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Distant Pressure
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Distant Pressure (Japanese: 遠反・速さの渾身 Distant Counter · All-Out Speed) is a passive type A skill which debuted in Fire Emblem Heroes; Distant Pressure comes in only one tier. Distant Pressure allows its user to counterattack their targets regardless of range, and boosts its user's Speed during combat when their HP is sufficiently high but deals recoil to them afterward.
Data
Game | Icon | Effect | Activation | Capacity | Notes |
---|---|---|---|---|---|
Heroes | ![]() |
Allows the unit to counterattack regardless of the range between user and target. If user's HP is 25% or higher at the start of combat, boosts user's Speed by +5 during combat but deals 5 damage to user after combat. |
-- | -- | Cost: 300 SP |
Availability
Heroes
Units | Marth: Prince of Light |
Flavor text
Game | Text (English) |
Text (Japanese) |
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Heroes | Unit can counterattack regardless of foe's range. At start of combat, if unit's HP ≥ 25%, grants Spd+5 during combat, but after combat, if unit attacked, deals 5 damage to unit. |
敵から攻撃された時、距離に関係なく反撃する 戦闘開始時、自身のHPが25%以上なら 戦闘中、速さ+5 その状態で攻撃した時、戦闘後、自分に5ダメージ |
Etymology and other languages
Names, etymology, and in other regions | ||
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Language | Name | Definition, etymology, and notes |
English |
Distant Pressure |
-- |
Japanese |
遠反・速さの渾身 |
Distant Counter · All-Out Speed |
Spanish |
Presión larga |
Long pressure |
French |
Pression distante |
Distant pressure |
German |
Ferner Druck |
Further Pressure |
Italian |
Slancio lontano |
Distant surge |
Portuguese (Brazil) |
Pulso distante |
Distant pulse |
Traditional Chinese |
遠反・速度的奮擊 |
Distant counter · speed strike |