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Three Houses (Three Houses chapter): Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
(Added CSS class to calendar; rewrote strategy section)
m (Text replacement - "\[\[File:([^\[\]\|]+)[Cc]hapter " to "[[File:$1chapter ")
Tag: Manual revert
 
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<choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{DISPLAYTITLE:Three Houses (''Three Houses'' chapter)}} <choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose>
{{Chapter Infobox
{{Chapter Infobox
|title=Three Houses<br>Rivalry of the Houses
|title=Three Houses<br>Rivalry of the Houses
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|location=[[Garreg Mach Monastery]]
|location=[[Garreg Mach Monastery]]
|caption=Mural used to introduce the Great Three Moon.
|caption=Mural used to introduce the Great Three Moon.
|new units=[[Hubert]], [[Ferdinand]], [[Linhardt]], [[Caspar]], [[Bernadetta]], [[Dorothea]], and [[Petra]] {{Black Eagles}}<br>
|new units=*[[Hubert]], [[Ferdinand]], [[Linhardt]], [[Caspar]], [[Bernadetta]], [[Dorothea]], and [[Petra]] {{Black Eagles}}
[[Dedue]], [[Felix]], [[Ashe]], [[Sylvain]], [[Mercedes]], [[Annette]], and [[Ingrid]] {{Blue Lions}}<br>
*[[Dedue]], [[Felix]], [[Ashe]], [[Sylvain]], [[Mercedes]], [[Annette]], and [[Ingrid]] {{Blue Lions}}
[[Lorenz (Three Houses)|Lorenz]], [[Raphael]], [[Ignatz]], [[Lysithea]], [[Marianne]], [[Hilda]], and [[Leonie]] {{Golden Deer}}
*[[Lorenz (Three Houses)|Lorenz]], [[Raphael]], [[Ignatz]], [[Lysithea]], [[Marianne]], [[Hilda]], and [[Leonie]] {{Golden Deer}}
|boss=[[Edelgard]], [[Dimitri]], [[Claude]]{{h|*|The two not picked at the route split}}
|boss=[[Edelgard]], [[Dimitri]], [[Claude]]{{h|*|The two not picked at the route split}}
|previous=[[An Inevitable Encounter]]
|next=[[Familiar Scenery]]
}}
}}


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==Plot==
==Plot==
{{main|Three Houses (chapter)/Script (part 1)}}
{{main|/Script (part 1)/}}
{{main|Three Houses (chapter)/Script (part 2, Black Eagles)|Three Houses (chapter)/Script (part 2, Blue Lions)|Three Houses (chapter)/Script (part 2, Golden Deer)}}
{{main|/Script (part 2, Black Eagles)/|/Script (part 2, Blue Lions)/|/Script (part 2, Golden Deer)/}}


On the 24th of the Great Tree Moon, the group arrives at [[Garreg Mach Monastery]], where Archbishop [[Rhea]] thanks [[Byleth]] for rescuing the students. She convinces a reluctant [[Jeralt]] to rejoin the [[Knights of Seiros]] as an adviser to the aging captain and hires Byleth as a professor at the academy. After introducing themselves to their colleagues [[Manuela]] and [[Hanneman]], Byleth interviews the twenty-four students and chooses one of the three houses to lead: the [[Black Eagles]], the [[Blue Lions]], or the [[Golden Deer]]; unbeknownst to them all, this choice will shape the history of [[Fódlan]] for generations to come. Afterwards, Byleth formally introduces themselves to their new students.
On the 24th of the Great Tree Moon, the group arrives at [[Garreg Mach Monastery]], where Archbishop [[Rhea]] thanks [[Byleth]] for rescuing the students. She convinces a reluctant [[Jeralt]] to rejoin the [[Knights of Seiros]] as an adviser to the aging captain and hires Byleth as a professor at the academy. After introducing themselves to their colleagues [[Manuela]] and [[Hanneman]], Byleth interviews the twenty-four students and chooses one of the three houses to lead: the [[Black Eagles]], the [[Blue Lions]], or the [[Golden Deer]]; unbeknownst to them all, this choice will shape the history of [[Fódlan]] for generations to come. Afterwards, Byleth formally introduces themselves to their new students.
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| 21
| 21
| 22
| 22
| 23<br>{{h|Explore, Choose House|Chapter starts here}} [[File:FETH church of seiros emblem.png|x16px|White Clouds|link=]]
| 23<br>{{h|Explore, Choose House|Chapter starts here}} {{White Clouds}}
| 24<br>[[File:Ma ns01 commoner byleth {{#var:A}} playable.gif|Player formally starts on the calendar here|link=]]
| 24<br>[[File:Ma ns01 commoner byleth {{#var:A}} playable.gif|Player formally starts on the calendar here|link=]]
| 25
| 25
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{{ChapData
{{ChapData
|victory=Rout the enemy
|victory=Rout the enemy
|defeat=[[Byleth]] or [[Edelgard]] [[File:FETH Black Eagles symbol.png|x16px|Black Eagles|link=]]/[[Dimitri]] [[File:FETH Blue Lions symbol.png|x16px|Blue Lions|link=]]/[[Claude]] [[File:FETH Golden Deer symbol.png|x16px|Golden Deer|link=]] is defeated{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|defeat=[[Byleth]] or [[Edelgard]] {{Black Eagles}}/[[Dimitri]] {{Blue Lions}}/[[Claude]] {{Golden Deer}} is defeated{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}}
|ally=5
|ally=2–5
|enemy=10
|enemy=10
|map=<br>
|map={{Tab
{{Tab
|tab1=Black Eagles {{Black Eagles}}
|tab1=Black Eagles
|tab2=Blue Lions {{Blue Lions}}
|tab2=Blue Lions
|tab3=Golden Deer {{Golden Deer}}
|tab3=Golden Deer
|content1=<div>[[File:Cm fe16 1 be.png|200px]]</div>
|content1=<center>[[File:Cm fe16 1 be.png|200px]]</center>
|content2=<div>[[File:Cm fe16 1 bl.png|200px]]</div>
|content2=<center>[[File:Cm fe16 1 bl.png|200px]]</center>
|content3=<div>[[File:Cm fe16 1 gd.png|200px]]</div>
|content3=<center>[[File:Cm fe16 1 gd.png|200px]]</center>
}}
}}
|col=20
|row=22
}}
}}


