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Elincia's Gambit: Difference between revisions

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
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|name1=Rebel
|name1=Rebel
|class1=Armored Axe
|class1=Armored Axe
|version1=crimea
|lv1=18
|lv1=18
|#1=1
|#1=1
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|name2=Rebel
|name2=Rebel
|class2=Axe General
|class2=Axe General
|version2=crimea
|lv2=1
|lv2=1
|#2=1
|#2=1
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|name4=Rebel
|name4=Rebel
|class4=Lance General
|class4=Lance General
|version4=crimea
|lv4=1
|lv4=1
|#4=1
|#4=1
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|name5=Rebel
|name5=Rebel
|class5=Halberdier
|class5=Halberdier
|version5=crimea
|lv5=1
|lv5=1
|#5=1
|#5=1
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|name6=Rebel
|name6=Rebel
|class6=Soldier
|class6=Soldier
|version6=crimea
|lv6=17
|lv6=17
|#6=1
|#6=1
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|name7=Rebel
|name7=Rebel
|class7=Halberdier
|class7=Halberdier
|version7=crimea
|lv7=1
|lv7=1
|#7=1
|#7=1
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|name9=Rebel
|name9=Rebel
|class9=Archer
|class9=Archer
|version9=crimea
|lv9=18
|lv9=18
|#9=2
|#9=2
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|name11=Rebel
|name11=Rebel
|class11=Lance General
|class11=Lance General
|version11=crimea
|lv11=1
|lv11=1
|#11=1
|#11=1
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|name12=Rebel
|name12=Rebel
|class12=Sniper
|class12=Sniper
|version12=crimea
|lv12=1
|lv12=1
|#12=2
|#12=2
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|name13=Rebel
|name13=Rebel
|class13=Armored Axe
|class13=Armored Axe
|version13=crimea
|lv13=17
|lv13=17
|#13=1
|#13=1
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|name14=Rebel
|name14=Rebel
|class14=Armored Lance
|class14=Armored Lance
|version14=crimea
|lv14=14
|lv14=14
|#14=1
|#14=1
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|name15=Rebel
|name15=Rebel
|class15=Armored Lance
|class15=Armored Lance
|version15=crimea
|lv15=15
|lv15=15
|#15=1
|#15=1
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|name16=Rebel
|name16=Rebel
|class16=Axe General
|class16=Axe General
|version16=crimea
|lv16=1
|lv16=1
|#16=1
|#16=1
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|name18=Rebel
|name18=Rebel
|class18=Axe General
|class18=Axe General
|version18=crimea
|lv18=2
|lv18=2
|#18=1
|#18=1
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|name19=Rebel
|name19=Rebel
|class19=Halberdier
|class19=Halberdier
|version19=crimea
|lv19=2
|lv19=2
|#19=2
|#19=2
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|name20=Rebel
|name20=Rebel
|class20=Soldier
|class20=Soldier
|version20=crimea
|lv20=17
|lv20=17
|#20=1
|#20=1
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|name23=Rebel
|name23=Rebel
|class23=Sniper
|class23=Sniper
|version23=crimea
|lv23=2
|lv23=2
|#23=1
|#23=1
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|name24=Rebel
|name24=Rebel
|class24=Halberdier
|class24=Halberdier
|version24=crimea
|lv24=2
|lv24=2
|#24=1
|#24=1
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|name26=Rebel
|name26=Rebel
|class26=Halberdier
|class26=Halberdier
|version26=crimea
|lv26=1
|lv26=1
|#26=1
|#26=1
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|name29=Rebel
|name29=Rebel
|class29=Axe General
|class29=Axe General
|version29=crimea
|lv29=2
|lv29=2
|#29=1
|#29=1
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|name30=Rebel
|name30=Rebel
|class30=Lance General
|class30=Lance General
|version30=crimea
