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Seteth

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Revision as of 23:37, 13 February 2020 by Thecornerman (talk | contribs) (Updated infobox)

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Seteth (pronounced /⁠'sɛtɛθ⁠/[key]) is a character appearing in Fire Emblem: Three Houses. He is a member of the Church of Seiros and the personal aide of Archbishop Rhea. His true identity is Saint Cichol (pronounced /⁠ˈkihoʊl⁠/[key]), a child of the goddess and father of Saint Cethleann.

Seteth

FETH Seteth 02.png
Artwork of Seteth from Three Houses.


Assistant to the archbishop of the Church of Seiros

Gender

Male

Race

Nabatean

Birthday

December 27

Height

182 cm (~5'11")

Family
  • Flayn (daughter, pretends to be younger sister)
  • Unnamed wife (deceased)
Starting class

Wyvern Rider

Voiced by

Appearance(s)

I must note that I am personally against entrusting someone as lacking in trackable history as yourself with such a task, but it is what the archbishop desires.
— Seteth, to Byleth.

Biography

Seteth, born Cichol, was one of the Children of the Goddess that lived in Zanado. After surviving the massacre perpetuated by Nemesis and those who slither in the dark, he, along with his daughter Cethleann, joined forces with Seiros as one of the legendary four saints. Cethleann was badly injured in the battle with Nemesis and fell into a coma for several centuries, so Cichol went into hiding in order to protect her. Eventually, in the 1100s, he came to Garreg Mach Monastery and became an administrator for the Church of Seiros under the alias Seteth, eventually becoming the Church's second-in-command under Seiros, now going by the name Rhea. In 1179, Cethleann woke from her coma and took up residence at the monastery under the alias Flayn.

Seteth spends the year of 1180 managing the Church and giving Byleth missions for each month. He initially distrusts Byleth due to their cryptic origins and sudden appointment to the post of teacher, but they earn his respect after saving Flayn from being kidnapped by the Death Knight. When Princess Edelgard von Hresvelg of Adrestia declares war on the Church, Seteth fights in the Battle of Garreg Mach on the Church's side, but is defeated.

On all routes other than Crimson Flower, Seteth returns to the monastery on the day of the millennium festival and accompanies Byleth throughout the war with the Empire. On the Silver Snow route, Seteth becomes Byleth's second-in-command and helps handle logistical and grand-strategic concerns. On the Crimson Flower route, after the fall of the Leicester Alliance, Seteth leads Flayn, non-recruited Shamir and Alois, and the Knights of Seiros in a counterattack on Garreg Mach Monastery. He and Flayn can either be killed outright, or spared and driven back into hiding.

Fire Emblem: Three Houses

Role


This section has been marked as a stub. Please help improve the page by adding information.


Starting stats and growth rates

Playable

Main story P: An Ocean View, Normal P: An Ocean View, Hard P: An Ocean View, Maddening

 
  Wyvern Rider
Level 23
Movement 7
Crest  
Recruitment: Chapter 12, automatically from the start (unless the player chose the Black Eagles and chose to join Edelgard in the previous chapter).

Base Stats Growth Rates Max Stats

Inventory Abilities
  Iron Lance
  Intermediate Seal
  Guardian
  Canto
  Axefaire
  Sword Prowess Lv 2
  Lance Prowess Lv 4
  Axe Prowess Lv 3
  Authority Lv 4
  Rally Defense
Combat arts Spells Battalion
  Monster Piercer
  Knightkneeler
  Tempest Lance
--   Seiros Pegasus Co. Lv 1
  Assembly
Skill Levels
                     