===Character data===
===Character data===
{{Tab
{{Tab
|tab1=Black Eagles [[File:FETH Black Eagles symbol.png|x16px|Black Eagles|link=]]
|tab1=Black Eagles {{Black Eagles}}
|tab2=Blue Lions [[File:FETH Blue Lions symbol.png|x16px|Blue Lions|link=]]
|tab2=Blue Lions {{Blue Lions}}
|tab3=Golden Deer [[File:FETH Golden Deer symbol.png|x16px|Golden Deer|link=]]
|tab3=Golden Deer {{Golden Deer}}
|content1={{ChapChars
|content1={{ChapChars
|game#=16
|game#=16
|newunits=7
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Hubert
|name=Hubert
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|HP=22
|HP=22
|lv=1
|lv=1
|inventory={{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Miasma Δ|image=dark magic}}
|recruitment method=Automatically upon joining the Black Eagles
|recruitment method=Automatically upon joining the Black Eagles
}}
}}
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|HP=28
|HP=28
|lv=1
|lv=1
|inventory={{Item|16|Iron Lance|image=lance}}<br>{{Item|16|Vulnerary|image=potion}}
|recruitment method=Automatically upon joining the Black Eagles
|recruitment method=Automatically upon joining the Black Eagles
}}
}}
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|HP=24
|HP=24
|lv=1
|lv=1
|inventory={{Item|16|Training Sword|image=sword}}<br>{{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Heal|image=white magic}}<br>{{Item|16|Nosferatu|image=white magic}}
|recruitment method=Automatically upon joining the Black Eagles
|recruitment method=Automatically upon joining the Black Eagles
}}
}}
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|HP=26
|HP=26
|lv=1
|lv=1
|inventory={{Item|16|Iron Axe|image=axe}}<br>{{Item|16|Vulnerary|image=potion}}
|recruitment method=Automatically upon joining the Black Eagles
|recruitment method=Automatically upon joining the Black Eagles
}}
}}
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|HP=25
|HP=25
|lv=1
|lv=1
|inventory={{Item|16|Iron Bow|image=bow}}<br>{{Item|16|Vulnerary|image=potion}}
|recruitment method=Automatically upon joining the Black Eagles
|recruitment method=Automatically upon joining the Black Eagles
}}
}}
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|HP=24
|HP=24
|lv=1
|lv=1
|inventory={{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Training Sword|image=sword}}<br>{{Item|16|Thunder|image=black magic}}
|recruitment method=Automatically upon joining the Black Eagles
|recruitment method=Automatically upon joining the Black Eagles
}}
}}
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|HP=25
|HP=25
|lv=1
|lv=1
|inventory={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Vulnerary|image=potion}}
|recruitment method=Automatically upon joining the Black Eagles
|recruitment method=Automatically upon joining the Black Eagles
}}
}}
|return1=byleth {{#var:A}}
|forced1=byleth {{#var:A}}
|return1article=Byleth
|forced1article=Byleth
|return2=edelgard
|forced2=edelgard
}}
}}
|content2={{ChapChars
|content2={{ChapChars
|game#=16
|game#=16
|newunits=7
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Dedue
|name=Dedue
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|HP=30
|HP=30
|lv=1
|lv=1
|inventory={{Item|16|Iron Axe|image=axe}}<br>{{Item|16|Vulnerary|image=potion}}
|recruitment method=Automatically upon joining the Blue Lions
|recruitment method=Automatically upon joining the Blue Lions
}}
}}
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|HP=26
|HP=26
|lv=1
|lv=1
|inventory={{Item|16|Iron Sword|image=sword}}<br>{{Item|16|Vulnerary|image=potion}}
|recruitment method=Automatically upon joining the Blue Lions
|recruitment method=Automatically upon joining the Blue Lions
}}
}}
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|HP=23
|HP=23
|lv=1
|lv=1
|inventory={{Item|16|Iron Bow|image=bow}}<br>{{Item|16|Vulnerary|image=potion}}
|recruitment method=Automatically upon joining the Blue Lions
|recruitment method=Automatically upon joining the Blue Lions
}}
}}
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|HP=27
|HP=27
|lv=1
|lv=1
|inventory={{Item|16|Iron Lance|image=lance}}<br>{{Item|16|Vulnerary|image=potion}}
|recruitment method=Automatically upon joining the Blue Lions
|recruitment method=Automatically upon joining the Blue Lions
}}
}}
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|HP=25
|HP=25
|lv=1
|lv=1
|inventory={{Item|16|Training Bow|image=bow}}<br>{{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Heal|image=white magic}}
|recruitment method=Automatically upon joining the Blue Lions
|recruitment method=Automatically upon joining the Blue Lions
}}
}}
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|HP=23
|HP=23
|lv=1
|lv=1
|inventory={{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Training Axe|image=axe}}<br>{{Item|16|Wind|image=black magic}}
|recruitment method=Automatically upon joining the Blue Lions
|recruitment method=Automatically upon joining the Blue Lions
}}
}}
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|HP=27
|HP=27
|lv=1
|lv=1
|inventory={{Item|16|Iron Lance|image=lance}}<br>{{Item|16|Vulnerary|image=potion}}
|recruitment method=Automatically upon joining the Blue Lions
|recruitment method=Automatically upon joining the Blue Lions
}}
}}
|return1=byleth {{#var:A}}
|forced1=byleth {{#var:A}}
|return1article=Byleth
|forced1article=Byleth
|return2=dimitri
|forced2=dimitri
}}
}}
|content3={{ChapChars
|content3={{ChapChars
|game#=16
|game#=16
|newunits=7
|newunit1={{NewUnit
|newunit1={{NewUnit
|name=Lorenz
|name=Lorenz
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|HP=28
|HP=28
|lv=1
|lv=1
|inventory={{Item|16|Iron Lance|image=lance}}<br>{{Item|16|Vulnerary|image=potion}}
|recruitment method=Automatically upon joining the Golden Deer
|recruitment method=Automatically upon joining the Golden Deer
}}
}}
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|HP=30
|HP=30
|lv=1
|lv=1
|inventory={{Item|16|Iron Gauntlets|image=brawling}}<br>{{Item|16|Vulnerary|image=potion}}
|recruitment method=Automatically upon joining the Golden Deer
|recruitment method=Automatically upon joining the Golden Deer
}}
}}
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|HP=25
|HP=25
|lv=1
|lv=1
|inventory={{Item|16|Iron Bow|image=bow}}<br>{{Item|16|Vulnerary|image=potion}}
|recruitment method=Automatically upon joining the Golden Deer
|recruitment method=Automatically upon joining the Golden Deer
}}
}}
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|HP=22
|HP=22
|lv=1
|lv=1
|inventory={{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Training Bow|image=bow}}<br>{{Item|16|Miasma Δ|image=dark magic}}
|recruitment method=Automatically upon joining the Golden Deer
|recruitment method=Automatically upon joining the Golden Deer
}}
}}
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|HP=23
|HP=23
|lv=1
|lv=1
|inventory={{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Training Sword|image=sword}}<br>{{Item|16|Nosferatu|image=white magic}}<br>{{Item|16|Heal|image=white magic}}
|recruitment method=Automatically upon joining the Golden Deer
|recruitment method=Automatically upon joining the Golden Deer
}}
}}
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|HP=29
|HP=29
|lv=1
|lv=1
|inventory={{Item|16|Iron Axe|image=axe}}<br>{{Item|16|Vulnerary|image=potion}}
|recruitment method=Automatically upon joining the Golden Deer
|recruitment method=Automatically upon joining the Golden Deer
}}
}}
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|HP=26
|HP=26
|lv=1
|lv=1
|inventory={{Item|16|Iron Lance|image=lance}}<br>{{Item|16|Vulnerary|image=potion}}
|recruitment method=Automatically upon joining the Golden Deer
|recruitment method=Automatically upon joining the Golden Deer
}}
}}
|return1=byleth {{#var:A}}
|forced1=byleth {{#var:A}}
|return1article=Byleth
|forced1article=Byleth
|return2=claude
|forced2=claude
}}
}}
}}
}}
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|item1=Iron Sword
|item1=Iron Sword
|item1image=sword
|item1image=sword
|obtain1=Quest reward: Informal Introductions
|obtain1=Quest reward: [[Informal Introductions]]
|item2=Vulnerary
|item2=Vulnerary
|item2image=potion
|item2image=potion
|obtain2=Quest reward: Informal Introductions
|obtain2=Quest reward: [[Informal Introductions]]
|item3=500 Gold
|item3=500 Gold
|item3image=bullion
|item3image=bullion
|item3article=Gold
|item3article=Gold
|obtain3=Quest reward: Informal Introductions
|obtain3=Quest reward: [[Informal Introductions]]
|item4=1,000 Gold
|item4=1,000 Gold
|item4image=bullion
|item4image=bullion
|item4article=Gold
|item4article=Gold
|obtain4=Automatically after choosing a house to lead
|obtain4=Automatically after choosing a house to lead
|item5=Red Flower Seeds
|item5=1- to 3-star seed (random)
|item5image=seed
|item5image=seed
|item5article=Monastery item
|obtain5=Southwest corner of the greenhouse
|obtain5=Southwest corner of the greenhouse
|item6=Smithing Stone
|item6=1- to 3-star ore (random)
|item6image=ore
|item6image=ore
|obtain6=On a crate just south of the Golden Deer classroom
|item6article=Monastery item
|item7=Ginger Tea
|obtain6=On a crate south of the Golden Deer classroom
|item7=2-star tea (random)
|item7image=tea
|item7image=tea
|obtain7=Right next to the Smithing Stone
|item7article=Monastery item
|item8=Dedue's Seeds
|obtain7=On a crate south of the Golden Deer classroom
|item8image=seed
|item8=4- to 5-star bait (random)
|obtain8=Automatically upon starting Green Thumb Beginnings
|item8image=bait
|item9=Flayn's Bait
|item8article=Monastery item
|item9image=bait
|obtain8=Southeast of [[Annette]]
|obtain9=Automatically upon starting Fresh Catch
|item9=4- to 5-star seed (random)
|item10=Mixed Herb Seeds (×5)
|item9image=seed
|item9article=Monastery item
|obtain9=Southeast of [[Annette]]
|item10=Dedue's Seeds
|item10image=seed
|item10image=seed
|item10article=Mixed Herb Seeds
|obtain10=Automatically upon starting [[Green Thumb Beginnings]]
|obtain10=Quest reward: Green Thumb Beginnings
|item11=Flayn's Bait
|item11=Western Fódlan Seeds (×5)
|item11image=bait
|item11image=seed
|obtain11=Automatically upon starting [[Fresh Catch]]
|item11article=Western Fódlan Seeds
|item12=Mixed Herb Seeds (×5)
|obtain11=Quest reward: Green Thumb Beginnings
|item12image=seed
|item12=Tomato x4
|item12article=Mixed Herb Seeds
|item12image=produce
|obtain12=Quest reward: [[Green Thumb Beginnings]]
|item12article=Tomato
|item13=Western Fódlan Seeds (×5)
|obtain12=Quest reward: Green Thumb Beginnings
|item13image=seed
|item13=Albinean Herring (×3)
|item13article=Western Fódlan Seeds
|item13image=fish
|obtain13=Quest reward: [[Green Thumb Beginnings]]
|item13article=Albinean Herring
|item14=Tomato x4
|obtain13=Quest reward: Fresh Catch
|item14image=produce
|item14=Caledonian Gar (×3)
|item14article=Tomato
|item14image=fish
|obtain14=Quest reward: [[Green Thumb Beginnings]]
|item14article=Western Fódlan Seeds
|item15=Albinean Herring (×3)
|obtain14=Quest reward: Fresh Catch
|item15image=fish
|item15=Insect Larva (×5)
|item15article=Albinean Herring
|item15image=bait
|obtain15=Quest reward: [[Fresh Catch]]
|item15article=Insect Larva
|item16=Caledonian Gar (×3)
|obtain15=Quest reward: Fresh Catch
|item16=Airmid Goby (×3)
|item16image=fish
|item16image=fish
|item16article=Airmid Goby
|item16article=Western Fódlan Seeds
|obtain16=Quest reward: Share a Bite
|obtain16=Quest reward: [[Fresh Catch]]
|item17=Onion (×4)
|item17=Insect Larva (×5)
|item17image=produce
|item17image=bait
|item17article=Onion
|item17article=Insect Larva
|obtain17=Quest reward: Share a Bite
|obtain17=Quest reward: [[Fresh Catch]]
|item18=Turnip (×4)
|item18=Airmid Goby (×3)
|item18image=produce
|item18image=fish
|item18article=Turnip
|item18article=Airmid Goby
|obtain18=Quest reward: Share a Bite
|obtain18=Quest reward: [[Share a Bite]]
|item19=Vulnerary
|item19=Onion (×4)
|item19image=potion
|item19image=produce
|obtain19=Dropped by [[Manuela]]
|item19article=Onion
|obtain19=Quest reward: [[Share a Bite]]
|item20=Turnip (×4)
|item20image=produce
|item20article=Turnip
|obtain20=Quest reward: [[Share a Bite]]
|item21=Vulnerary
|item21image=potion
|obtain21=Dropped by [[Manuela]]
|itemlast=Intermediate Seal
|itemlast=Intermediate Seal
|itemlastimage=seal
|itemlastimage=seal
Line 381: Line 413:
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}}
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Dedue]]
|name=[[Dimitri]]
|class=Commoner
|class=Noble
|version=dedue
|version=dimitri
|lv=2
|lv=3
|#=1
|#=1
|hp=30
|hp=29
|str=12
|str=13
|mag=2
|mag=4
|dex=5
|dex=8
|spd=7
|spd=8
|lck=5
|lck=5
|def=8
|def=8
|res=1
|res=4
|cha=4
|cha=10
|mov=4
|mov=4
|inventory={{Item|16|Training Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Staunch Shield|image=skill self buff}}
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Royal Lineage}}
|notes=Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, and Manuela}} are defeated.
|notes=• Bears the {{Item|16|Minor Crest of Blaiddyd}}.<br>• Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, and Manuela}} are defeated.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Ashe]]
|name=[[Claude]]
|class=Commoner
|class=Noble
|version=ashe
|version=claude
|lv=2
|lv=3
|#=1
|#=1
|hp=23
|hp=26
|str=8
|str=12
|mag=5
|mag=5
|dex=8
|dex=9
|spd=9
|spd=9
|lck=6
|lck=8
|def=5
|def=6
|res=6
|res=4
|cha=5
|cha=9
|mov=4
|mov=4
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Lockpick|link=Lockpick (ability)|image=locktouch}}
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Leicester Lineage}}
|notes=Immediately begins moving unprovoked.
|notes=• Bears the {{Item|16|Minor Crest of Riegan}}.<br>• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if [[Hilda]] is provoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Mercedes]]
|name=[[Dedue]]
|class=Commoner
|class=Commoner
|version=mercedes
|version=dedue
|lv=2
|lv=2
|#=1
|#=1
|hp=25
|hp=30
|str=6
|str=12
|mag=10
|mag=2
|dex=6
|dex=5
|spd=8
|spd=7
|lck=5
|lck=5
|def=5
|def=8
|res=9
|res=1
|cha=8
|cha=4
|mov=4
|mov=4
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Live to Serve}}
|inventory={{Item|16|Training Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Staunch Shield|image=skill self buff}}
|notes=Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, and Manuela}} are defeated.
|notes=Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, and Manuela}} are defeated.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Lorenz (Three Houses)|Lorenz]]
|name=[[Ashe]]
|class=Noble
|class=Commoner
|version=lorenz
|version=ashe
|lv=2
|lv=2
|#=1
|#=1
|hp=28
|hp=23
|str=8
|str=8
|mag=7
|mag=5
|dex=6
|dex=8
|spd=7
|spd=9
|lck=5
|lck=6
|def=6
|def=5
|res=6
|res=6
|cha=3
|cha=5
|mov=4
|mov=4
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Distinguished House}}
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Lockpick|link=Lockpick (ability)|image=locktouch}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Ignatz]]
|name=[[Mercedes]]
|class=Commoner
|class=Commoner
|version=ignatz
|version=mercedes
|lv=2
|lv=2
|#=1
|#=1
|hp=25
|hp=25
|str=8
|str=6
|mag=5
|mag=10
|dex=7
|dex=6
|spd=8
|spd=8
|lck=8
|lck=5
|def=4
|def=5
|res=6
|res=9
|cha=4
|cha=8
|mov=4
|mov=4
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Watchful Eye|image=hit +20}}
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Live to Serve}}
|notes=Immediately begins moving unprovoked.
|notes=• Bears the {{Item|16|Minor Crest of Lamine}}.<br>• Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, and Manuela}} are defeated.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Hilda]]
|name=[[Lorenz (Three Houses)|Lorenz]]
|class=Noble
|class=Noble
|version=hilda
|version=lorenz
|lv=2
|lv=2
|#=1
|#=1
|hp=29
|hp=28
|str=10
|str=8
|mag=5
|mag=7
|dex=5
|dex=6
|spd=8
|spd=7
|lck=6
|lck=5
|def=6
|def=6
|res=3
|res=6
|cha=7
|cha=3
|mov=4
|mov=4
|inventory={{Item|16|Hand Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}}
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Distinguished House}}
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|notes=• Bears the {{Item|16|Minor Crest of Gloucester}}.<br>• Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Hanneman]]
