe-wielding brutes of terrible strength who live only to loot and pillage.

Unit type(s)
  • Infantry (all titles)
  • Beorc (Path of Radiance)




The Bandit (Japanese: バンデット Bandit) is a base infantry class introduced in Fire Emblem: Path of Radiance, appearing exclusively in it and Radiant Dawn. They are an axe-wielding, enemy-only class, and act as a replacement for other enemy-only axe classes from earlier Fire Emblem series games such as the Barbarian, Brigand and Pirate. Like these classes, they have an easier time crossing certain rough terrain: they are the only non-flying class able to cross bodies of water, while in Radiant Dawn they also have an easier time crossing desert sands than most infantry classes.

Bandits have similar stats to the earlier enemy-only axe classes, with very high strength and HP, as well as decent speed. However, not only do they suffer from the traditional poor skill stat of axe-wielding classes, which along with the low accuracy of axes gives them poor hit rates, but they are also affected by poor defense and resistance, with their high HP failing to do much to mitigate this. This makes them risky to fight carelessly but relatively easy to quickly damage and defeat.

In Path of Radiance Bandits are able to promote to the Berserker class, although since there are no playable Bandits the player cannot do this without hacking the game.[1] In Radiant Dawn, they have no known promotion options, since the Berserker is not present in the game at all.


Base stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Path of Radiance 25 5 0 2 4 0 2 0 5 13 Axes D
Radiant Dawn 25 9 0 4 6 0 3 0 5 13 Axes D

Max stats

Game HP Strength Magic Skill Speed Luck Defense Resistance Movement Constitution Weapon level
Path of Radiance 40 20 15 20 20 40 20 20 20 99 Axes A
Radiant Dawn 45 20 10 20 20 35 20 10 20 99 Axes A

Miscellaneous stats

Game Experience CRP Gold Weight mod. Capacity Vision Size
Path of Radiance -- -- -- +1 20 3 --
Radiant Dawn -- -- -- +0 15 4 --

Class growth rates

Game HP Strength Magic Skill Speed Luck Defense Resistance Charm Constitution* Movement* Weapon level
Path of Radiance 90% 60% 10% 30% 50% 25% 40% 20% -- -- -- --
Radiant Dawn 105% 60% 10% 85% 75% 70% 90% 50% -- -- -- --
See class growth rate for more details on the mechanics of class growths in each game.

Class skills

Game Skill Learning conditions
Path of Radiance
Radiant Dawn
Shove Innate; hidden in Path of Radiance.

Class change

Path of Radiance

Base class Promotion method Advanced class

Using a Master Seal after reaching Level 10, or reaching Level 21.[1]

Radiant Dawn

Base class


Notable enemy Bandits

Enemy Units
Name Game
Zawana Path of Radiance
Ikanau Path of Radiance
Havetti Path of Radiance
Nedata Path of Radiance
Enemy Bandit units in the Fire Emblem series.

Flavor text

Game Text
Path of Radiance
Axe-wielding ruffians with terrible strength
and incredible endurance.
Radiant Dawn
(class roll)
Axe-wielding ruffians with a taste
for brutality. They loot villages
and raze them without remorse.
Radiant Dawn
Axe-wielding brutes of terrible
strength who live only to loot
and pillage.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes





• Officially romanized as Bandit; this katakana-only name is used in Path of Radiance.
• Officially romanized as Bandit; literally "robber" from the kanji. In Radiant Dawn, all Japanese class names are spelled primarily in kanji (i.e. 強盗), with a foreign-language name in katakana applied as furigana (i.e. バンデット) and used as the basis for the romanized name in the class roll.















  1. 1.0 1.1 Fedule, Fire Emblem: Path of Radiance Part #87 - Trial Maps - Addendum, The Let's Play Archive, Published: August 21, 2012, Retrieved: July 23, 2015

See also

Project Classes.png This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series.
Classes in Fire Emblem: Path of Radiance
Base classes ArcherAxe KnightBanditBow KnightChildCivilianClericFighterKnightLance KnightMageMyrmidonPegasus KnightPriestRangerSoldierSword KnightThiefWyvern Rider
Advanced classes AssassinBerserkerBishopFalcon KnightGeneralHalberdierHeroKing DaeinLordPaladinPrincess CrimeaSageSniperSwordmasterValkyrieWarriorWyvern Lord
Laguz classes Beast Tribe (CatLionTiger) • Bird Tribe (HawkHeronRaven) • Dragon Tribe (Red DragonWhite Dragon)
Classes in Fire Emblem: Radiant Dawn
Base classes ArcherArmored AxeArmored LanceArmored SwordAxe KnightBanditBow KnightCitizenDracoknightFighterFire MageHorseLance KnightLight MageMyrmidonPegasus KnightPilgrimPriestSoldierSword KnightThiefThunder MageVendorWind Mage
Advanced classes Axe GeneralAxe PaladinBishopBlade PaladinBow PaladinClericDark SageDragonmasterDruidFalconknightFire SageHalberdierHeroLance GeneralLance PaladinLight SageRogueSniperSword GeneralSwordmasterThunder SageWarriorWind Sage
Master classes Arch SageAssassinBlack KnightChancellorDragonlordEmpressGold KnightLight PriestessMarksmanMarshallOrder IncarnateQueenReaverSaintSentinelSeraph KnightSilver KnightSpiritSummonerTruebladeValkyrieVanguardWhisper
Laguz classes Beast Tribe (CatLionLion KingTigerWolfWolf Queen) • Bird Tribe (HawkHawk KingHeronRavenRaven King) • Dragon Tribe (Black DragonRed DragonWhite Dragon)