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Beyond the Desert

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Revision as of 02:29, 3 August 2021 by Mr. Kite (talk | contribs) (Name correction)

Beyond the Desert (Japanese: 砂漠を越えて) is the seventh chapter of Fire Emblem: Genealogy of the Holy War and the second chapter of the second generation.

Beyond the Desert

Cm fe04 7.png

Location

The Aed Desert and the Munster District

New units

Leif, Finn, Nanna/Jeanne, Shannan, Patty/Daisy, Ares, Lene/Laylea, Tine/Linda

Boss(es)

Kutuzov, Liza, Ishtore, Javarro, Bramsel, Bloom, Banba, Tine/Linda

Plot

Main article: Beyond the Desert/Script

This section has been marked as a stub. Please help improve the page by adding information.


Chapter data

Chapter Data
Conditions Unit Data
Victory: Seize Ulster
Defeat: Seliph dies or Rivough Castle is seized
Player:
11+8
Partner:
0
Other:
6-6
Enemy:
38+66-2+∞
Chapter Map
 
Map dimensions:
62 columns by 62 rows
Combatants and castles
Army Commander Affiliation Units Castles Guardian Notes
Seliph's Seliph Player 11+8 Rivough -- Home castle
Aed Kutuzov Enemy 20 Aed Kutuzov The cliffs south of the castle become sands once Aed is seized.
Dahna -- Other 6 Dahna -- • The border guards move to block off Dahna Castle once Aed is seized.
• The enemy army appears once Melgen is seized.
Bramsel Enemy 23+∞ Bramsel
Melgen Ishtore Enemy 22 Melgen Ishtore • The Melgen army appears once Aed has been seized.
• The gates around Ulster are lowered when Melgen is seized.
-- -- Partner -- Leonster -- The only facility that can be used is the Blacksmith.
Ulster Bloom Enemy 18+21 +∞ Ulster Bloom Additional forces appear once Melgen is seized.

Character data

Characters
New units
Leif
 
Prince
HP
Variable
Inventory
--
Level
1
Automatically from the start
Finn
 
Lance Knight
HP
Varies
Inventory
--
Level
Varies
Automatically from the start
Nanna / Jeanne*
   
Troubadour
HP
Var / 30
Inventory
--
Level
3
Automatically from the start
Shannan
 
Swordmaster
HP
38
Inventory
--
Level
12
Automatically from the start
Patty / Daisy*
   
Thief
HP
Var / 24
Inventory
--
Level
1
Automatically from the start
Ares
 
Cavalier
HP
40
Inventory
--
Level
7
Enemy, automatically one turn after seizing Melgen
Lene / Laylea*
   
Dancer
HP
Var / 24
Inventory
--
Level
3
Upon Ares entering Dahna Castle
Tine / Linda*
   
Mage / Thunder Mage
HP
Var / 26
Inventory
--
Level
3
Enemy, talk with Arthur/Amid
Available characters
                   
  • Finn will have whatever stats he had when he left Sigurd's army, including a possible promotion. He will always have an Iron Lance in his inventory; if he had no lover, he will also keep his inventory when he left Sigurd's army.

Item data

Items
Name Obtainment Method
  Bargain Band Dropped by Kutuzov*
  Skill Ring Dropped by Javarro*
  Ridersbane Dropped by Bramsel*
  Magic Ring Dropped by Liza*
  Thoron Dropped by Ishtore
  Silver Blade Dropped by Bloom*
  Speed Ring Visit the village southeast of Leonster
  Shield Ring Visit the village west of Dahna
  Barrier Blade Visit the village southwest of Leonster with Laylea
  Balmung Event: Talk to Patty/Daisy with Shannan
  Brave Sword Event: Talk to Seliph with Patty/Daisy

In addition, six villages are present on the map, which can be visited to obtain up to 5,000 gold each.

Castle data

Castle facilities

Vendor Arena enemies

Name Cost
  Steel Blade* 6,000
  Slim Sword* 3,000
  Flame Sword 10,000
  Iron Lance* 1,000
  Iron Lance* 1,000
  Iron Lance* 1,000
  Slim Lance 3,000
  Iron Axe 1,000
  Steel Axe 3,000
  Hand Axe 3,000
  Steel Bow* 3,000
  Fire 3,000
  Heal* 5,000
  Heal* 5,000
  Recover 15,000
  Return* 5,000
  • Additionally, the armory will sell anything not bought in the previous chapter.

Event data

Events
Initiator Recipient Criteria Reward
Seliph Shannan -- +1 Skl for Seliph
Larcei/Creidne Shannan -- +2 Str for Larcei/Creidne and 100 love points between the pair
Diarmuid/Tristan Nanna/Jeanne -- +1 Lck for Nanna/Jeanne
Oifey Diarmuid/Tristan -- +1 to Str, Skl, and Def for Diarmuid/Tristan
Shannan Patty/Daisy --   Balmung for Shannan and 100 love points between the pair
Leif Seliph -- --
Anyone Neutral Dahna Myrmidons Aed not yet seized --
Patty/Daisy Seliph Aed seized   Brave Sword for Seliph and 100 love points between the pair
Arthur/Amid Tine/Linda Melgen seized Tine/Linda joins
Ares Seliph Ares recruited --
Tristan Dalvin Melgen seized, both units are below level 10, and Tristan waits next to Dalvin +2 Str and +1 Def for both units, +1 Spd for Dalvin, and +1 Skl for Tristan
Tine/Linda Seliph Tine/Linda recruited --
Finn Larcei, Lana, or Nanna Dahna seized and Finn is the girl's father +5 Skl for Larcei, +5 Mag for Lana, and +5 Str for Nanna
Ares -- Ares enters Dahna Castle Lene/Laylea joins
Lene/Laylea Seliph Lene/Laylea recruited --
Laylea -- Laylea visits the village southwest of Leonster   Barrier Blade for Laylea
Daisy Shannan Bloom defeated and Daisy waits next to Shannan. +3 to Skl and Spd for Daisy

Unit data

Aed

The Aed army is present at the start of the chapter.

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Aed Dark Mage 4 8 44 0 11 9 9 0 7 11 5   Jormungand
Authority:
  Aed Dark Mage 1 4 41 0 10 8 8 0 7 10 5   Jormungand
--
File:Ma snes02 myrmidon enemy.gif Mercenary Myrmidon 12 4 42 10 1 13 13 0 8 1 6   Silver Sword
  Follow-Up
--
  Aed Dark Mage 7 3 47 0 12 10 10 0 7 12 5   Jormungand
Authority: Kutuzov
Will not move while Kutuzov is alive.
  Kutuzov Dark Bishop 20 1 60 2 21 16 16 0 12 18 5   Jormungand  Bargain Band *
  Follow-Up
Authority:
• Does not move; guards Aed Castle.
• Obtains a   Fenrir on turn 12, making him immobile.

Dahna

The neutral Dahna army is present at the start of the chapter. The enemy army emerges after Melgen is seized.

Neutral Enemy

Other Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
File:Ma snes02 myrmidon other.gif Dahna Myrmidon 5 6 35 8 0 11 11 0 6 0 6   Steel Blade
  Follow-Up
Authority:
• Does not move.
• Four move to block Dahna Castle once Aed is seized.
• Becomes an enemy once Melgen is sezied.
Reinforcements
  • One turn after Javarro reaches Dahna Castle

Melgen

The Melgen army appears once Aed has been seized.

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Melgen Knight 10 6 50 12 1 8 6 0 13 1 5   Steel Lance
Authority: Liza
Moves to attack any player unit in range of any unit under Liza's authority.
  Melgen Bow Armor 10 2 50 12 1 8 6 0 13 1 5   Steel Bow
Authority: Liza
Moves to attack any player unit in range of any unit under Liza's authority.
  Melgen Thunder Mage 10 4 36 1 10 12 9 0 2 8 5   Thunder
Authority: Liza
Moves to attack any player unit in range of any unit under Liza's authority.
  Melgen Thunder Mage 10 1 36 1 10 12 9 0 2 8 5   Elthunder
Authority: Liza
Moves to attack any player unit in range of any unit under Liza's authority.
  Melgen Priest 10 2 36 1 10 9 9 0 2 10 5   Physic
Authority: Liza
Moves to attack any player unit in range of any unit under Liza's authority.
  Melgen Ballista 10 2 40 3 1 3 3 0 3 0 0   Ballista
Authority: Liza
  Liza Thunder Mage 20 1 46 2 13+5 15 12 0 3+5 11 5   Elthunder  Shield Ring  Magic Ring *
Authority: ★★★★
Moves to attack any player unit in range of any unit under her authority.
  Melgen Thunder Mage 6 3 32 0 8 10 7 0 1 6 5   Elthunder
Authority: Ishtore
Will not move while Ishtore is alive.
  Ishtore Mage Fighter 20 1 50 12 19 18 18 9 14 14 6   Bolting  Thoron 
  Adept
Authority: ★★★
Immobile; guards Melgen Castle.

Ulster

The Ulster army is present at the start of the chapter. Additional forces emerge after Melgen is seized.

Enemy Units
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
  Ruffian Brigand 8 6 43 7 0 2 9 0 7 0 6   Steel Axe
Authority:
• Prioritizes raiding villages.
• The northwestern one begins moving on turn 15.
File:Ma snes02 armored sword enemy.gif Ulster Armored Sword 5 6 45 10 0 6 4 0 11 0 5   Steel Sword
Authority: Commander
  Ulster Thunder Mage 7 1 33 0 9 11 8 0 1 7 5   Elthunder
Authority: Commander
  Commander General 12 1 52 13 1 9 8 0 15 4 5   Steel Axe
  Pavise
Authority:
Begins retreating to Ulster Castle upon receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
  Ulster General 15 3 55 14 1 10 9 0 16 4 5   Silver Blade  Steel Bow
  Pavise
Authority: Bloom
Does not move.
  Bloom Baron 25 1 65 21 16 15+20 14+10 3 21 16 5   Mjölnir  Silver Blade *
  Pavise
Authority: ★★★★
Does not move; guards Ulster Castle.
Reinforcements
Name Class Lv # HP Str Mag Skill Spd Lck Prf Def Res Cha Lck Con Mov Inventory and Skills
File:Ma snes02 armored sword enemy.gif Ulster Armored Sword 5 45 10 0 6 4 0 11 0 5   Steel Sword
Authority: Commander
  Ulster Thunder Mage 7 33 0 9 11 8 0 1 7 5   Elthunder
Authority: Commander
  Eriu Thunder Mage 22 1 52 3 13 19 16 7 11 15 5   Elthunder  Renewal Band
Authority: Banba
Performs a Triangle Attack when attacking a target adjacent to herself, Banba, and Fotla; as such, she moves adjacent to foes to attack.
  Fotla Wind Mage 22 1 52 3 13 16 19 7 11 15 5   Elwind  Renewal Band
Authority: Banba
Performs a Triangle Attack when attacking a target adjacent to herself, Banba, and Eriu; as such, she moves adjacent to foes to attack.
  Banba Fire Mage 22 1 52 3 16 16 16 7 11 15 5   Elfire  Renewal Band
Authority: ★★★
Performs a Triangle Attack when attacking a target adjacent to herself, Eriu, and Fotla; as such, she moves adjacent to foes to attack.
  High Mage Thunder Mage 21 38 1 10 12 9 0 2 8 5   Elthunder
Authority: Tine/Linda
  Tine Mage 3 1 Varies Varies Varies Varies Varies Varies Varies Varies 5   ElthunderInherited items
  WrathInherited skills
• See here for more information on Tine's stats.
• Replaced by Linda if Tailtiu did not have a lover and survive to the end of Chapter 5.
• Begins retreating to Ulster Castle upon killing every unit under her authority and Eriu, Fotla, and Banba or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
  Linda Thunder Mage 3 1 26 0 11 12 9 2 2 7 5   Elthunder
  Wrath  Paragon
• Replaces Tine if Tailtiu did not have a lover and survive to the end of Chapter 5.
• Begins retreating to Ulster Castle upon killing every unit under her authority and Eriu, Fotla, and Banba or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
File:Ma snes02 armored sword enemy.gif Ulster Armored Sword 5 45 10 0 6 4 0 11 0 5   Steel Sword
Authority: Commander
  Ulster Thunder Mage 7 33 0 9 11 8 0 1 7 5   Elthunder
Authority: Commander
  Commander General 12 1 52 13 1 9 8 0 15 4 5   Steel Axe
  Pavise
Authority:
Reinforcements
  • One turn after either General Commander reaches Ulster Castle or one turn after defeating any unit under the first General Commander's authority
    • Up to 6 Knights and 1 Thunder Mage to replace those lost under the commander's authority, and, if the commander returned to the castle, the General Commander emerge from the castle
  • One turn after Tine/Linda reaches Ulster Castle

Major units

Aed

Main article: Kutuzov
 
  Dark Bishop
Level 20
Holy Blood --
Movement 5
Authority
Stats
Max HP 60 Speed 16
Strength 2 Luck 0
Magic 21 Defense 12
Skill 16 Resistance 18
Inventory Skills
  Fenrir*
  Jormungand
  Bargain Band *
5,000 gold
  Follow-Up
Weapon Levels
  --   --   --   --   A
  A   A   A   --   A
  • Kutuzov is the guardian of Aed Shrine and the Boss of Aed.

Dahna

Main article: Javarro
 
  Ranger
Level 20
Holy Blood --
Movement 9
Authority ★★★
Stats
Max HP 60 Speed 18
Strength 14 Luck 0
Magic 2 Defense 14
Skill 21+5 Resistance 5
Inventory Skills
  Silver Sword
  Skill Ring *
3,000 Gold
  Adept
Weapon Levels
  A   --   --   --   --
  --   --   --   --   --
  • Javarro is a sub-boss affiliated with Dahna. He and the enemy Dahna army appear after Melgen is seized.
Main article: Bramsel
 
  General
Level 16
Holy Blood --
Movement 5
Authority
Stats
Max HP 56 Speed 9
Strength 14 Luck 0
Magic 1 Defense 16
Skill 10 Resistance 4
Inventory Skills
  Ridersbane *
3,000 Gold
  Pavise
Weapon Levels
  A   A   B   B   --
  --   --   --   --   --
  • Bramsel is the guardian of Dahna Castle and the boss of Dahna. He and the enemy Dahna army appear after Melgen is seized.

Melgen

Main article: Liza
 
  Thunder Mage
Level 20
Holy Blood --
Movement 5
Authority ★★★★
Stats
Max HP 46 Speed 12
Strength 2 Luck 0
Magic 13+5 Defense 3+5
Skill 15 Resistance 11
Inventory Skills
  Elthunder
  Shield Ring
  Magic Ring *
1,000 Gold
--
Weapon Levels
  --   --   --   --   --
  --   B   --   --   --
  • Liza is a sub-boss affiliated with Melgen. She and the Melgen army emerge after Aed is seized.
Main article: Ishtore
 
  Mage Fighter
Level 20
Holy Blood  
Movement 6
Authority ★★★
Stats
Max HP 50 Speed 18
Strength 12 Luck 9
Magic 19 Defense 14
Skill 18 Resistance 14
Inventory Skills
  Bolting
  Thoron 
3,000 Gold
  Adept
Weapon Levels
  C   --   --   --   --
  B   A   B   --   --
  • Ishtore is the guardian of Melgen Castle and the boss of Melgen. He and the Melgen army emerge after Aed is seized.

Ulster

Main article: Bloom
 
  Baron
Level 25
Holy Blood  
Movement 5
Authority ★★★★
Stats
Max HP 65 Speed 14+10
Strength 21 Luck 3
Magic 16 Defense 21
Skill 13+20 Resistance 16
Inventory Skills
  Mjölnir
  Silver Blade *
5,000 Gold
  Pavise
Weapon Levels
  A   A   A   A   A
  A     A   --   --
  • Bloom is the guardian of Ulster Castle and the boss of Ulster.
Main article: Banba
 
  Fire Mage
Level 22
Holy Blood --
Movement 5
Authority ★★★
Stats
Max HP 52 Speed 16
Strength 3 Luck 7
Magic 16 Defense 11
Skill 16 Resistance 15
Inventory Skills
  Elfire
  Renewal Band
1,000 Gold
--
Weapon Levels
  --   --   --   --   --
  B   --   --   --   --
  • Banba is a sub-boss affiliated with Ulster. She and the additional Ulster forces emerge after Malgen is seized.
Main articles: Tine and Linda

Tine Linda

 
  Mage
Level 3
Holy Blood  
Movement 5
Stats
Max HP Varies Speed Varies
Strength Varies Luck Varies
Magic Varies Defense Varies
Skill Varies Resistance Varies
Inventory Skills
  Elthunder
Inherited items
Inherited gold
  Wrath
Inherited skills
Weapon Levels
  --   --   --   --   --
  C   B   C   --   --
  • Tine/Linda is a sub-boss affiliated with Ulster. She and the additional Ulster forces emerge after Melgen is sezied.

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English
(unofficial)

Beyond the Desert

--

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


References

← Heir of Light • Beyond the Desert • The Wyvern Knights of Thracia →
Fire Emblem: Genealogy of the Holy War
Playable characters First gen. AlecArdenAyraAzelleBeowolfBrigidChulainnClaudDeirdreDewEdainErinysEthlynFinnJamkeLachesisLewynLexMidirNaoiseQuanSigurdSilviaTailtiu
Second gen. AltenaAresArthur/AmidCed/HawkCoirpre/CharlotDiarmuid/TristanFebail/AsaelloFee/HerminaFinnHannibalIucharIucharbaJuliaLana/MuirneLarcei/CreidneLeifLene/LayleaLester/DeimneNanna/JeanneOifeyPatty/DaisyScáthach/DalvinSeliphShannanTine/Linda
Non-playable characters First gen. AidaAlvaAnnandArvisAzmurBatuByronCalfCigyunEldiganEthniaEvaEveGrahnyeImcaKurthManananMariccleOifeyLahnaRingShannanTravantVictor
Second gen. AnnaFelipeJakeLewynPalmarch
Bosses First gen. AndreyBeowolfBordeauxChagallCimbaethClementCuvuliDaccarDiMaggioDíthorbaDonovanDuvallElliotEldiganErinysGerrardJacobiJamkeLamiaLombardMacbethMagornMyosMunnirPamelaPapilioPhilipPizareReptorSandimaSlayderVajaWaltzZane
Second gen. AltenaAnguillaArionArvisBanbaBaranBlegBloomBovisBoyceBramselBrianCanisCoulterDagonDanannDistlerDracoEquusEriuFisherFotlaGallusHannibalHaroldHildaIshtarIshtoreIucharIucharbaJavarroJudahJuliaJuliusJuphielKanatzKutuzovLizaMabelManfroyMaykovMengMorriganMuhammadMusMusarOvisOvoPorcusRiddellRobertoRodanSchmidtScipioSimiaTine/LindaTigrisTravantZagam
Background characters BaldrBragiCedDáinnFjalarGairHeimHoðrForsetiLoptousMaeraNagaNálNjörunOdSalamanderThrudUllr
Holy Weapons BalmungForsetiGáe BolgGungnirHelswathLoptousMjölnirMystletainnNagaTyrfingValflameValkyrieYewfelle
Chapters First gen. P: Birth of a Holy Knight • 1: Lady of the Forest • 2: Crisis in Agustria • 3: Eldigan, the Lionheart • 4: Dance in the Skies • 5: Doorway to Destiny
Second gen. 6: Inheritors of Light • 7: Beyond the Desert • 8: The Wyvern Knights of Thracia • 9: For Whose Sake • 10: Light and DarkE: End of the Holy War
Locations JugdralAed Desert (Dahna) • Agustria (Bragi TowerNordionOrgahil) • Grannvale (BelhallaChalphyDozelEddaFriegeVelthomerYngvi) • Isaach (Tirnanog) • Munster District (ConnachtLeonsterMunsterUlster) • MiletosSilesseThraciaVerdane
Groups, objects and events 12 crusadersAed MassacreBattle of BelhallaChild huntsCross KnightsFall of LeonsterFinal Holy WarHoly BloodHoly WarKnight brigades of GrannvaleLanceritterLoptr Church (DeadlordsLoptrian Empire) • Miracle of DahnaQuintessence
Lists ChaptersCharactersClasses (Class change) • Hidden map eventsItemsScriptsSkillsWeapons
Related topics TreasureGenealogy of the Holy War ExceedŌsawa manga adaptationFujimori manga adaptationSuzuki novelizationHeir of LightName chart • Other games (Mystery of the EmblemThracia 776Awakening) • Timeline