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Speed

From Fire Emblem Wiki, your source on Fire Emblem information. By fans, for fans.
Revision as of 19:05, 31 August 2019 by Kristak (talk | contribs) (→‎Attack speed: Section updated)
This article is about the stat. For the staff from New Mystery of the Emblem, see Speed (staff).

Speed (Japanese: 速さ speed), abbreviated Spd (Sp in Path of Radiance, Radiant Dawn, and Warriors), is a statistic belonging to units which determines a unit's agility in battle. It has two major purposes: it determines whether or not a unit is fast enough compared to their enemy to strike them multiple times in a single round of combat, and it influences a unit's ability to avoid enemy attacks. Broadly speaking, if a unit's speed stat is higher than that of their opponent by a certain number of points which varies from game to game, then that unit will perform a double-attack, a second attack after both units have performed their first attacks.

Like all Myrmidons, Edward has a very high speed stat that allows him to easily outspeed this enemy Bandit and damage them twice in one attack. His high speed also helps him to dodge the Bandit's own attacks.

There are classes that inherently have high speed, most notably members of the Myrmidon and Pegasus Knight class families, which means that these units are predisposed to have very high rates of double-attacking and dodging attacks. It is common among high-speed classes to also have high skill, but in exchange for their good dodging ability these classes tend to be very defensively frail and to have mediocre strength. Similarly, it is common for bulkier and more defensive classes, such as the Knight class family, to have very poor speed.

In all games prior to New Mystery of the Emblem, a unit's speed stat is not the only deciding factor in their actual speed in battle, as it is affected by the weapons they wield. The weight of their weapons negatively impacts their speed, and is subtracted from their base speed stat to generate their attack speed, or the speed stat they will actually have in practice in battle. The heavier the weapon a unit uses, the harder time they will have double-attacking and dodging attacks. The weight system was removed from New Mystery of the Emblem onward, although Fates has a simplified form where certain weapons will increase or penalize a unit's ability to double-attack (but will not affect avoid).

Calculations

Attack speed

Main article: Attack speed

Attack speed is a unit's practical speed stat in battle, after taking into account the weight of their current weapon. In every game until New Mystery of the Emblem, a unit's attack speed is used to calculate both their ability to double-attack and their avoid. With the removal of weight from New Mystery onward, attack speed is exactly equal to the unit's base speed stat.

style="Template:Roundtl; border: 1px solid #b0b0b0; background: #222222" | Game Formula style="Template:Roundtr; border: 1px solid #b0b0b0; background: #222222" | Notes
Shadow Dragon and the Blade of Light Speed - Weapon weight --
Gaiden Speed - Weapon weight --
Mystery of the Emblem Speed - Weapon weight Minimum of 0
Genealogy of the Holy War Speed - Weapon weight --
Thracia 776 Weapons: Speed - (Weapon weight - Constitution)
Magic: Speed - Weapon weight
--
The Binding Blade Speed - (Weapon weight - Constitution) If (Weight-Con) is negative, the result is taken to be 0.
Fire Emblem: The Blazing Blade Speed - (Weapon weight - Constitution) If (Weight-Con) is negative, the result is taken to be 0.
The Sacred Stones Speed - (Weapon weight - Constitution) If (Weight-Con) is negative, the result is taken to be 0.
Path of Radiance Speed - (Weapon weight - Strength) If (Weight-Strength) is negative, the result is taken to be 0.
Radiant Dawn Speed - (Weapon weight - Strength) If (Weight-Strength) is negative, the result is taken to be 0.
Shadow Dragon Speed - (Weapon weight - Strength) If (Weight-Strength) is negative, the result is taken to be 0.
New Mystery of the Emblem Speed --
Awakening Speed --
Fates Speed --
Echoes: Shadows of Valentia Speed - Weapon weight --
style="Template:Roundbl; border: 1px solid #b0b0b0; background: #222222; text-align: center" | Three Houses Speed - [ Weapon weight - (Strength / 5) ] style="Template:Roundbr; border: 1px solid #b0b0b0; background: #222222; text-align: center" | If (Weight-(Strength/5)) is negative, the result is taken to be 0.

