Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on Twitter (X) or Tumblr! |
Journey Begins: Difference between revisions
m (→Boss data) |
Thecornerman (talk | contribs) m (Text replacement - "\|newunits=\d+\n" to "") |
||
(26 intermediate revisions by 9 users not shown) | |||
Line 5: | Line 5: | ||
|game={{FE14}} | |game={{FE14}} | ||
|location=Bottomless Canyon, North | |location=Bottomless Canyon, North | ||
|boss=[[Omozu]] | |boss=[[Omozu]] | ||
|previous=[[Gift of Ganglari]] | |||
|next=[[Hoshido (chapter)|Hoshido]] | |||
}} | }} | ||
{{quote|As you are my child, [[Corrin]], I will grant you some leeway. I have something in mind for you. A mission. If you complete this task successfully, I will pardon your crime in full.|[[Garon]] offering forgiveness if Corrin completes a certain task.}} | {{quote|As you are my child, [[Corrin]], I will grant you some leeway. I have something in mind for you. A mission. If you complete this task successfully, I will pardon your crime in full.|[[Garon]] offering forgiveness if Corrin completes a certain task.}} | ||
'''Journey Begins''' (Japanese: {{ | '''Journey Begins''' (Japanese: {{hl|旅立ちの刻|Tabidachi no koku}} ''Moment of Departure'') is the third chapter of {{FE14}}. During this chapter [[Corrin]] is assigned a test by [[Garon]] to gain forgiveness, but it goes awry when a retainer of Garon's provokes an attack on the Hoshidians. | ||
==Plot== | ==Plot== | ||
{{main|Journey Begins/Script}} | {{main|Journey Begins/Script}} | ||
[[Corrin]] and [[Elise]] approach [[Garon]] to ask for his forgiveness following the incident with the Hoshidan prisoners. They overhear him having a conversation with someone, but the throne room is empty save him. Garon agrees to forgive Corrin if | [[Corrin]] and [[Elise]] approach [[Garon]] to ask for his forgiveness following the incident with the Hoshidan prisoners. They overhear him having a conversation with someone, but the throne room is empty save him. Garon agrees to forgive Corrin if they inspect an abandoned fortress on the border between Hoshido and Nohr. [[Camilla]] wishes to accompany them, but Garon's top adviser [[Iago]] refuses to allow it, stating that it is a test for Corrin alone. Garon assigns [[Hans]], a former criminal who [[Xander]] arrested years ago and currently distrusts, to protect Corrin, and they set out for the border. | ||
At the Bottomless Canyon, Corrin and their party discovers Hoshidan soldiers have occupied the fortress. Corrin prepares to leave peacefully, but Hans defies their orders and attacks, provoking a battle. | At the Bottomless Canyon, Corrin and their party discovers Hoshidan soldiers have occupied the fortress. Corrin prepares to leave peacefully, but Hans defies their orders and attacks, provoking a battle. | ||
After the battle, Hoshidan reinforcements led by [[Saizo]] and [[Kagero]] appear. Corrin is rescued by their siblings, and flees. | After the battle, Hoshidan reinforcements led by [[Saizo]] and [[Kagero]] appear. Corrin is rescued by their siblings, and flees. They and [[Gunter]] reach the bridge leading out of the Canyon ahead of [[Felicia]]/[[Jakob]], but Hans ambushes them and knocks Gunter off the bridge and into the Canyon. An enraged Corrin confronts Hans, who claims he was only following Garon's orders before fleeing. [[Ganglari]] takes a life of its own and throws Corrin into the Canyon, but they are rescued by [[Lilith]]. Lilith reveals that she is an Astral Dragon who chose to serve them after they nursed her back to health when she broke her wing. Lilith brings Corrin to [[My Castle|a pocket dimension]], where she explains that she used up a lot of energy in her transformation, forcing her to remain in her dragon form. After Corrin rests in the Private Quarters, they return to the Canyon, where [[Rinkah]] ambushes and captures Corrin. | ||