|name=[[Ignatz]]
|class=Noble
|class=Commoner
|version=hanneman
|version=ignatz
|lv=2
|lv=2
|#=1
|#=1
|hp=25
|hp=25
|str=6
|str=8
|mag=10
|mag=5
|dex=6
|dex=7
|spd=6
|spd=8
|lck=4
|lck=8
|def=5
|def=4
|res=7
|res=6
|cha=5
|cha=4
|mov=4
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Watchful Eye|image=hit +20}}
|notes=Immediately begins moving unprovoked.
}}
{{ChapUnitCellFE16
|name=[[Hilda]]
|class=Noble
|version=hilda
|lv=2
|#=1
|hp=29
|str=10
|mag=5
|dex=5
|spd=8
|lck=6
|def=6
|res=3
|cha=7
|mov=4
|mov=4
|inventory={{Item|16|Sagittae|image=black magic}} • {{Item|16|Wind|link=Wind (tome)|image=black magic}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Intermediate Seal|image=seal|type=drop}}<br>{{Item|16|Crest Scholar|image=rally magic}} • {{Item|16|Unsealable Magic}}
|inventory={{Item|16|Hand Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving three turns after a unit approaches the northeastern area; immobile on [[Difficulty#Fire Emblem: Three Houses|Normal]] prior, provokable on Hard.
|notes=Bears the {{Item|16|Minor Crest of Goneril}}.<br>• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Manuela]]
|name=[[Hanneman]]
|class=Commoner
|class=Noble
|version=manuela
|version=hanneman
|lv=2
|lv=2
|#=1
|#=1
Line 528: Line 579:
|res=7
|res=7
|cha=5
|cha=5
|mov=4
|inventory={{Item|16|Sagittae|image=black magic}} • {{Item|16|Wind|image=black magic}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Intermediate Seal|image=seal|type=drop}}<br>{{Item|16|Crest Scholar|image=rally magic}} • {{Item|16|Unsealable Magic}}
|notes=• Bears the {{Item|16|Minor Crest of Indech}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving three turns after a unit approaches the northeastern area; immobile on [[Difficulty#Fire Emblem: Three Houses|Normal]] prior, provokable on Hard.
}}
{{ChapUnitCellFE16
|name=[[Manuela]]
|class=Commoner
|version=manuela
|lv=2
|#=1
|hp=26
|str=10
|mag=8
|dex=6
|spd=8
|lck=6
|def=5
|res=4
|cha=7
|mov=4
|mov=4
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Ward|image=white magic}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Infirmary Master|image=skill team buff}} • {{Item|16|Unsealable Magic}}
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Ward|image=white magic}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Infirmary Master|image=skill team buff}} • {{Item|16|Unsealable Magic}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Dimitri]]
|name=[[Dimitri]]
|class=Noble
|class=Noble
|version=dimitri
|version=dimitri
|lv=3
|lv=4
|#=1
|#=1
|hp=29
|hp=30
|str=13
|str=14
|mag=4
|mag=5
|dex=8
|dex=9
|spd=8
|spd=9
|lck=5
|lck=6
|def=8
|def=8
|res=4
|res=5
|cha=10
|cha=11
|mov=4
|mov=4
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Royal Lineage}}
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Royal Lineage}}
|notes=Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, and Manuela}} are defeated.
|notes=• Bears the {{Item|16|Minor Crest of Blaiddyd}}.<br>• Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, and Manuela}} are defeated.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 555: Line 628:
|class=Noble
|class=Noble
|version=claude
|version=claude
|lv=3
|lv=4
|#=1
|#=1
|hp=26
|hp=27
|str=12
|str=12
|mag=5
|mag=6
|dex=9
|dex=10
|spd=9
|spd=10
|lck=8
|lck=8
|def=6
|def=7
|res=4
|res=5
|cha=9
|cha=10
|mov=4
|mov=4
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Leicester Lineage}}
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Leicester Lineage}}
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if [[Hilda]] is provoked.
|notes=• Bears the {{Item|16|Minor Crest of Riegan}}.<br>• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if [[Hilda]] is provoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Dedue]]
|name=[[Dedue]]
Line 628: Line 698:
|mov=4
|mov=4
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Live to Serve}}
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Live to Serve}}
|notes=Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, and Manuela}} are defeated.
|notes=• Bears the {{Item|16|Minor Crest of Lamine}}.<br>• Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, and Manuela}} are defeated.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 647: Line 717:
|mov=4
|mov=4
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Distinguished House}}
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Distinguished House}}
|notes=Immediately begins moving unprovoked.
|notes=• Bears the {{Item|16|Minor Crest of Gloucester}}.<br>• Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 685: Line 755:
|mov=4
|mov=4
|inventory={{Item|16|Hand Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}}
|inventory={{Item|16|Hand Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}}
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|notes=• Bears the {{Item|16|Minor Crest of Goneril}}.<br>• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 703: Line 773:
|cha=6
|cha=6
|mov=4
|mov=4
|inventory={{Item|16|Sagittae|image=black magic}} • {{Item|16|Wind|link=Wind (tome)|image=black magic}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Intermediate Seal|image=seal|type=drop}}<br>{{Item|16|Crest Scholar|image=rally magic}} • {{Item|16|Unsealable Magic}}
|inventory={{Item|16|Sagittae|image=black magic}} • {{Item|16|Wind|image=black magic}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Intermediate Seal|image=seal|type=drop}}<br>{{Item|16|Crest Scholar|image=rally magic}} • {{Item|16|Unsealable Magic}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving three turns after a unit approaches the northeastern area; immobile on [[Difficulty#Fire Emblem: Three Houses|Normal]] prior, provokable on Hard.
|notes=• Bears the {{Item|16|Minor Crest of Indech}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving three turns after a unit approaches the northeastern area; immobile on [[Difficulty#Fire Emblem: Three Houses|Normal]] prior, provokable on Hard.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 724: Line 794:
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Ward|image=white magic}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Infirmary Master|image=skill team buff}} • {{Item|16|Unsealable Magic}}
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Ward|image=white magic}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Infirmary Master|image=skill team buff}} • {{Item|16|Unsealable Magic}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Dimitri]]
|name=[[Dimitri]]
|class=Noble
|class=Noble
|version=dimitri
|version=dimitri
|lv=4
|lv=8
|#=1
|#=1
|hp=30
|hp=33
|str=14
|str=17
|mag=5
|mag=6
|dex=9
|dex=12{{h|+4|Granted by Dexterity +4}}
|spd=9
|spd=12
|lck=6
|lck=9
|def=8
|def=11
|res=5
|res=6
|cha=11
|cha=14
|mov=4
|mov=4
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Royal Lineage}}
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Royal Lineage}} • {{Item|16|Dexterity +4}}
|notes=Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, and Manuela}} are defeated.
|notes=• Bears the {{Item|16|Minor Crest of Blaiddyd}}.<br>• Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, and Manuela}} are defeated.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 748: Line 821:
|class=Noble
|class=Noble
|version=claude
|version=claude
|lv=4
|lv=8
|#=1
|#=1
|hp=27
|hp=30
|str=12
|str=15
|mag=6
|mag=8
|dex=10
|dex=13{{h|+4|Granted by Dexterity +4}}
|spd=10
|spd=13
|lck=8
|lck=11
|def=7
|def=9
|res=5
|res=7
|cha=10
|cha=13
|mov=4
|mov=4
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Leicester Lineage}}
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Leicester Lineage}} • {{Item|16|Dexterity +4}}
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if [[Hilda]] is provoked.
|notes=• Bears the {{Item|16|Minor Crest of Riegan}}.<br>• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if [[Hilda]] is provoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Dedue]]
|name=[[Dedue]]
Line 821: Line 891:
|mov=4
|mov=4
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Live to Serve}} • {{Item|16|Dexterity +4}}
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Live to Serve}} • {{Item|16|Dexterity +4}}
|notes=Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, and Manuela}} are defeated.
|notes=• Bears the {{Item|16|Minor Crest of Lamine}}.<br>• Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, and Manuela}} are defeated.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 840: Line 910:
|mov=4
|mov=4
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Distinguished House}} • {{Item|16|Dexterity +4}}
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Distinguished House}} • {{Item|16|Dexterity +4}}
|notes=Immediately begins moving unprovoked.
|notes=• Bears the {{Item|16|Minor Crest of Gloucester}}.<br>• Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 878: Line 948:
|mov=4
|mov=4
|inventory={{Item|16|Hand Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}} • {{Item|16|Dexterity +4}}
|inventory={{Item|16|Hand Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}} • {{Item|16|Dexterity +4}}
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|notes=• Bears the {{Item|16|Minor Crest of Goneril}}.<br>• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 896: Line 966:
|cha=8
|cha=8
|mov=4
|mov=4
|inventory={{Item|16|Sagittae|image=black magic}} • {{Item|16|Wind|link=Wind (tome)|image=black magic}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Intermediate Seal|image=seal|type=drop}}<br>{{Item|16|Crest Scholar|image=rally magic}} • {{Item|16|Unsealable Magic}}
|inventory={{Item|16|Sagittae|image=black magic}} • {{Item|16|Wind|image=black magic}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Intermediate Seal|image=seal|type=drop}}<br>{{Item|16|Crest Scholar|image=rally magic}} • {{Item|16|Unsealable Magic}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving three turns after a unit approaches the northeastern area; immobile on [[Difficulty#Fire Emblem: Three Houses|Normal]] prior, provokable on Hard.
|notes=• Bears the {{Item|16|Minor Crest of Indech}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving three turns after a unit approaches the northeastern area; immobile on [[Difficulty#Fire Emblem: Three Houses|Normal]] prior, provokable on Hard.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 917: Line 987:
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Ward|image=white magic}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Infirmary Master|image=skill team buff}} • {{Item|16|Unsealable Magic}}
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Ward|image=white magic}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Infirmary Master|image=skill team buff}} • {{Item|16|Unsealable Magic}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|last=y
}}
{{ChapUnitFtr}}
}}
}}
|content2={{Tab
|width=100%
|header=Enemy data
|tab1=Normal
|tab2=Hard
|tab3=Maddening
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Dimitri]]
|name=[[Edelgard]]
|class=Noble
|class=Noble
|version=dimitri
|version=edelgard
|lv=8
|lv=3
|#=1
|#=1
|hp=33
|hp=30
|str=17
|str=14
|mag=6
|mag=7
|dex=12{{h|+4|Granted by Dexterity +4}}
|dex=6
|spd=12
|spd=9
|lck=9
|lck=5
|def=11
|def=6
|res=6
|res=4
|cha=14
|cha=11
|mov=4
|mov=4
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Royal Lineage}} • {{Item|16|Dexterity +4}}
|inventory={{Item|16|Training Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Imperial Lineage}}
|notes=Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, and Manuela}} are defeated.
|notes=Bears the {{Item|16|Minor Crest of Seiros}}.<br>• Begins moving if a unit approaches the northeastern area and, on [[Difficulty#Fire Emblem: Three Houses|Normal]], all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, Hanneman, and Claude}} haven't been defeated, or if she is provoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 941: Line 1,021:
|class=Noble
|class=Noble
|version=claude
|version=claude
|lv=8
|lv=3
|#=1
|#=1
|hp=30
|hp=26
|str=15
|str=12
|mag=8
|mag=5
|dex=13{{h|+4|Granted by Dexterity +4}}
|dex=9
|spd=13
|spd=9
|lck=11
|lck=8
|def=9
|def=6
|res=7
|res=4
|cha=13
|cha=9
|mov=4
|mov=4
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Leicester Lineage}} • {{Item|16|Dexterity +4}}
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Leicester Lineage}}
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if [[Hilda]] is provoked.
|notes=Bears the {{Item|16|Minor Crest of Riegan}}.<br>• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if [[Hilda]] is provoked.
|last=y
}}
{{ChapUnitFtr}}
}}
}}
|content2={{Tab
|width=100%
|header=Enemy data
|tab1=Normal
|tab2=Hard
|tab3=Maddening
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Hubert]]
|name=[[Hubert]]
Line 1,002: Line 1,072:
|mov=4
|mov=4
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Confidence|image=skill self buff}}
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Confidence|image=skill self buff}}
|notes=Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, Hanneman, and Claude}} are defeated.
|notes=• Bears the {{Item|16|Minor Crest of Cichol}}.<br>• Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, Hanneman, and Claude}} are defeated.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,020: Line 1,090:
|cha=8
|cha=8
|mov=4
|mov=4
|inventory={{Item|16|Thunder|link=Thunder (tome)|image=black magic}} • {{Item|16|Iron Sword|image=sword}} • {{Item|16|Training Sword|image=sword}}<br>{{Item|16|Songstress|link=Songstress (ability)}}
|inventory={{Item|16|Thunder|image=black magic}} • {{Item|16|Iron Sword|image=sword}} • {{Item|16|Training Sword|image=sword}}<br>{{Item|16|Songstress|link=Songstress (ability)}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,040: Line 1,110:
|mov=4
|mov=4
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Distinguished House}}
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Distinguished House}}
|notes=Immediately begins moving unprovoked.
|notes=• Bears the {{Item|16|Minor Crest of Gloucester}}.<br>• Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,078: Line 1,148:
|mov=4
|mov=4
|inventory={{Item|16|Hand Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}}
|inventory={{Item|16|Hand Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}}
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|notes=• Bears the {{Item|16|Minor Crest of Goneril}}.<br>• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,096: Line 1,166:
|cha=5
|cha=5
|mov=4
|mov=4
|inventory={{Item|16|Sagittae|image=black magic}} • {{Item|16|Wind|link=Wind (tome)|image=black magic}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Intermediate Seal|image=seal|type=drop}}<br>{{Item|16|Crest Scholar|image=rally magic}} • {{Item|16|Unsealable Magic}}
|inventory={{Item|16|Sagittae|image=black magic}} • {{Item|16|Wind|image=black magic}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Intermediate Seal|image=seal|type=drop}}<br>{{Item|16|Crest Scholar|image=rally magic}} • {{Item|16|Unsealable Magic}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a unit approaches the northeastern area, or if he is provoked.
|notes=• Bears the {{Item|16|Minor Crest of Indech}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a unit approaches the northeastern area, or if he is provoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,117: Line 1,187:
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Ward|image=white magic}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Infirmary Master|image=skill team buff}} • {{Item|16|Unsealable Magic}}
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Ward|image=white magic}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Infirmary Master|image=skill team buff}} • {{Item|16|Unsealable Magic}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving three turns after a unit approaches the northeastern area; immobile on [[Difficulty#Fire Emblem: Three Houses|Normal]] prior, provokable on Hard.