|lv30=1
|lv30=1
|#30=1
|#30=1
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|name31=Rebel
|name31=Rebel
|class31=Sniper
|class31=Sniper
|version31=crimea
|lv31=1
|lv31=1
|#31=2
|#31=2
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|name32=Rebel
|name32=Rebel
|class32=Soldier
|class32=Soldier
|version32=crimea
|lv32=18
|lv32=18
|#32=1
|#32=1
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|name33=Rebel
|name33=Rebel
|class33=Axe General
|class33=Axe General
|version33=crimea
|lv33=2
|lv33=2
|#33=1
|#33=1
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|nameb=[[Ludveck]]
|nameb=[[Ludveck]]
|classb=Axe General
|classb=Axe General
|versionb=crimea
|lvb=11
|lvb=11
|inventoryb={{Item|10|Tomahawk|type=drop}}<br>{{Item|10|Vantage}} • {{Item|10|Shove}}
|inventoryb={{Item|10|Tomahawk|type=drop}}<br>{{Item|10|Vantage}} • {{Item|10|Shove}}
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|namer1=Rebel
|namer1=Rebel
|classr1=Halberdier
|classr1=Halberdier
|versionr1=crimea
|lvr1=1
|lvr1=1
|#r1=6
|#r1=6
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|namer2=Rebel
|namer2=Rebel
|classr2=Halberdier
|classr2=Halberdier
|versionr2=crimea
|lvr2=1
|lvr2=1
|#r2=4
|#r2=4
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|namer5=Rebel
|namer5=Rebel
|classr5=Halberdier
|classr5=Halberdier
|versionr5=crimea
|lvr5=2
|lvr5=2
|#r5=2
|#r5=2
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|namer6=Rebel
|namer6=Rebel
|classr6=Lance General
|classr6=Lance General
|versionr6=crimea
|lvr6=1
|lvr6=1
|#r6=3
|#r6=3
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|namer7=Rebel
|namer7=Rebel
|classr7=Sword General
|classr7=Sword General
|versionr7=crimea
|lvr7=1
|lvr7=1
|#r7=3
|#r7=3
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|name1=Rebel
|name1=Rebel
|class1=Armored Axe
|class1=Armored Axe
|version1=crimea
|lv1=20
|lv1=20
|#1=1
|#1=1
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|name2=Rebel
|name2=Rebel
|class2=Axe General
|class2=Axe General
|version2=crimea
|lv2={{hover|3|Normal}}/{{hover|5|Hard}}
|lv2={{hover|3|Normal}}/{{hover|5|Hard}}
|#2=1
|#2=1
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|name4=Rebel
|name4=Rebel
|class4=Lance General
|class4=Lance General
|version4=crimea
|lv4={{hover|3|Normal}}/{{hover|5|Hard}}
|lv4={{hover|3|Normal}}/{{hover|5|Hard}}
|#4=1
|#4=1
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|name5=Rebel
|name5=Rebel
|class5=Halberdier
|class5=Halberdier
|version5=crimea
|lv5={{hover|2|Normal}}/{{hover|4|Hard}}
|lv5={{hover|2|Normal}}/{{hover|4|Hard}}
|#5=1
|#5=1
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|name6=Rebel
|name6=Rebel
|class6=Soldier
|class6=Soldier
|version6=crimea
|lv6={{hover|19|Normal}}/{{hover|20|Hard}}
|lv6={{hover|19|Normal}}/{{hover|20|Hard}}
|#6=1
|#6=1
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|name7=Rebel
|name7=Rebel
|class7=Halberdier
|class7=Halberdier
|version7=crimea
|lv7={{hover|3|Normal}}/{{hover|5|Hard}}
|lv7={{hover|3|Normal}}/{{hover|5|Hard}}
|#7=1
|#7=1
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|name9=Rebel
|name9=Rebel
|class9=Archer
|class9=Archer
|version9=crimea
|lv9=20
|lv9=20
|#9=2
|#9=2
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|name11=Rebel
|name11=Rebel
|class11=Armored Lance
|class11=Armored Lance
|version11=crimea
|lv11=20
|lv11=20
|#11=1
|#11=1
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|name12=Rebel
|name12=Rebel
|class12=Sniper
|class12=Sniper
|version12=crimea
|lv12={{hover|1|Normal}}/{{hover|3|Hard}}
|lv12={{hover|1|Normal}}/{{hover|3|Hard}}
|#12=1
|#12=1