===Summary=== | ===Summary=== | ||
''As punishment for disobeying orders, Corrin must go to the Hoshidan border to scout an abandoned fort. | ''As punishment for disobeying orders, Corrin must go to the Hoshidan border to scout an abandoned fort. For all intents, it should be a simple mission.'' | ||
==Chapter data== | ==Chapter data== | ||
{{ | {{Tab | ||
|tab1=Normal | |tab1=Normal | ||
|content1={{ | |tab2=Hard | ||
|victory=Seize | |tab3=Lunatic | ||
|defeat=Corrin dies{{ | |content1={{ChapData | ||
|victory=Seize | |||
|defeat=[[Corrin]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}} | |||
|ally=3 | |ally=3 | ||
|other=1 | |other=1 | ||
|enemy=11{{ | |enemy=11{{h|+2|Reinforcements}} | ||
|map= | |map={{Tab | ||
|tab1=Initial | |tab1=Initial | ||
|tab2={{ | |tab2={{h|DVs|Dragon Veins}} active | ||
|content1=< | |content1=<div>[[File:Cm fe14 3.png]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe14 3 dv.png]]</div> | ||
}} | }} | ||
|col=20 | |||
|row=18 | |||
}} | }} | ||
|content2={{ChapData | |||
|content2={{ | |victory=Seize | ||
|victory=Seize | |defeat=[[Corrin]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}} | ||
|defeat=Corrin dies{{ | |||
|ally=3 | |ally=3 | ||
|other=1 | |other=1 | ||
|enemy=11{{ | |enemy=11{{h|+3|Reinforcements}} | ||
|map= | |map={{Tab | ||
|tab1=Initial | |tab1=Initial | ||
|tab2={{ | |tab2={{h|DVs|Dragon Veins}} active | ||
|content1=< | |content1=<div>[[File:Cm fe14 3 h.png]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe14 3 h dv.png]]</div> | ||
}} | }} | ||
|col=20 | |||
|row=18 | |||
}} | }} | ||
|content3={{ChapData | |||
|content3={{ | |victory=Seize | ||
|victory=Seize | |defeat=[[Corrin]] dies{{h|*|Classic mode}} or the player's army is routed{{h|*|Casual mode}} | ||
|defeat=Corrin dies{{ | |||
|ally=3 | |ally=3 | ||
|other=1 | |other=1 | ||
|enemy=13{{ | |enemy=13{{h|+3|Reinforcements}} | ||
|map= | |map={{Tab | ||
|tab1=Initial | |tab1=Initial | ||
|tab2={{ | |tab2={{h|DVs|Dragon Veins}} active | ||
|content1=< | |content1=<div>[[File:Cm fe14 3 l.png]]</div> | ||
|content2=< | |content2=<div>[[File:Cm fe14 3 l dv.png]]</div> | ||
}} | }} | ||
|col=20 | |||
|row=18 | |||
}} | }} | ||
}} | }} | ||
===Character data=== | ===Character data=== | ||
<choose><option>{{#vardefine:A| | <choose><option>{{#vardefine:A|m}}</option><option>{{#vardefine:A|f}}</option></choose> | ||
{{ChapChars | {{ChapChars | ||
|game#=14 | |game#=14 | ||
| | |forced1=corrin {{#var:A}} | ||
|forced1article=Corrin | |||
| | |return1=gunter | ||
| | |return2={{#switch:{{#var:A}}|m=felicia|f=jakob}} | ||
| | |||
}} | }} | ||
<small>Note: Felicia is available if Corrin is male. Jakob is available if Corrin is female.</small> | <small>Note: [[Felicia]] is available if [[Corrin]] is male. [[Jakob]] is available if Corrin is female.</small> | ||
===[[Event tile]] data=== | ===[[Event tile]] data=== | ||
There are no event tiles during the events of the chapter. | There are no event tiles during the events of the chapter. When returning to the area for [[skirmish]]es in ''Birthright'' and ''Revelation'', the following event tiles appear: | ||