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving three turns after a unit approaches the northeastern area; immobile on [[Difficulty#Fire Emblem: Three Houses|Normal]] prior, provokable on Hard.
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Edelgard]]
|name=[[Edelgard]]
|class=Noble
|class=Noble
|version=edelgard
|version=edelgard
|lv=3
|lv=4
|#=1
|#=1
|hp=30
|hp=30
|str=14
|str=15
|mag=7
|mag=7
|dex=6
|dex=6
|spd=9
|spd=9
|lck=5
|lck=6
|def=6
|def=7
|res=4
|res=5
|cha=11
|cha=12
|mov=4
|mov=4
|inventory={{Item|16|Training Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Imperial Lineage}}
|inventory={{Item|16|Training Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Imperial Lineage}}
|notes=Begins moving if a unit approaches the northeastern area and, on [[Difficulty#Fire Emblem: Three Houses|Normal]], all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, Hanneman, and Claude}} haven't been defeated, or if she is provoked.
|notes=• Bears the {{Item|16|Minor Crest of Seiros}}.<br>• Begins moving if a unit approaches the northeastern area and, on [[Difficulty#Fire Emblem: Three Houses|Normal]], all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, Hanneman, and Claude}} haven't been defeated, or if she is provoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,141: Line 1,214:
|class=Noble
|class=Noble
|version=claude
|version=claude
|lv=3
|lv=4
|#=1
|#=1
|hp=26
|hp=27
|str=12
|str=12
|mag=5
|mag=6
|dex=9
|dex=10
|spd=9
|spd=10
|lck=8
|lck=8
|def=6
|def=7
|res=4
|res=5
|cha=9
|cha=10
|mov=4
|mov=4
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Leicester Lineage}}
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Leicester Lineage}}
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if [[Hilda]] is provoked.
|notes=• Bears the {{Item|16|Minor Crest of Riegan}}.<br>• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if [[Hilda]] is provoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Hubert]]
|name=[[Hubert]]
Line 1,195: Line 1,265:
|mov=4
|mov=4
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Confidence|image=skill self buff}}
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Confidence|image=skill self buff}}
|notes=Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, Hanneman, and Claude}} are defeated.
|notes=• Bears the {{Item|16|Minor Crest of Cichol}}.<br>• Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, Hanneman, and Claude}} are defeated.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,213: Line 1,283:
|cha=9
|cha=9
|mov=4
|mov=4
|inventory={{Item|16|Thunder|link=Thunder (tome)|image=black magic}} • {{Item|16|Iron Sword|image=sword}} • {{Item|16|Training Sword|image=sword}}<br>{{Item|16|Songstress|link=Songstress (ability)}}
|inventory={{Item|16|Thunder|image=black magic}} • {{Item|16|Iron Sword|image=sword}} • {{Item|16|Training Sword|image=sword}}<br>{{Item|16|Songstress|link=Songstress (ability)}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,233: Line 1,303:
|mov=4
|mov=4
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Distinguished House}}
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Distinguished House}}
|notes=Immediately begins moving unprovoked.
|notes=• Bears the {{Item|16|Minor Crest of Gloucester}}.<br>• Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,271: Line 1,341:
|mov=4
|mov=4
|inventory={{Item|16|Hand Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}}
|inventory={{Item|16|Hand Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}}
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|notes=• Bears the {{Item|16|Minor Crest of Goneril}}.<br>• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,289: Line 1,359:
|cha=6
|cha=6
|mov=4
|mov=4
|inventory={{Item|16|Sagittae|image=black magic}} • {{Item|16|Wind|link=Wind (tome)|image=black magic}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Intermediate Seal|image=seal|type=drop}}<br>{{Item|16|Crest Scholar|image=rally magic}} • {{Item|16|Unsealable Magic}}
|inventory={{Item|16|Sagittae|image=black magic}} • {{Item|16|Wind|image=black magic}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Intermediate Seal|image=seal|type=drop}}<br>{{Item|16|Crest Scholar|image=rally magic}} • {{Item|16|Unsealable Magic}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a unit approaches the northeastern area, or if he is provoked.
|notes=• Bears the {{Item|16|Minor Crest of Indech}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a unit approaches the northeastern area, or if he is provoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,310: Line 1,380:
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Ward|image=white magic}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Infirmary Master|image=skill team buff}} • {{Item|16|Unsealable Magic}}
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Ward|image=white magic}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Infirmary Master|image=skill team buff}} • {{Item|16|Unsealable Magic}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving three turns after a unit approaches the northeastern area; immobile on [[Difficulty#Fire Emblem: Three Houses|Normal]] prior, provokable on Hard.
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving three turns after a unit approaches the northeastern area; immobile on [[Difficulty#Fire Emblem: Three Houses|Normal]] prior, provokable on Hard.
|last=y
}}
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Edelgard]]
|name=[[Edelgard]]
|class=Noble
|class=Noble
|version=edelgard
|version=edelgard
|lv=4
|lv=8
|#=1
|#=1
|hp=30
|hp=33
|str=15
|str=18
|mag=7
|mag=10
|dex=6
|dex=9{{h|+4|Granted by Dexterity +4}}
|spd=9
|spd=12
|lck=6
|lck=8
|def=7
|def=10
|res=5
|res=8
|cha=12
|cha=16
|mov=4
|mov=4
|inventory={{Item|16|Training Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Imperial Lineage}}
|inventory={{Item|16|Training Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Imperial Lineage}} • {{Item|16|Dexterity +4}}
|notes=Begins moving if a unit approaches the northeastern area and, on [[Difficulty#Fire Emblem: Three Houses|Normal]], all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, Hanneman, and Claude}} haven't been defeated, or if she is provoked.
|notes=• Bears the {{Item|16|Minor Crest of Seiros}}.<br>• Begins moving if a unit approaches the northeastern area and, on [[Difficulty#Fire Emblem: Three Houses|Normal]], all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, Hanneman, and Claude}} haven't been defeated, or if she is provoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,334: Line 1,407:
|class=Noble
|class=Noble
|version=claude
|version=claude
|lv=4
|lv=8
|#=1
|#=1
|hp=27
|hp=30
|str=12
|str=15
|mag=6
|mag=8
|dex=10
|dex=13{{h|+4|Granted by Dexterity +4}}
|spd=10
|spd=13
|lck=8
|lck=11
|def=7
|def=9
|res=5
|res=7
|cha=10
|cha=13
|mov=4
|mov=4
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Leicester Lineage}}
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Leicester Lineage}} • {{Item|16|Dexterity +4}}
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if [[Hilda]] is provoked.
|notes=• Bears the {{Item|16|Minor Crest of Riegan}}.<br>• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if [[Hilda]] is provoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Hubert]]
|name=[[Hubert]]
Line 1,388: Line 1,458:
|mov=4
|mov=4
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Confidence|image=skill self buff}} • {{Item|16|Dexterity +4}}
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Confidence|image=skill self buff}} • {{Item|16|Dexterity +4}}
|notes=Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, Hanneman, and Claude}} are defeated.
|notes=• Bears the {{Item|16|Minor Crest of Cichol}}.<br>• Begins moving if a unit approaches the northeastern area, or once all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, Hanneman, and Claude}} are defeated.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,406: Line 1,476:
|cha=11
|cha=11
|mov=4
|mov=4
|inventory={{Item|16|Thunder|link=Thunder (tome)|image=black magic}} • {{Item|16|Iron Sword|image=sword}} • {{Item|16|Training Sword|image=sword}}<br>{{Item|16|Songstress|link=Songstress (ability)}} • {{Item|16|Dexterity +4}}
|inventory={{Item|16|Thunder|image=black magic}} • {{Item|16|Iron Sword|image=sword}} • {{Item|16|Training Sword|image=sword}}<br>{{Item|16|Songstress|link=Songstress (ability)}} • {{Item|16|Dexterity +4}}
|notes=Immediately begins moving unprovoked.
|notes=Immediately begins moving unprovoked.
}}
}}
Line 1,426: Line 1,496:
|mov=4
|mov=4
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Distinguished House}} • {{Item|16|Dexterity +4}}
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Distinguished House}} • {{Item|16|Dexterity +4}}
|notes=Immediately begins moving unprovoked.
|notes=• Bears the {{Item|16|Minor Crest of Gloucester}}.<br>• Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,464: Line 1,534:
|mov=4
|mov=4
|inventory={{Item|16|Hand Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}} • {{Item|16|Dexterity +4}}
|inventory={{Item|16|Hand Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Advocate|image=skill team buff}} • {{Item|16|Dexterity +4}}
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|notes=• Bears the {{Item|16|Minor Crest of Goneril}}.<br>• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,482: Line 1,552:
|cha=8
|cha=8
|mov=4
|mov=4
|inventory={{Item|16|Sagittae|image=black magic}} • {{Item|16|Wind|link=Wind (tome)|image=black magic}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Intermediate Seal|image=seal|type=drop}}<br>{{Item|16|Crest Scholar|image=rally magic}} • {{Item|16|Unsealable Magic}}
|inventory={{Item|16|Sagittae|image=black magic}} • {{Item|16|Wind|image=black magic}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Intermediate Seal|image=seal|type=drop}}<br>{{Item|16|Crest Scholar|image=rally magic}} • {{Item|16|Unsealable Magic}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a unit approaches the northeastern area, or if he is provoked.
|notes=• Bears the {{Item|16|Minor Crest of Indech}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a unit approaches the northeastern area, or if he is provoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,503: Line 1,573:
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Ward|image=white magic}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Infirmary Master|image=skill team buff}} • {{Item|16|Unsealable Magic}}
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Ward|image=white magic}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Infirmary Master|image=skill team buff}} • {{Item|16|Unsealable Magic}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving three turns after a unit approaches the northeastern area; immobile on [[Difficulty#Fire Emblem: Three Houses|Normal]] prior, provokable on Hard.
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving three turns after a unit approaches the northeastern area; immobile on [[Difficulty#Fire Emblem: Three Houses|Normal]] prior, provokable on Hard.
|last=y
}}
{{ChapUnitFtr}}
}}
}}
|content3={{Tab
|width=100%
|header=Enemy data
|tab1=Normal
|tab2=Hard
|tab3=Maddening
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Edelgard]]
|name=[[Edelgard]]
|class=Noble
|class=Noble
|version=edelgard
|version=edelgard
|lv=8
|lv=3
|#=1
|#=1
|hp=33
|hp=30
|str=18
|str=14
|mag=10
|mag=7
|dex=9{{h|+4|Granted by Dexterity +4}}
|dex=6
|spd=12
|spd=9
|lck=8
|lck=5
|def=10
|def=6
|res=8
|res=4
|cha=16
|cha=11
|mov=4
|mov=4
|inventory={{Item|16|Training Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Imperial Lineage}} • {{Item|16|Dexterity +4}}
|inventory={{Item|16|Hand Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Imperial Lineage}}
|notes=Begins moving if a unit approaches the northeastern area and, on [[Difficulty#Fire Emblem: Three Houses|Normal]], all the {{h|Golden Deer|Lorenz, Ignatz, Hilda, Hanneman, and Claude}} haven't been defeated, or if she is provoked.
|notes=Bears the {{Item|16|Minor Crest of Seiros}}.<br>• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if [[Dorothea]] is provoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Claude]]
|name=[[Dimitri]]
|class=Noble
|class=Noble
|version=claude
|version=dimitri
|lv=8
|#=1
|#=1
|hp=30
|lv=3
|str=15
|hp=29
|mag=8
|str=13
|dex=13{{h|+4|Granted by Dexterity +4}}
|mag=4
|spd=13
|dex=8
|lck=11
|spd=8
|def=9
|lck=5
|res=7
|def=8
|cha=13
|res=4
|cha=10
|mov=4
|mov=4
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Leicester Lineage}} • {{Item|16|Dexterity +4}}
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Royal Lineage}}
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if [[Hilda]] is provoked.
|notes=Bears the {{Item|16|Minor Crest of Blaiddyd}}.<br>• Begins moving if a unit approaches the northeastern area and, on Normal, all the {{h|Black Eagles|Hubert, Ferdinand, Dorothea, Manuela, and Edelgard}} haven't been defeated, or if he is provoked.
|last=y
}}
{{ChapUnitFtr}}
}}
}}
|content3={{Tab
|width=100%
|header=Enemy data
|tab1=Normal
|tab2=Hard
|tab3=Maddening
|content1={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Hubert]]
|name=[[Hubert]]
Line 1,588: Line 1,658:
|mov=4
|mov=4
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Confidence|image=skill self buff}}
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Confidence|image=skill self buff}}
|notes=Immediately begins moving unprovoked.
|notes=• Bears the {{Item|16|Minor Crest of Cichol}}.<br>• Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,606: Line 1,676:
|cha=8
|cha=8
|mov=4
|mov=4
|inventory={{Item|16|Thunder|link=Thunder (tome)|image=black magic}} • {{Item|16|Iron Sword|image=sword}} • {{Item|16|Training Sword|image=sword}}<br>{{Item|16|Songstress|link=Songstress (ability)}}
|inventory={{Item|16|Thunder|image=black magic}} • {{Item|16|Iron Sword|image=sword}} • {{Item|16|Training Sword|image=sword}}<br>{{Item|16|Songstress|link=Songstress (ability)}}
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
}}
}}
Line 1,664: Line 1,734:
|mov=4
|mov=4
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Live to Serve}}
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Live to Serve}}
|notes=Begins moving if a unit approaches the northeastern area, or once all the {{h|Black Eagles|Hubert, Ferdinand, Dorothea, Manuela, and Edelgard}} are defeated.
|notes=• Bears the {{Item|16|Minor Crest of Lamine}}.<br>• Begins moving if a unit approaches the northeastern area, or once all the {{h|Black Eagles|Hubert, Ferdinand, Dorothea, Manuela, and Edelgard}} are defeated.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,682: Line 1,752:
|cha=5
|cha=5
|mov=4
|mov=4
|inventory={{Item|16|Sagittae|image=black magic}} • {{Item|16|Wind|link=Wind (tome)|image=black magic}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Intermediate Seal|image=seal|type=drop}}<br>{{Item|16|Crest Scholar|image=rally magic}} • {{Item|16|Unsealable Magic}}
|inventory={{Item|16|Sagittae|image=black magic}} • {{Item|16|Wind|image=black magic}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Intermediate Seal|image=seal|type=drop}}<br>{{Item|16|Crest Scholar|image=rally magic}} • {{Item|16|Unsealable Magic}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving three turns after a unit approaches the northeastern area; immobile on [[Difficulty#Fire Emblem: Three Houses|Normal]] prior, provokable on Hard.
|notes=• Bears the {{Item|16|Minor Crest of Indech}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving three turns after a unit approaches the northeastern area; immobile on [[Difficulty#Fire Emblem: Three Houses|Normal]] prior, provokable on Hard.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,691: Line 1,761:
|lv=2
|lv=2
|#=1
|#=1
|hp=25
|hp=26
|str=6
|str=10
|mag=10
|mag=8
|dex=6
|dex=6
|spd=6
|spd=8
|lck=4
|lck=6
|def=5
|def=5
|res=7
|res=4
|cha=5
|cha=7
|mov=4
|mov=4
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Ward|image=white magic}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Infirmary Master|image=skill team buff}} • {{Item|16|Unsealable Magic}}