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|name13=Rebel
|name13=Rebel
|class13=Armored Axe
|class13=Armored Axe
|version13=crimea
|lv13={{hover|19|Normal}}/{{hover|20|Hard}}
|lv13={{hover|19|Normal}}/{{hover|20|Hard}}
|#13=1
|#13=1
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|name14=Rebel
|name14=Rebel
|class14=Armored Lance
|class14=Armored Lance
|version14=crimea
|lv14={{hover|18|Normal}}/{{hover|20|Hard}}
|lv14={{hover|18|Normal}}/{{hover|20|Hard}}
|#14=1
|#14=1
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|name15=Rebel
|name15=Rebel
|class15=Armored Lance
|class15=Armored Lance
|version15=crimea
|lv15={{hover|19|Normal}}/{{hover|20|Hard}}
|lv15={{hover|19|Normal}}/{{hover|20|Hard}}
|#15=1
|#15=1
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|name16=Rebel
|name16=Rebel
|class16=Armored Axe
|class16=Armored Axe
|version16=crimea
|lv16={{hover|19|Normal}}/{{hover|20|Hard}}
|lv16={{hover|19|Normal}}/{{hover|20|Hard}}
|#16=1
|#16=1
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|name17=Rebel
|name17=Rebel
|class17=Axe General
|class17=Axe General
|version17=crimea
|lv17={{hover|2|Normal}}/{{hover|4|Hard}}
|lv17={{hover|2|Normal}}/{{hover|4|Hard}}
|#17=1
|#17=1
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|name18=Rebel
|name18=Rebel
|class18=Lance General
|class18=Lance General
|version18=crimea
|lv18={{hover|2|Normal}}/{{hover|4|Hard}}
|lv18={{hover|2|Normal}}/{{hover|4|Hard}}
|#18=1
|#18=1
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|name20=Rebel
|name20=Rebel
|class20=Axe General
|class20=Axe General
|version20=crimea
|lv20={{hover|4|Normal}}/{{hover|6|Hard}}
|lv20={{hover|4|Normal}}/{{hover|6|Hard}}
|#20=1
|#20=1
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|name21=Rebel
|name21=Rebel
|class21=Halberdier
|class21=Halberdier
|version21=crimea
|lv21={{hover|4|Normal}}/{{hover|6|Hard}}
|lv21={{hover|4|Normal}}/{{hover|6|Hard}}
|#21=2
|#21=2
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|name22=Rebel
|name22=Rebel
|class22=Soldier
|class22=Soldier
|version22=crimea
|lv22={{hover|19|Normal}}/{{hover|20|Hard}}
|lv22={{hover|19|Normal}}/{{hover|20|Hard}}
|#22=1
|#22=1
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|name23=Rebel
|name23=Rebel
|class23=Soldier
|class23=Soldier
|version23=crimea
|lv23=20
|lv23=20
|#23=2
|#23=2
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|name24=Rebel
|name24=Rebel
|class24=Soldier
|class24=Soldier
|version24=crimea
|lv24={{hover|19|Normal}}/{{hover|20|Hard}}
|lv24={{hover|19|Normal}}/{{hover|20|Hard}}
|#24=1
|#24=1
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|name27=Rebel
|name27=Rebel
|class27=Sniper
|class27=Sniper
|version27=crimea
|lv27={{hover|4|Normal}}/{{hover|6|Hard}}
|lv27={{hover|4|Normal}}/{{hover|6|Hard}}
|#27=1
|#27=1
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|name28=Rebel
|name28=Rebel
|class28=Halberdier
|class28=Halberdier
|version28=crimea
|lv28={{hover|4|Normal}}/{{hover|6|Hard}}
|lv28={{hover|4|Normal}}/{{hover|6|Hard}}
|#28=1
|#28=1
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|name30=Rebel
|name30=Rebel
|class30=Halberdier
|class30=Halberdier
|version30=crimea
|lv30={{hover|2|Normal}}/{{hover|4|Hard}}
|lv30={{hover|2|Normal}}/{{hover|4|Hard}}
|#30=1
|#30=1
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|name33=Rebel
|name33=Rebel
|class33=Axe General
|class33=Axe General
|version33=crimea
|lv33={{hover|4|Normal}}/{{hover|6|Hard}}
|lv33={{hover|4|Normal}}/{{hover|6|Hard}}
|#33=1
|#33=1
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|name34=Rebel
|name34=Rebel
|class34=Sniper
|class34=Sniper
|version34=crimea
