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The Vallite King

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The Vallite King (Japanese: 我が名は透魔王 My Name is the Invisible King) is the twenty-sixth chapter of the Revelation campaign of Fire Emblem Fates. In this chapter, Corrin reaches the throne of Valla and faces one last obstacle in the way of Anankos.

The Vallite King

Cm fe14r 26.png

Location

Castle Valla: Throne Room

Boss(es)

Gunter

Previous chapter(s)

Blades Drawn

Next chapter(s)

Hear My Cry

Excellent reasoning, milord/milady. You've found me out. Though I suppose there is no further need for honorifics, Corrin. I don't have to feign respect for you any longer. [...] Hmm... You have no idea how difficult it is to accurately answer that question. The simple answer is...the whole time. One way or another.
— Gunter revealing himself as a servant to Anankos.

Plot

Main article: The Vallite King/Script

Corrin and his/her army arrive at the door to Gyges' throne room. Before entering, Corrin tells the group that he/she will enter first, though not without some resistance. Corrin insists, reasoning that the Seal of Flames would be critical in damaging Anankos, let alone defeating him. The group enters the throne room, only to find it completely empty. Before they can collect their thoughts, everyone save for Corrin and Azura are bombarded by a sudden magical attack. The group begins to suspect Corrin and Azura as Vallite spys, with Gunter pushing this view further. He states that the two had planned to gather the Hoshidan and Nohrian royal families to Valla to make it easy to kill them all. Corrin denies this, and recalls what happened when they first entered Valla, when Scarlet pinned the flower to her armor, and how Gunter was the only other one to know of this flower. He/She uses these events to deduce that Gunter is both Scarlet's killer and the Vallite traitor within their group. Gunter cackles and takes a seat on the Vallite throne.

When Corrin asks how long Gunter has been lying to him/her, he replies that it must have been the entire time they were together. Gunter mocks Corrin's trust in others, saying how he wanted to rip every bit of innocence from him/her. Corrin reaffirms his/her faith in the others, as well as his/her faith that Gunter can still be saved, believing him to merely be acting out of Anankos's manipulation. Gunter scoffs at this, claiming himself to be Anankos himself. Corrin still refuses to back down, and mounts an attack on Gunter.

When Gunter shows resistance even after being defeated, Azura begins to sing, loosening Anankos's hold on him. Corrin urges him to continue fighting back, to remember all the time they've shared together. Gunter struggles and appears to prepare an attack, which he quickly directs the sword into himself, breaking free from Anankos' control. Corrin asks why Gunter stabbed himself, he states that he will atone for his betrayal with his life. Sakura and Elise are able to heal him before he is gone, and he regains consciousness. He then tells Corrin that, when he rejected Garon's gift of dragon blood long ago, Garon punished him by killing his wife and child, as well as everyone else from his town. He expresses that this event made him deeply distrust royalty as a whole, and that he planned on using Corrin to enact revenge on Nohr and Garon and only befriended Corrin to use him/her against the man who took everything from him. Corrin forgives Gunter, saying that he still helped him/her regardless of his intentions, and that he will always be his/her friend. He/She reiterates that Gunter's murder of Scarlet was due to Anankos and not his own will, and urges him to continue living for hers and his late family's sake.

Summary

Overcoming the returned spirit of Sumeragi, Corrin leads the army into the hall of Anankos. No one is prepared for what will happen beyond these walls.

Chapter data

Normal Hard Lunatic

Chapter Data
Conditions
Unit Data
Victory: Defeat Gunter Player Partner Other Enemy
Defeat: Corrin dies* or the player's army is routed* 16 {{{partner}}} {{{other}}} 34+∞

Initial All DVs active

This chapter's map is 25 columns by 28 rows.

The 3×3 areas surrounding Corrin and Azura will be special "ward" tiles, which provide a large avoid and health recovery bonus to playable units only. These areas will follow Corrin and Azura, changing position to them when either of them end their turn.