Items and skills affecting speed


This section has been marked as a stub. Please help improve the page by adding information.


style="Template:Roundtl; border:none" width="100%" colspan="2"|Weapons, items and skills providing equipping bonus
style="Template:Roundtl; border:none; background-color:#222222; color:#fff" width="1%"| Item Speed increase style="Template:Roundtr; border:none; background-color:#222222; color:#fff" width="40%"|Games
  Speed Ring Sets speed to 40/+5 increase/+10 increase when equipped. Gaiden, Genealogy of the Holy War, Echoes: Shadows of Valentia
  Tyrfing +10 when equipped. Genealogy of the Holy War
  Balmung +20/+5 when equipped. Genealogy of the Holy War, Awakening
  Gungnir +10 when equipped. Genealogy of the Holy War
  Yewfelle +10/+5 when equipped. Genealogy of the Holy War, Awakening
  Mjölnir +10 when equipped. Genealogy of the Holy War
  Forseti +20/+5 when equipped. Genealogy of the Holy War, Thracia 776, Awakening
  Naga +20 when equipped. Genealogy of the Holy War
  Wind Sword +5 when equipped. Thracia 776
  Mulagir +5 when equipped. The Binding Blade
  Spear (Vaida's) +9 when equipped. Fire Emblem: The Blazing Blade
  Garm +5 when equipped. The Sacred Stones
  Excalibur +5 when equipped. The Sacred Stones
  Rexflame +3 when equipped. Radiant Dawn
  Lughnasadh +5 when equipped. Radiant Dawn
  Firestone +4 when equipped. Shadow Dragon, New Mystery of the Emblem
  Magestone -1 when equipped. Shadow Dragon, New Mystery of the Emblem
  Divinestone +4 when equipped. Shadow Dragon, New Mystery of the Emblem
  Icestone +4 when equipped. New Mystery of the Emblem
  Wyvernstone +7 when equipped. New Mystery of the Emblem
  Scorpio Shard +1 when in inventory. New Mystery of the Emblem
  Binding Shield +2 when in inventory. New Mystery of the Emblem
  Laslow's Blade +3 when equipped. Fates
All katana except Practice Katana +1 when equipped. Fates
  Practice Katana +5 when equipped. Fates
  Noble Yato +2 when in inventory. Fates
  Blazing Yato +4 when in inventory. Fates
  Alpha Yato +2 when in inventory. Fates
  Omega Yato +4 when in inventory. Fates
  Dancing Blade +3 when equipped. Fates
  Heavy Blade -1 when equipped. Fates
style="Template:Roundtl; border:none" width="100%" colspan="2"|Items providing a permanent increase
style="Template:Roundtl; border:none; background-color:#222222; color:#fff" width="1%"| Item Speed increase style="Template:Roundtr; border:none; background-color:#222222; color:#fff" width="40%"|Games
  Speed Ring Permanent +6/+5/+3 increase when used. Shadow Dragon and the Blade of Light, Mystery of the Emblem, Thracia 776
  Speedwing Permanent +2 increase when used. The Binding Blade, The Blazing Blade, The Sacred Stones, Path of Radiance, Radiant Dawn, Shadow Dragon, New Mystery of the Emblem, Awakening, Fates
  Naga's Tear Permanent +2 increase when used. Awakening
  Dragon Herbs Permanent +1 increase when used. Fates