|lv34={{hover|3|Normal}}/{{hover|5|Hard}}
|lv34={{hover|3|Normal}}/{{hover|5|Hard}}
|#34=1
|#34=1
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|name35=Rebel
|name35=Rebel
|class35=Lance General
|class35=Lance General
|version35=crimea
|lv35={{hover|3|Normal}}/{{hover|5|Hard}}
|lv35={{hover|3|Normal}}/{{hover|5|Hard}}
|#35=1
|#35=1
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|name36=Rebel
|name36=Rebel
|class36=Soldier
|class36=Soldier
|version36=crimea
|lv36=20
|lv36=20
|#36=1
|#36=1
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|name37=Rebel
|name37=Rebel
|class37=Sniper
|class37=Sniper
|version37=crimea
|lv37={{hover|3|Normal}}/{{hover|5|Hard}}
|lv37={{hover|3|Normal}}/{{hover|5|Hard}}
|#37=2
|#37=2
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|name38=Rebel
|name38=Rebel
|class38=Armored Axe
|class38=Armored Axe
|version38=crimea
|lv38=20
|lv38=20
|#38=1
|#38=1
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|name39=Rebel
|name39=Rebel
|class39=Axe General
|class39=Axe General
|version39=crimea
|lv39={{hover|4|Normal}}/{{hover|6|Hard}}
|lv39={{hover|4|Normal}}/{{hover|6|Hard}}
|#39=1
|#39=1
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|nameb=[[Ludveck]]
|nameb=[[Ludveck]]
|classb=Axe General
|classb=Axe General
|versionb=crimea
|lvb=11
|lvb=11
|inventoryb={{Item|10|Tomahawk|type=drop}}<br>{{Item|10|Vantage}} • {{Item|10|Shove}}
|inventoryb={{Item|10|Tomahawk|type=drop}}<br>{{Item|10|Vantage}} • {{Item|10|Shove}}
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|namer1=Rebel
|namer1=Rebel
|classr1=Sniper
|classr1=Sniper
|versionr1=crimea
|lvr1={{hover|1|Normal}}/{{hover|3|Hard}}
|lvr1={{hover|1|Normal}}/{{hover|3|Hard}}
|#r1=4
|#r1=4
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|namer2=Rebel
|namer2=Rebel
|classr2=Halberdier
|classr2=Halberdier
|versionr2=crimea
|lvr2={{hover|2|Normal}}/{{hover|4|Hard}}
|lvr2={{hover|2|Normal}}/{{hover|4|Hard}}
|#r2=4
|#r2=4
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|namer3=Rebel
|namer3=Rebel
|classr3=Halberdier
|classr3=Halberdier
|versionr3=crimea
|lvr3={{hover|2|Normal}}/{{hover|4|Hard}}
|lvr3={{hover|2|Normal}}/{{hover|4|Hard}}
|#r3=6
|#r3=6
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|namer7=Rebel
|namer7=Rebel
|classr7=Halberdier
|classr7=Halberdier
|versionr7=crimea
|lvr7={{hover|4|Normal}}/{{hover|6|Hard}}
|lvr7={{hover|4|Normal}}/{{hover|6|Hard}}
|#r7=2
|#r7=2
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|namer8=Rebel
|namer8=Rebel
|classr8=Halberdier
|classr8=Halberdier
|versionr8=crimea
|lvr8={{hover|2|Normal}}/{{hover|4|Hard}}
|lvr8={{hover|2|Normal}}/{{hover|4|Hard}}
|#r8=2
|#r8=2
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|namer9=Rebel
|namer9=Rebel
|classr9=Lance General
|classr9=Lance General
|versionr9=crimea
|lvr9={{hover|3|Normal}}/{{hover|5|Hard}}
|lvr9={{hover|3|Normal}}/{{hover|5|Hard}}
|#r9=3
|#r9=3
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|namer10=Rebel
|namer10=Rebel
|classr10=Sword General
|classr10=Sword General
|versionr10=crimea
|lvr10={{hover|3|Normal}}/{{hover|5|Hard}}
|lvr10={{hover|3|Normal}}/{{hover|5|Hard}}
|#r10=3
|#r10=3
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|namer11=Rebel
|namer11=Rebel
|classr11=Sword General
|classr11=Sword General
|versionr11=crimea
|lvr11={{hover|2|Normal}}/{{hover|4|Hard}}
|lvr11={{hover|2|Normal}}/{{hover|4|Hard}}
|#r11=3
|#r11=3
Line 863: Line 932:
|namer14=Rebel
|namer14=Rebel
|classr14=Sniper
|classr14=Sniper
|versionr14=crimea
|lvr14={{hover|1|Normal}}/{{hover|3|Hard}}
|lvr14={{hover|1|Normal}}/{{hover|3|Hard}}
|#r14=3
|#r14=3
Line 876: Line 946:


====Reinforcements====
====Reinforcements====
*Turn 1
**[[Marcia]] (playable) from the western border of the map
*Turns 2, 8, 10, and 11
*Turns 2, 8, 10, and 11
**1 [[Sniper]] with a [[Steel Bow]] from the southern border of the map <small>(Normal/Hard only)</small>
**1 [[Sniper]] with a [[Steel Bow]] from the southern border of the map <small>(Normal/Hard only)</small>
Line 898: Line 966:
**1 [[Sniper]] with a [[Bowgun]] from the southwest corner of the map <small>(Normal/Hard only)</small>
**1 [[Sniper]] with a [[Bowgun]] from the southwest corner of the map <small>(Normal/Hard only)</small>
**1 [[Swordmaster]] with a [[Venin Edge]] from the southwest corner of the map
**1 [[Swordmaster]] with a [[Venin Edge]] from the southwest corner of the map
*Turn 8
**[[Geoffrey]], [[Kieran]], [[Makalov]], [[Astrid]], and [[Danved]] (playable) from the northeast corner of the map


===Partner data===
===Partner data===

Revision as of 18:16, 15 July 2019

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Elincia's Gambit

No image available.

Location

Fort Alpea

New units

Calill

Boss(es)

Ludveck

Elincia's Gambit (Japanese: 女王エリンシア Queen Elincia) is the endgame of part 2 of Fire Emblem: Radiant Dawn. In this chapter, Elincia holds her ground against a final assault from Ludveck and his rebellion.

Plot

Main article: Elincia's Gambit/Script
See also: Elincia's Gambit/Conversations

This section has been marked as a stub. Please help improve the page by adding information.


Beginning log

Having anticipated Queen Elincia's attack, the majority of Duke Ludveck's forces left Felirae. The troops stationed at Castle Felirae were merely the bait with which to lure Geoffrey and his troops away from Melior. In Geoffrey's absence, Ludveck's objective is nothing less than to take the royal palace...and Queen Elincia with it. Lucia, foreseeing a possible attack on the capital, arranged for Queen Elincia and Princess Leanne to be secretly moved to Fort Alpea. Yet Lucia herself is unable to evade Duke Ludveck's agents. She is captured in the dead of night while attempting to contact an informant. Queen Elincia receives the sad news the next morning.

Chapter data

Easy Normal/Hard

Chapter Data
Conditions
Unit Data
Victory: Defend for 15 turns or defeat Ludveck Player Partner Other Enemy
Defeat: Elincia dies, or enemy seizes location 10+6 12 {{{other}}} 40+33
Bonus EXP
Requirement Easy Normal Hard
Clear the chapter 3,000 3,000 1,500
Experience gained by partner units Varies Varies Varies

This map's elemental affinity is Thunder.

