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==Methods of recruitment== | ==Methods of recruitment== | ||
===Event/automatic=== | ===Event/automatic=== | ||
In many cases, a unit will automatically join a unit's army at the beginning, end or during a chapter, or even while preparing. There are some such units who may require additional criteria to be met for them to appear. In {{title|Path of Radiance}} and {{title|Radiant Dawn}}, this also extends to [[Base conversation|conversations]] which occur at the player's [[base]], which are possible to miss through not viewing the conversation in question. Similarly, this is the only recruitment method in {{FE2}}, with recruitment conversations optionally occurring by visiting villages, forts or castles after clearing them of enemies. | In many cases, a unit will automatically join a unit's army at the beginning, end or during a chapter, or even while preparing. There are some such units who may require additional criteria to be met for them to appear. In {{title|Path of Radiance}} and {{title|Radiant Dawn}}, this also extends to [[Base conversation|conversations]] which occur at the player's [[base]], which are possible to miss through not viewing the conversation in question. Similarly, this is the only recruitment method in {{FE2}}, with recruitment conversations optionally occurring by visiting villages, forts or castles after clearing them of enemies. In {{title|Awakening}}, [[Donnel]] is recruited at the start of [[Sickle to Sword|his paralogue]], but will leave the army if he is defeated or does not level up at least once. | ||
===Talking to enemies=== | ===Talking to enemies=== |
Revision as of 03:29, 22 March 2016
Recruitment is the term used to describe the act of gaining a new controllable unit in the player's army in the Fire Emblem series. As games progress, the player can gain more units to expand on their army, introducing more diversity into their forces. Recruitment is accomplished by a wide variety of means, usually based on directly talking to other units out in the field.
Methods of recruitment
Event/automatic
In many cases, a unit will automatically join a unit's army at the beginning, end or during a chapter, or even while preparing. There are some such units who may require additional criteria to be met for them to appear. In Path of Radiance and Radiant Dawn, this also extends to conversations which occur at the player's base, which are possible to miss through not viewing the conversation in question. Similarly, this is the only recruitment method in Fire Emblem Gaiden, with recruitment conversations optionally occurring by visiting villages, forts or castles after clearing them of enemies. In Awakening, Donnel is recruited at the start of his paralogue, but will leave the army if he is defeated or does not level up at least once.
Talking to enemies
The most frequent form of recruitment is to use the talk command on specific enemy units with certain characters and persuade them to defect to the player's army. Recruitable enemies are usually readily distinguishable in that they are not generic, actually possess an identifiable name and face, and in most cases are not the chapter's boss.
Examples of this include:
- Castor (Shadow Dragon and the Blade of Light/Shadow Dragon)
- Warren (Mystery of the Emblem/New Mystery of the Emblem)
- Ayra (Genealogy of the Holy War First Generation)
- Dalsin (Thracia 776)
- Sin (The Binding Blade)
- Dorcas (Fire Emblem: The Blazing Blade)
- Joshua (The Sacred Stones)
- Ilyana (Path of Radiance)
- Aran (Radiant Dawn)
- Gaius (Awakening)
Talking to neutral units
A variation on the above, on occasion neutral units will appear on the map and can again be talked to by specific units, typically the army's leader, in order to recruit them.
Examples of this include:
- Raquesis (Genealogy of the Holy War First Generation)
- Asvel (Thracia 776)
- Clarine (The Binding Blade)
- Erk (Fire Emblem: The Blazing Blade)
- Ross (The Sacred Stones)
- Mia (Path of Radiance)
- Tormod (Radiant Dawn)
- Libra (Awakening)
- Nyx (Fates)
Hiring for a small fee
Some enemy or neutral units require to be paid a sum of gold in order to be recruited. The payment required varies for each character, but is typically within the range of 10,000G.
Examples of this include:
- Beowulf (Genealogy of the Holy War First Generation)
- Hugh (The Binding Blade; Hugh makes multiple offers of decreasing price, and his stats accordingly become lower for every cheaper offer he makes)
- Farina (Fire Emblem: The Blazing Blade)
- Rennac (The Sacred Stones, if not recruited by L'Arachel)
- Volke (Path of Radiance and Radiant Dawn)
Examples of other requirements
On rare occasions, the recruitment of certain units has more complicated and obscure requirements which typically require a certain amount of prior knowledge to actually succeed.
- In Fire Emblem: Thracia 776, to recruit Lifis, Salem and Misha, they must be captured and not released before their respective chapter's end.
- In Fire Emblem: Radiant Dawn, two units can only be recruited from the player's second playthrough onward: Pelleas and Lehran. To recruit Pelleas, he must be spared in the opening cutscene of Part 3 Chapter 13. To recruit Lehran, the Black Knight must be deployed in the Part 1 Endgame, and Ike must fight the Black Knight as an enemy in Part 3 Chapter 7 and both must survive.
Inverse recruitment
In Fire Emblem: Path of Radiance and Radiant Dawn, in rare instances it is possible for units in the player's army to actually be recruited by the enemy by talking to certain enemy units. The sole unit capable of doing this in Path of Radiance is Jill, who is recruited back into the enemy by talking to Shiharam in Chapter 20; in this case, she cannot be re-recruited by the player. In Part 3 Radiant Dawn, Jill and Zihark can be recruited by members of either army as the player's perspective shifts between them, and will join the opposite side in certain chapters if they speak to certain enemy units (Haar or Mist for Jill, Lethe and Mordecai for Zihark).