style="Template:Roundtl; border:none" width="100%" colspan="2"|Items and skills modifying the growth rate
style="Template:Roundtl; border:none; background-color:#222222; color:#fff" width="1%"| Item/skill Speed growth modification style="Template:Roundtr; border:none; background-color:#222222; color:#fff" width="40%"|Games
  Taurus Shard +5% to growth rate when in inventory. Mystery of the Emblem, Echoes: Shadows of Valentia
  Libra Shard +40% to growth rate when in inventory. Mystery of the Emblem, Echoes: Shadows of Valentia
  Scorpio Shard +10% to growth rate when in inventory. Mystery of the Emblem, Echoes: Shadows of Valentia
  Sagittarius Shard +10% to growth rate when in inventory. Mystery of the Emblem, Echoes: Shadows of Valentia
  Capricorn Shard -10% to growth rate when in inventory. Mystery of the Emblem, Echoes: Shadows of Valentia
  Aquarius Shard +10% to growth rate when in inventory. Mystery of the Emblem, Echoes: Shadows of Valentia
  Starsphere +30% to growth rate when in inventory. Mystery of the Emblem
  Baldr Scroll +5% to growth rate when in inventory. Thracia 776
File:Is snes03 ulir scroll.png Ulir Scroll +10% to growth rate when in inventory. Thracia 776
  Fjalar Scroll +10% to growth rate when in inventory. Thracia 776
  Ced Scroll +30% to growth rate when in inventory. Thracia 776
  Njörun Scroll +10% to growth rate when in inventory. Thracia 776
File:Is snes03 dain scroll.png Dain Scroll -10% to growth rate when in inventory. Thracia 776
  Afa's Drops Permanent +5% to growth rate when used. Fire Emblem: The Blazing Blade
  Metis's Tome Permanent +5% to growth rate when used. The Sacred Stones
  Knight Ward +30% to growth rate when equipped. Path of Radiance
  Archer Band +5% to growth rate when equipped. Path of Radiance
  Paladin Band +5% to growth rate when equipped. Path of Radiance
  Thief Band +5% to growth rate when equipped. Path of Radiance
  Growth Drop Permanent +10% to growth rate when used. New Mystery of the Emblem
  Aptitude +20%/+10 to all growth rates when active. Awakening, Fates
  Star Jacinth +30% to growth rate when in inventory. Echoes: Shadows of Valentia


style="Template:Roundtl; border:none" width="100%" colspan="2"|Items and skills providing a temporary boost
style="Template:Roundtl; border:none; background-color:#222222; color:#fff" width="1%"| Item Speed increase style="Template:Roundtr; border:none; background-color:#222222; color:#fff" width="40%"|Games
  Haste +1 to all allies for the duration of the map*. Shadow Dragon, New Mystery of the Emblem
  Speed Bond +2 for the duration of one mission when used. New Mystery of the Emblem
  Speed Tonic +2 for the duration of one mission when used. New Mystery of the Emblem, Awakening, Fates
  Rainbow Tonic +2 for the duration of one mission when used. New Mystery of the Emblem, Fates
  Kris's Confect +2 for the duration of one mission when used. Awakening
  Tiki's Tear +2 for the duration of one mission when used. Awakening
  Defender +1 when Pair Up is active. Awakening, Fates
  Rally Heart +2 to all allied units in a 3-tile radius of the user for one turn. Awakening
  Rally Speed +4 to all allied units in a 3/2-tile radius of the user for one turn. Awakening, Fates
  Rally Spectrum +4/+2 to all allied units in a 3/4-tile radius of the user for one turn. Awakening, Fates
  Speed Thunder +4 to all enemy units in a 2-tile radius of the user for one turn, if user initiates battle. Fates
  Kaze's Needle +4 to all allied units in a 2-tile radius of the user for one turn, if user initiates battle. Fates
  Inspiring Song +3 to one adjacent ally for one turn. Activated via the Sing command. Fates
  Speedtaker +2 when defeating an enemy.* Fates
  Optimist +4 for one turn if the user chooses to Wait. Fates
  Fancy Footwork +1 to all allied units in a 2-tile radius of the user for one turn. Fates
  Bloodthirst +4 for one turn when defeating an enemy. Fates
style="Template:Roundtl; border:none" width="100%" colspan="2"|Weapons providing a temporary decrease after use
style="Template:Roundtl; border:none; background-color:#222222; color:#fff" width="1%"| Item Speed change style="Template:Roundtr; border:none; background-color:#222222; color:#fff" width="40%"|Games
  Bronze Dagger Inflicts -1 debuff on the target on contact. Fates
  Silver Dagger Inflicts -4 debuff on the target on contact. Fates
  Soldier's Knife Inflicts -2 debuff on the target on contact. Fates
  Pebble Inflicts -4 debuff on the target on contact. Fates
  Iago's Tome Inflicts -4 debuff on the target on contact. Fates
  Brass Shuriken Inflicts -2 debuff on the target on contact. Fates
  Silver Shuriken Inflicts -4 debuff on the target on contact. Fates
  Spy's Shuriken Inflicts -5 debuff on the target on contact. Fates
  Caltrop Inflicts -8 debuff on the target on contact. Fates
  Kaze's Needle Inflicts -4 debuff on the target on contact. Fates
  Setsuna's Yumi Inflicts -4 debuff on the target on contact. Fates
  Enfeeble Inflicts -4 debuff on the target on contact. Fates
  Draconic Hex Inflicts -4 debuff on the target on contact. Fates
  Seal Speed Inflicts -6 debuff on the target on contact. Fates
  Highwayman Inflicts -3 debuff on the target on contact, if target cannot counter-attack. Fates