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Ward|image=white magic}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Infirmary Master|image=skill team buff}} • {{Item|16|Unsealable Magic}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Edelgard]]
|name=[[Edelgard]]
|class=Noble
|class=Noble
|version=edelgard
|version=edelgard
|lv=3
|lv=4
|#=1
|#=1
|hp=30
|hp=30
|str=14
|str=15
|mag=7
|mag=7
|dex=6
|dex=6
|spd=9
|spd=9
|lck=5
|lck=6
|def=6
|def=7
|res=4
|res=5
|cha=11
|cha=12
|mov=4
|mov=4
|inventory={{Item|16|Hand Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Imperial Lineage}}
|inventory={{Item|16|Hand Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Imperial Lineage}}
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if [[Dorothea]] is provoked.
|notes=• Bears the {{Item|16|Minor Crest of Seiros}}.<br>• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if [[Dorothea]] is provoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,727: Line 1,800:
|class=Noble
|class=Noble
|version=dimitri
|version=dimitri
|lv=4
|#=1
|#=1
|lv=3
|hp=30
|hp=29
|str=14
|str=13
|mag=5
|mag=4
|dex=9
|dex=8
|spd=9
|spd=8
|lck=6
|lck=5
|def=8
|def=8
|res=4
|res=5
|cha=10
|cha=11
|mov=4
|mov=4
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Royal Lineage}}
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Royal Lineage}}
|notes=Begins moving if a unit approaches the northeastern area and, on Normal, all the {{h|Black Eagles|Hubert, Ferdinand, Dorothea, Manuela, and Edelgard}} haven't been defeated, or if he is provoked.
|notes=• Bears the {{Item|16|Minor Crest of Blaiddyd}}.<br>• Begins moving if a unit approaches the northeastern area and, on Normal, all the {{h|Black Eagles|Hubert, Ferdinand, Dorothea, Manuela, and Edelgard}} haven't been defeated, or if he is provoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content2={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Hubert]]
|name=[[Hubert]]
Line 1,781: Line 1,851:
|mov=4
|mov=4
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Confidence|image=skill self buff}}
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Confidence|image=skill self buff}}
|notes=Immediately begins moving unprovoked.
|notes=• Bears the {{Item|16|Minor Crest of Cichol}}.<br>• Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,799: Line 1,869:
|cha=9
|cha=9
|mov=4
|mov=4
|inventory={{Item|16|Thunder|link=Thunder (tome)|image=black magic}} • {{Item|16|Iron Sword|image=sword}} • {{Item|16|Training Sword|image=sword}}<br>{{Item|16|Songstress|link=Songstress (ability)}}
|inventory={{Item|16|Thunder|image=black magic}} • {{Item|16|Iron Sword|image=sword}} • {{Item|16|Training Sword|image=sword}}<br>{{Item|16|Songstress|link=Songstress (ability)}}
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
}}
}}
Line 1,857: Line 1,927:
|mov=4
|mov=4
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Live to Serve}}
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Live to Serve}}
|notes=Begins moving if a unit approaches the northeastern area, or once all the {{h|Black Eagles|Hubert, Ferdinand, Dorothea, Manuela, and Edelgard}} are defeated.
|notes=• Bears the {{Item|16|Minor Crest of Lamine}}.<br>• Begins moving if a unit approaches the northeastern area, or once all the {{h|Black Eagles|Hubert, Ferdinand, Dorothea, Manuela, and Edelgard}} are defeated.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,875: Line 1,945:
|cha=6
|cha=6
|mov=4
|mov=4
|inventory={{Item|16|Sagittae|image=black magic}} • {{Item|16|Wind|link=Wind (tome)|image=black magic}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Intermediate Seal|image=seal|type=drop}}<br>{{Item|16|Crest Scholar|image=rally magic}} • {{Item|16|Unsealable Magic}}
|inventory={{Item|16|Sagittae|image=black magic}} • {{Item|16|Wind|image=black magic}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Intermediate Seal|image=seal|type=drop}}<br>{{Item|16|Crest Scholar|image=rally magic}} • {{Item|16|Unsealable Magic}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving three turns after a unit approaches the northeastern area; immobile on [[Difficulty#Fire Emblem: Three Houses|Normal]] prior, provokable on Hard.
|notes=• Bears the {{Item|16|Minor Crest of Indech}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving three turns after a unit approaches the northeastern area; immobile on [[Difficulty#Fire Emblem: Three Houses|Normal]] prior, provokable on Hard.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,896: Line 1,966:
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Ward|image=white magic}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Infirmary Master|image=skill team buff}} • {{Item|16|Unsealable Magic}}
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Ward|image=white magic}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Infirmary Master|image=skill team buff}} • {{Item|16|Unsealable Magic}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Edelgard]]
|name=[[Edelgard]]
|class=Noble
|class=Noble
|version=edelgard
|version=edelgard
|lv=4
|lv=8
|#=1
|#=1
|hp=30
|hp=33
|str=15
|str=18
|mag=7
|mag=10
|dex=6
|dex=9{{h|+4|Granted by Dexterity +4}}
|spd=9
|spd=12
|lck=6
|lck=8
|def=7
|def=10
|res=5
|res=8
|cha=12
|cha=16
|mov=4
|mov=4
|inventory={{Item|16|Hand Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Imperial Lineage}}
|inventory={{Item|16|Hand Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Imperial Lineage}} • {{Item|16|Dexterity +4}}
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if [[Dorothea]] is provoked.
|notes=• Bears the {{Item|16|Minor Crest of Seiros}}.<br>• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if [[Dorothea]] is provoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,920: Line 1,993:
|class=Noble
|class=Noble
|version=dimitri
|version=dimitri
|lv=4
|lv=8
|#=1
|#=1
|hp=30
|hp=33
|str=14
|str=17
|mag=5
|mag=6
|dex=9
|dex=12{{h|+4|Granted by Dexterity +4}}
|spd=9
|spd=12
|lck=6
|lck=9
|def=8
|def=11
|res=5
|res=6
|cha=11
|cha=14
|mov=4
|mov=4
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Royal Lineage}}
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Royal Lineage}} • {{Item|16|Dexterity +4}}
|notes=Begins moving if a unit approaches the northeastern area and, on Normal, all the {{h|Black Eagles|Hubert, Ferdinand, Dorothea, Manuela, and Edelgard}} haven't been defeated, or if he is provoked.
|notes=• Bears the {{Item|16|Minor Crest of Blaiddyd}}.<br>• Begins moving if a unit approaches the northeastern area and, on Normal, all the {{h|Black Eagles|Hubert, Ferdinand, Dorothea, Manuela, and Edelgard}} haven't been defeated, or if he is provoked.
|last=y
}}
}}
{{ChapUnitFtr}}
|content3={{ChapUnitHdr|type=Enemy|platform=ns01}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
|name=[[Hubert]]
|name=[[Hubert]]
Line 1,974: Line 2,044:
|mov=4
|mov=4
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Confidence|image=skill self buff}} • {{Item|16|Dexterity +4}}
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Confidence|image=skill self buff}} • {{Item|16|Dexterity +4}}
|notes=Immediately begins moving unprovoked.
|notes=• Bears the {{Item|16|Minor Crest of Cichol}}.<br>• Immediately begins moving unprovoked.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 1,992: Line 2,062:
|cha=11
|cha=11
|mov=4
|mov=4
|inventory={{Item|16|Thunder|link=Thunder (tome)|image=black magic}} • {{Item|16|Iron Sword|image=sword}} • {{Item|16|Training Sword|image=sword}}<br>{{Item|16|Songstress|link=Songstress (ability)}} • {{Item|16|Dexterity +4}}
|inventory={{Item|16|Thunder|image=black magic}} • {{Item|16|Iron Sword|image=sword}} • {{Item|16|Training Sword|image=sword}}<br>{{Item|16|Songstress|link=Songstress (ability)}} • {{Item|16|Dexterity +4}}
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
}}
}}
Line 2,050: Line 2,120:
|mov=4
|mov=4
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Live to Serve}} • {{Item|16|Dexterity +4}}
|inventory={{Item|16|Training Bow|image=bow}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Live to Serve}} • {{Item|16|Dexterity +4}}
|notes=Begins moving if a unit approaches the northeastern area, or once all the {{h|Black Eagles|Hubert, Ferdinand, Dorothea, Manuela, and Edelgard}} are defeated.
|notes=• Bears the {{Item|16|Minor Crest of Lamine}}.<br>• Begins moving if a unit approaches the northeastern area, or once all the {{h|Black Eagles|Hubert, Ferdinand, Dorothea, Manuela, and Edelgard}} are defeated.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 2,068: Line 2,138:
|cha=8
|cha=8
|mov=4
|mov=4
|inventory={{Item|16|Sagittae|image=black magic}} • {{Item|16|Wind|link=Wind (tome)|image=black magic}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Intermediate Seal|image=seal|type=drop}}<br>{{Item|16|Crest Scholar|image=rally magic}} • {{Item|16|Unsealable Magic}}
|inventory={{Item|16|Sagittae|image=black magic}} • {{Item|16|Wind|image=black magic}} • {{Item|16|Vulnerary|image=potion}} • {{Item|16|Intermediate Seal|image=seal|type=drop}}<br>{{Item|16|Crest Scholar|image=rally magic}} • {{Item|16|Unsealable Magic}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving three turns after a unit approaches the northeastern area; immobile on [[Difficulty#Fire Emblem: Three Houses|Normal]] prior, provokable on Hard.
|notes=• Bears the {{Item|16|Minor Crest of Indech}}.<br>• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving three turns after a unit approaches the northeastern area; immobile on [[Difficulty#Fire Emblem: Three Houses|Normal]] prior, provokable on Hard.
}}
}}
{{ChapUnitCellFE16
{{ChapUnitCellFE16
Line 2,089: Line 2,159:
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Ward|image=white magic}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Infirmary Master|image=skill team buff}} • {{Item|16|Unsealable Magic}}
|inventory={{Item|16|Nosferatu|image=white magic}} • {{Item|16|Heal|image=white magic}} • {{Item|16|Ward|image=white magic}} • {{Item|16|Vulnerary|image=potion|type=drop}}<br>{{Item|16|Infirmary Master|image=skill team buff}} • {{Item|16|Unsealable Magic}}
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
|notes=• Starts on a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|heal tile +]].<br>• Begins moving if a unit approaches the northeastern area, or if she is provoked.
}}
{{ChapUnitCellFE16
|name=[[Edelgard]]
|class=Noble
|version=edelgard
|lv=8
|#=1
|hp=33
|str=18
|mag=10
|dex=9{{h|+4|Granted by Dexterity +4}}
|spd=12
|lck=8
|def=10
|res=8
|cha=16
|mov=4
|inventory={{Item|16|Hand Axe|image=axe}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Imperial Lineage}} • {{Item|16|Dexterity +4}}
|notes=• Starts in a [[Terrain/Nintendo Switch games#Fire Emblem: Three Houses|thicket]].<br>• Begins moving if a unit approaches the northeastern area, or if [[Dorothea]] is provoked.
}}
{{ChapUnitCellFE16
|name=[[Dimitri]]
|class=Noble
|version=dimitri
|lv=8
|#=1
|hp=33
|str=17
|mag=6
|dex=12{{h|+4|Granted by Dexterity +4}}
|spd=12
|lck=9
|def=11
|res=6
|cha=14
|mov=4
|inventory={{Item|16|Training Lance|image=lance}} • {{Item|16|Vulnerary|image=potion}}<br>{{Item|16|Royal Lineage}} • {{Item|16|Dexterity +4}}
|notes=Begins moving if a unit approaches the northeastern area and, on Normal, all the {{h|Black Eagles|Hubert, Ferdinand, Dorothea, Manuela, and Edelgard}} haven't been defeated, or if he is provoked.
|last=y
|last=y
}}
}}
Line 2,155: Line 2,187:
|cha=11
|cha=11
|move=4
|move=4
|inventory={{Item|16|Training Axe|image=axe}} [[File:FETH Blue Lions symbol.png|x16px|Blue Lions|link=]]<br>{{Item|16|Hand Axe|image=axe}} [[File:FETH Golden Deer symbol.png|x16px|Golden Deer|link=]]<br>{{Item|16|Vulnerary|image=potion}}
|inventory={{Item|16|Training Axe|image=axe}} {{Blue Lions|Blue Lions only}}<br>{{Item|16|Hand Axe|image=axe}} {{Golden Deer|Golden Deer only}}<br>{{Item|16|Vulnerary|image=potion}}
|skills={{Item|16|Imperial Lineage}}
|skills={{Item|16|Imperial Lineage}}
|sw=E
|ax={{h|E|Blue Lions}}/{{h|D|Golden Deer}}
|la=E
|ax=E
|bo=E
|br=E
|re=E
|fa=E
|au=E
}}
}}
|content2={{BossStats FE16
|content2={{BossStats FE16
Line 2,182: Line 2,207:
|cha=12
|cha=12
|move=4
|move=4
|inventory={{Item|16|Training Axe|image=axe}} [[File:FETH Blue Lions symbol.png|x16px|Blue Lions|link=]]<br>{{Item|16|Hand Axe|image=axe}} [[File:FETH Golden Deer symbol.png|x16px|Golden Deer|link=]]<br>{{Item|16|Vulnerary|image=potion}}
|inventory={{Item|16|Training Axe|image=axe}} {{Blue Lions|Blue Lions only}}<br>{{Item|16|Hand Axe|image=axe}} {{Golden Deer|Golden Deer only}}<br>{{Item|16|Vulnerary|image=potion}}
|skills={{Item|16|Imperial Lineage}}
|skills={{Item|16|Imperial Lineage}}
|sw=E
|ax={{h|E|Blue Lions}}/{{h|D|Golden Deer}}
|la=E
|ax=E
|bo=E
|br=E
|re=E
|fa=E
|au=E
}}
}}
|content3={{BossStats FE16
|content3={{BossStats FE16
Line 2,209: Line 2,227:
|cha=16
|cha=16
|move=4
|move=4
|inventory={{Item|16|Training Axe|image=axe}} [[File:FETH Blue Lions symbol.png|x16px|Blue Lions|link=]]<br>{{Item|16|Hand Axe|image=axe}} [[File:FETH Golden Deer symbol.png|x16px|Golden Deer|link=]]<br>{{Item|16|Vulnerary|image=potion}}
|inventory={{Item|16|Training Axe|image=axe}} {{Blue Lions|Blue Lions only}}<br>{{Item|16|Hand Axe|image=axe}} {{Golden Deer|Golden Deer only}}<br>{{Item|16|Vulnerary|image=potion}}
|skills={{Item|16|Imperial Lineage}}<br>{{Item|16|Dexterity +4}}
|skills={{Item|16|Imperial Lineage}}<br>{{Item|16|Dexterity +4}}
|sw=E
|ax={{h|E|Blue Lions}}/{{h|D|Golden Deer}}
|la=E
|ax=E
|bo=E
|br=E
|re=E
|fa=E
|au=E
}}
}}
}}
}}
Line 2,402: Line 2,413:
==Strategy==
==Strategy==
{{Strategy}}
{{Strategy}}
The player is forced to explore on the 23rd, when they must chose a house to teach. The decision immediately affects the event cutscenes the player sees and what units they start with; it also determines what [[battalion]]s they have access to at the [[Garreg Mach Monastery#Battalion Guild|Battalion Guild]], what units they may recruit, and what later chapters they play through. The [[Garreg Mach Monastery#Armory|Armory]] and [[Garreg Mach Monastery#Item Shop|Item Shop]] open on the first free day, which the player is forced to spend in exploration. The second free day has three quests which unlock activities in the monastery; Fresh Catch unlocks fishing, Green Thumb Beginnings unlock gardening, and Share a Bite unlocks dining—dining will grant enough experience towards Professor level to raise it to E+, which will increase the total number of activity points, but will not increase the activity points for that session.
The player is forced to explore on the 23rd, when they must chose a house to teach. The decision immediately affects the event cutscenes the player sees and what units they start with; it also determines what [[battalion]]s they have access to at the [[Garreg Mach Monastery#Battalion Guild|Battalion Guild]], what units they may recruit, and what later chapters they play through. The [[Garreg Mach Monastery#Armory|Armory]] and [[Garreg Mach Monastery#Item Shop|Item Shop]] open on the first free day, which the player is forced to spend in exploration. The second free day has three quests which unlock activities in the monastery; Fresh Catch unlocks fishing, Green Thumb Beginnings unlock gardening, and Share a Bite unlocks dining—dining will grant enough experience towards Professor level to raise it to E+, which will increase the total number of activity points, but will not increase the activity points for that session. It is highly advisable to pay a visit to the pile of crates and barrels southeast of Annette and collect a Herring Bait and an Angelica Seed. The Herring Bait allows you to catch the Goddess Messenger on certain days, while the Angelica Seed provides 500 professor experience points every time you harvest it from the greenhouse and also provides Magdred Kirsch and more Angelica Seeds. Once you reach Professor Level C, you can cook the Goddess Messenger and Magdred Kirsch together into the powerful Deified Fish, which provides 450 professor experience. These high gains early on can snowball very quickly.


