Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter or Tumblr! Engage info: As the game has only recently released, we lack much key information. Please help add any info that you can. |
Fire Emblem Wiki:Project Classes
![]() |
Project Classes Leader: Seritinajii Main - Talk Destubbing Progress - Wanted Pages |
Project Classes is a project that deals with the various classes that appear in the Fire Emblem series.
Important stuff
- Images for FE10-only classes: Who has any suggestions about these? For the classes that appear in FE9 only or first in FE9, we've been getting them from the Fire Emblem Museum. Unfortunately, it doesn't cover Radiant Dawn, so we are in trouble here.
- Over 50% of the existing class pages have been destubbed!!!
Members
- Leader- Seritinajii (Talk • Contributions)
- SuperAlpaca (Talk • Contributions)
- BrandedOne (Talk • Contributions)
- Aria der Donau (Talk • Contributions)
Current work
Destubbing Progress
As of May 4, 2011, all high-priority class pages are complete!
Wanted Pages
A list of known wanted class pages.
Structure of the articles
Introduction
The first paragraph should be about a few basic aspects of the class. The name of the class, its Japanese name, both written in Japanese and in English letters, the weapon it uses, and the games that they appear in.
The next paragraphs will vary depending on the class, but here are some things to write about:
- Details about when the class has appeared
- What weapons they can use in different games
- Their class change options, if any
- If they attack from close or far range, then state so and say if they can be useful attackers/defenders, or if they can/cannot be placed in the front line safely, etc.
- Their typical stats. "This class typically has high speed but low attack."
- Their skills, either inherent (like Great Shield) or learned from an Occult scroll, in FE9 (like Aether)
Infobox
Use Template:Class Infobox.
• Image: Use a generic portrait if it exists, preferably the most recent one. For classes for which no generic portrait exists, such as the Journeyman class, use a battle sprite.
- Flavor text: Use the flavor text from the most recent game. This can be found usually in the class introductions; if there is none, then too bad...
• Unit type(s): List in which type the class is considered part of like Infantry, Cavalry, or Flying. If it varies, then list all of them from the different games with "*" before each type and with "()" describing which games the class has appeared with that type. If the class appeared in Path of Radiance, it should also be noted if it is considered a Beorc or a Laguz class. For example, on the Wyvern Rider article:
|type=*Flying <small>(all titles except ''Radiant Dawn'')</small> *Infantry <small>(replaces Flying when [[dismount]]ed; ''Thracia 776'', ''Three Houses'')</small> *Dragon <small>(''The Binding Blade'', ''The Blazing Blade'', ''The Sacred Stones'', ''Awakening'', ''Fates'')</small> *Beorc <small>(''Path of Radiance'')</small>
makes
|type=*Flying (all titles except Radiant Dawn)
- Infantry (replaces Flying when dismounted; Thracia 776, Three Houses)
- Dragon (The Binding Blade, The Blazing Blade, The Sacred Stones, Awakening, Fates)
- Beorc (Path of Radiance)
• Weapons: List the weapons that this class can use. If it varies, then list all of them from the different games with "*" before each weapon and with "()" describing which games it can use whatever weapons in. For example, on the Mage article:
|weapons=*[[Tome]] <small>(''Shadow Dragon & the Blade of Light'', ''Mystery of the Emblem'', ''Shadow Dragon'', ''New Mystery of the Emblem'', ''Awakening'')</small> *[[Black magic]] <small>(''Gaiden'', ''Echoes: Shadows of Valentia'')</small> *[[Fire (magic)|Fire]], [[Thunder (magic)|Thunder]], [[Wind (magic)|Wind]] <small>(''Genealogy of the Holy War'', ''Thracia 776'', ''Path of Radiance'')</small> *[[Anima (magic)|Anima]] <small>(''The Binding Blade'', ''The Blazing Blade'', ''The Sacred Stones'')</small> *Various, including [[magic (element)|magic]] <small>(''Three Houses'')</small> *[[Black magic]], [[White magic]] <small>(''Three Houses''; specialty)</small>
makes
|weapons=*Tome (Shadow Dragon & the Blade of Light, Mystery of the Emblem, Shadow Dragon, New Mystery of the Emblem, Awakening)
- Black magic (Gaiden, Echoes: Shadows of Valentia)
- Fire, Thunder, Wind (Genealogy of the Holy War, Thracia 776, Path of Radiance)
- Anima (The Binding Blade, The Blazing Blade, The Sacred Stones)
- Various, including magic (Three Houses)
- Black magic, White magic (Three Houses; specialty)
• Skills: List the skills the class has for each games the class has appeared in by order of release. For example, on the Pegasus Knight article:
|skills=*[[Canto]] <small>(''Genealogy of the Holy War'' – ''Radiant Dawn'', ''Three Houses'')</small> *[[Speed +2]], [[Relief]] <small>(''Awakening'')</small> *[[Speed +2]], [[Relief]], [[Rally Speed]], [[Warding Blow]] <small>(''Fates'')</small> *[[Canto]], [[Darting Blow]], [[Triangle Attack]] <small>(''Three Houses'')</small> *[[Canto]], [[Lancefaire]], [[Avo +10]] <small>(''Three Houses'' enemy-only variant)</small>
makes
|skills=*Canto (Genealogy of the Holy War – Radiant Dawn, Three Houses)
- Speed +2, Relief (Awakening)
- Speed +2, Relief, Rally Speed, Warding Blow (Fates)
- Canto, Darting Blow, Triangle Attack (Three Houses)
- Canto, Lancefaire, Avo +10 (Three Houses enemy-only variant)
Stats
Use templates Template:BaseStats and Template:MaxStats for "===Base Stats===" and "===Max Stats===" respectively. For Echoes: Shadows of Valentia and Three Houses, Template:MaxStats is unnecessary.
{{BaseStats |game1={{title|(Game name)}} |hp1= |str1= |mag1= |skl1= |spd1= |luck1= |def1= |res1= |mov1= |con1= |wt1= |exp1= |crp1= |wpnr1= |- ... |game17= |hp17= |str17= |mag17= |skl17= |spd17= |luck17= |def17= |res17= |mov17= |con17= |wt1= |exp1= |crp1= |wpnr17= }}
If a stat doesn't appear for a game, don't put the stat in the template. For example, the "wt=" for the Weight stat only appeared in Path of Radiance and Radiant Dawn and as such, is only needed for those games. If multiple data for a stat in a single game are present, list all of them with hover templates for each variant of the class and separate them with "/". For the variants "Mounted" and "Dismounted", put the "Dismounted" stat in "()". For example, on the Mage Knight article:
{{BaseStats |game1={{title|Genealogy of the Holy War}} |hp1=40 |str1=5 |mag1=10 |skl1=7 |spd1=7 |luck1=0 |def1=5 |res1=7 |mov1=9 |wpnr1={{SwordSNES}} B {{FireSNES}} B<br>{{ThunderSNES}} B {{WindSNES}} B |- |game2={{title|Thracia 776}} |hp2={{h|20|Male}}/{{h|18|Female}} |str2={{h|3|Mounted}}/{{h|2|Dismounted}} |mag2={{h|3|Male}}/{{h|4|Female}} |skl2={{h|5|Male}}/{{h|4|Male, dismounted}}/{{h|4|Female}}/{{h|3|Female, dismounted}} |spd2={{h|4|Male}}/{{h|3|Male, dismounted}}/{{h|5|Female}}/{{h|4|Female, dismounted}} |luck2=0 |def2={{h|4|Male}}/{{h|3|Male, dismounted}}/{{h|3|Female}}/{{h|2|Female, dismounted}} |mov2={{h|8|Mounted}}/{{h|5|Dismounted}} |con2={{h|6|Male}}/{{h|4|Female}} |crp2={{h|4|Male}}/{{h|3|Female}} |wpnr2={{SwordSNES|5}} E {{FireSNES|5}} D<br>{{ThunderSNES|5}} D {{WindSNES|5}} D |- |game3={{title|The Sacred Stones}} |hp3={{h|20|Male}}/{{h|19|Female}} |mag3={{h|4|Male}}/{{h|3|Female}} |skl3={{h|3|Male}}/{{h|5|Female}} |spd3={{h|5|Male}}/{{h|6|Female}} |luck3=0 |def3={{h|5|Male}}/{{h|3|Female}} |res3={{h|5|Male}}/{{h|6|Female}} |mov3=7 |con3={{h|8|Male}}/{{h|6|Female}} |crp3=3 |wpnr3={{AnimaGBA}} C {{StaffGBA}} D }}