*Column 6, row 5: | *Column 6, row 5: Southwest corner of the northwestern island | ||
*Column 15, row 12: | *Column 15, row 12: Two squares west, two squares north of the [[Terrain#Gate|old gate]] | ||
===Dragon Vein data=== | ===Dragon Vein data=== | ||
South of the player's starting position, there are two Dragon Veins that {{ | South of the player's starting position, there are two Dragon Veins that {{h|create stone bridges across the canyon|Stated effect: ''Create a bridge from fallen stones''}} (column 9, row 13; column 11, row 9). These allow the player to cross the map without facing an entrenched group of Hoshidans. | ||
===Enemy data=== | ===Enemy data=== | ||
Line 96: | Line 100: | ||
|tab2=Hard | |tab2=Hard | ||
|tab3=Lunatic | |tab3=Lunatic | ||
|content1={{ | |content1={{ChapUnitHdr|type=Enemy|platform=3ds02}} | ||
|platform=3ds02 | {{ChapUnitCellFE14 | ||
| | |name=[[Omozu]] | ||
| | |class=Ninja | ||
| | |version=omozu | ||
|#1=2 | |lv=4 | ||
| | |#=1 | ||
| | |hp=23 | ||
| | |str=8 | ||
| | |mag=0 | ||
| | |skill=7 | ||
|#2=1 | |spd=14{{h|+2|Granted by Brass Shuriken}} | ||
| | |lck=4 | ||
| | |def=5 | ||
|res=7 | |||
| | |inventory={{Item|14|Brass Shuriken|image=shuriken}} | ||
| | |notes=Stands on an [[Terrain/Nintendo 3DS games#Fire Emblem Fates|old gate]], the chapter's seize point. | ||
| | }} | ||
|#3= | {{ChapUnitCellFE14 | ||
| | |name=[[Hoshido|Hoshidan]] | ||
| | |class=Samurai | ||
|lv=2 | |||
| | |#=2 | ||
| | |hp=17 | ||
| | |str=5 | ||
|# | |mag=0 | ||
| | |skill=6 | ||
|spd=7{{h|+1|Granted by Brass Katana}} | |||
|lck=3 | |||
| | |def=2{{h|−1|Penalized by Brass Katana}} | ||
| | |res=3{{h|−1|Penalized by Brass Katana}} | ||
| | |mov=5 | ||
|#5= | |inventory={{Item|14|Brass Katana|image=katana}} | ||
| | |notes=Both begin moving if either is provoked. | ||
| | }} | ||
| | {{ChapUnitCellFE14 | ||
| | |name=[[Hoshido|Hoshidan]] | ||
| | |class=Samurai | ||
|#6= | |lv=4 | ||
| | |#=1 | ||
| | |hp=20 | ||
| | |str=8{{h|+2|Granted by Pair Up with Archer}} | ||
| | |mag=0 | ||
| | |skill=9{{h|+2|Granted by Pair Up with Archer}} | ||
|#7=1 | |spd=10{{h|+3|+2 granted by Pair Up with Archer, +1 granted by Iron Katana}} | ||
| | |lck=4 | ||
| | |def=5{{h|−1|Penalized by Iron Katana}} | ||
| | |res=4{{h|−1|Penalized by Iron Katana}} | ||
| | |inventory={{Item|14|Iron Katana|image=katana}}<br>{{Item|14|Duelist's Blow}} | ||
| | |notes=• Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Fates|fort]].<br>• Lead unit of [[pair up]] with an [[Archer]]. | ||
| | }} | ||
| | {{ChapUnitCellFE14 | ||
| | |name=[[Hoshido|Hoshidan]] | ||
| | |class=Archer | ||
| | |lv=4 | ||
| | |#=1 | ||
| | |hp=20 | ||
|# | |str=7 | ||
| | |mag=0 | ||
|skill=11{{h|+2|Granted by Skill +2}} | |||
|spd=6{{h|+4|Granted by Pair Up with Samurai}} | |||
|lck=3{{h|+2|Granted by Pair Up with Samurai}} | |||
|def=5 | |||
|res=3{{h|+2|Granted by Iron Yumi}} | |||
|inventory={{Item|14|Iron Yumi|image=yumi}}<br>{{Item|14|Skill +2}} | |||
|notes=• Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Fates|fort]].<br>• Supporting unit of [[pair up]] with a [[Samurai]]. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
|class=Archer | |||
|lv=3 | |||
|#=2 | |||
|hp=18 | |||
|str=5 | |||
|mag=0 | |||
|skill=9 | |||
|spd=6 | |||
|lck=3 | |||
|def=3 | |||
|res=2{{h|+2|Granted by Iron Yumi}} | |||
|inventory={{Item|14|Iron Yumi|image=yumi}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
|class=Archer | |||
