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Funke
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“ | What? You refuse your mission? That reeks of treachery. Reconsider, child. | ” | — Funke, to Asugi |
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Funke (Japanese: ファンク Fanku) is a Nohrian burglar targeting the wealthy, and the capturable boss of paralogue 9 of Fire Emblem Fates. Funke is about to lead his band into his latest heist when Asugi, the subordinate he tasked to kill his target home's owner, decides he wants out; Funke is left to have deal with Asugi attempting to escape and also having to face Corrin's army in the process, ultimately ending up failing in his plans. As a capturable boss, Funke can be captured by Orochi or Niles and placed into the My Castle's prison if one is present, then recruited into the player's army as a bonus unit from there.
Fire Emblem Fates
Role
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Starting stats and growth rates
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- As Funke appears in an environment where his level, stats, and weapon ranks scale according to the player's progress, the presented stats may vary from shown here. The figure to the left of a + or ~ (or not listed with anything, if that stat is known to not scale in that environment) correspond to a chapter 8 Birthright playthrough, the earliest possible point where he can be encountered in that route (he cannot be encountered in Revelation until having reached at least chapter 12).
- Normal difficulty: The stats with two values separated by a ~ denote a range; the figure to the right of the ~ corresponds to a chapter 22 playthrough, the point where this boss hits level 20 and stops scaling from there.
- Hard/Lunatic: Stats with a + may be higher the further along one of the main story paths the player is.
Normal Hard/Lunatic
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Stats may be higher depending on game progress.
Reclassing options
Growth rates when reclassed
- The following growth rates are accessible when reclassing Funke into a Bow Knight.
Class | HP | Str | Mag | Skill | Spd | Lck | Def | Res |
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Bow Knight | 40 | 35 | 15 | 40 | 50 | 35 | 25 | 40 |
Skill set
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style="Template:Roundtl; border:none; background-color:#222222;" colspan="2" | Skill | style="Template:Roundtr; border:none; background-color:#222222;" | Learned at | |
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The levels on the below list is based on a Normal difficulty playthrough that has reached chapter 8 in Birthright's main story path. Some of the skills below may be innate or learned at a slightly lower level on higher difficulties assuming a similar point along Birthright's main story path, or in the Revelation campaign where he's not available until having reached at least chapter 12. | ||
Locktouch | Bow Knight or Adventurer, starting from level 3 | |
Movement +1 | Bow Knight or Adventurer, starting from level 4 | |
Rally Skill | Bow Knight, starting from level 5 | |
Shurikenbreaker | Bow Knight, starting from level 15 | |
Lucky Seven | Adventurer, starting from level 5 | |
Pass | Adventurer, starting from level 15 | |
colspan="3" style="Template:Roundb; border:none; background-color:#222222" width="100%"|The above skill list does not include skills obtained via DLC. |
Personality and character
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Battle quote
“ | Ah, one of our guests! Well then, let me extend my invitation to you... An invitation—to die! | ” | — Funke, in paralogue 9. |
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Death quote
“ | No... I can't! Not like this! I wanted so such more... | ” | — Funke, in paralogue 9. |
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Trivia
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Funke |
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Spanish |
Funke |
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French |
Funke |
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German |
Funke |
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Italian |
Funke |
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Gallery
References
This article is part of Project Characters, a project focused on writing articles for every character present in the Fire Emblem series. |