D+ B+ B E E E E B+ E E C
      -- -- -- --   --    

Enemy - Black Eagles Chapter 12

Normal Hard Maddening

Enemy - Crimson Flower Chapter 15

Normal Hard Maddening

Growth rates when reclassed

Main article: Seteth/Stats

Abilities

style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Ability style="Template:Roundtr; border:none; background-color:#222222;" | Learned at
  Guardian Personal ability, innate and unremovable
  Sword Prowess Innate; replaced with higher levels at   C+, B+, and A+
  Wrath Strike Innate
  Grounder   C
  Haze Slice   C+
  Axebreaker   B
  Sword Crit +10   S
  Swordfaire   S+
  Lance Prowess Innate; replaced with higher levels at   A+
  Tempest Lance Innate
  Knightkneeler Innate
  Monster Piercer Innate
  Swordbreaker Innate
  Swift Strikes   A
  Lance Crit +10   S
  Lancefaire   S+
  Axe Prowess Innate; replaced with higher levels at   B+ and A+
  Smash Innate
  Helm Splitter Innate
  Focused Strike Innate
  Lancebreaker Innate
  Diamond Axe   A
  Axe Crit +10   S
  Axefaire   S+
  Bow Prowess   E+; replaced with higher levels at   D+, C+, B+, and A+
  Curved Shot   D
  Close Counter   C
  Bow Crit +10   S
  Bowfaire   S+
  Brawling Prowess   E+; replaced with higher levels at   D+, C+, B+, and A+
  Fading Blow   D
  Rushing Blow   C
  Healing Focus   B
  Brawl Crit +10   S
  Fistfaire   S+
  Reason   E+; replaced with higher levels at   D+, C+, B+, and A+
  Black Magic Range +1   S
  Black Tomefaire   S+
  Faith   E+; replaced with higher levels at   D+, C+, B+, and A+
  White Magic Range +1   S
  White Tomefaire   S+
  Authority Innate; replaced with higher levels at   A+
  Rally Defense Innate
  Battalion Wrath Innate
  Defensive Tactics Innate
  Model Leader Innate
  Battalion Desperation   A
  Rally Resistance   S
  Offensive Tactics   S+
  Weight -3   C
  Smite   B
  Weight -5   A
  Armored Effect Null   S+
  Dexterity +4   C
  Movement +1   A+
  Cavalry Effect Null   S+
  Alert Stance   B
  Alert Stance+   A+
  Flying Effect Null   S+
colspan="3" style="Template:Roundb; border:none; background-color:#222222" width="100%"|The above ability list does not include class abilities, or abilities and combat arts that are granted by items.

Spell list

style="Template:Roundtl; border:none; background-color:#222222; width: 30%;" | Spell style="Template:Roundtr; border:none; background-color:#222222;" | Learned at
Wind   D
Cutting Gale   C
Bolganone   B
Excalibur   A
Heal   D
Nosferatu   D+
style="Template:Roundbl; border:none; background-color:#222222;" | Recover style="Template:Roundbr; border:none; background-color:#222222;" |   C

Personality and character


This section has been marked as a stub. Please help improve the page by adding information.


Setheth highly values order and discipline. Although he is wary of Rhea's decision to entrust Byleth with a position at the Officers Academy, he respects her judgement. As the aide of Archbishop Rhea of the Church of Seiros, he provides guidance and wisdom to the residents of Garreg Mach.

He dotes on Flayn, to the point of overprotectiveness. He strives to keep her away from things such as philanderers, harm, and Hanneman. His relationship with Flayn is one of his most defining traits, often meddling in her affairs almost to an excessive degree in an attempt to keep her safe, to Flayn's dismay. He cares deeply for her, writing fables and books for her enjoyment.

He enjoys fishing as a pastime, a trait he picked up from his late wife, though as he admits in his supports with Leonie, he is not particularly skilled at the sport and instead simply enjoys the tranquility.

Seteth does not divulge his past easily, and shields himself with his stern demeanor and dutiful serving of the church prevents many from uncovering anything about his past. With that said, there are some things he doesn't mind sharing, such as being widowed.

In reality, he's one of the four saints who fought alongside Seiros during the War of Heroes. His true identity is Saint Cichol, the brother of Seiros and father of Cethleann. He's a seasoned veteran with plenty of battlefield experience, having survived the War of Heroes. As Cichol, he's depicted wielding the Spear of Assal and the Ochain Shield, and during his time at the monastery he trained his own battalion, which is comprised of Garreg Mach's elite wyvern riders, hand picked by himself. His identity as one of the children of the Goddess is why he does not tell of his past to others.

Supports

Main article: Seteth/Supports

Endings

Seteth, Heir of Purpose/Ally of the Archbishop
Seteth remained at the monastery and worked to restore the authority of the Church of Seiros. Doing away with his old strictness, he adopted a tolerant stance toward all. His encouragement of believers to respect those of other faiths helped the people of Fódlan to find common ground with others.

Seteth, Heir of Purpose & Byleth, Wandering Flame (Silver Snow)
After ascending the throne as the first queen of the United Kingdom of Fódlan, Byleth appointed Seteth as her prime minister. As they set about the grand task of restoring Fódlan, the prime minister's strictness combined with the queen's magnanimity won the people over easily. Their personalities complemented one another perfectly in dealings with obstinate lords. When their long work was done, they finally announced their marriage, to the shock and delight of their subjects. The people considered themselves truly blessed to be governed by such a union.