The battle at the end of the mission is against the two houses that the player did not chose to teach. On Classic mode, units lost in this battle will return afterwards. Byleth and the lord are forced to be deployed. [[Edelgard]], [[Dedue]], and [[Leonie]] with [[Rivalry]] active have the highest [[protection]] of their respective classes; [[Linhardt]], [[Mercedes]], and [[Marianne]] have the highest [[resilience]] and have [[Heal]]. As enemies, [[Hubert]] and Dedue are particularly threatening, as the former deals very high [[magic (stat)|magic]] damage, and the latter has the highest [[HP]] and [[defense]] of any enemy present with the potential to activate [[Staunch Shield]] and gain +4 defense; additionally, [[Dimitri]] has high [[attack (stat)|attack]] and [[attack speed]], dealing significant damage and can double most units, especially on Maddening. Moving to the northeast will provoke both groups of north enemies; doing so allows for a faster clear, but can be overwhelming if the west units arrive before the east units are defeated.
The battle at the end of the mission is against the two houses that the player did not chose to teach. On Classic mode, units lost in this battle will return afterwards. Byleth and the lord are forced to be deployed. [[Edelgard]], [[Dedue]], and [[Leonie]] with [[Rivalry]] active have the highest [[protection]] of their respective classes; [[Linhardt]], [[Mercedes]], and [[Marianne]] have the highest [[resilience]] and have [[Heal]]. As enemies, [[Hubert]] and Dedue are particularly threatening, as the former deals very high [[magic (stat)|magic]] damage, and the latter has the highest [[HP]] and [[defense]] of any enemy present with the potential to activate [[Staunch Shield]] and gain +4 defense; additionally, [[Dimitri]] has high [[attack (stat)|attack]] and [[attack speed]], dealing significant damage and can double most units, especially on Maddening. Moving to the northeast will provoke both groups of north enemies; doing so allows for a faster clear, but can be overwhelming if the west units arrive before the east units are defeated.
 