Character data

Characters
New units
Calill
Small portrait calill fe10.png
Fire Sage
HP
32
Inventory
--
Level
6
View base conversation "Calill"
Available characters
Elincia_01 ​Nealuchi ​Leanne ​Haar ​Brom ​Nephenee ​Heather ​Lethe ​Mordecai ​Marcia ​Geoffrey ​Kieran ​Astrid ​Makalov ​Danved ​

Note 1: Marcia arrives on turn 1, thus her inventory cannot be managed during preparations or from the base.
Note 2: Geoffrey, Kieran, Astrid, Makalov, and Danved arrive on turn 8, thus their inventories cannot be managed during preparations or from the base.

Shop data

Armory and vendor

Swords Lances Axes Bows Knives Tomes Staves Items Bargains

Name Cost
Is wii bronze sword.png Bronze Sword 350
Is wii iron sword.png Iron Sword 500
Is wii steel sword.png Steel Sword 800
Is wii iron blade.png Iron Blade 800
Is wii steel blade.png Steel Blade 1,400
Is wii wind edge.png Wind Edge 700

Item data

Items
Name Obtainment Method
Is wii amiti.png Amiti Automatically from the start
Is wii physic.png Physic View base conversation "Haar"
Is wii energy drop.png Energy Drop Dropped by enemy Armored Axe
Is wii silver greatlance.png Silver Greatlance Dropped by enemy Lance General
Is wii nullify scroll.png Nullify Dropped by enemy Axe General
Is wii vulnerary.png Vulnerary Steal from enemy Armored Axe
Is wii vulnerary.png Vulnerary Steal from enemy Priest
Is wii vulnerary.png Vulnerary Steal from enemy Soldier
Is wii coin.png Coin Steal from enemy Warrior
Is wii coin.png Coin Steal from enemy Priest
Is wii coin.png Coin Steal from enemy Soldier
Is wii reaper card.png Reaper Card Steal from enemy Thunder Sage
Is wii coin.png Coin Steal from enemy Soldier (Easy)/Armored Axe (Normal/Hard)
Is wii dracoshield.png Dracoshield Steal from enemy Axe General
Is wii coin.png Coin Hidden treasure (north of some barrels in the south)
Is wii olivi grass.png Olivi Grass Hidden treasure (left of the cart in the northwest)
Is wii olivi grass.png Olivi Grass Hidden treasure (south of the barrels in the south)
Is wii arms scroll.png Arms Scroll Hidden treasure (east alleyway, north of some barrels)