Seteth, Heir of Purpose & Bernadetta, Eternal Loner (Verdant Wind)
After the war, Seteth remained at the monastery and dedicated himself to the restoration of the church. He was soon joined by Bernadetta, who abandoned her inheritance to House Varley and took up residence at Garreg Mach to commit to a life as a recluse. As the years wore on, Seteth wrote many fables, first in his spare time, and then later as his main preoccupation. His stories became famous among children throughout Fódlan. As he gained renown, many began to inquire about the wonderful illustrations that accompanied the writing. In response to these questions, Seteth was known to shrug and say, "Ask my wife...if you can find her."

Seteth, Ally of the Archbishop & Ingrid, Stalwart Knight (Azure Moon)
Ingrid declined to rule House Galatea, choosing instead to serve House Blaiddyd as a knight. As Faerghus worked with the Chuch of Seiros to advance policy, Ingrid served as an envoy between the two. In this capacity, she met routinely with Seteth, whose complete trust in Ingrid resulted in fruitful negotiations. Together, Faergus and the church coordinated extensive relief efforts to return prosperity to Fódlan. After they had accomplished what they set out to do, it is said that Ingrid and Seteth settled down together in a small village, where they spent their days in peace, farming and fishing.

Seteth, Heir of Purpose & Hilda, Free Spirit
After the war, Seteth dedicated himself to the restoration of the church. He continued to write fables for children in his spare time, but became dissatisfied with the hobby due to a lack of quality illustrations for his work. When Hilda learned of this, she jumped at the chance to visit Garreg Mach and illustrate some of Seteth's newer stories for him, The completed fables were distributed far and wide, and children who loved them eventually passed the famous and beloved works on to their own children and grandchildren.

Leonie, The Blade Breaker II & Seteth, Heir of Purpose / Ally of the Archbishop
While Seteth remained at the monastery after the war to restore the Church of Seiros, Leonie wandered the land in pursuit of her dream to become an elite mercenary. It seemed as if their paths would never cross again. Years later, after they had achieved their goals, both retired and disappeared from the public eye at the same time, as if it had been prearranged. Though no official records of their lives after that time exist, it is rumored that a happy couple resembling them was sighted in a small mountain village. The couple was known for their excellent fishing skills, and for cooking up their bountiful catches for all the local villagers and travelers.

Seteth, Heir of Purpose & Flayn, Slumbering Princess
While Flayn disappeared soon after the war, Seteth stayed at the monastery and worked to restore the authority of the Church of Seiros. Doing away with his old strictness, he adopted a tolerant stance toward all, and encouraged his followers to do the same. When he was satisfied that the message was received, he vanished from the monastery. Several centuries later, a man and a woman in ancient attire emerged to a Fódlan that had drastically changed. When she asked the man beside her if it would be all right in this new era to call him "Father," he said that perhaps it would be better to remain on the safe side.

Seteth, Ally of the Archbishop & Manuela, Divine Songstress
After the war, Seteth remained at the monastery to rebuild the church. Several years of hard restorative work later, he received a letter from Manuela. She wrote that she had traveled to a small, war-torn town and opened up a school for children. Reminded of the beauty and compassion in Manuela's heart, Seteth was moved to leave the monastery and join her there. As they worked together to manage the budding institution, the couple fell in love and eventually were married. It is said that their students were overjoyed.

Seteth, Heir of Purpose & Catherine, Free Knight
After the war, Seteth fully confessed his love to Catherine and asked her to marry him. Refusing to remain at the monastery, however, Catherine declined. Over the years, as Seteth worked to rebuild the church, he continued to write love letters to Catherine. Her answer was always the same. Finally, when the rebuilding effort was complete, Seteth left the church and went to see her, declaring his love anew. With no more reason to refuse him, she at last accepted his proposal. The two were wed, and swore to walk side by side together through the new age.

Quotes

Battle quotes

I will show no mercy to anyone who attacks Rhea!
— Seteth, as an enemy in Black Eagles Chapter 12.
Traitor! I will not forgive you for turning on Rhea!
— Seteth, as an enemy fighting Byleth in Black Eagles Chapter 12.
Trespassing on holy ground is a grave sin indeed. You must atone for it with your life!
— Seteth, as an enemy in Crimson Flower Chapter 15.
It saddens me to face you on the field of battle, after all you've done for Flayn. I cannot approve of your actions. But I also cannot follow Rhea on her current course. It may not change anything, but allow me to make a promise to you. If Flayn and I survive this battle, we will withdraw from the world and leave you to do as you please.
— Seteth, as an enemy fighting Byleth in Crimson Flower Chapter 15.
Seteth: You will not escape, Death Knight. Today you will be unmasked!
Death Knight: My true identity has no value.
Seteth: I will be the judge of that, once I've seen your face.