|lv=3 | |||
|#=2 | |||
|hp=18 | |||
|str=5 | |||
|mag=0 | |||
|skill=9 | |||
|spd=6 | |||
|lck=3 | |||
|def=3 | |||
|res=2{{h|+2|Granted by Brass Yumi}} | |||
|mov=5 | |||
|inventory={{Item|14|Brass Yumi|image=yumi}} | |||
|notes=Will not move unless a unit is across the canyon; returns to his starting position otherwise. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
|class=Samurai | |||
|lv=3 | |||
|#=2 | |||
|hp=18 | |||
|str=6 | |||
|mag=0 | |||
|skill=7 | |||
|spd=8{{h|+1|Granted by Brass Katana}} | |||
|lck=4 | |||
|def=3{{h|−1|Penalized by Brass Katana}} | |||
|res=4{{h|−1|Penalized by Brass Katana}} | |||
|mov=5 | |||
|inventory={{Item|14|Brass Katana|image=katana}} | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
|class=Sky Knight | |||
|lv=1 | |||
|#=2 | |||
|hp=15 | |||
|str=4 | |||
|mag=0 | |||
|skill=5 | |||
|spd=7 | |||
|lck=4 | |||
|def=1{{h|+1|Granted by Brass Naginata}} | |||
|res=6{{h|+1|Granted by Brass Naginata}} | |||
|mov=7 | |||
|inventory={{Item|14|Brass Naginata|image=naginata}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content2={{ChapUnitHdr|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Omozu]] | |||
|class=Ninja | |||
|version=omozu | |||
|lv=4 | |||
|#=1 | |||
|hp=24 | |||
|str=9 | |||
|mag=0 | |||
|skill=7 | |||
|spd=14{{h|+2|Granted by Iron Shuriken}} | |||
|lck=4 | |||
|def=6 | |||
|res=7 | |||
|inventory={{Item|14|Iron Shuriken|image=shuriken}} | |||
|notes=Stands on an [[Terrain/Nintendo 3DS games#Fire Emblem Fates|old gate]], the chapter's seize point. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
|class=Samurai | |||
|lv=2 | |||
|#=2 | |||
|hp=18 | |||
|str=6 | |||
|mag=0 | |||
|skill=6 | |||
|spd=8{{h|+1|Granted by Brass Katana}} | |||
|lck=3 | |||
|def=3{{h|−1|Penalized by Brass Katana}} | |||
|res=3{{h|−1|Penalized by Brass Katana}} | |||
|mov=5 | |||
|inventory={{Item|14|Brass Katana|image=katana}} | |||
|notes=Both begin moving if either is provoked. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
|class=Samurai | |||
|lv=4 | |||
|#=1 | |||
|hp=22 | |||
|str=9{{h|+2|Granted by Pair Up with Archer}} | |||
|mag=0 | |||
|skill=9{{h|+2|Granted by Pair Up with Archer}} | |||
|spd=11{{h|+3|+2 granted by Pair Up with Archer, +1 granted by Iron Katana}} | |||
|lck=4 | |||
|def=6{{h|−1|Penalized by Iron Katana}} | |||
|res=4{{h|−1|Penalized by Iron Katana}} | |||
|inventory={{Item|14|Iron Katana|image=katana}}<br>{{Item|14|Duelist's Blow}} | |||
|notes=• Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Fates|fort]].<br>• Lead unit of [[pair up]] with an [[Archer]]. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
|class=Archer | |||
|lv=4 | |||
|#=1 | |||
|hp=22 | |||
|str=9 | |||
|mag=0 | |||
|skill=11{{h|+2|Granted by Skill +2}} | |||
|spd=6{{h|+4|Granted by Pair Up with Samurai}} | |||
|lck=3{{h|+2|Granted by Pair Up with Samurai}} | |||
|def=7 | |||
|res=3{{h|+2|Granted by Iron Yumi}} | |||
|inventory={{Item|14|Iron Yumi|image=yumi}}<br>{{Item|14|Skill +2}} | |||
|notes=• Stands on a [[Terrain/Nintendo 3DS games#Fire Emblem Fates|fort]].<br>• Supporting unit of [[pair up]] with a [[Samurai]]. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
|class=Archer | |||
|lv=3 | |||
|#=1 | |||
|hp=19 | |||
|str=7 | |||
|mag=0 | |||
|skill=9 | |||
|spd=6 | |||
|lck=3 | |||
|def=5 | |||
|res=2{{h|+2|Granted by Iron Yumi}} | |||
|inventory={{Item|14|Iron Yumi|image=yumi}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
|class=Archer | |||
