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Rumors of a Reaper/The Underground Chamber: Difference between revisions
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|prechapter=Tower of Black Winds/The Gautier Inheritance {{!}} The Gautier Inheritance | |prechapter=Tower of Black Winds/The Gautier Inheritance {{!}} The Gautier Inheritance | ||
|name=The Underground Chamber | |name=The Underground Chamber | ||
|nextchapter=Field of the Eagle and Lion | |nextchapter=Field of the Eagle and Lion/Battle of the Eagle and the Lion (Black Eagles) {{!}} Battle of the Eagle and the Lion (Black Eagles) | ||
|nextalternate= Field of the Eagle and Lion/Battle of the Eagle and the Lion (Blue Lions) {{!}} Battle of the Eagle and the Lion (Blue Lions) | |||
|nextalternate2=Field of the Eagle and Lion/Battle of the Eagle and the Lion (Golden Deer) {{!}} Battle of the Eagle and the Lion (Golden Deer) | |||
}} | }} | ||
{{Nav16}} | {{Nav16}} | ||
[[Category:Chapters of Fire Emblem: Three Houses]] | [[Category:Chapters of Fire Emblem: Three Houses]] |
Revision as of 14:01, 24 August 2019
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The Underground Chamber (Japanese: 秘密の地下道の戦い Battle of the Secret Underground Path) is the main battle map of the sixth chapter in Fire Emblem: Three Houses. In this map, Byleth and their students discover a secret passage behind Jeritza's room, and use it to investigate the disappearance of Flayn.
Map data
Normal Hard
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Victory: Defeat the Death Knight or rout all other enemies | Player | Enemy | ||||
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Defeat: Byleth dies*, the player's army is routed*, or 25 turns pass | 10 | 26+3 | ||||
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This map features warp tiles; by using the "Warp" command while standing on them, a unit will be transported to the endpoint, and will be left with a movement stat = their base movement - the movement it took to reach the stairs. They are located as follows:
- Column 16, row 21–Column 18, row 21: Starting chamber to southeast chamber
- Column 16, row 19–Column 22, row 14: Southeast chamber to warp nexus
- Column 8, row 13–Column 16, row 8: Western hall to warp nexus (must be activated first)
- Column 1, row 6–Column 16, row 10: Northwest chamber to warp nexus (must be activated first)
- Column 15, row 4–Column 16, row 6: Northern hall to warp nexus (must be activated first)
- Column 18, row 4–Column 15, row 1: Warp nexus to second lever (must be activated first)
- Column 20, row 4–Column 22, row 1: Warp nexus to northern chest (must be activated first)
- Column 22, row 4–Column 20, row 19: Warp nexus to southern chest (must be activated first)
There are additionally two levers present on the map, which affect which floors are active. They are located as follows:
- Column 19, row 8: Enables all inactive warp tiles
- Column 10, row 2: Disables all stat-boosting terrain, turning them into floor tiles
Character data
Black Eagles Blue Lions Golden Deer
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New units
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Available characters
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- Note: Although Edelgard's inventory can be managed during this chapter, she cannot be deployed due to the plot.
Item data
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Enemy data
Normal Hard
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Reinforcements
- Upon entering the warp nexus (columns 16-22, rows 4-10), or upon opening the door to it
Boss data
- Main article:
Death Knight
Normal Hard
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
This section has been marked as a stub. Please help improve the page by adding information.
Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
The Underground Chamber |
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Gallery
This section has been marked as a stub. Please help improve the page by adding information.
← The Gautier Inheritance • | The Underground Chamber | • Battle of the Eagle and the Lion (Black Eagles) → • Battle of the Eagle and the Lion (Blue Lions) → • Battle of the Eagle and the Lion (Golden Deer) → |
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