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Revelations: Difference between revisions
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==Trivia== | ==Trivia== | ||
*Despite not having a [[Rewarp]] staff in his inventory like [[Lekain]] does, [[Hetzel]] is still somehow able to warp in and out of the map during this chapter. | |||
==Etymology and other languages== | ==Etymology and other languages== |
Revision as of 16:53, 24 July 2019
- This article is about the Radiant Dawn chapter. For the game known as Revelation, see Fire Emblem Fates.
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“ | I have seen death; it holds no mystery for me. Only my pursuit matters. | ” | — Oliver |
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Revelations (Japanese: 天啓 Divine Revelation) is the fourth chapter of part 4 of Fire Emblem: Radiant Dawn. In this chapter, Ike and his army stop in Tanas while traveling to the Tower of Guidance, only to encounter the Disciples of Order once more.
Plot
- Main article:
Revelations/Script - See also: Revelations/Conversations
Inside the villa in Tanas, Mist is excited to finally be able to sleep indoors for once. Soren suggests that the villa had been abandoned ever since its owner, Duke Oliver, was found guilty of trading heron slaves. Despite the seeming abandonment, Ike and Titania find the villa nearly spotless, suggesting there is someone still living in it. Elsewhere within the villa, Rafiel senses that they are being watched, and alerts Nailah of this.
Suddenly, the Disciples of Order appear in the outer villa. Rafiel then alerts Ike that their friends are in trouble; as they move further in, they find Tormod, Muarim, and Vika fighting for their lives against the Disciples. The army then begins clearing the villa of the Disciple invaders. Surprisingly, Duke Oliver survived the previous war, and is instructed by Duke Hetzel not to fail the senate again, and then promptly leaves.
After Ike's crew clears out the villa, Hetzel warps in to find it completely devoid of Disciples. Rafiel recognizes him, and Hetzel attempts to make amends with him, saying that he was against the Serenes Massacre the whole time, but warns him against going to the Tower of Guidance, and then warps away. Rafiel then states that he owes his life to Hetzel. Afterwards, Ike meets with Tormod, who explains that he had a dream telling him to go to the Tower of Guidance after the initial judgment occurred. Ike surmises that the dream was Yune's doing.
Later, after Rafiel has rested, Ike meets with him at night. Rafiel explains that Hetzel had won custody of him during an auction briefly before the Serenes Massacre, having spent much of his fortune to do so. Moved by Rafiel, Hetzel spent many days nursing him back to health in a temple. Rafiel could sense that Hetzel was being truly honest in his endeavour, so he gave Hetzel his trust, until the Serenes Massacre occurred and he sensed the deaths nearly every heron. The next time Rafiel laid in the temple, he was overcome by shock, and later awoke in the desert, greeted by Nailah. Ike then muses about how the surviving herons have changed, with Reyson and Leanne being much stronger-willed than what is typical for the clan. Rafiel then begins to see the chaos in them as part of their strength, and considers that a balance of order and chaos is most important for the world.
Beginning log
Prince Kurthnaga tells of the connection between Daein and the dragon tribes. Ranulf reveals the identity of the Black Knight. These revelations send Ike's mind spinning in a whirlpool of confusion and doubt. Ike becomes convinced that the answers to all his questions lie within the Tower of Guidance, and he is determined to reach the tower at any cost. His group arrives in the duchy of Tanas, near the imperial capital. Caught in a sudden downpour, they take shelter in the duke's deserted villa.
Chapter data
Easy Normal/Hard
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Victory: Rout enemy | Player | Enemy | ||||
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Defeat: Ike dies | 18+1 | 63+10-1-1 | ||||
Bonus EXP | ||||||||||||
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This map's elemental affinity is Water. This is an indoor chapter, meaning mounted units receive a -2 movement penalty.
Character data
Characters | |||||||||||
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New units
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Available characters
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This chapter follows the Greil Army; Ike, Mist, Nailah, Rafiel, Titania, Soren, Tormod, Muarim, and Vika are all available regardless of player choice. Any other returning units shown above are available only if they were allocated to the Greil Army at the beginning of Part 4.
Item data
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- Note: Tormod, Muarim, and Vika additionally start with new inventories. See their pages for more information.
Shop data
Swords Lances Axes Bows Knives Tomes Staves Items Bargains
Name | Cost | |
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Iron Sword | 500 | |
Steel Sword | 800 | |
Silver Sword | 1,800 | |
Iron Blade | 800 | |
Steel Blade | 1,400 | |
Silver Blade | 3,600 | |
Killing Edge | 3,600 | |
Wind Edge | 700 |
Enemy data
Easy Normal/Hard
Reinforcements
- Turns 5, 8 (all difficulties), and 9 (Normal/Hard only)
- 1 Swordmaster from the eastern border of the second floor
- 1 Sniper with a Steel Bow*/Silver Bow* from the eastern border of the second floor
- 1 Warrior with a Steel Poleax from the eastern border of the second floor
- Turn 7
- 1 Fire Sage with Arcfire from the western border of the fourth floor
- 1 Halberdier with a Spear from the western border of the fourth floor
- 2 Warriors with Steel Poleaxes from the western border of the fourth floor
- Turns 11, 12, 14, and 15 (Normal/Hard only)
- 1 Warrior with a Crossbow from the southern border of the map
- 2 Swordmasters from the southern border of the map
- 1 Warrior with a Steel Poleax from the southern border of the map
- Turns 12, 14, and 15 (Normal/Hard only)
- 2 Halberdiers with Steel Greatlances from near the southern treasure room
- 2 Snipers with Steel Bows from near the southern treasure room
- Turn 14 (Normal/Hard only)
- Turn 15 (Normal/Hard only)
- 2 Halberdiers with Steel Greatlances from near the southern treasure room
- 2 Snipers with Steel Bows from near the southern treasure room
Boss data
- Main article:
Oliver
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Strategy
This section has been marked as a stub. Please help improve the page by adding information.
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Trivia
- Despite not having a Rewarp staff in his inventory like Lekain does, Hetzel is still somehow able to warp in and out of the map during this chapter.
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Revelations |
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Spanish |
Revelaciones |
Revelations |
French |
Révélations |
Revelations |
German |
Enthüllungen |
Revelations |
Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← Distortions • | Revelations | • Unforgivable Sin → |
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Fire Emblem: Radiant Dawn | ||||||||||||||||||||||||||||||||||||||||||||||||
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