|lv=3 | |||
|#=3 | |||
|hp=19 | |||
|str=7 | |||
|mag=0 | |||
|skill=9 | |||
|spd=6 | |||
|lck=3 | |||
|def=5 | |||
|res=2{{h|+2|Granted by Iron Yumi}} | |||
|mov=5 | |||
|inventory={{Item|14|Iron Yumi|image=yumi}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
|class=Samurai | |||
|lv=3 | |||
|#=1 | |||
|hp=19 | |||
|str=7 | |||
|mag=0 | |||
|skill=7 | |||
|spd=9{{h|+1|Granted by Iron Katana}} | |||
|lck=4 | |||
|def=4{{h|−1|Penalized by Iron Katana}} | |||
|res=4{{h|−1|Penalized by Iron Katana}} | |||
|mov=5 | |||
|inventory={{Item|14|Iron Katana|image=katana}}<br>{{Item|14|Duelist's Blow}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
|class=Archer | |||
|lv=2 | |||
|#=1 | |||
|hp=18 | |||
|str=6 | |||
|mag=0 | |||
|skill=8 | |||
|spd=5 | |||
|lck=2 | |||
|def=4 | |||
|res=1{{h|+2|Granted by Brass Yumi}} | |||
|mov=5 | |||
|inventory={{Item|14|Brass Yumi|image=yumi}} | |||
|notes=Will not move unless a unit is across the canyon; returns to his starting position otherwise. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
|class=Sky Knight | |||
|lv=1 | |||
|#=3 | |||
|hp=16 | |||
|str=5 | |||
|mag=0 | |||
|skill=5 | |||
|spd=8 | |||
|lck=4 | |||
|def=2{{h|+1|Granted by Iron Naginata}} | |||
|res=6{{h|+1|Granted by Iron Naginata}} | |||
|mov=7 | |||
|inventory={{Item|14|Iron Naginata|image=naginata}}<br>{{Item|14|Darting Blow}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
|content3={{ChapUnitHdr|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Omozu]] | |||
|class=Ninja | |||
|version=omozu | |||
|lv=4 | |||
|#=1 | |||
|hp=24 | |||
|str=9 | |||
|mag=0 | |||
|skill=7 | |||
|spd=14{{h|+2|Granted by Iron Shuriken}} | |||
|lck=4 | |||
|def=6 | |||
|res=7 | |||
|inventory={{Item|14|Iron Shuriken|image=shuriken}} | |||
|notes=Stands on an [[Terrain/Nintendo 3DS games#Fire Emblem Fates|old gate]], the chapter's seize point. | |||
}} | }} | ||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
| | |class=Samurai | ||
| | |lv=2 | ||
| | |#=2 | ||
|# | |hp=18 | ||
| | |str=6 | ||
| | |mag=0 | ||
|skill=6 | |||
| | |spd=8{{h|+1|Granted by Brass Katana}} | ||
| | |lck=3 | ||
| | |def=3{{h|−1|Penalized by Brass Katana}} | ||
|res=3{{h|−1|Penalized by Brass Katana}} | |||
| | |mov=5 | ||
|inventory={{Item|14|Brass Katana|image=katana}} | |||
|notes=Both begin moving if either is provoked. | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
| | |class=Samurai | ||
| | |lv=4 | ||
| | |#=1 | ||
|#1= | |hp=22 | ||
| | |str=9{{h|+2|Granted by Pair Up with Archer}} | ||
| | |mag=0 | ||
|skill=9{{h|+2|Granted by Pair Up with Archer}} | |||
|spd=11{{h|+3|+2 granted by Pair Up with Archer, +1 granted by Iron Katana}} | |||
|lck=4 | |||
|def=6{{h|−1|Penalized by Iron Katana}} | |||
| | |res=4{{h|−1|Penalized by Iron Katana}} | ||
| | |mov=5 | ||
|inventory={{Item|14|Iron Katana|image=katana}}<br>{{Item|14|Duelist's Blow}} | |||
|notes=• Starts on a [[Terrain/Nintendo 3DS games#Fire Emblem Fates|fort]].<br>• Lead unit of [[pair up]] with an [[Archer]].<br>• Will not move unless a unit is across the canyon; returns to his starting position otherwise. | |||
| | |||
| | |||
| | |||
| | |||
| | |||
| | |||
}} | }} | ||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
|class=Archer | |||
|lv=4 | |||
|#=1 | |||
|hp=22 | |||
|str=9 | |||
|mag=0 | |||
|skill=11{{h|+2|Granted by Skill +2}} | |||
|spd=6{{h|+4|Granted by Pair Up with Samurai}} | |||
|lck=3{{h|+2|Granted by Pair Up with Samurai}} | |||
|def=7 | |||
