Site News |
---|
Warning: This wiki contains spoilers. Read at your own risk! Social media: If you would like, please join our Discord server, and/or follow us on X (Twitter) or Tumblr! |
Skill (stat)
This page has been marked as a stub. Please help improve the page by adding information. |
Skill (Japanese: 技 Skill), known as Dexterity (Dex) in Three Houses, is the stat that defines the unit's hit rate and also their critical hit rate. In Fire Emblem: Path of Radiance, Fire Emblem: Radiant Dawn, Fire Emblem Awakening, and Fire Emblem Fates it is used to calculate the activation rate of many offensive skills such as Aether or Sol. Items such as the Secret Book increase the unit's skill permanently.
Calculations
This section has been marked as a stub. Please help improve the page by adding information.
Hit rate
Skill is the primary unit stat to effect the unit's hit rate in battle.
style="Template:Roundtl; border: 1px solid #b0b0b0; background: #222222" | Game | Formula | style="Template:Roundtr; border: 1px solid #b0b0b0; background: #222222" | Notes |
---|---|---|
Shadow Dragon and the Blade of Light | Weapon Hit + Skill | -- |
Gaiden | Weapon Hit + Skill | -- |
Mystery of the Emblem | Weapon Hit + (Skill × 2) + Support Bonus | -- |
Genealogy of the Holy War | Weapon Hit + (Skill × 2) + Support Bonus + Weapon Triangle Bonus + Leadership Bonus + Charisma Bonus + Lover Bonus | -- |
Thracia 776 | Weapon Hit + (Skill × 2) + Luck + Support Bonus + Weapon Triangle Bonus + Leadership Bonus + Charisma Bonus | -- |
The Binding Blade | Weapon Hit + (Skill × 2) + (Luck / 2) + Support Bonus + Weapon Triangle Bonus | -- |
Fire Emblem: The Blazing Blade | Weapon Hit + (Skill × 2) + (Luck / 2) + Support Bonus + Weapon Triangle Bonus | -- |
The Sacred Stones | Weapon Hit + (Skill × 2) + (Luck / 2) + Support Bonus + Weapon Triangle Bonus + Weapon Level Bonus | -- |
Path of Radiance | Weapon Hit + (Skill × 2) + Luck + Biorhythm bonus + Weapon triangle bonus + Support bonus | -- |
Radiant Dawn | Weapon Hit + (Skill × 2) + Luck + Weapon triangle bonus + Biorhythm bonus + Buddy support bonus + Leadership bonus + Affinity bonus + Height bonus + Range bonus | -- |
Shadow Dragon | Weapon Hit + Skill + (Luck / 2) + Support bonus + Weapon triangle bonus + Weapon Rank bonus + Class Bonus | -- |
New Mystery of the Emblem | Weapon Hit + Skill + (Luck / 2) + Support bonus + Weapon triangle bonus + Weapon Rank bonus + Class Bonus | Enemies get a +10 hit bonus on Lunatic mode and above. |
Awakening | Weapon Hit + [(Skill × 3 + Luck) / 2] + Weapon Triangle bonus + Weapon Rank bonus | -- |
style="Template:Roundbl; border: 1px solid #b0b0b0; background: #222222; text-align: center" | Fates | ? | style="Template:Roundbr; border: 1px solid #b0b0b0; background: #222222; text-align: center" | -- |
Critical hit rate
A unit's critical hit % chance is the chance the unit will land a critical hit. Skill is one of the factors involved in increasing a unit's critical hit rate, though the potency of skill's effect on crit varies by game.
Staff Accuracy
In Thracia 776, skill affects a staff user's hit rate. This applies for all staves, including healing and status staves.
style="Template:Roundtl; border: 1px solid #b0b0b0; background: #222222" | Game | Formula | style="Template:Roundtr; border: 1px solid #b0b0b0; background: #222222" | Notes |
---|---|---|
style="Template:Roundbl; border: 1px solid #b0b0b0; background: #222222; text-align: center" | Thracia 776 | Staff Hit + (Skill × 4) | style="Template:Roundbr; border: 1px solid #b0b0b0; background: #222222; text-align: center" | All staves have 60 hit |
Items affecting skill
This section has been marked as a stub. Please help improve the page by adding information.
Items and skills affecting skill
style="Template:Roundtl; border:none" width="100%" colspan="2"|Items providing a permanent increase | ||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
style="Template:Roundtl; border:none" width="100%" colspan="2"|Items and skills modifying the growth rate | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
style="Template:Roundtl; border:none" width="100%" colspan="2"|Items and skills providing a temporary boost | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
style="Template:Roundtl; border:none" width="100%" colspan="2"|Weapons providing a temporary decrease after use | ||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
Trivia
- Early English screenshots of Fire Emblem Echoes: Shadows of Valentia indicated skill on the stat screen as "TEC", like the Japanese version. This was changed later in development of the translation; the final game shows "SKILL" on the stat screen.
- In the three Japanese Game Boy Advance Fire Emblem prototypes (0205, 0219, and The Sacred Stones), skill is known as "Tech" in some debug-related functions.
- Prior to Fire Emblem: Three Houses, Skill was the only stat in the Fire Emblem series whose name was not abbreviated the English main series games. Luck was not abbreviated in Fire Emblem: The Blazing Blade or The Sacred Stones, but was abbreviated from Path of Radiance onward. As it is called "Dexterity" in Three Houses' English release, it is abbreviated to "Dex".
- However, Skill was abbreviated to "Skl" in Tokyo Mirage Sessions ♯FE and Fire Emblem Warriors.
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Skill |
-- |
Spanish |
Habilidad |
Skill |
French |
• Capacité |
• Ability. Used in The Blazing Blade |
German |
Kampfgeschick |
Combat skill |
Italian |
Abilità |
Skill |
Gallery
References
Game mechanics | |||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|