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Nightmare: Difference between revisions
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====In other ''Fire Emblem'' series titles==== | ====In other ''Fire Emblem'' series titles==== | ||
{{ | {{PassiveDataHdr FEH}} | ||
{{PassiveDataCell FEH | |||
| | |type=A | ||
| | |effect=If foe initiates combat or foe's [[HP]] ≥ 75% at start of combat, inflicts −10 each to foe's [[attack (stat)|attack]] and [[defense]] during combat and foe's first attack deals −30% damage.<br>If foe initiates combat, after combat, closest enemies within 4 spaces of foe who have not acted have their actions end immediately. | ||
| | |sp=300 | ||
|inherit=n | |||
}} | }} | ||
{{PassiveDataFtr FEH}} | |||
==Locations== | ==Locations== | ||
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===''Heroes''=== | ===''Heroes''=== | ||
{{ | {{FEH skill availability}} | ||
}} | |||
==Flavor text== | ==Flavor text== | ||
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{{NavWeaponFE8}} | {{NavWeaponFE8}} | ||
{{NavPassiveAH}} | {{NavPassiveAH}} | ||
[[Category:Enemy-exclusive weapons]] | [[Category:Enemy-exclusive weapons]] | ||
[[Category:Monster weapons]] | [[Category:Monster weapons]] |
Revision as of 15:06, 19 October 2023
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Nightmare (Japanese: 漆黒の悪夢 Jet Black Nightmare) is an offensive "staff" exclusive to Fire Emblem: The Sacred Stones. It is one of the three personal weapons of Fomortiis, the Demon King, and sends all units within a radius of three spaces to sleep.
Stats
In the main Fire Emblem series
Game | Icon | Level | Might | Weight | Hit | Crit | Range | Uses | Worth | WEXP | Other effects and notes |
---|---|---|---|---|---|---|---|---|---|---|---|
The Sacred Stones | --* | -- | 8 | 70 | 0 | 1–3 | 1 | -- | 0 | Inflicts sleep status on all foes within range. +5 defense, +5 resistance when equipped. (as Nightmare is a staff and cannot be equipped, these stats can never take effect) |
In other Fire Emblem series titles
Game | Icon | Type | Effect | SP cost | Prerequisites | Unusable by | Inheritable | Other effects and notes |
---|---|---|---|---|---|---|---|---|
Heroes |
A | If foe initiates combat or foe's HP ≥ 75% at start of combat, inflicts −10 each to foe's attack and defense during combat and foe's first attack deals −30% damage. If foe initiates combat, after combat, closest enemies within 4 spaces of foe who have not acted have their actions end immediately. |
300 | -- | -- | ✗ | -- |
Locations
The Sacred Stones
Unobtainable | Exclusively used by Fomortiis. |
Heroes
Method | Data |
---|---|
Unit (★★★★★) | Fomortiis: Demon King |
Flavor text
Game | Text (English) |
Text (Japanese) |
---|---|---|
The Sacred Stones | Lulls all enemies within range
into a deep slumber. |
周囲にいる全ての敵を
深き眠りへと導く |
Heroes | If foe initiates combat or foe's HP ≥ 75% at
start of combat, inflicts Atk/Def-10 on foe during combat and reduces damage from foe's first attack during combat by 30%. If foe initiates combat, after combat, the closest foes within 4 spaces of target who have yet to act have their actions end immediately. |
敵から攻撃された時、または、
戦闘開始時、敵のHPが75%以上の時、 戦闘中、敵の攻撃、守備-10、 最初に受けた攻撃のダメージを30%軽減 敵から攻撃された時、 戦闘後、敵の周囲4マス以内にいる 敵から最も近い未行動の敵を 即座に行動終了にする |
Etymology and other languages
Names, etymology, and in other regions | ||
---|---|---|
Language | Name | Definition, etymology, and notes |
English |
Nightmare |
-- |
Japanese |
漆黒の悪夢 |
Jet Black Nightmare |
Spanish |
Pesadilla |
Nightmare |
French |
Cauchemar |
Nightmare |
German |
Alptraum |
Nightmare |
Italian |
Incubo |
Nightmare |
Portuguese |
Pesadelo |
Nightmare |
Traditional Chinese |
漆黑的惡夢 |
Pitch-black nightmare |
Gallery
Fomortiis casting Nightmare.
References
Staves | ||||||||||
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Fire Emblem: The Sacred Stones | |||||||||||||||||||||||||||||||||||||||
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Weapons in Fire Emblem: The Sacred Stones | ||||||||||||||||||||||
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Type A passive skills in Heroes | ||||||||||||||
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