makes
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Genealogy of the Holy War | 40 | 5 | 10 | 7 | 7 | 0 | 5 | 7 | 9 | -- | ![]() ![]() ![]() ![]() |
Thracia 776 | 20/18 | 3/2 | 3/4 | 5/4/4/3 | 4/3/5/4 | 0 | 4/3/3/2 | -- | 8/5 | 6/4 | ![]() ![]() ![]() ![]() |
The Sacred Stones | 20/19 | -- | 4/3 | 3/5 | 5/6 | 0 | 5/3 | 5/6 | 7 | 8/6 | ![]() ![]() |
There are special templates for the "wpnr=" field:
- For Shadow Dragon & the Blade of Light and Mystery of the Emblem, use the following code if applicable:
[[Sword]] - [[Lance (weapon)|Lance]] - [[Axe]] - [[Bow]] - [[Staff]] - [[Tome]]
- For Gaiden, use the following template if applicable:
[[Sword]] - [[Lance (weapon)|Lance]] - [[Axe]] - [[Bow]] - [[Black magic]] - [[White magic]]
- For Genealogy of the Holy War, use the following templates if applicable:
{{SwordSNES}} - {{LanceSNES}} - {{AxeSNES}} - {{BowSNES}} - {{StaffSNES}} - {{FireSNES}} - {{ThunderSNES}} - {{WindSNES}} - {{LightSNES}} - {{DarkSNES}}
- For Thracia 776, use the following templates if applicable:
{{SwordSNES|5}} - {{LanceSNES|5}} - {{AxeSNES|5}} - {{BowSNES|5}} - {{StaffSNES|5}} - {{FireSNES|5}} - {{ThunderSNES|5}} - {{WindSNES|5}} - {{LightSNES|5}} - {{DarkSNES|5}}
- For The Binding Blade, Fire Emblem and The Sacred Stones, use the following templates if applicable:
{{SwordGBA}} - {{LanceGBA}} - {{AxeGBA}} - {{BowGBA}} - {{StaffGBA}} - {{AnimaGBA}} - {{LightGBA}} - {{DarkGBA}}
- For Path of Radiance, use the following templates if applicable:
{{SwordGCN}} - {{LanceGCN}} - {{AxeGCN}} - {{BowGCN}} - {{StaffGCN}} - {{FireGCN}} - {{ThunderGCN}} - {{WindGCN}}
- For Radiant Dawn, use the following templates if applicable:
{{SwordWii}} - {{LanceWii}} - {{AxeWii}} - {{BowWii}} - {{KnifeWii}} - {{StaffWii}} - {{FireWii}} - {{ThunderWii}} - {{WindWii}} - {{LightWii}} - {{DarkWii}} - {{StrikeWii}}
- For Shadow Dragon, use the following templates if applicable:
{{SwordDS}} - {{LanceDS}} - {{AxeDS}} - {{BowDS}} - {{StaffDS}} - {{TomeDS}}
- For New Mystery of the Emblem: Heroes of Light and Shadow, use the following templates if applicable:
{{SwordDS|12}} - {{LanceDS|12}} - {{AxeDS|12}} - {{BowDS|12}} - {{StaffDS|12}} - {{TomeDS|12}}
- For Awakening, use the following templates if applicable:
{{Sword13}} - {{Lance13}} - {{Axe13}} - {{Bow13}} - {{Staff13}} - {{Tome13}} - {{Stone13}} - {{Claw13}} - {{Breath13}}
- For Fates, use the following templates if applicable:
{{Sword14}} - {{Lance14}} - {{Axe14}} - {{Shuriken14}} - {{Bow14}} - {{Tome14}} - {{Staff14}} - {{Stone14}} - {{Saw14}} - {{Fist14}} - {{Rock14}} - {{Breath14}}
- For Echoes: Shadows of Valentia, use the following template if applicable:
{{Sword15}} - {{Lance15}} - {{Axe15}} - {{Bow15}} - {{BlackMagic15}} - {{WhiteMagic15}} - {{Monster15}}
- For Three Houses, use the following template in "===Class Growth rates===" if applicable:
{{Sword16}} - {{Lance16}} - {{Axe16}} - {{Bow16}} - {{Brawling16}} - {{Reason16}} - {{Faith16}} - {{Authority16}} - {{Armor16}} - {{Cavalry16}} - {{Flying16}}
EXAMPLE:
Game | HP | Strength | Magic | Skill | Speed | Luck | Defense | Resistance | Movement | Constitution | Weapon level |
---|---|---|---|---|---|---|---|---|---|---|---|
Genealogy of the Holy War | 30 | 0 | 7 | 7 | 10 | 0 | 3 | 7 | 6 | -- | ![]() ![]() ![]() ![]() |
Thracia 776 | 16 | 0 | 1 | 1 | 5 | 0 | 0 | -- | 6 | 4 | ![]() ![]() ![]() ![]() |
The Binding Blade | 14 | 1 | -- | 2 | 7 | 0 | 1 | 0 | 5 | 6 | ![]() |
Fire Emblem: The Blazing Blade | 14 | 1 | -- | 2 | 7 | 0 | 1 | 0 | 5 | 3 | ![]() |
Class change
Also known as promotion. Different games have different methods and branches; games should be grouped according to the progression system they use.