|res=3{{h|+2|Granted by Iron Yumi}} | |||
|mov=5 | |||
|inventory={{Item|14|Iron Yumi|image=yumi}}<br>{{Item|14|Skill +2}} | |||
|notes=• Starts on a [[Terrain/Nintendo 3DS games#Fire Emblem Fates|fort]].<br>• Supporting unit of [[pair up]] with a [[Samurai]].<br>• Will not move unless a unit is across the canyon; returns to his starting position otherwise. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
|class=Archer | |||
|lv=3 | |||
|#=2 | |||
|hp=19 | |||
|str=7 | |||
|mag=0 | |||
|skill=9 | |||
|spd=6 | |||
|lck=3 | |||
|def=5 | |||
|res=2{{h|+2|Granted by Iron Yumi}} | |||
|inventory={{Item|14|Iron Yumi|image=yumi}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
|class=Archer | |||
|lv=3 | |||
|#=3 | |||
|hp=19 | |||
|str=7 | |||
|mag=0 | |||
|skill=9 | |||
|spd=6 | |||
|lck=3 | |||
|def=5 | |||
|res=2{{h|+2|Granted by Iron Yumi}} | |||
|mov=5 | |||
|inventory={{Item|14|Iron Yumi|image=yumi}} | |||
|notes=The northern one will not move unless a unit is across the canyon; he returns to his starting position otherwise. | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
|class=Samurai | |||
|lv=3 | |||
|#=1 | |||
|hp=19 | |||
|str=7 | |||
|mag=0 | |||
|skill=7 | |||
|spd=9{{h|+1|Granted by Iron Katana}} | |||
|lck=4 | |||
|def=4{{h|−1|Penalized by Iron Katana}} | |||
|res=4{{h|−1|Penalized by Iron Katana}} | |||
|mov=5 | |||
|inventory={{Item|14|Iron Katana|image=katana}}<br>{{Item|14|Duelist's Blow}} | |||
}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
|class=Archer | |||
|lv=2 | |||
|#=2 | |||
|hp=18 | |||
|str=6 | |||
|mag=0 | |||
|skill=8 | |||
|spd=5 | |||
|lck=2 | |||
|def=4 | |||
|res=1{{h|+2|Granted by Brass Yumi}} | |||
|mov=5 | |||
|inventory={{Item|14|Brass Yumi|image=yumi}} | |||
|notes=Will not move unless a unit is across the canyon; returns to his starting position otherwise. | |||
|last=y | |||
}} | |||
{{ChapUnitReinf|type=Enemy|platform=3ds02}} | |||
{{ChapUnitCellFE14 | |||
|name=[[Hoshido|Hoshidan]] | |||
|class=Sky Knight | |||
|lv=1 | |||
|#=3 | |||
|hp=16 | |||
|str=5 | |||
|mag=0 | |||
|skill=5 | |||
|spd=8 | |||
|lck=4 | |||
|def=2{{h|+1|Granted by Iron Naginata}} | |||
|res=6{{h|+1|Granted by Iron Naginata}} | |||
|mov=7 | |||
|inventory={{Item|14|Iron Naginata|image=naginata}}<br>{{Item|14|Darting Blow}} | |||
|last=y | |||
}} | |||
{{ChapUnitFtr}} | |||
}} | }} | ||
====Reinforcements==== | ====Reinforcements==== | ||
*After reaching the ground surrounding the old gate (column 15, row 14) | *After reaching the ground surrounding the old gate (column 15, row 14) | ||
** | **2 <small>(Normal)</small>/3 <small>(Hard/Lunatic)</small> [[Sky Knight]]s with [[Brass Naginata]]s <small>(Normal)</small>/[[Iron Naginata]]s <small>(Hard/Lunatic)</small> from the southern fort | ||
===NPC data=== | ===NPC data=== | ||
{{ | {{ChapUnitHdr|type=NPC|platform=3ds02}} | ||
|platform=3ds02 | {{ChapUnitCellFE14 | ||
| | |name=[[Hans]] | ||
| | |class=Berserker | ||
| | |version=hans | ||
| | |type=other | ||
|# | |lv=2 | ||
| | |#=1 | ||
|hp=23{{h|+5|Granted by HP +5}} | |||
|str=12 | |||
|mag=0 | |||
|skill=5 | |||
|spd=8 | |||
|lck=1 | |||
|def=3 | |||
|res=0 | |||
|mov=6 | |||
|inventory={{Item|14|Iron Axe|image=axe}}<br>{{Item|14|HP +5}} • {{Item|14|Gamble}} | |||
|notes=Immediately begins moving unprovoked. | |||
|last=y | |||
}} | }} | ||
{{ChapUnitFtr}} | |||
===Boss data=== | ===Boss data=== | ||
Line 300: | Line 577: | ||
|content1={{BossStats FE14 | |content1={{BossStats FE14 | ||
