Ambush at Ailell (Japanese: アリル奇襲戦Allyl surprise attack) is the main battle map of the fifteenth chapter on the Silver Snow, Azure Moon, and Verdant Wind routes in Fire Emblem: Three Houses. In this map, Byleth and their army are ambushed by House Rowe as they attempt to meet up with other allies for supplies.
• The southern two both begin moving if either of them or the nearby Great Knight or Sniper is provoked, or if the Sniper nearby Ashe/his replacement Archer is defeated. • The center two both begin moving if either is provoked. • The northern two both begin moving if either is provoked.
• The southern one begins moving if a nearby Fortress Knight, Paladin, or Archer is provoked, or if the Sniper nearby Ashe/his replacement Archer is defeated. • The northern three all begin moving if any of them, the northern Sniper, a western Armored Knight, the Bishop, or Gwendal is provoked, or if both northern Armored Knights are defeated.
• The southern one begins moving if a nearby Armored Knight or Great Knight is provoked, or if the Sniper nearby Ashe/his replacement Archer is defeated. • The center one begins moving if the adjacent female Sniper is provoked, or if the Sniper nearby Ashe /his replacement Archer is defeated. • The northern one begins moving if a nearby Armored Knight is provoked.
Begins moving if the northern Sniper, a western Armored Knight, a nearby Paladin, or Gwendal is provoked, or if both northern Armored Knights are defeated.
Begins moving if a nearby Paladin, the northern Sniper, a western Armored Knight, or the Bishop is provoked, or if both northern Armored Knights are defeated.
• The southern two both begin moving if they or the nearby Great Knight or Sniper is provoked, or if the Sniper nearby Ashe/his replacement Archer is defeated. • The center two both begin moving if either of them or the nearby Archer is provoked. • The northern two both begin moving if either is provoked.
• The southern one begins moving if a nearby Fortress Knight, Paladin, or Archer is provoked, or if the Sniper nearby Ashe/his replacement Archer is defeated. • The northern three all begin moving if any of them, the northern Sniper, a western Armored Knight, the Bishop, or Gwendal is provoked, or if both northern Armored Knights are defeated.
• The southern one begins moving if the Great Knight or a nearby Armored Knight is provoked, or if the Sniper nearby Ashe/his replacement Archer is defeated. • The center one begins moving if the adjacent female Sniper is provoked, or if the Sniper nearby Ashe/his replacement Archer is defeated. • The northern one begins moving if a nearby Armored Knight is provoked.
• The western two both begin moving if either of them or a nearby Fortress Knight or Paladin is provoked, or if the Sniper nearby Ashe/his replacement Archer is defeated. • The northern one begins moving if a nearby Armored Knight is provoked.
Begins moving if the northern Sniper, a western Armored Knight, a nearby Paladin, or Gwendal is provoked, or if both northern Armored Knights are defeated.
Begins moving if a nearby Paladin, northern Sniper, a western Armored Knight, or the Bishop is provoked, or if both northern Armored Knights are defeated.
• The southern one begins moving if the nearby Armored Knight, Great Knight, or Sniper is provoked, or if the Sniper nearby Ashe/his replacement Archer is defeated. • The center two both begin moving if either of them or the nearby Archer is provoked. • The northern two begin moving if either is provoked.
Both begin moving if either of them, the northern Sniper, a western Armored Knight, the Bishop, or Gwendal is provoked, or if both northern Armored Knights are defeated.
Begins moving if a nearby Paladin, the northern Sniper, a western Armored Knight, the Bishop, or Gwendal is provoked, or if both northern Armored Knights are defeated.
• The southern one begins moving if the Great Knight or a nearby Armored Knight is provoked, or if the Sniper nearby Ashe/his replacement Archer is defeated. • The center one begins moving if the adjacent female Sniper is provoked, or if the Sniper nearby Ashe/his replacement Archer is defeated. • The northern one begins moving if a nearby Armored Knight is provoked.
• The western one begins moving if a nearby Fortress Knight, Paladin, or Archer is provoked, or if the Sniper nearby Ashe/his replacement Archer is defeated. • The northern one begins moving if a nearby Archer is provoked.
Begins moving if the northern Sniper, a western Armored Knight, a nearby Paladin, or Gwendal is provoked, or if both northern Armored Knights are defeated.
Begins moving if a nearby Paladin, the northern Sniper, a western Armored Knight, or the Bishop is provoked, or if both northern Armored Knights are defeated.