There are eight different templates for this section:
- Template:Class Change 1: This is for unique classes that do not promote, such as lords in the Archanea games or thieves in The Binding Blade.
{{Class Change 1 |sprite=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]] |class= }}
EXAMPLE:
Base class |
---|
![]() Dancer |
- Template:Class Change 2: The most common promotion system; classes that promote only once go here, like nomads in the Elibe games.
{{Class Change 2 |sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]] |basic class= |promotion method= |sprite 2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]] |promoted class= }}
EXAMPLE:
Base class | Promotion method | Advanced class |
---|---|---|
![]() Nomad |
Using an Orion's Bolt after reaching Level 10. | ![]() Nomadic Trooper |
- Template:Class Change 3: Seen in Gaiden, The Sacred Stones and Radiant Dawn, classes here promote twice.
{{Class Change 3 |sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]] |basic class= |promotion method 1= |sprite2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]] |promoted class 1= |promotion method 2= |sprite3=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]] |promoted class 2= }}
EXAMPLE:
Base class | Promotion method | Advanced class | Promotion method | Master class |
---|---|---|---|---|
Myrmidon |
Using a Master Seal after reaching Level 10, or reaching Level 21. | Swordmaster |
Using a Master Crown after reaching Level 10, or reaching Level 21. | Trueblade |
- Template:Class Change 4: Only seen in Gaiden, in which some units can promote three times.
{{Class Change 4 |sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]] |trainee class= |promotion method 1= |sprite2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]] |basic class= |promotion method 2= |sprite3=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]] |promoted class 1= |promotion method 3= |sprite4=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]] |promoted class 2= }}
EXAMPLE:
Trainee-like class | Method | Base class | Method | Advanced class | Method | Advanced class |
---|---|---|---|---|---|---|
![]() Villager |
After reaching Level 3, at any Mila Shrine. | ![]() Archer |
After reaching Level 7, at any Mila Shrine. | ![]() Sniper |
After reaching Level 10, at any Mila Shrine. | ![]() Bow Knight |
- Template:Class Change 5: Only seen in Echoes: Shadows of Valentia, in which some units can promote four times.
{{Class Change 5 |sprite1=[[File:Ma 3ds03 class playable.gif]] |trainee class= |promotion method 1=After reaching Level *, at any [[Mila Shrine]]. |sprite2=[[File:Ma 3ds03 class playable.gif]] |basic class= |promotion method 2=After reaching Level *, at any [[Mila Shrine]]. |sprite3=[[File:Ma 3ds03 class playable.gif]] |promoted class 1= |promotion method 3=After reaching Level *, at any [[Mila Shrine]]. |sprite4=[[File:Ma 3ds03 class playable.gif]] |promoted class 2= |promotion method 4=After reaching Level 20, at the [[Altar of the *]]. |sprite5=[[File:Ma 3ds03 class playable.gif]] |promoted class 3= }}
EXAMPLE:
Trainee-like class | Method | Base class | Method | Advanced class | Method | Advanced class | Method | Over class |
---|---|---|---|---|---|---|---|---|
![]() Villager |
After reaching Level 3, at any Mila Shrine. | ![]() Soldier |
After reaching Level 7, at any Mila Shrine. | ![]() Knight |
After reaching Level 10, at any Mila Shrine. | ![]() Baron |
After reaching Level 20, at the Altar of the Titan. | ![]() Spartan |
- Template:Class Change Branched: For classes present in The Sacred Stones and Genealogy of the Holy War; some basic classes have two options when promoted.
