|
Name
|
Class
|
Lv
|
#
|
HP
|
Str
|
Mag
|
Dex
|
Spd
|
Lck
|
Prf
|
Def
|
Res
|
Cha
|
Lck
|
Con
|
Mov
|
Inventory and Skills
|
|
Gwendal
|
Great Knight
|
37
|
1
|
75
|
36
|
17
|
28
|
6
|
24
|
37
|
13
|
34+1
|
7
|
Silver Axe • Lampos Shield General • Canto • Lancefaire • Axefaire • Hit +20 • Keen Intuition • Armored Blow • Axe Prowess Lv 4 • Authority Lv 3 Rowe Knights Lv 3: Linked Horses
|
Begins moving if a nearby Paladin, the northern Sniper, a western Armored Knight, or the Bishop is provoked, or if both northern Armored Knights are defeated.
|
|
Ashe
|
Archer
|
36
|
1
|
44
|
31
|
19
|
38
|
32
|
31
|
17
|
24
|
21+7
|
5
|
Killer Bow • Master Seal Lockpick • Bowrange +1 • Bow Prowess Lv 3 Gaspard Knights Lv 3: Assault Troop
|
• Begins moving if the nearby Sniper is provoked. • Replaced by a Kingdom General Archer in the Azure Moon route.
|
|
Kingdom General
|
Archer
|
36
|
1
|
44
|
28
|
19
|
36
|
31
|
31
|
16
|
15
|
21
|
5
|
Killer Bow • Master Seal Bowrange +1 • Bow Prowess Lv 3 • Poison Strike
|
• Begins moving if the nearby Sniper is provoked. • Replaces Ashe in the Azure Moon route.
|
|
Kingdom Soldier
|
Armored Knight
|
35
|
1
|
48
|
27
|
21
|
21
|
15
|
13
|
29
|
5
|
24
|
4
|
Venin Axe Axe Prowess Lv 4 • Armored Blow
|
Begins moving if the nearby Great Knight or Sniper is provoked, or if the Sniper nearby Ashe /his replacement Archer is defeated.
|
|
Kingdom Soldier
|
Armored Knight
|
35
|
5
|
48
|
27
|
21
|
21
|
15
|
13
|
29
|
5
|
24
|
4
|
Silver Axe Axe Prowess Lv 4 • Armored Blow
|
• The southern one begins moving if the nearby Armored Knight, Great Knight, or Sniper is provoked, or if the Sniper nearby Ashe /his replacement Archer is defeated. • The center two both begin moving if either of them or the nearby Archer is provoked. • The northern two begin moving if either is provoked.
|
|
Kingdom Soldier
|
Armored Knight
|
35
|
1
|
48
|
27
|
21
|
21
|
15
|
13
|
29
|
5
|
24+1
|
4
|
Venin Axe Axe Prowess Lv 4 • Armored Blow Rowe Armored Co. Lv 2: Group Lance Attack
|
Begins moving if the nearby Armored Knight or Sniper is provoked.
|
|
Kingdom Soldier
|
Armored Knight
|
35
|
1
|
48
|
27
|
21
|
21
|
15
|
13
|
29
|
5
|
24+1
|
4
|
Silver Axe Axe Prowess Lv 4 • Armored Blow Rowe Armored Co. Lv 2: Group Lance Attack
|
Begins moving if the nearby Armored Knight or Sniper is provoked.
|
|
Kingdom Soldier
|
Fortress Knight
|
35
|
1
|
61
|
29
|
21
|
21
|
11
|
13
|
35
|
7
|
24+1
|
4
|
Silver Axe • Concoction Axefaire • Weight -5 • Axe Prowess Lv 5 • Armored Blow • Defiant Def Rowe Armored Co. Lv 3: Group Lance Attack
|
Begins moving if a nearby Paladin or Archer is provoked, or if the Sniper nearby Ashe /his replacement Archer is defeated.
|
|
Kingdom Soldier
|
Paladin
|
35
|
1
|
54
|
29
|
21
|
25
|
26
|
15
|
27
|
19
|
24+1
|
8
|
Silver Lance Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 5 • Swordbreaker+ • Weight -3 Rowe Cavalry Lv 1: Assault Troop
|
Begins moving if a nearby Fortress Knight, Paladin, or Archer is provoked, or if the Sniper nearby Ashe /his replacement Archer is defeated.
|
|
Kingdom Soldier
|
Paladin
|
35
|
1
|
54
|
29
|
21
|
25
|
26
|
15
|
27
|
19
|
24+1
|
8
|
Silver Lance Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 5 • Swordbreaker+ • Weight -3 Rowe Cavalry Lv 1: Assault Troop
|
Begins moving if a nearby Fortress Knight, Paladin, or Archer is provoked, or if the Sniper nearby Ashe /his replacement Archer is defeated.