— Seteth, fighting the Death Knight in Silver Snow Chapter 17/Verdant Wind Chapter 18/Azure Moon Chapter 20.
Seteth: Edelgard! Return Rhea! Release your grip on Fódlan!
Edelgard: If you strike me down, they will return. I cannot permit what you desire. You are a child of the goddess. You must not be allowed power over the people!

— Seteth, fighting Edelgard in Silver Snow Chapter 19/Verdant Wind Chapter 20.
I will inherit the pride of Nabatea. Rest in peace by Sothis's side!
— Seteth, fighting the Immaculate One in Silver Snow Chapter 21.
The Wind Caller: Are these your companions?
Seteth: They are indeed. I should tell you that Seiros is in a precarious state right now.
The Wind Caller: I will not assist you. I have lived apart from the world of man, which disgusts me so. This war disgusts me also.
Seteth: I thought you might say as much. That is regrettable.

— Seteth, fighting the Wind Caller in The Sleeping Sand Legend.
Seteth: You seem to be holding back. Thank you for that.
The Immovable: Hmph. Do not flatter me. My power is not what it once was. The best I can do nowadays is to have fun meddling with humans who wander in here.
Seteth: I see. We were hoping you might help us, but it seems that may be too difficult.

— Seteth, fighting the Immovable in Legend of the Lake.

Critical quotes

You shall not survive!
— Seteth
Do not try to resist!
— Seteth
Just a hindrance!
— Seteth
Judgement is passed!
— Seteth

Death/retreat quotes

How can this be?
— Seteth's retreat quote as a playable character in Part I.
I have lived many years...yet there was still more I wished to do.
— Seteth's death quote in classic mode as a playable character in Part II.
I cannot allow myself to fall here... My role is too important.
— Seteth's retreat quote in casual mode as a playable character in Part II, and in classic mode in Silver Snow.
Seteth: I cannot yield...
Flayn: Seteth! Please, do not overextend yourself! I am still in this fight!
Seteth: I'm sorry, Flayn. Withdraw if you must!

— Seteth's retreat quote as an enemy in Black Eagles Chapter 12.
I'm sorry, Rhea... For Flayn's sake, I must take my leave to retreat...
— Seteth's retreat quote as an enemy if spared in Crimson Flower Chapter 15.
I'm sorry, Flayn... I couldn't protect you...
— Seteth's death quote as an enemy if killed in Crimson Flower Chapter 15.

Other quotes

Main article: Seteth/Quotes

Other appearances

Super Smash Bros. Ultimate

Seteth appears as an Advanced support spirit in Super Smash Bros. Ultimate using his art from Fire Emblem: Three Houses. When equipped to an AI character, Seteth increases their power for the first part of the match. When equipped to a playable character, he increases the power of attack made in the air.

  #1390
Fire Emblem Series
Seteth
Rank: ★★
Cost:
Trait: Air Attack ↑
Slightly increases the power of items and attacks used in the air.

Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Seteth

French

Seteth

As above.