{{Class Change Branched |sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]] |basic class= |promotion method= |sprite2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]] |promoted class 1= |condition=The promoted class is predetermined for the characters (for Genealogy of the Holy War) OR The player can freely choose (for The Sacred Stones) |sprite3=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]] |promoted class 2= }}
EXAMPLE:
Base class | Promotion method | Advanced class |
---|---|---|
![]() Cavalier |
Using a Knight Crest after reaching Level 10. | ![]() Paladin or ![]() Great Knight |
Promotion choice criteria: The player can freely choose |
- Template:Class Change Converged: For some promoted classes, two classes can become one class. Only use this template on the page of the promoted class.
{{Class Change Converged |sprite1=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]] |basic class 1= |sprite2=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]] |basic class 2= |promotion method= |sprite3=[[File:bs_fe(game number)_(character name)_(class)_(weapon).png]] |promoted class= }}
EXAMPLE:
Base class | Promotion method | Advanced class |
---|---|---|
![]() Monk and ![]() Cleric |
Using a Guiding Ring after reaching level 10. | ![]() Bishop |
- Template:Class Change FE16: This is for Three Houses unique style of promotion which has certification requirements.
{{Class Change FE16 |sprite=[[File:Ma ns01 class playable.gif]] |class=New class. |tier=The class's tier: Beginner, Intermediate, Advanced, Master, or Unique. Automatically fills in the needed level and seal. |req=The new class's requirements. For Beginner, Intermediate, Advanced, and Master, this should be used for skill level requirements. |dark=Use only for classes that need the Dark Seal. |restrict=What units the new class is restricted to. Inputted value fits in the sentence "This class is only available for <restrict>." }}
EXAMPLE:
Base class | Certification requirements | Master class |
---|---|---|
Any class | Level 30![]() ![]() ![]() |
![]() Gremory |
This class is only available for female units. |
Playable units
In this section, all units that have the class as their starting class should be listed.
The template to use is Template:Notable Units
{{Notable Units |units=playable |name1=(name of the unit) |game1={{title|name of the game}} |name2= |game2= ... |namex= |gamex= }}
EXAMPLE:
Notable enemies, notable NPCs
In this section, all enemy and NPC units under the class should be listed.
The template to use is Template:Notable Units
- For enemies:
{{Notable Units |units=enemy |name1= |game1= |name2= |game2= ... |namex= |gamex= }}
- For allies:
{{Notable Units |units=allied |name1= |game1= |name2= |game2= ... |namex= |gamex= }}
- For NPC/others (or green units):
{{Notable Units |units=other |name1= |game1= |name2= |game2= ... |namex= |gamex= }}
EXAMPLE:
Partner Units | |
---|---|
Name | Game |
Jagen | Shadow Dragon & the Blade of Light, Shadow Dragon |
Arran | Mystery of the Emblem, New Mystery of the Emblem |
Oifey | Genealogy of the Holy War |
Eyvel | Thracia 776 |
Marcus | The Binding Blade, Fire Emblem: The Blazing Blade |
Seth | The Sacred Stones |
Titania | Path of Radiance |
Sothe | Radiant Dawn |
Partner Project Classes units in the Fire Emblem series. |
Flavor text
Record flavor text from games that have it regarding the class using the "Flavor Text" template. The navbox should only contain the most recent flavor text for the class, while this section contains all previous flavor text.
Game | Text (English) |
Text (Japanese) |
---|---|---|
{{title|Game title here}} 1 | English description 1 | Japanese description 1 |
{{title|Game title here}} 2 | English description 2 | Japanese description 2 |
{{Flavor Text |game1={{title|Game title here}} 1 |english1=English description 1 |japanese1=Japanese description 1 |- |game2={{title|Game title here}} 2 |english2=English description 2 |japanese2=Japanese description 2 }}
Trivia
Put any noteworthy informations that doesn't belong in any previous section here by preceeding each sentence by "*".