|
|
Kingdom Soldier
|
Paladin
|
35
|
2
|
54
|
29
|
21
|
25
|
26
|
15
|
27
|
19
|
24
|
8
|
Silver Lance Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 5 • Swordbreaker+ • Weight -3
|
Both begin moving if either of them, the northern Sniper, a western Armored Knight, the Bishop, or Gwendal is provoked, or if both northern Armored Knights are defeated.
|
|
Kingdom Soldier
|
Great Knight
|
35
|
1
|
61
|
31
|
21
|
21
|
16
|
13
|
33
|
10
|
24
|
7
|
Silver Axe Canto • Lancefaire • Axefaire • Axe Prowess Lv 5 • Defiant Def
|
Begins moving if a nearby Armored Knight or Sniper is provoked, or if the Sniper nearby Ashe /his replacement Archer is defeated.
|
|
Kingdom Soldier
|
Paladin
|
35
|
1
|
54
|
29
|
21
|
25
|
26
|
15
|
27
|
19
|
24
|
8
|
Horseslayer Canto • Lancefaire • Terrain Resistance • Lance Prowess Lv 5 • Swordbreaker+ • Weight -3
|
Begins moving if a nearby Paladin, the northern Sniper, a western Armored Knight, the Bishop, or Gwendal is provoked, or if both northern Armored Knights are defeated.
|
|
Kingdom Soldier
|
Sniper
|
35
|
3
|
49
|
28
|
21
|
37
|
27
|
16
|
25
|
13
|
24
|
5
|
Silver Bow Bowfaire • Bowrange +1 • Bow Prowess Lv 5 • Poison Strike • Vantage
|
• The southern one begins moving if the Great Knight or a nearby Armored Knight is provoked, or if the Sniper nearby Ashe /his replacement Archer is defeated. • The center one begins moving if the adjacent female Sniper is provoked, or if the Sniper nearby Ashe /his replacement Archer is defeated. • The northern one begins moving if a nearby Armored Knight is provoked.
|
|
Kingdom Soldier
|
Sniper
|
35
|
1
|
49
|
28
|
21
|
37
|
27
|
16
|
25
|
13
|
24
|
5
|
Silver Bow Bowfaire • Bowrange +1 • Bow Prowess Lv 5 • Poison Strike • Vantage
|
Begins moving if the adjacent male Sniper is provoked, or if the Sniper nearby Ashe /his replacement Archer is defeated.
|
|
Kingdom Soldier
|
Archer
|
35
|
1
|
42
|
27
|
21
|
27
|
27
|
19
|
19
|
13
|
24
|
5
|
Venin Bow Bowrange +1 • Bow Prowess Lv 4 • Poison Strike
|
Begins moving if a nearby Fortress Knight, Paladin, or Archer is provoked, or if the Sniper nearby Ashe /his replacement Archer is defeated.
|
|
Kingdom Soldier
|
Archer
|
35
|
2
|
42
|
27
|
21
|
27
|
27
|
19
|
19
|
13
|
24
|
5
|
Silver Bow Bowrange +1 • Bow Prowess Lv 4 • Poison Strike
|
• The western one begins moving if a nearby Fortress Knight, Paladin, or Archer is provoked, or if the Sniper nearby Ashe /his replacement Archer is defeated. • The northern one begins moving if a nearby Archer is provoked.
|
|
Kingdom Soldier
|
Sniper
|
35
|
1
|
49
|
28
|
21
|
37
|
27
|
16
|
25
|
13
|
24+1
|
5
|
Killer Bow Bowfaire • Bowrange +1 • Bow Prowess Lv 5 • Poison Strike • Vantage House Rowe Archers Lv 3: Flash-Fire Arrows
|
Begins moving if Ashe /his replacement Archer is provoked.
|
|
Kingdom Soldier
|
Fortress Knight
|
35
|
4
|
61
|
29
|
21
|
21
|
11
|
13
|
35
|
7
|
24
|
4
|
Silver Axe Axefaire • Weight -5 • Axe Prowess Lv 5 • Armored Blow • Defiant Def
|
• The western two both begin moving if either is provoked. • The eastern two both begin moving if either of them or the nearby Archer is provoked.
|
|
Kingdom Soldier
|
Bishop
|
35
|
1
|
50
|
22
|
27
|
22
|
27
|
17
|
17
|
28
|
25
|
4
|
Nosferatu • Physic White Magic Uses x2 • White Magic Heal +10 • Terrain Resistance • Faith Lv 5 • Renewal • Miracle
|
Begins moving if the northern Sniper, a western Armored Knight, a nearby Paladin, or Gwendal is provoked, or if both northern Armored Knights are defeated.
|
|
Kingdom Soldier
|
Archer
|
35
|
1
|
42
|
27
|
21
|
27
|
27
|
19
|
19
|
13
|
24+1
|
5
|
Silver Bow Bowrange +1 • Bow Prowess Lv 4 • Poison Strike House Rowe Archers Lv 3: Flash-Fire Arrows
|
Begins moving if a nearby Fortress Knight is provoked.
|