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Father & Liege: Difference between revisions
Infernape612 (talk | contribs) (→Character data: The way I have it set up, the Birthright tab only acknowledges Orochi, while the Revelation tab acknowledges both Orochi and Niles.) |
m (Adding missing data from an observation at chapter 14 position. The boss data section is a prototype for what the other paralogue chapters' pages may entail once they all get observed from chapter 27 position...) |
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|image=<!--[[File:Cm fe14 paralogue 7.png|200px]]--> | |image=<!--[[File:Cm fe14 paralogue 7.png|200px]]--> | ||
|game={{FE14}} | |game={{FE14}} | ||
|location= | |location=White Sands | ||
|new units=[[Shiro]] | |new units=[[Shiro]] | ||
|boss=[[Tarba]] | |boss=[[Tarba]] | ||
Line 45: | Line 45: | ||
|portrait = [[File:Small portrait shiro fe14.png]] | |portrait = [[File:Small portrait shiro fe14.png]] | ||
|class = Spear Fighter | |class = Spear Fighter | ||
|HP = {{hover| | |HP = {{hover|Varies|Dependent on mother and game progress}} | ||
|lv = {{hover| | |lv = 14{{hover|+|May be higher depending on game progress}} | ||
|recruitment method = NPC, talk with [[Ryoma]] | |recruitment method = NPC, talk with [[Ryoma]] | ||
}} | }} | ||
Line 53: | Line 53: | ||
|portrait = [[File:Small portrait tarba fe14.png]] | |portrait = [[File:Small portrait tarba fe14.png]] | ||
|class = Berserker | |class = Berserker | ||
|HP = {{hover| | |HP = 53{{hover|+|May be higher depending on game progress}} | ||
|lv = {{hover| | |lv = 6{{hover|+|May be higher depending on game progress}} | ||
|recruitment method = Capture with [[Orochi]] and persuade in the prison | |recruitment method = Capture with [[Orochi]] and persuade in the prison | ||
}} | }} | ||
Line 90: | Line 90: | ||
|portrait = [[File:Small portrait shiro fe14.png]] | |portrait = [[File:Small portrait shiro fe14.png]] | ||
|class = Spear Fighter | |class = Spear Fighter | ||
|HP = {{hover| | |HP = {{hover|Varies|Dependent on mother and game progress}} | ||
|lv = {{hover| | |lv = 14{{hover|+|May be higher depending on game progress}} | ||
|recruitment method = NPC, talk with [[Ryoma]] | |recruitment method = NPC, talk with [[Ryoma]] | ||
}} | }} | ||
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|portrait = [[File:Small portrait tarba fe14.png]] | |portrait = [[File:Small portrait tarba fe14.png]] | ||
|class = Berserker | |class = Berserker | ||
|HP = {{hover| | |HP = 53{{hover|+|May be higher depending on game progress}} | ||
|lv = {{hover| | |lv = 6{{hover|+|May be higher depending on game progress}} | ||
|recruitment method = Capture with [[Orochi]] or [[Niles]] and persuade in the prison | |recruitment method = Capture with [[Orochi]] or [[Niles]] and persuade in the prison | ||
}} | }} | ||
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<small>Note: The returning characters list only those recruited by the time this chapter can first be unlocked (after completing chapter 8 in ''Birthright'' or after completing chapter 17 in ''Revelation''). In ''Birthright'', Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female; in ''Revelation'', both Felicia and Jakob are available regardless of Corrin's gender. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.</small> | <small>Note: The returning characters list only those recruited by the time this chapter can first be unlocked (after completing chapter 8 in ''Birthright'' or after completing chapter 17 in ''Revelation''). In ''Birthright'', Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female; in ''Revelation'', both Felicia and Jakob are available regardless of Corrin's gender. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.</small> | ||