<!--
==Trivia==
==Trivia==
-->


==Etymology and other languages==
==Etymology and other languages==
Line 2,412: Line 2,424:
{{Names
{{Names
|eng-name=Three Houses
|eng-name=Three Houses
|jap-name={{h|三つの学級|Mittsu no gakyō}}
|jpn-name={{h|三つの学級|Mittsu no gakyō}}
|jap-mean=Three Classes
|jpn-mean=Three Classes
|span-name=Las tres casas
|span-name=Las tres casas
|span-mean=The three houses
|span-mean=The three houses
Line 2,433: Line 2,445:
{{Names
{{Names
|eng-name=Rivalry of the Houses
|eng-name=Rivalry of the Houses
|jap-name={{h|鷲と獅子と鹿の戦い|Washi to shishi to shika no tatakai}}
|jpn-name={{h|鷲と獅子と鹿の戦い|Washi to shishi to shika no tatakai}}
|jap-mean=Battle of the Eagles, Lions, and Deer
|jpn-mean=Battle of the Eagles, Lions, and Deer
|span-name=La batalla de las tres casas
|span-name=La batalla de las tres casas
|span-mean=The battle of the three houses
|span-mean=The battle of the three houses

Latest revision as of 18:01, 28 March 2024

Three Houses
Rivalry of the Houses

Ss fe16 chapter 1 mural.png
Mural used to introduce the Great Three Moon.

Location

Garreg Mach Monastery

New units
Boss(es)

Edelgard, Dimitri, Claude*

Previous chapter(s)

An Inevitable Encounter

Next chapter(s)

Familiar Scenery

Hm. I suppose it is time for you to take charge of one of our three houses of students. I must note that I am personally against entrusting someone as lacking in trackable history as yourself with such a task, but it is as the archbishop desires.
— Seteth

Three Houses (Japanese: 三つの学級 Three Classes) is the first chapter of Fire Emblem: Three Houses. It consists of a short exploration segment, followed by a mission, Rivalry of the Houses (Japanese: 鷲と獅子と鹿の戦い Battle of the Eagles, Lions, and Deer).

Plot

Main article: Script (part 1)
Main articles: Script (part 2, Black Eagles), Script (part 2, Blue Lions), and Script (part 2, Golden Deer)

On the 24th of the Great Tree Moon, the group arrives at Garreg Mach Monastery, where Archbishop Rhea thanks Byleth for rescuing the students. She convinces a reluctant Jeralt to rejoin the Knights of Seiros as an adviser to the aging captain and hires Byleth as a professor at the academy. After introducing themselves to their colleagues Manuela and Hanneman, Byleth interviews the twenty-four students and chooses one of the three houses to lead: the Black Eagles, the Blue Lions, or the Golden Deer; unbeknownst to them all, this choice will shape the history of Fódlan for generations to come. Afterwards, Byleth formally introduces themselves to their new students.

Two days later, Hanneman explains the history of the Crests. He tests Byleth and discovers that they have a mysterious Crest he does not recognize. On the 30th, the three houses engage in a mock battle, and Byleth's students emerge victorious. Rhea praises Byleth's progress with their students. Her retainer Seteth orders Byleth to continue to train in preparation for the Battle of the Eagle and Lion that is to take place in half a year. Rhea explains that next month's mission will be to rout some bandits. Elsewhere, a mysterious masked individual berates Kostas for his failure in his objectives.

Beginning log (Rivalry of the Houses)

Formerly a promising young mercenary, you are now the newest professor at the prestigious Officers Academy. Students and faculty alike look on with curiosity as you engage in a mock battle between the school's three houses.

Calendar - Great Tree Moon

Great Tree Moon
Monday Tuesday Wednesday Thursday Friday Saturday Sunday
1
Adrestian Empire Founding Day Is ns01 special day.png
2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17
Hubert's Birthday Is ns01 birthday yellow.png
18 19 20
Rescue at Dawn Is ns01 story battle.png
21 22 23
Explore, Choose House White Clouds
24
Player formally starts on the calendar here
25 26
Story Event Is ns01 story event.png
27
First Day Off (Forced Explore) Is ns01 free day.png
28 29 30
House Rivalry Battle Is ns01 story battle.png
Ferdinand's Birthday Is ns01 birthday yellow.png

Chapter data

Chapter Data
Conditions
Unit Data
Victory: Rout the enemy Player Partner Other Enemy
Defeat: Byleth or Edelgard Black Eagles/Dimitri Blue Lions/Claude Golden Deer is defeated* or the player's army is routed* 2–5 {{{partner}}} {{{other}}} 10

Black Eagles Black Eagles Blue Lions Blue Lions Golden Deer Golden Deer

Cm fe16 1 be.png
Map dimensions:
20 columns by 22 rows

Character data

Black Eagles Black Eagles Blue Lions Blue Lions Golden Deer Golden Deer

Characters
New units
Hubert
Small portrait hubert fe16.png
Noble
HP
22
Inventory
Vulnerary
Miasma Δ
Level
1
Automatically upon joining the Black Eagles
Ferdinand
Small portrait ferdinand fe16.png
Noble
HP
28
Inventory
Iron Lance
Vulnerary
Level
1
Automatically upon joining the Black Eagles
Linhardt
Small portrait linhardt fe16.png
Noble
HP
24
Inventory
Training Sword
Vulnerary
Heal
Nosferatu
Level
1
Automatically upon joining the Black Eagles
Caspar
Small portrait caspar fe16.png
Noble
HP
26
Inventory
Iron Axe
Vulnerary
Level
1
Automatically upon joining the Black Eagles
Bernadetta
Small portrait bernadetta fe16.png
Noble
HP
25
Inventory
Iron Bow
Vulnerary
Level
1
Automatically upon joining the Black Eagles
Dorothea
Small portrait dorothea fe16.png
Commoner
HP
24
Inventory
Vulnerary
Training Sword
Thunder
Level
1
Automatically upon joining the Black Eagles
Petra
Small portrait petra fe16.png
Commoner
HP
25
Inventory
Iron Sword
Vulnerary
Level
1
Automatically upon joining the Black Eagles
Required characters
Byleth m ​Edelgard ​
Available characters
None

The battle that takes place during this chapter is a mock battle; if a unit falls, they will not die, even if the file is set to Classic Mode.

