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Revision as of 21:56, 5 January 2020
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Foreign Land and Sky is a paralogue chapter in Fire Emblem: Three Houses. It is available from Chapter 15 to Chapter 17 /Chapter 18 /Chapter 18 . This page covers the paralogue during the Silver Snow, Azure Moon, and Verdant Wind routes.
Map data
Normal Hard Maddening
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Victory: Rout the enemy* | Player | Other | Enemy | |||
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Defeat: Byleth or Dimitri /Claude dies*, the player's army is routed*, Petra or Bernadetta dies, or an enemy commander reaches the target destination | 11 | 0+3 | 20+12 | |||
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Character data
- Other characters may be available if the paralogue is attempted later.
Item data
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Enemy data
- Note: The following enemies' levels are those assuming the player plays this chapter closer to chapter 15 than to chapter 19. On Maddening, their levels may be higher than what is shown here depending on when the chapter is played.
Normal Hard Maddening
Reinforcements
- After (Normal/Hard)/Upon (Maddening) Bernadetta waiting near the eastern stronghold
- 2/3 Fortress Knights from southwest of the eastern stronghold
- Upon Petra approaching the southeast corner of the map, or on turn 10
- Hubert from the southwest corner of the map
- 1 Sniper from the southwest corner of the map
- 1 Sniper with a battalion from the southwest corner of the map (Hard/Maddening only)
- 1 Paladin from the southwest corner of the map
- 1 Paladin with a battalion from the southwest corner of the map (Maddening only)
- Commander Assassin from south of the eastern stronghold
- Commander Paladin from south of the eastern stronghold
- 2 Warriors from south of the eastern stronghold
- 1/2 Paladin(s) with battalion(s) from south of the eastern stronghold (Hard/Maddening only)
- Commander Falcon Knight from the western border of the map
- 1 Assassin from near the western border of the map
- 1 Assassin with a battalion from near the western border of the map (Hard/Maddening only)
- 1 Pegasus Knight from the western border of the map
- 1 Pegasus Knight with a battalion from near the western border of the map (Maddening only)
NPC data
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Reinforcements
- Two turns after seizing the western stronghold
- 2 Fortress Knights from the western stronghold
- 1 Bishop from the western stronghold
Boss data
- Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 15 playthrough, the earliest possible point where this chapter may be undertaken; the figures to the right of the ~ are taken from a chapter 18 playthrough, the latest possible point where this chapter may be undertaken.
- Main article:
Hubert
Normal Hard Maddening
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Normal Hard Maddening
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Normal Hard Maddening
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Normal Hard Maddening
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
The first part of this map is fairly simple as long as you maintain a brisk pace. The enemies only aggro in small bites and only when you move into their attack ranges, meaning you can advance down the west side easily. Make your way to the stronghold and place Petra on it to spawn some friendly Brigid soldiers. As you approach the target at the southeast corner, the real trouble begins. Three groups of enemies spawn, and if any of their commanders reach the target, it's game over. Hubert is particularly dangerous since he will use his Meteor to delete one of your units. Bum-rush him with a strong flier and get him before he gets you. The eastern Assassin commander is also dangerous since he can move right through forests and will reach the target within three turns. Send your fastest-moving units to intercept them before it's too late (and if you have a Meteor or Bolting of your own to spare, so much the better). Once you've taken out the reinforcements, the battle is yours.
Trivia
Etymology and other languages
This section has been marked as a stub. Please help improve the page by adding information.
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Foreign Land and Sky |
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Gallery
Bernadetta entering the area outlined in blue will trigger a set of reinforcements; Petra entering the area outlined in red will trigger a separate set of reinforcements if they have not already appeared.
References
Foreign Land and Sky |
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Fire Emblem: Three Houses | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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