===[[Event tile]] data=== | |||
There are no event tiles during the events of the chapter. When returning to the area for [[skirmish]]es | There are no event tiles during the events of the chapter. When returning to the area for [[skirmish]]es, the following event tiles appear: | ||
*Column | *Column 4, row 7: Three squares east, six squares south of the northwestern corner of the map | ||
*Column | *Column 18, row 15: Adjacent to the southwest corner of a group of [[Terrain#Rubble|rubble]] tiles | ||
===Dragon Vein data=== | ===Dragon Vein data=== | ||
Dragon Veins in this chapter are stated to have the effect "Turn desert spaces into plains." | Dragon Veins in this chapter are stated to have the effect "Turn desert spaces into plains." They are located as follows: | ||
*Column 6, row 18: Adjacent to [[Ryoma]]'s initial deployment position in [[battle preparations]] | |||
*Column 8, row 19: Two squares east of the deployment position southeast of Ryoma's initial position | |||
*Column 16, row 18: A [[Steel Axe]] [[Fighter]] is on this tile initially | |||
*Column 22, row 16: A [[Steel Yumi]] [[Archer]] is on this tile initially | |||
*Column 22, row 8: Adjacent to a [[Steel Bow]] [[Outlaw]] | |||
*Column 16, row 4: Adjacent to the northwest corner of a group of [[Terrain#Rubble|rubble]] tiles | |||
*Column 11, row 7: Adjacent to a [[Steel Shuriken]] [[Ninja]] | |||
*Column 5, row 6: Adjacent to a [[Steel Club]] [[Oni Savage]] | |||
*Column 7, row 12: One square north, one square west of a [[Steel Yumi]] [[Archer]] | |||
*Column 11, row 13: A [[Steel Shuriken]] [[Ninja]] is on this tile initially | |||
*Column 15, row 11: One square south, one square east of [[Shiro]]'s initial position | |||
===Enemy data=== | ===Enemy data=== | ||
''Note: The following enemies' levels are those assuming the player plays this chapter closer to chapter 14 than closer to the final chapter. Levels may be higher depending on progress along the main story path.'' | |||
{{ChapEnemies | |||
|platform=3ds02 | |||
|name1=Ruffian | |||
|class1=Mercenary | |||
|lv1=14 | |||
|#1=4 | |||
|inventory1=[[File:Is 3ds02 sword.png]] [[Steel Sword]] | |||
|- | |||
|name2=Ruffian | |||
|class2=Outlaw | |||
|lv2=14 | |||
|#2=4 | |||
|inventory2=[[File:Is 3ds02 bow.png]] [[Steel Bow]] | |||
|- | |||
|name3=Ruffian | |||
|class3=Dark Mage | |||
|lv3=14 | |||
|#3=4 | |||
|inventory3=[[File:Is 3ds02 tome.png]] [[Thunder (tome)|Thunder]] | |||
|- | |||
|name4=Ruffian | |||
|class4=Fighter | |||
|lv4=14 | |||
|#4=4 | |||
|inventory4=[[File:Is 3ds02 axe.png]] [[Steel Axe]] | |||
|- | |||
|name5=Ruffian | |||
|class5=Archer | |||
|lv5=14 | |||
|#5=4 | |||
|inventory5=[[File:Is 3ds02 yumi.png]] [[Steel Yumi]] | |||
|- | |||
|name6=Ruffian | |||
|class6=Oni Savage | |||
|lv6=14 | |||
|#6=4 | |||
|inventory6=[[File:Is 3ds02 club.png]] [[Steel Club]] | |||
|- | |||
|name7=Ruffian | |||
|class7=Diviner | |||
|lv7=14 | |||
|#7=4 | |||
|inventory7=[[File:Is 3ds02 scroll.png]] [[Ox Spirit]] | |||
|- | |||
|name8=Ruffian | |||
|class8=Ninja | |||
|lv8=14 | |||
|#8=4 | |||
|inventory8=[[File:Is 3ds02 shuriken.png]] [[Steel Shuriken]] | |||
|- | |||
|nameb=[[Tarba]] | |||
|classb=Berserker | |||
|lvb=6 | |||
|inventoryb=[[File:Is 3ds02 axe.png]] [[Killer Axe]] | |||
}} | |||
==Boss data== | ==Boss data== | ||
{{main|Tarba}} | {{main|Tarba}} | ||
:'' | :''Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 14 playthrough, the earliest possible point where this chapter may be undertaken in the ''Birthright'' campaign; the figures to the right of the ~ are taken from a chapter 27 playthrough, the latest possible point a save file may be positioned at.'' | ||