Item data

Items
Name Obtainment Method
Is ns01 sword.png Iron Sword Quest reward: Informal Introductions
Is ns01 potion.png Vulnerary Quest reward: Informal Introductions
Is ns01 bullion.png 500 Gold Quest reward: Informal Introductions
Is ns01 bullion.png 1,000 Gold Automatically after choosing a house to lead
Is ns01 seed.png 1- to 3-star seed (random) Southwest corner of the greenhouse
Is ns01 ore.png 1- to 3-star ore (random) On a crate south of the Golden Deer classroom
Is ns01 tea.png 2-star tea (random) On a crate south of the Golden Deer classroom
Is ns01 bait.png 4- to 5-star bait (random) Southeast of Annette
Is ns01 seed.png 4- to 5-star seed (random) Southeast of Annette
Is ns01 seed.png Dedue's Seeds Automatically upon starting Green Thumb Beginnings
Is ns01 bait.png Flayn's Bait Automatically upon starting Fresh Catch
Is ns01 seed.png Mixed Herb Seeds (×5) Quest reward: Green Thumb Beginnings
Is ns01 seed.png Western Fódlan Seeds (×5) Quest reward: Green Thumb Beginnings
Is ns01 produce.png Tomato x4 Quest reward: Green Thumb Beginnings
Is ns01 fish.png Albinean Herring (×3) Quest reward: Fresh Catch
Is ns01 fish.png Caledonian Gar (×3) Quest reward: Fresh Catch
Is ns01 bait.png Insect Larva (×5) Quest reward: Fresh Catch
Is ns01 fish.png Airmid Goby (×3) Quest reward: Share a Bite
Is ns01 produce.png Onion (×4) Quest reward: Share a Bite
Is ns01 produce.png Turnip (×4) Quest reward: Share a Bite
Is ns01 potion.png Vulnerary Dropped by Manuela
Is ns01 seal.png Intermediate Seal Dropped by Hanneman

Enemy data

Black Eagles Blue Lions Golden Deer

Enemy data

Normal Hard Maddening

Enemy Units
Name Class Lv # HP Str Mag Dex Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
Ma ns01 noble dimitri enemy.gif Dimitri Noble 3 1 29 13 4 8 8 5 8 4 10 4 Training Lance Vulnerary
Royal Lineage
• Bears the Minor Crest of Blaiddyd.
• Begins moving if a unit approaches the northeastern area, or once all the Golden Deer are defeated.
Ma ns01 noble claude enemy.gif Claude Noble 3 1 26 12 5 9 9 8 6 4 9 4 Training Bow Vulnerary
Leicester Lineage
• Bears the Minor Crest of Riegan.
• Starts in a thicket.
• Begins moving if a unit approaches the northeastern area, or if Hilda is provoked.
Ma ns01 commoner dedue enemy.gif Dedue Commoner 2 1 30 12 2 5 7 5 8 1 4 4 Training Axe Vulnerary
Staunch Shield
Begins moving if a unit approaches the northeastern area, or once all the Golden Deer are defeated.
Ma ns01 commoner ashe enemy.gif Ashe Commoner 2 1 23 8 5 8 9 6 5 6 5 4 Training Bow Vulnerary
Lockpick
Immediately begins moving unprovoked.
Ma ns01 commoner mercedes enemy.gif Mercedes Commoner 2 1 25 6 10 6 8 5 5 9 8 4 Training Bow Heal Vulnerary
Live to Serve
• Bears the Minor Crest of Lamine.
• Begins moving if a unit approaches the northeastern area, or once all the Golden Deer are defeated.
Ma ns01 noble lorenz enemy.gif Lorenz Noble 2 1 28 8 7 6 7 5 6 6 3 4 Training Lance Vulnerary
Distinguished House
• Bears the Minor Crest of Gloucester.
• Immediately begins moving unprovoked.
Ma ns01 commoner ignatz enemy.gif Ignatz Commoner 2 1 25 8 5 7 8 8 4 6 4 4 Training Bow Vulnerary
Watchful Eye
Immediately begins moving unprovoked.
Ma ns01 noble hilda enemy.gif Hilda Noble 2 1 29 10 5 5 8 6 6 3 7 4 Hand Axe Vulnerary
Advocate
• Bears the Minor Crest of Goneril.
• Starts in a thicket.
• Begins moving if a unit approaches the northeastern area, or if she is provoked.
Ma ns01 noble hanneman enemy.gif Hanneman Noble 2 1 25 6 10 6 6 4 5 7 5 4 Sagittae Wind Vulnerary Intermediate SealThis item is dropped upon this unit's defeat.
Crest Scholar Unsealable Magic
• Bears the Minor Crest of Indech.
• Starts on a heal tile +.
• Begins moving three turns after a unit approaches the northeastern area; immobile on Normal prior, provokable on Hard.
Ma ns01 commoner manuela enemy.gif Manuela Commoner 2 1 26 10 8 6 8 6 5 4 7 4 Nosferatu Heal Ward VulneraryThis item is dropped upon this unit's defeat.
Infirmary Master Unsealable Magic
• Starts on a heal tile +.
• Begins moving if a unit approaches the northeastern area, or if she is provoked.

Boss data

Main article: Edelgard

Normal Hard Maddening

Small portrait edelgard fe16.png
Ma ns01 noble edelgard enemy.gif Noble
Level 3
Movement 4
Crest Is ns01 minor crest of seiros.png
Stats
Max HP 30 Luck 5
Strength 14 Defense 6
Magic 7 Resistance 4
Dexterity 6 Charm 11
Speed 9
Inventory Abilities
Training Axe Blue Lions only
Hand Axe Golden Deer only
Vulnerary
Imperial Lineage
Combat arts Spells Battalion
-- -- --
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E/D E E E E E E E E FE16ClassMasteryEmpty.png


Main article: Dimitri

Normal Hard Maddening

Small portrait dimitri fe16.png
Ma ns01 noble dimitri enemy.gif Noble
Level 3
Movement 4
Crest Is ns01 minor crest of blaiddyd.png
Stats
Max HP 29 Luck 5
Strength 13 Defense 8
Magic 4 Resistance 4
Dexterity 8 Charm 10
Speed 8
Inventory Abilities
Training Lance
Vulnerary
Royal Lineage
Combat arts Spells Battalion
-- -- --
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E E E E E E E E E FE16ClassMasteryEmpty.png


Main article: Claude

Normal Hard Maddening

Small portrait claude fe16.png
Ma ns01 noble claude enemy.gif Noble
Level 3
Movement 4
Crest Is ns01 minor crest of riegan.png
Stats
Max HP 26 Luck 8
Strength 12 Defense 6
Magic 5 Resistance 4
Dexterity 9 Charm 9
Speed 9
Inventory Abilities
Training Bow
Vulnerary
Leicester Lineage
Combat arts Spells Battalion
-- -- --
Skill Levels
Swords Lances Axes Bows Brawling Reason Faith Authority Heavy Armor Riding Flying Class mastery
E E E E E E E E E E E FE16ClassMasteryEmpty.png

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

The player is forced to explore on the 23rd, when they must chose a house to teach. The decision immediately affects the event cutscenes the player sees and what units they start with; it also determines what battalions they have access to at the Battalion Guild, what units they may recruit, and what later chapters they play through. The Armory and Item Shop open on the first free day, which the player is forced to spend in exploration. The second free day has three quests which unlock activities in the monastery; Fresh Catch unlocks fishing, Green Thumb Beginnings unlock gardening, and Share a Bite unlocks dining—dining will grant enough experience towards Professor level to raise it to E+, which will increase the total number of activity points, but will not increase the activity points for that session. It is highly advisable to pay a visit to the pile of crates and barrels southeast of Annette and collect a Herring Bait and an Angelica Seed. The Herring Bait allows you to catch the Goddess Messenger on certain days, while the Angelica Seed provides 500 professor experience points every time you harvest it from the greenhouse and also provides Magdred Kirsch and more Angelica Seeds. Once you reach Professor Level C, you can cook the Goddess Messenger and Magdred Kirsch together into the powerful Deified Fish, which provides 450 professor experience. These high gains early on can snowball very quickly.

The battle at the end of the mission is against the two houses that the player did not chose to teach. On Classic mode, units lost in this battle will return afterwards. Byleth and the lord are forced to be deployed. Edelgard, Dedue, and Leonie with Rivalry active have the highest protection of their respective classes; Linhardt, Mercedes, and Marianne have the highest resilience and have Heal. As enemies, Hubert and Dedue are particularly threatening, as the former deals very high magic damage, and the latter has the highest HP and defense of any enemy present with the potential to activate Staunch Shield and gain +4 defense; additionally, Dimitri has high attack and attack speed, dealing significant damage and can double most units, especially on Maddening. Moving to the northeast will provoke both groups of north enemies; doing so allows for a faster clear, but can be overwhelming if the west units arrive before the east units are defeated.

Etymology and other languages

Three Houses

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Three Houses

--

Japanese

三つの学級

Three Classes

Spanish

Las tres casas

The three houses

French

Les trois maisons

The three houses

German

Drei Häuser

Three Houses

Italian

Le tre case

The three houses

Korean

세 개의 반

Three classes

Simplified Chinese

三个学级

Three classes

Traditional Chinese

三個學級

Three classes

Rivalry of the Houses

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Rivalry of the Houses

--

Japanese

鷲と獅子と鹿の戦い

Battle of the Eagles, Lions, and Deer

Spanish

La batalla de las tres casas

The battle of the three houses

French

En toute camaraderie

In all friendship

German

Rivalität der Häuser

Rivalry of the Houses

Italian

La rivalità delle case

The rivalry of the houses

Korean

독수리와 사자와 사슴

Eagle, lion, and deer

Simplified Chinese

鹫与狮子与鹿之争

Battle of the eagle, lion, and deer

Traditional Chinese

鷲與獅子與鹿之爭

Battle of the eagle, lion, and deer

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← An Inevitable Encounter • Three Houses • Familiar Scenery →
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
White Clouds
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War Black Eagles, if Byleth sides against EdelgardBlue LionsGolden Deer / Outset of a Power Struggle Black Eagles, if Byleth sides with Edelgard
Part II Silver Snow
Silver Snow
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
Azure Moon
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
Verdant Wind
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
Crimson Flower
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues Paralogues Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World Black Eagles, if Byleth sides against EdelgardBlue LionsGolden DeerFalling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC Blue LionsGolden DeerSword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak Blue Lions
Part II Darkness Beneath the Earth Crimson FlowerDividing the World Silver SnowAzure MoonVerdant WindEternal Guardian Silver SnowAzure MoonVerdant WindThe Face Beneath Silver SnowAzure MoonVerdant WindForeign Land and SkyForgotten HeroInsurmountable Crimson FlowerLegend of the LakeRetribution Silver SnowAzure MoonVerdant WindThe Secret MerchantDLC Crimson FlowerThe Silver Maiden Azure MoonThe Sleeping Sand Legend Verdant WindWeathervanes of Fódlan Azure Moon
Cindered Shadows
Cindered Shadows
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery