- Not to be confused with Heir to Light, a passive skill in Heroes.
Heir of Light
|

|
|
Location
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Isaach
|
New units
|
Seliph, Scáthach/Dalvin, Larcei/Creidne, Lana/Muirne, Diarmuid/Tristan, Lester/Deimne, Oifey, Julia, Fee/Hermina, Arthur/Amid, Iucharba or Iuchar
|
Boss(es)
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Harold, Iuchar, Iucharba, Schmidt, Danann
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Previous chapter(s)
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Doorway to Destiny
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Next chapter(s)
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Beyond the Desert
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Heir of Light (Japanese: 光をつぐもの Heir to the Light) is the sixth chapter of Fire Emblem: Genealogy of the Holy War, and the beginning of its second generation. It chronicles Seliph's emergence from hiding in Tirnanog, his liberation of Isaach from the Grannvale army, and start of his revolution.
Plot
- Main article: Heir of Light/Script
Seventeen years after the Battle of Belhalla, both Oifey and Shannan are currently away from Tirnanog, the remote village in which they raised Seliph, son of the late Sigurd. Danann, the "King of Isaach", has finally learned of Tirnanog's status as the hideout of the growing revolution force against his rule of Isaach, and in light of the absence of Oifey and Shannan orders a strike against the vulnerable village. In response to the news of the impending Dozel army, Seliph chooses to set out with the two remaining fighters in the village—Larcei/Creidne and Scáthach/Dalvin—and confront the enemy head-on, bringing with him the priestess Lana/Muirne. Shortly into the skirmish, Oifey returns from his scouting mission with his protegés, Diarmuid/Tristan and Lester/Deimne, and joins the fray.
Seliph's first victory is at Ganeishire Castle, administered by Danann's assistant General Harold, whom he defeats. At Ganeishire, he finds Lewyn, who entrusts to him Julia, his amnesiac ward, while he travels to Leonster. In response to the news of Ganeishire's fall, Danann orders his sons Iuchar and Iucharba to sortie and fight Seliph, though both are reluctant to do so. Meanwhile, near Isaach Castle, Fee/Hermina and Arthur/Amid arrive from Silesse and join Seliph's army. One of Danann's sons is convinced by Larcei/Creidne to ally with Seliph, while the other is defeated in battle by Seliph's army; Seliph captures the slain brother's held castle, where he finds a light tome to give to Julia.
Their final destination is Ribaut Castle, held by Danann himself. Following their defeat of Danann's subordinate Schmidt, Seliph's army challenges and kills Danann himself, who without his Helswath is easier to fight. Upon taking Ribaut Castle, Lewyn returns and tells him of the struggling revolutionary war in Leonster led by Seliph's cousin, Leif, and encourages him to lead his new liberation across Jugdral to free it from the tyranny of his half-brother, Prince Julius of Grannvale.
Chapter data
Chapter Data
|
Conditions
|
Unit Data
|
Victory: Seize Ribaut Defeat: Seliph dies or Tirnanog is seized
|
Player: 4+7
|
Partner: 0+10
|
Other: 22-22
|
Enemy: 30+23+∞
|
|
Chapter Map
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|
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Map dimensions: 62 columns by 62 rows
|
Combatants and castles
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Army
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Commander
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Affiliation
|
Units
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Castles
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Guardian
|
Notes
|
Seliph's
|
Seliph
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Player
|
4
|
Tirnanog
|
--
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Home castle
|
Ganeishire
|
--
|
Enemy
|
24
|
Ganeishire
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Harold
|
--
|
Sophara
|
Iucharba
|
Other
|
11+∞
|
Sophara
|
Sophara
|
The army becomes an enemy after Ganeishire is seized, and becomes a partner if Iucharba is recruited.
|
Enemy
|
--
|
Partner
|
10
|
Isaach
|
Iuchar
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Other
|
11+∞
|
Isaach
|
Isaach
|
The army becomes an enemy after Ganeishire is seized, and becomes a partner if Iuchar is recruited.
|
Enemy
|
--
|
Partner
|
10
|
Ribaut
|
Danann
|
Enemy
|
6+12 +∞
|
Ribaut
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Danann
|
An additional 12 units appear once Ganeishire has been seized.
|
Character data
Characters
|
New Units
|
|
|
|
Lana / Muirne*
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Priest
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HP Var. / 24
|
Inventory
Heal Inherited items* Inherited gold*/2,000 Gold*
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Level 1
|
Automatically from turn 1
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|
|
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|
|
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|
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|
|
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Available Characters
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None
|
Item data
In addition, six villages are present on the map, which can be visited for up to 5,000 gold each.
Castle data
The arena is not available in this chapter.
Event data
Unit data
Ganeishire
The Ganeishire army is present at the start of the chapter.
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Ganeishire
|
Axe Fighter
|
3
|
12
|
38
|
8
|
0
|
3
|
10
|
0
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8
|
0
|
6
|
Iron Axe
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Authority: ★ The eastern five begin moving unprovoked on turn 4.
|
|
Ganeishire
|
Axe Armor
|
5
|
4
|
45
|
10
|
0
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6
|
4
|
0
|
11
|
0
|
5
|
Steel Axe
|
The eastern one begins moving unprovoked on turn 4.
|
|
Ganeishire
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Bow Armor
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5
|
4
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45
|
10
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0
|
6
|
4
|
0
|
11
|
0
|
5
|
Steel Bow
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The eastern two begin moving unprovoked on turn 4.
|
|
Ganeishire
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Axe Armor
|
7
|
3
|
47
|
11
|
0
|
7
|
5
|
0
|
11
|
0
|
5
|
Steel Axe
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Authority: Harold Will not move while Harold is alive.
|
|
Harold
|
General
|
10
|
1
|
50
|
13
|
1
|
9
|
8
|
0
|
15
|
4
|
5
|
Steel Axe • Steel Bow • Return Ring *
Pavise
|
Authority: ★ Does not move; guards Ganeishire Castle.
|
|
Sophara
The neutral Sophara army is present at the start of the chapter. The army becomes an enemy once Ganeishire is seized. The army becomes a partner if Iucharba is recruited.
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Sophara
|
Axe Fighter
|
7
|
9
|
42
|
10
|
0
|
5
|
12
|
0
|
10
|
0
|
6
|
Steel Axe
|
Authority: Iucharba • Does not move. • Becomes an enemy when Ganeishire is seized.
|
|
Sophara
|
Axe Fighter
|
12
|
1
|
47
|
11
|
0
|
6
|
13
|
0
|
11
|
0
|
6
|
Steel Axe
|
Authority: ★ • Does not move; guards Sophara Castle. • Becomes an enemy when Ganeishire is seized.
|
|
Iucharba
|
Axe Fighter
|
12
|
1
|
42
|
16
|
0
|
7
|
16
|
5
|
14
|
1
|
6
|
Steel Axe • Paragon Ring *
Accost
|
• Does not move. • Becomes an enemy when Ganeishire is seized.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Sophara
|
Axe Fighter
|
7
|
9
|
42
|
10
|
0
|
5
|
12
|
0
|
10
|
0
|
6
|
Steel Axe
|
Authority: Iucharba Initially a neutral unit; becomes a partner if Iucharba is recruited.
|
|
Sophara
|
Axe Fighter
|
12
|
1
|
47
|
11
|
0
|
6
|
13
|
0
|
11
|
0
|
6
|
Steel Axe
|
Authority: ★ • Does not move; guards Sophara Castle. • Initially a neutral unit; becomes a partner if Iucharba is recruited.
|
|
Iucharba
|
Axe Fighter
|
12
|
1
|
42
|
16
|
0
|
7
|
16
|
5
|
14
|
1
|
6
|
Steel Axe • Paragon Ring *
Accost
|
• Begins retreating to Sophara Castle upon killing every unit under his authority or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements. • Initially a neutral unit.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Sophara
|
Axe Fighter
|
7
|
∞
|
42
|
10
|
0
|
5
|
12
|
0
|
10
|
0
|
6
|
Steel Axe
|
Authority: Iucharba
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Sophara
|
Axe Fighter
|
7
|
9
|
42
|
10
|
0
|
5
|
12
|
0
|
10
|
0
|
6
|
Steel Axe
|
Authority: Iucharba Initially an enemy unit.
|
|
Sophara
|
Axe Fighter
|
12
|
1
|
47
|
11
|
0
|
6
|
13
|
0
|
11
|
0
|
6
|
Steel Axe
|
Authority: ★ • Does not move; guards Sophara Castle. • Initially an enemy unit.
|
|
Reinforcements
- One turn after Iucharba reaches Sophara Castle
Isaach
The neutral Isaach army is present at the start of the chapter. The army becomes an enemy once Ganeishire is seized. The army becomes a partner if Iuchar is recruited.
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Isaach
|
Axe Knight
|
7
|
9
|
37
|
9
|
0
|
8
|
8
|
0
|
8
|
0
|
8
|
Steel Axe
|
Authority: Iuchar • Does not move. • Becomes an enemy when Ganeishire is seized.
|
|
Isaach
|
Axe Knight
|
12
|
1
|
42
|
10
|
1
|
9
|
9
|
0
|
9
|
1
|
8
|
Steel Axe
|
Authority: ★ • Does not move; guards Sophara Castle. • Becomes an enemy when Ganeishire is seized.
|
|
Iuchar
|
Axe Knight
|
12
|
1
|
40
|
15
|
0
|
10
|
12
|
5
|
12
|
1
|
8
|
Steel Axe • Speed Ring *
Vantage
|
• Does not move. • Becomes an enemy when Ganeishire is seized.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Isaach
|
Axe Knight
|
7
|
9
|
37
|
9
|
0
|
8
|
8
|
0
|
8
|
0
|
8
|
Steel Axe
|
Authority: Iuchar Initially a neutral unit; becomes a partner if Iuchar is recruited.
|
|
Isaach
|
Axe Knight
|
12
|
1
|
42
|
10
|
1
|
9
|
9
|
0
|
9
|
1
|
8
|
Steel Axe
|
Authority: ★ • Does not move; guards Isaach Castle. • Initially a neutral unit; becomes a partner if Iuchar is recruited.
|
|
Iuchar
|
Axe Knight
|
12
|
1
|
40
|
15
|
0
|
10
|
12
|
5
|
12
|
1
|
8
|
Steel Axe • Speed Ring *
Vantage
|
• Begins retreating to Isaach Castle upon killing every unit under his authority or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements. • Initially a neutral unit.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Isaach
|
Axe Knight
|
7
|
∞
|
37
|
9
|
0
|
8
|
8
|
0
|
8
|
0
|
8
|
Steel Axe
|
Authority: Iuchar
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Isaach
|
Axe Knight
|
7
|
9
|
37
|
9
|
0
|
8
|
8
|
0
|
8
|
0
|
8
|
Steel Axe
|
Authority: Iuchar Initially an enemy unit.
|
|
Isaach
|
Axe Knight
|
12
|
1
|
42
|
10
|
1
|
9
|
9
|
0
|
9
|
1
|
8
|
Steel Axe
|
Authority: ★ • Does not move; guards Isaach Castle. • Initially an enemy unit.
|
|
Reinforcements
- One turn after Iuchar reaches Isaach Castle
Ribaut
The ruffians and Danann are present from the start of the chapter. Schmidt and his forces emerge once Ganeishire is seized.