{{BossStats FE14 | <!--{{Tab--><!--Enable upon Hard and Lunatic stats being added--> | ||
<!--|tab1=Normal--> | |||
<!--|tab2=Hard--> | |||
<!--|tab3=Lunatic--> | |||
<!--|content1=-->{{BossStats FE14 | |||
|portrait=[[File:Small portrait tarba fe14.png]] | |||
|class=Berserker | |||
|lv=6~20 | |||
|HP=53~67 | |||
|str=21~31 | |||
|magic=0 | |||
|skill=19~27 | |||
|spd=14~22 | |||
|luck=6~8 | |||
|def=12~17 | |||
|res=7~11 | |||
|move=6 | |||
|inventory=[[File:Is 3ds02 axe.png]] [[Killer Axe]] | |||
|skills= | |||
|ax=B | |||
}} | |||
<!--|content2={{BossStats FE14 | |||
|portrait=[[File:Small portrait tarba fe14.png]] | |||
|class=Berserker | |||
|lv=6~20 | |||
|HP=??~?? | |||
|str=??~?? | |||
|magic=??~?? | |||
|skill=??~?? | |||
|spd=??~?? | |||
|luck=??~?? | |||
|def=??~?? | |||
|res=??~?? | |||
|move=6 | |||
|inventory=[[File:Is 3ds02 axe.png]] [[Killer Axe]] | |||
|skills= | |||
|ax=?~? | |||
}}--> | |||
<!--|content3={{BossStats FE14 | |||
|portrait=[[File:Small portrait tarba fe14.png]] | |portrait=[[File:Small portrait tarba fe14.png]] | ||
|class=Berserker | |class=Berserker | ||
|lv=20 | |lv=6~20 | ||
|HP= | |HP=??~?? | ||
|str= | |str=??~?? | ||
|magic= | |magic=??~?? | ||
|skill= | |skill=??~?? | ||
|spd= | |spd=??~?? | ||
|luck= | |luck=??~?? | ||
|def= | |def=??~?? | ||
|res= | |res=??~?? | ||
|move=6 | |move=6 | ||
|inventory=[[File:Is 3ds02 axe.png]] [[Killer Axe]] | |inventory=[[File:Is 3ds02 axe.png]] [[Killer Axe]] | ||
|skills= | |skills= | ||
|ax= | |ax=S | ||
}} | }} | ||
}}--> | |||
==Strategy== | ==Strategy== | ||
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|eng-name=Father & Liege | |eng-name=Father & Liege | ||
|eng-mean= | |eng-mean= | ||
|eng-fan-name=<!--{{hover|???|???}}--> | |eng-fan-name=In Father's Footsteps | ||
|eng-fan-mean=Popularly known by this name prior to the international release of the chapter. | |||
|jap-name=<!--{{hover|???|???}}--> | |||
|jap-mean= | |jap-mean= | ||
|fren-name= | |fren-name= |
Revision as of 04:05, 27 April 2017
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“ | Hmm... So THIS is the world that has been kept a secret from me? Pretty dull if you ask me. Maybe if I can find this Hoshido place, then it'll all make sense. From what I overheard back home, my dad is a bigger deal here than I thought. What's he called again? Big Cheese of Hoshido? Which would make me... I dunno. Little Cheese? I must be some kind of royalty though. I always knew Dad was a major deal. But, royalty?! I still can't believe it. | ” | — Shiro |
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Father & Liege is the seventh paralogue chapter of Fire Emblem Fates. As a paralogue chapter, its events are not integral to the game's main storyline and can be done at the player's leisure. The chapter is unlocked after either chapter 13 in Birthright or chapter 17 in Revelation is cleared, and Ryoma is married.
In this chapter, Shiro, tired of his father Ryoma's neglect, flees his Deeprealm and runs into trouble with a group of wandering bandits.
Plot
- Main article:
Father & Liege/Script
The Hoshidan princes Ryoma and Takumi discover that Ryoma's son Shiro has gone missing from his Deeprealm. The two incredibly worried brothers immediately form a search party to locate him. Meanwhile, Shiro arrives in Ryoma's world. He resolves to seek out Hoshido and find out if his father truly is the crown prince. However, he is accosted by bandits led by Tarba, who demand his weapons and armor or his life. Shiro prepares to fight them just as Ryoma and Takumi arrive to rescue him.