Etymology and other languages
Use the Names template for each language the class was localized. If the class wasn't localized in a certain language, don't put the language in the template. If the class has multiple names across the games, put "•" before each name and separate them with <br>; do the same for the notes and precise in which games the different names are used.
Names, etymology and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
English or North American English name. |
|
English (Europe) |
PAL English name. Use if PAL name is different |
|
English (unofficial) |
English fan name. Use if game was not localized; put common fan names here |
|
Japanese |
Japanese name. Use as such: Name |
Officially romanized as Name. (if no official romanization, just put a translation) |
Spanish |
Spanish name. |
|
Spanish (Spain) |
European Spanish name. Use if different from Latin American Spanish name |
|
Spanish (Latin America) |
Latin American Spanish name. Use if different from European Spanish name |
|
French |
French name. |
|
French (France) |
European French name. Use if different from Canadian French name |
|
French (Canada) |
Canadian French name. Use if different from European French name |
|
German |
German name. |
|
Italian |
Italian name. |
|
Dutch |
Dutch name. |
|
Portuguese |
Portuguese name. |
|
Portuguese (Portugal) |
European Portuguese name. Use if different from Brazilian Portuguese name |
|
Portuguese (Brazil) |
Brazilian Portuguese name. Use if different from European Portuguese name |
|
Russian |
Russian name. Use as such: Name. Use for Smash Bros. |
|
Korean |
Korean name. Use as such: Name. |
|
Simplified Chinese |
Simplified Chinese name. Use as such: Name |
|
Traditional Chinese |
Traditional Chinese name. Use as such: Name |
|
{{Names |eng-name=English or North American English name. |eng-mean= |pal-name=PAL English name. Use if PAL name is different |pal-mean= |eng-fan-name=English fan name. Use if game was not localized; put common fan names here |eng-fan-mean= |jpn-name=Japanese name. Use as such: {{h|Name|Modified Hepburn}} |jpn-mean=Officially romanized as '''Name'''. (if no official romanization, just put a translation) |span-name=Spanish name. |span-mean= |span-sp-name=European Spanish name. Use if different from Latin American Spanish name |span-sp-name= |span-la-name=Latin American Spanish name. Use if different from European Spanish name |span-la-mean= |fren-name=French name. |fren-mean= |fren-fran-name=European French name. Use if different from Canadian French name |fren-fran-mean= |fren-can-name=Canadian French name. Use if different from European French name |fren-can-mean= |ger-name=German name. |ger-mean= |ital-name=Italian name. |ital-mean= |dut-name=Dutch name. |dut-mean= |por-name=Portuguese name. |por-mean= |por-pt-name=European Portuguese name. Use if different from Brazilian Portuguese name |por-pt-mean= |por-br-name=Brazilian Portuguese name. Use if different from European Portuguese name |por-br-mean= |rus-name=Russian name. Use as such: {{h|Name|BGN/PCGN romanization}}. Use for Smash Bros. |rus-mean= |kor-name=Korean name. Use as such: {{h|Name|Revised romanization}}. |kor-mean= |ch-simp-name=Simplified Chinese name. Use as such: {{h|Name|Pinyin}} |ch-simp-mean= |ch-trad-name=Traditional Chinese name. Use as such: {{h|Name|Pinyin}} |ch-trad-mean= }}
Gallery
This section is under work.
Categories
Articles should have one of the following category if applicable:
[[Category:Base classes]] [[Category:Intermediate classes]] [[Category:Advanced classes]] [[Category:Third-tier advanced classes]] [[Category:Overclasses]] [[Category:Master classes]] [[Category:Special classes]]
Do not forget that all articles should use the following templates if applicable:
{{NavClassFE1}} {{NavClassFE2}} {{NavClassFE3}} {{NavClassFE4}} {{NavClassFE5}} {{NavClassFE6}} {{NavClassFE7}} {{NavClassFE8}} {{NavClassFE9}} {{NavClassFE10}} {{NavClassFE11}} {{NavClassFE12}} {{NavClassFE13}} {{NavClassFE14}} {{NavClassFE15}} {{NavClassFE16}}
Project templates
- For class pages: Template:Project Classes
{{Project Classes}}
![]() |
This article is part of Project Classes, a project focused in writing articles for every class present in the Fire Emblem series. |
- For user pages:
Fire Emblem Wiki projects | |
---|---|
Project Characters • Project Classes |