Enemy data

Easy Normal/Hard

Enemy Units
Name Class Lv # Inventory and Skills Notes
Rebel Armored Axe 18 1 Steel Poleax Energy DropThis item is dropped upon this unit's defeat. Vulnerary
Shove
Begins moving unprovoked on turn 2.
Rebel Axe General 1 1 Short Axe
Shove
Will not move until provoked.
Rebel Priest 16 1 Mend Vulnerary
Shove
Begins moving unprovoked on turn 2.
Rebel Lance General 1 1 Steel Greatlance
Shove
--
Rebel Halberdier 1 1 Steel Greatlance
Critical +5 Shove
--
Rebel Soldier 17 1 Steel Lance Vulnerary
Shove
--
Rebel Halberdier 1 1 Javelin
Critical +5 Shove
--
Rebel Priest 16 1 Mend
Shove
--
Rebel Archer 18 2 Steel Bow
Shove
--
Rebel Warrior 1 1 Bowgun Coin
Shove
--
Rebel Lance General 1 1 Silver GreatlanceThis item is dropped upon this unit's defeat.
Shove
Will not move until provoked.
Rebel Sniper 1 2 Crossbow
Critical +10 Shove
The northern one will not move until provoked.
Rebel Armored Axe 17 1 Steel Axe
Shove
Will not move until provoked.
Rebel Armored Lance 14 1 Steel Lance
Shove
--
Rebel Armored Lance 15 1 Javelin
Shove
--
Rebel Axe General 1 1 Hammer
Shove
Begins moving unprovoked on turn 2.
Rebel Priest 17 1 Mend Coin
Shove
--
Rebel Axe General 2 1 Steel Poleax
Shove
Will not move until provoked.
Rebel Halberdier 2 2 Steel Greatlance
Critical +5 Shove
Will not move until provoked.
Rebel Soldier 17 1 Steel Lance Coin
Shove
--
Rebel Warrior 1 1 Steel Axe
Shove
--
Rebel Swordmaster 2 1 Steel Blade
Critical +10 Shove
--
Rebel Sniper 2 1 Crossbow
Critical +10 Shove
Will not move until provoked.
Rebel Halberdier 2 1 Short Spear
Critical +5 Shove
Will not move until provoked.
Rebel Thunder Sage 1 1 Elthunder Reaper Card
Shove
--
Rebel Halberdier 1 1 Steel Lance
Critical +5 Shove
--
Rebel Swordmaster 1 1 Steel Sword
Critical +10 Shove
Will not move until provoked.
Rebel Warrior 1 1 Bowgun
Shove
--
Rebel Axe General 2 1 Short Axe NullifyThis item is dropped upon this unit's defeat.
Shove
Will not move until provoked.
Rebel Lance General 1 1 Short Spear
Shove
--
Rebel Sniper 1 2 Steel Longbow
Critical +10 Shove
Will not move until provoked.
Rebel Soldier 18 1 Steel Lance Coin
Shove
Begins moving unprovoked on turn 2.
Rebel Axe General 2 1 Steel Poleax Dracoshield
Shove
Will not move until provoked.
Rebel Thunder Sage 1 2 Elthunder
Shove
Will not move until provoked.
Ludveck Axe General 11 1 TomahawkThis item is dropped upon this unit's defeat.
Vantage Shove
Will not move until provoked.
Reinforcements
Name Class Lv # Inventory and Skills Notes
Rebel Halberdier 1 6 Steel Lance
Critical +5 Shove
--
Rebel Halberdier 1 4 Steel Greatlance
Critical +5 Shove
--
Rebel Thunder Sage 1 7 Elthunder
Shove
--
Rebel Warrior 1 2 Steel Poleax
Shove
--
Rebel Halberdier 2 2 Iron Greatlance
Critical +5 Shove
--
Rebel Lance General 1 3 Steel Greatlance
Shove
--
Rebel Sword General 1 3 Steel Blade
Shove
--
Rebel Swordmaster 1 3 Steel Blade
Critical +10 Shove
--
Rebel Swordmaster 1 3 Venin Edge
Critical +10 Shove
--

Reinforcements

Partner data

Normal Hard

Partner Units
Name Class Lv # Inventory and Skills Notes
Crimea Halberdier 3 1 Steel Greatlance
Critical +5 Shove
--
Crimea Halberdier 3 2 Steel Lance Javelin Vulnerary
Critical +5 Shove
--
Crimea Axe General 3 1 Steel Poleax
Shove
--
Crimea Thunder Sage 4 1 Bolting Elthunder
Shove
Does not move.
Crimea Bishop 2 2 Light Physic
Shove
--
Crimea Axe General 4 3 Steel Poleax
Shove
--
Crimea Sniper 3 2 Steel Bow Vulnerary
Critical +10 Shove
Does not move.
Reinforcements
Name Class Lv # Inventory and Skills Notes

Boss data

Main article: Ludveck
Small portrait ludveck fe10.png
Axe General
Level 11
Affinity Is wii thunderaffin.png
Constitution 15
Authority ★★
Stats
Max HP 45 Speed 18
Strength 25 Luck 12
Magic 10 Defense 26
Skill 22 Resistance 16
Movement 6 Weight 25
Inventory Skills
TomahawkThis item is dropped upon this unit's defeat. Vantage
Shove
Weapon Levels
Swords E Lances -- Axes S Bows -- Knives -- Strike weapons --
Fire magic -- Thunder magic -- Wind magic -- Light magic -- Dark magic -- Staves --
Biorhythm
Best
Good
Normal
Bad
Worst

Strategy

This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody.

This section has been marked as a stub. Please help improve the page by adding information.