|portrait=[[File:Small portrait omozu fe14.png]] | |portrait=[[File:Small portrait omozu fe14.png]] | ||
|sprite=ninja omozu enemy | |||
|class=Ninja | |class=Ninja | ||
|lv=4 | |lv=4 | ||
Line 306: | Line 584: | ||
|magic=0 | |magic=0 | ||
|skill=7 | |skill=7 | ||
|spd=14{{ | |spd=14{{h|+2|Granted by Brass Shuriken}} | ||
|luck=4 | |luck=4 | ||
|def=5 | |def=5 | ||
|res=7 | |res=7 | ||
|inventory={{Item|14|Brass Shuriken|image=shuriken}} | |inventory={{Item|14|Brass Shuriken|image=shuriken}} | ||
|da=E | |da=E | ||
Line 316: | Line 593: | ||
|content2={{BossStats FE14 | |content2={{BossStats FE14 | ||
|portrait=[[File:Small portrait omozu fe14.png]] | |portrait=[[File:Small portrait omozu fe14.png]] | ||
|sprite=ninja omozu enemy | |||
|class=Ninja | |class=Ninja | ||
|lv=4 | |lv=4 | ||
Line 322: | Line 600: | ||
|magic=0 | |magic=0 | ||
|skill=7 | |skill=7 | ||
|spd=14{{ | |spd=14{{h|+2|Granted by Iron Shuriken}} | ||
|luck=4 | |luck=4 | ||
|def=6 | |def=6 | ||
|res=7 | |res=7 | ||
|inventory={{Item|14|Iron Shuriken|image=shuriken}} | |inventory={{Item|14|Iron Shuriken|image=shuriken}} | ||
|da={{ | |da={{h|C|Hard}}/{{h|B|Lunatic}} | ||
}} | }} | ||
}} | }} | ||
Line 337: | Line 614: | ||
For your first turn, you should send Corrin with Gunter in Tag Team to block the bridge. They should have no trouble defeating the first two [[Samurai]] and taking the experience for themselves. Afterwards, head south to avoid the Hoshidan encampment on the north bridge. Use the Dragon Vein to make your way across. Be aware that 2 or 3 Sky Knights will attack when you reach Omozu's group. If you are feeling brave, you can lure a couple of the entrenched Archers away from the fort to the north and kill them, and then wipe out the rest of them for more experience. | For your first turn, you should send Corrin with Gunter in Tag Team to block the bridge. They should have no trouble defeating the first two [[Samurai]] and taking the experience for themselves. Afterwards, head south to avoid the Hoshidan encampment on the north bridge. Use the Dragon Vein to make your way across. Be aware that 2 or 3 Sky Knights will attack when you reach Omozu's group. If you are feeling brave, you can lure a couple of the entrenched Archers away from the fort to the north and kill them, and then wipe out the rest of them for more experience. | ||
<!-- | |||
==Trivia== | ==Trivia== | ||
--> | |||
==Etymology and other languages== | ==Etymology and other languages== | ||
{{Names | {{Names | ||
|eng-name=Journey Begins | |eng-name=Journey Begins | ||
| | |jpn-name={{h|旅立ちの刻|Tabidachi no koku}} | ||
|jpn-mean=Moment of Departure | |||
| | |span-name=Inicio del Viaje | ||
|span-mean=The Journey Begins | |||
|fren-name=Expédition frontalière | |fren-name=Expédition frontalière | ||
|fren-mean=Border expedition | |fren-mean=Border expedition | ||
|ger-name=Die Reise beginnt | |||
|ger-mean=The Journey Begins | |||
|ger-name= | |ital-name=Inizia il viaggio | ||
|ger-mean= | |ital-mean=The Journey Begins | ||
|ital-name= | |kor-name={{h|여정의 시작|Yeojeong-ui sijag}} | ||
|ital-mean= | |kor-mean=Start of the Journey | ||
|kor-name= | |||
|kor-mean= | |||
}} | }} | ||
Latest revision as of 17:34, 13 February 2024
Journey Begins (Japanese: 旅立ちの刻 Moment of Departure) is the third chapter of Fire Emblem Fates. During this chapter Corrin is assigned a test by Garon to gain forgiveness, but it goes awry when a retainer of Garon's provokes an attack on the Hoshidians.