Gallery

External links

References

  This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series.
Fire Emblem: Three Houses
Playable characters Black Eagles BernadettaCasparDorotheaEdelgardFerdinandHubertLinhardtPetra
Blue Lions AnnetteAsheDedueDimitriFelixIngridMercedesSylvain
Golden Deer ClaudeHildaIgnatzLeonieLorenzLysitheaMarianneRaphael
Other AloisAnnaDLCBylethCatherineCyrilFlaynGilbertHannemanJeritzaManuelaSetethShamir
Ashen WolvesDLC BalthusConstanceHapiYuri
Non-playable characters AbysskeeperDLCDuke AegirFlecheGatekeeperDuke GerthIonius IXJeraltJudithLadislavaNaderRandolphRheaRodrigueSothis
Bosses AcheronAelfricDLCAloisLord ArundelBiasBlaiddydCasparCatherineCharonChilonClaudeCorneliaDaphnelDedueDeath KnightDimitriDominicBaron DominicEdelgardFelixFerdinandFlame EmperorFlaynFraldariusGautierGloucesterGonerilGwendalHubertIngridThe Immaculate OneThe ImmovableJudithKostasKronyaLadislavaLamineLinhardtLonatoLorenzMercedesMetodeyMiklanMysonNaderNemesisBaron OchsDLCOdessePallardóPittacusRandolphRheaRieganRodrigueSetethShamirSolonSylvainThalesWandering BeastThe Wind Caller
Background characters Lord ArundelCount BergliezCorneliaMargrave GautierGlennCount GloucesterCount HevringHolstLambertMonicaPatriciaRufusSeirosSitriTomasTianaCount Varley
Personal weapons and regalia Aegis ShieldAreadbharAsclepiusAthameAxe of UkonvasaraAymrBlutgangCaduceus StaffCirce StaffCrusherFailnaughtFetters of DromiFreikugelThe InexhaustibleLance of RuinLúinOchain ShieldRafail GemScythe of SarielSeiros ShieldSpear of AssalSword of BegaltaSword of MoraltaSword of SeirosSword of the CreatorTathlum BowThunderbrandThyrsusVajra-Mushti
Chapters Part I
 
P: An Inevitable Encounter • 1: Three Houses • 2: Familiar Scenery • 3: Mutiny in the Mist • 4: The Goddess's Rite of Rebirth • 5: Tower of Black Winds • 6: Rumors of a Reaper • 7: Field of the Eagle and Lion • 8: The Flame in the Darkness • 9: The Cause of Sorrow • 10: Where the Goddess Dwells • 11: Throne of Knowledge • 12: To War     / Outset of a Power Struggle  
Part II Silver Snow
 
13: Reunion at Dawn • 14: A King Without a Kingdom • 15: Valley of Torment • 16: The Rose-Colored River • 17: The Impregnable Fortress • 18: The Chaos of War • 19: Conclusion of the Crossing Roads • 20: The City Without Light • 21: Following a Dream
Azure Moon
 
13: Reunion at Dawn • 14: The Delusional Prince • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The King's Triumphant Return • 19: The Golden Deer's Plea • 20: The Impregnable Fortress • 21: Our Chosen Paths • 22: Oath of the Dagger
Verdant Wind
 
13: Reunion at Dawn • 14: The Alliance Leader's Ambitions • 15: Valley of Torment • 16: The Rose-Colored River • 17: Blood of the Eagle and Lion • 18: The Golden Scheme • 19: The Chaos of War • 20: Conclusion of the Crossing Roads • 21: The City Without Light • 22: Fódlan's New Dawn
Crimson Flower
 
13: Beyond Escape • 14: The Master Tactician • 15: Tempest of Swords and Shields • 16: Lady of Deceit • 17: Field of Revenge • 18: To the End of a Dream
Paralogues   Part I Black Market SchemeDLCA Cursed RelicDLCDeath TollDividing the World    Falling Short of HeavenThe ForgottenLand of the Golden DeerAn Ocean ViewOil and WaterRumored NuptialsThe Secret MerchantDLC   Sword and Shield of SeirosTales of the Red CanyonTrue ChivalryWar for the Weak  
Part II Darkness Beneath the Earth  Dividing the World    Eternal Guardian    The Face Beneath    Foreign Land and SkyForgotten HeroInsurmountable  Legend of the LakeRetribution    The Secret MerchantDLC  The Silver Maiden  The Sleeping Sand Legend  Weathervanes of Fódlan  
Cindered Shadows
 
1: The Fourth House • 2: What Lies Beneath • 3: The Rite of Rising • 4: Danger in the Dark • 5: Betrayal • 6: Return to Me • 7: Wolf Pack
Locations FódlanAdrestiaFaerghusGarreg Mach Monastery (Abyss) • LeicesterAlmyraBrigidDagdaSrengZahras
Groups, objects and concepts 10 ElitesAshen WolvesBlack Eagles (Black Eagle Strike Force) • Blue LionsChildren of the GoddessChurch of Seiros (Knights of Seiros) • Crests (Crest Stone) • Divine PulseGolden DeerHeroes' RelicsInsurrection of the SevenMonstersThose who slither in the darkTragedy of DuscurWar of Heroes
Lists AbilitiesChaptersCharactersClasses (Class change) • Hidden treasureItems (Monastery items) • QuestsScriptsSupportsWeapons
Related topics Music LibraryName chart • Other games (Warriors: Three Hopes) • Pre-release informationUnused contentDownloadable contentClass mastery