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Ruffian
|
Brigand
|
5
|
5
|
40
|
6
|
0
|
1
|
8
|
0
|
6
|
0
|
6
|
Iron Axe
|
Authority: ★ • Prioritizes raiding villages. • The northeastern one begins moving on turn 8. • The other four begin moving once Ganeishire is seized.
|
|
Danann
|
Baron
|
25
|
1
|
60
|
21
|
10
|
14
|
13
|
0
|
20
|
10
|
5
|
Silver Axe • Thief's Sword *
Pavise
|
Authority: ★★★★ Does not move; guards Ribaut Castle.
|
|
|
|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Skill
|
Spd
|
Lck
|
Def
|
Res
|
Cha
|
Con
|
Mov
|
Inventory and Skills
|
|
Ribaut
|
Axe Knight
|
12
|
∞
|
42
|
10
|
1
|
9
|
9
|
0
|
9
|
1
|
8
|
Hand Axe
|
Authority: Schmidt Moves to attack any player unit in range of any unit under Schmidt's authority; begins moving after Iucharba or Iuchar is recruited.
|
|
Schmidt
|
Great Knight
|
20
|
1
|
60
|
18
|
2
|
13
|
13
|
0
|
16
|
5
|
9
|
Brave Axe
|
Authority: ★★★ • Moves to attack any player unit in range of any unit under his authority; begins moving if Iucharba or Iuchar is recruited. • Begins retreating to Ribaut Castle upon reducing the number of units under his authority to 4 or less or receiving severe damage; upon reaching the castle, returns healed the next turn with reinforcements.
|
|
Reinforcements
- One turn after Schmidt reaches Ribaut Castle
- Schmidt and a number of Axe Knights, up to 11, to replace those lost under his command emerge from the castle
Major units
Ganeishire
- Main article: Harold
- Harold is the guardian of Ganeishire Castle.
Sophara
- Main article: Iucharba
- Iucharba is the boss of Sophara. He may be recruited by talking to Larcei, but he and his brother cannot both be recruited.
Isaach
- Main article: Iuchar
- Iuchar is the boss of Isaach. He may be recruited by talking to Larcei, but he and his brother cannot both be recruited.
Ribaut
- Main article: Danann
- Danann is the guardian of Ribaut Castle and the Boss of Ribaut.
- Main article: Schmidt
|
|
Inventory
|
Skills
|
Brave Axe 3,000 Gold
|
--
|
Weapon Levels
|
--
|
|
--
|
|
A
|
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
--
|
|
|
- Schmidt is a sub-boss affiliated with Ribaut. He and his forces appear after Ganeishire is seized.
Strategy
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
Etymology and other languages
Names, etymology and in other regions
|
Language
|
Name
|
Definition, etymology, and notes
|
English
|
• Heir of Light • Heir to Light
|
• Used in Fire Emblem Heroes as Seliph: Heir of Light's epithet, and as the name of a summoning event. Refers to Seliph, successor of the hero Sigurd. • Used for the name of a Heroes skill named after this chapter.
|
English (unofficial)
|
• Heirs to the Light • Light Inheritors
|
• Used in the "Project Naga" fan translation patch. • Used widely in the fandom.
|
Japanese
|
光をつぐもの
|
Heir to the Light
|
Spanish
|
• Príncipe de la luz • Sucesor de la luz
|
• Prince of the Light; used for Seliph's epithet in Heroes. • Successor of the Light; used for the skill in Heroes.
|
French
|
• Héritier de la lumière • Héritier lumière
|
• Heir of the Light; used for Seliph's epithet in Heroes. • Light Heir; used for the skill in Heroes.
|
German
|
• Erbe des Lichts • Lichterbe
|
• Heir of the light; used for Seliph's epithet in Heroes. • Light Heir; used for the skill in Heroes.
|
Italian
|
• L'erede della luce • Erede della luce
|
• The Heir of the Light; used for Seliph's epithet in Heroes. • Heir of the Light; used for the skill in Heroes.
|
Portuguese (Brazil)
|
Herdeiro da luz
|
Heir of the Light; used both for Seliph's epithet and for the skill in Heroes.
|
Traditional Chinese
|
• 光之繼承者 • 繼承光之人
|
• Heir of Light; used for Seliph's epithet in Heroes. • One Who Inherits Light; used for the skill in Heroes.
|
|
Gallery
References