| ||||||||
|
“ | As you are my child, Corrin, I will grant you some leeway. I have something in mind for you. A mission. If you complete this task successfully, I will pardon your crime in full. | ” | — Garon offering forgiveness if Corrin completes a certain task. |
---|
Plot
- Main article:
Journey Begins/Script
Corrin and Elise approach Garon to ask for his forgiveness following the incident with the Hoshidan prisoners. They overhear him having a conversation with someone, but the throne room is empty save him. Garon agrees to forgive Corrin if they inspect an abandoned fortress on the border between Hoshido and Nohr. Camilla wishes to accompany them, but Garon's top adviser Iago refuses to allow it, stating that it is a test for Corrin alone. Garon assigns Hans, a former criminal who Xander arrested years ago and currently distrusts, to protect Corrin, and they set out for the border.
At the Bottomless Canyon, Corrin and their party discovers Hoshidan soldiers have occupied the fortress. Corrin prepares to leave peacefully, but Hans defies their orders and attacks, provoking a battle.
After the battle, Hoshidan reinforcements led by Saizo and Kagero appear. Corrin is rescued by their siblings, and flees. They and Gunter reach the bridge leading out of the Canyon ahead of Felicia/Jakob, but Hans ambushes them and knocks Gunter off the bridge and into the Canyon. An enraged Corrin confronts Hans, who claims he was only following Garon's orders before fleeing. Ganglari takes a life of its own and throws Corrin into the Canyon, but they are rescued by Lilith. Lilith reveals that she is an Astral Dragon who chose to serve them after they nursed her back to health when she broke her wing. Lilith brings Corrin to a pocket dimension, where she explains that she used up a lot of energy in her transformation, forcing her to remain in her dragon form. After Corrin rests in the Private Quarters, they return to the Canyon, where Rinkah ambushes and captures Corrin.
Summary
As punishment for disobeying orders, Corrin must go to the Hoshidan border to scout an abandoned fort. For all intents, it should be a simple mission.
Chapter data
Normal Hard Lunatic
| ||||||
|
| |||||
Victory: Seize | Player | Other | Enemy | |||
---|---|---|---|---|---|---|
Defeat: Corrin dies* or the player's army is routed* | 3 | 1 | 11+2 | |||
| ||||||
Map dimensions: 20 columns by 18 rows | ||||||
Character data
Characters | |
---|---|
New units
| |
| |
Required characters
| |
Available characters
| |
Note: Felicia is available if Corrin is male. Jakob is available if Corrin is female.
Event tile data
There are no event tiles during the events of the chapter. When returning to the area for skirmishes in Birthright and Revelation, the following event tiles appear:
- Column 6, row 5: Southwest corner of the northwestern island
- Column 15, row 12: Two squares west, two squares north of the old gate
Dragon Vein data
South of the player's starting position, there are two Dragon Veins that create stone bridges across the canyon (column 9, row 13; column 11, row 9). These allow the player to cross the map without facing an entrenched group of Hoshidans.
Enemy data
Normal Hard Lunatic
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Reinforcements
- After reaching the ground surrounding the old gate (column 15, row 14)
- 2 (Normal)/3 (Hard/Lunatic) Sky Knights with Brass Naginatas (Normal)/Iron Naginatas (Hard/Lunatic) from the southern fort
NPC data
| ||||||||||||||||||||||||||||||||||||||||||
|
Boss data
- Main article:
Omozu
Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
Hans is a valuable ally for this map. He is kind enough to show you what happens if you are too reckless with your strategy, and even goes so far as to get himself hurt to teach you.
For your first turn, you should send Corrin with Gunter in Tag Team to block the bridge. They should have no trouble defeating the first two Samurai and taking the experience for themselves. Afterwards, head south to avoid the Hoshidan encampment on the north bridge. Use the Dragon Vein to make your way across. Be aware that 2 or 3 Sky Knights will attack when you reach Omozu's group. If you are feeling brave, you can lure a couple of the entrenched Archers away from the fort to the north and kill them, and then wipe out the rest of them for more experience.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Journey Begins |
-- |
Japanese |
旅立ちの刻 |
Moment of Departure |
Spanish |
Inicio del Viaje |
The Journey Begins |
French |
Expédition frontalière |
Border expedition |
German |
Die Reise beginnt |
The Journey Begins |
Italian |
Inizia il viaggio |
The Journey Begins |
Korean |
여정의 시작 |
Start of the Journey |
Gallery
← Gift of Ganglari • | Journey Begins | • Hoshido → |
---|