Trivia

Etymology and other languages

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Elincia's Gambit

--

Spanish

Gambito

Gambit

French

Tactique d'Elincia

Elincia's tactic

German

Elincias Opfer

Elincia's sacrifice

Gallery


This section has been marked as a stub. Please help improve the page by adding information.


← Geoffrey's Charge • Elincia's Gambit • The Great Advance →
Fire Emblem: Radiant Dawn
Playable characters Part I AranBlack KnightEdwardFionaIlyanaJillLauraLeonardoMegMicaiahMuarimNailahNolanRafielSotheTauroneoTormodVikaVolugZihark
Part II AstridBromCalillDanvedElinciaGeoffreyHaarHeatherKieranLeanneLetheLuciaMakalovMarciaMordecaiNealuchiNephenee
Part III BoydGatrieIkeJanaffKyzaLyreMiaMistOscarRanulfReysonRhysRolfShinonSigrunSorenTanithTitaniaUlki
Part IV BastianCaineghisEnaGarethGiffcaKurthnagaLehranNaesalaNasirOliverPelleasRenningSanakiSkrimirStefanTibarnVolke
Non-playable characters AimeeAlderAlmedhaAmyAshuneraDanielJorgeLargoMustonNicoYuneZelgius
Bosses Part I AgonyBurtonDjurIsaiyaJarodLavertonPainPugoRadminWystanZaitan
Part II LudveckMarajTashoriaYeardleyZeffren
Part III CallumGoranIkeIstvanLethe/KezhdaLombrosoMicaiahRoarkRommitSeptimusSergeiSigrunSilvanoVeyona
Part IV AsheraBlack KnightCatalenaDheginseaHetzelIzukaLekainLevailNumidaOliverSephiranValtomeYuma
Background characters AltinaElenaGreilLanvegaLilliaLoraziehMisahaRajaionRamonSoan
Regalia and personal weapons AlonditeAmitiAshera StaffBalberithBaselardCaladbolgCreiddyladCymbelineDouble BowEttardFloreteLughnasadhMatronaRagnellRexauraRexboltRexcaliburRexflameTarvosThaniUrvanVague KattiWishblade
Chapters Part I P: Under Gray Skies • 1: Maiden of Miracles • 2: The Dispossessed • 3: A Faint Light • 4: A Distant Voice • 5: The Lost Heir • 6: Raise the Standard (stage 1stage 2) • 7: A Gathering Hope • 8: Glory Unwanted • 9: One SurvivesE: Daein, Arise!
Part II P: On Drifting Clouds • 1: Winds of Rebellion • 2: Tides of Intrigue • 3: Geoffrey's ChargeE: Elincia's Gambit
Part III P: The Great Advance • 1: Laguz and Beorc • 2: Stormclouds • 3: River Crossing • 4: The General's Hand • 5: Retreat! • 6: A Reason to Fight • 7: Rivals Collide • 8: Incandescent Glow • 9: Marauders • 10: The Heart of Crimea • 11: Just Cause • 12: The Price • 13: Blood ContractE: From Pain, Awakening
Part IV P: Chaos Named • 1: Road to the Empire • 2: Silent World • 3: Distortions • 4: Revelations • 5: Unforgivable SinE: Rebirth (1)E: Rebirth (2)E: Rebirth (3)E: Rebirth (4)E: Rebirth (5)
Locations TelliusBegnion (SienneTower of Guidance) • CrimeaDaeinDesert of DeathGalliaGoldoaGrann DesertHatariKilvasPhoenicisSerenes Forest
Groups, objects and events Ancient languageBlood pactDawn BrigadeDisciples of OrderGreat FloodGreil MercenariesLaguz AllianceLehran's MedallionMad King's War • Races (BeorcBrandedLaguzZunanma) • Serenes MassacreWarp Powder
Lists Base conversationsChaptersCharacters (Availability chart) • Classes (Class change) • Hidden treasureItemsScriptsSkillsWeapons
Related topics Data transferList of version differences (Name chart) • Other games (Path of Radiance) • Pre-release information (Unused content) • Sound RoomTimeline