Character data

Characters
New units

None

Available characters
Avatar m-default ​                                          

Note 1: Although Gunter's inventory can be managed during this chapter, he cannot be deployed due to the plot.
Note 2: The returning characters list does not include any characters recruitable in paralogues or xenologues, as the player may not have taken on any available paralogue chapters yet. The list also does not include any bonus units, as they are recruitable at the player's discretion.

Item data

Items
Name Obtainment Method
  Ginnungagap Dropped by enemy Sorcerer
  Silver Bow Dropped by enemy Adventurer
  Bifröst Dropped by Gunter
  Calamity Gate Open western chest in the main hall
  Crescent Bow Open eastern chest in the main hall
  Blessed Bow Open southernmost chest in the west hall
  Brave Axe Open middle-southern chest in the west hall
  Brave Lance Open middle-northern chest in the west hall
  Brave Sword Open northernmost chest in the west hall
  Rescue Open southernmost chest in the east hall
  Beaststone+ Open middle-southern chest in the east hall
  Fortify Open middle-northern chest in the east hall
  Nosferatu Open northernmost chest in the east hall


Dragon Vein data

Dragon Veins in this chapter are stated to have the effect "Freeze water to stop reinforcements". They are as follows:

  • Column 2, row 21: North of the southernmost chest in the west hall
  • Column 3, row 5: North of a trio of Adventurers in the west hall
  • Column 13, row 26: Two squares south of Corrin's starting position
  • Column 24, row 5: Four squares south of the northernmost chest in the east hall
  • Column 24, row 24: Four squares north of the southernmost chest in the east hall

Enemy data

Normal Hard Lunatic

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Vallite General 13 2 54 30 0 22 11 13 33 17 5   Silver Lance  Hand Axe
Begins moving unprovoked on turn 19.
  Vallite General 13 2 54 30 0 22 11 13 33 17 5   Silver Lance  Steel Axe
Immediately begins moving unprovoked.
  Vallite Paladin 13 2 48 25 1 21 21 13 25 21 8   Silver Sword  Steel Lance
Immediately begins moving unprovoked.
  Vallite Paladin 13 2 48 25 1 21 21 13 25 21 8   Steel Sword  Silver Lance
The northern one immediately begins moving unprovoked. The southern one begins moving unprovoked on turn 19.
  Vallite General 13 1 54 30 0 22 11 13 33 17 5   Javelin  Silver Axe
Immediately begins moving unprovoked.
  Vallite Sorcerer 12 1 43 0 27 15 18 9 19 27 6   Ginnungagap 
Immediately begins moving unprovoked.
  Vallite Hero 14 1 53 25 0 26 24 13 23 15 6   Silver Sword  Iron Axe
Immediately begins moving unprovoked.
  Vallite Bow Knight 12 2 46 23 0 23 24 11 18 21 8   Silver Sword  Steel Bow
The western one immediately begins moving unprovoked. The eastern one begins moving unprovoked on turn 19.
  Vallite Bow Knight 12 2 46 23 0 23 24 11 18 21 8   Steel Sword  Silver Bow
The western one immediately begins moving unprovoked. The eastern one begins moving unprovoked on turn 19.
  Vallite Dark Knight 14 2 48 25 22 17 13 13 27 18 8   Steel Sword  Fimbulvetr
The southwestern one immediately begins moving unprovoked. The northeastern one begins moving unprovoked on turn 19.
  Vallite Wyvern Lord 13 4 48 29 0 23 16 9 30 10 8   Silver Axe
The northwestern one and the northeastern one immediately begin moving unprovoked. The central two begin moving unprovoked on turn 19.
  Vallite Maid 13 3 45 21 23 24 22 13 21 16 6   Silver Dagger  Heal
Begins moving unprovoked on turn 19.
  Vallite Adventurer 14 1 45 20 25 13 29 8 13 29 6   Silver Bow   Heal
Begins moving unprovoked on turn 19.
  Vallite Adventurer 14 4 45 20 25 13 29 8 13 29 6   Silver Bow  Heal
Begins moving unprovoked on turn 19.
  Vallite General 13 1 54 30 0 22 11 13 33 17 5   Steel Lance  Silver Axe
Begins moving unprovoked on turn 19.
  Vallite Berserker 13 1 55 32 0 22 22 5 18 8 6   Silver Axe
Begins moving unprovoked on turn 19.
  Vallite Dark Knight 14 2 48 25 22 17 13 13 27 18 8   Silver Sword  Thunder
Begins moving unprovoked on turn 19.
  Gunter Great Knight 15 1 45 25 5 23 17 13 25-4 20-4 -   Brave Lance  Tomahawk  Steel Sword  Bifröst 
  Forceful Partner  Dragonskin  Immune Status
Stands on a throne.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Vallite Great Knight 13 51 28 0 19 15 9 28 14 7   Silver Sword  Steel Lance  Steel Axe
--
  Vallite Great Knight 13 51 28 0 19 15 9 28 14 7   Steel Sword  Silver Lance  Steel Axe
--
  Vallite Malig Knight 13 43 25 20 15 10 5 24 20 8   Silver Axe  Thunder
--
  Vallite Malig Knight 13 43 25 20 15 10 5 24 20 8   Steel Axe  Thunder
--
  Vallite Hero 14 53 25 0 26 24 13 23 15 6   Steel Sword  Steel Axe
--
  Vallite Sorcerer 12 43 0 27 15 18 9 19 27 6   Thunder
--
  Vallite Berserker 13 55 32 0 22 22 5 18 8 6   Steel Axe
--

Reinforcements

  • Turn 6
  • Turn 8
  • Turn 10
    • 2/3/4 Heroes from the southeast pool
  • Turn 12
  • Turn 14
  • The above pattern repeats infinitely, with more reinforcements appearing every second turn. If a respective Dragon Vein for a pool has been activated, the pool's reinforcements will not appear and the pool will unfreeze.

Boss data

Main article: Gunter

Normal/Hard Lunatic

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Note that both Corrin and Azura (if the latter is deployed) are surrounded by a 3x3 aura that provides excellent evasive and healing bonuses to your units. Enemy units gain no benefit, so feel free to abuse this to your heart's content.

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

The Vallite King

--

French

Le roi de Valla

The king of Valla

German

Vallas König

Valla's King

Korean

투마왕

Invisible king

Gallery

References

← Blades Drawn • The Vallite King • Hear My Cry →
Fire Emblem Fates
Playable characters Birthright
 
AsugiAzamaAzuraCaeldoriCorrinDwyerFeliciaHanaHayatoHinataHinokaHisameIzanaJakobKadenKageroKanaKazeKiragiMidoriMitamaMozuOboroOrochiReinaRhajatRinkahRyomaSaizoSakuraScarletSelkieSetsunaShigureShiroShuraSilasSophieSubakiTakumiYukimura
Conquest
 
ArthurAzuraBennyBerukaCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestGunterIgnatiusIzanaJakobKanaKazeKeatonLaslowLeoMidoriMozuNilesNinaNyxOdinOpheliaPercyPeriSelenaShigureShuraSiegbertSilasSoleilSophieVelouriaXander
Revelation
 
ArthurAsugiAzamaAzuraBennyBerukaCaeldoriCamillaCharlotteCorrinDwyerEffieEliseFeliciaFloraForrestFugaGunterHanaHayatoHinataHinokaHisameIgnatiusJakobKadenKageroKanaKazeKeatonKiragiLaslowLeoMidoriMitamaMozuNilesNinaNyxOboroOdinOpheliaOrochiPercyPeriReinaRhajatRinkahRyomaSaizoSakuraScarletSelenaSelkieSetsunaShigureShiroShuraSiegbertSilasSoleilSophieSubakiTakumiVelouriaXander
DLC Anna
amiibo IkeLucinaMarthRobin
Non-playable characters CassitaLaylaLilithRainbow Sage
Bosses ???AnankosAnthonyAreteCandaceDaichiDanielaFunkeGaronGazakHaitakaHansIagoKilmaKotaroKumageraLlewelynLloydMikotoNicholOmozuSennoSumeragiTakumiTarbaZharaZola
Background characters CadrosIkonaKaterinaMoro
Regalia and personal weapons Astral BlessingAurgelmirBifröstBölverkBrynhildrChakramExcaliburFujin YumiGanglariHagakure BladeMissiletainnPursuerRaijintoSiegfriedSkadiWaterwheelYato
Chapters Prologue P: Ties That Bind • 1: Nohr • 2: Gift of Ganglari • 3: Journey Begins • 4: Hoshido • 5: Mother • 6: The Path Is Yours
Birthright
 
6: In the White Light • 7: A Vow Upheld • 8: Fierce Winds • 9: Land of Gods • 10: Ninja Village • 11: To the Sea • 12: Dark Reunion • 13: Another Hope • 14: Light Scatters • 15: Wolfskin Peak • 16: Pleasure Palace • 17: Lost in the Ice • 18: Leo • 19: Rainbow Sage • 20: Fort Dragonfall • 21: Burning Falls • 22: Hidden Capital • 23: Camilla • 24: Tears of a Dragon • 25: Traitor Revealed • 26: Xander • 27: King GaronE: Dawn Breaks
Conquest
 
6: Embrace the Dark • 7: A Dragon's Decree • 8: Cold Reception • 9: Another Trial • 10: Unhappy Reunion • 11: Rainbow Sage • 12: Bitter Intrigue • 13: Uprising • 14: Voice of Paradise • 15: The Black Pillar • 16: Invasion • 17: Den of Betrayal • 18: Black & White • 19: Kitsune Lair • 20: Winds of Change • 21: Eternal Stairway • 22: Sakura • 23: Possessed • 24: Hinoka • 25: Ryoma • 26: Treason • 27: The Empty KingE: Night Breaks Through
Revelation
 
6: Into the Ground • 7: Unspeakable World • 8: Traitor's Brand • 9: Wanderer • 10: Voice of a God • 11: Mutual Enemies • 12: Frozen Sea • 13: A Lost Peace • 14: Orders • 15: Rainbow Sage • 16: White Flames • 17: Black Flames • 18: Veiled Kingdom • 19: Hidden Strings • 20: Seeds of Doubt • 21: Going Forward • 22: Memories • 23: Arete Undone • 24: Days Lost • 25: Blades Drawn • 26: The Vallite King • 27: Hear My CryE: Anankos
Paralogues 1: Tragic Start • 2: Dragon Blood • 3: Surprise Duet • 4: Fight or Flight • 5: Bold Approach • 6: Herbal Remedy • 7: Father & Liege • 8: A Great Hunt • 9: Saizo vs. Saizo • 10: Hunter & Prey • 11: A Long Grudge • 12: Sweet Dreams • 13: Truly Talented • 14: After the End • 15: Hidden Bravery • 16: Abducted • 17: Two Defenders • 18: Nutty Family • 19: Great Heroism • 20: Ultimate Power • 21: Bright Smile • 22: Abrupt Clash
Invasions  : Invasion 1Invasion 2Invasion 3 : Invasion 1Invasion 2Invasion 3 : Invasion 1Invasion 2Invasion 3
DLC chapters Ghostly GoldBoo CampMuseum MeleeBeach BrawlRoyal RoyaleBefore AwakeningHidden Truths 1Hidden Truths 2Vanguard DawnAnna on the RunBallistician BlitzWitches' TrialA Gift from AnnaAnother Gift from AnnaI: In Endless DreamsII: Realms CollideIII: The Changing TideIV: Light's SacrificeV: Endless DawnEnd: Lost in the WavesHoshidan Festival of BondsNohrian Festival of Bonds
Hero Battles Hero-King MarthRadiant Hero IkePrincess LucinaGrandmaster Robin
Locations Deeprealms (My Castle) • Hoshido (Flame TribeIzumoKohgaMokushuWind Tribe) • Nohr (Dragon's GateIce TribeNestra) • Notre SagesseValla (Bottomless Canyon)
Groups, objects, and concepts Ancient TextsDragon VeinMy Castle
Lists ChaptersCharactersClasses (Class change) • ItemsScriptsSkillsSupportsWeapons
Related topics 4koma Comic & Character Guide BookCrown of NibelungDownloadable contentName chart • Other games (Awakening) • Pre-release information (Unused content) • Soundtrack