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Aether Raids-Offensive Attack/Defense
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Aether Raids-Offensive Attack/Defense (Japanese: 攻撃守備の攻城戦 Attack-Defense Attack Castle Battle) is a three-tiered passive type A skill which debuted in Fire Emblem Heroes; the individual tiers of the skill are known as AR-O Atk/Def 1, AR-O Atk/Def 2, and AR-O Atk/Def 3 in order from lowest to highest. It is a skill that takes effect only in the Aether Raids mode, and units with an AR-O Atk/Def skill boost their Attack and Defense during combat while on the offensive side of a battle based on the number of the target's structures that currently survive, with fewer structures granting a bigger boost; the scale of the stat boosts magnifies at higher tiers.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes (AR-O Atk/Def 1) |
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Boosts user's Attack and Defense by (6 − [target's surviving structures; minimum 2, maximum 5]) during combat. | User is attacking in Aether Raids | -- | Cost: 60 SP |
Heroes (AR-O Atk/Def 2) |
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Boosts user's Attack and Defense by (11 − 2 × [target's surviving structures; minimum 2, maximum 5]) during combat. | User is attacking in Aether Raids | -- | Cost: 120 SP |
Heroes (AR-O Atk/Def 3) |
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Boosts user's Attack and Defense by (16 − 3 × [target's surviving structures; minimum 2, maximum 5]) during combat. | User is attacking in Aether Raids | -- | Cost: 240 SP |
Availability
Heroes
Units | Lukas: Buffet for One |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Heroes (AR-O Atk/Def 1) |
If attacking in Aether Raids, grants Atk/Def+X during combat. (Calculates X based on number of foe's defensive structures: ≤2 structures grants +4; 3 grants +3; 4 grants +2; ≥5 grants +1. Destroyed defensive structures are not counted.) |
飛空城攻撃時、戦闘中、自身の攻撃、守備が 敵防衛設備の数によって最大+4上昇 (敵防衛設備が2つ以下なら+4、 3つなら+3、4つなら+2、5つ以上なら+1) (破壊した防衛設備は、無いものとして扱う) |
Heroes (AR-O Atk/Def 2) |
If attacking in Aether Raids, grants Atk/Def+X during combat. (Calculates X based on number of foe's defensive structures: ≤2 structures grants +7; 3 grants +5; 4 grants +3; ≥5 grants +1. Destroyed defensive structures are not counted.) |
飛空城攻撃時、戦闘中、自身の攻撃、守備が 敵防衛設備の数によって最大+7上昇 (敵防衛設備が2つ以下なら+7、 3つなら+5、4つなら+3、5つ以上なら+1) (破壊した防衛設備は、無いものとして扱う) |
Heroes (AR-O Atk/Def 3) |
If attacking in Aether Raids, grants Atk/Def+X during combat. (Calculates X based on number of foe's defensive structures: ≤2 structures grants +10; 3 grants +7; 4 grants +4; ≥5 grants +1. Destroyed defensive structures are not counted.) |
飛空城攻撃時、戦闘中、自身の攻撃、守備が 敵防衛設備の数によって最大+10上昇 (敵防衛設備が2つ以下なら+10、 3つなら+7、4つなら+4、5つ以上なら+1) (破壊した防衛設備は、無いものとして扱う) |
Etymology and other languages
Names, etymology and in other regions | ||
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Language | Name | Definition, etymology and notes |
English |
Aether Raids-Offensive Attack/Defense |
Abbreviated as AR-O Atk/Def. |
Japanese |
攻撃守備の攻城戦 |
Attack-Defense Attack Castle Battle |
Spanish (Spain) |
Asaltos etéreos (Ataque) Ataque/Defensa |
Ether assault (Attack) Attack/Defense; abbreviated as AE (A) Ata/Def |
Spanish (Latin America) |
Asaltos etéreos-Ataque Ataque/Defensa |
Ether assault-Attack Attack/Defense; abbreviated as AE-A Atq./Def. |
French |
Raid céleste-Attaque Attaque/Défense |
Celestial raid-Attack Attack/Defense; abbreviated as RC-A Atq/Déf. |
German |
Ätherraubzüge-Angriffskämpfe Angriff/Verteidigung |
Aether Raids-Attacking Attack/Defense; abbreviated as ÄR-A Ang./Ver. |
Italian |
Attacco/Difesa Blitz eterei (Attacco) |
Attack/Defense Ether blitz (Attack); abbreviated as Att/Dif BE (A). |
Portuguese (Brazil) |
Investidas etéreas-Ataque Ataque/Defesa |
Ether charge-Attack Attack/Defense; abbreviated as IE-A Atq./Def. |
Traditional Chinese |
攻擊防守的攻城戰 |
Attack/Defense besiege battle |