When Ryoma reaches Shiro, he demands that Shiro flee and leave the bandits to him. However, Shiro remains confident that he can take them on, although he agrees to follow his commands. After a fierce battle, Ryoma rebukes Shiro, stating that he has not been maturing into the role of a prince of Hoshido. However, Shiro calls Ryoma out for his failure to spend time with him and be his father and points out that if he had simply been honest with him, he would have taken himself more seriously. He admits to being shaken by the battle, and Ryoma explains that the power they wield comes with great responsibility. Realizing Shiro cannot continue his development in the Deeprealms, Ryoma allows Shiro to leave and travel with their group.
Summary
Ryoma's son, Shiro, disappears from his Deeprealm, having doubts about his bloodline. After Ryoma receives word, he takes a group out in search of Shiro.
Chapter data
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Victory: Rout the enemy. | Player | Other | Enemy | |||
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Defeat: Corrin is defeated (Classic), or the army is routed (Casual). | 12+1 | 1-1 | 33 | |||
The chapter's map is 25 columns by 20 rows.
Character data
Birthright Revelation
Characters | ||||||||||||||||||||||
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New units
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Available characters
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Avatar m-default |
Note: The returning characters list only those recruited by the time this chapter can first be unlocked (after completing chapter 8 in Birthright or after completing chapter 17 in Revelation). In Birthright, Felicia is only a returning character if Corrin is male, while Jakob is only a returning character if Corrin is female; in Revelation, both Felicia and Jakob are available regardless of Corrin's gender. As a paralogue chapter, there is no set timeframe in which the chapter must be taken on; thus, it is possible to have recruited more characters than the above by the point the chapter is started.
Event tile data
There are no event tiles during the events of the chapter. When returning to the area for skirmishes, the following event tiles appear:
- Column 4, row 7: Three squares east, six squares south of the northwestern corner of the map
- Column 18, row 15: Adjacent to the southwest corner of a group of rubble tiles
Dragon Vein data
Dragon Veins in this chapter are stated to have the effect "Turn desert spaces into plains." They are located as follows:
- Column 6, row 18: Adjacent to Ryoma's initial deployment position in battle preparations
- Column 8, row 19: Two squares east of the deployment position southeast of Ryoma's initial position
- Column 16, row 18: A Steel Axe Fighter is on this tile initially
- Column 22, row 16: A Steel Yumi Archer is on this tile initially
- Column 22, row 8: Adjacent to a Steel Bow Outlaw
- Column 16, row 4: Adjacent to the northwest corner of a group of rubble tiles
- Column 11, row 7: Adjacent to a Steel Shuriken Ninja
- Column 5, row 6: Adjacent to a Steel Club Oni Savage
- Column 7, row 12: One square north, one square west of a Steel Yumi Archer
- Column 11, row 13: A Steel Shuriken Ninja is on this tile initially
- Column 15, row 11: One square south, one square east of Shiro's initial position
Enemy data
Note: The following enemies' levels are those assuming the player plays this chapter closer to chapter 14 than closer to the final chapter. Levels may be higher depending on progress along the main story path.
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Boss data
- Main article:
Tarba - Stats with two figures separated by a ~ are presented as a range. The figures to the left of the ~ are taken from a chapter 14 playthrough, the earliest possible point where this chapter may be undertaken in the Birthright campaign; the figures to the right of the ~ are taken from a chapter 27 playthrough, the latest possible point a save file may be positioned at.
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Strategy
This section details unofficial strategies that may help with completion of the chapter. This may not work for everybody. |
When playing this chapter late in the game, for the love of all that is holy, bring a Rescue rod. If you don't, Shiro will be chopped to pieces before you can blink.
Trivia
In other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Father & Liege |
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English (unofficial) |
In Father's Footsteps |
Popularly known by this name prior to the international release of the chapter. |
Gallery
← Herbal Remedy • | Father & Liege | • A Great Hunt → |
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