Trivia

Etymology and other names

Names, etymology, and in other regions
Language Name Definition, etymology, and notes
English

Speed

--

Spanish

Velocidad

Speed

French

Vitesse

Speed

German

Geschwindigkeit

Speed

Italian

Velocità

Speed


Gallery

References

Game mechanics
Out-of-battle management Base (BarracksBase CampBase conversationEveryone's ConditionsExpeditionGarreg Mach Monastery (Abyss) • My CastleSomniel) • Bonus experienceDungeonsGameplay modes (DifficultyCreature CampaignNew Game +) • GoldLessonsMila ShrinesPeddlerPreparationsRenownShopping (ArmoryBargainsForgeItem shopMerchantOnline shopSecret shop) • Supply convoyWorld map
Battles and chapters ArenaBattle saveBossCastleChapter (Alternate routeParalogueSide quest) • ChestCombat forecastEvent tilesHidden treasureObjectivesReinforcementSkirmishTerrain (Hazards) • Turn (Turn rewind) • Weather (Fog of war) • Village
Stats Units ActionAffinityAuthorityBiorhythmCharmClass (Class masteryClass relative powerUnit type) • Constitution (Aid) • DefenseExperienceFollow-up critical multiplierGrowth rateHit pointHoly BloodInventoryLevelLuckMagicMovementProficiencyResistanceSkillSpeedStrengthWeapon levelWeight
Weapons Brave weaponCritical rateDurabilityHitKill bonusMightPersonal weaponsRangeWeapon experienceWeapon levelWeightWorth
Unit mechanics and commands AdjutantAttack (Counterattack) • Auto-BattleBattalion (Gambit) • CantoChain attackChain GuardClass change (Reclass) • Combat artCrestsDance (GaldrarPlaySing) • Death (Decoy) • DismountDragon VeinEmblem RingsFatigueInventoryLaguz transformationLove (JealousyInheritance) • Pair UpRallyRecruitmentRescue (Capture) • Skills (Offensive skill) • SmashStaggering BlowStatus effectsSupportTalkTradeUnit (AvatarBond unitsBonus unitEinherjarLoan unitPrisonerReplacement unitSubstitute character) • Visit
Calculations AttackAttack speedAvoidBonus damageCritical hit (Combination bonusDodgeTriangle Attack) • Hit rate (True hit) • Random number generatorWeapon triangle (Trinity of magic)
Connectivity amiiboData transferDouble DuelDownloadable contentLink ArenaMultiplayer battleOnline shopSpotPassStreetPass
Other BarrierBirthdayClass rollGlitchesMultiple endingsRankingsSound RoomTactician bonus